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While it is a good way for individuals to learn different musical styles, Wii Music lacks the simplicity and vicarious thrills of "Guitar Hero" and "Rock Band," and likely won't attract nearly as many groupies.
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Nintendo may have had the best intentions with Wii Music. Their aim to create software anyone can pick up and play is shared by most publishers within the game industry. But there are limits to how simple a game can be before it stops being fun.
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It's hard to hate a game that doesn't do anything particularly badly, but Wii Music also fails to do anything especially well.
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Ever wanted to wave your arms around to the polyphonic ringtones on your phone? Me neither. Welcome to the world of Wii Music.
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LEVEL (Czech Republic)Midi soundtrack and painful playlist make no motivation for players to give this game a chance. Cool controls can’t save it all. [Issue#173]
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Thank God. Now I can stop pretending that I was having fun rocking out to Metallica and live my dream of playing backup cowbell in a cruise ship band version of “Yankee Doodle.”
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Ultimately, Wii Music is the equivalent of Leonardo da Vinci saying he’ll paint the Mona Lisa for you, but then deciding to challenge himself by using a Etch A Sketch. Yes, I am sure the clever old codger could work out something, but you’re sure as hell not going to take a vacation to Paris to view the end result.
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But really, there’s no point to my taking Wii Music seriously as a game since Nintendo obviously doesn’t. If the game sells well, it probably has more to due with Nintendo’s tremendously effective marketing skills rather than anything inherent to Wii Music as a game. Even five-year-olds need some stimulation and sense of achievement. Wii Music provides neither.
Awards & Rankings
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12
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#12 Most Discussed Wii Game of 2008
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54
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#54 Most Shared Wii Game of 2008
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User score distribution:
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Positive: 49 out of 145
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Mixed: 27 out of 145
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Negative: 69 out of 145
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Oct 20, 2010
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Nov 16, 2017
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Jan 11, 2016