User Score
9.0

Universal acclaim- based on 2359 Ratings

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  1. Sep 1, 2021
    9
    Die dungeons waren sehr gut und spaßig doch der Weg zu den letzteren dungeons nervig und unübersichtlich
  2. Feb 25, 2022
    9
    One of the best Zelda to my taste, as it has a dark atmosphere and very mature to be a Zelda, its strongest points are the gameplay, music and art style, I highly recommend it to anyone who wants to enter this incredible world called The Legend Of Zelda.
  3. Jul 9, 2022
    9
    An excellent game with an even more excellent soundtrack. The whole soundtrack is a tour de force from start to finish, and easily the best soundtrack of any Zelda game made. The soundtrack is full of epic and guttural themes, and even a hauntingly beautiful night field theme.
  4. Sep 11, 2022
    9
    blank..........................................................................................................................................................................................
  5. Feb 5, 2023
    9
    Alot of people say that it's bad because the start is slow, but for me the start is great being slow since it makes me care more for the characters.The dungeons are one of the best this franchise has ever seen and the OST is truly amazing.The only problem with the game is the ending but overall an amazing game.
  6. Juha
    Jan 7, 2007
    8
    I played the first Zelda on NES, but none of the following games until Twilight Princess. So I'm not a huge fan of the series and that probably lessened the experience for me. Twilight Princess just didn't do it for me. The game is decent, but not compelling enough to play through. The Wiimote is basicly used like a D-Pad and he game is too linear. Beyond the shortcomings its a I played the first Zelda on NES, but none of the following games until Twilight Princess. So I'm not a huge fan of the series and that probably lessened the experience for me. Twilight Princess just didn't do it for me. The game is decent, but not compelling enough to play through. The Wiimote is basicly used like a D-Pad and he game is too linear. Beyond the shortcomings its a good game, but feels like you should know the series to enjoy it fully. Expand
  7. SamP.
    Nov 5, 2007
    8
    Will people stop comparing this to Ocarina Of Time? Having said that, I've enjoyed this game better than OOT. Not as great as Majora's Mask, but certainly worth your money. Shame that it has little replay value, but for the first play through it is a fantastic game.
  8. RobG.
    Mar 10, 2007
    8
    I agree with most people that this is an awesome game, well at least it's the best on the Wii. My only gripe is that the graphics are so clearly design for the Gamecube that its painful for me to give this a high score. I'm sure the next Zelda will make up for this ones lack of graphical prowess.
  9. AntonB.
    Jun 9, 2008
    8
    It's Zelda all right. There's nothing seriously wrong with the game, which makes me look at everything there could have been to make it even better. Well, one thing is the camera. It's not bad and doesn't really cause any problems, but the fact that there's no other way to manipulate the angle than to go first person or reset it to show Link's back is It's Zelda all right. There's nothing seriously wrong with the game, which makes me look at everything there could have been to make it even better. Well, one thing is the camera. It's not bad and doesn't really cause any problems, but the fact that there's no other way to manipulate the angle than to go first person or reset it to show Link's back is annoying, especially when it can be done on the GameCube, but not on the Wii version. Aiming firing items with the Wii Remote is neat, as well as being able to aim with the fairy even before using the item. Controlling the sword by swinging the remote, on the other hand, isn't really any more fun than pressing a button, since the swing itself doesn't have anything to do with how link swings his sword. Besides, it can be done accidentally, occasionally resulting in an annoying extra slash at the end of a thrust series. The world is pretty empty. There aren't many memorable characters to meet or quests to complete aside from the main one. Gathering the Poes isn't fun and the prize is absolutely not worth it. Rupees fill up awfully quickly, hearts run out awfully slowly. There is the Magical Armor to help get rid of those Rupees, but that really only makes the game much, much easier again. Please don't kill me, but I absolutely can't see how anyone could give this game ten out of ten. It's not a bad game, by all means no! But it's not perfect either, and it's ridiculous to keep saying it is. I was pondering the rating for quite a long while, and I think I'll drop it to 8. It won't really make a difference, so no matter, right? Expand
  10. Ian
    Sep 9, 2009
    8
    I totally agree with Megan's first statement. Everyone is overrating this game because they want it to be a better Zelda game than it was. Don't get me wrong: It was a good game. It just wasn't a GREAT game. It borrowed so many things from Ocarina of Time that it crossed the fine line between homage and repetition. The motion controls for aiming the bow and clawshot were I totally agree with Megan's first statement. Everyone is overrating this game because they want it to be a better Zelda game than it was. Don't get me wrong: It was a good game. It just wasn't a GREAT game. It borrowed so many things from Ocarina of Time that it crossed the fine line between homage and repetition. The motion controls for aiming the bow and clawshot were great, but swinging the sword has never felt so unsatisfying. All the bosses lacked the epic feeling of OoTs encounters. The developers saw fit to add size instead of strength to these vast enemies, instead of making them fun or challenging. There are quite a few redeeming qualities of this game that make it good and worth a purchase. The swordfighting on horseback is very fun, and simply riding the horse is fun, too. The dungeons are extremely well detailed and constructed, all of them excellently conveying their elemental themes. The graphics are a vast improvement over OoT, the game this one desperately wants to be. The ultimate reason to purchase this game, however, is the most climactic and satisfying final boss sequence I've ever played. I won't spoil it except to say it is everything you would ever want in Legend of Zelda final showdown. Overall, a good outing for LoZ on the Wii. Let's make the next installment a GREAT one. Expand
  11. S.B.
    May 12, 2007
    8
    I will try and add something new to the vast list of comments on this game. Overall, I find it's just a nice, easy-going fun game, and I don't think you will be dissapointed by it if you have some idea that you enjoy first person adventure games. If you are frustrated by overly fast and overly difficult games, then you should also look at Zelda as it is neither of these, The I will try and add something new to the vast list of comments on this game. Overall, I find it's just a nice, easy-going fun game, and I don't think you will be dissapointed by it if you have some idea that you enjoy first person adventure games. If you are frustrated by overly fast and overly difficult games, then you should also look at Zelda as it is neither of these, The overall enjoyment of this game is why I have rated it as an 8. I've marked it down though because it keeps giving you clues on how to solve the puzzles before it even gives you a chance to try and solve them. It would have been better if the clues came if and only if you seem to be stuck. This does not spoil the game too much though. In my mind it has great variety and consistent quality all the way through. It also is expansive, however I have not completed it yet. It's a good enough game that I have no doubt that I will complete it. I'm in no hurry though - I'm enjoying plodding through it at an easy pace. Expand
  12. KalilK.
    Sep 15, 2007
    8
    Didn't enjoy as much as Ocraina of Time and was much easier to complete.
  13. Niyazia
    Apr 14, 2008
    8
    Being a Zelda fan, i was slightly disappointed with this, some of the bosses were copied from ocarina of time and everything was too easy, and lacked creativity as you were forced to do the same predictable things over and over again. however, it did introduce some new features for example turning into a wolf and new ways of completing dungeons. all in all a good game but compared to Being a Zelda fan, i was slightly disappointed with this, some of the bosses were copied from ocarina of time and everything was too easy, and lacked creativity as you were forced to do the same predictable things over and over again. however, it did introduce some new features for example turning into a wolf and new ways of completing dungeons. all in all a good game but compared to other Zelda games, a slight disappointment. Expand
  14. seungp
    Oct 11, 2009
    8
    Twilight Princess is a mixed success. Don't read this if you don't want spoilers. Just know that it is a good game that deserves the rating of 8. While the gameplay is fun (in most parts), the presentation and the story of the game lacks so much, compared to, let's say, Wind Waker. The scale of the story is epic, but the events that happen in the game do not make sense atTwilight Princess is a mixed success. Don't read this if you don't want spoilers. Just know that it is a good game that deserves the rating of 8. While the gameplay is fun (in most parts), the presentation and the story of the game lacks so much, compared to, let's say, Wind Waker. The scale of the story is epic, but the events that happen in the game do not make sense at all, as if developers forced to to fit in many smaller stories into one tale in order to add in more game time. For an example, all of a sudden you're given the task to take a sword to the Hyrule castle, when suddenly monsters from another dimension come and kidnap the village kids and knock out Link. Yeah ok. This is a likely turn of events...not. When Link wakes up, he is turned into a wolf (that is sufficiently explained later), and you are told that the world is now covered in twilight. Funny thing is, this all happened in matter of days. It would have been more believable if there were some structure to events that happen in this game.

    Changing from human form to wolf form adds another dimension to this game. A lot of levels are designed so that you have to solve problems in two completely different ways to proceed, one way when you are human and another when you are wolf. While this is executed fairly well and not a drag at all, it conflicts with the flow of the story, and besides, you will sooner or later realize all you are doing is digging or using Midna to jump. Creativity seems like a big issue for Nintendo these days.

    Some temples are a drag. Water temple was especially boring. Fire temple utilizes iron boots so that you can stick to magnetic surface, (i.e. ceilings and walls), and when the entire temple demands the use of these boots that make you walk really slow, I tend to get impatient. Desert temple was my favorite. It really uses both wolf form and human form to full extent, and the mini tasks you are given in it are a fun way to proceed in a temple.

    Twilight Princess features one of the most remarkable video game characters ever. Yes, Midna is a mischievious creature that turns out to be the Twilight Princess. Her role as Link's guide worked well and gave the game what the small organization it had. Malo the baby boy is also memorable. However, there is not enough interaction between Link and other characters. Most of people in Hyrule city you can't even talk to. They are just background objects basically.

    Overall, I feel the quality of the game goes up a notch as the game proceeds, so I believe its makers eventually got the formula down after some trials and errors in the beginning. I just don't understand the awkward story in the beginning, why couldn't they go back and fix it? After all, they re-rendered the entire twilight dimension during development phrase... a little tweak would have made this game great. As it is now, it deserves an 8, and is worth your time most likely.
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  15. MasterT
    Oct 22, 2009
    8
    I agree that this is a good game, maybe even great, but it just feels like the formula is getting a little stale. Maybe I got a little too juiced up with all the "next Ocarina" hype, but the game felt like a letdown to me, despite the fact that I'm giving it a 9. I don't feel like I can give it anything less, but it's kind of a deflated, exasperated 9, more, like an 8.7. I agree that this is a good game, maybe even great, but it just feels like the formula is getting a little stale. Maybe I got a little too juiced up with all the "next Ocarina" hype, but the game felt like a letdown to me, despite the fact that I'm giving it a 9. I don't feel like I can give it anything less, but it's kind of a deflated, exasperated 9, more, like an 8.7. Maybe I'm just growing tired of Zelda. Expand
  16. MarkJ.
    Dec 4, 2006
    8
    Don't get me wrong-- I loved the game, but there are some major problems that everyone seems to be ignoring. So in the interest of balancing out all the fanfare, I'll focus on what I didn't like: The plot of this game has a lot of issues, especially pertaining to Zelda's involvement in the story. There are also some bizarre, rpoorly realized cutsequences about halfway Don't get me wrong-- I loved the game, but there are some major problems that everyone seems to be ignoring. So in the interest of balancing out all the fanfare, I'll focus on what I didn't like: The plot of this game has a lot of issues, especially pertaining to Zelda's involvement in the story. There are also some bizarre, rpoorly realized cutsequences about halfway through the game-- you'll know them when you see it. The first two hours of the game, up until you beat the first real dungeon, are simply abysmal. The thing I hated the most about Ocarina was the slow, unskippable tutorial-esque tasks in the Kokiri Village, and TP has managed to extend all of that introductory gameplay ad nauseum. The last two dungeons are very, very short, and the ending feels kind of slapped together. In the last dungeon there is a big cutsequence that shows some of your allies coming to your aid, but when the scene is over, they aren't there and are never heard of or mentioned again. That brings me to NPC interaction. It's fairly static in this game. Once you beat an area of the game, there is rarely any reason to go back and talk to its inhabitants. The reward system is also quite askew. By default, any difficult task in the game is rewarded by giving you rupees, but you can only carry 300 initially, and there quickly becomes just about nothing to spend it all on. Later you're able to cary 600, and if you complete a very long an arduous collection process, you're able to hold 1000. During this collection process, you're rewarded with more rupees. The hardest side-quest in the game, a gauntlet of enemies you must defeat with limited health supply will reward you with more opportunities to get health. But if you can beat the gauntlet of enemies, you won't ever need the health reward for anything else since it's the hardest set of battles in the game. Many people have mentioned the wii control scheme for swordfighting feels tacked on, so I won't go into that. Nor will I go into Nintendo's bizarre choice to continue to use MIDI in 2006, except to say that a lot of people have defended it by saying that it enables "dynamic music".In reality, Zelda doesn't do anything with its midi soundtrack that couldn't be accomplished with a multitrack recording of an orchestra.. Those are my main beefs. I'm sure they will be edited down :). Expand
  17. AllistairP.
    Dec 8, 2006
    8
    With the main reason to buy a Wii is to play a Gamecube game with a new controller, I'll be shocked if Nintendo makes it to the next generation. I played the game for the first 5-7 hours and had a good enough time. I'll be honest here, I never have been a big Zelda fan. I love the games and played them all, but I've never had the anticipation and OMG ITS FREAKIN ZELDA With the main reason to buy a Wii is to play a Gamecube game with a new controller, I'll be shocked if Nintendo makes it to the next generation. I played the game for the first 5-7 hours and had a good enough time. I'll be honest here, I never have been a big Zelda fan. I love the games and played them all, but I've never had the anticipation and OMG ITS FREAKIN ZELDA fever. That's just the thing with Twilight Princess, it doesn't go out there to impress non-believers it just stays in "alright" terrain. To fans it'll be the best game of the yet, to others it'll probably be in your top ten. It's just too bad the game doesn't push the production limits or gameplay, as it'll be a long time till the next Zelda and Nintendo might be long gone by then (I hope not). To give you an idea, I'm not sure I'm going to even get the game on gamecube for christmas (sold my Wii for xbox360). Probably will get it once I finish all the 360 games I want to play. Can't believe people are buying a Wii for this, I get the feeling that Nintendo is tricking people by not openly advertising Twilight Princess is coming to Gamecube next Tuesday (none of my friends knew, and I felt guilty not telling my Wii buyer who wanted it for this title) Expand
  18. DavidK.
    Jul 13, 2007
    8
    I Realy Realy Loved this game it was great and any Zelda fan Should buy this game. It has an incredible storyline and has extremely long game play i took 32 hours to complete it but i was hooked so much that i did it in 4 days. the only reason i gave it 8 instead of 10 is. it felt a little familiar to me. i felt many of the dungeons and order of the dungeons were TO similar to those of I Realy Realy Loved this game it was great and any Zelda fan Should buy this game. It has an incredible storyline and has extremely long game play i took 32 hours to complete it but i was hooked so much that i did it in 4 days. the only reason i gave it 8 instead of 10 is. it felt a little familiar to me. i felt many of the dungeons and order of the dungeons were TO similar to those of The Ocarina of time. And i felt that when you were the wolf it could get a little boring. Also you may find some of the story and sections of the game are near copies of Ocarina of time. also the one last bad point about it and all Zelda games, I find That they have Little or no replay Value. But the Length of the game makes up for that. But the game itself is more that worth those similarities. highly recomended game. worth the time and money. 8/10 D.K Expand
  19. BryceT.
    Feb 12, 2008
    8
    this is a great game, my first played on the wii and i was quite impressed with it, although i do have a few gripes with it, i thought for the most part of this game the story progressed fairly well but in certain parts it seemed to drag, im not sure why but thats just how i felt especially the first two hours but after the first dungeon i started to like it more and more, the graphicsthis is a great game, my first played on the wii and i was quite impressed with it, although i do have a few gripes with it, i thought for the most part of this game the story progressed fairly well but in certain parts it seemed to drag, im not sure why but thats just how i felt especially the first two hours but after the first dungeon i started to like it more and more, the graphics could have been better but given that its a game cube port i can forgive that was well as the wii motion controls that seem to have been a little tacked on. my last point is the wolf form, i know alot of you absolutely loved this part but it just didnt really impress me a whole lot, there were also a few parts that i got stuck because of this reason were you have to use your smell sence and i completely forgot about it and spent 30 minutes to an hour getting frustrated because i forgot about this feature. it may seem like im just stating what i didnt like about it but everything i didnt mention in my gripes i absolutly love especially the fishing mini game, if nintendo make a full game that even comes close to this side quest they will have an instant winner. in conclusion i loved it but it did drag a little, to anyone looking to buy a lengthy and fulfilling gaming experience i would definately rekomend this as one of the best wii titles. Expand
  20. MichaelM.
    Jun 18, 2008
    8
    I love Zelda games and this was a good Zelda game. Issue? The "good Zelda game" part. To be honest, if it weren't for the LoZ popularity I have a feeling TP wouldn't have gotten that much attention. The game is really good but it just didn't make-up for the year delay and two year pre-wait. I mean c'mon what does this have? Eight dungeons a mini-dungeon, and a boss I love Zelda games and this was a good Zelda game. Issue? The "good Zelda game" part. To be honest, if it weren't for the LoZ popularity I have a feeling TP wouldn't have gotten that much attention. The game is really good but it just didn't make-up for the year delay and two year pre-wait. I mean c'mon what does this have? Eight dungeons a mini-dungeon, and a boss dungeon? Thats like the same old Zelda style. They were unique on their choice of levels but they need to be more unique and include more dungeons. And the weapons/items? The same as always and half of them are utterly useless after you beat their dungeon. Several features(such as sumo)also seemed like they were only meant for one purpose. And another feature that annoys me. Side-quests. Unlike Wind Waker and Minish Cap(that gave you tons)your stuck with collecting things and going into a really long dungeon that releases fairies into the fountains, yeah now where was that when I needed it? And fishing got a whole paragraph in EGM and it's own little spot in the game. But it's utterly pointless and a failed attempt at using the Wiimote. The game was a step-up for the Zelda series but it doesn't hold a candle to how unique games were the year after. I can only hope that the next Zelda will be a far step-up. Expand
  21. jordb.
    Aug 21, 2008
    8
    I find zelda a game were you follow the story line then you get the good stuff oh and for people who need lanten oil at the dungeon were you meat dat bird who can teleport you out the dungeon well theres ay shop isnt there ay parrot owns it well wen yuou go in get your empty bottol and scoop some lanten oil or red postion thats for health then walk out the shop and he says "stop theif" I find zelda a game were you follow the story line then you get the good stuff oh and for people who need lanten oil at the dungeon were you meat dat bird who can teleport you out the dungeon well theres ay shop isnt there ay parrot owns it well wen yuou go in get your empty bottol and scoop some lanten oil or red postion thats for health then walk out the shop and he says "stop theif" then just run then the next time you do it jus hurry up an get wat you need ay run out he doesnt come for you wen your outside his shop plz put ay comment saying cool if this was helpful okay bye. Expand
  22. ACE5
    Nov 18, 2006
    8
    Great Game... But has everyone forgot that this game looks almost nowhere near what we were promised when this game was first announced for gamecube with a beautiful video. I like the new zelda, but I want nintendo to work harder, so I don't feel so bad about buying their last two systems only to have a handful of games to play. I don't care if it's the cheapest or not, IGreat Game... But has everyone forgot that this game looks almost nowhere near what we were promised when this game was first announced for gamecube with a beautiful video. I like the new zelda, but I want nintendo to work harder, so I don't feel so bad about buying their last two systems only to have a handful of games to play. I don't care if it's the cheapest or not, I buy game systems with the hope that it will have alot of games. I hope they don't short us with the Wii. Expand
  23. SimonG.
    Dec 24, 2007
    8
    Not a bad game at all. I just don't like Zelda games (at least not since the SNES) and this game didn't do anything to make me like it again. So if anyone feels the same, then don't go into thinking this one will make you change your mind about the franchise. Grab Phantom Hourglass on the DS instead. Sill I gave the Wii version an 8, it might not be my type of game, but I Not a bad game at all. I just don't like Zelda games (at least not since the SNES) and this game didn't do anything to make me like it again. So if anyone feels the same, then don't go into thinking this one will make you change your mind about the franchise. Grab Phantom Hourglass on the DS instead. Sill I gave the Wii version an 8, it might not be my type of game, but I have to admit it's a good quality one. Expand
  24. Apr 25, 2011
    8
    This is a fantastic game; the characters are classic Zelda, easy to like, friendly and unique. The gameplay is also classic Zelda, but with the Wii controls, it makes it far more interesting. The story is pretty classic too; enemies come, take over huge swathes of the land , and you have to go and clear it of evil. It's fun all the way, although at times, the travelling can be annoying andThis is a fantastic game; the characters are classic Zelda, easy to like, friendly and unique. The gameplay is also classic Zelda, but with the Wii controls, it makes it far more interesting. The story is pretty classic too; enemies come, take over huge swathes of the land , and you have to go and clear it of evil. It's fun all the way, although at times, the travelling can be annoying and slow. The enemies are not particularly intelligent, and they're not especially varied either. The environments are varied, from deserts to meadows to frozen lakes, it's all done beautifully. The soundtrack is subdued and atmospheric, kicking in during combat to increase the drama. If you enjoyed Wind Waker, you'll love Twilight Princess. 4/5. Expand
  25. Nov 1, 2011
    8
    As expected the game was very good, it had great story, large amounts of gadgets, a large varied world and of course good game play although the game does have some problems, firstly the controls suck and i can simply sit on my couch and swing the sword which clearly means the wii is not accurate and is a failed product, the game is wayyy toooo easy (one can literally go through the gameAs expected the game was very good, it had great story, large amounts of gadgets, a large varied world and of course good game play although the game does have some problems, firstly the controls suck and i can simply sit on my couch and swing the sword which clearly means the wii is not accurate and is a failed product, the game is wayyy toooo easy (one can literally go through the game and not die once), the combat in general could have been better and required more strategy and lastly the game has a lot of space that simply isn't utilized properly leaving a large and a lot of the time an empty world as well. Overall a pretty good game but not near as good as OOT.. 8.8/10. Expand
  26. Dec 31, 2013
    8
    I feel kind of bad for Nintendo. They are stuck between nostalgia and originality. If they were to present a new idea, complaints would arise about fan-favorites being excluded. If they brought in the fan-favorites, complaints would arise of lack of freshness. I felt the latter. This game relied very heavily on Ocarina of Time and Majora's Mask and felt like an exact mix of those two. II feel kind of bad for Nintendo. They are stuck between nostalgia and originality. If they were to present a new idea, complaints would arise about fan-favorites being excluded. If they brought in the fan-favorites, complaints would arise of lack of freshness. I felt the latter. This game relied very heavily on Ocarina of Time and Majora's Mask and felt like an exact mix of those two. I also felt there was a lot of obvious filler in the game such as the owl statues across Hyrule. A button to press for the sword would have been more concise, in my opinion. I really wish there was another way for the camera to rotate besides Z-targeting. However, this game still is one of my favorite Zelda games. The transition from human to wolf was short and smooth. The score is amazing and the Arbiter's Grounds and Snowpeak Ruins temples take the cake with 3-D Zelda temples. The final boss was truly epic, but kind of easy. If the bosses and overall game were harder, Twilight Princess could have been the best. The hardest part was the cave of ordeals and it is really boring and merely challenging (took me 3 tries). Also, there are far too many rupees in the game, and I could not even get rid of them fast enough. Overall, great game, but the later bosses should have made me die at least once, and, sadly, did not. Expand
  27. Nov 14, 2010
    8
    This game is quite good. However, it has a major shortcoming: It is simply a rehash of Ocarina of Time. Ocarina of Time was an amazing game. Twilight Princess is also a great game. The problem is, I've played it before. And the first time was better.

    This game has a lot of strengths - the visuals in the game are excellent. While the game is not the best thing ever graphically, it has a
    This game is quite good. However, it has a major shortcoming: It is simply a rehash of Ocarina of Time. Ocarina of Time was an amazing game. Twilight Princess is also a great game. The problem is, I've played it before. And the first time was better.

    This game has a lot of strengths - the visuals in the game are excellent. While the game is not the best thing ever graphically, it has a very good style to it, particularly the darker sections of the game, where the design is the strongest. Midna, your ally, has an amazing design, and Link's wolf form is quite cool.

    The wolf sections of the game are the only real new addition to the game, and they are fun - they aren't long enough to get annoying in their simplicity, and the theme of travelling through the darkness is quite fun.

    The parts where you play as Link are very standard for games of this type - you can't really jump, you use your tools to progress through the levels, and combat is pretty basic.

    The major ways this game falls down are a fewfold.

    Firstly, it is too easy. Most of the game is pretty easy. I like to die periodically to make me feel challenged, but in this game, I didn't die even once. The enemies were not interesting enough to fight, and it was only the very rare fight, in the very end of the game or the optional side-dungeon, which felt even remotely challenging.

    Secondly, it often felt a bit too linear. While all the Zelda games are fairly linear, a lot of them disguised it fairly well; this game does not do so, removing the illusion of choice for the most part. Moreover, the Hookshot, previously a fun way to explore, has its equivalent in this game be much worse for the random exploration the Hookshot was good for.

    All in all, it is a solid title, and worth playing, but it'd be nice to feel like I was playing a new Zelda game, not a game which I played on the N64.
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  28. Apr 1, 2011
    8
    This review contains spoilers, click expand to view. The game has glimpses of great level design but they are few and far between. The bosses, although interesting, are a bit too easy. The over-world is big, but seems so empty. The second from last boss (Zant) just runs through previous bosses that you have faced, which is disappointing. Quite a lot of the heart pieces are found in dungeons, which could have been used to fill out the over-world more. Even with its flaws, I still enjoyed the temples and bosses. It is a fun and enjoyable game. Recommended. Expand
  29. Nov 13, 2011
    8
    Not the best Zelda game, but it does have some serious competition in that field!

    I recently went back to this game, in preparation for Skyward Sword. I can't believe I never finished it! Graphically it could be better - the Wii has proven itself in this area since - but for a launch title/late Gamecube game, it looks very nice. Nintendo have rarely repeated a graphical style for Zelda
    Not the best Zelda game, but it does have some serious competition in that field!

    I recently went back to this game, in preparation for Skyward Sword. I can't believe I never finished it!

    Graphically it could be better - the Wii has proven itself in this area since - but for a launch title/late Gamecube game, it looks very nice. Nintendo have rarely repeated a graphical style for Zelda games, and this is another new style for them. It lacks the character of Wind Waker before it, but works well with what it does.

    The adventure and story are very exciting, as you'd expect, with several new elements to mix with the standard swordplay, slingshot and everything else you know will be in a Zelda game.

    The controls are a weak point in my opinion. Mapping items to the D-pad makes it awkward to select them. Waving the remote to initiate an attack makes the game more tiring than it would otherwise be. Aiming projectiles is a real benefit though with the remote. Otherwise the controls are functional, but I would prefer to be able to use a Classic Controller or Gamecube controller. Of course, you COULD play the GC version on your Wii (or GC) but we're reviewing the Wii version here.

    Playing TP again has really got me excited for Skyward Sword. I just hope I manage to complete it in the next 5 days so I can move on to SS ;)
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Awards & Rankings

1
1
#1 Most Discussed Wii Game of 2006
1
#1 Most Shared Wii Game of 2006
Metascore
95

Universal acclaim - based on 73 Critic Reviews

Critic score distribution:
  1. Positive: 73 out of 73
  2. Mixed: 0 out of 73
  3. Negative: 0 out of 73
  1. 100
    An excellent addition (and homage to "Ocarina") to the franchise, and you'll have an enormous amount of fun playing it from start to finish. Get over the fact that the Wii's hardware is simply not as powerful as the other next-gen machines and get into the fact that Twilight Princess is one of the best games you'll play this year.
  2. It truly is, in my opinion, the best and longest Zelda ever made. With nearly 70 hours of playtime committed and more still to do, I cant think of a better experience or value this holiday season.
  3. 100
    Truly fantastic. It's not a reinvention of the genre like Ocarina was -- but it's much better, because it takes all its predecessors' raw ideas, perfects them, and creates an experience that's at once new and familiar. It's rare to find a launch game that truly justifies the purchase of a new console, but this is precisely that.