User Score
8.1

Generally favorable reviews- based on 2628 Ratings

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  1. Sep 4, 2014
    10
    This was the first Zelda game i played in my life, and it became the best game that i have ever played. Clearing the dungeons was very interesting and fun. Ending was emotional and music was awesome. the bad thing i felt about this game was that sometimes the control doesn't go as what i expected. and it was annoying fighting with tower-like monsters and some with electric weapons. butThis was the first Zelda game i played in my life, and it became the best game that i have ever played. Clearing the dungeons was very interesting and fun. Ending was emotional and music was awesome. the bad thing i felt about this game was that sometimes the control doesn't go as what i expected. and it was annoying fighting with tower-like monsters and some with electric weapons. but overall, i spent 50 hours of unforgettable adventures, and the wii is worth its money just for this game. 10/10. Expand
  2. Sep 6, 2014
    8
    A great game! One thing i didnt like, was the art style. I mean it was cool, but i think it wasnt good enough. That beeing said, its a really good zelda game!
  3. Sep 11, 2014
    10
    My first 100% playthrough of the Legend of Zelda: Skyward Sword, was an experience I will never forget, for all the right reasons. This game is simply beautiful in just about every aspect that it's trying to do. I loved it so much that I did a 2nd 100% playthrough just a few months afterwards. #3 is right around the corner. The motion controls are the best that the Wii has to offer and itMy first 100% playthrough of the Legend of Zelda: Skyward Sword, was an experience I will never forget, for all the right reasons. This game is simply beautiful in just about every aspect that it's trying to do. I loved it so much that I did a 2nd 100% playthrough just a few months afterwards. #3 is right around the corner. The motion controls are the best that the Wii has to offer and it executes perfectly your WiiMotePlus movements and Link's sword movements are a perfect 1:1 relationship. The dungeons are the best that the series has to offer, everyone of them is a joy to travel trough and none of them were a chore, tedious, or down-right frustrating. (OOT: Water and Forest Temple, MM: Great Bay Temple, TP: City in the Sky) It's linear design will turn off the explorative type of player, and Fi (your partner) can get a little annoying every now and then, but those are very small negatives from what is overall a masterpiece!
    This, in my view, is the best 3D Zelda game ever made!
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  4. Oct 13, 2014
    9
    The controls easily turn this game into a must-play. There is nothing more satisfying other than using the Wiimote as a real sword and fighting the enemies in this game. There are equipment upgrades as well as many sidequests, definitely a lot of content. Nevertheless, the story is quite bland, which is a shame for a Zelda games. Also, boss fights seem to be re-used way too much in thisThe controls easily turn this game into a must-play. There is nothing more satisfying other than using the Wiimote as a real sword and fighting the enemies in this game. There are equipment upgrades as well as many sidequests, definitely a lot of content. Nevertheless, the story is quite bland, which is a shame for a Zelda games. Also, boss fights seem to be re-used way too much in this game. Still, it's a game that has to be experienced by everyone. Expand
  5. Jan 22, 2015
    10
    Skyward sword a fantasitic game:

    I just need to say the controls in skyward sword were not bad guys they were actually very responsive and the combat was really cool cause it meant that every fight was like a chess game reacting to what the enemy did and reacting upon the action your enemy took. i reallyyyyyyyy like the combat that also made the bossfights very cool i especilly liked
    Skyward sword a fantasitic game:

    I just need to say the controls in skyward sword were not bad guys they were actually very responsive and the combat was really cool cause it meant that every fight was like a chess game reacting to what the enemy did and reacting upon the action your enemy took. i reallyyyyyyyy like the combat that also made the bossfights very cool i especilly liked the giantrobot which named has escaped my head right now.

    I agree tht t took som getting use to but when you or at least when i did i truly felt that i was the great hero who was send on a questwielding the skyward sword in my hand. i know some might think that this game had no exploration which might be true i didnt really bother me cause i was so driven by chaacters cool gameplay and a fatastic story. Also i think that the way they made the game by not only focussing on dungeons but also the land sorrunding them was fantastic and made me explore a far more great area than just a dungeon.

    I also really liked the side mission which made me learn a lot more about some of the best charecters the zelda series had to offer while taking me on quest which were generally exciting and made me explore.

    The puzzels in this are also fantastic made so they're not cheap (so you ge stuck and) but stil quite interestin/demanding of the player.

    The places you wentwere also amazing and place were unique which made you feel like you were treversing great distances and added to the feeling that you were and a epic journe.

    It always felt like i was on an adventure which is what i want from a zelda game and i never felt frustrated in this game it always made me want to keep going because of all the things i ave listed. I really love this game and i get a feeling playing this game which none other can recreate. I even like this game more than ocarina of time a lot more actually, this game is truly a masterpiece.

    Ps: shooting with bow and arrow in this game is the best thing ever espesially when you snipe an enemy from a long distance :3
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  6. Oct 28, 2014
    10
    Fantastic game. The Wiimote control aspect is intuitive and adds to the gameplay experience. Overall I found the controls fluid and responsive, just like a Zelda game should. Enemies are designed around this mechanic, each one with their own particular system, a mini-game within a game. The puzzles are engaging but not too difficult. The graphics are commendable considering the limitationsFantastic game. The Wiimote control aspect is intuitive and adds to the gameplay experience. Overall I found the controls fluid and responsive, just like a Zelda game should. Enemies are designed around this mechanic, each one with their own particular system, a mini-game within a game. The puzzles are engaging but not too difficult. The graphics are commendable considering the limitations of the Wii. Sure, the lack of anti-aliasing is fairly obvious, overall, I am willing to overlook this because everything looks so darn beautiful. More importantly, the art direction is fantastic. The sound is what you come to expect from the big N, perfect. It gets better and better with each generation. Some really nice orchestral pieces really add to the atmosphere. The story is fairly well written and serves as the linchpin for the entire series, good twist at the end too! I struggle to understand how you could rate this game a zero. I am admittedly a fanboy of the series so I am biased, but I think that it is a disservice to assign this game such a low score. I give Skyward Sword 9.6 out of 10. Expand
  7. Oct 31, 2014
    10
    This was the first Zelda game I ever played. I was amazed by how fun it was. When I first got the wii, I remember playing wii sports resort fencing, and saying that I wish there was an entire game based off this mechanic. On Christmas my brother got this game and it just sat there. One day I played it and had a ton of fun. the motion controls worked fine I have no idea why people dislikeThis was the first Zelda game I ever played. I was amazed by how fun it was. When I first got the wii, I remember playing wii sports resort fencing, and saying that I wish there was an entire game based off this mechanic. On Christmas my brother got this game and it just sat there. One day I played it and had a ton of fun. the motion controls worked fine I have no idea why people dislike them. it is like no other game. Now I love the Zelda series. I have played almost every game in the series and this is still one of my favorites. A must play. Expand
  8. Nov 2, 2014
    10
    This is a Wii game everyone must have! It's amazing in every single aspect. I'm talking plot, graphics, atmosphere, bosses, and Kikwis!
    Well done Miyamoto, Nintendo!
    Oh and Warning: Be prepared for Kolotos!
  9. Dec 7, 2014
    10
    Controls are awesome. Visuals and story are best in the series. Sure it's a little more linear but I think it a change for the best. Stop reading this review and go buy it, it's not very expensive on half.com or Amazon.
  10. Dec 27, 2014
    10
    The game is perfect. The controls are great,the story was awesome,the art style was beautiful, and everything else was great a awesome game. The one bad thing Fi but only during the first part. Still i love the game as much or more than Ocarina of Time.
  11. Jan 11, 2015
    10
    Skyward Sword is a fantastic game, and my personal favorite in the series. The elegant and engaging control system is what makes this game my most cherished in the series. The dungeon and puzzle designs are top notch, and the boss fights are thrilling. The art style is beautiful and unique. There are some minor flaws such as the occasional control hiccup, a general lack of meatySkyward Sword is a fantastic game, and my personal favorite in the series. The elegant and engaging control system is what makes this game my most cherished in the series. The dungeon and puzzle designs are top notch, and the boss fights are thrilling. The art style is beautiful and unique. There are some minor flaws such as the occasional control hiccup, a general lack of meaty exploration (likely due to the limitations of Wii hardware), unpolished graphics in some places and some backtracking, but overall the game is a masterpiece. 11/10. Expand
  12. Jan 18, 2015
    9
    I really liked the motion control this game offered. It made me feel much more immersed into the game.
    A blast game to try it out!! The story, plot are so well written. A master piece.
    I truly like it that you can upgrade your items by collecting materials that are spread out in the world. It makes me feel upgrading myself all time by upgrading.

    A master piece.
  13. Mar 16, 2015
    9
    Die Steuerung war zwar gewöhnungsbedürftig , auch die Grafik , aber der Soundtrack (Orchestral *.*) , die Dungeons und die Bosse + Ideen waren überragend , auch Ghirahim konnte ich etwas abgewinnen ^-^
  14. Mar 13, 2015
    9
    To everybody who hates on this game for being linear and having motion controls really make it worth giving a 0. If you want to see what a zero looks like check out Big Rigs over the Road racing. This game is not perfect but it does so much right at the same time that it can be forgiven. First of all the motion controls for me worked 95% of the time. I don't know why some people had such aTo everybody who hates on this game for being linear and having motion controls really make it worth giving a 0. If you want to see what a zero looks like check out Big Rigs over the Road racing. This game is not perfect but it does so much right at the same time that it can be forgiven. First of all the motion controls for me worked 95% of the time. I don't know why some people had such a problem getting them to work properly. The only real flaw that this game has is the companion Fi. She is just so annoying spouting exposition and pointing out the painfully obvious. But story wise she works great Expand
  15. Mar 22, 2015
    10
    I've never played a game with such fantastic controls and gameplay as this. Skyward Sword amazed me at every turn from its thrilling story to its shocking plot twists (does that count as a spoiler?) and its Wind Waker-esque art style. Skyward Sword takes the best from all the Zelda games (except for the three-day cycle, that is) and makes it bigger and better than ever before. The combatI've never played a game with such fantastic controls and gameplay as this. Skyward Sword amazed me at every turn from its thrilling story to its shocking plot twists (does that count as a spoiler?) and its Wind Waker-esque art style. Skyward Sword takes the best from all the Zelda games (except for the three-day cycle, that is) and makes it bigger and better than ever before. The combat is improved and the motion controls add new life to an already great franchise. Skyward Sword is one word: outstanding. Expand
  16. Apr 1, 2015
    10
    The fact that this game has a 7.9 user rating suprises me. I am not a veteran Zelda player, skyward sword was my first Zelda game, so I have no idea how it compares to other in the series. That being said, this game is amazing. The story, the characters, the pacing are all perfect, however the gameplay is where it shines the most. Using the motion controls of the Wii, skyward sword makesThe fact that this game has a 7.9 user rating suprises me. I am not a veteran Zelda player, skyward sword was my first Zelda game, so I have no idea how it compares to other in the series. That being said, this game is amazing. The story, the characters, the pacing are all perfect, however the gameplay is where it shines the most. Using the motion controls of the Wii, skyward sword makes you feel like you are actually swinging a sword, using a bow, controlling objects and many other things. This game is the best game I have ever played. Expand
  17. Dec 19, 2019
    8
    skyward sword es un genial juego de Zelda. Es un poco mas de accion y un poco mas facil. Pero eso se debe a el intento de usar lo mayor posible las opciones del WII y lo hace super bien. El juego tiene una gran historia, la mejor historia en la saga y una excelente jugabilidad
  18. Jun 8, 2020
    8
    New installment of one of Nintendo's flagship series. Normally these games are compulsory to play, few games can surpass the development of 'The Legend of Zelda' and in this case we find a new iteration with the usual mechanics of the saga: exploration, puzzle solving, object recovery and third person combat.

    The game is beautiful, with a graphic finish reminiscent of a watercolor. We
    New installment of one of Nintendo's flagship series. Normally these games are compulsory to play, few games can surpass the development of 'The Legend of Zelda' and in this case we find a new iteration with the usual mechanics of the saga: exploration, puzzle solving, object recovery and third person combat.

    The game is beautiful, with a graphic finish reminiscent of a watercolor. We will explore different worlds with the usual scenarios of the saga, forests, volcanoes, ice, intricate dungeons ... so far so good, a game of outstanding, but it has an important ballast from which you can not get rid ... control

    With the new idea of the Wii control, nintendo forces you to play with the motion plus features, if you don't have it by default in the wiimote you must buy it. Personally, I'm too classical a player and I think this adventure would gain a lot of ground with a controller like the ones we've had all our lives. It's a real shame that you're forced to pretend you're holding a sword or a shield in order to enjoy this great game, so the note is no greater.

    Nintendo should at least give the player a choice. Not force him to play the way the company wants him to.
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  19. Oct 26, 2019
    8
    Skyward Sword is a great Zelda game - it has some really beautiful moments, a bunch of memorable dungeons and boss fights, an excellent art style and soundtrack, as well as a good story with well developed characters.

    I really liked the implementation of motion controls here, as it makes all the fights feel like little puzzles that require more thought and perhaps more skill than is
    Skyward Sword is a great Zelda game - it has some really beautiful moments, a bunch of memorable dungeons and boss fights, an excellent art style and soundtrack, as well as a good story with well developed characters.

    I really liked the implementation of motion controls here, as it makes all the fights feel like little puzzles that require more thought and perhaps more skill than is normally required in combat.

    My main issue with Skyward Sword is it's pacing - too much of the game feels formulaic and almost like a chore. Its structure is too rigid at times, and the backtracking doesn't help the flow of the game. Thankfully, BOTW avoids this game's pacing issues in my eyes by doing away with the restrictive linearity that hurt Skyward Sword. So, even if it is an issue here, it's good to know that the developers went in a different direction for the next 3D Zelda.

    Despite the pacing and some filler content, there's a lot to love here. Zelda, Groose, Fi and Impa are all great characters and I was pleasantly surprised to see them go through character arcs that really fleshed them out. Ghirahim is an entertaining villain, and getting to see Demise and the beginning of the Zelda mythology is a treat. There's some really good music too, like Fi's Gratitude, Ballad of the Goddess and Ghirahim's Theme.

    Other than the motion controls, the gameplay is pretty standard fare for a Zelda game, so although Skyward Sword doesn't radically improve on the Zelda formula, it is still very fun on the whole. If you've played and enjoyed a Zelda game before, there's a good chance you'll like this one too.

    Skyward Sword is a must play for Zelda fans, and a great game overall. It has a couple of drawbacks, but they don't stop it from being a fun and memorable experience.
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  20. May 21, 2019
    6
    This game started off so strong. I thought it was going to be favorite Zelda game. Then it started to recycle the same areas over and over again in a way that made them feel really stale. Then the 'magic' of the motion controls started to wear off, and I just grew tired of them. It all just came crashing down. It was so close. One bit of praise I can give to this game though is that thisThis game started off so strong. I thought it was going to be favorite Zelda game. Then it started to recycle the same areas over and over again in a way that made them feel really stale. Then the 'magic' of the motion controls started to wear off, and I just grew tired of them. It all just came crashing down. It was so close. One bit of praise I can give to this game though is that this game easily has the best story and characters of any Zelda game. Groose is a champ. Expand
  21. May 18, 2023
    10
    De las mejores experiencias que tuve en la adolescencia, las mecánicas que involucran el movimiento son demasiado brillantes y bien planteadas.
  22. Apr 22, 2019
    7
    good game but the motion controls sometimes dont allways do what you want they usaly work but they strugle with charging skyward srike and doing a foreward thrust
  23. Sep 4, 2022
    8
    Skyward Sword is a great game. Despite the controversy, I really enjoyed the gameplay with the motion controls. They were working incredibly well. As for the story, it's one of the best in the series and the first on the timeline. The world is amazing with ineresting characters,very greatly desinged dungeons and a lot of secrets to uncover. It's one of the best games on Wii for sure.
  24. May 26, 2019
    10
    Belos gráficos, estilo artístico incrível,bons controles,melhor história da série, missões paralelas divertidas e eu nem vou comentar sobre a fofura dos kikwis.
  25. Oct 20, 2020
    8
    While definitely a little too linear, it nonetheless gives the player a fantastic story and motion controls way more responsive that its detractor might led you to believe.
  26. Jun 20, 2020
    9
    Отличная игра с интересной задумкой,все выглядит замечательно исходя из технических ограничений nintendo wii,жалко что нельзя играть без wii remote + из за чего пришлось ждать пока придет нужный датчик чтобы поиграть,прошел всю за 80 часов,очень понравилось,жду ремейк для nintendo switch.Отличная игра с интересной задумкой,все выглядит замечательно исходя из технических ограничений nintendo wii,жалко что нельзя играть без wii remote + из за чего пришлось ждать пока придет нужный датчик чтобы поиграть,прошел всю за 80 часов,очень понравилось,жду ремейк для nintendo switch.
  27. Apr 5, 2023
    10
    This review contains spoilers, click expand to view. The Legend of Zelda Skyward Sword is an amazing game with beautiful locations and an amazing art style. Skyward Sword has an amazing story which focuses on the creation of the master sword and the origins of the Zelda series. The game is linear yet what the game gives you to explore is very excellent and colourful. The temples in this game are also top-notch with the Ancient Cistern and the Sandship considered by many to be some of the best in the series. The game has a great rivalry between Link and Giriham who is the main villain you will see throughout the game. He is a character with a great personality. The game has unique controls that are very fun once you get the hang of them. Most complaints about this game are usually focused on your partner Fi, who can be annoying yet helpful for new players. Another popular complaint is that the game is repetitive. While I won't disagree that you have to go to the same areas multiple times or fight a certain boss (the imprisoned) many times I think the game handles this well apart from the imprisoned battles which can be annoying. Each time you return to one of the three provinces you will be doing something different. For example, in the forest, you will have to first find and rescue a group of plant-like creatures before getting allowed into the temple. The next time you come back you will have to go in search of special water to heal the dragon that guards the next temple. When looking for the dragon, a new part of the forest will be unlocked, while in the same area, it will be in a waterfall instead of the woods. The final time you return to the forest you will need to search the flooded woods for tadpoles to learn part of the song needed to unlock the final temple. I understand why some people do not like the game's repetitive nature but I think it shows your progress throughout the game. One tip I will give for people struggling with the final complaint most people have is to make sure to use your wrist for the motion controls. If you overdo it and pretend it is an actual sword it will not work and you will have problems. The game is filled with amazing npcs, great villains and enemies and the world as a whole feels vibrant with all the colours and the four severely different areas. This game is one of the most unique in the series and I would give it a shot if you've never played it before or even if you have played it and didn't like it give it a 2nd shot with an open mind.

    The HD version on Switch also fixes pretty much every problem people had with the game that could've been solved without completely changing the game into something completely different. I think I'll probably come back to the Wii version to play it now and again but the HD version is a massive improvement over the original. For example, a fair criticism of the original game was the length of the tutorial. In the original, it takes 1-2 hours just to get out of the tutorial and into the first proper area but in the remaster you can make it there in 15-20 minutes if you know where to go.
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  28. Sep 22, 2020
    9
    Skyward Sword might not be the best in the series compared to many others, but it's an absolutely unique entry with controls that for the most part work well. Not to mention it's one of the best looking games for the console and has one of if not the best relationship between Link and Zelda.
  29. Jun 1, 2023
    10
    hands down the best zelda game ever made, best dungeons best music best sidequests best combat, everything is the best
  30. Jun 8, 2020
    10
    The Legend of Zelda: Skyward Sword is a masterpiece, but that doesn't mean it doesn't have flaws. Take a shot everytime i say "controls", "control" or "controller". The main enemy in this game is not Ghirahim or The Demise, it is the controls. This game probably has the worst controls out of any game i've ever played, they are incredibly inconsistant. I'm perfectly fine with uniqueThe Legend of Zelda: Skyward Sword is a masterpiece, but that doesn't mean it doesn't have flaws. Take a shot everytime i say "controls", "control" or "controller". The main enemy in this game is not Ghirahim or The Demise, it is the controls. This game probably has the worst controls out of any game i've ever played, they are incredibly inconsistant. I'm perfectly fine with unique controls, but when those unique controls don't work, i have a problem with them. Another flaw but not really a flaw, is this game probably has my least favorite graphics out of any Zelda game since the CD-i Zelda games. The reason i say it's not really a flaw is because the graphics are still great, i just don't like the way the humans look in it. The story is arguably the best out of any Zelda game ever made, it knows how to make you hate, it knows how to make you sad and it knows how to make you smile. That is all i will say about the story, because i don't want to spoil it, despite me having a lot to say about it. The dungeons in this game are great, besides the ones that use the timeshift stones, i'm not a big fan of those, they are fun to use the first few times but they get very repetitive. The dungeons have clever puzzles and great bosses, just like almost every other Zelda game. Each dungeon is incredibly different, but are all at a slightly hard difficulty. They are definetly easier than the dungeons in Link to the Past, but are still tricky... because of the controls. This game would be incredibly easy if i could control it with a regular controller, i understand that they would have to redesign a lot of the bosses and enemies but it would just be so much easier and smoother to play. Despite me saying that, about 6 and a half hours after i started playing, i got used the controls and realised that this games controls were bad to make the game more difficult, you are always doing something. Which i can praise it for, you can make any movement with the controller and it correlates with the game, which even though it is unnecessary, it is impressive. I know i seemed hard on this game because i just ranted about the controls, but i truely loved it. It is definetly not my favorite Zelda game, but without any doubt in my mind it is the best Wii game i have ever played. Everything that wasn't the controls was truely great, this game has it all. This game keeps you thinking throughout the whole game, whether it's the puzzles, bosses or just the controls, you will always be thinking. This game is a strong 10/10, when i first started it i did not like it purely because of the controls but once i got used to them i absolutely loved it. If you started this game but quit because you didn't like the controls, try it again, you will not be dissapointed. Alright now take 15 shots, if you haven't already! Expand
  31. Nov 21, 2019
    9
    This is personally my favorite Zelda game in the entire series. The combat mechanics, the epicness of the plot. The character and world designs. It just all fits together so well to create a game of which I have no idea gets so much hate.
  32. Jan 30, 2020
    9
    I'm replaying this game right now and I just remembered how amazing it is: the story, the graphics, everything. I can't give a full 10 only because the forced used of motion control can be bothersome at time and the small bits flying around can be a bit empty but it has one of my favorite ost in the whole series and I love how expressive Link is. And I may not love Zelda too much in thisI'm replaying this game right now and I just remembered how amazing it is: the story, the graphics, everything. I can't give a full 10 only because the forced used of motion control can be bothersome at time and the small bits flying around can be a bit empty but it has one of my favorite ost in the whole series and I love how expressive Link is. And I may not love Zelda too much in this game, but Groose compensates everything. Expand
  33. Feb 6, 2020
    8
    This game is Bittersweet. I hated it and I loved it, some of the mechanics are really cool, but some are very frustrating. This game could be the best Zelda Ever, but it could also be the worst of the lot, and yes, even worse than Tri-force Heroes. The Wii Motion-Plus was created for this game, no doubt about it. But the way some of the gimmicky controls work and sometimes kinda forcedThis game is Bittersweet. I hated it and I loved it, some of the mechanics are really cool, but some are very frustrating. This game could be the best Zelda Ever, but it could also be the worst of the lot, and yes, even worse than Tri-force Heroes. The Wii Motion-Plus was created for this game, no doubt about it. But the way some of the gimmicky controls work and sometimes kinda forced mechanics make it a chore to work through this game. And then there are the items issues. There are places where you desperately need hearts, deku nuts, or bombs and there are none to be found, even with the appropriate medal, there is also WAY TOO MUCH TO DO BETWEEN DUNGEONS, IT IS RIDICULOUS. Those portions are even larger than the dungeons themselves! One particularly enraging one was when you had to go through a whole charring, frustrating mine kart course, and battle an equally frustrating boss you had battled before. only to get: drum roll please....

    TO THE FREAKING BEGINNING OF THE KART COURSE AND THREE HEARTS, WITH NO INFORMATION AS WHERE TO FIND THE DUNGEON.

    A clue or an item like a bottle would have sufficed, or to make the kart course re-playable with time trials, or to get extra rupees, or a rare collectible (That is also a problem, every time you get a collectible formerly collected it just doesn't add to the numbers, you have to sit through a whole dialog, and an animation to tell you you have already collected this item 20 times). YOU GET NOTHING.

    But besides this, some puzzles and enemies are truly fun, To date (yes, including Breath of the Wild ) This is the most artistically ambitious Zelda game ever made. Truly a masterpiece in storytelling, puzzle mechanics, art direction and action. Just remove those frustrating bits that make it sometimes a chore of experience, and you have the best Zelda game ever. But with those bits, it goes down to the 5th place. Sorry.
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  34. May 4, 2020
    10
    Meilleur jeu Zelda, meilleur jeu wii, meilleur jeu de sa generation, si vous n'y avez pas encore joue allez y maintenant
  35. Jul 10, 2020
    9
    I feel bad for Zelda Skyward Sword. everyone brushed it off as another gimmicky Wii game with dumb motion controls, and before I played it, I was one of those people, but now that I finished it for the first time, it did way more for the series than people give it credit for. it did so much so well and it's flaws boil down to changing the Zelda formula, which isn't necessarily bad, it'sI feel bad for Zelda Skyward Sword. everyone brushed it off as another gimmicky Wii game with dumb motion controls, and before I played it, I was one of those people, but now that I finished it for the first time, it did way more for the series than people give it credit for. it did so much so well and it's flaws boil down to changing the Zelda formula, which isn't necessarily bad, it's just different, and it's a good different. when people criticize it, they always bring up the broken overworld and the empty sky and the mOtIon CoNtRolS, but it has an amazing story, especially for one that's canonically the beginning of the whole series, it has some of the best dungeons in the whole series, and it has plenty of side content to keep you busy if you get bored of the main plot. Sure, the motion
    controls, while immersive, can be finicky, and the sky only has 5 or 6 noteworthy islands, but it's incredibly cleaver dungeon design and emotionally captivating story way more that make up for it.
    I give The Legend of Zelda: Skyward Sword an 9 out of 10. it's got it's fair share of flaws and mishaps,
    but it's an experience that every Nintendo fan should have.
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  36. Jun 22, 2020
    10
    It's like the first Zelda legend in a way.
    This story is the first of Zelda's legends.
    There are also many interesting quests.
  37. Jun 28, 2020
    8
    Out of all the zelda games it has the best vibe but otherwise it's fine. not very good or bad either.
  38. Jan 3, 2021
    10
    Pedazo de juego y de banda sonora. . .
  39. Aug 7, 2020
    8
    Many people don´t like this game, mainly because of its controls, but apart from that it is a great game with one of the best stories a zelda game has ever had, where we can see a more detailed view of Zelda and Link friendship.
  40. Oct 2, 2020
    10
    One of the best examples of major motion controls working in a game. I have played through this game 4 times and it is my favourite game of all time. (Nostalgia is a factor in that, I'll admit)
  41. Oct 22, 2020
    9
    Un juego absolutamente excelente, que cuenta con una gran banda sonora (especialmente Ballad of the Goddess, que es increíble), unos gráficos que por la época estaban bien, una jugabilidad bastante buena (que es cierto que a veces fallaba, pero de todas formas no era algo que te hiciera abandonar el juego) i una historia que la recuerdo con nostalgia. En definitiva, no entiendo el porqueUn juego absolutamente excelente, que cuenta con una gran banda sonora (especialmente Ballad of the Goddess, que es increíble), unos gráficos que por la época estaban bien, una jugabilidad bastante buena (que es cierto que a veces fallaba, pero de todas formas no era algo que te hiciera abandonar el juego) i una historia que la recuerdo con nostalgia. En definitiva, no entiendo el porque del hate que hacen contra el juego. Expand
  42. Nov 7, 2020
    10
    Played it 5 times, great game! Basically the king of motion control games that was made 9 years ago! When are VR games gonna get good? Anyway, don't have a problem with motion controls, makes combat and interactions way more fun imo, and I think Fi is fine, people get way too strung up about her. Bosses, dungeons, and quests are very well designed, soundtrack is wonderful, there are funPlayed it 5 times, great game! Basically the king of motion control games that was made 9 years ago! When are VR games gonna get good? Anyway, don't have a problem with motion controls, makes combat and interactions way more fun imo, and I think Fi is fine, people get way too strung up about her. Bosses, dungeons, and quests are very well designed, soundtrack is wonderful, there are fun and memorable characters like Groose and Girahim, and I appreciate all the collectibles you can find. There's lots of fun things to do, and writing this in 2020, there's nothing grindy or pointless I can remember with little needless backtracking, everything was fun for me. The only thing I think SS could really use is an enemy arena like TP WW and ST, that would be so cool. Waiting for a remaster.

    Comparing to other games in the series, I enjoy the new equipment system of having to upgrade your stuff and craft potions, making them seem more earned and adding cool new abilities. Different shields and medals, and other pouch items allow for different combinations, and the Hylian Shield is truly earned, adding more variation and a sense of achievement. My favorite Zelda game, like it better than Botw and OoT even, and it shares many of the things that make Botw so great.
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  43. Dec 13, 2020
    10
    Game is very fun, good game, better then cyberpunk 2077 this game is extremely fun, especially koloktos.
  44. Jan 3, 2021
    8
    I found Skyward Sword to be a very satisfactory Wii game, as well as one of the better Zelda games that I have enjoyed playing. The controls is, of course, the most immediately recognizable difference to past 3D Zelda games, and also the most divisive. They are very heavily reliant on the Wii MotionPlus motion controls, introduced in later Wii controllers, which means that everything fromI found Skyward Sword to be a very satisfactory Wii game, as well as one of the better Zelda games that I have enjoyed playing. The controls is, of course, the most immediately recognizable difference to past 3D Zelda games, and also the most divisive. They are very heavily reliant on the Wii MotionPlus motion controls, introduced in later Wii controllers, which means that everything from sword swings to bird flying is controlled with your very own wrists. This method of control takes some getting used to, and I would argue that it thereby contributes to the game's slow start, but ultimately, the dynamicity of motion grants a new edge to combat and traversal, previously unseen in the Zelda series. It's not perfect by any means (thrusting feels as awkward as it sounds), but I think they were right to commit to it fully, rather than have it in the backwater, like Twilight Princess.

    The game's graphics are absolutely stunning for the Wii, with impressive geometry, and a high level of polish. Even here there are imperfections, though: the mocap for the cutscenes can look unfittingly goofy, and I personally did not enjoy the paint-splatter effect that is used to mask low-poly models in the distance, but over-all, it's extremely impressive what the Zelda team managed to achieve on this lower-end console. UI design is solid, and i particularly appreciated the option of a less intrusive in-game interface, but for how good the menus were, I did not enjoy being booted to them every time I collected a material or bug in a new area. It's also probably worth to note that the in-game pointer is similarly controlled by Wii MotionPlus, which makes perfect sense, but may still throw off players used to the snappy Wii pointer in other games.

    The dungeon and world design is better than ever for the 3D Zelda series, in my opinion, with thoroughly explored mechanics, and neatly condensed areas. In contrast to many of the past games, the items gained in the game's dungeons are constantly used throughout the entire adventure, which means you'll have to get to know your entire arsenal to combat all the puzzles and foes that the game throws at you. This makes you really appreciate them more, especially with the addition of optional upgrades at the smithy in Skyloft. While on the subject of upgrades, I have to say that this game really nailed the sense of progression that many earlier titles lacked. You gather materials and bugs, buy and upgrade your gear, and increase your power at a good pace, while the challenges also get harder. Skyward Sword may be the only Zelda game where rupees, mostly, feel worth something, even trumping Breath of the Wild in this regard. There are plenty of shops and minigames to spend them at, and you have the ability to acquire a sizable wallet to store them in, so you don't have to watch a gold rupee go up in smoke.

    In the later part of the experience, you start noticing the presence of filler content. Areas and enemies are commonly reused, and you'll have to bear a few instances that add nothing except time. Luckily, most of the filler is still competently made and fun, but it is noticeable, and makes the game lose some of its steam at the end.

    The story is the usual, quite simple, affair, with the welcome addition of a few twists, and some completed character arcs. Cutscenes can drag at times, but generally add some spice and incentive to the gameplay, as well as showcase the improved expressions compared to the previous installment. The main story is supplemented with a surprisingly hefty collection of side missions, which range from tedious to well-written charmfests. Overall, the story is nothing groundbreaking, but works well for what it is, and does loads to flesh out the detailed environments that you get to explore.

    In summary, Skyward Sword excels at many points where past Zelda-titles have faltered, which goes to show the team's willingness to innovate their successful formula, but is also hindered slightly by an inconsistent pacing, and small irritations and imperfections sprinkled throughout the experience.
    I greatly enjoyed my time with Skyward Sword, and will therefore give it a rating of 8 out of 10.
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  45. Dec 30, 2020
    8
    Review review review Review review review Review review review Review review review Review review review Review review review
  46. Jan 1, 2021
    8
    Water, Fire, Sand. Water, Fire, Sand. Fetch, puzzle, progress. Fetch, puzzle, progress. Over and OVER again!

    Cons: - Way too much revisiting same areas. - Same set of enemies every dungeon and in all areas with small differences - Three repetitive themes for dungeons and areas: Water, Fire, and Sand. - "Fi", the assistance throughout your journey tells you really obvious things. For
    Water, Fire, Sand. Water, Fire, Sand. Fetch, puzzle, progress. Fetch, puzzle, progress. Over and OVER again!

    Cons:
    - Way too much revisiting same areas.
    - Same set of enemies every dungeon and in all areas with small differences
    - Three repetitive themes for dungeons and areas: Water, Fire, and Sand.
    - "Fi", the assistance throughout your journey tells you really obvious things. For example, everytime you have 3 hearts left, she will want to tell you that your hearts are low and you should find some. No sh**!
    - No incentive to upgrade weapons and equipment to high or max levels, because it rarely will give you extra aid. For example, upgrading your bow to the highest level is pointless because you can only use it against normal enemies. But normal enemies die with the standard bow and arrow usually, already.
    - Picking up treasure can be very annoying. Since everytime you pick up a treasure in an area, link will hold the treasure up in the air for 3 seconds, then another 5 seconds shows you your collection menu. This really breaks the pace of the game.
    - Flying around in the sky, especially far locations, can lose its charm, to the point where you just want to skip the flying and just reach the destination.
    - Very few character bonding and storyline engaging cutscenes until the last part of the game.

    Pros:
    - The relationship between link and Zelda is deeper and more interesting than previous Zelda titles.
    - Puzzles are good and distinct.
    - Motion controls has its faults, but overall it is a great addition
    - The addition of stamina for Link.
    - The game makes great use of the motion plus feature, for example, by having enemies force you to swing in a certain direction.
    - The puzzle in the final dungeon was very well thought out. In my opinion, the best dungeon in all of the Zelda series.
    - Very satisfying, well explained and lovely ending.
    - Final battle is intense which gives a nice climax to the game.
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  47. Feb 11, 2021
    10
    Juego hermoso, el juego para lo que WII fue hecha, debes jugarlo sin duda, una historia hermosa y conmovedora, lloraras sin ninguna duda, JUEGUENLO SIN DUDARLO
  48. Aug 2, 2022
    9
    Kgkgkgkgkgkgkgkgkfjfkgkgkgkgkgkgkgkgkgkgkgkgkgkgkgikgkgkgkgkgkgkgkgkgkgkgkgkkgkgkggkkgkgkgkgkgkgkgkgkg
  49. Jul 24, 2021
    9
    This review contains spoilers, click expand to view. The Legend of Zelda: Skyward Sword is a very fun and epic game! It is the second zelda game I have played! The combat is even better than TP, which I thought was cool too. People criticize the game for being linear but I disagree. I do not know why people think being linear is a bad thing, cause it is not! I think one of the main problems people have with the game is that it reuses content. I can kinda see why. There is 3 big regiens and all of the dungeons are there except for the one temple on skyloft. In the faron regien there is a forest dungeon and water dungeon. In eldin there is a lava dungeon and another lava dungeon. In the lanayru regien there is a sand/time dungeon and a pirate ship dungeon. You can kinda peoples critizisisms of the lack of varity in dungeon themes. But the dungeons themselfs are very good. But after the six dungeons, it gets a little annoying at some parts. There is a bunch of extra stuff that you have to do after that, like finding verses of a song, doing a trial on skyloft to get a stone, then put it in the bird statue, complete the last dungeon...some of this section is great, the other stuff is annoying. I totally forgot the order of the last section because of the annoying parts. That is really my only complaint. Most of the parts in that section are either great or fine. Overall this game is so fun, with a great story, and a epic game. Expand
  50. Nov 21, 2021
    0
    It's almost impossible to believe this game came from the same studio as Breath of the Wild, and the older Zelda games. It's the absolute opposite in terms of quality and breadth of content. All this talk about how Skyward Sword HD fixes everything and makes it a truly amazing game is mind-blowing, almost as much as this game getting good critical reviews even on the original version!

    -
    It's almost impossible to believe this game came from the same studio as Breath of the Wild, and the older Zelda games. It's the absolute opposite in terms of quality and breadth of content. All this talk about how Skyward Sword HD fixes everything and makes it a truly amazing game is mind-blowing, almost as much as this game getting good critical reviews even on the original version!

    - Yes, the motion controls are terrible. I played maybe half way through the game with them before switching to a pro controller. There's a novelty to them, a small spark of joy from mimicking the action in the game, that quickly wears off after doing the same action 2 or 3 times. The sheer unwieldy inaccuracy of them is such a slight against every minute of gameplay it's crazy to think they thought this is how they should ship the game. The fervor around motion controls must have been so high during this time in the studio.

    - The motion controls are only a small fraction of the problems this game has though. And the alternate controls, while better, are still clunky enough to put them below any of the other games in the series.

    - Backtracking, padding, and repetition. Backtracking, padding, and repetition. Backtracking. Padding. Repetition. AHHHH! There are three small zones to explore in the entire game basically. And you explore not once, not twice, not three times, but four times! At least! They shuffle some rocks around and say, "Hey! Doesn't this feel like a whole new area?" No. No it doesn't. You fight the same main boss at least three times, in the same arena, only getting another annoying gimmick each time. And spinning your stick around to perform an action is cute the first 5 times. But it just makes every movement through the world tedious after 20 hours.

    - The **** underwater stuff, especially the tadpole minigame, is just the valley of bad game design. Everyone has always hated underwater levels, so they decided to make one of the biggest most tedious ones possible for their game. Why?

    This whole experience has made me wonder if reviewers actually played through the game, or just wrote a review based on what they thought fans wanted hear about a Zelda title. I'm just dumbfounded.
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  51. Mar 31, 2022
    8
    Estructuralmente Zelda SS es casi igual que sus anteriores entregas en otras consolas, pero por supuesto igual de bueno. Lo que tiene diferente a los demás es su jugabilidad, debido a la naturaleza de la Wii. Si bien en líneas generales lo hace bien y aprovecha mejor que nadie el Wii Motion Plus, muchas veces los espadazos se sienten bastante imprecisos. Sin embargo la esencia no seEstructuralmente Zelda SS es casi igual que sus anteriores entregas en otras consolas, pero por supuesto igual de bueno. Lo que tiene diferente a los demás es su jugabilidad, debido a la naturaleza de la Wii. Si bien en líneas generales lo hace bien y aprovecha mejor que nadie el Wii Motion Plus, muchas veces los espadazos se sienten bastante imprecisos. Sin embargo la esencia no se pierde, la música sigue siendo buena, la historia cumple, los personajes bastante carismáticos, y el sistema de stamina da inicio a algo que se aprovecharía muy bien tiempo después en Breath of the Wild.
    Nota Final: 8.5
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  52. Jul 21, 2023
    5
    Zelda: Skyward Sword é uma desgraça de jogo, muito chato. Gosto da musica, desenho dos personagens aceitavel, é legal adicionar a batalha, ter que acertar o calcanhar de Aquiles pra vencer lutas, mas o controle não ajudou muito, foi uma experiência desgraçada. Vou listar problemas desse jogo mal projetado. O Link mal aguenta correr, péssima criação de stamina. O mundo do jogo não te daZelda: Skyward Sword é uma desgraça de jogo, muito chato. Gosto da musica, desenho dos personagens aceitavel, é legal adicionar a batalha, ter que acertar o calcanhar de Aquiles pra vencer lutas, mas o controle não ajudou muito, foi uma experiência desgraçada. Vou listar problemas desse jogo mal projetado. O Link mal aguenta correr, péssima criação de stamina. O mundo do jogo não te da liberdade pra evoluir inicialmente, uma falsa liberdade. Os personagens secundários nem faz diferença. A Fi npc tutorial tem mais relevância que a Zelda igualmente o jogo antecessor, pois a Zelda desaparece no começo e ainda é petrificada no final. O progresso no jogo e uma desgraça sem criatividade, se resumi em pegar pedra mapa no bosque, na ilha vulcão e no deserto, evoluir a espada no bosque, na ilha vulcão e no deserto, e pegar as três partituras musicais no bosque, vulcão e deserto. Oque a Nintendo fez pra enganar os clientes, "olhe, tem uma passaro pra você domar e voar'. Passaro patetico, que não pode atrevessar a nuvem para a campanha principal, igualmente ao lobo patetico do jogo anterior. E ainda trouxeram a quest idiota do jogo anterior de coletar 15 pedrinhas 4 vezes. Sobre mais uma falta de criatividade nas batalhas, você enfrenta a Besta (Aprisionado) três vezes, multiplicando o jogo chato. Apos zerar, abri a opção de Campanha Heroi, não vou jogar, vou deletar esse jogo. Durante a jogada, eu notei que o jogo e chato, não senti prazer em jogar, torcia pra acabar logo pois não queria jogar mais. Zelda: Skyward Sword é um jogo sem criatividade. Nota: 5/10 Expand
  53. Jun 17, 2022
    10
    Simply put, this is the best Zelda game and one of the best games of all time: the dungeons are all masterfully crafted and incredible to complete, the boss fights are epic, the orchestral soundtrack is enchanting, the art style is easy on the eyes and helps make up for the wii's lack of power, and the story is the most interesting Zelda story to date with high stakes and lovableSimply put, this is the best Zelda game and one of the best games of all time: the dungeons are all masterfully crafted and incredible to complete, the boss fights are epic, the orchestral soundtrack is enchanting, the art style is easy on the eyes and helps make up for the wii's lack of power, and the story is the most interesting Zelda story to date with high stakes and lovable characters. Play this game! Expand
  54. Jun 28, 2022
    10
    One of Zelda's greatest masterpieces with a captivating and gripping story, telling a story of various characters including our beloved Master Sword an amazing game no matter where, in the sky, in time, between the shadows of twilight, or even between worlds and oceans. .. The sword is always linked to the Hero's soul
  55. Aug 22, 2022
    3
    Genuinely an atrocious Zelda game, an embarrassment to the franchise. This game is defined by the word boring. The repeated sections and the uninspired dungeons drag on for the entire experience. For each interesting or compelling moment/enemy encounter there are at least 5 which are boring. And Fi, just the worst!!!!!!! The only positive thing to say about FI is that she made meGenuinely an atrocious Zelda game, an embarrassment to the franchise. This game is defined by the word boring. The repeated sections and the uninspired dungeons drag on for the entire experience. For each interesting or compelling moment/enemy encounter there are at least 5 which are boring. And Fi, just the worst!!!!!!! The only positive thing to say about FI is that she made me appreciate tattle more in ocarina of time. Comparing the two would be like comparing the heat of a hot stove vs the sun. The characters here are lifeless (except for groose) your bird companion feels like a glorified vehicle, and your sword won't ever shut up, it's exhausting. Like I said however there are some real highlights here, including the Buddhist inspire ancient cistern and its boss, the pirate ship that switches from the past to the future, and Girahim. But these good ideas don't make up for the pacing and the rest of the problems. Underneath these problems there rests a good game, but if a game is more fun to think about and remember then to play that's when there's an issue Expand
  56. Nov 12, 2022
    9
    This review contains spoilers, click expand to view. Very fun to play, the motion controls are not as bad as they are made out to be, and when they act up, they are quick and easy to fix and never give me any trouble outside of a few seconds of annoyance.
    Backtracking was quite fun and I really enjoyed going back to areas I haven’t been to in a while and finding new things, which reminded me of a metroidvania (some of my favourite games are metroidvanias), and using things I remembered as odd to solve puzzles with a new item. The handholding brings it down though, In the ancient cistern, I figured out that you had to move the statue in the middle to get underground. I thought it was a really cool puzzle. Then a sign told me how to solve the puzzle.
    Overall, really fun and uses the motion controls really well to execute wonderful puzzles and level design, although the handholding brings it down, and is why it’s a 9.
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  57. Dec 10, 2022
    10
    I mean it's a tloz game so i don't have to explain anything just play it...
  58. Sep 28, 2022
    10
    This game is just a masterpiece. There is nothing else that needs to be said.
  59. Dec 21, 2022
    5
    The motion control gimmick works fine but its hardly a brilliant addon. Other than that, the game design of skyward sword is not innovative. Which is a problem already but in many ways I find the game design here to be a step backwards. TP and Windwaker were more open than Skyward Sword in many ways, and had better designed and less obnoxious tutorials. Some of the dungeons and bossfightsThe motion control gimmick works fine but its hardly a brilliant addon. Other than that, the game design of skyward sword is not innovative. Which is a problem already but in many ways I find the game design here to be a step backwards. TP and Windwaker were more open than Skyward Sword in many ways, and had better designed and less obnoxious tutorials. Some of the dungeons and bossfights are good but overall this is my least favorite zelda game by a mile. Expand
  60. May 27, 2023
    10
    Esse jogo é incrível trilha sonora e impecavel como todos os zeldas eu adoro esse game
    As mecânicas mesmo não sendo tão boas ainda sim e utilizável não é o melhor zelda mas é um zelda muito bom
  61. Nov 15, 2022
    8
    Un juego en el que añadían al 100% las funcionalidades del mando de Wii (que a mi nunca me llegaron a gustar realmente), pero se hace muy divertido el juego. Mucho más colorido y menos oscuro que el anterior.
  62. Dec 1, 2022
    10
    The Story is reale nice its The best wii Game Ever The movement is reale Nice
  63. Dec 15, 2022
    8
    This game has Groose. No other Zelda game has Groose. Thus Groose. Need more Groose.
  64. Mar 4, 2023
    7
    Another beautiful looking Zelda game that lacks the darker edge of the best instalments and so I personally prefer Twilight Princess - which you can also play without the expense of buying a Motion Plus, unlike this.
  65. Feb 8, 2023
    10
    Everything is good. Story, battle system, dungeons, all is good. But optional mission is few. Anyway, The Legend of Zelda skyward sword is my one of best games.
  66. Apr 2, 2023
    9
    Despite some flaws consisting of the game being sometimes too linear, the start of the game taking too long and fighting demise 3 times- it is still a very good game. The dungeons are all mostly great and has some amazing bosses. My favourite dungeon is the sandship dungeon. The 3 distinct areas are all quite fun to explore but the some part of the level can feel quite linear. The itemsDespite some flaws consisting of the game being sometimes too linear, the start of the game taking too long and fighting demise 3 times- it is still a very good game. The dungeons are all mostly great and has some amazing bosses. My favourite dungeon is the sandship dungeon. The 3 distinct areas are all quite fun to explore but the some part of the level can feel quite linear. The items and combat is fun as per usual but the using the Wii remote to aim does get quite frustrating. The open sky world is fun but not much stuff is to do there. Overall an excellent game with some flaws. Expand
  67. May 12, 2023
    10
    a masterpiece and I loved the controls, very intuitive, nintendo gave quality!
  68. May 21, 2023
    10
    Les Zelda sont tellement exceptionnel. Ce jeu ajoute une encore tellement de choses originales. Le jeu a d'ailleurs une histoire plus développé que la plus part des autres Zelda. Malheureusement on revient régulièrement dans les mêmes zones et à partir de la moitié du jeu on ne découvre que des morceaux de zones.
  69. Jun 21, 2023
    10
    Es el mejor juego "lineal" de la franquicia. Visualmente envejeció increíble, la música es de lo mejor que puedes encontrar en un Zelda. Los puntos fuertes de este juego son definitivamente los diseños de las mazmorras, son posiblemente los templos más divertidos de jugar y más creativos de toda la saga. La historia es sobresaliente y su jugabilidad es perfecta, el manejar la espada deEs el mejor juego "lineal" de la franquicia. Visualmente envejeció increíble, la música es de lo mejor que puedes encontrar en un Zelda. Los puntos fuertes de este juego son definitivamente los diseños de las mazmorras, son posiblemente los templos más divertidos de jugar y más creativos de toda la saga. La historia es sobresaliente y su jugabilidad es perfecta, el manejar la espada de manera tan libre hace las batallas muy divertidas. Expand
  70. Jun 30, 2023
    0
    This review contains spoilers, click expand to view. it's so overrated, I tried to play it and experience was awfull, game is trash Expand

Awards & Rankings

1
1
#1 Most Discussed Wii Game of 2011
1
#1 Most Shared Wii Game of 2011
Metascore
93

Universal acclaim - based on 81 Critic Reviews

Critic score distribution:
  1. Positive: 78 out of 81
  2. Negative: 0 out of 81
  1. Feb 6, 2012
    100
    Overall, this is the best experience I've had playing a Zelda game since Ocarina of Time and I'd have to say they are pretty equal in my opinion. Either way, you won't be disappointed getting this game, it's a masterpiece.
  2. LEVEL (Czech Republic)
    Jan 19, 2012
    90
    New Zelda is the best game of whole series since the groundbreaking Ocarina of Time. It is a true masterpiece with uncompromising playability. [Christmas 2011]
  3. Jan 19, 2012
    95
    A magnificent homage for the 25th anniversary of one the biggest franchises in gaming, The Legend of Zelda: Skyward Sword provides a compelling gaming and artistic showcase for the indefatigable potential of the medium as a whole, and a reason to have gaming as a hobby.