User Score
8.1

Generally favorable reviews- based on 2628 Ratings

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  1. Jul 17, 2023
    7
    The game is not that good, since its more of the same stuff from older games, Zelda needs to redefine itself... its pretty much the same story, the same characters with different controls and dungeons. There are no towns and NPC's are scattered in small areas. It kinda feels...small with little life. It's not a bad game, but definitely one of the weakest zelda games.

    My individual score
    The game is not that good, since its more of the same stuff from older games, Zelda needs to redefine itself... its pretty much the same story, the same characters with different controls and dungeons. There are no towns and NPC's are scattered in small areas. It kinda feels...small with little life. It's not a bad game, but definitely one of the weakest zelda games.

    My individual score is 75 - 100
    Expand
  2. Jan 1, 2012
    9
    This review contains spoilers, click expand to view. This was my favorite The Legend of Zelda game, but it had a few small flaws. For one, I loved the new style; there were so many more colors compared to the others. It really brightened up the game, especially Skyloft. Very pretty. I also liked how in this game, instead of Link risking his life to save some random princess, Zelda was his best friend, someone who he really cared about. It made the game's storyline so much better, in my opinion. I really hope the next one will be somewhat like that. I especially liked the new weapons- the Beatle, the Whip, and the Gust Bellows. A nice mix-up in the tools. I enjoyed seeing what they would do. Flying around was amazing, something I had always wished was in a Zelda game. The lack of islands with stuff to do on them was a bit disappointing, but not a big flaw. The side quests and mini games were great, especially the Thunder Dragons Lighting Round. Beating the bosses again was something I looked forward to when playing the game, and you could earn some valuable things. It was a little weird not just receiving the Hylian shield, but it was a fun twist. The dungeons were amazing- VERY, very cool! I enjoyed all of the things you had to do to get through them; the puzzles really made you think! But it was better then zipping through the game. Upgrading equiptment was a bit of a challenge, considering a few things made you wait a bit to get them, like the tumbleweeds. I was running EVERYWHERE around Lanyura Desert, trying to find them.... It made me go crazy when I missed one, but it was fun. Many of the bosses were a bit of a challenge to figure out how to beat them, but the game is made for thinking! The Gate of Time was great, in the aspect that when you went back in time, it wasnt just a Temple, or place, it was the whole thing, like a portal. Finding the sacred flames and making the sword into the Master Sword was much better then just receiving it, and the Skyward Strike was awesome. A few of the things I didnt like were the interactions with the people in Skyloft. You had to hear them repeat things many times, especially with buying the potions. I bought heart potions for the dungeons, and I was annoyed with the fact that you couldn't skip through their talking. But, oh well. I also didnt like the fact that there were monsters roaming Skyloft at night; it made it very hard to catch bugs with out the distractions. I didnt like turning a corner and having to fight off another cat thing.... And Fi. She got on my nerves after awhile, with the 'I have calculated a 90 percent chance that this carving will unlock the door', or her just repeating things you already know. I didnt exactly like fighting Ghirahim and The Imprisoned more then one time; I kinda wanted something new.... And the ending- For me, it was a HUGE disappointment. I expected it to continue after you beat Demise, like it continued in the other, older games. Either that, or continue it with a longer cut-scene. I didnt like how it left you hanging; It would have been nice to know more of what happened after their world was 'rid of evil', or as I mentioned, let the game continue. Sealing Demise in the sword was weird, and I didnt like how it was used as his prison. You might guess all of the monsters were gone, and everything went back to normal, ect... All in all, though, I really enjoyed playing the game. It was thrilling, and defialty outstanding. Given that it was played on the Wii made it 10x better, because you felt like you were swinging the sword, or shooting the arrow. I played the game for 63 hours, and the game never messed up once; No lag, no freezing, and it was very precise, very clear. I was never once frusterated with the game play, and I was always amazed with the graphics (Shading, movement, detail, ect.) An absolutely wonderful game despite the small flaws. I was very impressed with Skyward Sword. Expand
  3. Jan 4, 2012
    8
    I think that after playing it for a while, I can say that this is another jewel product of the mind of Shigeru Miyamoto, the story is simply amazing, the soundtrack is outstanding, but graphics and gameplay are not as great as you expect, also is such a shame that wii doesn't have HD =(
  4. Feb 21, 2018
    10
    This review contains spoilers, click expand to view. it's perfect, I put the 10/10, very nice graphics, fantastic story
    and has many items and gadgets!
    Expand
  5. Jan 6, 2012
    9
    Outstanding game! Nintendo have stayed true to the Zelda franchise and delivered something that I will definitely be playing multiple times! The controls can take a little while to get used to and did sometimes get frustrating when trying to aim which is why it has lost its 10 rating from me.
  6. Jun 17, 2012
    10
    A truly gorgeous game with an engaging story, masterful controls and epic soundtrack. This is an adventure you don't want to come to an end. The only glaring flaw is see in this game is that the tutorial is way too long and a little off putting, but after that its an epic journey until the end.
  7. Feb 5, 2012
    9
    Being the first true Zelda game for Wii, any Wii owner should consider picking this up. The story is full of interesting characters and great cinematics, despite lacking voice acting. The game play itself is what really shines. Now the challenge is spread into the environment, meaning that you will be solving puzzles, completing tasks, and even acquiring items outside dungeons. Taking anBeing the first true Zelda game for Wii, any Wii owner should consider picking this up. The story is full of interesting characters and great cinematics, despite lacking voice acting. The game play itself is what really shines. Now the challenge is spread into the environment, meaning that you will be solving puzzles, completing tasks, and even acquiring items outside dungeons. Taking an idea from metroid, you will revisit areas with new equipment and at new points in the story to discover new areas. The controls are also great. The implication of Wii motion plus is not just a gimmick. It detects the actual direction the Wii remote is pointing/tilting, which is used to produce precise sword combat and other controls, such as riding your loftwing. The graphical style is actually art. Up close textures are clear and vivid but in the distance things appear like a painting, slowly coming into focus as you move closer. The only downsides are that some bosses are revisited too many times (ghirahim and the imprisoned have 3 forms!) which can get a bit repetitive. Also, the game could use a bit more exploration, voice acting, and the upgrade system, although a great idea, feels a bit grindy for a Zelda game. But all in all, this is my third favorite Zelda, behind A Link to the Past and in front of Majora's Mask. You owe it to yourself to give this a try. Expand
  8. Sep 19, 2013
    10
    well I did not like Twilight Princess I really like the hybrid between Wind Waker and Twilight Princess's graphics it looks like a water colors and just adds a whole lot of life to game the gameplay is just as good the controls are pitch perfect I never have ran into a problem with this game the story is mind blowing and just amazing the characters have matured so much I wonder what willwell I did not like Twilight Princess I really like the hybrid between Wind Waker and Twilight Princess's graphics it looks like a water colors and just adds a whole lot of life to game the gameplay is just as good the controls are pitch perfect I never have ran into a problem with this game the story is mind blowing and just amazing the characters have matured so much I wonder what will Zelda look like in the next generation Wii U the Music is perfect no complaints at all the game is just perfect I beat it 23 times and haven't gotten bored this is just pure Nintendo magic 10/10 from me no regrets Expand
  9. Mar 6, 2012
    7
    It is Zelda. The only thing it does special are the motion controls, otherwise, its pretty average.
    The visuals and OST are both nice, but the gameplay does nothing special.
    The story is standard Zelda affair and Groose is the only character who is really likable.
    Its a solid game, just nothing all that special.
  10. May 15, 2012
    9
    The best game on wii hands down and the only game that uses motion controls where I didn't feel like it would be improved by a regular control scheme, or by not existing period.
  11. Jun 24, 2012
    10
    This game captures the essence of Zelda and everything you love about it and enhances it. Quite honestly, the Wii Motion Plus controls were just an additional pleasure. The story shows the very origin of all that is Hyrule and its inhabitants, the world becomes a real dungeon design rather than mindless scenery, dungeons require thinking and timing, and fighting has never felt so amazing.This game captures the essence of Zelda and everything you love about it and enhances it. Quite honestly, the Wii Motion Plus controls were just an additional pleasure. The story shows the very origin of all that is Hyrule and its inhabitants, the world becomes a real dungeon design rather than mindless scenery, dungeons require thinking and timing, and fighting has never felt so amazing. The graphics truly bring out a style that defines Zelda to the maximum and the music being orchestrated simply added to the amazing feeling of playing a Nintendo game once more. This game is easily my favorite of the Zelda series, finally knocking Ocarina of Time off its high horse. This is the game the Wii was built for. If you don't at least try it, you're missing out on the game of the year. Expand
  12. May 20, 2012
    10
    Really great game. I love Zelda games, but as an adult it is very hard to ask for the franchise to amaze me like it did when I was a child, when everything was innately more impressive and magical. This instalment of the Zelda series features a beautiful world. Great characters and plot, fantastic game play and controls. The graphics are as good as you're going to get on the Wii. Only realReally great game. I love Zelda games, but as an adult it is very hard to ask for the franchise to amaze me like it did when I was a child, when everything was innately more impressive and magical. This instalment of the Zelda series features a beautiful world. Great characters and plot, fantastic game play and controls. The graphics are as good as you're going to get on the Wii. Only real negative I can think of is that other than the sky there isn't really any great open expanse to explore like in you'd old 2d Zelda games and OoT. But that's not to say there isn't plenty to explore. My favourite Zelda since OoT. Expand
  13. Dec 14, 2012
    10
    Honestly this game is the best I have played in years. "The controls, as long as you correctly calibrate them every time you boot the game, work flawlessly. Honestly I am really disappointed in humanity with all these trolls. The gameplay is flaw less, and it is paced very good from the start, a first for Zelda! The soundtrack is loads better than Twilight Princess, and the gameplay is noHonestly this game is the best I have played in years. "The controls, as long as you correctly calibrate them every time you boot the game, work flawlessly. Honestly I am really disappointed in humanity with all these trolls. The gameplay is flaw less, and it is paced very good from the start, a first for Zelda! The soundtrack is loads better than Twilight Princess, and the gameplay is no longer button mashing. The must own game for Wii. Expand
  14. Jun 4, 2012
    8
    Hugely disappointing, the spirit of ocarina of time has been lost. I do not know by what conspiracy this has gotten a 10 and can even be compared to ocarina of time - is the world composed of idiots? Truly rhetorical question, because the answer is obviously yes.. Ocarina, you could explore. This, there are only 3 worlds, which you are forced to visit twice each because they got lazy,Hugely disappointing, the spirit of ocarina of time has been lost. I do not know by what conspiracy this has gotten a 10 and can even be compared to ocarina of time - is the world composed of idiots? Truly rhetorical question, because the answer is obviously yes.. Ocarina, you could explore. This, there are only 3 worlds, which you are forced to visit twice each because they got lazy, which to explore you use a teleportation system rather than have them linked like in Ocarina. The overall spirit and monsters is childlike and bad, compared to the emotion inducing, epic feel of Ocarina of Time. Where Ocarina was a game that shook you and sucked you in, this is merely a mediocre Zelda game, I don't even think the creator of the series enjoys it as he himself has said being disappointed in it midway through development. How the great have fallen. Oh and it's still the same, same, same concept that ocarina INVENTED on the 64, remade again for all you creativity enemies. This game is lucky to be good enough to still deserve an 8 despite insulting the entire Zelda franchise, but yes it's still high quality nintendo title that is acceptably fun...but oh so disappointing.. Expand
  15. May 29, 2012
    8
    After months of waiting for this game and all the propaganda it received i felt really disappointed. The creators had plenty of time to make it perfect and yet it had so many flaws. In this game you will never get lost or die it is incredibly easy. They tell you where and what to do more than twice. Controls takes time to get used to opening a boss door took me more than 15 minutes once.After months of waiting for this game and all the propaganda it received i felt really disappointed. The creators had plenty of time to make it perfect and yet it had so many flaws. In this game you will never get lost or die it is incredibly easy. They tell you where and what to do more than twice. Controls takes time to get used to opening a boss door took me more than 15 minutes once. The first 15 hours are so boring nearly killed myself. However not everything is bad using loot to modify shields and weapons was great story gets better after 20 hours and some new items effects are quite interesting. Loved the graphics and changing the present with the past was awesome. What is unforgivable for me is that the hidden skills from TP are not in this game. That was a step backwards in the Zelda franchise. Voice acting is necessary like it or not Zelda games need to change their formula for their own good. There are other flaws but I have no space to put more. Nintendo should learn a couple of things from xenoblade chronicles; now thatâ Expand
  16. Aug 11, 2012
    7
    If you dislike zelda games already, you not gonna find much here. The gameplay is the best ever created in my opinion, and the graphics are great, but over that if you not a fan of the series ( like me ) not much is gonna keep you interested.
  17. Jun 7, 2012
    7
    This game was great, but the opposite of simple. The control wasn't very good and calibrating the wii motion plus was a pain. I would be pointing in the middle of the screen and my cursor was so far to the right you almost couldn't see it, the skyward strike took at least 10 minutes to do, and selecting items from your pouch should have been move the d-pad to select, not move the remote.This game was great, but the opposite of simple. The control wasn't very good and calibrating the wii motion plus was a pain. I would be pointing in the middle of the screen and my cursor was so far to the right you almost couldn't see it, the skyward strike took at least 10 minutes to do, and selecting items from your pouch should have been move the d-pad to select, not move the remote. The silent realm was a nightmare, i avoided the game for months thanks to it, the silent realm will drive you nuts, and is sure to have you angry. I also can't thrust, so trying to beat the cross dresser, bizarre Ghirahim was really difficult. Let's look at the positive, the music was the best i've ever heard in a zelda game, the areas were different and amazing to look at, the creatures were almost cooler than ever, and finally the characters and the side quests are the funnest parts of the game. Expand
  18. Jan 14, 2013
    8
    This is a odd ball type of Zelda game sort of. Although I half to admit the visuals are amazing! The water color backgrounds and foregrounds make this game visually genius! The story is a bit flat and faded at times you really wonder what you are working to achieve in this game as it goes all over the place at times. The upgrades are fun and stamina bar is great although I feelt it shouldThis is a odd ball type of Zelda game sort of. Although I half to admit the visuals are amazing! The water color backgrounds and foregrounds make this game visually genius! The story is a bit flat and faded at times you really wonder what you are working to achieve in this game as it goes all over the place at times. The upgrades are fun and stamina bar is great although I feelt it should have lasted longer. The dungeons are ok at times but seem to be a little let down for what I was looking for. The bosses are decent. Overall a decent Zelda game but not the best. I do love the art work though! Expand
  19. NSM
    Jul 2, 2012
    10
    One of my favorite Zelda games, besides Ocarina of Time and maybe a couple others. This game is flawless and is great for any wii lover, zelda fan, or someone wanting something original. It's a must have!
  20. Jan 13, 2013
    10
    This review contains spoilers, click expand to view. The best game I've ever completed and the longest at that too. Heck you don't even complete the game after you beat the final boss and finish the story so I'm yet to continue on.

    The gameplay is decent, nothing amazing, but you'll notice from the start that SS is a game that uses the Wiimote to the best of it's ability.

    Anyone who hasn't played or completed this game is missing out.
    Expand
  21. Aug 17, 2012
    10
    First of all, look at the critic reviews before coming straight to the user reviews. There are many 10s, and there is a reason. Skyward Sword is arguably the best game on the Wii, one of the best of this generation, and maybe just the best Zelda game ever (but this last one is more personal preference, since they are all amazing). This was the game the Wii was built for, the game thatFirst of all, look at the critic reviews before coming straight to the user reviews. There are many 10s, and there is a reason. Skyward Sword is arguably the best game on the Wii, one of the best of this generation, and maybe just the best Zelda game ever (but this last one is more personal preference, since they are all amazing). This was the game the Wii was built for, the game that proves that motion controls can revolutionize gaming. The motion controls do not feel forced, but they feel right at home. Flying, swimming, items, and especially sword fighting feel tight and natural, not to mention pretty fun. The overworld in this game is somewhat like a dungeon, focusing on puzzles rather than exploration. It was a nice change of pace from TP's wide open, barren overworld with little to do. ALL of the dungeons are brilliant, especially the last one. They take a more linear approach focusing on fewer very dense rooms with a lot to do rather than huge dungeons easy to get lost in. Even the bosses got a revamp as many of them do not follow the basic Zelda formula for "Stun 3 times with the dungeon item and mash the b button until it dies." Sure the dungeon item is used for most of the fights, but barely really. There even 2 dungeon bosses that are just a sword fight, which shows of the wii motion plus very well. Overall the gameplay is so much fun just to play and it will be hard to put it down. The graphics are just about the best the wii has to offer, still SD, but a nice cel-shaded water color art style that fits Zelda well. Personally I find it annoying how the islands in the sky will slowly come into focus, first they just appear and be gray and ugly, then slowly add color the closer you get to them. This is more a problem with the console though than the game, as they did the best they could with the limited hardware. The music is very good, not the best Zelda has, but still very good. It has my personal favorite song in the series, "Ballad of the Goddess." Besides the songs being good to begin with, most of the tunes are now orchestrated, which sounds just amazing and it feels like Zelda was always meant to be orchestrated. Next and finally is the story. Now Nintendo games aren't meant to be bought for their stories, but Skyward Sword's narrative was decent. The opening sequence was very well done, but after that the story itself starts to show up less and less, especially between the 4th and 6th dungeon, where it goes very dry. But the ending makes up for all of this, as it is very fulfilling. This is the first Zelda game to happen chronologically, and it explains how Hyrule was founded and why Ganon is always messing things up for Link and Zelda. Overall the plot and story is the best for any Zelda game, but could be improved by telling it a little better. The Legend of Zelda Skyward Sword is a masterpiece, and you would be cheating yourself out of an AMAZING experience not to buy this game. Now the user score is a little bit low, but do not pay attention to THAT score. It is the 93 critic review average that you want to focus on. This game is great and you definitely do not want to miss. I had some minor issue with the games, but not enough to dock it down to a 9. Personally, I give it a 98/100. A pure masterpiece. Expand
  22. Mar 25, 2013
    10
    Skyward Sword has impressed me since the start. I bought the Wii Remote Plus for this game and I was not dissapointed when I finally got to play it. There are tons of positive things I could say about it, but I'll just say a few. First of all, it has beautiful graphics... and considering the limited specifications for the Wii, it's still a pretty good looking game. The motion controlsSkyward Sword has impressed me since the start. I bought the Wii Remote Plus for this game and I was not dissapointed when I finally got to play it. There are tons of positive things I could say about it, but I'll just say a few. First of all, it has beautiful graphics... and considering the limited specifications for the Wii, it's still a pretty good looking game. The motion controls worked very smoothly and added an extra sense of action to the game. The enemies and boss battles were fun and quite challenging at times. The world and dungeon designs were stellar as well. I am a big Zelda fan and this game has stood out as probably the best Zelda game ever for me. 10/10 from me. Expand
  23. Sep 20, 2012
    10
    I can only say one thing... THAT, GAME, IS, AMAZING. The best Zelda game, the best wii game, the best adventure/platform game i ever happen to play. I RECOMMEND IT, TRULY
  24. Oct 4, 2012
    7
    The Legend of Zelda: Skyward Sword is a great game, one of the best available on the Nintendo Wii, but a disappointment for any long-time Zelda fan.
    If you've never played a LOZ game before, chances are you will see through the many issues of this game. The game suffers from a lot of pacing problems. Fetch-quests dominate many hours of this game and grow very tedious when flying around
    The Legend of Zelda: Skyward Sword is a great game, one of the best available on the Nintendo Wii, but a disappointment for any long-time Zelda fan.
    If you've never played a LOZ game before, chances are you will see through the many issues of this game. The game suffers from a lot of pacing problems. Fetch-quests dominate many hours of this game and grow very tedious when flying around the over world is such a slow progress. The over world in itself is very bland and does little to encourage exploration, which is a huge part of any other LOZ game. You will come across many floating islands, but these house nothing interesting for you to discover. The game also suffers from padding problems. You'll be exploring and expanding three major areas throughout the game (a forest, mountain and desert). This Metroid-like backtracking approach is clever enough, and a fresh direction for the series, but one that grows boring when you'll do fetch-quests in these areas and fighting the same bosses up to three times. With this approach the game tries to pack more content in between the game's 7 dungeons, which is a fresh idea after Twilight Princess that consisted of walking from dungeon to dungeon. As already stated, this content is sadly mostly about fetch-quests, like collecting random tears, fish-notes (dafuq?) or filling a tub with water in order to extinguish a fire. The game improves upon the very shallow motion controls of TP, so much in fact, that it does not come with the option to play it with a normal controller. This is a mixed result. While the controls work most of the time and offer interesting gameplay, they are not always responsive, which can be very frustrating when playing through the game's harder "Hero" mode, or the "Boss rush" mode.
    Skyward Sword is a very cinematic experience, sporting a charming paint-like visual style and great cut-scenes driven by fantastic facial animations. There is still no voice-acting in this game, which is about time, but the animations mostly make up for this. The story does nothing new for the franchise. This is your typical "Zelda gets kidnapped, Link has to go through 7 dungeons in order to rescue her" story. To great disappointment, the cast of characters is very limited, considering the minimum amount of side-quests available in the game. Speaking of side-quests, these come in different qualities: There are some interesting personal ones, while carrying pumpkins is downright lame. The main story boasts about 6 major characters: Link, Zelda, Fi, Ghirahim, Groose and Impa. The only ones of those that shine are Zelda and Groose, because they are the only characters to see any kind of development. Link is good thanks to the animations, but he is silent and mysterious once more, so not much can be said about him. Ghirahim, the new villain of the game, is interesting at first, but quickly becomes boring as he has lack of motives and remains the same character throughout all of the game. Impa is just a trickster, there to guide Link and Zelda on their quests. Fi is the new companion, and my god if she isn't awful. You could just as well call her captain Obvious. This creature has a nasty habit of pointing out the obvious for you, constantly, with no way for you to disable her comments. If you see a boss door she will pop up and tell you that it probably requires a special key to open. If you see a lever, she will tell you that there is an 80 % chance that it can be turned, and so on. While perhaps there is a clever approach to this, it quickly becomes frustrating. Fi is by far the worst companion in any Zelda game to date, only shining slightly in the very end of the game.
    The dungeon design in SS is great. While none of the dungeons will go over in history as some of LOZ's best, they are very creative and funny to complete. The boss fights are also fantastic, with the exception of a few you have to fight multiple times. My only complaint about the dungeons is that they are a bit short and easy, mainly because of lack of different and challenging enemies.
    SS also puts a little emphasis on customization, something that is very limited, but nonetheless very welcome. You can now upgrade weapons, armor and potions if you would like to do so.
    LOZ: SS is an average Zelda experience with many obvious flaws. The biggest flaw is that it tries to do so much new for the franchise, while ultimately achieving nothing. The ALTTP/OOT dungeon formula is beginning to show age. It is nice to see more emphasis on content between dungeons, but when this consists of bad padding, it
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  25. Jan 4, 2013
    5
    Skyward Sword is a game of bests and worsts. Its motion controls are everything Nintendo promised, and a feature that should be carried over to future titles. Where it fails is in its mise en scene, variety and atmosphere. Repetition of the same areas and flying across the sky (to islands that, unlike Wind Waker, often hold little secrets) takes away the game's potential majesty, and theSkyward Sword is a game of bests and worsts. Its motion controls are everything Nintendo promised, and a feature that should be carried over to future titles. Where it fails is in its mise en scene, variety and atmosphere. Repetition of the same areas and flying across the sky (to islands that, unlike Wind Waker, often hold little secrets) takes away the game's potential majesty, and the music, while amazing in some places, is dull and repetitive in the fields of the game's main areas. The story, while suitably complex, lacks any visible threat within the game world to compel the player. That said, the areas, though repeated, are well-designed and hold many secrets. In short, it is a game whose brilliant parts cannot quite make up for its letdowns. Expand
  26. Feb 6, 2013
    10
    Skyward sword may not be HD but this game spews perfection.The beautiful impresionistic art style,the intriguing dungeon ,an the best story to date on any zelda game.This is hands down an outstanding game 10/10.
  27. Oct 27, 2012
    5
    This is NOT the best Zelda game but what a great collection of ideas and controls. The game opens up slowly and is well thought out. Each dungeon has to be worked for, as with most of the Zelda games, but more so in skyward sword. However, when Dungeons are reached they are easy, a lil on the short side and linear. Disappointing (very!).
    The use of clear targets for the hookshot seems
    This is NOT the best Zelda game but what a great collection of ideas and controls. The game opens up slowly and is well thought out. Each dungeon has to be worked for, as with most of the Zelda games, but more so in skyward sword. However, when Dungeons are reached they are easy, a lil on the short side and linear. Disappointing (very!).
    The use of clear targets for the hookshot seems ridiculous.. ever since windwaker.
    Too often the guidance of fi completely removes any satisfaction any puzzle element would have given. Fi should take notes from Navi. Fi is a spoiler!
    Puzzles are a breeze, but, never before in a zelda game have I died so many times. Ocarina was never so punishing as this outing.
    Sword training could have evolved a bit further.
    The harp - WTF! does it get any more basic? FFS! Epic fail!
    The way the skyward sword world is arranged is BRILLIANT. This is one major score for this game and the choice for quick exploratory detours from the main quest is within easy reach.
    I have enjoyed parts of this game. It contains some wonderful ideas and effects. Experimenting with the new controls has been refreshing.

    best bits - Boss Battles, New controls, sound, central island idea, save points, enemy fights

    worst bits - Dungeon Difficulty far too easy/ cut scenes no quick skip - Item collect pauses - annoying/ Too lengthy game. Silly sudden deaths at times.

    sound - great, outstanding - best ever in a Zelda game

    graphics - great for wii

    boss difficulty - Balanced.

    best Zelda? - No way is it Skyward Sword! Ocarina of Time still reigns.

    NOTES

    How brave to have gone with wiimote design for this console.
    Amazing to think OOT achieved so much all that time ago.
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  28. Nov 1, 2012
    10
    This is definetly in my opinion the best legend of Zelda so far. Motions controls worked perfectly for me. Definetly a must buy for any legend of Zelda fan or any wii owners in general.
  29. Nov 4, 2012
    10
    The Legend of Zelda: Skyward Sword is, put simply, a masterpiece. It succeeds on all levels of game design. The overworlds are amazing, the dungeons incredible, and the music breathtaking. This game has excellent graphics and the controls work brilliantly. Easily the best game on the Wii, if not the greatest game this century. (So far)
  30. Jun 14, 2013
    6
    Ambitious but disappointing. Whilst game scores are often arbitrary, two things are certain: 0 means there is absolutely nothing right with the game and 10 means there is absolutely nothing wrong with it. Yet Skyward Sword is littered with perfect scores creating high expectations and a fascade of perfection despite it containing fundamental gameplay errors.

    The motion controls are
    Ambitious but disappointing. Whilst game scores are often arbitrary, two things are certain: 0 means there is absolutely nothing right with the game and 10 means there is absolutely nothing wrong with it. Yet Skyward Sword is littered with perfect scores creating high expectations and a fascade of perfection despite it containing fundamental gameplay errors.

    The motion controls are imprecise and always fail at the worst times. This would not be a problem if precision was a limited requirement, but nearly every enemy is required to be killed in a precise manner. The game is repetitive you will have to visit the same areas again and again, of which there are only three additional areas to the hub town. Nearly all of the side quests are fetch quests and the game constantly pulls you out of the experience with a bland side kick constantly interrupting the game to point out the bleeding obvious, especially after the bleeding obvious was just mentioned. Further, every time you pick up a collectible item the game will pause and open up your inventory and describe the item, despite you having 55 of them already. This all pulls you out of the mood and atmosphere of the game, especially when momentum is being gained. In addition to all this there is nothing extra to do the clouds are littered with islands, yet 90% of them contain nothing of interest it creates an illusion of expansiveness but in reality is disjointed and rather barren; certainly not a staple of the Zelda franchise.

    However Nintendo brings a few new players to the table in an attempt to change up the Zelda formula which has been gospel since Ocarina of Time. The dowsing and RPG style inventory upgrading system are new as well as the customary temple treasures however these things either add little or detract from the experience. Dowsing is basically a scrap metal detector when was this fun? The RPG system is distantly related to the Zelda 2 system but ultimately more of a pain than anything as it requires going back to the hub world... AGAIN. The new temple treasures however are a benefit and have a useful life longer than the temple, but many of the items are not as satisfying to use as many of the traditional Zelda treasures, even though they are implemented well with the level design.

    Nintendo did have to change up the formula, however it did not really work out for this game the same as it did for Majora's Mask.

    Is it worth playing for a non-Zelda fan? Sure. Will you be disappointed if you are a Zelda fan? Likely.
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  31. Dec 2, 2012
    10
    Hands down the best Zelda game! The controls were perfect i didn't have any trouble using them at all. The graphics are one of the best things about this game, they were so good and it seemed that objects far away looked like paintings but when they came closer they came into detail. Everything about this game was great right down to the story. A must buy for anyone.
  32. Sep 17, 2013
    8
    Let me first say that I am a huge zelda fan. I love all the games, especially the ones that were made home consoles. This game is not the best Zelda I've played and I was pretty disappointed it used so much Wii Remote features. Here are the good and bad things for this game:

    Good: 1- The lore The story is great, you really feel that it's the first Zelda on the timeline! 2- Level
    Let me first say that I am a huge zelda fan. I love all the games, especially the ones that were made home consoles. This game is not the best Zelda I've played and I was pretty disappointed it used so much Wii Remote features. Here are the good and bad things for this game:

    Good:
    1- The lore The story is great, you really feel that it's the first Zelda on the timeline!
    2- Level Design Some of the dungeons are incredible. The time-shift stones was a good idea!
    3- Side Quests A lot of them and they're fun!
    - Reset pointer position Looks like it's a way to say Hey, we know the wii remote is sometimes sketchy, let's give them a way to reset it...!

    Bad:

    1- Sword movement The Wii Remote sometimes lose track of its position and you can't kill the monsters that need a certain slash angle to be killed, it's very frustrating. How about never trying the Hero mode, knowing that at one time I'll lose life cause I can't swing my sword properly...!
    2- Bomb Rolling I don't want to get up of my sofa to go an action, that's too much.
    3- Running Ability Stamina You want to run and the stamina goes off pretty quick. Also, because you run a lot, you always hear this warning sound when the gauge is near empty and it's annoying. Also, sometimes, you end waiting for your stamina gauge to regenerate during combats. How come Link can't kill 2 monsters and be out of Stamina?

    Twilight Princess was a lot better, mainly cause the only thing that was used of the wii was the pointer and "shake" to slash. That's enough
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  33. Dec 15, 2012
    5
    This game has it's good parts and bad parts. The reason I got this game was because many big game review companies were putting out 10/10 for this game. Maybe I just don't like this genre (this is the first Zelda game I have played), but I just didn't like it as much as most reviewers.

    The graphics: This game is not bad to look at, but it just doesn't stand out above any other games I
    This game has it's good parts and bad parts. The reason I got this game was because many big game review companies were putting out 10/10 for this game. Maybe I just don't like this genre (this is the first Zelda game I have played), but I just didn't like it as much as most reviewers.

    The graphics: This game is not bad to look at, but it just doesn't stand out above any other games I have played. The characters and creatures are animated nicely.

    The controls: The controls took me a long time to get used to. However, the sword-swinging with the Wii motion plus is amazing. With my own experience, it responded with little lag and very accurately. Shaking the nunchuck to use a shield bash was also well implemented.

    The sound: The music is nice, but it didn't stand out all that much either. I do think that some of links voice clips are quite funny. if you accidentally burn yourself in lava, then you will know what I am talking about.

    The gameplay: I found it lacking at some points. Sometimes, quite boring. I would often explore for a very long time with very few enemies to battle. Some of the puzzles had answers that took a very long time for me to figure out. Sometimes I would try looking for a hint online, and then I figured out that the reason why I didn't solve the puzzle was because of a small detail that wasn't very obvious. Battling is fun, and I did enjoy the boss fights.

    The story: The story is one of the strong points. I found it (at least the parts I have played through) to be emotional, and the cut scenes are well animated.

    Maybe I don't like this genre of games, but make sure to read many reviews to see if you want to play this game.
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  34. Mar 7, 2013
    5
    I just can't work this game out. There is massive critical acclaim for this game but I honestly can't see why. Critics and audiences praised the control system, why? The pointer controls are too unresponsive and keep requiring you to recenter them, the motion controls are not tight enough and quite frustrating. Gameplay feels lighter than previous Zelda's due to the motion controlI just can't work this game out. There is massive critical acclaim for this game but I honestly can't see why. Critics and audiences praised the control system, why? The pointer controls are too unresponsive and keep requiring you to recenter them, the motion controls are not tight enough and quite frustrating. Gameplay feels lighter than previous Zelda's due to the motion control implementation it's like Wii Sports with a story. Plot is hardly a black sheep in the Zelda universe, it isn't clever in it's execution, Nintendo just made up a story about the origins of the Master Sword and made players think that the story had existed throughout the franchises history, quite cheap really. Locations are generic...but NO ICE WORLD!!!! WHAT??? It's like Super Mario Sunshine all over again, saying that, the Lanayru Desert segments are some of the series finest. Returning to the comment about being 'cheap', some elements in the game feel as though they were taken straight from other game series' such as Resident Evil and Ninja Gaiden. In several segments you have to defeat hordes/waves of identical enemies just to proceed to the next area with only your sword motion movements as the only form of variety. The watercolour art style is luscious but it's personally not my favourite look for Zelda. There are a lot of smart puzzles in the game but experienced Zelda gamers will find them disappointingly easy, perhaps offensively so. The boss fights rarely impress but when they do, they really do. The game is long but this is mainly due to repetitive and uninspiring fetch/collecting quests, the average player could clock around 20-30 hours.

    Graphics: 8.5/10
    Gameplay: 6/10
    Features: 5/10

    The WORST Zelda game ever made to date! Lazy controls, basic design and cheap tactics can't be disguised behind Skyward Sword's appealing art style. A thorough disappointment in my opinion. I'm sticking with Twilight Princess and waiting for Wind Waker HD.
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  35. Jan 12, 2013
    6
    This is the worst Nintendo Zelda I've ever played (and I've played them all), that doesn't mean it's a bad game, it just isn't GREAT. What scares me the most about this game is all these 10 out of 10s, the lack of honesty and sheer blind fan boy attitudes will keep this game series from developing in a positive direction and that scares and saddens me. Anyway my review:

    I love this game
    This is the worst Nintendo Zelda I've ever played (and I've played them all), that doesn't mean it's a bad game, it just isn't GREAT. What scares me the most about this game is all these 10 out of 10s, the lack of honesty and sheer blind fan boy attitudes will keep this game series from developing in a positive direction and that scares and saddens me. Anyway my review:

    I love this game because: The artistic style, the aiming controls (for slingshot etc), the story line is very strong, the Japanese style voice acting, the setting of the game, the bug hunting, the new tools/equipment.

    I hate this game because: The sword motion controls suck, and hinder my enjoyment. The support character Fi is annoying, she's more annoying than Navi. The game holds your hand constantly, repeating instructions way too many times. The game tells you constantly about the items you're picking up if you've loaded a save (for example, I have 39 sacred bugs, I KNOW WHAT THEY ARE) and you can't skip or speed up these explanations. The constant dungeon feel, linearity and lack of exploration (and lack of exploration reward). Finally the music is terrible with only Skyloft and Ballad of the Goddess being remotely catchy. The harp stuff is awful too.

    Overall I don't hate this game but I'm getting bored 25 hours in, I just want to finish it now and find out what happens. I'm expecting many people to disagree with my review but I certainly hope Nintendo pay attention to more level headed reviews like mine.
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  36. Dec 31, 2012
    8
    The beginning of the legend. Skyward Sword to me happens to be the best Zelda game since "Majora's Mask". The Nintendo Wii was made for the experience using motion controls, and Skyward Sword is one of very few games on the Wii which happens to get the motion controls working correctly. The game suffers from linearity like the majority of the latest Nintendo games--not a terribleThe beginning of the legend. Skyward Sword to me happens to be the best Zelda game since "Majora's Mask". The Nintendo Wii was made for the experience using motion controls, and Skyward Sword is one of very few games on the Wii which happens to get the motion controls working correctly. The game suffers from linearity like the majority of the latest Nintendo games--not a terrible thing--not for me, though you may be turned off due to the linearity. Skyward Sword focuses more on combat and puzzle solving than any other Zelda game to date. Being the origin of the entire Zelda universe, it would've thought to have been lacking a great plot and story, though Skyward Sword soars and does offer a rather lovely tale. The overall appearance of the game which is completely subject is a bit of a problem. When half of the people who play the game consider the game to look "bad" or "not my thing" there will be problems. Imagine both Wind Waker and Twilight Princess mixed in one--pretty freaky. The core fans will either love it or hate it while the average fan will generally accept it...it's been a bad run for the series due to (in my opinion) the poor releases Wind Waker and Twilight Princess. Nintendo learned from their mistakes, though made mistakes in other areas. Expand
  37. CJR
    Jan 5, 2013
    7
    Having played nearly all the previous titles over the years, this title had the bar set quite high and I believe nintendo in-house is able to do better. Frankly Twilight Princess was better, I thought the over-world design was just plain lazy and the backtracking through the same areas was a little bit boring.

    While there are plenty of good and bad things about this title comparing it
    Having played nearly all the previous titles over the years, this title had the bar set quite high and I believe nintendo in-house is able to do better. Frankly Twilight Princess was better, I thought the over-world design was just plain lazy and the backtracking through the same areas was a little bit boring.

    While there are plenty of good and bad things about this title comparing it with it's predecessors and expectations for a zelda title, there were good things to, swordplay was new and took getting used to, this game had one of the best boss battles in a zelda game ever, and the graphical styling was too gimmicky and a side step rather than a step forward.

    If this title was not a zelda game, I would have reviewed differently and more positively, If you have never played a zelda title, this is a great game to get into it with, it is more of the same of what has made it good since the 90's and has a decent story with the bare essential dialog from very well animated characters. As a zelda outsider 9/10 - a top wii title and must have for any system owner

    As a zelda veteran 6.5/10 - a new chapter of the Link attempts to save hyrule with the usual characters, alot of newcomers and condensed, creative new locations.
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  38. Jan 11, 2013
    10
    I wasn't particularly fond of Twilight Princess and how it implemented the Wii controllers, so I was initially skeptic about Skyward Sword. This game ended up surpassing my expectations immensely. I now consider it nearly tied in greatness with Ocarina of Time (my all-time favorite Zelda game). Visually stunning, accurate and innovative controllers, tremendous gameplay. Do NOT pass this game up.
  39. Jun 25, 2013
    9
    One of the primary issues I had with Twilight Princess was its lack of creativity. Everything from the story to the gameplay to the bleak graphics seemed to hold the game back from perfection. Skyward Sword, on the other hand, does exactly what Twilight Princess failed to do: it introduces creative and interesting idea into nearly every aspect of the Zelda formula, making it one of theOne of the primary issues I had with Twilight Princess was its lack of creativity. Everything from the story to the gameplay to the bleak graphics seemed to hold the game back from perfection. Skyward Sword, on the other hand, does exactly what Twilight Princess failed to do: it introduces creative and interesting idea into nearly every aspect of the Zelda formula, making it one of the best Zelda games to date.

    The graphics of the game feel like a mix between Wind Waker and Twilight Princess, and they just look amazing. The graphics are so spectacular that at times it felt as though I was looking at a moving painting.

    The introduction of Wii Motion plus into the gameplay was an excellent change. The controls were always responsive and engaging, allowing for every battle to be interesting and intense. The frequent calibration was a bit annoying, but it was an easy fix so it's more of a gripe. I'm not trying to say that in all future Zelda games Wii Motion plus should be used. It just works well in this game.

    One of the best aspects of this game are the improved dungeons/temples. The temple design in this game is outstanding. Each temple is more unique than the last, and some in particular are the best of any Zelda game. That goes for the bosses too, which are mostly fantastic.

    The music in this game is also great. It was all fully orchestrated, and it sounds fantastic. Granted, many of the songs are less memorable (with the exception of the Ballad of the Goddess and Fi's Gratitude), however the orchestration makes everything sound better.

    There is an issue with the game worth noting. The game is way too linear. The openness of the areas in the sky never seemed to have anything. There were barely any other floating islands to go to other than Skyloft and it just felt rather empty. I was hoping that the game would be more like Wind Waker where there was a huge amount of places to visit and explore. However, there just isn't much to do. The game itself is also linear in structure, with each temple being just a dive and a walk away. It's more a gripe, however it took away from the experience.
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  40. Feb 26, 2013
    10
    La verdad que es un juego que realmente me enamoro. Su arte, su historia TODO. En este zelda se notan las expresiones de los rostros cuando sienten alguna emoción, las gráficas para ser de Wii, son bastante bellas, su jugabilidad es perfecta capaz que con algún que otro fallo pero sigue siendo perfecta, la historia emociona los personajes son de lo mejor el arte que tiene es hermosoLa verdad que es un juego que realmente me enamoro. Su arte, su historia TODO. En este zelda se notan las expresiones de los rostros cuando sienten alguna emoción, las gráficas para ser de Wii, son bastante bellas, su jugabilidad es perfecta capaz que con algún que otro fallo pero sigue siendo perfecta, la historia emociona los personajes son de lo mejor el arte que tiene es hermoso como dije un juego que me enamoro. Capaz que no tiene un mundo abierto como en ocarina of time ni te podes sentir libre por ahí pero la verdad que sigue siendo perfecto. En fin The Legend of Zelda: Skyward Sword, es una obra de arte sin dudas y para aquellos que posean una Wii y no tengan este increíble juego les pregunto ¿Que esperan para comprarlo Expand
  41. Mar 2, 2013
    10
    My favorite game yet, we'll deserving of a ten. The art style is amazing, motion controls are the best of any game I've ever played, the wii at its finest. It has a slow start, but the ending, which in my opinion is the best in the series, more than makes up for it. The overworld, although a bit restrictive, is awesome, like one huge mini-dungeon. With the exclusion of the lanayruMy favorite game yet, we'll deserving of a ten. The art style is amazing, motion controls are the best of any game I've ever played, the wii at its finest. It has a slow start, but the ending, which in my opinion is the best in the series, more than makes up for it. The overworld, although a bit restrictive, is awesome, like one huge mini-dungeon. With the exclusion of the lanayru province, the overworld and its inhabitants didn't make you care for them quite as much games like tp and OOT, and that could have been made a bit better, but the main driving motive of the game more than makes up for the slightly less immersive world. Honestly the best game I've ever played, even though it had some minor flaws. If tp and this had a baby, then it would be perfect, but this alone is pretty close. 10/10. Expand
  42. Mar 1, 2013
    5
    An OK game in the series. It seemed to target the a new younger crowd, after going after the more mature with Twilight Princess. This seemed pretty obvious with the rating e10+ (for everyone above 10 years old), compared to Twilight Princess T (for teen).

    I was not a fan of the art style, which seemed too "cartoony" and too far from realism. Some people are scared of too much realism,
    An OK game in the series. It seemed to target the a new younger crowd, after going after the more mature with Twilight Princess. This seemed pretty obvious with the rating e10+ (for everyone above 10 years old), compared to Twilight Princess T (for teen).

    I was not a fan of the art style, which seemed too "cartoony" and too far from realism. Some people are scared of too much realism, but I cant say Im one of them. I would love to see Zelda fuse with skyrim, offering both colourful environments and dark. I do not think realism would ruin the fantasy feeling. I would like Zelda to be the game version of Harry Potter and Lord of the Rings (visually)!

    The gameplay is pretty good and I didnt get bored at any part of the game. That has ever happened in any Zelda game though! For a Zelda

    The motion controls work the best in this game so far, but its still not great. The input lag and lack of preciseness is still enough to put me off. Id love to see the option to use a regular controller (Wii U pro controller) in the upcoming game. I also miss the times when I could lay in bed sunday mornings and slip into the world of Zelda. The motion controls pretty much ruined that experience. To summarise its a good game, but acording to me the worst instalment in the 3d series. There are plenty of games for the younger crowds, please give us Zelda fans what we want!
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  43. Jul 20, 2013
    6
    I can't really explain this game. You're either love the game, or hate the game. You might love wonderful characters and clevar timeshift stonesm, or you might hate the forced plot and repetitive fetch quests. It's hard to recommend something like this, because it's so hard to tell. You really have to play for yourselve in order to have a TRUE opinion.
  44. Mar 11, 2013
    10
    I recently beat Skyward Sword for the second time on hero mode and I have to say It has now become one of my favourite zelda games. Many people misjudge it just because the art style. But once you start to get into the story you realize that art style caters to the feel of the game. This game has so much emotion that as the player you feel everything. Every smile Link gives, you feelI recently beat Skyward Sword for the second time on hero mode and I have to say It has now become one of my favourite zelda games. Many people misjudge it just because the art style. But once you start to get into the story you realize that art style caters to the feel of the game. This game has so much emotion that as the player you feel everything. Every smile Link gives, you feel happy. Happy that you got through that obstacle. Every time you help someone or you complete a task you feel a sense of achievement.

    Other Zelda games do have you feel that sense of achievement but I feel no Zelda games makes you feel as Link feels. And I applaud Nintendo for being able to do this.

    So to everyone who didn't give the game a chance based on the wii mote or the art style. Play it and feel as Link does; The chosen hero of the godess. www.youtube.com%2Fwatch%3Fv%3Dn6xN_lWW2Fw&h=YAQHPyeit
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  45. Mar 13, 2013
    10
    Amazing!! Great all around, unless you are clumsy with a wii mote haha. I have the presence of mind to not ask for hints or read the tips, so I don't have the problem of it "holding my hand" too much. I am pretty good with a wii mote, so combat is fun. I loved the art style, music, and tendency to stray from the formula a bit. The stats of Fi are just for effect, and are obviously nothingAmazing!! Great all around, unless you are clumsy with a wii mote haha. I have the presence of mind to not ask for hints or read the tips, so I don't have the problem of it "holding my hand" too much. I am pretty good with a wii mote, so combat is fun. I loved the art style, music, and tendency to stray from the formula a bit. The stats of Fi are just for effect, and are obviously nothing more than to give her a robotic feel. Overall amazing game!! Expand
  46. Mar 14, 2013
    9
    This is the best example of Motion Controls to date and shows that fantastic game design can lead to solid motion controls, they are not perfect with some registering issues but this is very rare, Motion Controls are used to control your sword and shield as well as your items which include many things like a Bow, bombs, a flying beetle just to name a few, they all control very well.

    The
    This is the best example of Motion Controls to date and shows that fantastic game design can lead to solid motion controls, they are not perfect with some registering issues but this is very rare, Motion Controls are used to control your sword and shield as well as your items which include many things like a Bow, bombs, a flying beetle just to name a few, they all control very well.

    The story is arguably one of the best to come for The Legend of Zelda series, It's very cinematic and provides an origin story for the series, the characters are great and the game will last you about 40-50 hours just playing the main story depending on how well you play, there are some great puzzles to figure out and the enemies in the game are sort of like puzzles themselves with you having to figure out how to get to there weak points.

    Nintendo manages to take the Wii hardware and make a game absolutely beautiful with a watercolor painting sort of design, it is very impressive for a game not in HD. It is easily one of the best titles for Wii and a testament to the fact that motion controls can work if a game is designed properly to take advantage of them, Nintendo achieved what they set out to do with the Wii back in 2006. There is so much to say about this game that I could go on forever, but if you have a Wii or Wii U then pick this game up you will not regret it.
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  47. Mar 25, 2013
    10
    This game is truly amazing. The graphics are the best Ive ever seen out of any game for the Wii. Even if your not a Zelda fan this game is absolutely incredible. I actually purchased a Wii just to play this. This game is a must have.
  48. Ebu
    Mar 25, 2013
    10
    This game is brilliant. I mean anyone who has had problems with the controls are either cheating, don't realize what they should do or the remote is broken. The gameplay is immersive in which you have to plan your attacks more than in any other Zelda game before. What also makes this game excellent is it's story. It's simple yet engaging. The villains are great in their own way and LinkThis game is brilliant. I mean anyone who has had problems with the controls are either cheating, don't realize what they should do or the remote is broken. The gameplay is immersive in which you have to plan your attacks more than in any other Zelda game before. What also makes this game excellent is it's story. It's simple yet engaging. The villains are great in their own way and Link somehow is still my favourite character. So in short, this game is almost perfect. Sure it has it's faults but there isn't a single game this long without any problem. A 10- out of 10. Expand
  49. Nov 9, 2013
    10
    A triumphant breakthrough in the Zelda series. Skyward Sword innovates on the stagnating Zelda formula in many ways while maintaining the balance of great gameplay and fantastic music. The story and characters were also very interesting. The controls also felt great. While a bit strange at first, the sword controls soon feel like an extension of your own hand within an hour and it will beA triumphant breakthrough in the Zelda series. Skyward Sword innovates on the stagnating Zelda formula in many ways while maintaining the balance of great gameplay and fantastic music. The story and characters were also very interesting. The controls also felt great. While a bit strange at first, the sword controls soon feel like an extension of your own hand within an hour and it will be difficult ever going back to standard button combat controls. Expand
  50. Apr 6, 2013
    10
    Ive yet to play a zelda game i would not give a 10 to. So maybe im biased. From nes to now its amazing how far we have came link and I. And honestly this is my number 2 on my list. Wind waker was my pick cause of how different it was. But thats how this shines. Its windwaker but in the sky, and the controls make your really feel they put time into the game. Turn your remote or aim in upIve yet to play a zelda game i would not give a 10 to. So maybe im biased. From nes to now its amazing how far we have came link and I. And honestly this is my number 2 on my list. Wind waker was my pick cause of how different it was. But thats how this shines. Its windwaker but in the sky, and the controls make your really feel they put time into the game. Turn your remote or aim in up and his hand follows. Small details like that really show the bun in the oven is nice and toasty. Expand
  51. Apr 29, 2013
    10
    Dezpy.
    Oh by the way: GREAT GAME 10/10
    Don't mind this part, just writing more so it will match the review's necessary number of characters of one hundred and fifty characters long. See what I did there?
  52. Nov 26, 2013
    9
    This review contains spoilers, click expand to view. This isn't a 10/10 unfortunately. And I can't believe people are giving this a zero and trying to justify it....0 is for games that are next to unplayable. 10 is for games that are in a league of their own, and create an experience that goes above and beyond mere satisfaction. The rant aside...

    First let me state that the controls for this game are amazing. This is really what twilight princess should have been on the wii. I literally felt like I was holding a sword....I was able to move the sword and swing in whatever direction and it worked onscreen! This is an amazing accomplishment in itself, given how bad the majority of wii games fared with motion controls. It made combat and puzzles fresh and interesting.

    My gripes with the game: The final boss is very very .....EASY to kill. He looks completely badass when he appears and you really get the sense that this is the final battle. What happens? He dies in two stages of fighting....now if you know anything about zelda, final bosses usually have 3 stages to them before they die. The major complaint is that he can be killed in under two minutes....you spent 40 hours waiting to kill something that took less than 2 minutes?!! He is seriously easier to beat than his sword was throughout the game. Combat just didn't end on a high note imo. Put aside the fact that it wasn't the hardest fight ingame. The major complaint here is that It was just too short a fight.

    2nd gripe: the crafting system and exploration in the world. Although I thought the crafting system was cool. And I loved how your shield would break and had durability. The lack of items you can craft is quite apparent mid-late game. You can spend all this time gathering materials, but once you max things out....those materials are useless. Plus there's no real need to max out your items. Your shield your gonna want to max out, but that's basically all you need. The game isn't hard enough to require the other upgrades. You'll spend all this time upgrading and collecting materials and your end reward is just little to none. Plus after you finish upgrading the entire crafting system is just sitting there. You have all these materials and nothing to do with them. You can sell them but the extra money can't be spent on anything important. In the late game you can be going around exploring new areas that just opened up...getting tons of rupees...and having nothing to spend them on. Just they don't make the extra exploration bits in the sky worth doing. Yes they are fun at first...but they have no meaning. Also pieces of heart are not worth exploring and gathering in this game. It's easy enough that you don't need to. There is a super hard "fight all bosses without healing" mode you can unlock. and I'll admit I only got to the final stage after a few tries, I never beat it completely. But there's no real reward for completing it anyways. There's no incentive. You just do things for the sake of doing them....which is fine...but its not fun to do the same things over and over.

    Those are just the negatives I have with the game. There are so many positives here that it really does deserve that 9/10. Unfortunately it doesn't top OoT or Majora's mask in my book. It's a step in the right direction though for the series. It had a decent difficulty unlike twilight princess (which had the easiest combat I've played in a long time). And it had more incentive for exploration than wind waker. But it still falls short after a certain amount of time has been invested. They need to up the difficulty back to OoT and Majora's mask quality. Majora's mask had a perfect combat difficulty for people just having finished OoT. I get that nintendo wants to appeal to more people....but its really alienating the core fans that keep buying zelda title after zelda title and each system just for zelda. I mean this may be blasphemy but maybe it's time to add different difficulty settings. A better idea is just making the combat harder, thus giving people incentive to do the extra exploration for these pieces of heart, rupees, and items. completing a zelda game used to be a accomplishment. Hell, killing a temple boss used to be a huge accomplishment in itself....now they are generally just an easy 2-5 minute segment. The puzzles are still great and all, and offer a hearty difficulty but the combat is the other half of what makes it a zelda game. And the combat is still too easy! You will die in this game, no doubt. It has its hard parts combat wise, but they are too few. If you are a zelda fan you will enjoy this game at the end of the day. Please don't be put off by my negatives, it's still a great and satisfying experience. It could be better though with some easy adjustments....and I really hope nintendo sees that.
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  53. May 11, 2013
    10
    I don't know why this game has been receiving such low user reviews. I believe the people who gave it a low score didn't give it much of a chance in the get go, it was doomed to fail in their eyes to begin with.
    First, let me address the issues of the controls. Don't let those other reviews fool you, the controls work phenomenally. I admit that at first, I was having trouble with the
    I don't know why this game has been receiving such low user reviews. I believe the people who gave it a low score didn't give it much of a chance in the get go, it was doomed to fail in their eyes to begin with.
    First, let me address the issues of the controls. Don't let those other reviews fool you, the controls work phenomenally. I admit that at first, I was having trouble with the controls, until I realized the fault was on me and not on the controls. It takes getting used to, but once your mind becomes more familiar with the motion sensor and the fluidity of the game, Link will be come as precise as a Sushi Chef.
    This game is truly fit to be a Zelda game. The impressionist art style is beautiful, and the story is very compelling. It truly blends the series together and allows you to see each game in the series in a new light.
    I was a bit skeptical about the stamina system at first, but now I can't imagine this game without it. It's perfectly implemented and I dare even say innovative to the series. The mini-games are fun and creative and the Boss battles are a hell lotta fun. There's an upgrade system to your weapons, and there's even a hard mode once you beat the game.
    The only problem I have with this game, is the limited item space. I dislike the idea, that I have to take up two slots of the item pouch, in order to have all heart containers at a given time. However, it's a small problem, and this game still receives a perfect score from me.
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  54. Jun 4, 2013
    7
    In every way, shape and form, Skyward sword is amazing. Even if it may not have done a lot to innovate, who the hell cares? We like a game for what it is. It doesn't need to constantly change for us, but sometimes it's okay. I actually liked the motion controls for this game and, believe it or not, Link has character development! This is a must play for the wii
  55. Feb 17, 2021
    10
    I remember a small but loud group of hater trashing this game at release cause the poor chubos had to wave their arms a bit, but clearly the majority of sensible people could see this games greatness.
    Skyward Sword is up there with the best Zeldas IMO. I loved the controls , loved the combat , puzzles everything.. It felt like Zelda..Only issue I had was the outdated visuals , but it the
    I remember a small but loud group of hater trashing this game at release cause the poor chubos had to wave their arms a bit, but clearly the majority of sensible people could see this games greatness.
    Skyward Sword is up there with the best Zeldas IMO. I loved the controls , loved the combat , puzzles everything.. It felt like Zelda..Only issue I had was the outdated visuals , but it the Wii , everything looks outdated.
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  56. Nov 10, 2013
    10
    Skyward Sword is by no means the best Zelda game it's actually my sixth favorite in the series, however it I still a very great game and I had a bunch of fun playing it, even though it kinda felt like I was being babied along
  57. Jul 18, 2013
    10
    The best Zelda for Wii. The best one since Ocarina of Time in my opinion. Magic places, strategy, maps, characters, items, bosses... Really a masterpiece for Wii that it will get you more than 80 hours if you want to complete it. The game does not need blood, sex or cheap tricks to attract you, it does it already in a genuine and pure way. Definitely, a must one.
  58. Jul 2, 2013
    10
    This game just kicks ass. It has got everything a new Zelda requires and more. Just do yourself the favour and play it. I had to get the wii-motion plus especially to play this and I don't regret the money spent. Skyward sword is one of the best games, I ever played, even though it naturally doesn't reach the full magic of Ocarina of Time. It certainly can stand for itslef
  59. Jul 2, 2013
    10
    An absolutely brilliant game. Skyward Sword is like A Link to the Past in that it does a lot of things quite well. From graphics to dungeon design to it's soundtrack, SS is a game that hits a home run on all fronts. SS particularly excels in it's writing, however. Without spoiling anything, Skyward Sword takes the ol' "save the princess from the castle" formula, and makes the adventureAn absolutely brilliant game. Skyward Sword is like A Link to the Past in that it does a lot of things quite well. From graphics to dungeon design to it's soundtrack, SS is a game that hits a home run on all fronts. SS particularly excels in it's writing, however. Without spoiling anything, Skyward Sword takes the ol' "save the princess from the castle" formula, and makes the adventure far more personal then it's ever been.

    SS does have a few flaws, however. Those that aren't a fan of motion controls probably aren't gonna change their minds with this game. And even if you're at least neutral towards 'em, the controls do have something of a learning curve to 'em and are used almost excessively. The game also contains a decent amount of backtracking and is notorious for it's fetch quests. These issues are no where near as bad as some would like you to believe. While you do visit the same 3 areas several times, each time you do so you either open up a completely new and unique area or the area itself drastically changes. And all those fetch quests? For the most part, they're actually pretty fun and short. They're minor problems with the game at the very worst.

    Overall, this game deserves as much praise as it can get. I give it a 9.5 out of 10... Which then gets rounded up
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  60. Sep 20, 2013
    10
    Skyward Sword is the best zelda ever. There's simply no other way of putting it. In fact, it's the best game I've ever played. It constantly surprises, and just when I thought it had done everything it could possibly do, it wowed me again.
    Skyward Sword does a lot of new stuff. It is definitely the most innovative, creative and risk-taking zelda yet. The best innovation is the way you
    Skyward Sword is the best zelda ever. There's simply no other way of putting it. In fact, it's the best game I've ever played. It constantly surprises, and just when I thought it had done everything it could possibly do, it wowed me again.
    Skyward Sword does a lot of new stuff. It is definitely the most innovative, creative and risk-taking zelda yet. The best innovation is the way you control your sword: it responds directly to your wiimote's aim, as if you are wielding a real sword. This enables completely new opportunities, both with swordfights and puzzles. It's the best thing to come to zelda since the introduction of 3D. It wholly immerses you in the game, but the wiimote has many other uses. From slingshot-aiming to swimming to rolling to shield-blocking, motion-sensing is used a lot. But it never feels forced, and it rarely fails you.
    Dungeon-traversing, boss-fighting, and exploration is what you know and love, but with so many surprises and innovations. A great storyline with genuinely emotional moments and immersive character development is a first for zelda, and while it may not be as good as, say, the Last of Us, it sets a new benchmark for the series. The graphics are the best so far on wii and the music is majestic and emotional. A good plot also drives away the repetition some zelda fans may be familiar with at this stage. Sure, the dungeons have kept the structure from previous games, with a mixture of puzz,e and battle, and with a new item obtained each time, but there are plenty of surprises in between, even the odd boss battle.
    The depth of your hub world, Skloft, is also excelent. Expect lots of side quests and character interaction. It's bursting with character and personality, with so much to do. Often you'll have to revisit areas in the storyline more than once, uncovering whole new areas. The world you explore in skyward sword isn't the biggest, but it's certainly the most immersive.
    To reach the end of the plot takes roughly forty hours, but much more with side quests included. There's also a hero mode (like a hard mode) once you finish it, a feature hardcore zelda fans will love.
    Skyward Sword is awesome. It brings motion control into a hardcore game. It's full of ideas, constantly amazing you every step of the way.
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  61. Jul 8, 2014
    10
    Favourite game in the series. Loved the motion controls, made the game so immersive. Played it right through with my girlfriend (she watches) and it was her fav Zelda too. Good story, graphics and fantastic music and gameplay.
  62. Jul 31, 2013
    10
    I really liked this game, however the only drawback is that it doesn't seem as long as all the other Zelda games. If it had of been longer it would have got 11/10. After only 25 hours I had completed it, and it didn't take much more in hero mode either, where twilight princess took about a week to finish.
  63. Aug 6, 2013
    8
    Another great title release by Nintendo, and another great release in the Zelda franchise. What this game does is add more innovation that naturally comes with Wii style gameplay. Adding motion controls for a Zelda game adds more of a variety of puzzle solving and strategy to enemy fights.

    On the downside, it seems the motion-controls are a two-edged sword forcing to have to sit up and
    Another great title release by Nintendo, and another great release in the Zelda franchise. What this game does is add more innovation that naturally comes with Wii style gameplay. Adding motion controls for a Zelda game adds more of a variety of puzzle solving and strategy to enemy fights.

    On the downside, it seems the motion-controls are a two-edged sword forcing to have to sit up and play optimally rather than sitting back and enjoying a regular controller, it would have been nice if Nintnedo included an option to use regualr controllers, but with new types of puzzles to solve it only makes sense that they'd have to put those types of controls in there. The motion controls could be a little more responsive, but don't let that discourage you from using a little patience to master them; it's still definitely a playable game and an enjoyable one at that!

    The storyline is good showing off more of Link's emotion. Seeing Zelda's new Sanguine personality is heart-warming at the very least, and the game adds some interesting new characters to the mix as well.

    Even though this isn't the best Zelda in my opinion, it is still a very good game, and should still be in your library, if you own a Wii.
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  64. Aug 9, 2013
    8
    Has more depth than any Zelda game, but the controls are really confusing. The thrust and sword slashes are are almost impossibly hard to master, but the graphical style is almost as good as OoT 3D.
  65. Oct 19, 2013
    9
    Control of the game unusual, but intuitive. Music smart, she impregnated with the spirit of adventure. Gameplay innovations suffered (Hook for example) and played well. Of course the game is not without drawbacks, management sometimes fails, and can not get bored. Besides displaying bad characters.
  66. Dec 12, 2013
    9
    Overall Skyward Sword was a unique entry in the frachise, and a pretty good one at that. It was more daring than Twilight Princess as it tried to do it's own thing rather than lift itself up on a pedestal by being a proclaimed successor to Ocarina of Time. And it showed.

    Dungeon design was very original, continents felt new even in the stereotypical locations such as a wood, a desert,
    Overall Skyward Sword was a unique entry in the frachise, and a pretty good one at that. It was more daring than Twilight Princess as it tried to do it's own thing rather than lift itself up on a pedestal by being a proclaimed successor to Ocarina of Time. And it showed.

    Dungeon design was very original, continents felt new even in the stereotypical locations such as a wood, a desert, and a lava-infested volcano crater. A problem however was how those were basically the three only locations in the game. As a whole the game is structured around the city of Skyloft, a city in the skies being the hub world where practically all civil NPCs live. You get a bird to traverse the skies and you can freely fly around with it and locate small floating islands with puzzles, chests or other NPC areas, but most importantly it serves as the proper hub for entering the actual land-areas of Hyrule, which feel more like dungeons now rather than being actual open worlds. But that's one of the thing to make Skyward Sword feel fresh rather than unoriginal.

    The story however felt pretty shallow this time around. It's more anime-style than ever before. There are still archetypic heroes and villains but they do have more characterization this time around. Unfortunately they're just not incredibly charming. I found Link's relationship with Zelda to be too lovey-dovey, Twilight-esque and fluffy-bunny rather than being compelling or just likable in general. That pretty severely hurt my impression of the story considering that a good third of it consists of Link trying to find Zelda who's been taken away.

    It does have some rather interesting twists and turns along the way though, and its presentation is without a hint of doubt the best the series has seen yet. That includes the soundtrack which is fully orchestrated and is generally very good and feels like a proper Zelda OST. I don't like the main theme though as Zelda's Lullaby in reverse sounds very bland but I understand that it was meant as a deliberate throwback, considering this game tries to establish its story as being the first in the fan-famous Zelda timeline, AKA it's a predecessor to the event's Ocarina of Time for the N64.

    Motion controls worked spot-on for me. It has left fans divided and understandably Nintendo has stated Zelda for Wii U might go back to more traditional controls. I'm okay with that because while motion controls in themselves worked well and fluid it felt gimmicky, only because the enemes you're supposed to hit with your swings move around their parries like robots so it's very obvious where you not supposed to strike, and from which angle you should strike, and as a result it just feels unorganic and borderline handholding.

    Speaking of that, Fi the new companion in Skyward Sword unfortunately hinders much of experienced players' enjoyment and most of her commentary is mandatory. This would be acceptable if she gave you useful hints, but most of the time she states the obvious. Imagine you open a door, get inside a cave, then Fi warps in front of you and says "looks like we're inside a cave. There might be something we can do in here". I'm not even kidding, it's that redundant.

    Before I get ahead of myself I should also note that the graphics are pretty decent, but I think they carry just as much good as they carry bad aspects of the game with them. For one, the artstyle itself looks rather bland. You may find that Link looks mighty similair to his Twilight Princess counterpart in stature and even his facial proportions look similar, but on top of this everything has a bright cartoony and colorful tint to it. What you get in the end looks like a mix of Wind Waker's Celshaded style with Twilight Princess's edgy, gritty and detailed artstyle. It comes off as half-baked and just looks rather un-charming to me. Especially the town NPCs look unoriginal and it's just a bit of a mixed bag to be honest. To make things better however everything in the distance has a blur effect that makes it look like a real watercolor painting. It looks impressive both technically and artistically. But like I said overall the graphics are a 50/50. Good and bad at the same time. Here's hoping the next game does something more daring.

    But all in all, I think it's a very good game with some flaws, but hopefully Nintendo recognizes this since there's a rather large consensus for what's good and what isn't in this game looking at online discussions from fans. I give The Legend of Zelda: Skyward Sword a solid 9/10

    If you still have a Wii, go look for this game. It's a joy to play.
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  67. Aug 14, 2013
    8
    This review contains spoilers, click expand to view. This is a great game. There isn't enough to do in the sky, and it's still a bit easy for a Zelda game, but the combat really is fantastic. Unlike Twilight Princess, where the combat is really cool but is mostly automatic, Skyward Sword puts you in control of the sword. You won't be contorting your arms around trying to parry like you're in a lightsabre battle, but you'll still need to watch how you're swinging. Every enemy becomes a simple puzzle in this game, that won't so much test your cognitive skills, but rather your coordination and concentration. You need to watch the enemy and make sure you're swinging in the right direction, because if you don't, you will probably take a beating. You do actually have to pay attention to how you move the remote here. If you shake it around like in Twilight Princess, you'll die unless you're very lucky.

    Occasionally you'll need to recalibrate the remote, or shift your sensor bar, but when I played this game, I didn't have many issues at all with the controls being responsive. Skyward Strikes were a bit awkward because the game doesn't always think you're sticking the sword straight up in the air, even when you are. Everything else was fine though.

    The upgrading/shield durability aspects were a really cool addition to the game. Zelda hasn't really had that in the past, but I really hope it doesn't go away. I was also glad to see the return of trading sequences, and really liked the amount of sidequests there were. Twilight Princess didn't have too many, but Skyward Sword makes up for that and more. It must have more sidequests than any other game in the series. There's a whole lot of stuff to do.

    The graphical style is interesting, but I didn't really care for it too much. It didn't make the game worse, really, but if it had been different (either full Wind Waker, or full Twilight Princess, and not a hybrid), that would have been nice. Some of the music is a bit awkward, too. Fi is also kind of a let-down compared to Midna, in my opinion, but still not bad.

    Even if they can be a bit easy, the dungeons are still very unique and fun. Unlike other games where all the dungeons have fairly similar mechanics, Skyward Sword's dungeons are very varied. The final dungeon and the sand ship were some of my personal favorites.

    Overall, I definitely recommend this game.
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  68. Nov 14, 2013
    10
    This review contains spoilers, click expand to view. This is my Favorite Zelda 3d Zelda game. The new motion controls )once you take a couple hours to get used to them) feel fantastic and make combat more interesting. I also love how you can upgrade your items and make them more powerful if you take the time to get the necessary materials. The dungeons are fantastic and the bosses are very memorable. The game looks gorgeous and I still don't understand how Nintendo is pushing the Wii that far graphically. The music is par with the rest of the 3d releases (which means fantastic), and this rendition of Zelda's Lullaby nearly bought me to tears a handful of times in the game. The only problem I have with the game was the padding at the end when you have to revisit the earlier areas for that giant flying dragon and fighting that imprisoned like 4 times. It was very unnecessary and gave me the same feeling of fetching all of the Triforce pieces in Wind Waker. Overall, I love the game and I want to thank Nintendo for trying to bring something new to the table and overwhelmingly succeeding. Expand
  69. Jun 9, 2014
    8
    Its a cool game...just too slow and linear...too much fetch questing between dungeons...but other than that pretty good.
    Motion controls are great, unlike the general consensus that they're crap because the E3 demo screwed up...
  70. Sep 18, 2013
    9
    The motion controls work, the story is good, and the dungeons are good. The sky could have had more things to do in it, and some of the islands should have been in Skyloft (The pumpkin area and the Bamboo cutting mini game) and Fi could have been less annoying. She also could have had more personality.
  71. LHy
    Sep 28, 2013
    9
    Epic, fun, entertaining, challenging, this game is the complete package, you will get your money's worth. The soundtrack takes you back to old Zelda, its a real nice feeling.
  72. Oct 1, 2013
    10
    not only the best zelda game ever but the greatest game ever. this game is perfect in everyway. it has the best graphics on the wii and the art style is beautiful. a must have for anyone who owns a wii.
  73. Oct 11, 2013
    9
    The games feel, graphics and design is just beautiful to play it feels so fresh and vibrant as if it where a HD game. Such a relaxing feeling i have when walking in skyloft. The soundtrack throughout the whole game is just amazing leading me to go watch a live orchestra of Zelda. Great game to the series hope to see other unique Zelda games in the future.
  74. Oct 15, 2013
    10
    Definitely my favorite game of all time. Probably the best example of the Wii's motion controls (It sometimes didn't work when I was randomly thrashing my remote around). The storyline, music and art style were all brilliant (I never thought I would see something as beautiful in a game as the scene which had Zelda's Lullaby playing in background). This was the game that showed me whatDefinitely my favorite game of all time. Probably the best example of the Wii's motion controls (It sometimes didn't work when I was randomly thrashing my remote around). The storyline, music and art style were all brilliant (I never thought I would see something as beautiful in a game as the scene which had Zelda's Lullaby playing in background). This was the game that showed me what video games can do and heavily increased my interest in video games. If you have a Wii or a Wii U, you have to play this game, if not, buy one. Expand
  75. Nov 29, 2013
    10
    Este juego es una obra maestra
    la jugabilidad no solo es adictiva sino que supo usar muy bien el control de wii
    la historia es fenomenal,quizas sea un poco lineal pero realmente es completamente profunda
    saber como se origino todo,la trifuerza,la espada maestra,el reino de hyrule
    ESTE JUEGO ES EPICO
  76. Oct 22, 2013
    10
    This game deserves a 10. Anyone who says it sucks is basically an idiot who can't handle simple wiimotion controls or just a no life who hates on Nintendo. The story is the best of the Zelda series, the soundtrack is amazing as usual, the controls are PERFECT and nothing is wrong with them, the temples are original and new, the characters each have their own special personalities and theThis game deserves a 10. Anyone who says it sucks is basically an idiot who can't handle simple wiimotion controls or just a no life who hates on Nintendo. The story is the best of the Zelda series, the soundtrack is amazing as usual, the controls are PERFECT and nothing is wrong with them, the temples are original and new, the characters each have their own special personalities and the overall feel of the game is amazing. Get this game and don't listen to these horrible reviews. Totally worth buying. Expand
  77. Nov 3, 2013
    10
    Hell, it's not perfect, but it's definitely one of the greatest games I have ever played. The motion controls may be seen as a gimmick, though they are done quite well, despite the odd mishap which may lead to a death. Explaining the origins of the Zelda franchise, Skyward Sword does quite a good job, and doesn't do the typical Zelda formula this time around. Visually it can be hit or missHell, it's not perfect, but it's definitely one of the greatest games I have ever played. The motion controls may be seen as a gimmick, though they are done quite well, despite the odd mishap which may lead to a death. Explaining the origins of the Zelda franchise, Skyward Sword does quite a good job, and doesn't do the typical Zelda formula this time around. Visually it can be hit or miss depending on your opinion in relation to cell-shading. If you can handle motion controls, Skyward Sword is a title you could really enjoy. Expand
  78. Nov 22, 2013
    10
    Such a beautiful game. one of the best games i've ever played. The orchestra music, the story, the art. they all match. this is a must own for everybody! 10/10
  79. Nov 17, 2013
    10
    This is by far my favourite entry in the Zelda series. The story is epic and makes you feel like you are part of the game rather than playing as a character in the game. The art style is beautiful, a cross between the realistic style of Twilight Princess and the Toon style of Wind Waker, making its own unique art style in which the surroundings can make you feel emotions, not onlyThis is by far my favourite entry in the Zelda series. The story is epic and makes you feel like you are part of the game rather than playing as a character in the game. The art style is beautiful, a cross between the realistic style of Twilight Princess and the Toon style of Wind Waker, making its own unique art style in which the surroundings can make you feel emotions, not only happiness, but also when it comes to it genuine fear. However, the game has some flaws. You can not explore any part of the world other than Skyloft at night and there is no Daylight Cycle as a result of this. Also the three regions feel disconnected from each other and the sky feels very empty and lonesome. Apart from this, this is one of the best titles in the series and although the story and gameplay feel a bit more guided than other entries it is a fantastic game which marks a turning point in the Zelda series and shows that Nintendo are not afraid to stray from tradition and this will help to keep the Zelda franchise as good as it is today. Expand
  80. Nov 23, 2013
    8
    Nintendo tried something new with Zelda, and sometimes it worked out great, but other times, it came out a little clunky.

    The Wii Motion Plus finally allows for the 1:1 motion play that everyone's being dying for, and when it works, it's great fun swinging your sword, rolling bombs, directing the beetle, and shooting arrows, but all too often, you must recalibrate the Wii Motion Plus
    Nintendo tried something new with Zelda, and sometimes it worked out great, but other times, it came out a little clunky.

    The Wii Motion Plus finally allows for the 1:1 motion play that everyone's being dying for, and when it works, it's great fun swinging your sword, rolling bombs, directing the beetle, and shooting arrows, but all too often, you must recalibrate the Wii Motion Plus back again and again. This breaks the ethereal experience of the game. Flying high through the clouds, diving into the unknown and conquering the challenges you face.

    The game's design is as many critics have noted, like watercolors. I especially loved the desert and forest regions of the game and the way water shimmered. I didn't really enjoy the near-sightedness of the game though. I can understand why, but there's a reason why I wear contacts.

    Furthermore, using Fi as a tracker for treasures and goodies, feels like a cheap cut around for exploration. Still, it's a great game, and hopefully, Nintendo can take the lessons and move forward on the Wii U.
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  81. Dec 11, 2013
    8
    This review contains spoilers, click expand to view. WARNING: OPINIONS INBOUND!!!!!
    I feel that The Legend of Zelda: Skyward Sword, is a game that is underrated by the community, but I can see where they're coming from, I admit that Fi got on my nerves at points, I admit that the game held my hand a little too much throughout, etc. etc. But, I still felt that I went on a grand adventure. First off, the art style, I think that, for the Wii, this game is gorgeous, though there are some little issues, such as the 2D leaves in the Faron Woods, and some low-quality textures here and there, but with those issues aside, this game looks great, the art style is rich and full of colour, I feel that it gives the game personality that some Zelda games lack, now on to something that equates to little more that a nice visual touch; The facial animations on the characters. These facial animations give the characters far more personality than most Zelda games give them, I have not seen Link have so much personality since Majora's Mask...
    Without spoiling too much, the story is coherent enough for it to work, but it is unbelievably simple, even though the typical "Princess is Kidnapped" storyline doesn't kick in until near the end game, it still is something that is far too overdone.
    Now on to the most important aspect of the game; The gameplay, the gameplay is great, but not everything that Nintendo promised (Lesson learnt; Don't raise your expectations). Ground movement works fine, if a bit clunky at points, the flight, on the other hand... I don't know if my WiiMote Plus was misaligned, but I found the Loftwing insanely difficult to control, diving when I was pinting directly at the screen, turning to the left when I was tilting to the right, the boost makes it insanely hard to steer etc. In short, flawed, almost to the point where I would consider it broken. Skydiving is clunky, I don't see why Nintendo would push motion controls so far into our faces that our skulls burst out through the back of our heads, when they are rarely good, having to tilt the WiiMote to shift your weight when skydiving does not work as well as one would expect, the first skydiving mission was a pain because of this. Every item in this game uses the Wii's motion controls in one way or another, some better than others, but they are all fairly solid. Swordplay and general combat are easily the most polished parts of this game,in previous titles, all you had to do was walk up to an enemy and hit it before it hit you, in Skyward Sword, most enemies have a way of defending themselves, turning %75 of enemy encounters into short little puzzles, though this can get repetitive.
    In short, this is not my favourite Zelda game, but it is a close second, being beaten out by Twilight Princess, but that is for another time.
    Gamers, critics and other users of the internet, I bid you farewell.
    (P.S. I do not agree with rating systems, I am only giving this game a rating because Metacritic won't let me leave this review unless I give it a review, I feel rating systems are generally useless, and I feel that the text I have put before you will be sufficient, unless you are an illiterate cretin, in which case: GAME GOOD, GET GAME, GOOD TIME)
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  82. Dec 16, 2013
    10
    The Legend of Zelda games are almost always controversial. Same does Skyward Sword. Opnions are divided. So I'm here to show mine.

    First of all, let me talk about the controls. They are just awesome, immersive and create a lot of possibilites. But they aren't flawless. It's stressfull the number of times the control fails when trying to do a Skyward Strike and some normal strikes also
    The Legend of Zelda games are almost always controversial. Same does Skyward Sword. Opnions are divided. So I'm here to show mine.

    First of all, let me talk about the controls. They are just awesome, immersive and create a lot of possibilites. But they aren't flawless. It's stressfull the number of times the control fails when trying to do a Skyward Strike and some normal strikes also are performed in a different direction than they are supposed. But the second happens only a few times. So, for this individual section, I give a 9/10. because even with the flaws, the control scheme adds TOO MUCH for the overall experience.

    Now, the graphics: Innovative, just awesome, fit perfectly the gameplay and control schemes and the wii capacities. Skyloft is gorgeous, Zelda is cute and characters are very expressive. 10/10.

    The music is awesome, nice to who likes to "trip" while playing, the song from Isle of Songs and Fi's theme, when played at it's original environment, just really move with your mental state. 10/10.

    Gameplay: The dungeons are incredible and open areas look like biggest dungeons. The flow of the game is awesome, and it has some "different" parts to break the repetition. The upgrade system with treasure and bugs near doubled the experience. It have some sidequests, but it lacks a lot on exploration. 9,5/10.

    Story: Beautiful, made me cry. Full of details and deep charachters. 10/10

    Overall 10/10. Awesome, one of the best games on the series. I preffer a darker atmosphere on a Zelda game, and I like the exploration of game's like ALTTP (which is the best game on the series, and the best game I ever played so far), but this games brings SO MUCH in gameplay, music, graphics and story, that combined they make the greatest experience I ever had in a post SNES console. The second greatest game I EVER played.
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  83. Aug 20, 2014
    10
    Many people out there loathe this game, i however love it. This is a game that pretty much splits into two sides, you hate it or you love it. The 3D Zelda's suffer the fact that they have to be compared to Ocarina if they manage to be good Zelda games, which i find highly unfair.

    Skyward Sword has a really good story that explains the origins of Link, Zelda and Ganondorf and has
    Many people out there loathe this game, i however love it. This is a game that pretty much splits into two sides, you hate it or you love it. The 3D Zelda's suffer the fact that they have to be compared to Ocarina if they manage to be good Zelda games, which i find highly unfair.

    Skyward Sword has a really good story that explains the origins of Link, Zelda and Ganondorf and has probably one of the best ensemble of characters in a Zelda game. The game also has the most like-able Zelda in a Zelda game since probably Wind Waker. You ACTUALLY care if you save Zelda this time and that is a huge plus considering the series is called The Legend of ZELDA. Ghirahim is an awesome villain. His eccentric movements and attitude make him very fun to watch and when he has to fight, he can fight. Groose is actually a very good supporting character as he grows and becomes more mature as the game goes on. Fi is one of the worst sidekicks Link has had, but she is a very good character when it comes to story.

    The gameplay is Motion-Control Zelda. The controls work great. It isn't perfect, but it never seemed to interrupt my experience with game. The dungeons are extremely well done and designed (The Sandship is one of the best dungeons in a Zelda game) and the bosses are awesome (Koloktos). The visuals are beautiful and the soundtrack is excellent.

    The game however suffers when it comes to exploration and even though you can go wherever you want, there is nothing worth finding and the landmarks you go to are very small. The Sky is big and large, but you have to go down to land to make it worth exploring by finding certain blocks. Some of the fetch quests are very annoying and makes certain levels drag out far more then one would think. The Imprisoned really could have been shortened down to 2 fights instead of 3.

    Skyward Sword is an amazing game and one that gets a lot of hate for no reason. If you have a Wii, there is no reason not to pick this up as it's worth every penny. It's shortcomings are very minute in comparison to the rest of the game and it's something you definitely should have in your library. It is one of the those games you need to play for yourself to see if you love or hate the game.
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  84. Jan 21, 2014
    8
    Wow. what a game. i wont give any spoilers but this was a Zelda game i truly enjoyed for the most part. Emphasis on the most part. With a pretty good story line and a heartfelt relationship, Skyward Sword is dominant to the 2006 release Twilight Princess. However, SS weak points are its controls. Now, the controls aren't awful, but they take along time to get use to. Now,imagine if youWow. what a game. i wont give any spoilers but this was a Zelda game i truly enjoyed for the most part. Emphasis on the most part. With a pretty good story line and a heartfelt relationship, Skyward Sword is dominant to the 2006 release Twilight Princess. However, SS weak points are its controls. Now, the controls aren't awful, but they take along time to get use to. Now,imagine if you were a programmer and instead of motion controls, you just had one button to attack. Now, imagine the button was pressed, and it only worked 19 out 20 times. That's completely unacceptable, and that's how the controls feel in Skyward Sword. They work most of the time, which is probably why the game starts you out with 6 hearts and not the classic 3 hearts. Also, another weak point is your companion in the game, Fi. She is very robotic and has no emotion whatsoever. Midna was an excellent companion with great lines, facial expressions, and overall deliverance. Fi is just there and doesn't impact the story that much. Overall, great game with some nuisances. If you want the game, buy it. Also, the game usually comes with a symphonic CD of remixes and medleys of the series. Expand
  85. Mar 3, 2014
    10
    arguably the greatest Zelda game. It has some uniqueness against the other Zelda's which makes for some promising gameplay. You get a giant bird which you fly on which is insanely fun, and you have motion controls which your Wii remote works as your sword perfectly, I mean if you make a circle with your Wii remote Link's sword will do the same and so combat actually feels realistic. Thearguably the greatest Zelda game. It has some uniqueness against the other Zelda's which makes for some promising gameplay. You get a giant bird which you fly on which is insanely fun, and you have motion controls which your Wii remote works as your sword perfectly, I mean if you make a circle with your Wii remote Link's sword will do the same and so combat actually feels realistic. The game is insanely long, it took me more than 60 hours to beat, making this the longest Zelda game. All around Legend of Zelda Skyward Sword is a very fun must buy. Expand
  86. May 26, 2020
    10
    I've recently decided to play this game on my old Wii again. After so many years this was all fresh and new as I really didn't remember story, quests or solutions. You know what? This was the true Zelda at its peak. Really. This was best Zelda ever. This and maybe Twilight Princess depending whether you lke bigger overworld or not. And these dungeons.. they are just so cool! And bosses?I've recently decided to play this game on my old Wii again. After so many years this was all fresh and new as I really didn't remember story, quests or solutions. You know what? This was the true Zelda at its peak. Really. This was best Zelda ever. This and maybe Twilight Princess depending whether you lke bigger overworld or not. And these dungeons.. they are just so cool! And bosses? They are just terrific. Maybe little more difficult than other Zeldas, but they make up with design and gimmicks. Absolutely not comparable to modern **** like seen in BoTW. I recall recent fight with ancient automaton - I had goosebumps when I thought he is defeated and instead he suddenly stand and I had to quickly figure out how to defeat him using his giant swords. Music is awesome, story is typical Zelda (like always). Motion controls in general adds cooler reception. Thanks to this, fights with bosses are much deeper and more gimmicky. Which leaves you with "wow, that was awesome" experience. Controls might look chaotic in the beginning if you don't learn how to swing your sword, but when you do, it gives you more fun than without it. But in general you know what? My 6yo boy watching me playing this game is simply captivated. While, in contrary, when I played "Breath of The Wild" he was complaining "why I play this boring game that you only walk endlessly". Small children can easy distinguish what really is a good game and what is just marketing ****. And bribed reviewers won't change it. Expand
  87. Jun 11, 2014
    10
    The fact that The Legend of Zelda: Skyward Sword may not be as good as Ocarina of Time, Majora's Mask, The Wind Waker and A Link to the Past (IMO) and yet still scores a perfect "10" from me, is a great sign of showing how amazing of a series The Legend of Zelda franchise is and Skyward Sword really does soar.

    Pros: -Amazing Atmospheres and locations, probably some of the best in the
    The fact that The Legend of Zelda: Skyward Sword may not be as good as Ocarina of Time, Majora's Mask, The Wind Waker and A Link to the Past (IMO) and yet still scores a perfect "10" from me, is a great sign of showing how amazing of a series The Legend of Zelda franchise is and Skyward Sword really does soar.

    Pros:
    -Amazing Atmospheres and locations, probably some of the best in the series.
    -Nice bright and beautiful graphics. (Twilight Princess' Dark visuals were overrated anyway)
    -Cool unappreciated motion controls that give you a great feeling of using your very own sword.
    -Great story.
    -Beautiful Music.
    -Fun dungeons with creative puzzles.
    -Cool items and features.
    -Nice references and cameos of things that are from other Zelda titles.

    Cons:
    -Holds your hand too much
    -Fi is more annoying than Navi in my opinion
    -Felt Linear when compared to other Zelda games
    -A lot of forgettable characters

    Overall I loved Skyward Sword, you really should play this game because Nintendo poured their heart and soul into this game. I know that I listed a few cons here, but really if you try to ignore them then you will find this to be a fantastic game. Buy it now!
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  88. Mar 29, 2014
    10
    Sure this game is on Aging hardware, but the art style is beautiful. It's a nice distraction from all the games trying to look realistic. The puzzles are great and the boss battles introduce a new level of strategy when using the perfect motion controls. The story was wonderful and Hero Mode is truly a Challenge any Zelda Fan will like. No hearts and all the enemies doing double theSure this game is on Aging hardware, but the art style is beautiful. It's a nice distraction from all the games trying to look realistic. The puzzles are great and the boss battles introduce a new level of strategy when using the perfect motion controls. The story was wonderful and Hero Mode is truly a Challenge any Zelda Fan will like. No hearts and all the enemies doing double the damage. The music is invigorating and the items are used more frequently than pass Zelda Games. In Twilight Princess you get the spinner and only use it for one dungeon and your basically done using it for the rest of the game. In Skyward Sword, almost every dungeon requires that you use most of your items. This Game is far superior to Twilight Princess in every way. People only liked Twilight Princess because of the art style, not the game itself. Skyward Sword, Wind Waker HD, and Four Swords Adventures, are all worthy of tens for introducing new mechanics within the Zelda Series. Twilight Princess on the other hand was basically a poor version of Ocarina of Time. They took more mechanics out than added. But after playing Skyward Sword, the Sour Taste that was Twilight Princess is gone. Skyward Sword is truly the definitive Zelda and is worthy of Praise. I got a good 70 hours of the game and its well worth its asking price. Expand
  89. Apr 3, 2014
    10
    This is the reason to buy a Wii. Skyward Sword not only utilizes but it masters the motion controls of the Wii using motion plus, and accompanied by a compelling and amazing story full of twists, it manages to create a completely new Zelda game, while sticking to its roots. In my opinion this game could well be the greatest Zelda game of all time, or even the greatest game of all time.
  90. Apr 26, 2014
    8
    I really like this game but the repeated boss and silent realms stop me from being able to enjoy it all the way. I have no horror tolerance at all and the anticipation of replaying those things makes me nearly unable to go on and replay it.

    I never had problems with the control or admittedly more JRPG-like overall design that I couldn't look past. The most I can say to people looking at
    I really like this game but the repeated boss and silent realms stop me from being able to enjoy it all the way. I have no horror tolerance at all and the anticipation of replaying those things makes me nearly unable to go on and replay it.

    I never had problems with the control or admittedly more JRPG-like overall design that I couldn't look past. The most I can say to people looking at this is don't expect it to be as perfect as the marketing or fanboys would have you believe.
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  91. Apr 28, 2014
    9
    I like the plot and characters but i really don't like the graphics or controls. This game does get frustrating sometimes. The temples are also a little to easy and short.
  92. Jun 5, 2014
    10
    This is probably the best game you can get for the Wii. Legend of Zelda will always be great games, but being able to actually swing that sword with your arm is one of the most satisfying feelings you will have. I had exponential amounts of fun playing this game, and I know I'll play it again in Hero Mode.
  93. Jun 12, 2014
    10
    This game is my personal favorite from the Zelda-series. Why? The gameplay is freaking fantastic. I enjoyed the motion controls a lot, even though most of the time you just shake the remote pretty anticlimactically. And the story is amazing! Manly tears have been shed, especially in the ending. I totally recommend playing this game if you have a Wii, and if you're a die hard Zelda fan, andThis game is my personal favorite from the Zelda-series. Why? The gameplay is freaking fantastic. I enjoyed the motion controls a lot, even though most of the time you just shake the remote pretty anticlimactically. And the story is amazing! Manly tears have been shed, especially in the ending. I totally recommend playing this game if you have a Wii, and if you're a die hard Zelda fan, and don't have a Wii, go buy a Wii and play this masterpiece. Expand
  94. Jun 19, 2014
    9
    Great game. It took me two playthroughs but I warmed up to it. I found the sidequests and overworlds underwhelming, and all the backtracking that's involved gets a little annoying. Other than that it's a solid edition to the zelda franchise
  95. Jun 26, 2014
    10
    Out of the 4 zelda games I played, this one is my favorite. The game is beautiful, the puzzles were creative, there is not one dungeon in the game I hate, the combat worked nicely, the story progresses nicely and never halts like in other zelda games, and I rarely ever get stuck. Some might say the puzzles are easier and the game shoves every piece of information down your throat twice.Out of the 4 zelda games I played, this one is my favorite. The game is beautiful, the puzzles were creative, there is not one dungeon in the game I hate, the combat worked nicely, the story progresses nicely and never halts like in other zelda games, and I rarely ever get stuck. Some might say the puzzles are easier and the game shoves every piece of information down your throat twice. But let me ask you something. If you are just walking around trying to figure out what you have to do and trying every possibility, is that fun? Its not is it. Many people criticize this game for being different, but its different in a good way. It took everything that made zelda great and made it better. I give this game a 10 out of 10 and nothing, I repeat, NOTHING anybody says will change that. Unless its the new E.T. (One more thing. Let this serve as a warning, no spoilers. There is a section in the game where you go to three different places in any order to retrieve something. Don't go to the desert first. There is a bug that will stop your game from progressing.) Expand
  96. Jul 7, 2014
    10
    Like most zelda games, this is a masterpiece. The game starts slow but packs in plenty of character progression and story, then takes you on an epic quest. With fantastic motion controls and an incredible art style, this game will suck you in and not let go until it's over.
  97. Jul 11, 2014
    9
    A really great Zelda game, it's super fun with tons of extra content. Sadly there is A LOT of backtracking. However during my first time playing it I didn't notice the backtracking. The second time I really noticed it though. The relationship between Zelda and Link is fantastic, the storytelling is great and the world is colourful bright and beautiful. However, there are a few things thatA really great Zelda game, it's super fun with tons of extra content. Sadly there is A LOT of backtracking. However during my first time playing it I didn't notice the backtracking. The second time I really noticed it though. The relationship between Zelda and Link is fantastic, the storytelling is great and the world is colourful bright and beautiful. However, there are a few things that are not very well programmed such as thw trees looking like paper. If you're looking for a very story driven Zelda title, I suggest you play this game. If you're looking for something that's a bit freer in terms of where you can go, I suggest A Link Between Worlds. Expand
  98. Aug 6, 2014
    9
    This game, aside from a legacy (and slightly quirky) control scheme, is an absolute perfect game from start to finish. Building on a proven formula, Skyward Sword takes previous titles like the Wind Waker and Ocarina of Time and throws in some needed new dynamics to keep it fresh. A must have.
  99. Aug 24, 2014
    10
    Man, this game is epic! You learn the history of the Master Sword, history of Ganon (Demise) and why Link and Zelda are appearing in every Zelda game but in different times. Anyways, the story was epic, graphics were really good (I liked Twilight Princess's and Wind Waker's crossed graphics) and I didn't have any problems with the gameplay.
  100. Aug 24, 2014
    9
    Skyward Sword is a fine example of experimenting with expectations with the long-standing Zelda series and represents a wonderful experience to enjoy.

    It is important to realize that the game does use motion controls and such the control scheme should be taken into account if you desire the game or not. Score wise, the control scheme is irrelevant as long as it works. Skyward Sword
    Skyward Sword is a fine example of experimenting with expectations with the long-standing Zelda series and represents a wonderful experience to enjoy.

    It is important to realize that the game does use motion controls and such the control scheme should be taken into account if you desire the game or not. Score wise, the control scheme is irrelevant as long as it works.

    Skyward Sword works well with the wii motion plus. The combat is not mindless button pressing or waiting for openings as it has been in previous Zeldas. Just as Twilight Princess and Wind Waker offered a secondary means to engage the player in battle so does Skyward Sword by turning all enemies into mini puzzles. By doing this, each encounter and enemy is different and brings a different threat. Bokoblins that have shock sticks are more dangerous to attack without caution then those with wooden sticks. Giant Moblins with steel shields cannot be aggro'd like their wooden shield brother's by breaking their shields as the steel shields cannot be broken by the sword. Though timing is not gone thought, blocking no longer is simply holding a button. It now requires timing to use successfully and without damaging your shield. By giving shields a health bar, the player must also be mindful with blocking too. By allowing the player to fully interact with their enemy instead of pressing a with openings allows for the player to feel directly connected with the combat. Also by making combat more puzzle oriented instead of simple button pressing, the combat feels much more mindful and deliberate. Now there are flaws with this system, it is very slow compared to earlier Zeldas. The player cannot get the same flashy combos as in previous games and cannot dispatch enemies so easily as before. And for fans of having very fluid combat, this more slow-paced but mindful puzzle combat might be tedious.

    Exploration is Skyward Sword's weakest aspect as the game is very linear. While you can explore within the set paths to temples and areas, their isn't much blowing up holes and finding secrets as in previous games. However, the game world does feel more cohesive in comparison unlike the very empty worlds of Wind Waker and Twilight Princess, which had very compact areas of secrets and treasures with large swaths of nothing. Both types of world and exploration has their charms but also their flaws, so if you really enjoyed the random searches in those previous games, the secrets in Skyward Sword will be a bit on the easy side for you.

    The music is beautiful as always with some nice homages hidden in some songs and the story is fabulous with some of the best character building in the series to date. Skyward Sword is undoubtedly, in my humble opinion, one of the greatest Zeldas to date. It is a wonderful game that offers a wonderful experience.
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Awards & Rankings

1
1
#1 Most Discussed Wii Game of 2011
1
#1 Most Shared Wii Game of 2011
Metascore
93

Universal acclaim - based on 81 Critic Reviews

Critic score distribution:
  1. Positive: 78 out of 81
  2. Negative: 0 out of 81
  1. Feb 6, 2012
    100
    Overall, this is the best experience I've had playing a Zelda game since Ocarina of Time and I'd have to say they are pretty equal in my opinion. Either way, you won't be disappointed getting this game, it's a masterpiece.
  2. LEVEL (Czech Republic)
    Jan 19, 2012
    90
    New Zelda is the best game of whole series since the groundbreaking Ocarina of Time. It is a true masterpiece with uncompromising playability. [Christmas 2011]
  3. Jan 19, 2012
    95
    A magnificent homage for the 25th anniversary of one the biggest franchises in gaming, The Legend of Zelda: Skyward Sword provides a compelling gaming and artistic showcase for the indefatigable potential of the medium as a whole, and a reason to have gaming as a hobby.