Pop
Wii- Publisher: Nnooo
- Release Date: May 12, 2008
- Also On: iPhone/iPad
- Critic score
- Publication
- By date
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Although it has slim pickings, Pop's enjoyable for a little while. With that said, repeatedly pressing A gets old real quick, and after a while, the thought of being number one in the world loses its luster.
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Games Master UKNot particularly exciting, but a compulsive score-attack timewaster. [Oct 2008, p.84]
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At a lesser cost, Pop's lack of real depth would be far less of an issue, but $7 just feels too steep for something that can be simulated with a 50 cent can of bubble stuff from the local toy store.
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There's certainly enough here for a game, even if it's really simplistic and overly repetitive, but you can't be expected to pay a high amount for such a basic design.
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Pop does offer mild entertainment, but I found that it only kept me occupied for a few minutes before I grew bored. Even with up to 4 players, it’s only so long before you are ready to move on to another game or find something else to do.
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Nintendo GamerThe relaxing way to shoot things. [Aug 2008, p.74]
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n-Revolution Magazine UKA fun gimmick, but it does wear thin quickly and you won't come back for more once you've had your fill. [Issue#26, p.70]
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For 700 Wii Points, Pop is overpriced.
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Get past the "popping bubbles?" incredulity and the game does offer a decent amount of depth and no-frills gameplay, but I can't quite bring myself to see it as 700 Points' worth of fun.