- Publisher: Capcom
- Release Date: Apr 20, 2010
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Monster Hunter Tri is most definitely not a game that will appeal to everyone, but it is by far the most polished, user-friendly and approachable entry in the series
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Either way it is played, the victory over a huge monster after a forty-minute battle, and then discovering a new series of armour, etc. that can be made from its parts is the sugar that keeps the player coming back. [JPN Import]
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It manages to be that rarest of things: a Wii game that you've just got to try online. [May 2010, p.98]
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More accessible and finally sporting an online mode, but the clumsy combat still limits the hunt's appeal.
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If you can look past the archaic game mechanics and have the patience to trudge through the early missions, Monster Hunter Tri offers a lengthy and rewarding experience like nothing else on the Wii.
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So even though I had my share of frustrations playing through Monster Hunter, I can finally see what the big deal is...in Japan, at least.
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Monster Hunter Tri is certainly an archaic game full of small imperfections, but its unique ambiance and approach successfully make up for it.
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A solid framework for the future of online gameplay on the Wii and the strong multiplayer sessions are the only reason this game is getting an above-average score from us; if you’re not a fan of the series or can’t play online, deduct three or four points from our score and stay away.
Awards & Rankings
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12
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11
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#11 Most Discussed Wii Game of 2010
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9
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#9 Most Shared Wii Game of 2010
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User score distribution:
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Positive: 209 out of 257
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Mixed: 26 out of 257
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Negative: 22 out of 257
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Sep 10, 2010
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Sep 2, 2010
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HugoRApr 26, 2010