- Publisher: Capcom
- Release Date: Apr 20, 2010
Summary:
Monster Hunter Tri sets a new bar in the action/adventure genre with the introduction of new features and game play elements as the multi-million unit selling franchise makes its debut on the Wii system. Monster Hunter Tri depicts a living, breathing ecosystem where man co-exists with fantastic beasts that roam both the land and the sea. Featuring both online and offline cooperative modes, players can join online hunting parties with up to four players or play with two players on a single TV for select quests. Players also have the option to face Monster Hunter Tri's challenging quests as a single player experience accompanied by Cha-Cha, an AI hunting partner whose tracking and trapping skills prove invaluable in the hunt. New items, weapons and armor sets will also be available to assist the hunters as they embark on the most incredible Monster Hunter adventure to date. [Capcom]
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| Rating: | T |
|---|---|
| Official Site: | http://www.capcom.com/monsterhunter/#/en/ |
| Developer: | Capcom |
| Genre(s): | Role-Playing, Action RPG, Action RPG |
| ESRB Descriptors: | Blood Use of Alcohol Violence |
| Number of Online Players: | Up to 4 Players |
| Cast | Credit |
|---|---|
| Morgan Gray | Senior Producer |
| Shinya | Motion Animator |
| Hirokazu Hikita | Visual Effects |
| Alex Jones | Senior Producer |
| Tetsuya Shibata | Sound Lead Manager |
| Mitsuhiko Takano | Sound Lead Manager |
| Kazuya Takimoto | Lead Sound Engineer |
| Tadashi Sanzen | Software Design |
| Akihiro Kashimoto | Software Design |
| Yuko Komiyama | Composer |
| William Fox | Senior Producer |
| Rika Yamada | Motion Animator |
| Katsumi Toda | Character CG Artwork |
| Gaku Komura | Sound Designer |
| Wataru Hachisako | Movie Sound Designer |
| Jun Ikawa | Character CG Artwork |
| Hitoshi Igarashi | Character CG Artwork |
| Takayuki Higashi | Character CG Artwork |
| Shinya Miyamoto | Motion Animator |
| Yoshihiko Akita | Motion Animator |
| Rika Kuroiwa | Sound Designer |
| Shinya Okada | Sound Manager |
| Sean Mountain | Associate Producer |
| Hirochika Nagaki | Character CG Artwork |
| Adam Boyes | Director Of Production |
| Kraig Kujawa | Director Of Design |
| Shingo Terahata | Sound Driver Programmer |
| Shigenobu komori | Sound Driver Programmer |
| Tonishi Manami | Interface Design |
| Mariko Maegawa | Visual Effects |
| Kazutaka Sato | Visual Effects |
| Masatomo Tajima | Sound Designer |
| Yuki Yokoyama | Stage CG Artwork |
| Kohei Ozaki | Planning |
| Tadayoshi Makino | Composer |
| Takashi Moriguchi | Sound Engineer |
| Teruki Endo | Planning |
| Tsukasa Takenaka | Planning |
| Naohiro Taniguchi | Motion Animator |
| Eirou Yoshii | Stage CG Artwork |
| Jay Dee Alley | Director Of Art |
| Gary Lake | Director Of Technology |
| Darryl Shaw | Senior Producer |
| Erin Krell | Senior Planning Producer |
| Rey Jimenez | Associate Producer |
| Robby Zinchak | Associate Producer |
| Shana Bryant | Associate Producer |
| Mark Talaga | Assistant Producer |
| Takashi Kubozono | Technical Director |
| Dave Witcher | Operations Manager |
| Francis Mao | Senior Creative Services & Events Director |
| Francis Mao | Senior Creative Services & Events Director |
| Sissie Chang | Events Manager |
| Christine Converse | Creative Services Production Manager |
| Stacie Yamaki | Graphic Designer |
| Kent Kinoshita | Planning |
| Yuya Tokuda | Planning |
| Junhiro Nishiyama | Planning |
| Hirokazu Fujisaki | Planning |
| Kennsuke Imamura | Planning |
| Masanori Komine | Planning |
| Kouki Fuse | Planning |
| Hironao Fukuda | Planning |
| Satoshi Kunitomo | Character CG Artwork |
| Yukiko Endou | Character CG Artwork |
| Tomokazu Kadoue | Character CG Artwork |
| Yasuyo Kondou | Character CG Artwork |
| Keikoh Sinno | Character CG Artwork |
| Yoshihiro Ohno | Character CG Artwork |
| Sayaka Kembe | Character CG Artwork |
| Koujiro Ogiwara | Character CG Artwork |
| Tetsuji Shimazu | Character CG Artwork |
| Inuzuka Kazuhisa | Character CG Artwork |
| Haruka Kawabata | Character CG Artwork |
| Takamasa Yamada | Character CG Artwork |
| Ryo Uno | Stage CG Artwork |
| Shinsuke Nagata | Stage CG Artwork |
| Katsumi Iwasaki | Stage CG Artwork |
| Tomohiro Fujimoto | Stage CG Artwork |
| Emi Kawase | Stage CG Artwork |
| Shinichi Nishihira | Stage CG Artwork |
| Kiyomasa Okada | Stage CG Artwork |
| Hideto Nakata | Stage CG Artwork |
| Hirotada Miyatake | Stage CG Artwork |
| Nodoka Kembe | Stage CG Artwork |
| Akihiko Nasu | Motion Animator |
| Kouta Hukamachi | Motion Animator |
| Yuji Kimura | Motion Animator |
| Kenji Yamaguchi | Motion Animator |
| Tokie Nishizawa | Motion Animator |
| Masaya Ueda | Motion Animator |
| Yoko Hasegawa | Motion Animator |
| Chieko Akizuki | Visual Effects |
| Tokio Noda | Interface Design |
| Miyai Nao | Interface Design |
| Ryoma Ikeda | Software Design |
| Sachiko Inomae | Software Design |
| Hiroki Mukai | Software Design |
| Tsuyoshi Tanabe | Software Design |
| Koji Tominaga | Software Design |
| Koji Izumaru | Software Design |
| Kenta Ishihara | Software Design |
| Kazunori Fukumoto | Software Design |
| Reo Uratani | Composer |
| Satoru Okubo | Sound Designer |
| Hideki Hosoi | Sound Designer |
| Motoji Fujita | Character CG Tool Programmer |
| Akira Kazaoka | Sound Driver Programmer |
| Setsu Yamamoto | Studio Manager |
| Yukari Suwabe | Sound Management Support |
| Shinya Nakai | Motion Animator |
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