• Publisher: Konami
  • Release Date: Sep 23, 2008
User Score
6.0

Mixed or average reviews- based on 6 Ratings

User score distribution:
  1. Positive: 1 out of 6
  2. Negative: 1 out of 6
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  1. NancyYang
    Dec 15, 2008
    3
    the game is fun....but it gets borring after a while...after you soon find out you have to take care of an ANNOYING GIRL AND HER DOG....you have to feed her mouth as well as yours and you can't even keep up on moving around the island your always rushing home because she's thirsty or the water bottle is empty or she's hungry or your hungry...its just to much of athe game is fun....but it gets borring after a while...after you soon find out you have to take care of an ANNOYING GIRL AND HER DOG....you have to feed her mouth as well as yours and you can't even keep up on moving around the island your always rushing home because she's thirsty or the water bottle is empty or she's hungry or your hungry...its just to much of a hastle...thumbs up to the mini games but thumbs down to the people who created this game and rushed it out...they didn't fix the flaws on how people where going to get annoyed by having to take care of two people insted of one....it makes the game BORRING.... Expand

Awards & Rankings

90
#90 Most Discussed Wii Game of 2008
Metascore
54

Mixed or average reviews - based on 11 Critic Reviews

Critic score distribution:
  1. Positive: 1 out of 11
  2. Negative: 2 out of 11
  1. 50
    I could bash the game for having less than stellar graphics, repetitive sound or even the lack of plot, but I was just looking for a fun game that ended up feeling more like a task, than anything.
  2. 50
    All the extra content and intriguing exploration aspects are rendered null and void by the fact that you'll spend the majority of your time babysitting health bars, though. The developers at Hudson nailed the survival aspect a little too well -- now they just need to work on making it fun.
  3. Exploration is as good as ever, and the Wii Remote mini-games, from cooking to building to foraging for food, are solid. But the problem with the health gauges really detracts from the experience, and it’s getting more and more difficult to overlook that problem as we see it in game after game.