Furu Furu Park
Wii- Publisher: Majesco Games , Majesco
- Release Date: Jan 17, 2008
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A major disappointment and a badly designed collection of mini-games that feel too rushed to be much fun on the Nintendo Wii.
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We're not decrying simplicity as a general design element, but too many of the included games feel tossed together, while the few notable ones offer only seconds of unique play.
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I wanted to like this game--I just couldn't. Whether it's the fault of the changes from the Japanese to American version or the minigames themselves, something just never clicks.
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Between painful gameplay that runs the full gamut from "marginally responsive" to non-functional, incredibly shallow options for play, and a fundamentally flawed concept that should have been left in shreds on a meeting room floor somewhere, Furu Furu Park manages to disappoint on every level.
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The original Nintendo DS game was a terrible collection of mini-games, and the Wii version continues that tradition.
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What you are left with is a collection of average and uninteresting mini-games that try to grab your interest by quickening the pace.
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Straight up, this game just isn’t fun. While it is fun to laugh at while others are playing it, it only serves as a humiliation tool for others to mock you for playing. Just steer clear, you’ll be a much happier person if you do.
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If you happen to run across Furu Furu Park for a ridiculously low price it may be worth it but mostly it isn’t.
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If you're a parent buying this for your kids so that you can save yourself thirty dollars, we can't really blame you. But if you're out of middle-school and decide that this is worth your money you have no one to blame but yourself.
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All the games are too short, or just plain not fun, leaving players with no compelling reason to picnic in this park.