Call of Duty 3
Wii- Publisher: Activision
- Release Date: Nov 14, 2006
- Also On: PlayStation 2, PlayStation 3, Xbox 360
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Call of Duty 3 is a great showcase for the Wii’s unique control scheme. While the Wii controls work with other games, of the games we’ve played so far, Call of Duty 3 is the one that most benefits from the motion sensing controls.
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Official Nintendo Magazine UKStill the best WWII shooter around and the Wii Remote and Nunchuk serve to enhance the experience. With a multiplayer mode it would have been pure gold. [Christmas 2006, p.78]
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A pretty good game, even if the time and place are a bit overdrawn.
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The Wii controller makes this a laborious, intense experience. The game mechanics and general feel of the game are not overly different from what gamers are used to, but that this is brought to such vivid life on a console is a tribute to the diligence of the developers.
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Call of Duty 3 on the Wii is one of the best examples of the system’s ability to make up for substandard visuals with really engaging control. The Wiimote is a fluid and, mostly, precise method of directing all of the carnage, and there’s no denying the fact that pointing and shooting is infinitely more fun than weaving around with two analog sticks.
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The controls are not perfect, but they do prove that a nearly pixel-perfect “mouse-and-keyboard” configuration can work on the Wii.
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Call of Duty 3 is, even without multiplayer, undoubtedly a better game than "Red Steel" mostly thanks to its greatly superior controls, more varied gameplay, better AI and constantly more intense action from start to finish. The lack of multiplayer stops it from getting a 9, but consider its score to be the highest kind of 8 there is.
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Nintendo GamerIt controls really well and it handles heavy gunfire better than "Red Steel." Shame that it's just the same old Call of Duty experience all over again. [January 2007, p.48]
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One of the Wii's better launch games and the control system is unmatched at this stage.
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The Wii version of Call of Duty 3 probably isn’t the best choice for die-hard shooter fans, yet it’s still a solid game. Realistically, you’re trading online multiplayer and cutting edge visuals for a fun, hands-on method of picking off enemies with the Wii controller.
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Call of Duty 3 on the Wii obviously had to take the route of gameplay over graphics and it succeeded with first-person-shooter controls unlike any other console game. However, the exclusion of multiplayer was a major blow and will hurt someone’s decision on the fence about whether to buy this game.
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If you’re expecting anything more than a solid single player adventure and GCN/Xbox graphics, you may be disappointed. Still, Call of Duty 3’s control is definitely something to experience, and seems to be second only to "Metroid."
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The Wii-mote setup does take some time to adjust to and feels great in terms of aiming and movement, but loses points for some unavoidable fumbling which can occur at the most inopportune times.
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The best thing I can say about Call of Duty 3 on the Wii is that after playing I actually felt like I had been through a war, both emotionally and physically.
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Take one part classic Call of Duty scripted FPS action, add in two parts improved level design, another one part updated graphics, and just about four parts upgraded multiplayer and you’ve got the ultimate Call of Duty stew.
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It's easily the best of the three shooters on the Wii right now in every respect, and leaves the patchy Red Steel in the dust.
Awards & Rankings
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15
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7
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#7 Most Discussed Wii Game of 2006
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6
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#6 Most Shared Wii Game of 2006
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User score distribution:
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Positive: 37 out of 79
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Mixed: 21 out of 79
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Negative: 21 out of 79
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Dec 19, 2018
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May 17, 2017
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Feb 26, 2016