User Score
9.1

Universal acclaim- based on 1801 Ratings

User score distribution:
Buy Now
Buy on

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Jan 8, 2016
    5
    It's a love-hate relationship for me, since it really does a lot of things great. But in the end it's not my type of game. There are too many awkward design decisions and in-game logic inconsequencies. Few examples regarding the MMORPG styled quest system:

    Search quests: Quests where you have to look for a certain item on the map and then collect them. But nowhere in the game does it
    It's a love-hate relationship for me, since it really does a lot of things great. But in the end it's not my type of game. There are too many awkward design decisions and in-game logic inconsequencies. Few examples regarding the MMORPG styled quest system:

    Search quests: Quests where you have to look for a certain item on the map and then collect them. But nowhere in the game does it state where to look for said items. Neither through a quest marker nor by describing the location. It's a guessing game. And even if you manage to find one exemplar it's not going to help you much since a lot of these items are just random drops and have no valid fixed location.

    Hunting quests: More often than not it gives you monsters to hunt that are either under- or overleveled by 5-10 levels. Why in the name of god should I want such quests? Either it's no challenge at all or I'll have to get the quest dusty after I'm reasonably close to the specific level. Also these hunting quests are very infrequent. It'll give you monsters from various locations randomly, so prepare yourself for an anti-immersive "Fast travel => Kill monsters => Fast travel to a different region => Kill monsters".

    Avaible quests don't update: Now this is something really disturbing in combination with the 2 above points. The only way to get new side quests is by doing the avaible ones. So if you're not interested in most of these fetch quests because they're not interesting, you're over- or underleveled or because you don't want to keep looking/grinding for a certain item - you're stuck. Stuck with the other type of quests, like the campaign or harmony ones.

    X is one of those games where its strongest feature should be player freedom. Sadly I don't really feel free when the game pretty much forces me to ignore side quests. Also it's not immersive when the side quests are scattered that much concerning regions and level.

    What I also dislike:

    The player skill level = I dunno if it's just me but I don't feel like there's any skill needed in the realtime fighting. I mean, I'm not saying it's easy. There goes a lot of thought into which skills, talents, classes & team members to choose. There are a lot of different stats for the equipment and you'll have to work out a strategy so every member harmonizes together to fight effectively. Still once in a fight, there's not much you do except working off your rotation, ocassionally doing one of those B quicktime events or target a specific body part of your opponent. I dunno but it's not feeling very dynamic to me.

    Also it's one of those games where you easily can spend more time by spending skill/talent points & buying equipment (for each of your team members), installing different probes, watching cutscenes, reading dialogue, waiting at loading screens, etc. etc. than "playing the game". (Fighting, exploring i.e.) I wouldn't really mind this if the flow of the game would be better. Like getting a lot of missions for a specific region, then going onto a journey and exploring everything, doing all your quests and so on. But as I've already said, everything in this game is really scattered.

    In the end it plays like a MMORPG. But a really weird one, full of awkward design decisions. Often lacking a proper flow of the game, a coherent logic and non-scattered distribution for quests and activities.

    If not for this strange faults I would totally say this is the best Wii U title this year. But it's hard to have fun with something that bothers you that often. :/
    Expand
  2. Dec 19, 2015
    10
    Es un gran videojuego, con una profundidad increíble. Te lleva a un mundo diferente. Es el juego perfecto para el verdadero videojugador. No es un juego casual como muchos IGNorantes lo afirman. Este juego te hará pasar muchísimas horas de entretenimiento. Te adentrarás en la historia y te identificarás con los personajes. Es sorprendente el trabajo que ha hecho la gente de Monolith Soft.Es un gran videojuego, con una profundidad increíble. Te lleva a un mundo diferente. Es el juego perfecto para el verdadero videojugador. No es un juego casual como muchos IGNorantes lo afirman. Este juego te hará pasar muchísimas horas de entretenimiento. Te adentrarás en la historia y te identificarás con los personajes. Es sorprendente el trabajo que ha hecho la gente de Monolith Soft. Y es un gran privilegio tener este juego en tu lista, te sentirás orgulloso de ello. Expand
  3. Jan 2, 2016
    6
    Xenoblade is ultimately ruined by mob auto targetting. You don't need to pay any attention to the enemy, only your relative position to it because almost everything mob uses auto-connects. There is no real incentive to breaking the parts either, as, aside from getting more loot, it doesn't change the monster's danger level in the slightest.

    Combat in this game is so bad and repetitive,
    Xenoblade is ultimately ruined by mob auto targetting. You don't need to pay any attention to the enemy, only your relative position to it because almost everything mob uses auto-connects. There is no real incentive to breaking the parts either, as, aside from getting more loot, it doesn't change the monster's danger level in the slightest.

    Combat in this game is so bad and repetitive, that any world building attempts and world scale will not redeem the game, sadly.
    Expand
  4. Jan 13, 2016
    3
    Xenoblade is the worst. WoW style combat that is somehow less fluid, a camera control that makes you feel drunk, and 96% of the first two chapters is boring cutscenes followed by this horrible combat. Just standing here watching my guy attack. Where FFXIV was cool to where you were constantly involved due to fast cool downs and avoiding enemy attacks so you can stay in the fight. ThisXenoblade is the worst. WoW style combat that is somehow less fluid, a camera control that makes you feel drunk, and 96% of the first two chapters is boring cutscenes followed by this horrible combat. Just standing here watching my guy attack. Where FFXIV was cool to where you were constantly involved due to fast cool downs and avoiding enemy attacks so you can stay in the fight. This one goes total WoW where you get hit just because you're fighting doesn't matter what you are doing. Only positive. The game looks nice for a WiiU game. Negatives EVERYTHING ELSE! Expand
  5. May 14, 2016
    2
    In Xenoblade Chronicles X, you play as the most bland character ever with the most bland and boring main characters I have ever seen in a game.
    The characters match the **** battle system where you can't dodge attacks you just have to tank them or have your tank character do it but, then you have no control over them so you know you just hope they use the skills which gives them the
    In Xenoblade Chronicles X, you play as the most bland character ever with the most bland and boring main characters I have ever seen in a game.
    The characters match the **** battle system where you can't dodge attacks you just have to tank them or have your tank character do it but, then you have no control over them so you know you just hope they use the skills which gives them the aggro, but once they do they have no way to heal so they just die anyway. There is a way around this and it involves you grinding through the boring, unintuitive combat system where you spend most of the battle waiting for your cooldowns and for your abilities to charge up so they actually do damage.
    The quests are also the worse thing ever, if they are the new explorers of this planet shouldn't they be taking notes of where the creatures are and the items they are finding, but no they just write down their name down and the area of the GIANT landmass cause why would we need to find that enemy. The worst quests are the ones you have to pick up items, which in this game is completely randomly as it's just magical floating crystals, which you just have to run through and you can pick up the engine of a random mech but who the hell knows cause you have no idea where the item crystals which contains the item you need.
    Let us compare this game to another RPG I have recently been playing Dragon Age: Inquisition, in DA: Inquisition the combat feels smooth and not a pile of wank, also you have the ability to heal in battle without the need for the grinding of several classes which will take you approximately 20 years in Xenoblade. Also in DA: Inquisition the codex is actually helpful as it tells you what enemies are weak to, where you can find items, is generally a lot more helpful also the text isn't for **** ants.

    Though the music is good, and the scenery is good if you know I could explore without being attacked by 300 enemies per step all of who are level 60 (the max level)

    I look forward to trading this game in and getting a good one in return.
    Expand
  6. Dec 22, 2015
    10
    Xenoblade Chronicles X is an awesome game in every way: huge map, fast loading times, better weapons / armor design done, ability to use robots style "Gundam". The battle system is dynamic and captivating. Graphically the game has its limitations, but it is clearly a new generation of game.
    It will be difficult to get an RPG gather as many elements in the game as Xenoblade Chronicles X.
    Xenoblade Chronicles X is an awesome game in every way: huge map, fast loading times, better weapons / armor design done, ability to use robots style "Gundam". The battle system is dynamic and captivating. Graphically the game has its limitations, but it is clearly a new generation of game.
    It will be difficult to get an RPG gather as many elements in the game as Xenoblade Chronicles X. pergunda remains: how great will be the next RPG from Monolith Soft.
    Expand
  7. Dec 17, 2015
    10
    Es increíble el como no te aburres en este juego, al principio es un poco confuso pero poco a poco te vas haciendo la idea de como se juega, claro si tienes dudas hay esta el manual de usuario en el menú del propio juego. Pero si eres de la vieja escuela como yo te fascinara el no saber nada y que no te digan como jugar; porque a mi me encanta descubrir e impresionarme de como por tuEs increíble el como no te aburres en este juego, al principio es un poco confuso pero poco a poco te vas haciendo la idea de como se juega, claro si tienes dudas hay esta el manual de usuario en el menú del propio juego. Pero si eres de la vieja escuela como yo te fascinara el no saber nada y que no te digan como jugar; porque a mi me encanta descubrir e impresionarme de como por tu propia cuenta averiguas como se juega xD.

    No duden compren este magnifica entrega de Monolith Software y no hagan caso de la opinión de los demás, es mejor comprobarlo por ustedes mismos, no se decepcionaran del juego para nada. Si tiene sus peros, pero la verdad son minimizados por las cosas buenas que tiene el juego y la gran experiencia que proporciona al jugador.

    Me atrevo a decir, y en mi opinión muy personal, que es el mejor juego de WiiU que hemos visto a la fecha.

    P. D.
    Siempre espero, a diario, con muchas ansias el salir del trabajo y que mi esposa se quiera dormir xD para poder jugarlo por horas durante la madrugada. Y créanme cuando les digo que vale la espera y cada centavo que gaste en el juego.
    Saludos.
    Expand
  8. Jan 3, 2016
    7
    Es un juego muy amplio, con muchísima exploración y un divertido combate. Sin embargo:
    La historia está completamente fragmentada y mal ligada
    El trabajo en equipo pierde muchísima importancia respecto al anterior El contenido final se basa únicamente en pasar cientos de horas reuniendo materiales para luego matar de un solo golpe a los bosses finales (calcula el triple de tiempo si
    Es un juego muy amplio, con muchísima exploración y un divertido combate. Sin embargo:
    La historia está completamente fragmentada y mal ligada
    El trabajo en equipo pierde muchísima importancia respecto al anterior
    El contenido final se basa únicamente en pasar cientos de horas reuniendo materiales para luego matar de un solo golpe a los bosses finales (calcula el triple de tiempo si quieresu na pelea justa)
    Equipamiento que requiere derrotar a enemigos del 97 puede ser fácilmente obtenido matando enemigos del 30 y comprando los materiales después.
    Como he dicho antes, es posible crear builds que te permitan ser básicamente invencible y/o matar a los enemigos deu n solo golpe sin tener siquiera que pelear.

    En resúmen:
    -Si quieres un juego estilo MMO (pero sin multiplayer ni online) con muchísimo contenido, un mundo enorme y cientos de cosas que hacer este es tu juego.
    -Si te encantó el primer xenoblade y quieres otra experiencia parecida, no es esta.
    -Si quieres un juego con una profunda y bien narrada historia, no es tu juego.
    -Si quieres un juego con un sistema de combate lleno de posibilidades, del estilo lobo solitario (dejando de lado el trabajo en equipo) es tu juego.
    -Si te encanta el trabajo en equipo y estás buscando un RPG en el que controlar un grupo de personajes, no es este.
    Expand
  9. Nov 29, 2016
    10
    The most vertical and varied open world ever. Unique assets used every few feet, it's just stunning. Truly stunning, especially when considering how weak the hardware is. And there are no loading times at all.

    It'st he least generic open world that was ever done, literally 100% handcrafted. You never get stuck anywhere like in most other open world games these days, never have to reload
    The most vertical and varied open world ever. Unique assets used every few feet, it's just stunning. Truly stunning, especially when considering how weak the hardware is. And there are no loading times at all.

    It'st he least generic open world that was ever done, literally 100% handcrafted. You never get stuck anywhere like in most other open world games these days, never have to reload your save or something.

    The combat is great as well, don't listen to the "MMORPG boohoo" nonsense. It's way better than Xenoblade's combat and extremely fast-paced and deep.
    Expand
  10. Dec 6, 2015
    10
    The game froze all the time. It was fixed by installing on a usb-stick. Now it only freezes by random and is a bit playable at least. The game is fantastic.
  11. Dec 11, 2015
    7
    Please note that if you're a fan of both exploration games and RPG, this score is increased to 9 out of 10. If you fall only in one of these categories, the score is increased to 8 out of 10.

    While the characters, universe, and world are built in a manner that keeps us immersed and describe a plausible manner that humanity may live in such difficult times (which Earth being destroyed),
    Please note that if you're a fan of both exploration games and RPG, this score is increased to 9 out of 10. If you fall only in one of these categories, the score is increased to 8 out of 10.

    While the characters, universe, and world are built in a manner that keeps us immersed and describe a plausible manner that humanity may live in such difficult times (which Earth being destroyed), and the story being great with some interesting twists,

    It should be noted that this game falls in several UX aspects. The game throws way too much information to the player, giving only the digital game guide as the only readable way to get the information on the different mechanics.
    It's also difficult to understand why on a console that's perfectly capable of that, the game doesn't use the GamePad to give a way for the player to note information about zones, item availables, monsters. It's especially sad, knowing the number of gathering quests you will have to do.

    All taken, it's giving us a RPG that is taking risks by not getting to far of the current humanity, and giving us the information on the world in a really slow pace.
    On the other side, there are too much UX mistakes, and some player may find themselve too lost to enjoy anything in this game. But for people who like exploring, great views, and RPG ? It's exceptional.
    Expand
  12. Dec 5, 2015
    5
    This is my initial review after the first couple hours of gameplay only.

    Everything in this game is tedious, and the user interface is bad. It takes three clicks to loot a container. Every time you want to exit a dialogue, you have to confirm. So that's two clicks just leave a dull conversation with an NPC. Leveling up your skills requires to you click three times just to get to the
    This is my initial review after the first couple hours of gameplay only.

    Everything in this game is tedious, and the user interface is bad. It takes three clicks to loot a container. Every time you want to exit a dialogue, you have to confirm. So that's two clicks just leave a dull conversation with an NPC. Leveling up your skills requires to you click three times just to get to the correct menu, at which point you have click a lot more.

    Combat (what little I've seen so far) is not very satisfying. Combat appears to be deep, with many options and combos, just not very rewarding for skilled play. Again it takes more clicks than necessary, and it feels very much like an old-fashioned 2D JRPG, not like a modern MMORPG or Skyrim or Fallout.

    Graphics are good for the WiiU. That's it. Cut scenes are rendered beautifully, but I don't play games for the cut scenes.

    So far the gameplay consists of running from one point on the map to the next, listening to a dialogue, selecting "agree" or "disagree," and then running to the next point. You get to kill a few critters in between.

    At this point I immediately exit out of most dialogues; I just don't care what the NPCs have to say.

    Again, this is only the first 2-3 hours of gameplay, but so far I haven't seen much that I like. I keep playing in the hope that I will like the more open world once I get past this interminable intro/tutorial stage.

    But even if I like the open world, it doesn't change the fact that menus are bad, and that combat is tedious instead of exciting.

    If you like JRPGs with lots of cut scenes and inane dialogue and 14 year old NPC girls in your party, you will probably like this. If you like western RPGs and were hoping for a game that included western RPG elements, I suspect you will be disappointed.

    Right now I'd rather be playing something else, but I'll keep at it and hopefully it gets better. The world is beautiful and all that, but the gameplay just isn't there for me.
    Expand
  13. Dec 9, 2015
    0
    Things I hated about this game:
    - Not having to use Elma and Lin all the damn time (But holy **** this
    is probably one of the biggest reasons why this game pisses me off. Your stuck having to use the same characters and their classes and almost no other character, fights become super repetitive and boring, and you can't even branch off to other characters because quests mandate their
    Things I hated about this game:
    - Not having to use Elma and Lin all the damn time (But holy **** this
    is probably one of the biggest reasons why this game pisses me off. Your
    stuck having to use the same characters and their classes and almost no
    other character, fights become super repetitive and boring, and you
    can't even branch off to other characters because quests mandate their
    use. And by time you finish the main quest, the rest of the characters
    are under-leveled beyond belief. The only huge change up character is your own, but what if you don't want to play a different class and wanted someone else be a certain class? Sucks deal with it.)
    - EXP for members not on your team (Pull a Final Fantasy 13 or Pokemon, keep underplayed characters equally leveled via exp share. If the game is so hell bent on having you keep Elma and in as your main team. At least allow my other characters to be properly leveled for when I do actually get to use one of them.)
    - Skippable dialogue without skipping the entire spoken scene
    - Reserve Members / Swap Interface (There's a stinking slot for it and it's only used when forcibly adding characters to your party during quests, how about actually letting me not be forced to find my party members scattered around the city, or to save a friend's characters I'm paying for a set amount of time in the slot?)
    - Remove/Reduce Affinity requirements. (Or just remove Affinity in general, or better yet make it more like Persona's Social Link and actually have you talk and bond with your characters without any requirements to do so beforehand.)
    - No way to edit Sound/Music via Settings (Obnoxiously loud song being played during a cutscene? How about trying to actually hear a song during a fight but your character's screams are too loud to hear the actual song.)
    - Skells come in too late when you need better transportation early on (By time you have a Skell, about 3/4's of every region you've been at has been discovered. The time wasted traveling the world is huge, about hours worth of time. There can still be a skell's vehicle form available, just keep it in vehicle form only until chapter 6 when you get an actual Skell that does battle.)
    - Ditch the License Quests for the Skell in general ("IT'S NOT THAT SIMPLE." Yeah, why can't it be for game purposes? You make me go through stupid quests that have nothing do with owning a Skell. None of them are fun, meaningful, or have a point, they're just another chore to do. Or at least just offer, you know, an actual exam that teaches you how to use a Skell and save me the 2 hours of pointless questing.)
    - Survey Rates aren't tied to your Division (Actually give them a reason to exist. Do I want to explore unexplored areas and plant drones instead of fighting Tyrants? Give me the damm option, don't force me to do everything, I completely understand now why there was only offered 1 save file in other regions, when it's a requirement to have your survey rate up at least let me focus on a set of tasks I want to do and not force me to do everything..)
    - Rewards for quests suck (Seriously, there is practically no rewards or exp at all for most quests, why should I bother doing any of them?)
    - No profit for selling items (Almost all the monster drops sell for little then 100 credits, take note that most similar weapons/armor in the store sell for 100 times that. It's not even worth the time to clean out your inventory with all the weapons and armor you picked up.)
    - No option to speed up fights (A lot of RPG games offer this feature, it's no Auto attack button, but I feel like half the time I'm waiting for my skills to charge up so I can do any damage whatsoever. Allow me to press a button to increase the speed of the fight by twice, but able to toggle it on and off in battle.)
    - Co-Op Play (The game could at least allowed you to play the game with one other person. The loose online capabilities in this game don't make the game anymore fun, I'd love to actually interact and have fun playing this game with friends instead. This game is practically a MMO in everyway anyways.)
    - No way to Buy Probes (There such an important part of the game in order to complete tasks, get the most important resource in the game, and a lot of quests revolve around needs certain ones. To get them now is to hope to get them through RNG, their needs to be a better way to attain these, even offering only lvl 1 probes helps.)
    - Monsters being too overpowered and killing you in what is supposed to be very weak areas. ( Okay, I hear the same thing just go in a different part of the day. Cool. But by time you travel to a nearby location to change time and fast travel back/walk there it's the same time of day when the monster is there or there is another strong monster to take it's place. It's cool to have strong monsters mixed in the bunch, but when almost all of them are hostile and you need to get to a specific location for a
    Expand
  14. Dec 10, 2015
    0
    A hollow JRPG with an identity crisis. Not quite a single player story spectacular like the first and not quite the MMO it tries so desperately to be.

    Chronicles 1 is driven by the main cast's desire for revenge. X is driven by accepting "Story Missions" from a computer terminal whenever you get bored so long as you meet the requirements. Each story segment lasts about an hour up to
    A hollow JRPG with an identity crisis. Not quite a single player story spectacular like the first and not quite the MMO it tries so desperately to be.

    Chronicles 1 is driven by the main cast's desire for revenge. X is driven by accepting "Story Missions" from a computer terminal whenever you get bored so long as you meet the requirements. Each story segment lasts about an hour up to the end of Chapter 9 (Of 12) where the difficulty suddenly spikes prolonging the game's climax through a series of battles for battles sake.

    The online doesn't put you in direct competition with any other players nor does it allow you to experience the world of Xenoblade with them. You can recruit higher level players through the online portal to join your team and have them kill whatever it is you need to kill to progress or alternatively have them farm monsters for you to raise your own level which essentially breaks the game.

    Your party is made up of your customisable character avatar which can be voiced by about 10 different people, top quality VAs, but the dialogue is limited to battle only and your character spectates the story and is mute throughout.

    You are forced to use the same characters on repeat for all story missions. In between each story mission there is usually an affinity mission which simply serves as a sort of hurdle prior to the next chapter beginning. The affinity quests give you no insight into anything that's going on and simply serve as filler.

    Normal side questing is as vague as "Gather 10 of [Item] from [Continent]". The game does not give you any map markers and nor does it tell you that each continent is divided up into regions, the likelihood of finding the item in each region or what time of day the item has a greater chance of spawning. The only way to complete these quests, IMO, is to buy the guide.

    The shop interface and anything relating to your equipment/buying selling of anything is all pooled together and is not automatically filtered by your characters class. For each of the 4 active party members you have to manually filter the contents of each shop for each bit of equipment to save you trawling through about 300 items, 250 of which you can't get/equip.

    The Wii U struggles and consistently reads from the disk which is very loud. The enemies and textures noticeably pop in, sometimes resulting in your party's death because a higher level mob will suddenly appear and aggro you.

    The flying mechs are a nice addition but this isn't available until chapter 9 at which point you've seen/done just about everything you need to. The introduction of the flying mech does not tie in with any story progression nor does it really open up any additional areas worth seeing.

    I could go on but realistically if you were to compare this to the first it just falls short on every front. I was really looking forward to it, and maybe that's why I've had such a disappointing experience in that my expectation was too high, but, I see this reviews in green below and think that they must be playing a completely different game.
    Expand
  15. Dec 9, 2015
    3
    i was looking so forward to this game when i say the videos for it but it's full of too many flaws the gorgeous graphics and open world don't make up for all it's other terrible designs.

    MUSIC: absolutely terrible hip hop does not belong in an RPG the song that plays in the city is ear shattering awful. and the worst part is there is no way to mute the music in this they couldn't be
    i was looking so forward to this game when i say the videos for it but it's full of too many flaws the gorgeous graphics and open world don't make up for all it's other terrible designs.

    MUSIC: absolutely terrible hip hop does not belong in an RPG the song that plays in the city is ear shattering awful. and the worst part is there is no way to mute the music in this they couldn't be bothered to include music and sound sliders so you have loud terrible music playing while your trying to hear the characters talk there is no way to make it so speech is louder than everything else you will be needing sub titles on the whole game.

    COMBAT: combat is a pain in the *** 1st there is NO lock on you can lock onto the monster but the cam will not follow it around meaning you have to constantly keep adjusting the cam while moving. You might think this isn't a big deal but it is when the prompt to heal (push B within the circle) comes up. You have literally one second to respond to this. Oh big deal i can do that you say? Yes but your either too busy fiddling with the cam or doing an action by the time it appears you will miss successfully doing it A LOT so expect to see that red FAIL text very often. What else is bad about combat is the AI is as dumb as a rock most of the time you just stand behind it and spam special skills and it's finished most of the time it won't even pay any mind to you or attack! The only time mobs start becoming dangerous is when your fighting a lot of them at once and that's very rarely.

    THE OPEN WORLD: oh ahh big fancy gfx and the world looks gorgeous yes this is true and probably why all the other reviews give it high scores or are just wiiu fanboys. The world is big YES but it's also empty I mean there are a lot of mobs out there and I'll get to that in a minute but the world itself...is empty. You will get tired of seeing the same rock formations or mountain ranges which all use the same textures but that's not the worst part. On the map it will say an area is safe and will have low level mobs...well guess what it's lying! There are literally dozens of super high level monsters in these areas that will 1 shot kill you on sight. So just when you thought you have found a nice safe spot to grind BOOM put of nowhere a lvl 90 monster will swoop in and 1 shot you. This will happen A LOT no area is safe you will spend most of the game running for your life!

    INTERFACE: I swear whoever designed this must have been taking drugs it is absolutely terrible you will spend hours flicking backwards and forwards from category inside category again and again while forced to listen to that terrible music. The devs actually thought it was a good idea to put categories inside more categories will guess what they are wrong! Is it better in the shop menus? Oh no it's worse you can only sell one item at a time the same goes with buying what brain dead moron thought of this we are not living in the 80's anymore rpg have involved! but not in this game!

    EQUIPMENT: I just found a cool weapon in the field and it does way more dmg that my current one I am the right level to use it too awesome...than why can't I equip it? OH it turns out you can't equip everything in this you have to equip OLD weapons and lvl them up so you can use the more powerful ones later! That means swapping out weapons back and forth again and again so you can use the weapons from that company. Yes there are several companies in this and you can't use their weapons unless you raise their skills in using their weapons so forget about equipping that awesome sword you just found you have to go put your sh**ty sword that does sh***y dmg back in and lvl that up instead or go do mindless quests with crappy weapons to lvl the skills THAN you can equip your NEW sword!

    NO HELP: Usually in modern rpg they walk you through the features it has but no not this game your just thrown right into the fold and have to guess (or read the manual) on how to do nearly everything. Do you want to read manuals? NO of course you don't they died out in the 90's!!

    SHUT UP FFS!: Did i mention there are no music sliders? Well there are NO battle voice sliders either so you will constantly hear your companions talk constantly the WHOLE battle about how to attack, what skills they are using or other mindless chatter!

    after i write this i will be selling the game back on ebay and I am now done with the xenoblade franchise.
    Expand
  16. Jan 6, 2016
    3
    Honestly, when i first saw the trailer for this game i was excited. When i played it though and got into the chapters of the story, i wanted to break it. Don't get me wrong, i LOVE the open world environment and sci-fi aspect of it. Problem i have is the gameplay mechanics, mission prerequisites, and skells.

    First: The Gameplay: The gameplay mechanics suck. Auto attacking is when the
    Honestly, when i first saw the trailer for this game i was excited. When i played it though and got into the chapters of the story, i wanted to break it. Don't get me wrong, i LOVE the open world environment and sci-fi aspect of it. Problem i have is the gameplay mechanics, mission prerequisites, and skells.

    First: The Gameplay:

    The gameplay mechanics suck. Auto attacking is when the character automatically attacks the enemy. At first i didn't think much of it, but now i can honestly say i don't like it. For me and others like me, we aren't the type of gamers that rely on computers to attack for us. A.I.'s don't improvise well because you can't program a fear of death in them. The only person you can rely on is yourself in game fighting. The same goes for even other genres. The reason developers have you mashing buttons to do attacks is because they want you to feel like you're inside the virtual world doing these things. And half the time when i'm in battle, i can't even look at the screen. I have to look at my health gauge to make sure i don't die, because i can't even tell when i'm being attack or not. Even when i' running around an enemy or boss.

    Second: The Missions

    The missions are a pain in my ass. Why do we have to do certain things in order to get farther in the story? Most of the time those affinity missions don't have ANYTHING to do with the story. Sure i get that they want us to explore and discover more but that doesn't make it right to interfere with the plot. Exploration and open world is one thing, but when you make it so complex and take away the flow of the game that's a different story.

    Lastly: The Skells

    Are you **** kidding me? I understand the whole wait till a certain point in the game to get the skell, but you mean to tell me that i can't fly the damn robot until chapter 9? THEN WHAT'S THE POINT OF HAVING IT?! Like, there are so many high places that i would want to reach in order to expand the map on the pad, but i can't do that because the stupid robot can't even fly. I mean i'm nowhere near to getting a skell anytime soon. Here the developers go passing off this game where you can do all this amazing stuff with the robot, but when you get the robot you can't even do the one thing that all robots in mecha animes can do. FLY IT!!!

    And when i do get to the chapter that i get the robot, i have to do 8 stupid exams to get the license. 8 exams that DO NOT PERTAIN TO THE SKELL IN ANYWAY POSSIBLE!!!

    In short, this game's only thing that makes it unique and good is it's open world and sci-fi aspect. Everything else about it sucks, and i'm disappointed! It went down the same road Sonic 06 did....-_-
    Expand
  17. Dec 8, 2015
    1
    I want to like it, but the music is so abysmally terrible I can't stand to endure it for long. And it's too loud. No audio options either so all dialogue and ambient sound is ruined. I'm deliberately low balling this score in the hope that monolith might just get curious and actually do something about it. I doubt there is time however, and I'm sure they're just singing "I can't hearI want to like it, but the music is so abysmally terrible I can't stand to endure it for long. And it's too loud. No audio options either so all dialogue and ambient sound is ruined. I'm deliberately low balling this score in the hope that monolith might just get curious and actually do something about it. I doubt there is time however, and I'm sure they're just singing "I can't hear you, I can't see you" all day to themselves anyway.
    I know some people will argue that they like the soundtrack, but that's not the point. These long playing games need the option to turn it off.
    Expand
  18. Aug 5, 2017
    0
    Dude, this game is bad as hell. Controls are horrible, cutscenes aren't even good and the voice acting is just awful. Can't believe I spent 20.000 pesos in this ****
  19. Dec 13, 2015
    1
    Great ideas, lots of them, but extremely bad execution....

    This game does so much wrong while having the best ideas at heart that it really makes me sad and pissed of at the same time. The Setting Humans stranded on a planet, facing wildlife and xenos and trying to survive. That is a great setting. But why do we only exploit the planet for resources and scout it? Why not build new
    Great ideas, lots of them, but extremely bad execution....

    This game does so much wrong while having the best ideas at heart that it really makes me sad and pissed of at the same time.

    The Setting
    Humans stranded on a planet, facing wildlife and xenos and trying to survive. That is a great setting. But why do we only exploit the planet for resources and scout it? Why not build new Settlements so that the player does not have to spend all his time in the same city? Build Settlements, expand them by scouting out the areas around it. Soo many possibilities....

    The Player
    Granted I am only at Chapter 9 at the moment but so far the actual character you play made NO DIFFERENCE to the story. It would have gone that way even if your character never existed. And we getting monologues from Elma that she has in her head?! Why do we have a muted idiotic puppet that does nothing? I would rather play Elma who actually does make a difference in the story. Yeah I know some people like making their own characters. But it is not worth it if the character ends up being mute and does NOTHING!

    Party Lineup
    Horrible!! You almost always have to take Lin and Elma. Why even give you other characters? Even on side missions they are very often mandatory! So while this happens the game throws 10 or 15 other characters at you that you could take with you but never get the chance to. Se even if they had a great story and wear great characters, which most of them are not, they remain a mistery because you can never do anything with them! Also whats the point in making you run around and recruit people once you convinced them to work together?! Why not have them in the reserves list all the time?! Do less other playable characters and make them more recognizable more special.

    The Sound.
    Horrible, just horrible. This would be enough to say about it, but here is why: Loud music with lyrics plays while people are talking. The soundtracks themselves are repetitive and horrible! You almost don'T want to engage in combat because you are afraid that you ears might start to puke. And why give an alien species a voice that hurts your ears?
    Expand
  20. Dec 8, 2015
    4
    After many hours of playing Xenoblade Chronicles X I can't help but feel a bit let down, it's a great RPG that is marred by many issues.

    The game is huge with a ton of stuff to do although some may find it repetitive. The monsters are interesting and it looks great. Their is a real RPG element to the game and not the dumbed down excuses for RPG coming from AAAs of late which I find
    After many hours of playing Xenoblade Chronicles X I can't help but feel a bit let down, it's a great RPG that is marred by many issues.

    The game is huge with a ton of stuff to do although some may find it repetitive. The monsters are interesting and it looks great. Their is a real RPG element to the game and not the dumbed down excuses for RPG coming from AAAs of late which I find refreshing. The story is interesting if a little formulaic.

    While he game has great graphics NPC pop-in is very bad at times, sometimes popping when they are right in front of you. A little more explanation on some elements would of been nice, if your new to Xenoblade word some of it may have you reaching for a guide on the net.

    Two major issues are marring my game time however: music and overall translation.

    I HATE the combat music to a point I take my earphones off or mute the game, which is the only way to do it as their is not way to turn off the music which just seems bizarre. What person had the idea to put load annoying lyrics over combat dialogue, but give no means to turn it off.

    The translation port is terrible. At first I though it was just one outfit and a few terms had been changed so I did not think much of it, buy no. Many words and meaning have been changed and now some no longer make sense. Forced memes inserted into dialogue in an effort to look clever when it just looks dumb. Many outfits have been changed for no reason that I can see other than some offendotron on the translation team that seems to have gone through all the dialogue and graphics going, "This is problematic, that's problematic. Oww that very problematic, well that has to go." One of the outfits seem to have been changed into something that look like Mormons underwear... I'll take note to avoid this translation publisher in the future.

    If you really like RPGs and are hungry for something other than current AAAs you will have fun here, just know that you are getting an inferior experience than the Japanese version.
    Expand
  21. Dec 4, 2015
    0
    Very unpolished game. And even if you go past that it is very shallow. The story falls far short of its predessor, while it retains the archaic combat. Every thing feels sluggish and random instead of polish and clean.
  22. Jan 3, 2016
    2
    This game has an awesome look and amazing story-line but what killed me (literally screwed me over) was the no auto-save option. To summarize my rage, I was playing about 6 hours of unblocking stuff and doing side missions, lvl up to lvl 29, unlocking big chunks of the map and to top it off finally getting my skell, all this to lose it to a stupid glitch in the affinity option screen.This game has an awesome look and amazing story-line but what killed me (literally screwed me over) was the no auto-save option. To summarize my rage, I was playing about 6 hours of unblocking stuff and doing side missions, lvl up to lvl 29, unlocking big chunks of the map and to top it off finally getting my skell, all this to lose it to a stupid glitch in the affinity option screen. Never ever playing this game again. You are just so involve with the game that you literally forget to save, specially when your already wired to auto-save games. What really makes no sense is that even if your online and picking up rewards from the online game-play it still looses all. Hello I just picked up some online credits it should be saving at least that.. It's a major disappointment, Sorry but I rage quit this game until they fix this problem and if you forgetful game saver, you better not even play the game. Expand
  23. Jul 30, 2017
    0
    Sexisitc, faschistic pile of digital garbage without music or story.

    A psychological bootcamp for which the consumer is supposed to play, so *they* get what they want - one-sided trade without delivering anything for the money - effectively shameless theft with lower motives of psychologically conditioning the player according to the after work is /at/ work agenda.
  24. Jul 5, 2016
    8
    Xenoblade Chronicles X is probably the best game on wii u in my honest opinion!

    Art Design/Performance - The game looks fantastic for a wii u game, the world looks absolutely beautiful and the scale is just huge and you really feel it, You get the odd bit of slowdown, though its nothing to really worry about! Story/Music - The story is fairly generic, bad guys vs good guys but the
    Xenoblade Chronicles X is probably the best game on wii u in my honest opinion!

    Art Design/Performance - The game looks fantastic for a wii u game, the world looks absolutely beautiful and the scale is just huge and you really feel it, You get the odd bit of slowdown, though its nothing to really worry about!

    Story/Music - The story is fairly generic, bad guys vs good guys but the way its done is fairly unique due to the scale and creativity of the world around you, it really stands out from the crowd, the music is actually fairly odd but the good kind of odd! it's different and it works!

    Gameplay - If you play Xenoblade on the Wii then you will feel right at home with the combat and the added class system gives you lots of choice to build your character to your style, though you shouldn't worry too much as you can change your class whenever you like, so experiment and enjoy!

    Exploration is good fun, you could turn a corner and run into an enormous level 99 monster or jump in the lake and collect some of the items that become fairly addictive to chase down, you're given freedom fairly early and this is nothing but a strength.

    Negatives - This game had one huge negative for me, the mechs, the problem with the mechs is the second you get one with a decent weapon there is very little reason to ever leave your mech and this makes the class system completely pointless for the most part, i felt this hurt the game so much that i have to knock off 2 points just due to all my character customisation being made completely pointless and exploration became so easy and free that it lost that exciting factor.
    Expand
  25. Jul 18, 2016
    10
    One of the greatest experiences you can find on the Wii U. Has great use of scale, a fun and complex battle system, tons of customization, great narrative and storyline and last but not least has a huge open world full of things to explore and discover filled with amazing wildlife and pure nature. On top of it all it has a beautiful soundtrack and 720p graphics that make for a even greaterOne of the greatest experiences you can find on the Wii U. Has great use of scale, a fun and complex battle system, tons of customization, great narrative and storyline and last but not least has a huge open world full of things to explore and discover filled with amazing wildlife and pure nature. On top of it all it has a beautiful soundtrack and 720p graphics that make for a even greater experience. It's a game that if you are fine with how complex the battle system is, you'll find yourself lost in love in this outstanding world of Mira. Expand
  26. Apr 18, 2021
    10
    Um dos melhores games de RPG da geração, incrível mapa de mundo aberto!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
  27. Aug 14, 2016
    1
    I could go on and on about all the reasons why this game is NOT a good example of a JRPG, but honestly I'm so **** disappointed that I can't even bear to write about my awful experience.

    The plot is godawful, as if it was written by a preteen. The devs themselves said that the this time a good plot wouldnt be the focus but goddamn it's like they did not even try! Shame on you, Monolith
    I could go on and on about all the reasons why this game is NOT a good example of a JRPG, but honestly I'm so **** disappointed that I can't even bear to write about my awful experience.

    The plot is godawful, as if it was written by a preteen. The devs themselves said that the this time a good plot wouldnt be the focus but goddamn it's like they did not even try! Shame on you, Monolith Soft.

    Characters are bland. There's not a single one that I cared about, and I usually tend to feel something about them after playing a game for so long. The least worst one is Lao, who actually has a very interesting personality. That's it. Everyone else is a cliche with legs.

    Combat is not so bad but has a **** of useless systems. I literally finished the game with zero problems and there's still battle elements I have no idea how they work. Even when you finally get your Skells (big mechas) they don't really make battles that more fun.
    By the way, there's a online multiplayer in this game. But guess what? It's abysmal and NO ONE PLAYS IT.

    OST is pretty average. What makes it bad is that horrible rap lyrics is extremely overused in the songs. I can think of a single song without some guy rapping for no reason. It's like they put it everywhere because they think it's "cool". It's really not. Please don't ever do that in a jrpg again.

    The graphics are bad. No, being a Nintendo game is not a excuse. Don't play it on an HDTV, seriously. IT LOOKS HORRIBLE. IT LOOKS SO BAD IT HURTS MY EYES! (I wish I was joking...)

    And finally the world map. Ooooh the world map! How massive it is! How much I was hyped to finally explore it. Guess what? It sucks. 90% of the world map has NOTHING to find. It's all there in plain sight.
    Oh you wanted to explore and find secret caves? Too bad, heres empty fields to just pass by and fight a couple monsters on the way.
    Okay, there are some caves and places to find here and there, but sadly it's not worth looking for them. I explored and explored and explored and explored, but in the end I'm sad to say that what I found was a HUGE waste of time.

    I gave this game a score of 1/10 because that's how I feel after playing it but in reality it would technically be a 5/10, but just because I play games for 25 years now and I know there are worse games out there.
    Still I'm extremely disappointed with Monolith Soft, especially after Xenoblade Chronicles was such an amazing jrpg.
    They made me confused. I don't know what to expect of them anymore. I thought they were one of the few good jrpg developers still alive, but now I'm not so sure.
    Anyway, in the end I ranted way more than this game deserved. If you reading this review is a true rpg fan like me, I hope that you believe in me when I say that you should not spend money in this game. I know I did and I regret every second of it.
    If you still wanna give it a try, get it for free. Rent it, have a friend lend it to you, whatever. Just don't pay full price for it because it does not deserve your hard earned money.
    Expand
  28. Feb 20, 2016
    7
    I really liked the first Xenoblade and it was great to get back into the series with familiar and new mechanics. I really enjoyed exploring the vast worlds with loads of missions to complete and a variety of monsters grind on! There where a few occasions where it was a bit frustrating trying to find certain items and kill certain enemies to progress, and I couldn't quit the affinityI really liked the first Xenoblade and it was great to get back into the series with familiar and new mechanics. I really enjoyed exploring the vast worlds with loads of missions to complete and a variety of monsters grind on! There where a few occasions where it was a bit frustrating trying to find certain items and kill certain enemies to progress, and I couldn't quit the affinity missions when I was stuck to come back to them later (let's just say I had to use the wiki a lot). Also, the story was good but I was expecting a bit more from it as the in first game, the story was really immersive and always got me to keep playing. Overall, this is a great game but I was hoping for a bit more. Expand
  29. Jul 15, 2016
    10
    Having never played another Xenoblade game, I saw this a few days before it came out on Amazon and bought the Collector's Edition on a whim. I'm glad I did, it's one of my most heavily played games since it came out (Not counting my MMO addictions)
  30. VTL
    Nov 20, 2019
    9
    Sensacional a todos los niveles, y possiblemente el juego más largo de WiiU. Un sensacional juego que espero que todo el mundo lo juegue.
  31. Dec 13, 2016
    9
    Uno de los mejores en los últimos tiempos, mejorable en varios apartados, por eso no le doy un 10. Pero lo que es la jugabilidad, la belleza gráfica y la banda sonora lo hacen increíble e inolvidable.
  32. Sep 15, 2017
    1
    Storyline was boring, characters were bland and side-missions didn't feel remotely interesting. One plus for the game was the world though, it was vast and interesting and definitely gave this almost completely disappointing game something to show off.

    this is an **** mmo, not a great jrpg. shame it was called "Xenoblade"... stay away
  33. Mar 3, 2017
    10
    I liked X more than the first xenoblade, I don´t know why, the story was very interesting, very good, I hope Xenoblade 2 is as good as 1 and X, also the voice acting was good, sadly I felt there was a lil bit of lip-sync problems
  34. Mar 7, 2017
    9
    this is one of my all time favorites, the only negative factor or greivence really is that this game's genre RPG is about strong story's, this game as a decent one, but the weak elements, the chapter requirements, and bad lip synching, and the super cringy japanese moments are turn offs, its a great game, but if your looking for a story driven rpg, look somewere else, like the original.
  35. Apr 11, 2017
    7
    No se parece en nada a xenoblade chronicles de wii. No tiene un a historia muy buena y los combates no dependen de tu tactica si o de fuerza bruta, no puedes con un enemigo pues sube dos niveles mas e intentalo esa es la tactica del juego.

    A parte de eso es bonito, la musica muy buena y entretenido
  36. Feb 26, 2022
    10
    After I couldn't get in to Xenoblade on Switch, I tried this. I loved it and then quickly realised it is a big open world exploration game, which is not for me at all.

    Now if that is for you then this is 10/10 but the OST is not even close to as good as Xenoblade and OST is important to me. I went back to Xenoblade and have to say it blows X out of the water. However if you like open
    After I couldn't get in to Xenoblade on Switch, I tried this. I loved it and then quickly realised it is a big open world exploration game, which is not for me at all.

    Now if that is for you then this is 10/10 but the OST is not even close to as good as Xenoblade and OST is important to me.

    I went back to Xenoblade and have to say it blows X out of the water.

    However if you like open world games, this is a big beautiful open world. I tend to prefer animation game world's but this was fantastic.

    This is really a 6/10 for my personal enjoyment but if levelling, exploring and open world are your thing, then it doesn't get much better than this. I am still in two minds as to whether I want to trade this in yet but I am now at the last boss on Xenoblade and X doesn't compare for me as I love Xenoblades story. X doesn't really have much story.

    Fantastic game and the battle system has a horrible learning curve but is fun once it clicks.

    I am still giving a 10 score because I think if I look at it in context, rather than my personal view then it deserves a 10.
    Expand
  37. Apr 3, 2019
    2
    Firstly, I admire you for choosing to read the negative reviews of an overwhelmingly-positive reviewed title. You are an independent thinker and feels there's something wrong with the popular opinion. Quantity is not always quality. It's easy to love a game, but one must learn to accept and love what is horrible about it before committing a lot of time to it. (much like in relationships)Firstly, I admire you for choosing to read the negative reviews of an overwhelmingly-positive reviewed title. You are an independent thinker and feels there's something wrong with the popular opinion. Quantity is not always quality. It's easy to love a game, but one must learn to accept and love what is horrible about it before committing a lot of time to it. (much like in relationships)

    PROS:
    Expansive game world exploration
    Avatar outfit customization for head, body, left & right arm, feet
    Good mecha design and flawless mecha 3D rendering
    Mecha animation is decent and feels made of heavy metal components

    CONS:
    Weird BGM choice (upbeat) during sad, supposedly emotional scenes
    Confused mixed-genre music
    -- Hiroyuki Sawano's XCX BGM only impresses little kids who haven't heard better music and
    adult fans of anime try to convince themselves into liking this game's BGM because it reminds them of
    anime.
    -- Most mecha fans aren't hip-hop music fans
    -- The player is forced to "get used to" an unholy mix of hip-hop with vocals, metal, rock,
    pop, tribal, Arabian music because there are no audio volume control options.

    You, the player are Xenoblade Chronicles X world's Mr. Nice Guy and B14tch -- because you better volunteer to help the NPCs with their problems because even if you decline to help, they'll still oblige you to collect X number of this and kill X number of that.

    You are given choices but your choices aren't allowed or accepted -- Early example is Nagi (the boss) asks whether you want to join the BLADE. You can refuse all you want but he'll just keep asking the same question over and over, so you'll just have to join to move on. I found that scene actually funny because my avatar is dead poker-faced refusing Nagi while the NPCs in the room are morally shaming you for not joining. Why bother to ask the player and offer choices if there is really no alternative?

    The game text is super small and hard to read, you'll think your eyes need treatment.

    Low quality and skip-worthy cutscenes -- Staring at the feet of characters for more than 2 secs while they're walking is not fun. The supposed cut scenes are similar to watching your grade-school classmates performing their costumed fairy tale presentation, including the stiff and tense body movements.

    Planet exploration is fun and challenging until you get access to the mecha which spoils and makes too easy the exploring.

    Your carefully customized avatar is mute with limited body language and facial expression but in battle, your avatar is just too noisy shouting repetitive lines and doing evil laughs "HAHAHAHA--HAH!" (think Joker in Batman) whenever Skell-equip gatling guns are used. I get the "silent protagonist" gimmick but hearing my demure avatar might be a psycho is surprising. - It's the female Independent voice (Kira Buckland)

    Equipment management does not auto-filter out unequippable equipment so it's up to you to do the filtering, Mr/Ms. 'Player'

    You receive loots, "Busted" equipment that are Lv1, have junk stats, has a salable value of 1. If you don't diligently nit-pick the loot you receive after every battle, expect to clean your equipment inventory of these busted junks at the shop.

    Changing targets is very hard to do properly. Often times you mistakenly select and aggro high-level targets when you just want to cycle through the little grunts infront of you. The mini-map or radar does not indicate which red enemy blip or dot is the one you're targeting.

    Quest rewards are mostly not rewarding to have -- You gain more money from the FrontierNav revenue every 30 mins so why bother with quests other than learning other character's exclusive Signature Arts

    Skells are very hard to steer in land vehicle mode. Oversteering is the norm so you'll prefer the mech to just walk slowly and bump floating diamonds that contain random items like *vegetables in the middle of a lake*.

    Monsters instantly spawn near you especially during day and night transitions which is a big scary surprise when you're busy farming Suids (boars) then a Lvl60 giant suddenly spawns and goes aggro behind you.

    There are many more CONS and horrible things in this game but I'll not spend more precious time writing them all out. No reason either to please everyone to like this review because brainwashed, zealot fanatics are still going to unlike this because they refuse the fact they've become unthinking Xenoblade X zombies who've committed 100-300 hours on it and reject the idea they could have done something else to be proud of that's also 100-300 hours long.
    Expand
  38. Aug 21, 2022
    1
    Seriously i dont understand how people can put a 10 on this scam of jrpg, even for the time is was created; the maps are unreadable and need to be reajusted, thanks to the zoom and unreadable; fast travel demands going back map area by map area,area and town are too large only for the sake of making you walking around , big empty space, with unreadable maps, great...

    No basics control
    Seriously i dont understand how people can put a 10 on this scam of jrpg, even for the time is was created; the maps are unreadable and need to be reajusted, thanks to the zoom and unreadable; fast travel demands going back map area by map area,area and town are too large only for the sake of making you walking around , big empty space, with unreadable maps, great...

    No basics control other your 2 allies who are dums most of the time. Seriously for me is one of the worst J-rpg i ve played. Game design and map design 2/10.
    Expand
  39. Nov 24, 2022
    9
    A pesar de ser tardía la evaluación. El juego es increíble y sus combates con los Mecas mas su música realmente es épica, es una lastima que no pueda ser porteada a Switch. Pero si quieres probar un buen JRPG no te arrepentirás.
  40. Jan 7, 2018
    8
    I'm 2 years late but It was worth it for me, because after playing that crapload of bore called Xenoblade Chronicles 2 and having one of the most boring experience after final fantasy 13 onward, I had to play a much better game and I'm glad I didn't finish this game earlier, because I had a lot of fun playing it and doing most of its content and even after finishing the game I'm stillI'm 2 years late but It was worth it for me, because after playing that crapload of bore called Xenoblade Chronicles 2 and having one of the most boring experience after final fantasy 13 onward, I had to play a much better game and I'm glad I didn't finish this game earlier, because I had a lot of fun playing it and doing most of its content and even after finishing the game I'm still going for them!

    I want to start with the cons since I have two major issues with this game:

    1) Story is rushed and very bare: the actual story and is good, with characters that are kinda simplified but likable and enjoyable: Elma is a very strong leader - and made me question why not make her the main protagonist, instead of me when I'm silent - and Lin is funny but has also a dramatic background. Most character development is done via affinity quests, which are totally separated from the main story but they're pretty good and well written - for the most part.
    Problem is, the main story itself feels really poor because one chapter ends too quickly and as soon stuff happens, the game will stop and ask you to go to the next chapter. Add also a huge cliffhanger ending that implies a sequel that may or may never come - because Xenoblade 2 bimbo anime style is more lovely than mature ones - this might turn off people a bit.
    Overall, it's good, just too fast and not slow enough to take it in.

    2)Fetch-a-thon quests. Almost every single quest in the entire game has a fetching element into it, from collecting animal to poop to whatever, and this could be avoided if there was a codex where it shows you where you can collect them! The areas are huge and each area can or not have the same items and since most quests won't tell you where to find them - besides telling you which region it may be - you can spend HOURS wandering from each side of the area until you find it.
    Did I forget that every quest has fetching? Yeah, no joke: even the smallest and simplest of quests will ask you - literally out of nowhere - to fetch items for something and it is such a nuisance that my quest log was filled with these, because I had to search for them or doing the most boring thing ever - search on the internet.
    A shame because quests are well done besides the fetching and there is other stuff, like info collecting or mediating or even fighting...but then it will randomly ask you to find some dog poo (I think not?) and said poo might take you hours to find, because you need a specific kind of poo from a specific area!
    Bottom line, questing is ruined by constant fetching and it can grow tiresome within seconds from not finding what you need.

    But besides those two flaws, I had a massive blast of fun: combat is fast, tactical, fun, and there are so much variation and so many skills and arts to unlock on your character - who's the only one who can change class. There are many characters to recruit (19, with one leaving after reaching a certain point in the game) and the skells alone give you a sensation of power and freedom that only old ps1 games could manage: it was so fun to fly around in the skell the first time I had the module and the world has no loading during flight, so it's all seamless - the enemies might take a while though.
    In fact, the game itself is packed with content, so much that it felt like an MMORPG to a point...and that's a bad thing because we all know what happens when an RPG has partial online elements.
    There is a reason why White Knight Chronicles failed back then.

    Overall it's a very solid game, I have no regrets playing it years later and even if the story is weak the gameplay trumps it over and makes it super fun - even jrpgs need fun gameplay before the story, or else just go watch a visual novel. It doesn't surpass the first Xenoblade BUT it's a very welcoming addition and if you own a Wii U, go grab it.

    We might never have a port on the switch so who knows?
    Expand
  41. Apr 4, 2017
    8
    A really good game. Huge expansive world that's fun to explore, a deep combat system with plenty of collectables and customisation to be had. The beasts are varied and the tyrants are epic, everything has a great sense of scale. The game changes quite markedly once you unlock the skell licence. On the downside it takes a long time to get the skell licence and the difficulty increases canA really good game. Huge expansive world that's fun to explore, a deep combat system with plenty of collectables and customisation to be had. The beasts are varied and the tyrants are epic, everything has a great sense of scale. The game changes quite markedly once you unlock the skell licence. On the downside it takes a long time to get the skell licence and the difficulty increases can be quite unforgiving. The story is a bit meh and the dialogue is clunky. There's a steep learning curve and you really need to RTFM to get anywhere. My overall summary is that this is a game well worth getting. It may actually be better than Zelda breath of the wild. Expand
  42. Jun 20, 2018
    8
    My experience with Xenoblade Chronicles X has been one full of ups and downs.

    ​I was initially extremely hyped about this game due to the trailers and music, but when I started on it, I was frankly disappointed at the relatively poor graphics, small text on screen (which is a genuine problem), unintuitive combat system, removal of native Japanese audio (I have the Western version, and
    My experience with Xenoblade Chronicles X has been one full of ups and downs.

    ​I was initially extremely hyped about this game due to the trailers and music, but when I started on it, I was frankly disappointed at the relatively poor graphics, small text on screen (which is a genuine problem), unintuitive combat system, removal of native Japanese audio (I have the Western version, and this is one of my biggest upsets regarding my experience) and cartoonish animations and physics (walking, jumping, being able to walk through people on the street, etc).
    As a result, I played this game on and off. Some parts made me feel bored and unmotivated to keep playing, while others did intrigue me and make me increase my playtime, speeding up my progress, albeit only for a short while most of the time.

    But boy, am I glad that I managed to finish this game in the end. It was completely worth it. More specifically, the ending made it worth it. This is one of the best endings I've ever seen in a video game... I am SO glad I finally finished it after holding off for so long.

    I am utterly mind-blown at the scale of the story and just everything in the game combined, from the classes to the weapons to the locations. The more you play, the more you'll enjoy this game.

    The character development is scalable. The more affinity missions you do relating to a character, the more you will understand his/her backstory, motivations, setbacks, etc., and the more fleshed out the character becomes.

    It truly feels like you are going on a journey. A massive and epic journey. Yes the beginning is tough and there is a steep learning curve, with a lot to absorb and the game not teaching you many things which makes it worse. You end up having to discover things for yourself or search online for help many times. BUT at the end of that journey, the game somehow has the ability to move you and make you feel like tearing up due to the fact that you experienced so much, got to know the characters so deeply and went through thick and thin just to reach that point. The idiom "no pain, no gain" rings very true for this game. The feeling really is beyond description. It has to be experienced first-hand.

    Xenoblade X also has one of the best soundtracks I've ever heard in any video game to date.

    If this game had better graphics, especially when conveying facial expressions and emotions, it would easily have been a masterpiece. But I guess it would be an extremely difficult task considering the scale of the game. That is why ultimately, the satisfaction level that this game gave me is an 8/10, those two points being lost largely due to the graphics, as well as other things like the unintuitive combat system (spamming left and right arrows to get to the desired arts), necessity of grinding and long loading times. Still a memorable experience though.
    Expand
  43. Nov 2, 2017
    10
    Absolutely huge game, with a fascinating storyline and so many side quests and things to do it boggles the mind. 10/10 if you don't mind a bit hard work, a lot of gameplay systems to learn and interact with, some of which for me needed a bit of wikia assistance. Also makes excellent use of the Wii U's second screen IMO, for map, fast travel, mining etc. rather than inventory.
  44. Feb 22, 2022
    10
    Is the best and huge open world video game that I ever play. Is the biggest video game in history.
  45. May 10, 2018
    7
    + What a great story concept!
    + I really liked the idea behind the story and the world and it leaves me feeling very disappointed.
    + The music is fantastic though some songs are terribly annoying. + The graphics besides the pop in are fantastic. + The game is very long. + Exploring is the best thing to do in this game. - Shame the devs felt boring side quest were a better place to
    + What a great story concept!
    + I really liked the idea behind the story and the world and it leaves me feeling very disappointed.
    + The music is fantastic though some songs are terribly annoying.
    + The graphics besides the pop in are fantastic.
    + The game is very long.
    + Exploring is the best thing to do in this game.
    - Shame the devs felt boring side quest were a better place to focus their development time.
    - Been killed by way more powerful enemies which can be hard to avoid is a pain.
    - As you travel an high level enemy might suddenly load on top of you and kill you.
    - Story is short and feels like just a means to move you to the next chapter and wave of side quests.
    Expand
  46. May 23, 2017
    9
    This game is so massive. It has both quality and quantity to be a great game. It took me about 80 hours to finish the main game, but I was far from done. The amounts of things to do in the massive world are astonishing. I think the game has the largest open world at the game of its release. You can never get bored as there is always things to do. I personally prefer this one over theThis game is so massive. It has both quality and quantity to be a great game. It took me about 80 hours to finish the main game, but I was far from done. The amounts of things to do in the massive world are astonishing. I think the game has the largest open world at the game of its release. You can never get bored as there is always things to do. I personally prefer this one over the previous game as it follows a non-linear path. XCX has 12 main missions, but you can't go through the game strictly from mission 1 to mission 12 without leveling up and going through side question (AKA Affinity Missions).

    This game is an absolute masterpiece. It is my second favorite Wii U game just behind Super Mario World!
    Expand
  47. Nov 13, 2022
    8
    This is what PSO2 NGS is trying to be. I just wish the Xeno Series had the guts to go and create a MMO. Especially seeing you can custom build your own Mech, like in Armored Core.
  48. Jul 15, 2022
    7
    The system is overly-complicated, can't complete the game without looking up for guides. Power-leveling /money grinding is also a must. The world is huge and it does look epic at times but it just isn't rewarding enough to keep me exploring.
    What I like is the music, its awesome throughout game. Also, adding mechs battle keeps the second half of the game fresh and that is what make this
    The system is overly-complicated, can't complete the game without looking up for guides. Power-leveling /money grinding is also a must. The world is huge and it does look epic at times but it just isn't rewarding enough to keep me exploring.
    What I like is the music, its awesome throughout game. Also, adding mechs battle keeps the second half of the game fresh and that is what make this game very unique to others.
    Expand
  49. Mar 20, 2017
    9
    Fantastic game. The gameplay is fun, the graphics are great, and the soundtrack is (mostly) amazing.

    My main criticisms are the emotionless characters and the skells. To elaborate, the voice acting feels subdued and the models, while actually pretty decent, don't show much emotion. I suppose that could be explained by all of the main characters being military and having a stoic
    Fantastic game. The gameplay is fun, the graphics are great, and the soundtrack is (mostly) amazing.

    My main criticisms are the emotionless characters and the skells. To elaborate, the voice acting feels subdued and the models, while actually pretty decent, don't show much emotion. I suppose that could be explained by all of the main characters being military and having a stoic demeanor, but it doesn't make it better. As for the skells, after the initial "OMG GIANT ROBOT, BEST GAME EVER" reaction wore off, I found myself wishing I was still on foot. Exploring the world on foot makes it feel big and dangerous, while adding the skell removed all of that. In addition, I felt that they made combat less interesting due to the fewer amount of total skills they could use. Picking party members on foot felt fun because everyone had a different class and could do different thing, but in a skell, anybody can do anything.

    I know it seems weird giving a 9/10 rating when 80% of the review is criticism, but those really are the only two things I dislike about the game. The story is interesting, the environments are fun to explore, and the music is great.
    Expand
  50. Jun 5, 2023
    10
    The best xenoblade game for me because it focuses on exploring. The story is dumb but every xenoblade story is full of emotion but dumb as **** :D The characters are cute but annoying but it didn't bother me because the gameplay, the possibilities, the joy of freedom and exploring is the best in this game. And the music OMG! Hiroyuki Sawano made the best ost in the entire Xenosaga. YouThe best xenoblade game for me because it focuses on exploring. The story is dumb but every xenoblade story is full of emotion but dumb as **** :D The characters are cute but annoying but it didn't bother me because the gameplay, the possibilities, the joy of freedom and exploring is the best in this game. And the music OMG! Hiroyuki Sawano made the best ost in the entire Xenosaga. You can customize your charachter in every way. You can make a dual lightsaber wielding warrior or a dual gun wielder, big sword wielder etc and not to mention the giant mechs wich you aquire in the game. You can transform it into a tank or a jet and roam the sky. Awesome game and i hope it gets a switch port. Expand
  51. Oct 18, 2016
    10
    by far the greatest game on wii u, huge 5+ hour soundtrack , and a huge sense of scale, it is a bit confronting at first, but give it time and learn the game, and youll have a great time
  52. Apr 18, 2021
    4
    An incoherent, overwhelming mess of gameplay systems and menus that gets far too caught up in itself to hold any value as a video game. Story is meaningless and goes nowhere.
  53. Jul 9, 2020
    9
    поиграть можно на cemu.

    +тут просто офигительный СЮЖЕТ и крутые сайд квесты. +проработанные сюжетки напарников +хороший графон +огромный мир +рили крутой интересный мир с кучей рас +Мир изменяется от ваших решений +очень крутые кат-сцены +можно ездить и летать на Мехе -Однообразное музло -Тупые реквесты к квестам, пойди разберись в них -Тонны гринда рекомендую поставить
    поиграть можно на cemu.

    +тут просто офигительный СЮЖЕТ и крутые сайд квесты.
    +проработанные сюжетки напарников
    +хороший графон
    +огромный мир
    +рили крутой интересный мир с кучей рас
    +Мир изменяется от ваших решений
    +очень крутые кат-сцены
    +можно ездить и летать на Мехе

    -Однообразное музло
    -Тупые реквесты к квестам, пойди разберись в них
    -Тонны гринда
    рекомендую поставить мульиплаеры на эксп и бабло и очки дружбы гдет на х1000, потому что гринда многа
    Expand
  54. Mar 18, 2016
    10
    elel mejorrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr Expand
  55. Apr 12, 2016
    8
    This game is beautiful itself. Planet Mir is huge, with diferent ladscapes with variety in creatures that live on this planet. The story is deep with unespected turns, full of side quests and bid spaces to explore. The most impresive is the few loading screens you find after having your mecha, but you get it quite late in the story line. The online mode works really good, it's an additionThis game is beautiful itself. Planet Mir is huge, with diferent ladscapes with variety in creatures that live on this planet. The story is deep with unespected turns, full of side quests and bid spaces to explore. The most impresive is the few loading screens you find after having your mecha, but you get it quite late in the story line. The online mode works really good, it's an addition that they could save but it's nice that is there. One bad point of this game is the change of dificulty from one boss to another, you fight a boss lvl30 and the next is lvl50! So you have to fight a lot, find enemies of your same lvl and defeat them, luckily game lets you make this job easier asking you if you want to reduce the dificulty of the combat, but good gamers play how the developmment team left it. Expand
  56. Dec 7, 2020
    10
    this game is an absolute masterpiece and honestly deserves more praise easily my favorite game on the Wii u it has the best world I've ever explored in any Xenoblade game
  57. Aug 30, 2019
    8
    Um jogo a ser aclamado pelo seu mapa extenso e belos graficos, quantidade de quests supreende mas o foco da historia se perde conforme vamos progredindo no jogo este é o unico negativo que encontro nele, mesmo assim é indispensavel para qualquer gamer que curta um jrpg.
  58. Jul 2, 2016
    10
    I wanted a rewarding open-world experience based in RPG mechanics but with deep, rewarding combat with strategic elements. Something that made me can't wait to play again and just be in the world, something to make me excited about missions and exploring. This is everything I could have hoped... and I'm not normally hyped about Jrpg's. I love almost every feature of this game so far, notI wanted a rewarding open-world experience based in RPG mechanics but with deep, rewarding combat with strategic elements. Something that made me can't wait to play again and just be in the world, something to make me excited about missions and exploring. This is everything I could have hoped... and I'm not normally hyped about Jrpg's. I love almost every feature of this game so far, not for casuals though. I can see some types of people not even figuring out the menu selection control but yea your on this site reading gaming reviews so.. IMO: "BEST. GAME. EVER." Expand
  59. Oct 17, 2016
    10
    Es un juego exagerado en todo sentido, buena historia, buen sountrack, excelente gameplay, excelente duracion (300+ horas) y un mapeado inmenso, con un ecosistema igual de grande.
  60. Aug 7, 2016
    8
    Xenoblade X is the spiritual sequel to Xenoblade Chronicles for the Wii. Like its predecessor this game pushes the WiiU to its limits. Visually the game is punching above its weight. You can notice where a few concessions had to be made however. Alpha texture resolution can create uneven edges around objects. There are also instances of clipping where a car will pass right through yourXenoblade X is the spiritual sequel to Xenoblade Chronicles for the Wii. Like its predecessor this game pushes the WiiU to its limits. Visually the game is punching above its weight. You can notice where a few concessions had to be made however. Alpha texture resolution can create uneven edges around objects. There are also instances of clipping where a car will pass right through your characters. Despite its few graphical shortcomings however; the game still manages to impress with its sheer artistry and scale. Speaking of scale its been estimated that Xenoblade X is larger than the worlds of the Witcher 3 and Fallout 4 combined. The Witcher 3 could fit in Xenoblade X three times while Fallout 4 could fit inside X's world 5 times.

    The game doesn't hold your hand and it also doesn't pull any punches. The game can be difficult at times but has a decent curve. Some of the menus can be a bit dense and you aren't given a lot of explanation. If there was ever a game you wanted to read the manual or guide for? This is that game. Fortunately the game has a on disc manual that can be accessed from the gamepad. But it can also be rewarding to explore these menus on your own and learn how its systems work with one another.

    You start the game by creating a character of your own. The options are fairly straightforward and get the job done. It is a bit disappointing that even after creating a character to your liking; your character is essentially a blank slate with no real personality to speak of. The story is intriguing though suffers from stiff presentation and dialogue at times. Some of the story missions unfortunately are gated behind side missions.

    The biggest selling point of the game is getting your own mech (Skell). This doesn't happen until 30+ hours into the game but is rewarding once you do. Skells themselves offer different combat and traversal options including the ability to fly. However it comes at a cost. The Skells themselves are expensive and can be destroyed in combat. Replacing them isn't cheap either. In combat your Skell's equipment determines what arts you can use. However like attacking appendages of your enemies in ground combat? Enemies can also attack individual parts of your skell. Once you lose an arm or something, this can prevent you from using a specific art in that fight. So it is imperative to know when to use your skell and when to save it from destruction.

    Overall Xenoblade X is a fantastic game that shouldn't be missed if you are a WiiU owner. The game offers hundreds of hours of content and is easily worth the $60.

    *****SPECIAL EDITION REVIEW*****
    ______________________________________

    I would like to now take this time to review the special edition. The 120+ page artbook is beautiful. The pages are glossy with a varnish applied to certain images that really give it a premium quality finish. The special edition also comes with a matted art card which is very nice. My biggest gripe is with the soundtrack that is on the USB device. The tracks themselves are gated behind a form of DRM that has for some users locked their particular drive. So at the present it is little more than a paper weight. Its disappointing that Nintendo had to implement a form of DRM for a soundtrack we had already purchased in the special edition.
    Expand
  61. Aug 18, 2016
    8
    my goty but has faults. combat is fine but i miss the orignal games future vision mechanic. story is garbage but i dont care about story in vidya gaims. side quests are annoying as hell especially the collect a thons. 100%'d the game (cleared the gamepad map + made best possible skell) after about 1100 hours (i did keep the game on when i went to work to grind money)
  62. May 30, 2017
    7
    Xenoblade Chronicles X is a grand, epic, and ambitious game that in scope and scale is unlike anything else available on the Wii U. The open world is gigantic, gorgeous, and teeming with life and things to do. The lore and story of the game is interesting enough but is bogged down by wooden presentation and performances. Xenboblade could prove to be a massive time sink for Nintendo fansXenoblade Chronicles X is a grand, epic, and ambitious game that in scope and scale is unlike anything else available on the Wii U. The open world is gigantic, gorgeous, and teeming with life and things to do. The lore and story of the game is interesting enough but is bogged down by wooden presentation and performances. Xenboblade could prove to be a massive time sink for Nintendo fans starved on the open world games that overpopulate other systems but it requires a degree of commitment that can't be overstated. The game takes quite a while to get going (and even longer to REALLY get going) and is so bogged down in obtuse menus, options, and commands that I could never shake the feeling that it wasn't for me - a newcomer to the series and relative novice to this type of "RPG". I could never really figure out even the simplest things like load out customization and the game seems to almost purposefully be unapproachable, offering no real help or guidance to its maze of intricacies. I imagine it's wonderful if you are already accustomed to its system or are the kind of person who reads every word of the direction manual for an appliance but I eventually had to give up and move on to friendlier pastures. Even as someone who sometimes decries the hand holding in a lot of games, the bar for entry and level of investment was just too high when I could be playing something else with all of the depth and none of the headaches. Expand
  63. Oct 12, 2016
    10
    It takes a lot of time to get used to the mechanics, and the game WON'T hold your hand through the process, so sitting down and reading for 15 minutes at least is a MUST. Once you get the grasp of it, the world of Mira will fascinate. The plot may start weak, but as it grows you can feel the characters coming alive and the world will trap you in. You may also change classes at ANYTIME youIt takes a lot of time to get used to the mechanics, and the game WON'T hold your hand through the process, so sitting down and reading for 15 minutes at least is a MUST. Once you get the grasp of it, the world of Mira will fascinate. The plot may start weak, but as it grows you can feel the characters coming alive and the world will trap you in. You may also change classes at ANYTIME you want! Skyrim would be proud! The soundtrack is one of the best I've ever heard, and it even adapts to the kind of situation. With day-night cycles, weather and event related missions and changes, I'd say even Final Fantasy has something to fear bout against the future releases of the Xenoverse.
    Buy it if you like games that involve Open World, RPG, Adventure and Customization, don't raise your doubts over this, and head to stores already.
    Expand
  64. Dec 30, 2016
    7
    This could have been an amazing game and amazing follow-up to the first Xenoblade Chronicles if not for some frustrating time-wasters and annoying balance issues.

    The world is simply massive, and thanks to fast travelling, it really works well and is an enjoyable experience... if it progressed in any sort of logical way. By design, the game intends for you to revisit parts of the
    This could have been an amazing game and amazing follow-up to the first Xenoblade Chronicles if not for some frustrating time-wasters and annoying balance issues.

    The world is simply massive, and thanks to fast travelling, it really works well and is an enjoyable experience... if it progressed in any sort of logical way. By design, the game intends for you to revisit parts of the already massive open world to tackle certain caves, or upper levels, or hunt certain mobs of tyrant bosses. But they over-do it. You can simply be running around and aggro mobs that will one shot you. There are level 10 mobs hidden behind level 50 ones that will wipe you out and total your Skells just because the graphic for them didn't load fast enough, and they have a laser beam that can destroy you in one shot. It's really frustrating, and trashing Skells can become massively expensive. Maybe they just don't want you to explore places so carelessly, but really it just doesnt consider the technical limitations of loading slowly and it makes the game suffer a bit.

    While hero and class design is pretty good, the massive number of characters, often with the same or very similar class type as each other, adds unnecessary complexity without adding much to the story. There are several Gunners+ class characters, several Sheildbearers, ect. You -could- choose one to you style, of course, but then again not really. Not without having to regrind 45 levels into the new characters your pick up later in the game. While the ability points you accumulate are the same for all characters, the levels are not, giving this unnecessary burden a really annoying aspect of the game. It really begs the question of why they would do this, because there are already other shared aspects in the game, and there is already a friend scale called Affinity which creates barriers for characters to go do certain quests together.

    While I really want to love this game, and enjoy its style, theses added time-wasters and realistic inconveniences make the game a bit frustrating. When tackling difficult missions in your Skell, you're usually just better off saving the game beforehand, and crashing it if you accidentally pull too many high level mobs that trash your skells, because they simply cost too much to replace.

    If they just did the following, it would be a much more enjoyable game...
    1: Share character levels
    2: Use Miranium to repair Skells/Repair automatically after revisiting town
    3: No quest limit
    4: Allow characters to upgrade class
    5: Make enemies with +/- 15 levels ignore you, minus guards to certain areas
    6: Lower/remove probe placement cost
    7: Too much empty space in NLA
    Expand
  65. jte
    Nov 30, 2016
    10
    I loved the gameplay and the environments. I spent hours just walking around, killing monsters, collecting and had a blast. I do wish that the story was better.
  66. Apr 25, 2017
    10
    I wasn't much of a JRPG fan before I found out about this. The combat is pretty good, there is a HUGE world for you to explore, the story is meh, and plenty of customization available.

    The only annoying thing is that the music is louder than the voices in cutscenes.
  67. Mar 1, 2018
    4
    +0- Little brother to Xenoblade Chronicles (Wii), but not directly related in story and universe -0+

    A totally different approach and style, you will either like XC or XCX, probably not both. I personally think they made a lot of beginner's mistake in this game, which is surprising coming from the superb XC. The game in general tries to push some very good ideas, but fails to
    +0- Little brother to Xenoblade Chronicles (Wii), but not directly related in story and universe -0+

    A totally different approach and style, you will either like XC or XCX, probably not both. I personally think they made a lot of beginner's mistake in this game, which is surprising coming from the superb XC.

    The game in general tries to push some very good ideas, but fails to develop them. As often, it is sad to see a game defended by unreasonable fanboys. But as a fan of its predecessor, I will try to give it a fair review.

    +++ Good +++

    + good fighting system, although a bit more confusing than in XC due to the over use of graphical effects all over the screen
    + beautiful exotic environments
    + possibility to sprint, jump from high places... very nice addition for exploration of those large areas
    + you will later unlock flying mechs that can be heavily customized and used in battle
    + story has some interesting and original ideas
    + failing repeatedly the same boss battle allows you to lower the level of that boss for the next attempt
    + good map system and interesting way to exploit it

    000 Meh... 000

    0 Ok VA, except maybe for Lin and her sassy attitude
    0 the music, you will like it, or you will hate it. The repetitive lyrics and aggressive style are definitely a turn off for me.
    0 Lin is a skinny 14 year old who happens to be the cook of the group, but also the tank and the chief engineer! I mean, come on, game...
    0 not the best use of the Wii U GamePad
    0 the world feels less coherent and less alive than in XC, you don't really feel attached to it

    --- Bad ---

    - sometimes feels like a weird mix of science-fiction and fantasy that does not really work well
    - very LOUD background music, to the point of making the VA unintelligible in many cutscenes
    - grinding and mandatory levels for several chapters, a real pain
    - only one real city and it has the worst BGM of the game, is hard to navigate, serves little real purpose although you will still have to go back there all the time
    - beginning is a cutscene-hell
    - no real main character, your avatar is just a shallow dummy who shakes his head from time to time instead of talking
    - Tatsu will follow you around everywhere and serves no purpose other than being a pain. He is basically just a waste of polygons. It is said that he was added to the game very late in dev', and it shows.
    - very repetitive jokes about Lin wanting to eat Tatsu, this obnoxious running gag is everywhere!
    - no atmosphere: humanity is on the edge of extermination, but NPCs in town will just nap all day next to the swimming pool or go to the mall (WTF?)
    - story is moronic at times: there is what is basically a countdown to the moment when everyone will die, so of course this is a secret (to avoid panic). But the countdown is shown on a gigantic LCD on the front on the highest building in town (WTF?)
    - poor performance, models often load way too late, fast travel is slow
    - sudden difficulty spikes
    - it is way to easy to aggro very high level enemies (there is a lv95 boss in the beginner zone, for example) and they are everywhere. XC did that too, but you usually had more room to maneuver around bosses
    - many alien species are introduced, but most of them are humanoids, too similar and totally forgettable. Why are there so many of them if they are not even used properly by the plot?
    - menus are a real jungle
    - very small font for the text all around the game (menus, subs, GUI...)
    - 4 character slots: one taken by your avatar, two taken by Elma and Lin (they are mandatory for story progression, so you can't let them fall behind on XP). That only leaves one slot.
    - confusing class names. What's a "partisan eagle"? Well, that's how the game calls snipers. Fancy. But confusing.
    - you cannot change the time of day however you want like in XC. You have to sit on a bench at a specific location which is a ridiculous restriction
    Expand
  68. Mar 13, 2017
    8
    This game favors robots more than humans. Alll the skells are awesome, all the characters are not sadly. The first chronicles on the wii had a great story, in X the story is not that well. If you look for some interesting gameplay and you have a lot of patience this is the game for you. If not? then you should not play this game.

    I am still having a blast played this game for more then
    This game favors robots more than humans. Alll the skells are awesome, all the characters are not sadly. The first chronicles on the wii had a great story, in X the story is not that well. If you look for some interesting gameplay and you have a lot of patience this is the game for you. If not? then you should not play this game.

    I am still having a blast played this game for more then 500 hours. I hope the sequal has a better stroy.
    Expand
  69. Dec 29, 2017
    9
    This review contains spoilers, click expand to view. It was somewhat difficult to decide a score for Xenoblade Chronicles X, but in the end, I'm giving it a 9. It's one of my favorite games on the Wii U. I found it to be better than Smash 4, which is also great.. Firstly, the open world. It's just massive. 400 squared kilometers. For a Wii U game, this is a lot. The world also is filled with a lot of enemies of various levels, and they are all mixed, like a real ecosystem. In Janpath lake (located in Primordia), for example, you can find level 20-24 little enemies mixed with giant level 55 "dinosaurs", and a Tyrant at level 92. The soundtrack is also amazingly good (but the names of the tracks are quite weird, such as raTEoREkiSImeAra). Only a few tracks are mediocre, but they are still there. The combat system is a bit difficult to master, but it's really fitting with the vast open world, and when you dominate it to a certain point, it's really fun to battle enemies. A lot of the cutscenes in this game are just amazing, such as the ones in Chapter 8 with the attack on NLA, and those emotional moments with Lao in Chapter 11. The game also has a good amount of sidequests to keep you interested in it while you're not focusing on the main story.

    However, there are a bunch of issues with the game. The story is not exactly great, and most of the characters aren't anything special. Tatsu is damn annoying, and the only great character in the game is Lao. I don't like how you are ALWAYS forced to have both Elma and Lin in your team for main story missions, as, IMO, it prevents other characters to have their great moments. Irina, Gwin, Doug, etcetera could have been way better characters if they appeared more in the main story. I like how the game is complex, but sometimes it feels way too complex, with 6 types of attacks (physical, beam, ether, thermical, electric and gravity) and the feeling that any buffs and debuffs you get is random. The font size for menus is waaay too small. And there is way too much grinding in this game. Regardless of this, Xenoblade Chronicles X on the Wii U is a great game you must own if you have the console. It's vast, addicting, and overall fun.
    Expand
  70. Mar 20, 2017
    8
    Uno de los mejores juegos de Wii U y sin duda el ejemplo de como hacer un mundo abierto en condiciones.

    El párrafo siguiente no es mio, lo cito por que no encuentro mejor manera de definir lo creado en este juego en cuanto a mundo abierto. "iX es un juego que consigue, como ningún otro ha hecho antes, que sintamos que de verdad estamos explorando un planeta nuevo y desconocido en su
    Uno de los mejores juegos de Wii U y sin duda el ejemplo de como hacer un mundo abierto en condiciones.

    El párrafo siguiente no es mio, lo cito por que no encuentro mejor manera de definir lo creado en este juego en cuanto a mundo abierto.

    "iX es un juego que consigue, como ningún otro ha hecho antes, que sintamos que de verdad estamos explorando un planeta nuevo y desconocido en su totalidad. Mira es bella, fascinante, enorme, hostil, peligrosa y cautivadora a partes iguales, y es probablemente uno de los mundos mejor diseñados y más sobrecogedores que hemos visto nunca en un videojuego, cuyo único límite se encuentra en el espacio. Es un auténtico placer explorar sus entornos y la sensación de aventura que nos transmite el descubrir sus parajes mientras intentamos llegar a ese lejano punto que vemos en el horizonte, sabiendo que todo lo que veamos es alcanzable, resulta en una experiencia única e inigualable que no encontraréis en ningún otro sitio."

    Lla historia esta muy bien llevada aunque, personalmente, no me parece una obra maestra, cumple muy bien y engancha lo suficiente como para incluso llegar a tener momentos interesantes.

    Gráficamente es una maravilla que yo creía imposible hacer en una Wii U.

    Técnicamente es... bueno aceptable, no tiene muchas bajas de FPS (aunque si algunas), pero si tiene un grandisimo problema de "Popping", ya que en muchas ocasiones arboles, enemigos, aliados... aparecerán por arte de magia donde antes no estaban. Este ultimo "fallo" (que posiblemente este creado a propósito para que pueda mover el juego fluido la consola) puede llegar a molestar muchísimo.

    Añadir por ultimo, que me da la impresión que esta pensado como un MMO, y por ello tiene sus puntos buenos y malos. Muchas veces toca farmear enemigos durante horas para poder conseguir mejor equipamiento, recursos, dinero...

    En definitiva, creo que es un juego prácticamente indispensable para todo aquel amante de los JRPG si tienes una Wii U.
    Expand
  71. Mar 25, 2017
    9
    Conocí el mundo de Xenoblade con esta entrega y realmente estamos ante uno de los mejores RPG que he visto en años. En cuanto a su manera de exponer el mundo, sus opciones y su duración poco pueden hacer sus competidores en contra de él. Lo único malo que veo es las expresiones de los personajes, bastante mejorables.
  72. Aug 29, 2017
    7
    This review contains spoilers, click expand to view. This game didn't made it for me, was expecting so much more. But it doesn't mean that the game has some good things such as the map, i guess everything that involves the environment is excellent but the combat was a bit annoying to me and the story was a little dissaponting as the game progressed. Let me say that the game improves when you get the skell. Expand
  73. Sep 1, 2017
    9
    Brutal game! Hours and hours exploring the most beautiful planet you can ever imagine, MIRA. Almost 200 of gameplay (in my case)... the only "but" is the few main missions the game have, but boy, it's a must own!
  74. Mar 17, 2021
    9
    I was surprised how much i liked this game. After a slow start and a few boring missions the story and combat really pick up quick and had me hooked to my TV for hours on end. The extremely complicated systems slowly started to make sense and everything fell into place.
    If you stopped playing this game, try to give it another chance. It gets really damn good!
  75. Dec 5, 2017
    10
    Truly a masterpiece. Everything about this game is perfect - soundtrack, gameplay, graphics...
    Xenoblade Chronicles X is and will always be one of my favorite games ever.
  76. Feb 9, 2018
    10
    Un juego impresionante. Gran gameplay para los amantes del RPG tradicional, lleno de funciones y opciones de personalización. El mundo es gigante. Los diseños muy detallados. En su contra, es limitada la expresividad de los personajes.
  77. Apr 12, 2018
    10
    Hermoso y extremadamente recomendable para todo amante de los JRPG's y me encantaria un port a swich
  78. XV_
    May 24, 2018
    9
    This game for the most part, is a very clunky experience, there's so much to learn and is poorly explained or not explained at all, it has with a few exceptions (Elma) an awful dub (be aware that you cannot change it to Japanese) and I'm certain that otherwise I would enjoyed it better. The pros are that this has a lot of content and things to do, sure the sidequests are for the most partThis game for the most part, is a very clunky experience, there's so much to learn and is poorly explained or not explained at all, it has with a few exceptions (Elma) an awful dub (be aware that you cannot change it to Japanese) and I'm certain that otherwise I would enjoyed it better. The pros are that this has a lot of content and things to do, sure the sidequests are for the most part boring but the combat system is so good that you can't have enough, also when you have your first Skell (mecha) you truly feel the power and is so damn good, the story starts kind of simple and uninteresting but it went to bad to truly incredible, it has very good plot twists that make you feel for this characters or the world, as for the music, in the original game the music was very good for the most part, in here I think 30% is awful 50% good and 20% is incredible. It's kind of hard to recommend but I think it's worth the time when you past that 5 to 6 hour tutorial. Expand
  79. Oct 24, 2019
    9
    There’s 3 things you should do before starting this game: One is invest in a large tv to compensate for the tiny text. Two is purchase a pro controller or a fresh new battery for your Wii U gamepad as the game is quite long. And 3, you will want to read the electronic manual. I cannot stress this point enough. After so many chapters you will eventually receive a powerful ability knownThere’s 3 things you should do before starting this game: One is invest in a large tv to compensate for the tiny text. Two is purchase a pro controller or a fresh new battery for your Wii U gamepad as the game is quite long. And 3, you will want to read the electronic manual. I cannot stress this point enough. After so many chapters you will eventually receive a powerful ability known as Overdrive. This mechanic replaces chain attacks and is essential for ground combat. The great thing about Overdrive is that you can defeat practically any monster on foot with the proper setup. Understanding Overdrive and mastering it is the key to having fun in Xenoblade X.

    Things I like:
    Overdrive
    Tension Points (far superior to the 3 bar affinity system)
    Soul Voices
    No fall damage
    Auto-Run
    Art/Class customization
    Free Online
    Challenging
    Skells

    Things I didn’t like:
    Useless AI
    Music drowning out voices in cutscenes
    Tiny text
    No towns outside of New LA
    Cannot abort affinity missions
    Targeting system
    Grinding for augments and Holofigures

    Seriously, I love this game but the post-game grind can lead to burnout. This is because most of the good XX augments require 32 or 48 specific materials from 3 different enemies (so between 96 and 144 materials total) just to craft one augment and in some cases the materials will only drop if you target a specific appendage and they do not drop 100% of the time even with max treasure sensor augments equipped. Also, grinding for Holofigures felt unnecessary. Once you defeat a super boss and the segment recon is complete, you should automatically receive the Holofigure as a symbol of your victory. Apart from those gripes it’s a pretty fun and addictive game. The combat system is amazing; easily the best in the series. I just wish it was better explained with tutorials so that newcomers wouldn’t have been put off from trying it. Many inexperienced players would rather save 3000 tp to revive their allies. (bad move) If they understood the power of overdrive they would enjoy X a lot more.
    Expand
  80. Jul 19, 2020
    10
    this is my favorite of the xenoblade games. xenoblade is just better with controllable giant robots and an open world that's actually open. I hope this one gets ported to the switch. more people need to play it
  81. Apr 29, 2020
    9
    The two Xenoblade Chronicles games I've played are this and XC2, and I'm hoping to play XC1 when the remake comes out, but compared to XC2, I think this game is much better, and part of what influences that is simply that the gameplay is just so much smoother, especially is exploration. In XC2, walking and jumping are mainly just a vehicle to go fight to fight, but in this game, you canThe two Xenoblade Chronicles games I've played are this and XC2, and I'm hoping to play XC1 when the remake comes out, but compared to XC2, I think this game is much better, and part of what influences that is simply that the gameplay is just so much smoother, especially is exploration. In XC2, walking and jumping are mainly just a vehicle to go fight to fight, but in this game, you can tell that a lot more care was put into making the exploration feel good, and it shows. Running and jumping feel amazing in this game, better than a lot of regular open world games even. I also like the combat a lot more, keeping the (somewhat) same combat system from XC1, and adding its own spin on it. That isn't to say I don't like the combat in XC2, but it just feels like there's more waiting required in XC2, with the wait times for blades and whatnot. The music is great, story is great, and I like the class system with the two weapons a lot. Character design feels a bit samey in some areas, but it makes some sense given the setting. Overall, a great game with plenty of content to keep you playing for a long time. Expand
  82. Mar 16, 2019
    3
    only for xenoblade fans ... the text is smaller and graphics better but seems to be same endless work
  83. Sep 4, 2019
    9
    SImplemente es lo mejor de la saga Xenoblade, el apartado técnico es extraordinario y viniendo de WiiU es una obra milagrosa sin bajadas de FPS al menos que yo haya notado. La capacidad que te da este juego de exploración es increíble, siempre hay algún sitio donde no has entrado. La historia no es la mejor del mundo, pero entrega tanto suspense en algunos momentos que resulta muySImplemente es lo mejor de la saga Xenoblade, el apartado técnico es extraordinario y viniendo de WiiU es una obra milagrosa sin bajadas de FPS al menos que yo haya notado. La capacidad que te da este juego de exploración es increíble, siempre hay algún sitio donde no has entrado. La historia no es la mejor del mundo, pero entrega tanto suspense en algunos momentos que resulta muy interesante. El contenido de este juego es increíblemente enorme, hay tantos objetos y mejoras que te hacen buscar ayuda porque no sabes que vas a hacer con todo lo que tienes. La jugabilidad que decir, digno de un juego de Xenoblade Chronicles y con los Skells se abren millones de puertas mas y posibilidades, posibilidades las cuales tienes que jugar mucho para desbloquearlas porque los skells perfectamente los desbloqueas sobre las 30-45 horas de juego. Lo mejor de este juego en mi opinión completamente irrelevante es la música, no hay ost de ningún videojuego que me llene mas que el de este, te sumerge en la ambientación total del videojuego, aunque la primera vez que entres a la ciudad diras:
    -¿pero que mier** de música es esta?
    pero créeme, cuando pase el tiempo no es que te acostumbres, sino que te das cuenta que esa música transmite a la perfección la ambientación de la ciudad y la situación que están pasando y seguro diré que te acabará gustando.
    Soy muy fan de Bayonetta pero mucho, pero no temo a equivocarme al decir que Xenoblade chronicles X es el mejor juego de WIiU, o como mínimo el mas completo y amplio. Gracias al difunto Iwata por estas obras maestras que llegaron a WiiU y que aunque esté mal pensarlo, que no llegue a switch, creo que un juego de tanta tanta calidad como este es sólo digno de los nintenderos de corazón y debe quedarse en WiiU, para cuando pase el tiempo la gente se de cuenta de las joyas que no vieron en pasado porque WiiU no les gustaba en un futuro sean las mas valoradas. Disfrutemos de estos juegos y de WIiU, quienes hemos tenido el juego hemos experimentado lo que hace años se ha dejado de hacer: Crear un gran videojuego con ganas y pasión y de máxima calidad. Muchas gracias y disfruten de lo que fue la verdadera Nintendo ;)
    Expand
  84. Odh
    Sep 6, 2019
    9
    I will point out I did not think this game was as good as Xenoblade Chronicles in that the music while good was a bit odd where XC1 was one of the best OST's ever. Also story in this game takes a back seat to exploration, where XC1 balanced the two better. But I will say the exploration is fantastic and the world is as good as any world in any game. Sidequests can be tedious, the menus canI will point out I did not think this game was as good as Xenoblade Chronicles in that the music while good was a bit odd where XC1 was one of the best OST's ever. Also story in this game takes a back seat to exploration, where XC1 balanced the two better. But I will say the exploration is fantastic and the world is as good as any world in any game. Sidequests can be tedious, the menus can be hard to see at times, but there is sooooo much packed into this game, you can play it for hundreds of hours and still find new stuff. I wasn't crazy about the gun play mixed with melee combat at first, but it grew on me. It is an active time battle system made to look like real time. I liked getting the Skels, but it took me over 30 hours to get one! But the game's exploration really opens up when you get a Skel. Very different from XC1 or XC2, but if its just a spin-off, its a really good spin-off that some may like even more than the main series? I prefer the main series, but this is an excellent game too. Expand
  85. Nov 9, 2019
    10
    This review contains spoilers, click expand to view. great game and worth to buy wiiu to play it 600+ hours and still some things to do Expand
  86. Dec 23, 2020
    10
    Xenoblade X... a fantastic experience. It is the best WiiU game in my opinion. You get a completely beautiful open world, good story, good combat, everything you need. Here are my posited and negatives about the game.

    Positives: - really big open world - a lot to explore - good character design - interesting story - better combat system then in the first game - many side quests to do -
    Xenoblade X... a fantastic experience. It is the best WiiU game in my opinion. You get a completely beautiful open world, good story, good combat, everything you need. Here are my posited and negatives about the game.

    Positives: - really big open world
    - a lot to explore
    - good character design
    - interesting story
    - better combat system then in the first game
    - many side quests to do
    - hard but fair bosses
    - amazing soundtrack - fantastic graphics, especially for WiiU standards Negatives:
    - caused of the free open world, lots of enemies which are highly over levelled - especially in the ending chapters, a lot of grinding is needed
    - when you start a harmony quest you have to end it and you can not start a new chapter or other kinds of quests during that time
    - some quality of life problems in the game

    So yes, the game has its problems, but still it is an amazing action RPG. It is the worst Xenoblade, but that doesn’t say that the game is bad, but more how good the entire series is. I recommend this game to everyone who likes exploring a massiv open world, likes a good written story, likes figuring out new tactics in combat and every RPG fan.



    -
    Expand
  87. Apr 18, 2020
    10
    The best jrpg of the decade for me.
    Fight, the world, MUSICS (!!!!!!!!!!!!)...
  88. May 1, 2020
    8
    Good RPG with an immersive storyline and an amazing world visually and artistically. Especially the first half. The rest of the game was a bit slower and easier than in the beginning, introducing prerequisites to accept according to missions is a negative thing in my opinion. However, good xenoblade.
  89. May 1, 2020
    10
    A game which captures the feeling of exploring a vast, wild and dangerous world better than any other game in existence, showing even Breath of the Wild how it's really done. There's not much of a story here, so the entirety of the appeal lies in that wonder of discovery - both in terms of breathtaking locales and terrifying monsters, both of which never cease to impress in their varietyA game which captures the feeling of exploring a vast, wild and dangerous world better than any other game in existence, showing even Breath of the Wild how it's really done. There's not much of a story here, so the entirety of the appeal lies in that wonder of discovery - both in terms of breathtaking locales and terrifying monsters, both of which never cease to impress in their variety and wealth. Expand
  90. May 5, 2020
    10
    This review contains spoilers, click expand to view. Different from the other Xenoblade games. Exploration takes the stage in this game. The game is very massive and exploring the massive map is fun. Comparing this game to the original Xenoblade Chronicles and the Xenoblade Chronicles 2, the battles are more complex and provides more freedom to the player. The story albeit a little lackluster is nonetheless engaging enough to keep you motivated to complete the game. Expand
  91. Aug 2, 2022
    9
    Technisch eine Meisterleistung , die Welt keine Ladezeiten . Grafik Top.
    Story sehr gut
  92. Jun 18, 2020
    9
    I bought Wii U in 2020(!) to play this game, and even after I factor in costs for the console itself – I still think it was a great purchase.

    The game is massive. I’m 120 hours in and I think I’m still below 50% of completion – there is just so much to do. There is vast world to explore with 5 distinctive continents. You can go anywhere and the game rewards you generously for it –
    I bought Wii U in 2020(!) to play this game, and even after I factor in costs for the console itself – I still think it was a great purchase.

    The game is massive. I’m 120 hours in and I think I’m still below 50% of completion – there is just so much to do. There is vast world to explore with 5 distinctive continents. You can go anywhere and the game rewards you generously for it – provided you can find your way across the open world and survive hostile environment. There is a layer of economics, where you can optimize your network of mining probes and squeeze additional resources out of the planet or invest into weapon manufacturers so that they could create new equipment. If you don’t mind grinding for necessary components – craft system is there to give you an edge. Characters may look like generic bodies at first, but if you care to do affinity missions – each of them actually has a story and a personality. Quests are pretty versatile and voice acting is decent– some dialogs are genuinely fun, and some are properly touching. Even plot, while seeming straightforward at first, actually doesn’t linger at one place and quickly escalates, managing to surprise you with unexpected turns and providing new things to do after every chapter.

    I really like how the game ties it all together so that at any point in time you do something different and meaningful. The game constantly throws something new into the mix – new mechanics, characters, quests, locations, even giant walking transforming robots you can pilot at some point! I rigorously do quests and exploration but nonetheless there are always more things to do then I can keep track of. Even running around the main city is somewhat rewarding – citizens change depending on time of day and talk about recent events, often providing you with additional lore, help and clues that lead to new side missions, treasures and boss fights.

    Such scale and complexity though is something that may put off less dedicated players. The game helps you take your first baby steps but then expects you to figure out the rest on your own. It takes dozens of hours before all stats, abilities and gauges start making sense, end even after that you often realize there is an extra layer or two you had been completely missing out. Every weapon in the game has a dozen of different stats, and there are hundreds of unique abilities every item might have on top of that, providing you with limitless build options. I just love this depth, often spending hours in in-game menus, pondering about optimal combination of skills and equipment I’d need for different characters, and I can see how such preparation immediately pays off on the battlefield.

    I really have only two bits of critique about this game. The first one is inconsistent music (some tracks are great, but some other are just awful), the other is subpar accessibility. Apart from a steep learning curve I’ve already mentioned, the game apparently doesn’t try too hard to be user-friendly. Interface is overloaded and you often have to press a dozen of buttons to do a relatively simple thing. Inventory system struggles to handle overwhelming variety of items you get. There is just no space anywhere on screen to remind you what exactly one or another ability does. Targeting in combat sometimes is a nightmare, enemies can spawn on you or kill you through a wall and yes, there are notorious fetch quests where you don’t get any clue on where to go at all… It's never cruel though - you don't have to start over because you made a wrong choice early in the game. You get used to this clunkiness quickly and stop noticing it at all, although I can see how players expecting more casual entertainment can be left disgruntled.

    I wouldn’t call the game grindy though. Of course there is an element of that due to randomised loot and extensive craft system, and getting top equipment would probably require it. I did hunt some creatures for rare components, but that was my choice – I wanted to make the best sword for my level. The game also features online component (that still works, even though Miiverse doesn’t) that yields you reward tickets you can exchange for pretty much any craft material, so you don’t have to go hunt that particular enemy if you don’t feel so.

    Technically XCX has aged well. I was worried it wouldn’t be playable on my 50” 4K TV because of its low resolution, but after tweaking some settings the game actually looks good. If you’re playing from disk – make sure to download speed up packs Nintendo has in store for free.

    Overall I love this game. For me, the genre veteran, it’s a pure delight that makes modern rpgs feel almost like one-dimensional arcades. The game demands a lot but returns in a hundredfold. After reading an interview saying how unlikely the Switch port is, I decided to buy Wii U and this game. I haven’t turned on my PS4 Pro since :)
    Expand
  93. Jul 1, 2020
    10
    A brilliant open world game that needs to be approached carefully due to its strange approach to storytelling.
  94. Oct 17, 2020
    10
    This Game is an absolute masterpiece.

    It‘s 2020 and a game on the Wii U still has an active Community. I think this itself speaks volumes. :) The open world is massive with no place you can‘t go. The combat system is very unique. Might be hard to get into, but once you do the possible builds or ways to play the game are simple endless. This is no game you play for the story. You play it
    This Game is an absolute masterpiece.

    It‘s 2020 and a game on the Wii U still has an active Community. I think this itself speaks volumes. :) The open world is massive with no place you can‘t go. The combat system is very unique. Might be hard to get into, but once you do the possible builds or ways to play the game are simple endless. This is no game you play for the story. You play it for the unique style with immense depth.

    Overall one of one my personal favorites of the last decade and I‘m still hoping for a Remake in the future, so that more can experience this masterpiece!
    Expand
  95. Jan 7, 2021
    10
    My favorite game by a long shot, and I’m hard to please.

    Chances are nobody is gonna read this, and that’s fine. I’m here for the % increase to the overall user score.

    Everything about this game is awesome. Very few downsides, Almost all of which can be credited to technology limitations. If only we had a switch port, I’d buy the damn thing
  96. Aug 11, 2021
    10
    Xenoblade Chronicles X is my favorite game of all time and with reason. Seeing all the species coexisting on planet Mira you really feel on a living planet that thrives on its own. It makes you feel like an outsider, where for once the human race is no on top of the food chain and this game paints that picture spectacularly. And just as you feel you've explored everything on the planet theXenoblade Chronicles X is my favorite game of all time and with reason. Seeing all the species coexisting on planet Mira you really feel on a living planet that thrives on its own. It makes you feel like an outsider, where for once the human race is no on top of the food chain and this game paints that picture spectacularly. And just as you feel you've explored everything on the planet the game gives you a big flying robot (a skell) that changes both the exploration and the combat beautifully. The exploration, combat, and making bonds with the citizens of New L.A. are by far the best things in this game. The most common reason this game gets hated on is because of the story but you have to realize that this isn't a masterpiece because of its twelve chapters, it's a masterpiece because it is capable of creating a sense of scale I have never experienced before, it manages to bring you into it's world better than Botw and any other open-world j/rpg. Yes the battle system is hard to learn, yes the menus and skills are confusing, but after you see past that you see the beautiful masterpiece of a video-game that is Xenoblade Chronicles X.

    Oh also a port to switch would be amazing.

    I'm editing my review 2 seconds after submitting it because I realized I forgot about the soundtrack. The music in this game is phenomenal and goes so well with the theme. It's so fun to explore an alien world while listen to beautiful music, take my word for it. The music is so good it makes what could be repetitive battles into something to look forward too. Enough said, this game is beautiful, buy it and buy a wii u if you don't have one.
    Expand
  97. Jan 18, 2022
    10
    This game feels less like a Xenoblade game, and more similar to open-world games like a breath of the wild. Xenoblade Chronicles X focuses more on exploration and side content and puts less emphasis on the story. Despite the differences with the other games in the franchise, this game is still amazing. Unfortunately, some things that this game shares with its siblings is a bad early game.This game feels less like a Xenoblade game, and more similar to open-world games like a breath of the wild. Xenoblade Chronicles X focuses more on exploration and side content and puts less emphasis on the story. Despite the differences with the other games in the franchise, this game is still amazing. Unfortunately, some things that this game shares with its siblings is a bad early game. The tutorials of this game mostly consist of textboxes that tell you of new features but do not really go into detail. Therefore, it is kinda hard to understand all the mechanics of the game. But once you get the hang of it, the gameplay is extremely satisfying. Expand
  98. Apr 9, 2022
    10
    Xenoblade Chronicles X es un JPRG increible, tanto a nivel historia como jugabilidad. Con respecto al Xenoblade de Wii cambian varios aspectos, a nivel de personajes, personalización y desarrollo, pero el mundo que ofrece es maravilloso. La historia es interesante, aunque no tan desarrollada como suele ser en esta saga, pero igualmente profunda y con un contexto y ambientaciónXenoblade Chronicles X es un JPRG increible, tanto a nivel historia como jugabilidad. Con respecto al Xenoblade de Wii cambian varios aspectos, a nivel de personajes, personalización y desarrollo, pero el mundo que ofrece es maravilloso. La historia es interesante, aunque no tan desarrollada como suele ser en esta saga, pero igualmente profunda y con un contexto y ambientación maravillosos. El mundo que nos ofrece, así como la evolución continua de la ciudad y sus residentes conforme avanza la historia, es maravilloso. Los gráficos y músicas son preciosos, y viajar y luchar en Mecha es una experiencia increiblemente gratificamente, y que aporta una capa extra de personalización y profundidad al combate. Totalmente recomendable, aunque no debe tenerse encuenta como una secuela o sucesor del Xenoblade de Wii, ya que es una propuesta diferente y la comaparación puede no ser justa ni beneficiosa. Expand
  99. Feb 6, 2022
    5
    I want to like this game, but unfortunately, it doesn't live up to the superior first game. The story adds unnecessary shock via its meaningless plot twists, and the characters are downright annoying. At least the music and combat are good.
  100. Apr 11, 2022
    10
    Amazing quality game with huge amount of content! Pretty great graphics and interesting plot development! Really good JRPG. Recommend to any rpg fan.
Metascore
84

Generally favorable reviews - based on 87 Critic Reviews

Critic score distribution:
  1. Positive: 77 out of 87
  2. Negative: 0 out of 87
  1. Apr 6, 2016
    70
    The fun in Xenoblade is seemingly never-ending, thanks to an amazing combat system and lots of things to do.
  2. CD-Action
    Mar 4, 2016
    80
    We got used to developers promising huge worlds to explore, but there’s no other game where the world is so overwhelmingly vast. I honestly don’t know how much time you have to invest in Xenoblade Chronicles X to see everything this game has to offer. [02/2016, p.60]
  3. Pelit (Finland)
    Mar 3, 2016
    87
    Xenoblade Chronicles is otherwise great, but the thin main plot and sheer repetition drop the score. [Jan 2016]