User Score
9.1

Universal acclaim- based on 1801 Ratings

User score distribution:
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  1. Dec 8, 2015
    1
    I want to like it, but the music is so abysmally terrible I can't stand to endure it for long. And it's too loud. No audio options either so all dialogue and ambient sound is ruined. I'm deliberately low balling this score in the hope that monolith might just get curious and actually do something about it. I doubt there is time however, and I'm sure they're just singing "I can't hearI want to like it, but the music is so abysmally terrible I can't stand to endure it for long. And it's too loud. No audio options either so all dialogue and ambient sound is ruined. I'm deliberately low balling this score in the hope that monolith might just get curious and actually do something about it. I doubt there is time however, and I'm sure they're just singing "I can't hear you, I can't see you" all day to themselves anyway.
    I know some people will argue that they like the soundtrack, but that's not the point. These long playing games need the option to turn it off.
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  2. Dec 13, 2015
    1
    Great ideas, lots of them, but extremely bad execution....

    This game does so much wrong while having the best ideas at heart that it really makes me sad and pissed of at the same time. The Setting Humans stranded on a planet, facing wildlife and xenos and trying to survive. That is a great setting. But why do we only exploit the planet for resources and scout it? Why not build new
    Great ideas, lots of them, but extremely bad execution....

    This game does so much wrong while having the best ideas at heart that it really makes me sad and pissed of at the same time.

    The Setting
    Humans stranded on a planet, facing wildlife and xenos and trying to survive. That is a great setting. But why do we only exploit the planet for resources and scout it? Why not build new Settlements so that the player does not have to spend all his time in the same city? Build Settlements, expand them by scouting out the areas around it. Soo many possibilities....

    The Player
    Granted I am only at Chapter 9 at the moment but so far the actual character you play made NO DIFFERENCE to the story. It would have gone that way even if your character never existed. And we getting monologues from Elma that she has in her head?! Why do we have a muted idiotic puppet that does nothing? I would rather play Elma who actually does make a difference in the story. Yeah I know some people like making their own characters. But it is not worth it if the character ends up being mute and does NOTHING!

    Party Lineup
    Horrible!! You almost always have to take Lin and Elma. Why even give you other characters? Even on side missions they are very often mandatory! So while this happens the game throws 10 or 15 other characters at you that you could take with you but never get the chance to. Se even if they had a great story and wear great characters, which most of them are not, they remain a mistery because you can never do anything with them! Also whats the point in making you run around and recruit people once you convinced them to work together?! Why not have them in the reserves list all the time?! Do less other playable characters and make them more recognizable more special.

    The Sound.
    Horrible, just horrible. This would be enough to say about it, but here is why: Loud music with lyrics plays while people are talking. The soundtracks themselves are repetitive and horrible! You almost don'T want to engage in combat because you are afraid that you ears might start to puke. And why give an alien species a voice that hurts your ears?
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  3. Sep 15, 2017
    1
    Storyline was boring, characters were bland and side-missions didn't feel remotely interesting. One plus for the game was the world though, it was vast and interesting and definitely gave this almost completely disappointing game something to show off.

    this is an **** mmo, not a great jrpg. shame it was called "Xenoblade"... stay away
  4. Aug 21, 2022
    1
    Seriously i dont understand how people can put a 10 on this scam of jrpg, even for the time is was created; the maps are unreadable and need to be reajusted, thanks to the zoom and unreadable; fast travel demands going back map area by map area,area and town are too large only for the sake of making you walking around , big empty space, with unreadable maps, great...

    No basics control
    Seriously i dont understand how people can put a 10 on this scam of jrpg, even for the time is was created; the maps are unreadable and need to be reajusted, thanks to the zoom and unreadable; fast travel demands going back map area by map area,area and town are too large only for the sake of making you walking around , big empty space, with unreadable maps, great...

    No basics control other your 2 allies who are dums most of the time. Seriously for me is one of the worst J-rpg i ve played. Game design and map design 2/10.
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  5. Dec 10, 2015
    0
    A hollow JRPG with an identity crisis. Not quite a single player story spectacular like the first and not quite the MMO it tries so desperately to be.

    Chronicles 1 is driven by the main cast's desire for revenge. X is driven by accepting "Story Missions" from a computer terminal whenever you get bored so long as you meet the requirements. Each story segment lasts about an hour up to
    A hollow JRPG with an identity crisis. Not quite a single player story spectacular like the first and not quite the MMO it tries so desperately to be.

    Chronicles 1 is driven by the main cast's desire for revenge. X is driven by accepting "Story Missions" from a computer terminal whenever you get bored so long as you meet the requirements. Each story segment lasts about an hour up to the end of Chapter 9 (Of 12) where the difficulty suddenly spikes prolonging the game's climax through a series of battles for battles sake.

    The online doesn't put you in direct competition with any other players nor does it allow you to experience the world of Xenoblade with them. You can recruit higher level players through the online portal to join your team and have them kill whatever it is you need to kill to progress or alternatively have them farm monsters for you to raise your own level which essentially breaks the game.

    Your party is made up of your customisable character avatar which can be voiced by about 10 different people, top quality VAs, but the dialogue is limited to battle only and your character spectates the story and is mute throughout.

    You are forced to use the same characters on repeat for all story missions. In between each story mission there is usually an affinity mission which simply serves as a sort of hurdle prior to the next chapter beginning. The affinity quests give you no insight into anything that's going on and simply serve as filler.

    Normal side questing is as vague as "Gather 10 of [Item] from [Continent]". The game does not give you any map markers and nor does it tell you that each continent is divided up into regions, the likelihood of finding the item in each region or what time of day the item has a greater chance of spawning. The only way to complete these quests, IMO, is to buy the guide.

    The shop interface and anything relating to your equipment/buying selling of anything is all pooled together and is not automatically filtered by your characters class. For each of the 4 active party members you have to manually filter the contents of each shop for each bit of equipment to save you trawling through about 300 items, 250 of which you can't get/equip.

    The Wii U struggles and consistently reads from the disk which is very loud. The enemies and textures noticeably pop in, sometimes resulting in your party's death because a higher level mob will suddenly appear and aggro you.

    The flying mechs are a nice addition but this isn't available until chapter 9 at which point you've seen/done just about everything you need to. The introduction of the flying mech does not tie in with any story progression nor does it really open up any additional areas worth seeing.

    I could go on but realistically if you were to compare this to the first it just falls short on every front. I was really looking forward to it, and maybe that's why I've had such a disappointing experience in that my expectation was too high, but, I see this reviews in green below and think that they must be playing a completely different game.
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  6. Jul 30, 2017
    0
    Sexisitc, faschistic pile of digital garbage without music or story.

    A psychological bootcamp for which the consumer is supposed to play, so *they* get what they want - one-sided trade without delivering anything for the money - effectively shameless theft with lower motives of psychologically conditioning the player according to the after work is /at/ work agenda.
  7. Dec 4, 2015
    0
    Very unpolished game. And even if you go past that it is very shallow. The story falls far short of its predessor, while it retains the archaic combat. Every thing feels sluggish and random instead of polish and clean.
  8. Dec 9, 2015
    0
    Things I hated about this game:
    - Not having to use Elma and Lin all the damn time (But holy **** this
    is probably one of the biggest reasons why this game pisses me off. Your stuck having to use the same characters and their classes and almost no other character, fights become super repetitive and boring, and you can't even branch off to other characters because quests mandate their
    Things I hated about this game:
    - Not having to use Elma and Lin all the damn time (But holy **** this
    is probably one of the biggest reasons why this game pisses me off. Your
    stuck having to use the same characters and their classes and almost no
    other character, fights become super repetitive and boring, and you
    can't even branch off to other characters because quests mandate their
    use. And by time you finish the main quest, the rest of the characters
    are under-leveled beyond belief. The only huge change up character is your own, but what if you don't want to play a different class and wanted someone else be a certain class? Sucks deal with it.)
    - EXP for members not on your team (Pull a Final Fantasy 13 or Pokemon, keep underplayed characters equally leveled via exp share. If the game is so hell bent on having you keep Elma and in as your main team. At least allow my other characters to be properly leveled for when I do actually get to use one of them.)
    - Skippable dialogue without skipping the entire spoken scene
    - Reserve Members / Swap Interface (There's a stinking slot for it and it's only used when forcibly adding characters to your party during quests, how about actually letting me not be forced to find my party members scattered around the city, or to save a friend's characters I'm paying for a set amount of time in the slot?)
    - Remove/Reduce Affinity requirements. (Or just remove Affinity in general, or better yet make it more like Persona's Social Link and actually have you talk and bond with your characters without any requirements to do so beforehand.)
    - No way to edit Sound/Music via Settings (Obnoxiously loud song being played during a cutscene? How about trying to actually hear a song during a fight but your character's screams are too loud to hear the actual song.)
    - Skells come in too late when you need better transportation early on (By time you have a Skell, about 3/4's of every region you've been at has been discovered. The time wasted traveling the world is huge, about hours worth of time. There can still be a skell's vehicle form available, just keep it in vehicle form only until chapter 6 when you get an actual Skell that does battle.)
    - Ditch the License Quests for the Skell in general ("IT'S NOT THAT SIMPLE." Yeah, why can't it be for game purposes? You make me go through stupid quests that have nothing do with owning a Skell. None of them are fun, meaningful, or have a point, they're just another chore to do. Or at least just offer, you know, an actual exam that teaches you how to use a Skell and save me the 2 hours of pointless questing.)
    - Survey Rates aren't tied to your Division (Actually give them a reason to exist. Do I want to explore unexplored areas and plant drones instead of fighting Tyrants? Give me the damm option, don't force me to do everything, I completely understand now why there was only offered 1 save file in other regions, when it's a requirement to have your survey rate up at least let me focus on a set of tasks I want to do and not force me to do everything..)
    - Rewards for quests suck (Seriously, there is practically no rewards or exp at all for most quests, why should I bother doing any of them?)
    - No profit for selling items (Almost all the monster drops sell for little then 100 credits, take note that most similar weapons/armor in the store sell for 100 times that. It's not even worth the time to clean out your inventory with all the weapons and armor you picked up.)
    - No option to speed up fights (A lot of RPG games offer this feature, it's no Auto attack button, but I feel like half the time I'm waiting for my skills to charge up so I can do any damage whatsoever. Allow me to press a button to increase the speed of the fight by twice, but able to toggle it on and off in battle.)
    - Co-Op Play (The game could at least allowed you to play the game with one other person. The loose online capabilities in this game don't make the game anymore fun, I'd love to actually interact and have fun playing this game with friends instead. This game is practically a MMO in everyway anyways.)
    - No way to Buy Probes (There such an important part of the game in order to complete tasks, get the most important resource in the game, and a lot of quests revolve around needs certain ones. To get them now is to hope to get them through RNG, their needs to be a better way to attain these, even offering only lvl 1 probes helps.)
    - Monsters being too overpowered and killing you in what is supposed to be very weak areas. ( Okay, I hear the same thing just go in a different part of the day. Cool. But by time you travel to a nearby location to change time and fast travel back/walk there it's the same time of day when the monster is there or there is another strong monster to take it's place. It's cool to have strong monsters mixed in the bunch, but when almost all of them are hostile and you need to get to a specific location for a
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  9. Aug 5, 2017
    0
    Dude, this game is bad as hell. Controls are horrible, cutscenes aren't even good and the voice acting is just awful. Can't believe I spent 20.000 pesos in this ****
Metascore
84

Generally favorable reviews - based on 87 Critic Reviews

Critic score distribution:
  1. Positive: 77 out of 87
  2. Negative: 0 out of 87
  1. Apr 6, 2016
    70
    The fun in Xenoblade is seemingly never-ending, thanks to an amazing combat system and lots of things to do.
  2. CD-Action
    Mar 4, 2016
    80
    We got used to developers promising huge worlds to explore, but there’s no other game where the world is so overwhelmingly vast. I honestly don’t know how much time you have to invest in Xenoblade Chronicles X to see everything this game has to offer. [02/2016, p.60]
  3. Pelit (Finland)
    Mar 3, 2016
    87
    Xenoblade Chronicles is otherwise great, but the thin main plot and sheer repetition drop the score. [Jan 2016]