User Score
9.1

Universal acclaim- based on 1801 Ratings

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  1. Jan 8, 2016
    5
    It's a love-hate relationship for me, since it really does a lot of things great. But in the end it's not my type of game. There are too many awkward design decisions and in-game logic inconsequencies. Few examples regarding the MMORPG styled quest system:

    Search quests: Quests where you have to look for a certain item on the map and then collect them. But nowhere in the game does it
    It's a love-hate relationship for me, since it really does a lot of things great. But in the end it's not my type of game. There are too many awkward design decisions and in-game logic inconsequencies. Few examples regarding the MMORPG styled quest system:

    Search quests: Quests where you have to look for a certain item on the map and then collect them. But nowhere in the game does it state where to look for said items. Neither through a quest marker nor by describing the location. It's a guessing game. And even if you manage to find one exemplar it's not going to help you much since a lot of these items are just random drops and have no valid fixed location.

    Hunting quests: More often than not it gives you monsters to hunt that are either under- or overleveled by 5-10 levels. Why in the name of god should I want such quests? Either it's no challenge at all or I'll have to get the quest dusty after I'm reasonably close to the specific level. Also these hunting quests are very infrequent. It'll give you monsters from various locations randomly, so prepare yourself for an anti-immersive "Fast travel => Kill monsters => Fast travel to a different region => Kill monsters".

    Avaible quests don't update: Now this is something really disturbing in combination with the 2 above points. The only way to get new side quests is by doing the avaible ones. So if you're not interested in most of these fetch quests because they're not interesting, you're over- or underleveled or because you don't want to keep looking/grinding for a certain item - you're stuck. Stuck with the other type of quests, like the campaign or harmony ones.

    X is one of those games where its strongest feature should be player freedom. Sadly I don't really feel free when the game pretty much forces me to ignore side quests. Also it's not immersive when the side quests are scattered that much concerning regions and level.

    What I also dislike:

    The player skill level = I dunno if it's just me but I don't feel like there's any skill needed in the realtime fighting. I mean, I'm not saying it's easy. There goes a lot of thought into which skills, talents, classes & team members to choose. There are a lot of different stats for the equipment and you'll have to work out a strategy so every member harmonizes together to fight effectively. Still once in a fight, there's not much you do except working off your rotation, ocassionally doing one of those B quicktime events or target a specific body part of your opponent. I dunno but it's not feeling very dynamic to me.

    Also it's one of those games where you easily can spend more time by spending skill/talent points & buying equipment (for each of your team members), installing different probes, watching cutscenes, reading dialogue, waiting at loading screens, etc. etc. than "playing the game". (Fighting, exploring i.e.) I wouldn't really mind this if the flow of the game would be better. Like getting a lot of missions for a specific region, then going onto a journey and exploring everything, doing all your quests and so on. But as I've already said, everything in this game is really scattered.

    In the end it plays like a MMORPG. But a really weird one, full of awkward design decisions. Often lacking a proper flow of the game, a coherent logic and non-scattered distribution for quests and activities.

    If not for this strange faults I would totally say this is the best Wii U title this year. But it's hard to have fun with something that bothers you that often. :/
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  2. Dec 19, 2015
    10
    Es un gran videojuego, con una profundidad increíble. Te lleva a un mundo diferente. Es el juego perfecto para el verdadero videojugador. No es un juego casual como muchos IGNorantes lo afirman. Este juego te hará pasar muchísimas horas de entretenimiento. Te adentrarás en la historia y te identificarás con los personajes. Es sorprendente el trabajo que ha hecho la gente de Monolith Soft.Es un gran videojuego, con una profundidad increíble. Te lleva a un mundo diferente. Es el juego perfecto para el verdadero videojugador. No es un juego casual como muchos IGNorantes lo afirman. Este juego te hará pasar muchísimas horas de entretenimiento. Te adentrarás en la historia y te identificarás con los personajes. Es sorprendente el trabajo que ha hecho la gente de Monolith Soft. Y es un gran privilegio tener este juego en tu lista, te sentirás orgulloso de ello. Expand
  3. Jan 2, 2016
    6
    Xenoblade is ultimately ruined by mob auto targetting. You don't need to pay any attention to the enemy, only your relative position to it because almost everything mob uses auto-connects. There is no real incentive to breaking the parts either, as, aside from getting more loot, it doesn't change the monster's danger level in the slightest.

    Combat in this game is so bad and repetitive,
    Xenoblade is ultimately ruined by mob auto targetting. You don't need to pay any attention to the enemy, only your relative position to it because almost everything mob uses auto-connects. There is no real incentive to breaking the parts either, as, aside from getting more loot, it doesn't change the monster's danger level in the slightest.

    Combat in this game is so bad and repetitive, that any world building attempts and world scale will not redeem the game, sadly.
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  4. Jan 13, 2016
    3
    Xenoblade is the worst. WoW style combat that is somehow less fluid, a camera control that makes you feel drunk, and 96% of the first two chapters is boring cutscenes followed by this horrible combat. Just standing here watching my guy attack. Where FFXIV was cool to where you were constantly involved due to fast cool downs and avoiding enemy attacks so you can stay in the fight. ThisXenoblade is the worst. WoW style combat that is somehow less fluid, a camera control that makes you feel drunk, and 96% of the first two chapters is boring cutscenes followed by this horrible combat. Just standing here watching my guy attack. Where FFXIV was cool to where you were constantly involved due to fast cool downs and avoiding enemy attacks so you can stay in the fight. This one goes total WoW where you get hit just because you're fighting doesn't matter what you are doing. Only positive. The game looks nice for a WiiU game. Negatives EVERYTHING ELSE! Expand
  5. May 14, 2016
    2
    In Xenoblade Chronicles X, you play as the most bland character ever with the most bland and boring main characters I have ever seen in a game.
    The characters match the **** battle system where you can't dodge attacks you just have to tank them or have your tank character do it but, then you have no control over them so you know you just hope they use the skills which gives them the
    In Xenoblade Chronicles X, you play as the most bland character ever with the most bland and boring main characters I have ever seen in a game.
    The characters match the **** battle system where you can't dodge attacks you just have to tank them or have your tank character do it but, then you have no control over them so you know you just hope they use the skills which gives them the aggro, but once they do they have no way to heal so they just die anyway. There is a way around this and it involves you grinding through the boring, unintuitive combat system where you spend most of the battle waiting for your cooldowns and for your abilities to charge up so they actually do damage.
    The quests are also the worse thing ever, if they are the new explorers of this planet shouldn't they be taking notes of where the creatures are and the items they are finding, but no they just write down their name down and the area of the GIANT landmass cause why would we need to find that enemy. The worst quests are the ones you have to pick up items, which in this game is completely randomly as it's just magical floating crystals, which you just have to run through and you can pick up the engine of a random mech but who the hell knows cause you have no idea where the item crystals which contains the item you need.
    Let us compare this game to another RPG I have recently been playing Dragon Age: Inquisition, in DA: Inquisition the combat feels smooth and not a pile of wank, also you have the ability to heal in battle without the need for the grinding of several classes which will take you approximately 20 years in Xenoblade. Also in DA: Inquisition the codex is actually helpful as it tells you what enemies are weak to, where you can find items, is generally a lot more helpful also the text isn't for **** ants.

    Though the music is good, and the scenery is good if you know I could explore without being attacked by 300 enemies per step all of who are level 60 (the max level)

    I look forward to trading this game in and getting a good one in return.
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  6. Dec 22, 2015
    10
    Xenoblade Chronicles X is an awesome game in every way: huge map, fast loading times, better weapons / armor design done, ability to use robots style "Gundam". The battle system is dynamic and captivating. Graphically the game has its limitations, but it is clearly a new generation of game.
    It will be difficult to get an RPG gather as many elements in the game as Xenoblade Chronicles X.
    Xenoblade Chronicles X is an awesome game in every way: huge map, fast loading times, better weapons / armor design done, ability to use robots style "Gundam". The battle system is dynamic and captivating. Graphically the game has its limitations, but it is clearly a new generation of game.
    It will be difficult to get an RPG gather as many elements in the game as Xenoblade Chronicles X. pergunda remains: how great will be the next RPG from Monolith Soft.
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  7. Dec 17, 2015
    10
    Es increíble el como no te aburres en este juego, al principio es un poco confuso pero poco a poco te vas haciendo la idea de como se juega, claro si tienes dudas hay esta el manual de usuario en el menú del propio juego. Pero si eres de la vieja escuela como yo te fascinara el no saber nada y que no te digan como jugar; porque a mi me encanta descubrir e impresionarme de como por tuEs increíble el como no te aburres en este juego, al principio es un poco confuso pero poco a poco te vas haciendo la idea de como se juega, claro si tienes dudas hay esta el manual de usuario en el menú del propio juego. Pero si eres de la vieja escuela como yo te fascinara el no saber nada y que no te digan como jugar; porque a mi me encanta descubrir e impresionarme de como por tu propia cuenta averiguas como se juega xD.

    No duden compren este magnifica entrega de Monolith Software y no hagan caso de la opinión de los demás, es mejor comprobarlo por ustedes mismos, no se decepcionaran del juego para nada. Si tiene sus peros, pero la verdad son minimizados por las cosas buenas que tiene el juego y la gran experiencia que proporciona al jugador.

    Me atrevo a decir, y en mi opinión muy personal, que es el mejor juego de WiiU que hemos visto a la fecha.

    P. D.
    Siempre espero, a diario, con muchas ansias el salir del trabajo y que mi esposa se quiera dormir xD para poder jugarlo por horas durante la madrugada. Y créanme cuando les digo que vale la espera y cada centavo que gaste en el juego.
    Saludos.
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  8. Jan 3, 2016
    7
    Es un juego muy amplio, con muchísima exploración y un divertido combate. Sin embargo:
    La historia está completamente fragmentada y mal ligada
    El trabajo en equipo pierde muchísima importancia respecto al anterior El contenido final se basa únicamente en pasar cientos de horas reuniendo materiales para luego matar de un solo golpe a los bosses finales (calcula el triple de tiempo si
    Es un juego muy amplio, con muchísima exploración y un divertido combate. Sin embargo:
    La historia está completamente fragmentada y mal ligada
    El trabajo en equipo pierde muchísima importancia respecto al anterior
    El contenido final se basa únicamente en pasar cientos de horas reuniendo materiales para luego matar de un solo golpe a los bosses finales (calcula el triple de tiempo si quieresu na pelea justa)
    Equipamiento que requiere derrotar a enemigos del 97 puede ser fácilmente obtenido matando enemigos del 30 y comprando los materiales después.
    Como he dicho antes, es posible crear builds que te permitan ser básicamente invencible y/o matar a los enemigos deu n solo golpe sin tener siquiera que pelear.

    En resúmen:
    -Si quieres un juego estilo MMO (pero sin multiplayer ni online) con muchísimo contenido, un mundo enorme y cientos de cosas que hacer este es tu juego.
    -Si te encantó el primer xenoblade y quieres otra experiencia parecida, no es esta.
    -Si quieres un juego con una profunda y bien narrada historia, no es tu juego.
    -Si quieres un juego con un sistema de combate lleno de posibilidades, del estilo lobo solitario (dejando de lado el trabajo en equipo) es tu juego.
    -Si te encanta el trabajo en equipo y estás buscando un RPG en el que controlar un grupo de personajes, no es este.
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  9. Nov 29, 2016
    10
    The most vertical and varied open world ever. Unique assets used every few feet, it's just stunning. Truly stunning, especially when considering how weak the hardware is. And there are no loading times at all.

    It'st he least generic open world that was ever done, literally 100% handcrafted. You never get stuck anywhere like in most other open world games these days, never have to reload
    The most vertical and varied open world ever. Unique assets used every few feet, it's just stunning. Truly stunning, especially when considering how weak the hardware is. And there are no loading times at all.

    It'st he least generic open world that was ever done, literally 100% handcrafted. You never get stuck anywhere like in most other open world games these days, never have to reload your save or something.

    The combat is great as well, don't listen to the "MMORPG boohoo" nonsense. It's way better than Xenoblade's combat and extremely fast-paced and deep.
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  10. Dec 6, 2015
    10
    The game froze all the time. It was fixed by installing on a usb-stick. Now it only freezes by random and is a bit playable at least. The game is fantastic.
  11. Dec 11, 2015
    7
    Please note that if you're a fan of both exploration games and RPG, this score is increased to 9 out of 10. If you fall only in one of these categories, the score is increased to 8 out of 10.

    While the characters, universe, and world are built in a manner that keeps us immersed and describe a plausible manner that humanity may live in such difficult times (which Earth being destroyed),
    Please note that if you're a fan of both exploration games and RPG, this score is increased to 9 out of 10. If you fall only in one of these categories, the score is increased to 8 out of 10.

    While the characters, universe, and world are built in a manner that keeps us immersed and describe a plausible manner that humanity may live in such difficult times (which Earth being destroyed), and the story being great with some interesting twists,

    It should be noted that this game falls in several UX aspects. The game throws way too much information to the player, giving only the digital game guide as the only readable way to get the information on the different mechanics.
    It's also difficult to understand why on a console that's perfectly capable of that, the game doesn't use the GamePad to give a way for the player to note information about zones, item availables, monsters. It's especially sad, knowing the number of gathering quests you will have to do.

    All taken, it's giving us a RPG that is taking risks by not getting to far of the current humanity, and giving us the information on the world in a really slow pace.
    On the other side, there are too much UX mistakes, and some player may find themselve too lost to enjoy anything in this game. But for people who like exploring, great views, and RPG ? It's exceptional.
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  12. Dec 5, 2015
    5
    This is my initial review after the first couple hours of gameplay only.

    Everything in this game is tedious, and the user interface is bad. It takes three clicks to loot a container. Every time you want to exit a dialogue, you have to confirm. So that's two clicks just leave a dull conversation with an NPC. Leveling up your skills requires to you click three times just to get to the
    This is my initial review after the first couple hours of gameplay only.

    Everything in this game is tedious, and the user interface is bad. It takes three clicks to loot a container. Every time you want to exit a dialogue, you have to confirm. So that's two clicks just leave a dull conversation with an NPC. Leveling up your skills requires to you click three times just to get to the correct menu, at which point you have click a lot more.

    Combat (what little I've seen so far) is not very satisfying. Combat appears to be deep, with many options and combos, just not very rewarding for skilled play. Again it takes more clicks than necessary, and it feels very much like an old-fashioned 2D JRPG, not like a modern MMORPG or Skyrim or Fallout.

    Graphics are good for the WiiU. That's it. Cut scenes are rendered beautifully, but I don't play games for the cut scenes.

    So far the gameplay consists of running from one point on the map to the next, listening to a dialogue, selecting "agree" or "disagree," and then running to the next point. You get to kill a few critters in between.

    At this point I immediately exit out of most dialogues; I just don't care what the NPCs have to say.

    Again, this is only the first 2-3 hours of gameplay, but so far I haven't seen much that I like. I keep playing in the hope that I will like the more open world once I get past this interminable intro/tutorial stage.

    But even if I like the open world, it doesn't change the fact that menus are bad, and that combat is tedious instead of exciting.

    If you like JRPGs with lots of cut scenes and inane dialogue and 14 year old NPC girls in your party, you will probably like this. If you like western RPGs and were hoping for a game that included western RPG elements, I suspect you will be disappointed.

    Right now I'd rather be playing something else, but I'll keep at it and hopefully it gets better. The world is beautiful and all that, but the gameplay just isn't there for me.
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  13. Dec 9, 2015
    0
    Things I hated about this game:
    - Not having to use Elma and Lin all the damn time (But holy **** this
    is probably one of the biggest reasons why this game pisses me off. Your stuck having to use the same characters and their classes and almost no other character, fights become super repetitive and boring, and you can't even branch off to other characters because quests mandate their
    Things I hated about this game:
    - Not having to use Elma and Lin all the damn time (But holy **** this
    is probably one of the biggest reasons why this game pisses me off. Your
    stuck having to use the same characters and their classes and almost no
    other character, fights become super repetitive and boring, and you
    can't even branch off to other characters because quests mandate their
    use. And by time you finish the main quest, the rest of the characters
    are under-leveled beyond belief. The only huge change up character is your own, but what if you don't want to play a different class and wanted someone else be a certain class? Sucks deal with it.)
    - EXP for members not on your team (Pull a Final Fantasy 13 or Pokemon, keep underplayed characters equally leveled via exp share. If the game is so hell bent on having you keep Elma and in as your main team. At least allow my other characters to be properly leveled for when I do actually get to use one of them.)
    - Skippable dialogue without skipping the entire spoken scene
    - Reserve Members / Swap Interface (There's a stinking slot for it and it's only used when forcibly adding characters to your party during quests, how about actually letting me not be forced to find my party members scattered around the city, or to save a friend's characters I'm paying for a set amount of time in the slot?)
    - Remove/Reduce Affinity requirements. (Or just remove Affinity in general, or better yet make it more like Persona's Social Link and actually have you talk and bond with your characters without any requirements to do so beforehand.)
    - No way to edit Sound/Music via Settings (Obnoxiously loud song being played during a cutscene? How about trying to actually hear a song during a fight but your character's screams are too loud to hear the actual song.)
    - Skells come in too late when you need better transportation early on (By time you have a Skell, about 3/4's of every region you've been at has been discovered. The time wasted traveling the world is huge, about hours worth of time. There can still be a skell's vehicle form available, just keep it in vehicle form only until chapter 6 when you get an actual Skell that does battle.)
    - Ditch the License Quests for the Skell in general ("IT'S NOT THAT SIMPLE." Yeah, why can't it be for game purposes? You make me go through stupid quests that have nothing do with owning a Skell. None of them are fun, meaningful, or have a point, they're just another chore to do. Or at least just offer, you know, an actual exam that teaches you how to use a Skell and save me the 2 hours of pointless questing.)
    - Survey Rates aren't tied to your Division (Actually give them a reason to exist. Do I want to explore unexplored areas and plant drones instead of fighting Tyrants? Give me the damm option, don't force me to do everything, I completely understand now why there was only offered 1 save file in other regions, when it's a requirement to have your survey rate up at least let me focus on a set of tasks I want to do and not force me to do everything..)
    - Rewards for quests suck (Seriously, there is practically no rewards or exp at all for most quests, why should I bother doing any of them?)
    - No profit for selling items (Almost all the monster drops sell for little then 100 credits, take note that most similar weapons/armor in the store sell for 100 times that. It's not even worth the time to clean out your inventory with all the weapons and armor you picked up.)
    - No option to speed up fights (A lot of RPG games offer this feature, it's no Auto attack button, but I feel like half the time I'm waiting for my skills to charge up so I can do any damage whatsoever. Allow me to press a button to increase the speed of the fight by twice, but able to toggle it on and off in battle.)
    - Co-Op Play (The game could at least allowed you to play the game with one other person. The loose online capabilities in this game don't make the game anymore fun, I'd love to actually interact and have fun playing this game with friends instead. This game is practically a MMO in everyway anyways.)
    - No way to Buy Probes (There such an important part of the game in order to complete tasks, get the most important resource in the game, and a lot of quests revolve around needs certain ones. To get them now is to hope to get them through RNG, their needs to be a better way to attain these, even offering only lvl 1 probes helps.)
    - Monsters being too overpowered and killing you in what is supposed to be very weak areas. ( Okay, I hear the same thing just go in a different part of the day. Cool. But by time you travel to a nearby location to change time and fast travel back/walk there it's the same time of day when the monster is there or there is another strong monster to take it's place. It's cool to have strong monsters mixed in the bunch, but when almost all of them are hostile and you need to get to a specific location for a
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  14. Dec 10, 2015
    0
    A hollow JRPG with an identity crisis. Not quite a single player story spectacular like the first and not quite the MMO it tries so desperately to be.

    Chronicles 1 is driven by the main cast's desire for revenge. X is driven by accepting "Story Missions" from a computer terminal whenever you get bored so long as you meet the requirements. Each story segment lasts about an hour up to
    A hollow JRPG with an identity crisis. Not quite a single player story spectacular like the first and not quite the MMO it tries so desperately to be.

    Chronicles 1 is driven by the main cast's desire for revenge. X is driven by accepting "Story Missions" from a computer terminal whenever you get bored so long as you meet the requirements. Each story segment lasts about an hour up to the end of Chapter 9 (Of 12) where the difficulty suddenly spikes prolonging the game's climax through a series of battles for battles sake.

    The online doesn't put you in direct competition with any other players nor does it allow you to experience the world of Xenoblade with them. You can recruit higher level players through the online portal to join your team and have them kill whatever it is you need to kill to progress or alternatively have them farm monsters for you to raise your own level which essentially breaks the game.

    Your party is made up of your customisable character avatar which can be voiced by about 10 different people, top quality VAs, but the dialogue is limited to battle only and your character spectates the story and is mute throughout.

    You are forced to use the same characters on repeat for all story missions. In between each story mission there is usually an affinity mission which simply serves as a sort of hurdle prior to the next chapter beginning. The affinity quests give you no insight into anything that's going on and simply serve as filler.

    Normal side questing is as vague as "Gather 10 of [Item] from [Continent]". The game does not give you any map markers and nor does it tell you that each continent is divided up into regions, the likelihood of finding the item in each region or what time of day the item has a greater chance of spawning. The only way to complete these quests, IMO, is to buy the guide.

    The shop interface and anything relating to your equipment/buying selling of anything is all pooled together and is not automatically filtered by your characters class. For each of the 4 active party members you have to manually filter the contents of each shop for each bit of equipment to save you trawling through about 300 items, 250 of which you can't get/equip.

    The Wii U struggles and consistently reads from the disk which is very loud. The enemies and textures noticeably pop in, sometimes resulting in your party's death because a higher level mob will suddenly appear and aggro you.

    The flying mechs are a nice addition but this isn't available until chapter 9 at which point you've seen/done just about everything you need to. The introduction of the flying mech does not tie in with any story progression nor does it really open up any additional areas worth seeing.

    I could go on but realistically if you were to compare this to the first it just falls short on every front. I was really looking forward to it, and maybe that's why I've had such a disappointing experience in that my expectation was too high, but, I see this reviews in green below and think that they must be playing a completely different game.
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  15. Dec 9, 2015
    3
    i was looking so forward to this game when i say the videos for it but it's full of too many flaws the gorgeous graphics and open world don't make up for all it's other terrible designs.

    MUSIC: absolutely terrible hip hop does not belong in an RPG the song that plays in the city is ear shattering awful. and the worst part is there is no way to mute the music in this they couldn't be
    i was looking so forward to this game when i say the videos for it but it's full of too many flaws the gorgeous graphics and open world don't make up for all it's other terrible designs.

    MUSIC: absolutely terrible hip hop does not belong in an RPG the song that plays in the city is ear shattering awful. and the worst part is there is no way to mute the music in this they couldn't be bothered to include music and sound sliders so you have loud terrible music playing while your trying to hear the characters talk there is no way to make it so speech is louder than everything else you will be needing sub titles on the whole game.

    COMBAT: combat is a pain in the *** 1st there is NO lock on you can lock onto the monster but the cam will not follow it around meaning you have to constantly keep adjusting the cam while moving. You might think this isn't a big deal but it is when the prompt to heal (push B within the circle) comes up. You have literally one second to respond to this. Oh big deal i can do that you say? Yes but your either too busy fiddling with the cam or doing an action by the time it appears you will miss successfully doing it A LOT so expect to see that red FAIL text very often. What else is bad about combat is the AI is as dumb as a rock most of the time you just stand behind it and spam special skills and it's finished most of the time it won't even pay any mind to you or attack! The only time mobs start becoming dangerous is when your fighting a lot of them at once and that's very rarely.

    THE OPEN WORLD: oh ahh big fancy gfx and the world looks gorgeous yes this is true and probably why all the other reviews give it high scores or are just wiiu fanboys. The world is big YES but it's also empty I mean there are a lot of mobs out there and I'll get to that in a minute but the world itself...is empty. You will get tired of seeing the same rock formations or mountain ranges which all use the same textures but that's not the worst part. On the map it will say an area is safe and will have low level mobs...well guess what it's lying! There are literally dozens of super high level monsters in these areas that will 1 shot kill you on sight. So just when you thought you have found a nice safe spot to grind BOOM put of nowhere a lvl 90 monster will swoop in and 1 shot you. This will happen A LOT no area is safe you will spend most of the game running for your life!

    INTERFACE: I swear whoever designed this must have been taking drugs it is absolutely terrible you will spend hours flicking backwards and forwards from category inside category again and again while forced to listen to that terrible music. The devs actually thought it was a good idea to put categories inside more categories will guess what they are wrong! Is it better in the shop menus? Oh no it's worse you can only sell one item at a time the same goes with buying what brain dead moron thought of this we are not living in the 80's anymore rpg have involved! but not in this game!

    EQUIPMENT: I just found a cool weapon in the field and it does way more dmg that my current one I am the right level to use it too awesome...than why can't I equip it? OH it turns out you can't equip everything in this you have to equip OLD weapons and lvl them up so you can use the more powerful ones later! That means swapping out weapons back and forth again and again so you can use the weapons from that company. Yes there are several companies in this and you can't use their weapons unless you raise their skills in using their weapons so forget about equipping that awesome sword you just found you have to go put your sh**ty sword that does sh***y dmg back in and lvl that up instead or go do mindless quests with crappy weapons to lvl the skills THAN you can equip your NEW sword!

    NO HELP: Usually in modern rpg they walk you through the features it has but no not this game your just thrown right into the fold and have to guess (or read the manual) on how to do nearly everything. Do you want to read manuals? NO of course you don't they died out in the 90's!!

    SHUT UP FFS!: Did i mention there are no music sliders? Well there are NO battle voice sliders either so you will constantly hear your companions talk constantly the WHOLE battle about how to attack, what skills they are using or other mindless chatter!

    after i write this i will be selling the game back on ebay and I am now done with the xenoblade franchise.
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  16. Jan 6, 2016
    3
    Honestly, when i first saw the trailer for this game i was excited. When i played it though and got into the chapters of the story, i wanted to break it. Don't get me wrong, i LOVE the open world environment and sci-fi aspect of it. Problem i have is the gameplay mechanics, mission prerequisites, and skells.

    First: The Gameplay: The gameplay mechanics suck. Auto attacking is when the
    Honestly, when i first saw the trailer for this game i was excited. When i played it though and got into the chapters of the story, i wanted to break it. Don't get me wrong, i LOVE the open world environment and sci-fi aspect of it. Problem i have is the gameplay mechanics, mission prerequisites, and skells.

    First: The Gameplay:

    The gameplay mechanics suck. Auto attacking is when the character automatically attacks the enemy. At first i didn't think much of it, but now i can honestly say i don't like it. For me and others like me, we aren't the type of gamers that rely on computers to attack for us. A.I.'s don't improvise well because you can't program a fear of death in them. The only person you can rely on is yourself in game fighting. The same goes for even other genres. The reason developers have you mashing buttons to do attacks is because they want you to feel like you're inside the virtual world doing these things. And half the time when i'm in battle, i can't even look at the screen. I have to look at my health gauge to make sure i don't die, because i can't even tell when i'm being attack or not. Even when i' running around an enemy or boss.

    Second: The Missions

    The missions are a pain in my ass. Why do we have to do certain things in order to get farther in the story? Most of the time those affinity missions don't have ANYTHING to do with the story. Sure i get that they want us to explore and discover more but that doesn't make it right to interfere with the plot. Exploration and open world is one thing, but when you make it so complex and take away the flow of the game that's a different story.

    Lastly: The Skells

    Are you **** kidding me? I understand the whole wait till a certain point in the game to get the skell, but you mean to tell me that i can't fly the damn robot until chapter 9? THEN WHAT'S THE POINT OF HAVING IT?! Like, there are so many high places that i would want to reach in order to expand the map on the pad, but i can't do that because the stupid robot can't even fly. I mean i'm nowhere near to getting a skell anytime soon. Here the developers go passing off this game where you can do all this amazing stuff with the robot, but when you get the robot you can't even do the one thing that all robots in mecha animes can do. FLY IT!!!

    And when i do get to the chapter that i get the robot, i have to do 8 stupid exams to get the license. 8 exams that DO NOT PERTAIN TO THE SKELL IN ANYWAY POSSIBLE!!!

    In short, this game's only thing that makes it unique and good is it's open world and sci-fi aspect. Everything else about it sucks, and i'm disappointed! It went down the same road Sonic 06 did....-_-
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  17. Dec 8, 2015
    1
    I want to like it, but the music is so abysmally terrible I can't stand to endure it for long. And it's too loud. No audio options either so all dialogue and ambient sound is ruined. I'm deliberately low balling this score in the hope that monolith might just get curious and actually do something about it. I doubt there is time however, and I'm sure they're just singing "I can't hearI want to like it, but the music is so abysmally terrible I can't stand to endure it for long. And it's too loud. No audio options either so all dialogue and ambient sound is ruined. I'm deliberately low balling this score in the hope that monolith might just get curious and actually do something about it. I doubt there is time however, and I'm sure they're just singing "I can't hear you, I can't see you" all day to themselves anyway.
    I know some people will argue that they like the soundtrack, but that's not the point. These long playing games need the option to turn it off.
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  18. Aug 5, 2017
    0
    Dude, this game is bad as hell. Controls are horrible, cutscenes aren't even good and the voice acting is just awful. Can't believe I spent 20.000 pesos in this ****
  19. Dec 13, 2015
    1
    Great ideas, lots of them, but extremely bad execution....

    This game does so much wrong while having the best ideas at heart that it really makes me sad and pissed of at the same time. The Setting Humans stranded on a planet, facing wildlife and xenos and trying to survive. That is a great setting. But why do we only exploit the planet for resources and scout it? Why not build new
    Great ideas, lots of them, but extremely bad execution....

    This game does so much wrong while having the best ideas at heart that it really makes me sad and pissed of at the same time.

    The Setting
    Humans stranded on a planet, facing wildlife and xenos and trying to survive. That is a great setting. But why do we only exploit the planet for resources and scout it? Why not build new Settlements so that the player does not have to spend all his time in the same city? Build Settlements, expand them by scouting out the areas around it. Soo many possibilities....

    The Player
    Granted I am only at Chapter 9 at the moment but so far the actual character you play made NO DIFFERENCE to the story. It would have gone that way even if your character never existed. And we getting monologues from Elma that she has in her head?! Why do we have a muted idiotic puppet that does nothing? I would rather play Elma who actually does make a difference in the story. Yeah I know some people like making their own characters. But it is not worth it if the character ends up being mute and does NOTHING!

    Party Lineup
    Horrible!! You almost always have to take Lin and Elma. Why even give you other characters? Even on side missions they are very often mandatory! So while this happens the game throws 10 or 15 other characters at you that you could take with you but never get the chance to. Se even if they had a great story and wear great characters, which most of them are not, they remain a mistery because you can never do anything with them! Also whats the point in making you run around and recruit people once you convinced them to work together?! Why not have them in the reserves list all the time?! Do less other playable characters and make them more recognizable more special.

    The Sound.
    Horrible, just horrible. This would be enough to say about it, but here is why: Loud music with lyrics plays while people are talking. The soundtracks themselves are repetitive and horrible! You almost don'T want to engage in combat because you are afraid that you ears might start to puke. And why give an alien species a voice that hurts your ears?
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  20. Dec 8, 2015
    4
    After many hours of playing Xenoblade Chronicles X I can't help but feel a bit let down, it's a great RPG that is marred by many issues.

    The game is huge with a ton of stuff to do although some may find it repetitive. The monsters are interesting and it looks great. Their is a real RPG element to the game and not the dumbed down excuses for RPG coming from AAAs of late which I find
    After many hours of playing Xenoblade Chronicles X I can't help but feel a bit let down, it's a great RPG that is marred by many issues.

    The game is huge with a ton of stuff to do although some may find it repetitive. The monsters are interesting and it looks great. Their is a real RPG element to the game and not the dumbed down excuses for RPG coming from AAAs of late which I find refreshing. The story is interesting if a little formulaic.

    While he game has great graphics NPC pop-in is very bad at times, sometimes popping when they are right in front of you. A little more explanation on some elements would of been nice, if your new to Xenoblade word some of it may have you reaching for a guide on the net.

    Two major issues are marring my game time however: music and overall translation.

    I HATE the combat music to a point I take my earphones off or mute the game, which is the only way to do it as their is not way to turn off the music which just seems bizarre. What person had the idea to put load annoying lyrics over combat dialogue, but give no means to turn it off.

    The translation port is terrible. At first I though it was just one outfit and a few terms had been changed so I did not think much of it, buy no. Many words and meaning have been changed and now some no longer make sense. Forced memes inserted into dialogue in an effort to look clever when it just looks dumb. Many outfits have been changed for no reason that I can see other than some offendotron on the translation team that seems to have gone through all the dialogue and graphics going, "This is problematic, that's problematic. Oww that very problematic, well that has to go." One of the outfits seem to have been changed into something that look like Mormons underwear... I'll take note to avoid this translation publisher in the future.

    If you really like RPGs and are hungry for something other than current AAAs you will have fun here, just know that you are getting an inferior experience than the Japanese version.
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  21. Dec 4, 2015
    0
    Very unpolished game. And even if you go past that it is very shallow. The story falls far short of its predessor, while it retains the archaic combat. Every thing feels sluggish and random instead of polish and clean.
  22. Jan 3, 2016
    2
    This game has an awesome look and amazing story-line but what killed me (literally screwed me over) was the no auto-save option. To summarize my rage, I was playing about 6 hours of unblocking stuff and doing side missions, lvl up to lvl 29, unlocking big chunks of the map and to top it off finally getting my skell, all this to lose it to a stupid glitch in the affinity option screen.This game has an awesome look and amazing story-line but what killed me (literally screwed me over) was the no auto-save option. To summarize my rage, I was playing about 6 hours of unblocking stuff and doing side missions, lvl up to lvl 29, unlocking big chunks of the map and to top it off finally getting my skell, all this to lose it to a stupid glitch in the affinity option screen. Never ever playing this game again. You are just so involve with the game that you literally forget to save, specially when your already wired to auto-save games. What really makes no sense is that even if your online and picking up rewards from the online game-play it still looses all. Hello I just picked up some online credits it should be saving at least that.. It's a major disappointment, Sorry but I rage quit this game until they fix this problem and if you forgetful game saver, you better not even play the game. Expand
  23. Jul 30, 2017
    0
    Sexisitc, faschistic pile of digital garbage without music or story.

    A psychological bootcamp for which the consumer is supposed to play, so *they* get what they want - one-sided trade without delivering anything for the money - effectively shameless theft with lower motives of psychologically conditioning the player according to the after work is /at/ work agenda.
  24. Jul 5, 2016
    8
    Xenoblade Chronicles X is probably the best game on wii u in my honest opinion!

    Art Design/Performance - The game looks fantastic for a wii u game, the world looks absolutely beautiful and the scale is just huge and you really feel it, You get the odd bit of slowdown, though its nothing to really worry about! Story/Music - The story is fairly generic, bad guys vs good guys but the
    Xenoblade Chronicles X is probably the best game on wii u in my honest opinion!

    Art Design/Performance - The game looks fantastic for a wii u game, the world looks absolutely beautiful and the scale is just huge and you really feel it, You get the odd bit of slowdown, though its nothing to really worry about!

    Story/Music - The story is fairly generic, bad guys vs good guys but the way its done is fairly unique due to the scale and creativity of the world around you, it really stands out from the crowd, the music is actually fairly odd but the good kind of odd! it's different and it works!

    Gameplay - If you play Xenoblade on the Wii then you will feel right at home with the combat and the added class system gives you lots of choice to build your character to your style, though you shouldn't worry too much as you can change your class whenever you like, so experiment and enjoy!

    Exploration is good fun, you could turn a corner and run into an enormous level 99 monster or jump in the lake and collect some of the items that become fairly addictive to chase down, you're given freedom fairly early and this is nothing but a strength.

    Negatives - This game had one huge negative for me, the mechs, the problem with the mechs is the second you get one with a decent weapon there is very little reason to ever leave your mech and this makes the class system completely pointless for the most part, i felt this hurt the game so much that i have to knock off 2 points just due to all my character customisation being made completely pointless and exploration became so easy and free that it lost that exciting factor.
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  25. Jul 18, 2016
    10
    One of the greatest experiences you can find on the Wii U. Has great use of scale, a fun and complex battle system, tons of customization, great narrative and storyline and last but not least has a huge open world full of things to explore and discover filled with amazing wildlife and pure nature. On top of it all it has a beautiful soundtrack and 720p graphics that make for a even greaterOne of the greatest experiences you can find on the Wii U. Has great use of scale, a fun and complex battle system, tons of customization, great narrative and storyline and last but not least has a huge open world full of things to explore and discover filled with amazing wildlife and pure nature. On top of it all it has a beautiful soundtrack and 720p graphics that make for a even greater experience. It's a game that if you are fine with how complex the battle system is, you'll find yourself lost in love in this outstanding world of Mira. Expand
  26. Apr 18, 2021
    10
    Um dos melhores games de RPG da geração, incrível mapa de mundo aberto!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
  27. Aug 14, 2016
    1
    I could go on and on about all the reasons why this game is NOT a good example of a JRPG, but honestly I'm so **** disappointed that I can't even bear to write about my awful experience.

    The plot is godawful, as if it was written by a preteen. The devs themselves said that the this time a good plot wouldnt be the focus but goddamn it's like they did not even try! Shame on you, Monolith
    I could go on and on about all the reasons why this game is NOT a good example of a JRPG, but honestly I'm so **** disappointed that I can't even bear to write about my awful experience.

    The plot is godawful, as if it was written by a preteen. The devs themselves said that the this time a good plot wouldnt be the focus but goddamn it's like they did not even try! Shame on you, Monolith Soft.

    Characters are bland. There's not a single one that I cared about, and I usually tend to feel something about them after playing a game for so long. The least worst one is Lao, who actually has a very interesting personality. That's it. Everyone else is a cliche with legs.

    Combat is not so bad but has a **** of useless systems. I literally finished the game with zero problems and there's still battle elements I have no idea how they work. Even when you finally get your Skells (big mechas) they don't really make battles that more fun.
    By the way, there's a online multiplayer in this game. But guess what? It's abysmal and NO ONE PLAYS IT.

    OST is pretty average. What makes it bad is that horrible rap lyrics is extremely overused in the songs. I can think of a single song without some guy rapping for no reason. It's like they put it everywhere because they think it's "cool". It's really not. Please don't ever do that in a jrpg again.

    The graphics are bad. No, being a Nintendo game is not a excuse. Don't play it on an HDTV, seriously. IT LOOKS HORRIBLE. IT LOOKS SO BAD IT HURTS MY EYES! (I wish I was joking...)

    And finally the world map. Ooooh the world map! How massive it is! How much I was hyped to finally explore it. Guess what? It sucks. 90% of the world map has NOTHING to find. It's all there in plain sight.
    Oh you wanted to explore and find secret caves? Too bad, heres empty fields to just pass by and fight a couple monsters on the way.
    Okay, there are some caves and places to find here and there, but sadly it's not worth looking for them. I explored and explored and explored and explored, but in the end I'm sad to say that what I found was a HUGE waste of time.

    I gave this game a score of 1/10 because that's how I feel after playing it but in reality it would technically be a 5/10, but just because I play games for 25 years now and I know there are worse games out there.
    Still I'm extremely disappointed with Monolith Soft, especially after Xenoblade Chronicles was such an amazing jrpg.
    They made me confused. I don't know what to expect of them anymore. I thought they were one of the few good jrpg developers still alive, but now I'm not so sure.
    Anyway, in the end I ranted way more than this game deserved. If you reading this review is a true rpg fan like me, I hope that you believe in me when I say that you should not spend money in this game. I know I did and I regret every second of it.
    If you still wanna give it a try, get it for free. Rent it, have a friend lend it to you, whatever. Just don't pay full price for it because it does not deserve your hard earned money.
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  28. Feb 20, 2016
    7
    I really liked the first Xenoblade and it was great to get back into the series with familiar and new mechanics. I really enjoyed exploring the vast worlds with loads of missions to complete and a variety of monsters grind on! There where a few occasions where it was a bit frustrating trying to find certain items and kill certain enemies to progress, and I couldn't quit the affinityI really liked the first Xenoblade and it was great to get back into the series with familiar and new mechanics. I really enjoyed exploring the vast worlds with loads of missions to complete and a variety of monsters grind on! There where a few occasions where it was a bit frustrating trying to find certain items and kill certain enemies to progress, and I couldn't quit the affinity missions when I was stuck to come back to them later (let's just say I had to use the wiki a lot). Also, the story was good but I was expecting a bit more from it as the in first game, the story was really immersive and always got me to keep playing. Overall, this is a great game but I was hoping for a bit more. Expand
  29. Jul 15, 2016
    10
    Having never played another Xenoblade game, I saw this a few days before it came out on Amazon and bought the Collector's Edition on a whim. I'm glad I did, it's one of my most heavily played games since it came out (Not counting my MMO addictions)
  30. VTL
    Nov 20, 2019
    9
    Sensacional a todos los niveles, y possiblemente el juego más largo de WiiU. Un sensacional juego que espero que todo el mundo lo juegue.
Metascore
84

Generally favorable reviews - based on 87 Critic Reviews

Critic score distribution:
  1. Positive: 77 out of 87
  2. Negative: 0 out of 87
  1. Apr 6, 2016
    70
    The fun in Xenoblade is seemingly never-ending, thanks to an amazing combat system and lots of things to do.
  2. CD-Action
    Mar 4, 2016
    80
    We got used to developers promising huge worlds to explore, but there’s no other game where the world is so overwhelmingly vast. I honestly don’t know how much time you have to invest in Xenoblade Chronicles X to see everything this game has to offer. [02/2016, p.60]
  3. Pelit (Finland)
    Mar 3, 2016
    87
    Xenoblade Chronicles is otherwise great, but the thin main plot and sheer repetition drop the score. [Jan 2016]