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9.1

Universal acclaim- based on 1801 Ratings

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  1. Aug 7, 2016
    8
    Xenoblade X is the spiritual sequel to Xenoblade Chronicles for the Wii. Like its predecessor this game pushes the WiiU to its limits. Visually the game is punching above its weight. You can notice where a few concessions had to be made however. Alpha texture resolution can create uneven edges around objects. There are also instances of clipping where a car will pass right through yourXenoblade X is the spiritual sequel to Xenoblade Chronicles for the Wii. Like its predecessor this game pushes the WiiU to its limits. Visually the game is punching above its weight. You can notice where a few concessions had to be made however. Alpha texture resolution can create uneven edges around objects. There are also instances of clipping where a car will pass right through your characters. Despite its few graphical shortcomings however; the game still manages to impress with its sheer artistry and scale. Speaking of scale its been estimated that Xenoblade X is larger than the worlds of the Witcher 3 and Fallout 4 combined. The Witcher 3 could fit in Xenoblade X three times while Fallout 4 could fit inside X's world 5 times.

    The game doesn't hold your hand and it also doesn't pull any punches. The game can be difficult at times but has a decent curve. Some of the menus can be a bit dense and you aren't given a lot of explanation. If there was ever a game you wanted to read the manual or guide for? This is that game. Fortunately the game has a on disc manual that can be accessed from the gamepad. But it can also be rewarding to explore these menus on your own and learn how its systems work with one another.

    You start the game by creating a character of your own. The options are fairly straightforward and get the job done. It is a bit disappointing that even after creating a character to your liking; your character is essentially a blank slate with no real personality to speak of. The story is intriguing though suffers from stiff presentation and dialogue at times. Some of the story missions unfortunately are gated behind side missions.

    The biggest selling point of the game is getting your own mech (Skell). This doesn't happen until 30+ hours into the game but is rewarding once you do. Skells themselves offer different combat and traversal options including the ability to fly. However it comes at a cost. The Skells themselves are expensive and can be destroyed in combat. Replacing them isn't cheap either. In combat your Skell's equipment determines what arts you can use. However like attacking appendages of your enemies in ground combat? Enemies can also attack individual parts of your skell. Once you lose an arm or something, this can prevent you from using a specific art in that fight. So it is imperative to know when to use your skell and when to save it from destruction.

    Overall Xenoblade X is a fantastic game that shouldn't be missed if you are a WiiU owner. The game offers hundreds of hours of content and is easily worth the $60.

    *****SPECIAL EDITION REVIEW*****
    ______________________________________

    I would like to now take this time to review the special edition. The 120+ page artbook is beautiful. The pages are glossy with a varnish applied to certain images that really give it a premium quality finish. The special edition also comes with a matted art card which is very nice. My biggest gripe is with the soundtrack that is on the USB device. The tracks themselves are gated behind a form of DRM that has for some users locked their particular drive. So at the present it is little more than a paper weight. Its disappointing that Nintendo had to implement a form of DRM for a soundtrack we had already purchased in the special edition.
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  2. Jul 18, 2016
    10
    One of the greatest experiences you can find on the Wii U. Has great use of scale, a fun and complex battle system, tons of customization, great narrative and storyline and last but not least has a huge open world full of things to explore and discover filled with amazing wildlife and pure nature. On top of it all it has a beautiful soundtrack and 720p graphics that make for a even greaterOne of the greatest experiences you can find on the Wii U. Has great use of scale, a fun and complex battle system, tons of customization, great narrative and storyline and last but not least has a huge open world full of things to explore and discover filled with amazing wildlife and pure nature. On top of it all it has a beautiful soundtrack and 720p graphics that make for a even greater experience. It's a game that if you are fine with how complex the battle system is, you'll find yourself lost in love in this outstanding world of Mira. Expand
  3. Jul 15, 2016
    10
    Having never played another Xenoblade game, I saw this a few days before it came out on Amazon and bought the Collector's Edition on a whim. I'm glad I did, it's one of my most heavily played games since it came out (Not counting my MMO addictions)
  4. Jul 5, 2016
    8
    Xenoblade Chronicles X is probably the best game on wii u in my honest opinion!

    Art Design/Performance - The game looks fantastic for a wii u game, the world looks absolutely beautiful and the scale is just huge and you really feel it, You get the odd bit of slowdown, though its nothing to really worry about! Story/Music - The story is fairly generic, bad guys vs good guys but the
    Xenoblade Chronicles X is probably the best game on wii u in my honest opinion!

    Art Design/Performance - The game looks fantastic for a wii u game, the world looks absolutely beautiful and the scale is just huge and you really feel it, You get the odd bit of slowdown, though its nothing to really worry about!

    Story/Music - The story is fairly generic, bad guys vs good guys but the way its done is fairly unique due to the scale and creativity of the world around you, it really stands out from the crowd, the music is actually fairly odd but the good kind of odd! it's different and it works!

    Gameplay - If you play Xenoblade on the Wii then you will feel right at home with the combat and the added class system gives you lots of choice to build your character to your style, though you shouldn't worry too much as you can change your class whenever you like, so experiment and enjoy!

    Exploration is good fun, you could turn a corner and run into an enormous level 99 monster or jump in the lake and collect some of the items that become fairly addictive to chase down, you're given freedom fairly early and this is nothing but a strength.

    Negatives - This game had one huge negative for me, the mechs, the problem with the mechs is the second you get one with a decent weapon there is very little reason to ever leave your mech and this makes the class system completely pointless for the most part, i felt this hurt the game so much that i have to knock off 2 points just due to all my character customisation being made completely pointless and exploration became so easy and free that it lost that exciting factor.
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  5. Jul 5, 2016
    7
    This game is moderately entertaining. Not sure about the abundance of positive reviews, however. Especially given that this is a follow up to one of the best JRPGs to come out this decade.

    The positives of this game are almost entirely limited to its visual presentation. It does a fantastic job of translating the huge, immersive environments of the previous game into the next
    This game is moderately entertaining. Not sure about the abundance of positive reviews, however. Especially given that this is a follow up to one of the best JRPGs to come out this decade.

    The positives of this game are almost entirely limited to its visual presentation. It does a fantastic job of translating the huge, immersive environments of the previous game into the next generation, certainly pushing the Wii U to its limit. Exploration is great too, and can provide hours of interesting gameplay. Combat is fun as well, and doesn't really get boring, though IMO it is not nearly as fun as the first Xenoblade Chronicles.

    The problem with this game is that it just tried going too big to appeal to the huge sandbox push that a lot of studios have been going for. There is simply too much to do, much of it being superficial. The bottomless pit of collection quests can leave you bored and stuck for a while. While the previous Xenoblade also had this problem it kept you entertained with its story.

    STORY being perhaps one of the biggest problems of this game. The first chunk of the game is wallowing in cheesy, awkward quips from Lin threatening to eat Tatsu (a boring unfunny attempt to replace Riki which did not work) to Elma's profoundly shallow and flat character trying to appear dramatic. The game is rife with JRPG cheesiness that is something that the original Xenoblade Chronicles managed to dance around terrifically. There's simply nothing causing you to invest in the characters.

    The CHARACTERS in particular are a huge weak spot for the game. The squad system forces you to go out into New LA (The games main hub world) to switch various squad members in and out. If you don't have a squad member in your party, they do not level with you. Meaning you have to track down individual squad members if you need them (tiny NPCs in a giant city, with no real help from the map to find them) and you have to train each one individually to keep them at your level. In the previous game, all squad members traveled with you and leveled at the same time. A strange mishap which leaves me confused as to why they omitted this feature. The characters on the whole are shallow and uninteresting.

    The MUSIC in the game is generally quite good. The problem with it, however, is simply the variety. In the original, the team created unique and distinct musical variations for the night and day of each region. For Example, on Bionis Leg, the day music is upbeat and adventurous, while the night music is ambient and darker. In each region in this game (there are few distinct ones, meaning fewer songs in general) the day/night songs are carbon copies of each other. It's not a huge deal, but it's a subtle touch that feels lost in this game. You will also hear a lot of repetition in caves and Ganglion camps.

    Another huge problem with the music is in the city. This is more of a personal thing, but if the player is expected to spend a significant amount of time exploring a hub world, the music should be more relaxed and not repetitive. The New LA day music is boisterous, over the top, anime theme song cheese. At some point someone is saying "can't hear you, can't see you" and you hear that same section 30-40 times every time you return to the hub world you will want to break your Wii U in half.

    Overall in my opinion, the game tried too much to go from a unique, playful experience with character to an over the top, blockbuster, tentpole, transformers Age of Extinction style crapshoot. Clearly you can see if you've read this that I enjoyed the first game a lot and so my standards are high because of it. I think they had significant potential but squandered it trying to get the biggest appeal they could. Of course, a lot of people like this game so give it a shot. A lot of people seemed to like the Warcraft movie too of course, so if youre willing to see pretty pictures and dont care about the story youll probably enjoy it.
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  6. Jul 2, 2016
    10
    I wanted a rewarding open-world experience based in RPG mechanics but with deep, rewarding combat with strategic elements. Something that made me can't wait to play again and just be in the world, something to make me excited about missions and exploring. This is everything I could have hoped... and I'm not normally hyped about Jrpg's. I love almost every feature of this game so far, notI wanted a rewarding open-world experience based in RPG mechanics but with deep, rewarding combat with strategic elements. Something that made me can't wait to play again and just be in the world, something to make me excited about missions and exploring. This is everything I could have hoped... and I'm not normally hyped about Jrpg's. I love almost every feature of this game so far, not for casuals though. I can see some types of people not even figuring out the menu selection control but yea your on this site reading gaming reviews so.. IMO: "BEST. GAME. EVER." Expand
  7. Jun 7, 2016
    9
    You know when the developers actually care about their game when you don't care spending minutes running from one place of the map to another, when you can just sit down and admire the landscape while the location changes according to the weather and day time.

    This game is not intuitive, that I can assure, but you'll feel self-realized the first time to get how the combat works, what
    You know when the developers actually care about their game when you don't care spending minutes running from one place of the map to another, when you can just sit down and admire the landscape while the location changes according to the weather and day time.

    This game is not intuitive, that I can assure, but you'll feel self-realized the first time to get how the combat works, what element is stronger, how to properly attack an enemy, etc. It is not self-explanatory and you'll rarely see tutorials, most of the time you'll end up uncovering things about the game mechanics and that is an achievement by itself.

    Visually it is impressive, but character animations are a little bit stiff, you won't get many loading screens while exploring, unless you use the fast-travel function and the draw line won't be a problem until you get your flying module for the Skell.

    Installing the data packages from the Nintendo eShop is highly recommended, as you'll notice an improvement in loading times and NPC popups.

    This is a must-have game for those who own a Wii U.
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  8. May 29, 2016
    9
    It is a masterpiece, with its great graphics and a variety of weapons that will help this great epic adventure.

    ninntendo really pike with this title demonstrating the great power of the Wii U with its vast landscapes and details of robots.

    realemnte wordless compar if you want a Wii to play this title or what you should do.
  9. May 24, 2016
    10
    This is one of the few must have games for every wii u owner. The combat is exciting, the content is virtually endless, the graphics and frame rates are extremely impressive considering it's a wii u game. This is the only game I have seen make proper use of the touch screen on the gamepad too. Most definitely one of the best RPGs ever made.
  10. May 24, 2016
    2
    The world exploration is fun, the graphics and music are nice, and the story is intriguing. Well, there's everything positive out of the way, let's talk negative!
    The worst thing in the game is the combat system, or at least the pathetic excuse for one. Its true nature is unfair, boring, chance-based malarkey. You just lock on to an enemy, press the attack button, put the controller down,
    The world exploration is fun, the graphics and music are nice, and the story is intriguing. Well, there's everything positive out of the way, let's talk negative!
    The worst thing in the game is the combat system, or at least the pathetic excuse for one. Its true nature is unfair, boring, chance-based malarkey. You just lock on to an enemy, press the attack button, put the controller down, and pray that all of those stupid chance-based upgrades you got for your armor and weapons pull through. You don't actually control your attacks; once you press the attack button once, the game autoattacks for you. You can do callouts. . . that don't do anything. There are also no hitboxes. You could be standing 50 ft. BEHIND an enemy, it does a short range forward swipe completely on the opposite side, and you'll STILL take damage. Because chance. Or you could have the opposite where you're standing right next to the enemy, the game will swing your sword for you (because apparently, the ability to do it yourself is just too much to ask for), and you'll MISS! BECAUSE CHANCE!
    There is a level system in the game. It doesn't mean anything. The first problem with level systems is it means there will inevitably be grinding, and with the combat system I just described to you, grinding is a tedious nightmare. And all grinding REALLY does in this game is increase your CHANCE of victory. My entire crew, which are all currently over level 40, have easily bested enemies ranging into the 50's, but can't beat one that is level 35. There are missions you'll only be able to go on after reaching a certain level, which WOULD be fine if some of the locations that you must travel to on these missions require you to traverse a narrow passage that is unavoidably blocked by a level 60 enemy.
    There are an innumerable number of fetch-quests. And 99% of these missions (some of which are mandatory for progression) aren't simply go to this place and collect a specific thing. Most missions tell you to collect a certain number of things without telling you where to find them, and you NEED to know where to find them because they only appear in certain locations. The only way to able to find out where an item is is to look it up on Google. Once you get to that location, your troubles are FAR from over. In most game that require you to collect items, each item has a distinct appearance, but in THIS game, all items take the form of nondescript floating gems that give no indication of what it is until after you collect it. So you'll end up running around like an idiot in a fairly large area for twenty minutes until you, by CHANCE, come across the items you need. On the few missions where they DO give a location, it STILL isn't helpful because a lot of the locations are in caves. On the map, it will show the location directly above your objective, but to be able to actually get to that objective, you'd have to find the cave entrance which can be up to a mile away in an unknown direction.
    One of the most hyped features of the game is the ability to pilot a giant mechsuit. All of that hype was for naught. The ground controls are unplayably clunky and you can't fly until WAY later in the game. Unless you spend hundreds of thousands of ingame dollars to upgrade the weapons, the mechs are actually WEAKER than regular weapons. And here's the worst part: when you inevitably die while piloting a mech, you respawn, but your mech doesn't. You have to go back to the base and spend hundreds of thousands of ingame dollars to buy a new one. Money isn't super easy to come by in this game.
    Lastly, the button mapping is weird, and you can't customize it. Not much detail to go into there.
    The worst part about all of this is that someone made the conscious decision to add these features instead of anything fun or logical. Considering everything I just explained, I can't understand why this game has such positive reviews. I can't imagine Nintendo paying off THAT many people.
    My recommendation: DON'T BUY IT.
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  11. May 23, 2016
    2
    Storyline was boring, characters were bland and side-missions didn't feel remotely interesting. One plus for the game was the world though, it was vast and interesting and definitely gave this almost completely disappointing game something to show off.
  12. May 14, 2016
    2
    In Xenoblade Chronicles X, you play as the most bland character ever with the most bland and boring main characters I have ever seen in a game.
    The characters match the **** battle system where you can't dodge attacks you just have to tank them or have your tank character do it but, then you have no control over them so you know you just hope they use the skills which gives them the
    In Xenoblade Chronicles X, you play as the most bland character ever with the most bland and boring main characters I have ever seen in a game.
    The characters match the **** battle system where you can't dodge attacks you just have to tank them or have your tank character do it but, then you have no control over them so you know you just hope they use the skills which gives them the aggro, but once they do they have no way to heal so they just die anyway. There is a way around this and it involves you grinding through the boring, unintuitive combat system where you spend most of the battle waiting for your cooldowns and for your abilities to charge up so they actually do damage.
    The quests are also the worse thing ever, if they are the new explorers of this planet shouldn't they be taking notes of where the creatures are and the items they are finding, but no they just write down their name down and the area of the GIANT landmass cause why would we need to find that enemy. The worst quests are the ones you have to pick up items, which in this game is completely randomly as it's just magical floating crystals, which you just have to run through and you can pick up the engine of a random mech but who the hell knows cause you have no idea where the item crystals which contains the item you need.
    Let us compare this game to another RPG I have recently been playing Dragon Age: Inquisition, in DA: Inquisition the combat feels smooth and not a pile of wank, also you have the ability to heal in battle without the need for the grinding of several classes which will take you approximately 20 years in Xenoblade. Also in DA: Inquisition the codex is actually helpful as it tells you what enemies are weak to, where you can find items, is generally a lot more helpful also the text isn't for **** ants.

    Though the music is good, and the scenery is good if you know I could explore without being attacked by 300 enemies per step all of who are level 60 (the max level)

    I look forward to trading this game in and getting a good one in return.
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  13. Apr 28, 2016
    10
    This game was fantastic...it pushed the WiiU to the limit, the story was interesting, the graphics amazing, the gameplay engaging and the soundtrack immersive. There are a number of different points systems and mechanics to get familiar with through the game, but it is reasonably easy to pick it all up. You could also potentially choose to button mash fights if you wanted to with easierThis game was fantastic...it pushed the WiiU to the limit, the story was interesting, the graphics amazing, the gameplay engaging and the soundtrack immersive. There are a number of different points systems and mechanics to get familiar with through the game, but it is reasonably easy to pick it all up. You could also potentially choose to button mash fights if you wanted to with easier skill trees or provide yourself with a challenge and highly customize yourself and your team mates. I think the breadth and depth of customisability of characters and 'dolls'/mechs keeps you engaged, along with the absolutely stunning landscapes. Some fights can get a bit repetitive...but hey...its a jrpg...I have a lot of fun with this one and will likely pick it up again later for another round. Expand
  14. Apr 23, 2016
    9
    Xenoblade Chronicles X is a great game and a welcomed sequel to the Wii classic. This game's visuals are great for the system but textures may take a few seconds to load whilst quickly running through the world, but nothing too distracting. The soundtrack is also fantastic but the sound mixing can be a bit off at times with the music being louder than the characters talking in cutscenes.Xenoblade Chronicles X is a great game and a welcomed sequel to the Wii classic. This game's visuals are great for the system but textures may take a few seconds to load whilst quickly running through the world, but nothing too distracting. The soundtrack is also fantastic but the sound mixing can be a bit off at times with the music being louder than the characters talking in cutscenes. The gameplay itself isn't the deepest an RPG has had but is definitely fun and engaging. The battle system can be deep if you want it to be by defaulting multiple attacks and moves but it is definitely not a complex system. The skell (giant mechs) gameplay is just as enjoyable as on foot gamplay and something about piloting a giant robot around a big open world is oddly charming. The story isn't exactly booker prize worthy but will keep your interest for long enough. The strategical mining simulator played with the gamepad is also a fun distraction but can at times be frustrating. Overall, good graphics, good story, great gameplay and great soundtrack. A game definitely worth having if you have a Wii U. Expand
  15. Apr 16, 2016
    10
    Juego brutal!!! Una maravilla de jrpg
  16. Apr 16, 2016
    10
    Easily the best game on Wii U and one of the best games I've played on any console.
    It has masses of content in a huge overworld setting (with no loading screens between areas), with a multitude of quests to go alongside it, and which force you to fully explore all of the continents. You now can begin the sidequests at a single terminal rather than having to search for a particular NPC to
    Easily the best game on Wii U and one of the best games I've played on any console.
    It has masses of content in a huge overworld setting (with no loading screens between areas), with a multitude of quests to go alongside it, and which force you to fully explore all of the continents. You now can begin the sidequests at a single terminal rather than having to search for a particular NPC to unlock them, making them more accessible. You can also set any quest as your target for the map to direct you to the right area. The online features also do add to the game, particularly the multiplayer online quests and the global nemises. Sure, the music and story aren't as good as XC's, but they are still great and this game makes up for it with the online content and the introduction of skells, large mechs that make travelling large distances easier, and can strengthen you in combat as well. Overall, it may well be my favourite game of all time and obviously one I would recommend to any gamer, and yes, it is worth buying a Wii U just for this game.
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  17. Apr 14, 2016
    9
    De los mejor de la WII U solamente por sus gráficos, duración o historia.
    Con este juego te das cuenta de que hoy en día se pueden hacer juegos de Rol con calidad excelente sin perder la magia que tenían antes.
  18. Apr 14, 2016
    10
    hahaha, where do i start...

    first of all, please understand that this is a game with deep mechanics. those of you who loves monster hunter or dark souls might probably love this game, too. while those of you who loves light gameplay that focuses more on storytelling would most probably rant on metacritics and give bad scores :) the grinding, for instance... with proper builds or
    hahaha, where do i start...

    first of all, please understand that this is a game with deep mechanics. those of you who loves monster hunter or dark souls might probably love this game, too. while those of you who loves light gameplay that focuses more on storytelling would most probably rant on metacritics and give bad scores :)

    the grinding, for instance... with proper builds or infinite overdrive techniques, there's actually no need to grind for level in this game. but what about grinding for items?? well, with proper knowledge of drop rates and part breaks, everybody could get an almost certain drop rate -or just use ticket exchanging mechanics in the first place for items with insanely low drop rate anyway :)

    what about the music? well, hiroyuki sawano definitely tried something new here, and i gotta admit that sometimes it just doesn't work at all. but it doesn't mean that the music are bad. most of the songs are pretty awesome when u listen to them on their own. sure, they badly overlaps the character's dialogues at some points, but u could still 100% understand what's going on thanks to subtitles. sure, it's annoying and could be executed way better than this. but saying that the music in this game are bad are just like saying that gordon ramsey's delicious beef wellington tastes bad simply because the waiter served it with the wrong type of wine.

    i'm also a huge fan of the silent protagonist. i'm lovin the idea that -I AM- the hero of this game.
    u could customize Megaman, u could rename Cloud, u could change Shepard's gender. but they'll always be the hero of their respective games, not you. i like those "become a legend mode" in football and sports games, i play mmorpg, i enjoy being the hero of my game. of course, with that comes the problem of believability, sometimes they had to shift the main dialogue to Elma or other characters to do the speaking for you. but it's as just what i said in the beginning: some people who expected storytelling will be disappointed, but monster hunter fans will have no problem whatsoever -we're used to being a silent protagonist.

    most criticisms that i heard are also came from player's inability to grasp the mechanics;
    some say it takes too long to go from point A to point B - hey, there's fast travel.
    some say it takes too long to obtain a skell - how long do u think u could obtain airships in FF games?
    some say u could get OP and this game is IMBA - well it wasn't easy to make those OP builds. and practically when u went those extra miles to make ur character stronger, u will become somewhat OP. and that goes for any game, if u obtain knights of round in FFVII, reached lv99 in any RPG, or unlocked rocket launcher in classic Resident Evil games, u WILL one hit most of the stuff inside that game.

    so yeah, please understand that this is a game with deep mechanics and interesting experimental stuff. for those who gets it, this game is a solid 10. but those of you who loves traditional triple A with light gameplay that focuses more on storytelling should probably pass this one.

    thanks for reading my wall of text,
    i hope u have fun with this game as much as i do ;)
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  19. Apr 14, 2016
    10
    Sin duda alguna, unos de los mejores juegos para Wii U, vale la pena comprarse esta consola para jugar esta maravilla de juego, si eres amante de los juegos RPG es obligación de adquirir este videojuego. Sin nada mas que decir, uno de los mejores juegos de la actual generación ;)
  20. Apr 13, 2016
    10
    I spent more of 130 hours in this game and i only want to say that is **** awesome.
    It had a incredible story very well designed, the secundary missions are perfect but a little boring sometimes.
    There is a lot, a lot, a LOT of secondary missions, that dont only give you money and xp, they explain new things of the game. Graphically, its **** awesome.
  21. Apr 12, 2016
    10
    un extraordinario juego RPG y quisas no supere al primero en su historia pero si en su jugabilidad, este y le primer xenoblade chronicles son los mejores juegos RPG del siglo XXI
  22. Apr 12, 2016
    9
    Es el mejor juego que tiene la Wii U: Mira es un mundo hermoso y basto (junto con bloodborne el mejor diseño visual), la jugabilidad es increíblemente profunda y rica para ser un ARPG gracias a las artes, voces del alma y el Squell, que además trae 2 tipos de exploración, posibilidades infinitas en cuanto a misiones y secretos bien fundamentados, que muestran el constante progreso de NewEs el mejor juego que tiene la Wii U: Mira es un mundo hermoso y basto (junto con bloodborne el mejor diseño visual), la jugabilidad es increíblemente profunda y rica para ser un ARPG gracias a las artes, voces del alma y el Squell, que además trae 2 tipos de exploración, posibilidades infinitas en cuanto a misiones y secretos bien fundamentados, que muestran el constante progreso de New los ángeles y las tribus indígenas, banda sonora increíble (mismo compositor de la BSO de Kill la Kill) pero por debajo de la saga Xeno, pero el problema reside en la historia, que como en el 90% de los mundos abiertos, se ve diluida por las misiones secundarias innecesarias. Pero al final no deja de ser una joya de la Wii U y el mejor JRPG de la generación. Expand
  23. Apr 12, 2016
    8
    This game is beautiful itself. Planet Mir is huge, with diferent ladscapes with variety in creatures that live on this planet. The story is deep with unespected turns, full of side quests and bid spaces to explore. The most impresive is the few loading screens you find after having your mecha, but you get it quite late in the story line. The online mode works really good, it's an additionThis game is beautiful itself. Planet Mir is huge, with diferent ladscapes with variety in creatures that live on this planet. The story is deep with unespected turns, full of side quests and bid spaces to explore. The most impresive is the few loading screens you find after having your mecha, but you get it quite late in the story line. The online mode works really good, it's an addition that they could save but it's nice that is there. One bad point of this game is the change of dificulty from one boss to another, you fight a boss lvl30 and the next is lvl50! So you have to fight a lot, find enemies of your same lvl and defeat them, luckily game lets you make this job easier asking you if you want to reduce the dificulty of the combat, but good gamers play how the developmment team left it. Expand
  24. Apr 12, 2016
    10
    Semplicemente maestoso. Non è perfetto, ma ciò non toglie che si meriti 10. Hanno creato un intero mondo da esplorare che stupisce costantemente. Vale i soldi anche solo per provarlo, se volete finirlo richiede un certo impegno, non certo un gioco proprio per tutti, ma nel suo genere imperdibile.
    Uno dei giochi, non il solo, che giustifica l'acquisto della Wii U.
  25. A0I
    Apr 12, 2016
    8
    Pretty vast and beautiful world full of life. Awesome the fact that the mobs' levels vary a lot in the very same areas, making it more organic. The music is excellent and the battle mechanics are an upgrade of Xenoblade Chronicles, and has one of the most flexible class systems an RPG can have. However, story is simpler than its predecesor, and the characters lack the charisma for a JRPG,Pretty vast and beautiful world full of life. Awesome the fact that the mobs' levels vary a lot in the very same areas, making it more organic. The music is excellent and the battle mechanics are an upgrade of Xenoblade Chronicles, and has one of the most flexible class systems an RPG can have. However, story is simpler than its predecesor, and the characters lack the charisma for a JRPG, getting low on this one. Anyway, a great title that cannot be missed up, more due to not many open world games on WiiU. Expand
  26. Apr 12, 2016
    10
    This review contains spoilers, click expand to view. Dios este juego es increibleeeeeeeeeeeeeeeee rpg mundo abiertoooooo ...................................................
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  27. Apr 11, 2016
    2
    So much grinding I thought I was playing "Tony Hawk Pro-Skater: Space Edition". Fetch quests galore, kill this kill that quests, and you know those giant robots that everyone talked about that look so damn cool? Hope you're ready to grind for 30+ hours to get one. The multiplayer was over hyped much like the rest of the game. Overall very unsatisfied with my experience.
  28. Apr 11, 2016
    10
    The best game of WiiU and the RPG of the year. Xenoblade is a impressive journey over Mira´s Planet. A very good game with thousands of missions and possibilities of configuration. But surely the best is the beautiful and amazing world and the extension of this. Better, for me, than Xenoblade Chronicles of Wii. I have played ninety hours and i haven´t finished. I can´t wait for XenobladeThe best game of WiiU and the RPG of the year. Xenoblade is a impressive journey over Mira´s Planet. A very good game with thousands of missions and possibilities of configuration. But surely the best is the beautiful and amazing world and the extension of this. Better, for me, than Xenoblade Chronicles of Wii. I have played ninety hours and i haven´t finished. I can´t wait for Xenoblade Chronicles 3. Expand
  29. Apr 4, 2016
    8
    This game is not perfect, I have not played the original Xenoblade and because of that I didn`t know what to expect, the game is huge and has a few issues, but There are quite a few things I like/dislike about it. Let`s just do it pointwise:

    As I haven`t been able to finish the story yet, because of technical issues with my game disk, I won`t write anything about it. + The graphics are
    This game is not perfect, I have not played the original Xenoblade and because of that I didn`t know what to expect, the game is huge and has a few issues, but There are quite a few things I like/dislike about it. Let`s just do it pointwise:

    As I haven`t been able to finish the story yet, because of technical issues with my game disk, I won`t write anything about it.
    + The graphics are really good for the WiiU
    + The landscape is beautiful
    + The world is HUGE and has few loading zones
    + Some of the music is beautiful (example; some of the overworld themes)
    + The monsters you fight are cool looking
    + Character and Skell customization is deep and cool (mostly for your own character)
    + completely different continents that are all huge and has some variety of monsters.
    + Unique combat system
    + Skells are cool (but a bit wonky to control in driving mode)

    - Some of the music is not very good (example: NLA music)
    - Some jokes are too overused
    - A lot of pop-in (enemies especially annoying)
    - Your character`s voice isn`t heard too often (only during battles)
    - Some loading times are a pain
    - Skells are either too weak or too strong at some points.
    - You have to figure EVERYTHING out yourself about the battle system(s)
    - No volume options, music sometimes is too loud during conversations, making it difficult to hear people speak sometimes.
    - Waaaaaaayyyyyyyyyy too many fetch quests
    - Waaayyyyyy too many "talk to this person and return" quests
    - Very hard to find certain materials as there is no way to know where they appear.
    - Over/underused characters

    Overall that is not all of the things I experienced so far, but writing a list of all the things would take forever, I like the game quite a bit despite its flaws.
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  30. Apr 2, 2016
    9
    One of my most anticipated titles of this generation, Xenoblade Chronicles X is certainly not your everyday game. It's a massive sci-fi RPG, with probably the largest open-world I've ever seen. All of its charms, and even its flaws, come from the fact that this is an enormously ambitious undertaking, presenting players with a huge playground of a planet that is ripe for adventuring andOne of my most anticipated titles of this generation, Xenoblade Chronicles X is certainly not your everyday game. It's a massive sci-fi RPG, with probably the largest open-world I've ever seen. All of its charms, and even its flaws, come from the fact that this is an enormously ambitious undertaking, presenting players with a huge playground of a planet that is ripe for adventuring and exploration.

    In the story, you're one of the few survivors of Earth's demise. Having crash-landed into planet Mira, the last remaining humans set up the city of New Los Angeles, which acts as an ever-developing hub for main-story missions and sidequests.

    The plot could be described as a distinctively Japanese take on something like Star Wars or Star Trek; there are sentient alien races to find, fight, and befriend, as well as a plethora of wild lifeforms (called indigens) to hunt down for experience and materials. The story has its highs and lows, and often requires healthy doses of suspension of disbelief (not unlike the aforementioned franchises, to be honest).

    The open world comprises two sets of locations. First, there's the city of NLA and its various districts. There's lots of stuff to do here, but it does feel a little stiff when compared to cities in other similar titles. One of the reasons for that is how unwieldy it is to find your way across the city, with loads of information to keep track of (such as locations for recruitable characters, regular missions, and affinity quests) and no easy way to display all that data on a neat, organized manner. Also, here some of the game's technical compromises become clear, as textures can be a bit too muddy, and the lack of collision detection with moving cars can lead to unintentionally funny moments.

    It's all for good reason, though, because then there's the true meat of the title: the Miran wilderness. Each of the five massive continents has its own identity, from sprawling plains to massive forests to desertic landscapes, and they're all beautiful, with detailed environments and a rather large draw distance. Of the seventy hours I poured into the title, the vast majority was spent exploring its many intriguing locales, battling indigens and instaling probes to map out the planet.

    It helps a lot that the entire world is pretty much seamless: unless you use fast-travelling, there's not a single loading screen to be seen outside of story missions, which is a phenomenal accomplishment in a world this big.

    Another defining quality of Xenoblade X is the depth of its mechanics. Make no mistake: this is not the kind of game you just pick up and play. There are a lot of concepts to grasp, which may warrant a few looks at the virtual manual (or at an online wiki, which I'd say is very recommended). The good news is that, unless you want to tirelessly micromanage everything, you can probably ignore a lot of the minutiae once you get the grasp of basic combat and exploration. Aside from the first few hours, I only cared about equipping arts and skills, relegating other needlessly complicated features (such as soul voices and some of the equipment characteristics) to their automated setups.

    And of course, there are the skells, which are the all-powerful mechs that become available for your team six chapters into the story. Better yet, later on you can get the flight module, allowing your skells to take off. If you think Mira is an alluring place to explore on foot, wait until you start soaring above the beautiful landscapes, being able to reach literally every single place you lay your eyes on. It's a true game changer, and takes Xenoblade X from a great adventure to truly beathtaking stuff.

    Saying RPG fans should at least try out Xenoblade X is an understatement. The dedication it requires, both for exploring its vast open world and for mastering its more obtuse mechanics, means it's not going to be everyone's cup of tea. But if you're in the market for spending dozens upon dozens of hours on truly immersive and compelling gameplay, you owe it to yourself to give this one a try.

    Rating: 9.0
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Metascore
84

Generally favorable reviews - based on 87 Critic Reviews

Critic score distribution:
  1. Positive: 77 out of 87
  2. Negative: 0 out of 87
  1. Apr 6, 2016
    70
    The fun in Xenoblade is seemingly never-ending, thanks to an amazing combat system and lots of things to do.
  2. CD-Action
    Mar 4, 2016
    80
    We got used to developers promising huge worlds to explore, but there’s no other game where the world is so overwhelmingly vast. I honestly don’t know how much time you have to invest in Xenoblade Chronicles X to see everything this game has to offer. [02/2016, p.60]
  3. Pelit (Finland)
    Mar 3, 2016
    87
    Xenoblade Chronicles is otherwise great, but the thin main plot and sheer repetition drop the score. [Jan 2016]