The first thing I would say to someone considering buying The Cave is this: it's not for everyone. If you already beat New Super Mario Bros. and are looking for a platformer fix to hold you over until Rayman Legends comes out, this is probably not the game for you. It is not a game where the point is to run to the end as fast as possible. It truly is anThe first thing I would say to someone considering buying The Cave is this: it's not for everyone. If you already beat New Super Mario Bros. and are looking for a platformer fix to hold you over until Rayman Legends comes out, this is probably not the game for you. It is not a game where the point is to run to the end as fast as possible. It truly is an adventure/puzzle game masquerading as a platformer. Granted the character movement is almost exclusively platforming, but there aren't any true jumping puzzles or difficult jumps to make. The challenge comes in when you have to find the right item to activate a character interaction or open new pathways. As simple as that may sound, you may find yourself wandering aimlessly through a level over and over trying to find the one minute action or item that will allow
you to progress. And that really is what is so great about the game: it makes you think. You literally have to explore every inch of every level over and over and think of every possibility until something finally works. Depending on character selection, there are multiple
ways to accomplish goals, which makes each experience unique to a certain extent.
The three "player" selection makes for interesting gameplay mechanics, and obviously since each character has a level unique to them ( for example, the knight has a castle level), it means the game needs to be played at least 3 times to experience every level. There is a certain amount of backtracking, but unless you get stuck on a puzzle for an extended period of time, it's not really an issue having to move each character individually. If you pass a level and venture further into the cave, the other two characters will respawn into the current level.
There is a multiplayer function which can be entertaining, but it can also be frustrating. Hitting the "character select" ( the d pad) on any controller will give that player control of the screen, meaning that the other players can and will get left behind. This is easily remedied by the other player taking control of the screen and catching up. However, I don't recommend playing this game with someone you are prone to argue with, or someone without patience or the understanding that the whole point of this game is exploration. It truly does require you to work together, and there will be times when only one character can play at a time, leaving the others as spectators.
The gamepad offers little additional features beyond character selection, but it is a nice feature all together, especially when playing with someone who is not experienced with console gaming. Unfortunately, the game does not offer "Classic Controller" support, which means for multiplayer you're either going to have to fork out for a Wii U Controller Pro, or use the Wii Remote+ Nunchuk. The wii remote+ nunchuk feels strange on a platformer, and will take some getting used to as all "action" buttons are going to be the triggers on the the Wii remote and nunchuk.
Overall, this is a great, fun, wacky game that is an excellent throwback to the Lucasarts adventure games. It doesn't pack quite the same punch as say, Grim Fandango. I never laughed out loud, but some of the jokes made me smirk, or on a few occasions giggle. There are a few bugs in the game that can be frustrating, such as items not working or characters getting stuck in the floor, but they are so few and far between that you will forgive having to restart the software a few times.… Expand