Metascore
56

Mixed or average reviews - based on 4 Critic Reviews

Critic score distribution:
  1. Positive: 0 out of 4
  2. Negative: 1 out of 4
  1. Nintendo Force Magazine
    Nov 7, 2016
    65
    As a short film, Armikrog would have been truly amazing. As a game, it stumbles. [Issue #24 – November/December 2016, p.19S]
  2. Dec 5, 2016
    60
    Armikrog is a point & click game that features remarkable stop motion animation in a world made of clay and with a consistent level design. Despite these points in its favour, Armikrog could make a more extensive use of its characters and rely less on memorizing its puzzles by heart, something which the players will find themselves doing too often thanks to the lack of leads or hints in the game.
  3. Aug 23, 2016
    60
    Armikrog feels like a game for a different era, for good and ill. While point-and-click adventures can play to the nostalgia of some, they can feel mired in traditions that just don't translate to a more mainstream audience. If the former sounds like something you'd be into Armikrog will probably push your buttons. If the latter sounds like something you fear, Armikrog's lack of clear goals and an expectation of excessive patience means it's probably not for you.
  4. Jun 28, 2017
    40
    Armikrog is often too old-school for its own good, and it's impregnable for those who don't know the genre for all its faults. Those that manage to scratch the surface won't necessarily be rewarded for their efforts, either, with a paper-thin plot and characters that are just too hard to root for. The art style (and opening song) may be enticing, but sadly that's all that this retro-styled point-and-clicker has to offer.
User Score
6.3

Mixed or average reviews- based on 6 Ratings

User score distribution:
  1. Positive: 3 out of 6
  2. Negative: 2 out of 6
  1. Sep 13, 2016
    10
    Armikrog was really good.
    At first I was confused at the consistent, mediocre 6/10 reviews- aside from a few bugs it’s a really solid and
    Armikrog was really good.
    At first I was confused at the consistent, mediocre 6/10 reviews- aside from a few bugs it’s a really solid and wonderful game with a lot of character and real soul to it… and then I realised why it’s getting these reviews- it totally feels like a straight-up late 90′s PC point and click adventure game- to me this makes it feel super real and authentic to the kind of experience I wanted from it, but I guess a modern mainstream audience wants something more immediate and faster paced?

    Like, this game requires a lot of patience and thought, and it’s immensely rewarding- but now that I think about it, I haven’t actually played a modern game like that for years- not a game that really drops you in and asks you to figure out your own way so totally- there’s no tutorial, no explanations, nothing- you just carve your own path. To me, that’s… honestly a wonderful thing. I’m sick of being spoon-fed everything through tutorials and overly-obvious hints, Armikrog felt like a breath of fresh air- which, ironically, also felt like it came from the past.

    The visuals and soundtrack are an absolute feast- the stop motion animated world is glorious to take in and experience and the soundtrack is stellar- bizarre, catchy, atmospheric. Everything in this game feels... *real*, y'know? Like it has real substance and soul poured into every bit of it. That's rare and special indeed.
    The game world is eerie, funny, unnerving and jolly all at the same time. Armikrog's spiritual predecessors, The Neverhood and Skullmonkeys are honestly the only things that compare- the overall feel and vibe of the world is absolutely unique to these games- you will never find anything really similar to these- and that alone makes every one of these games more than worth a look.

    So here you go- here’s how to tell if you’ll enjoy Armikrog-

    Do you like old-school 90′s era point and click PC games?
    Yes = You will probably love Armikrog.
    No = play something else.
    Full Review »