- Publisher: Ratalaika Games
- Release Date: Oct 16, 2020
- Also On: PC, PlayStation 4, Xbox One
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Nov 16, 2020The game is clearly designed around speedrunning. The developers want the interaction with Two Parsecs From Earth to be the player learning routes and completing them faster and faster. Times for Any% and 100% are tracked under the statistics tab. I can’t see this being something anyone would want to speedrun, however, simply due to it being so inconsistent. Pressing jump at the same time and in the same way will give you two different arcs of jump, and I can’t tell you why. The big goal for the developer isn’t successful. It’s unfortunate since there are some good things here, but unpolished movement controls among other negatives are holding it back.
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Nov 3, 2020This robotic Metroidvania-by-numbers is sloppily assembled, lazily designed, and controls like the rust’s setting in. Dedicated speedrunners may find a modicum of challenge here, but I found Two Parsecs From Earth a frustrating experience from start to finish.
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Oct 28, 2020The foundation is here, but, like The Simpson’s orphanage, it needs more walls – “three is not enough.” With subpar controls, music missing the mark, and a disappointing map, Two Parsecs From Earth’s great visual style remains, but it’s not enough to keep me playing.