- Publisher: aeiowu
- Release Date: May 2, 2017
- Also On: PC, PlayStation 4
User Score
Generally favorable reviews- based on 50 Ratings
User score distribution:
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Positive: 36 out of 50
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Mixed: 4 out of 50
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Negative: 10 out of 50
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- User score
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- Most helpful
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Jun 19, 2017Really charming and unique game. The game is very hard (many people say it's unfairly hard). The controls are also hard to learn. The game is simple when it comes to the gameplay. However, it gets deeper and more interesting the more you play it. The more time I spend on this game, the more I like it and the more I want to play it; and I think that defines a good roguelike.
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May 2, 2017
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May 5, 2017
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May 3, 2017Its tough and can be frustrating but the unique atmosphere and music will keep you glued to its wonderful world. Its like if Radiohead made a game this would be it .
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Jun 17, 2017
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May 3, 2017
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May 8, 2017
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May 9, 2017Definitely a great game that for what it is managed to stay engaging to the player. If you're a fan of rogueikes, this game's for you. Just don't get frustrated. You'll die ;)
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May 11, 2017Horrible ! The worst Roguelike i ever played! The game is clearly unfair and frustrating. The special seeds are terrible to use not fun like the auras. Don't buy this game!
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May 10, 2017Frustrating, janky controls (not even analog even though they use the analog sticks), unfair enemies, hidden bombs under the holes, cringeworthy NPC dialogue, crap weapons. Crap game. Save your money.
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May 3, 2017Colourful graphics. Friendly little seed friends. Cute music. BRUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUTAL gameplay!
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Dec 18, 2017
Awards & Rankings
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Aug 7, 2017In a generation that has struggled with finding the right balance of pace, it is refreshing to see a developer place a great deal of emphasis on patient gameplay and actually pull it off. Vertical progression and slow movements are valued over everything else, and these are the two elements that allow TumbleSeed to thrive as much as it does. Unfortunately, that same level of importance given to fine tuning the controls and concept is noticeably lacking in the level design, as roguelike randomisation is given priority over traditional, handcrafted stages. Along with too many power-ups and unlockable skills that trivialise most of the difficulty, TumbleSeed fails to live up to all its potential despite the clear amount of creativity put into its premise and a strong first impression.
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Nintendo Force MagazineJun 23, 2017Play with no goal but enjoying the moment – and prepare to die, again and again and again. [Issue #28 – July/August 2017, p. 22]
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Jun 18, 2017Quotation forthcoming.