Metascore
78

Generally favorable reviews - based on 13 Critic Reviews

Critic score distribution:
  1. Positive: 9 out of 13
  2. Negative: 0 out of 13
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  1. Mar 15, 2019
    91
    Trials games have always been all about that feeling of “just one more try…”, and Trials Rising is no different. This is the best game of its type on the Switch, and one that’s sure to get its hooks into you and keep them there.
  2. Mar 2, 2019
    90
    Trials Rising is a very addictive game. The great amount of hours that we will spend to get that gold or platinum medal will make us overlook small mistakes in the graphics section. Its level design is splendid.
  3. 85
    Even with a few issues, Trials Rising is an excellent experience on Switch, filled with a slew of creative levels and a lot of reasons to replay and tweak your experience. Sure, the version on Switch might not be as pretty as other versions, but it’s just as playable, aside from a few handheld framerate problems. Steady your hand and get to navigating the peaks and valleys of the world of Trials. Just make sure you’re connected online.
  4. Mar 5, 2019
    82
    For my money, Trials Rising is simply worth every penny. It's a rare game that I'm finished reviewing and still want to play.
  5. Mar 29, 2019
    80
    Trials Rising is the latest game in the series, and possibly most fun of them all. The excitement I felt as a kid when I played Kickstart 2 on C64 is there, the fun of previous games in the series is there, great additions in form of customization, level building and welcoming community are there. All in all, Trials Rising is a great game!
  6. Mar 12, 2019
    80
    With stacks of content and tons of replayability at a good price point, Trials Rising does come out swinging. While I’m a firm believer in the old saying “If it ain’t broke, don’t fix it,” it is also fair to say that it can be hard to stand out when following the crowd – even if you are the leader of the pack.
  7. Feb 25, 2019
    80
    Trials Rising, on Switch, delivers a great amount of content, with a lot of customization, from character to tracks itselves. That being said, we would have liked better graphical performances, some new ideas for the franchise and more interesting multiplayer tracks.
  8. Feb 25, 2019
    80
    Trials Rising is the (mostly) full package you’ve been waiting for. With its huge list of tracks to tackle and all the races and trick-based stunts you could ask for, RedLynx has served up the best instalment in the series since Trials Evolution. With a killer soundtrack, tons of customisation and an impressively deep tutorial mode, it’s only really let down by a tutorial-free Track Editor. The drop to 30fps might put off those also playing on other platforms and the drop in visual fidelity can be hard to miss at times, but despite its blemishes, Trials has proved its right at home on Nintendo Switch.
  9. Feb 25, 2019
    79
    The Nintendo Switch version of Trials Rising is similar enough that this review still holds true, but it’s definitely not quite up to par with the others. The graphics are reduced (though not distractingly so, especially in handheld mode), but the Switch’s lack of analog triggers is the real pain point here. It means you have zero throttle control with the right trigger and instead have to use the right stick to subtly control your speed.
  10. Mar 2, 2019
    70
    Trials Rising is a very fun effort that is indissociable from the high difficulty level of the Trials series. The level editor is a major plus which makes the game's lifespan stretch for longer but at the same time, this release on the Nintendo Switch is riddled with technical problems that should be fixed as soon as possible through updates.
  11. Feb 25, 2019
    70
    For its first entry on Switch, the Trials series could sure have delivered a stronger result. keeping the fun and everlasting challenge of the genre, Trials Rising's Switch version suffers from some clear lacks that might not bring the same pleasure as the original game : with a 30 fps display and some basic backgrounds, the game might sometimes frustrate a little more than it should.
  12. Feb 25, 2019
    70
    Trials Rising is an enjoyable blend of adrenaline motorbike racing and physics-based puzzle-platforming. Although leveling up is a grind, there is plenty of content with numerous tracks to complete, challenges to achieve, and items to collect. Also, online multiplayer and custom-made tracks indefinitely increase the replay value. The Switch version’s shortcomings limit the potential, but the ability to play quick tracks on the go may be enough incentive for new racers to take on the game’s trials.
  13. Mar 21, 2019
    50
    Trials Rising is the latest of the nearly-20 year phenomenon which, unfortunately, proves that less can indeed be more. The addition of the mid-game grind immediately dissuades the player from continuing and, coupled with the Switch version’s shortcomings, only highlights how great we used to have it.
User Score
7.6

Generally favorable reviews- based on 51 Ratings

User score distribution:
  1. Positive: 36 out of 51
  2. Negative: 9 out of 51
  1. Mar 5, 2019
    4
    I'm sorry, but I've been playing Trials since the first browser games, and I can't overlook the biggest flaw I could fear to find: 30fps withI'm sorry, but I've been playing Trials since the first browser games, and I can't overlook the biggest flaw I could fear to find: 30fps with vsync.

    If you have played Trials and got a little bit far you KNOW there's always a point when the game becomes a slow-paced, precission-based skill game that requires incredibly tiny adjustments at a lightspeed to success. This is possible thanks to 2 factors: smooth framerate with a fast response and an analog throttle axis.

    You can map the right stick to do the throttling job, but it feels way more imprecise than using an analog trigger. But, hey, ok, I'll pass that one a little bit, because there's a way around, althrough it doesn't satisfy me by any means (yes, it's Nintendo's fault not to include an analog trigger, not even in the Pro gamepad), but I want to say is that this is the worst version you can find in terms of control, making the later stages way more difficult that they already are. And they are hard as hell.

    But this is nothing compared to the feeling of the game. The overall interaction between the player and whats going on in the stage. 30fps is a piece of **** Syncing that when your screen's refresh rate is 60, causes a wonderful effect that makes the game feel and look even under those 30fps, making the hard stages so, but soooooo hard to play, that I can't even recommend this game anymore.

    Gameplay before visuals. Always. At anytime. It's a game. A skill-based game, not a turn based RPG. It's a game that require precise inputs to make very, very tight jumps, balance changes and more. It's Trials, ffs. Honestly, I don't even know a game that requires more precission than this one. It's ok if you want to play the easy stages over and over, but if you like this series of games you deserve to play it in a better way.

    Play any other version (PC is best, as usual). Skip this one until teyo set a 60fps mode. And it hurts me so bad to put a ****ty 4 to this game, but if I can't play it's totality without a frustration that I don't find in the rest of versions of the same game, I can't recommend it.
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  2. Feb 26, 2019
    10
    The game is crack on a cartridge- physics fine tuned to perfection with the craziest courses I’ve ever seen in a video game! Trials used to beThe game is crack on a cartridge- physics fine tuned to perfection with the craziest courses I’ve ever seen in a video game! Trials used to be an Xbox franchise, so we are blessed to have such an amazing game on Switch. Xbox fans, you’ve been holding out on us! Track editor is cross platform, as are the leaderboards and profiles... This is my new fave game on the Switch! This version isn’t perfect btw- no game is. But it runs smooth enough, looks good on handheld (and decent docked, nothing spectacular but it’ll do). But the game is so gosh dang good- I haven’t had this much fun in a LONG time. I give this game my highest rating of approval. It really is that good. Full Review »
  3. Jul 18, 2020
    2
    !!!-The console reviews are misleading, look at the PC reviews for the rating this game actually deserves-!!! Could have been the best... but!!!-The console reviews are misleading, look at the PC reviews for the rating this game actually deserves-!!! Could have been the best... but the game has been touched by scummy Ubisoft.
    +The maps they made are VERY awesome
    -The switch doesn't have proper triggers... So it's impossible to properly adjust the throttle and break. Their buttons, not triggers. -Many tracks have lag making things unnecessarily frustrating and difficult
    -The soundtrack is absolutely disgusting. I've never heard a game with a soundtrack so annoying/distracting. I was very happy when I finally thought to just mute the music. -"Contracts" are just a fancy excuse for you to play the same level again in a way you probably don't want to.. Also think this is an artificial way to make the game longer and have "more" content, when your just repeating tracks
    -WTF Loot Boxes!?!
    -The physics can be very goofy and frustrating
    -Sticker customization is uselessly difficult and time consuming
    -Mandatory online/ubi account (game gates off content otherwise) -Customization is just awful if you can't go online or don't want to use loot boxes... Only after playing SEVERAL hours, will you unlock enough clothes to represent the Sponser that supposedly supports you. Just ended up going commando in spite, but you can't remove your helmet.. I guess to avoid encouraging riding a bike of a skyscraper... w/o a Hemet atleast
    -Game isnt paced well... I've beaten all tracks with gold metals, but I'm 7 levels (hours of playing) away from unlocking the next tournament!?!? So frustrating, that I felt forced to quit a quater of the way through. I rather play a different game and experience new content instead of this games force feeding recycled content (what is this Assassin's Creed?)
    Full Review »