To the Top, Mammoth! Image
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  • Summary: Compete with other players in a tower climbing challenge! Your cute climber pets are ready to conquer the spiral stairs of the trap ridden castle tower! Race against others in ghostplayer, or beat your own time, collect coins, unlock perks & cosmetics! Learn to avoid the mistakes of yourCompete with other players in a tower climbing challenge! Your cute climber pets are ready to conquer the spiral stairs of the trap ridden castle tower! Race against others in ghostplayer, or beat your own time, collect coins, unlock perks & cosmetics! Learn to avoid the mistakes of your past by seeing your own ghost on the stairs!

    The most esteemed (and also most adorable) tower climbers gathered to challenge each other! Join them and earn your place on the versus ghostplayer scoreboard!

    Choose your favorite animal to overcome deadly obstacles. Sharp spikes, rolling barrels, heavy rocks, falling platforms, fire traps and jumping bombs will be in your way, and it is up to your skills, strategy (and of course luck!) to overcome all of them. Collect useful tools and abilities on your way up to survive and prosper!
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Score distribution:
  1. Positive: 0 out of 2
  2. Negative: 1 out of 2
  1. Mar 1, 2022
    60
    There’s a certain basic joy to the whole affair, and some of the unlockable characters are weird and funny. But the game shows most of its hand really early, making the later stages start to feel a bit repetitive. Given how little there is on the bone to begin with here, it’s easy to get tired of To the Top, Mammoth!. It also feels very much like it is structured around a grind, making clear its origins as a free-to-play mobile game. Good for a bit of idle entertainment now and then, but it doesn’t quite have what it takes for longer-term thrills.
  2. Jul 8, 2022
    35
    In the end, to The Top, Mammoth! is a mobile game that's found itself awkwardly ported over to the Switch. The core gameplay loop is enjoyable enough for some quick gameplay sessions, but starting things off with some devious level design doesn't endear it to the target audience. Several design decisions, from the menus to the vagueness applied to power-ups, don't help the game's cause, and the obvious padding in a few areas and some pretty big bugs leaves much to be desired. The more tactile controls make this better than the mobile iteration, but on a system that already offers a plethora of quick pick-up-and-play experiences, it's difficult to recommend this title.