User Score
8.7

Generally favorable reviews- based on 20981 Ratings

User score distribution:
Buy Now
Buy on

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Apr 16, 2017
    3
    Combat: Shallower than other 3D Zeldas like Twilight Princess which introduced some fancier attacks, or Skyward Sword that let you have full 1:1 control of the sword. This plays like a dumbed down version of Dark Souls. Very few combo or attack strings per weapon, very little enemy variety, mostly recolors. All the weapons breaking is a pain in the ass and means you constantly have toCombat: Shallower than other 3D Zeldas like Twilight Princess which introduced some fancier attacks, or Skyward Sword that let you have full 1:1 control of the sword. This plays like a dumbed down version of Dark Souls. Very few combo or attack strings per weapon, very little enemy variety, mostly recolors. All the weapons breaking is a pain in the ass and means you constantly have to switch weapons, as all loot in the game is rewarded for side quests you're essentially doing these quests only to get consumable items that make no long term impact on the game.

    Story: Non-existent, you get cutscenes of Zelda giving expository dialogue and everything else is indirect and/or unexplained because it's too deep for you I guess. The Zelda game could not boast to have the best of storylines, but they at least tried, this game is well below the mark for the series. It's very disappointing how they handled Ganon in this game. The ancient evil has awakened! For what is meant to be a "modernizing" game in the series, they reduce the story back to the basic level it was in Zelda 1.

    World: It's very big yes, but in terms of what there is to do, this game has essentially 3 or 4 dungeons depending on how you count them, compared to 7-8 at bare minimum for all the other 3D Zelda games. Besides these disappointing dungeons, the game spams shrines. Shrines are very very short versions of a dungeon that all look the same but have different physics puzzles where you throw balls into cups or make balls go around a bend or maze suspended in the air. You also can go open world "seed" side quests where you have to run up a hill really fast, throw boulders/balls into cups in the ground/ocean, the kind of thing you'd do in Assassin's Creed.

    Music: Indefensibly bad compared to previous 3D Zeldas. There is mostly no music for the majority of the game, and what music there is just isn't very good. While not as bad as the New LA theme in Xenoblade X, this is not outright bad music, it's not going to be anything that people listen to for years like the themes from previous Zelda games. I can't say it's too surprising given the general design of the game when there's very little to really get inspiration from for a theme, there's barely any character or boss themes.

    Of special note is the terrible voice acting in this game that may as well fall under the music banner. The voice acting is horrendously bad and this is the first time they have tried to do voice acting in a Zelda game. Zelda herself sounds like a stereotypical British woman and her delivery is extremely wooden. Most characters/NPCs still don't talk anyway, and a Zelda game with random, bad voice acting frankly breaks the immersion, if everything else not feeling like Zelda didn't do that already.

    Graphics: It looks nice but does it really compare to other recent open world games that it is obviously heavily inspired by? Compare it to FFXV or MGS5, two other recent Japanese attempts at doing an open world Elder Scrolls type game, they look much better. This may be because Nintendo is working on Wii U development at the same time and the Switch hardware is new, but do not expect to be blown away by the graphics in this game. The art style is different but can't help but feel it looks a lot more bloom-y and oversaturated than even Skyward Sword, I have a personal preference for the N64/TP's art style but this style honestly doesn't even do the style as many favors as Wind Waker or Skyward Sword. The frame rate drops constantly to the point of being unplayable.

    In conclusion I am not a hater of this game and I do not care about whatever console wars are going on with the user score here, this game is offensively bad to me as a fan of the series since for decades. This is no longer Zelda, it's just Nintendo trying to cash in on the latest trends of open world Western games. Didn't work for Final Fantasy or Metal Gear Solid either and this game will lose its shiny critical acclaim soon enough when people look beyond the shallow "big open world" that clearly got all the focus in development.
    Expand
  2. Mar 12, 2017
    3
    This review contains spoilers, click expand to view. I'm honestly very disappointed in this game, and the Zelda community in general. First let's start with the community. I have never seen such "fanboyism" over a title before. I understand that people have their own personal opinions on the game, and that is totally fine by me. If you think this game is a 10/10 masterpiece, then by all means, enjoy the hell out of it! What bothers me is the communities need to belittle or trivialize the negative reviews as just being the symptom of "switch jealousy" or having some vendetta against Nintendo. I can assure you that this is not the case with me, and that I sincerely hoped that BOTW would be an amazing title in the Zelda franchise.

    Unfortunately, I have been severely disappointed in this hope, and here's why:

    -The World: While extremely vast the world has an empty and repetitive feel to it. Many of the areas feel barren and void of character, like they were simply added make the game feel bigger, without adding any actual enjoyment or discovery value to the game. There is a shockingly small amount of enemies scattered throughout the game as well, and you will often run into the same enemies over and over again, with out a slight change to their coloring or weapon they are armed with.

    -Dungeons: The dungeons in this game are a joke, plain and simple. First you have the shrines, which technically aren't "dungeons" but serve a similar purpose in the game. They are meant to be challenging puzzle rooms much like you would find in previous installments of the series. Key word here is "meant; because they are so brain numbingly easy that they quickly become stale. On top of that, they are almost all identical (outside of their puzzle content). They all share the same music, aesthetic look, dialogue, and end goal of receiving a spirit orb from the shrine guardian. I found myself bored after the first 10 or so shrines, and was dejected that I had to go through the same experience another 100 times in order to complete them all.

    The main dungeons- Vah Medoh, Vah Naboris, Vah Rudania, Vah Ruta, and Hyrule Castle play like a larger version of the shrines. While they do have their own art styles to set them apart, the puzzles contained within are very uninspired and easy to solve. I felt no challenge what so ever finding my way through these. On top of that, all of the dungeon bosses feel the same. Shoot a weak spot with arrows, then attack when they are weak.

    The Music: The music in this game is terrible. Whoever had the idea to go with "minimalist jazzy" type of music for the game should be fired. It totally ruins the game in many areas. The Hyrule field and combat music were especially annoying to me, and became part of the game I hated after having to listen to them enough. Some of the village music, Kakariko Village especially, were good,but this was not enough for me to forgive the otherwise terrible choice of music for most of the other locations.

    Questing- All I can say is boring.. Whether is was collecting korok seeds or doing the mainline quests, the entire system seemed uninspired and boring to me. Much like the shrines; quest just felt like a tedious grind after awhile.

    Performance- The game could be quite beautiful and striking sometimes, but often times it looked like a past generation title. On top of this, the performance is often abysmal, with fps dropping to below 20 for extended periods of time. This is simply unexceptionable for a AAA title like this, made by a company like Nintendo! On top of that, the game only supports 900p resolution, which is just insane for any game made in 2016-2017.

    Final Verdict: If all you care about is exploring a vast world set in the Zelda universe, then you may enjoy this title.; but if you are like me and are hoping for depth and innovation, I don't believe you will find it in BOTW.

    Sincerely,

    A dejected Zelda Fan
    Expand
  3. Sep 16, 2017
    3
    There is far too much "rose-tinted glasses" syndrome going on with this game, professional reviewer and user alike. Let me be clear upfront; I don't ever think any game is either a "10" or a "0" there is no such thing as perfection in the medium (good or bad). Yet, after spending time with this game It came very apparent to me what this was:

    The biggest amalgamation of game tropes the
    There is far too much "rose-tinted glasses" syndrome going on with this game, professional reviewer and user alike. Let me be clear upfront; I don't ever think any game is either a "10" or a "0" there is no such thing as perfection in the medium (good or bad). Yet, after spending time with this game It came very apparent to me what this was:

    The biggest amalgamation of game tropes the world has ever seen.

    There are so many mechanics in this game found in other titles it is astonishing. Skyrim, The Witcher, Fallout, Farcry, Dead Island, Assassin's Creed just to name a few. I've played this game before that's all I kept saying. Are these things found in these titles bad? No, of course not, but i've done it already. The magic those titles brought is wiped away in BoTW. They were handed better in those games, whereas Nintendo took the root element of those mechanics and slowed down progression to neigh-on a crawl.

    Breaking weapons, small stamina gauge, lack of armor, lack of health, lack of mobility. The amount of labor this title demands to be at least comfortable in content is beyond strained. It feels like a F2P game without the ability to actually pay for SOME things. It is tedious, everything about this game is tedious.

    The soundtrack (or lack there off) was a bad choice. Why they thought just the sound of nature alone for the majority of the game was a good idea is beyond me. It became jarring, making me uncomfortable. We've been conditioned for so long to have some kind of music in the background at all times made the constant silence make my skin itch. At least they should have given the option to have a traditional score playing tastefully in the background.

    I've also heard the comparison to the original title and how it left the player to fend for themselves and figure things out. This, is nominally accurate. The problem with this line of reasoning is flawed in a few ways:

    1) The map of the original Zelda was of a manageable size
    2) There was near Zero collecting of side mission items
    3) There were no day/night cycles where certain things appeared in game
    4) Control was fully in the hands of the player and all base abilities were there with zero hindrances. Items and equipment made the player stronger.

    There are also issues with optimization, because my lord does this title chug a ton in tv mode. Framerate issues are a plenty. Also the art style falls between muddy wind waker and sharper Ocarina of time. The lack of ANY REAL button mapping is a shame. Item management is infuriating (the damn cooking! Why do it this way!) The lack of a auto load a weapon when one breaks is silly (or shield or bow).

    I've played Zelda since the original, and while brunt of this review is negative, at the end of the day, it's a Zelda game so the heart of the adventure is still the same. Does this game deserve a 10? God no, or a 9 or an 8. It's nice to see Nintendo as a company do something fresh and out of their comfort zone, but if copying things from titles in years gone past as fresh, they need to go back to the well; especially when titles like Horizon: Zero Dawn took the same approach BoTW did and did it so much better (and cleaner).

    It is worth buying BotW, but don't accept the lauded hype: it's fine, it's fun, it's not a game changer.
    Expand
  4. Mar 13, 2017
    4
    In response to Boogie2988, I should have been more clear in my definition of open world. I consider this game to be a good start into the modern genre of open world games. I also find that your reviews are just as bad as mine. Thanks for cutting out a majority of my review.

    Pros • Unique hot and cold mechanic • Interesting flow of motion between paraglider, shield surfing, and
    In response to Boogie2988, I should have been more clear in my definition of open world. I consider this game to be a good start into the modern genre of open world games. I also find that your reviews are just as bad as mine. Thanks for cutting out a majority of my review.

    Pros
    • Unique hot and cold mechanic
    • Interesting flow of motion between paraglider, shield surfing, and climbing.
    • Voice acting but only sparingly.
    • Fun photo documenting mechanic

    Cons
    • Long loading screens and wait times. Numerous long animations that should be skippable. Such as the drop on the Sheikah Slate and others. A quarter of my time with the game is just waiting.
    • Consistent frame dips and even freezes at times.
    • The world is boring. Each region is exactly the same with a color swap and monsters sprinkled throughout. The Sheikah architecture looks ugly and all the dungeons feel the same.
    • weapons are made of paper that break after a few hits. Resulting in annoying weapon management process
    • Locking on monsters is a pain
    • There is no way to gauge how much damage a monster is going to do. You can expect large monsters to hurt, but then sometimes random lower tier monsters can delete your health bar.
    • Tedious cooking process.
    • insanely high monster tracking. Attacks are very difficult to dodge resulting in an experience that feels unfair.
    • The entire experience feels tedious. Climb tower (which takes forever), go through repetitive dungeons, run around in the barren landscape, and repeat until you beat the game. It just feels like they are trying to make the experience longer for the sake of making it longer.
    • The combat is mindless hack and slashing.
    • The Sheikah power ups just feel gimmicky.

    You would be far better off playing a game with real combat like Dark Souls or an interesting open world like Witcher or an interesting story like Bioshock. This game would never reach such high ratings if it didn't have the Zelda brand.
    Expand
  5. Mar 4, 2017
    1
    THIS GAME IS NOT PERFECT

    It is insanity to me that people can play this game and give it a perfect 10/10 score when the most important element a video game should have is missing: FUN Simply put, this game is not fun. It is beautiful, it is breathtaking, it is large. Beyond large. So large it is breathtaking. But it is not fun. As a die hard Zelda fan since birth it baffles me that
    THIS GAME IS NOT PERFECT

    It is insanity to me that people can play this game and give it a perfect 10/10 score when the most important element a video game should have is missing: FUN
    Simply put, this game is not fun. It is beautiful, it is breathtaking, it is large. Beyond large. So large it is breathtaking. But it is not fun.
    As a die hard Zelda fan since birth it baffles me that people are too blindsided by the massiveness of the world in this game to see how bland and obnoxiously tedious every second of the game is. Let me explain why this game broke my heart into a million different pieces which I won't be able to pick up off the floor because this game no longer features heart pieces.

    - Initial reaction:
    Breath of the Wild was made for the Wii U. The concept of having the wii motion plus as a swinging sword in Skyward Sword was swapped for the concept of having a gamepad in front of you to act as your menu, your map, and to feature inventive ways of using items throughout the game. All of this was utilized when Nintendo designed Wind Waker HD for the Wii U. And all of this was scrapped for Breath of the Wild when Nintendo decided to have it released alongside the Nintendo Switch which doesn't offer a touch screen gamepad. So we were forced to wait an extra year and a half for a game to be dumbed down from it's original design. Within the first 5 minutes of playing this struck me as a huge let down but I knew the game would be so epic this major set back wouldn't matter. I was wrong.

    - Gameplay:
    Nearly every tried and true mechanic from the Zelda genre has been swapped out to fit what Nintendo clearly thinks of as "Mature" gaming mechanics. Instead of having a sword and shield you can upgrade you now have a plethora of weapons to loot off enemies which break after a very short usage... It's like being punished for playing the game. Even the Master Sword breaks.
    Link runs along with a stamina bar like he did in Skyward Sword. In fact he plays much like the Link in Skyward Sword except he's now in a world 800x the size meaning he is unbearably slow. Like snail dragging in quick sand kind of slow. The world is massive and you want to be able to scale every mountain, which you are forced to do at an unbelievably slow pace. The world also is not fun to explore. It's pretty to explore, but there is nothing to do that is actually fun because fighting, traveling, and item usage are all boring.

    + Graphics:
    Amazing. It's beautiful and there are no load times for anything. However there is a constant stutter and frame rate whenever you're around moving objects... Like grass. Grass is everywhere, by the way. So the game almost feels like a Sega Saturn game and the disc is skipping. Again, HOW can you give a game a perfect score when it just IS NOT PERFECT!?

    - Sound:
    The absolute worst feature of the game. Did they even make a score to this game? There seems to be a slight patter of piano in the distance behind you which plays softly among the never ending clatter of your weapon hitting your shield. The painful sound of Link walking is only comparable to water boarding. They added voice actors which is cool except the American actors sound extremely cheesy and amateur and there is no switching to Japanese voice acting, which if you've seen the Japanese trailer you know is amazing. And if you thought the sound effect of having one heart remaining in previous Zeldas was bad it's nothing compared to the sound effect of when you're near a shrine. Which is all the time.

    - Overall
    Speaking of shrines, there are no longer dungeons. There are shrines. 100's of them and they all have the same skin and are kind of like one puzzle you would find in a typical Zelda dungeon. You have to solve 4 of them, and then go to a goddess statue to have her give you more stamina or a heart container. YEP, there are NO heart pieces in this game! However there is an endless supply of food, materials, bugs, animals to kill, and a bunch of other things that the Zelda world did not need. There are 4 bigger shrines which are all very similar and probably the best part of the game.
    In general this game is just a giant middle finger to anyone who loves Nintendo and specifically the Zelda franchise. I'm convinced these perfect score reviews are all hired interns with Nintendo to ensure their stock doesn't plummet farther than it already has. And I hate saying this about Nintendo, I honestly LOVE NINTENDO. Sadly, these reviews mean the Zelda franchise will keep these horrendous changes, so thanks to all of you who made it impossible for us to ever have another Ocarina of Time or Wind Waker!!!
    Expand
  6. Mar 3, 2017
    3
    Be wary of people giving this game a high score. They just might be trying to sell you on something.

    Things it did right: + Huge world with lots of little details, probably where Nintendo spent most of their time in development + The go-anywhere-and-possibly-be-undergeared motif of LoZ1 was translated to a 3D game alright enough + Made the mastersword rely on heart containers to
    Be wary of people giving this game a high score. They just might be trying to sell you on something.

    Things it did right:
    + Huge world with lots of little details, probably where Nintendo spent most of their time in development
    + The go-anywhere-and-possibly-be-undergeared motif of LoZ1 was translated to a 3D game alright enough
    + Made the mastersword rely on heart containers to acquire it, much like the White Sword or Magical Sword from LoZ1. Probably the only specific callback to LoZ1 that translated "perfectly".

    Things it tried:
    • Redesigned many characters, going as far as never giving Link a hat in promotional art and changing his iconic color from green to blue, or Ganon who is now a demon spider instead of a pig, only a pig in spirit. Moblins were turned into weird long snouted lanky unicorn pigmonsters, Hinox were turned into somewhat-more-generic Giants losing their iconic(?) Bomb-throwing attacks.
    • Tried voice acting but traded player-freedom of naming their character so spoken lines could needlessly refer to you as "Link".
    • The go-anywhere-model of LoZ1 lost almost all likeness to most other Zelda games because of the way it was implemented. In order to go anywhere and do anything from the start of the game, the player unfortunately gets all their tools at the start of the game so no proper dungeons with proper treasures or item equipment that would otherwise lock one player from accessing things another player could gated via game progress- which also isn't necessarily even "true" to how LoZ1 accomplished it.

    Things it did wrong:
    - Traded the sweeping and catchy good music of traditional Zelda design even going as far back as the original LoZ1 for lighter, emptier, less-frequent ambient sounds to adapt to the world's environment of "musical" cues and reliance on things like stealth. As an original game this might have worked, but the tradeoff meaning no great "Zelda music" as many expect from the franchise doesn't work to a benefit. The weaker audio design fits their game design, but the weaker audio design of their game design doesn't fit "Zelda".
    - From a series known for streamlined access to health replenishment via bottles full of potions and frequent floating hearts, placing all healing behind food collection and menu access gets in the way of player intention within the world and only serves to distract the player or otherwise pad the adventure with unnecessary filler. Trivial for a series that virtually invented the concept behind the Estus Flask from the Souls games. Such an estus-flask-like method of healing would have more accurately emulated the streamlined healing of past Zelda games while still allowing them to get away from hearts in bushes and pots.
    - Related to food collection, the game design around killing simple non-zelda scenery animals unrelated to the variety of Zelda enemies for various Raw Meat items is woefully unnecessary and out-of-place for any Zelda game much less any Nintendo game. This concept was so poorly implemented to even include killing foxes and wolves for meat, in our modern society where both have been domesticated as pets or otherwise crossbred with domestic dogs to produce canines that look identical to their wild counterparts. Whether the player has the intent or not to harm them, they can be killed by enemies anyway. "Eating dog meat" is a gut-wrenching phrase I never imagined would describe an action in any videogame much less one from Nintendo, and has forever irreparably damaged my otherwise flawless opinion of the franchise and its creators.
    - No actual sprawling dungeons from a series known for it's sprawling dungeons is a weakpoint. The shrines, although numerous and fairly uniquely designed in terms of their puzzles, unfortunately still manage to all look identical and don't offer the same expected gameplay layout or scenic/regional design as cohesive interconnected hallways and rooms from traditional dungeons in other Zelda games. Even the four Divine Beasts operate more like "slightly larger shrines" than something remotely close to being considered a true "dungeon", with Hyrule Castle being the only "true" dungeon.
    - Enemy variety compared to past Zelda games and even many modern games is staggeringly low. All enemies and bosses counted, there are only 23 different monsters that are copied-pasted-and-recolored or given a slightly different weapon or elemental attribute to create the majority of Breath of the Wild's "variety". Even going back to Ocarina of Time, there were 46 unique enemies and bosses counted together, not including recolored or reskinned variations; and of course each mainline Zelda game since Ocarina and before Breath of the Wild has had virtually the same variety if not more. There are actually more background scenery animal species in this game than unique enemies, meaning the only true visual variety that exists is in the scenery itself - a negative only because enemy combat is a necessity.
    Expand
  7. Mar 5, 2017
    4
    This review contains spoilers, click expand to view. Not the worst Zelda game I've ever played, but undeniably the most disappointing one to date. This game was severely overhyped, and for all the praising of the "boundless world" (as someone who grew up playing classic MMORPG's like WoW, I'm not impressed by this world size), the game suffers from serious crippling flaws. From the very moment they announced that weapons would break within the game, I knew this game was going to be overly convoluted with the survival mechanics, and lo and behold! -- these are the most convoluted survival mechanics I've ever experienced in any game, and I am beyond disappointed that it had to be in a Zelda game.

    I thought I hated Skyward Sword because of the breakable shields and the stamina gauge, but Breath of the Wild plunges it to a whole new level of absolute loathing. Oh, and apparently the Hylian Shield can break according to some players, but it's still the best shield and easier to get than in Skyward Sword. That, however, is no consolation for all of the other excruciating survival mechanics, like the stamina wheel. Link can't swim. Okay, he can swim until his stamina wheel runs out, and then he drowns. I can tread water and float for over an hour before getting tired, and Link is considerably more fit than I am, and he can't even swim for more than a minute before just drowning. Here I thought the point of immersion was to be, well, immersive, but that couldn't be farther from immersive (it's more of submersion, really).

    Then there's lighting... Eiji Aonuma evidently assumed that because metal conducts electricity, that lightning would be attracted to random metal objects -- I think he needs to consult a middle school physics teacher. The ELECTRONS in the clouds and the ground are attracted to each other via an electrical field, and the resulting attraction between these electrons is lightning, and lightning will channel through the tallest object within the electrical field to make that connection -- whether it conducts electricity or not. This is why lightning strikes trees and skyscrapers need lightning rods.

    However, the biggest and most infuriating disappointment is the cooldown on the Master Sword. Yes, the Master Sword has a cooldown. You can use it for so long before it needs to "recharge" for 10 minutes. That was my one hope, that the Master Sword would be a permanent, unbreakable, no-conditions-attached, weapon, and it isn't. The Master Sword isn't even the strongest weapon, it only has a base damage of 30 and gets boosted to 60 only in Hyrule Castle. Also, what was with that bit about it being rusted? Never explained, and the narrative only serves to leave more questions.

    The story... Instead of having a good story, driven by compelling characters and a sequential plot, like Skyward Sword, the players must take Link to random places in Hyrule to flashback memories from his time with Zelda, and that's the narrative. Very, very underwhelming. You don't get to interact with these characters. You just get to watch them do things in the past very briefly, and accessing these memories is incredibly hard, and it's very difficult to try and do them in sequential order. The narrative would have been far better if the player had actually interacted in these scenarios -- not flashbacks.

    As I said, this isn't the worst Zelda game, but it is the most disappointing, and I can only pray that Eiji Aonuma learns from his serious mistakes. After this, I'm not sure I want him working on another Zelda title, ever again.
    Expand
  8. Mar 6, 2017
    3
    90% of people will never replay breath of the wild.
    The game is designed around dumping all your time into a single play file thanks to how slow the accumulation of anything works. Theres no second quest, the enemy variety is **** like the only thing you have going for it is "the world is big and i wanna see every inch of it" which is absolutely no different than any other open world game
    90% of people will never replay breath of the wild.
    The game is designed around dumping all your time into a single play file thanks to how slow the accumulation of anything works. Theres no second quest, the enemy variety is **** like the only thing you have going for it is "the world is big and i wanna see every inch of it" which is absolutely no different than any other open world game ever. Unfortunately the gameplay options and variety isn't there to carry you all the way.

    Its Minecraft survival without crafting, world building, world destruction, or a random world and fresh world every time you play. And I don't even like Minecraft, i'm just sayin this Hyrule is going to get old fast because the world itself is the only thing that got a lot of attention in development. There are re-used assets everywhere, from multiple recolored/reskinned variations of enemies to even there functionally being 6 or 7 different kinds of weapons in the game that were negligently forced into strict attack sets of shortsword, longsword or spear. Reused animations, reused monsters, reused assets everywhere. Even the mastersword explodes into blue dust like every other destructable weapon despite its plot mechanic of "running out of energy" to be returned to your inventory rendered useless for 20 minutes.

    The game is as wide as an ocean and deep as a puddle.
    Expand
  9. Mar 8, 2017
    7
    Was not the biggest fan early on and I thought the world felt a bit empty and felt abit mmo style in it's encounters, after another 10 hours I'm finding I enjoy it much more than my original impressions. The shrines work well at adding a hook and I've been surprised they haven't gotten too dull. I am hoping the frame rate can be improved with a patch because it can chug at times. I stillWas not the biggest fan early on and I thought the world felt a bit empty and felt abit mmo style in it's encounters, after another 10 hours I'm finding I enjoy it much more than my original impressions. The shrines work well at adding a hook and I've been surprised they haven't gotten too dull. I am hoping the frame rate can be improved with a patch because it can chug at times. I still prefer the earlier zelda games but this is solid but a bit over rated at the moment. Expand
  10. Mar 4, 2017
    3
    Overhyped. No feature or mechanic in this game isn't a rip from the myriad of open world action RPGs that most Nintendo fanboys would mock years ago. Now the same outdated mechanics are given a Zelda skin and it's a new chapter in video games? Much like the newest Metal Gear, or FFXV, this will get great reviews at first, and when people really play it the truth will be known. EveryoneOverhyped. No feature or mechanic in this game isn't a rip from the myriad of open world action RPGs that most Nintendo fanboys would mock years ago. Now the same outdated mechanics are given a Zelda skin and it's a new chapter in video games? Much like the newest Metal Gear, or FFXV, this will get great reviews at first, and when people really play it the truth will be known. Everyone loved the Star Wars Prequels, until they didn't. Terrible voice acting as well, shouldn't have even bothered for the cutscenes. i was bored of this after only a few hours. Expand
  11. Apr 7, 2017
    0
    After finishing the new Zelda, a game that I've been waiting for so long, my feelings about it are mixed.
    I guess one could call it: "Bittersweet symphony".
    It's undoubtedly extremely artistic and beautiful, with very nice new additions and a great looking vast world, hidden with all types of wonders. The weather effects are extremely atmospheric and voice additions are great. However,
    After finishing the new Zelda, a game that I've been waiting for so long, my feelings about it are mixed.
    I guess one could call it: "Bittersweet symphony".
    It's undoubtedly extremely artistic and beautiful, with very nice new additions and a great looking vast world, hidden with all types of wonders. The weather effects are extremely atmospheric and voice additions are great.
    However, I found its main scenario short and flat. Many of the old mechanics (temples, farming, mystery items and classic small details) are missing and the silence of their absence to an old school hardcore Zelda fan like me is deafening.
    I am generally very light and forgiving with technical details and graphics, but either the game or the console itself has serious technical issues at some points, which leaves me wondering: "how on earth did those 'game bricks' went through the quality assurance process?". I will not talk about areas where the framerate drops to 10-15 per sec, because I forgive it, with a light heart. Were they in such a big rush to push the game out? We waited 3 more years for it, a few more months wouldn't have made any difference.
    The music is generally not noticeable. With the exceptions of some big moments. But nothing to be carved in your memory like the old Zelda game
    I'm sorry but, if I have to compare it with its own predecessors, like the ocarina of time, wind waker, twilight princess, this new installment will not do. It has been measured... and found wanting.
    Sadly, even though insanely artistic and pretty, it's my personal belief that "Breath of the wild" is a lesser son of greater sires.
    Expand
  12. Mar 7, 2017
    0
    This game runs like trash on both Wii U and Switch. It's 2017 and having a 30fps game is bad enough, but when the frames routinely drop below 20 you have a serious problem. This is all despite the fact that the visuals are already incredibly simplistic and look like they could easily be from a game released in 2006. It's pretty amazing that Nintendo refuses to join up with modernThis game runs like trash on both Wii U and Switch. It's 2017 and having a 30fps game is bad enough, but when the frames routinely drop below 20 you have a serious problem. This is all despite the fact that the visuals are already incredibly simplistic and look like they could easily be from a game released in 2006. It's pretty amazing that Nintendo refuses to join up with modern technology.

    This game is basically Skyrim-lite. There are very few outfits/armor to collect, leading you to running around a world and visiting shrines fruitlessly. It's fun at first but fatigue and repetition set in quickly once you realize the only reason to continue grinding shrines is to get an upgrade to health or stamina. That's it, there's no skills to level, or other perks. Just those two. Character customization depth goes out the window.

    What's worse is Nintendo decided to lock several iconic armor sets behind Amiibo microtransaction paywalls. Even though they are in the game you can't unlock them unless you go out and buy several $10-$30 toys, assuming you can even find them. Companies like Capcom get torn apart for egregious locked-out content like this, yet Nintendo once again gets a free pass, because Zelda apparently.

    Your horse Epona and Wolf link are also locked behind Amiibo figures. Good luck getting those without spending money on toys.

    These 10/10 reviews are laughable and truly show just how much credibility all these "journalists" have. They should be critiquing a game without bias. There's no way this game is close to being perfect, and if it wasn't a Zelda game it would have a MUCH lower score. Journalists should be reliable for an objective review and critique of a game and instead they let their own fandom get in the way of being honest with their readers.

    I wonder how many more years Nintendo can survive based on this incredible blind loyalty. Guess we'll have to wait and see.
    Expand
  13. Mar 12, 2017
    0
    This review contains spoilers, click expand to view. The game has several major flaws. The final boss is too easy to defeat and can be reached without defeating the 4 main bosses. The number of bosses is half of the amount in previous Zelda games-- 4 beast bosses in the current game compared to 7-8 bosses of older Zelda games. The frame rate drops to staggering levels very often. The overall color of the game and environment is pale and there is lots of glare.

    The final boss and ending were disappointing. There was no dialogue-- both Link and Gannon were mute. The final form of Gannon, when defeated, did not explode after an animation build up . Symbolic to an anticlimactic ending, the defeated Gannon merely vanished and faded. This felt conflicting and inadequate.
    Expand
  14. Mar 3, 2017
    0
    Not worthy of the Zelda franchise.

    Despite offering a huge world to explore its largely empty and devoid of interest. The shrines are mini puzzles and become incredibly boring early with journeying between them even more so. Its also one of the only ways to increase your hearts/stamina so your essentially forced to do these side quests. Dungeons are gone. You have shrines that are
    Not worthy of the Zelda franchise.

    Despite offering a huge world to explore its largely empty and devoid of interest. The shrines are mini puzzles and become incredibly boring early with journeying between them even more so. Its also one of the only ways to increase your hearts/stamina so your essentially forced to do these side quests.

    Dungeons are gone. You have shrines that are very short puzzles rewarding an item you can trade for hearts or stamina. Probably is they all look the same with bland interiors. There are 4 mechanical creatures that are slightly longer versions of shrines but the only real dungeon is hyrule castle.

    Its also annoying that the inventory is micro management heavy, item break often so your constantly swapping. You can expand your inventory but again it involves finding seeds and trading them in. If the world was more interesting this might have been fun.

    The climbing mechanic isn't fun. Its tedious and repetitive. The towers you have to climb are essentially less interesting versions of the towers from far cry 4.

    So disappointed. I've put it down and don't think I'll bother finishing it. There's just nothing to keep my interest.
    Expand
  15. Mar 23, 2017
    0
    Worst zelda game ever, 15 fps 720p garbage. Boring combat system, no dungeons, stamina meter and durability on weapons...ugh. Graphics are like 10 years out of date, half the characters have no voice acting? Nintendo still stuck in 2001 I guess...
  16. Mar 14, 2017
    0
    Not a fan of the weapon durability mechanic. Didn't like how the pace of the game was brought to a halt by the puzzle dungeons. I put the game in the same category as the letdowns that were Skyward Sword, the Wind Waker series games, and the DREADFUL Majora's Mask.
  17. Mar 4, 2017
    1
    This game is very flawed!

    To quote a famous metacritic user. "Zelda has been died for years it was almost died when I was 6 and right now I am 10"(BryanM.) In recent years people have been hyping the return of the dying Zelda franchise. with recent release of this game many calling this best game of all time. i am here to give my opinion. if this game released maybe 10 years ago
    This game is very flawed!

    To quote a famous metacritic user. "Zelda has been died for years it was almost died when I was 6 and right now I am 10"(BryanM.) In recent years people have been hyping the return of the dying Zelda franchise. with recent release of this game many calling this best game of all time. i am here to give my opinion.

    if this game released maybe 10 years ago than possibly could be considered decent. but now with rising popularity of modern open world games this feels outdated. menus pathetically clunky and slow , frame rate drops at levels worse than sonic 06, gameplay the same as previous titles in series. the hole game is outdated. probably because of the multiyear delays that have effected this titles release.

    for example,, in modern openworld games like minecraft menus are quite easy to navegate around. in games like fallout 4 gameplay is deep and varied, and skyrim has very content filled world.

    positives-
    - feels like zelda.
    - the old guys beard looks cool.
    - overworld is big (can be considered a negative thing)
    Thats pretty much it....
    Cons-
    - overworld is empty
    - plot is barebones generic
    -graphics are ps2 quality.
    -puzzles are simple and bland
    - content locked behind paywalls.
    - interesting mechanics are instead tedius
    -HUGE framerates drops throughout the ENTIRE game.
    -music is forgettable unlike.

    overall this title is incompetent and overrated. just wait for the skyrim switch port.
    Expand
  18. Mar 6, 2017
    4
    Realy hard to take this score serious. Game looks boring and uninspired, framerate is ridiculous, those ps2 textures realy look ugly, history was maybe the worst I have memory in a Zelda game, cmon N, slaughtering wild innocent animals? Non-sense. I was expecting way more from this one, since all you did was making us waiting all this time... you really turn up to be as greedy as peopleRealy hard to take this score serious. Game looks boring and uninspired, framerate is ridiculous, those ps2 textures realy look ugly, history was maybe the worst I have memory in a Zelda game, cmon N, slaughtering wild innocent animals? Non-sense. I was expecting way more from this one, since all you did was making us waiting all this time... you really turn up to be as greedy as people are starting to realize. This was the most non-Zelda game from this franchise I ever played. You can´t fool all of us with the nostalgia factor guys, cmon. Expand
  19. Mar 3, 2017
    0
    It feels like i'm playing some crappy version of minecraft. It's all mindless busywork with pointless collectibles. The bosses are uninteresting being the same AOE attacks, little enemy variety, music is terrible, shrines and dungeons are both too easy and short. It just feels really boring, Like they tried to do Zelda 1 without understanding that the game worked because every screen wasIt feels like i'm playing some crappy version of minecraft. It's all mindless busywork with pointless collectibles. The bosses are uninteresting being the same AOE attacks, little enemy variety, music is terrible, shrines and dungeons are both too easy and short. It just feels really boring, Like they tried to do Zelda 1 without understanding that the game worked because every screen was interesting and filled with stuff to do. I felt like I was exploring a vast open world more playing Wind waker. While wind waker had nothing to do at sea BOTW just feels like busywork. exploration isn't rewarding and the game in general isn't interesting. Its just so bland. Good for kids who don't buy many games and like to put lots of time into something to really get their monies worth, but for everyone else it's far from a must play. And the switch version is nearly identical to the WIIU so it's not a killer app. Here's hoping mario odyssey will be better Expand
  20. Mar 7, 2017
    0
    This game seriously has performance issues. It's the worst I've seen in a while. Don't know how those professional reviewers ignore and gave those absurd scores. If this game didn't have Zelda label in front of it. Expect to see full of 79-80 score.
  21. Mar 4, 2017
    0
    The game is really basic and underwhelming from what you would expect from 2017 game for 50 pounds.
    Sure there are some nice features, some interesting spells as well, but that is not really a game changing aspects of it. Sure you we could ride a horses, and the horses are really nice made, but eh you guess it, other games also have nice made horses...
    The world is huge, too bad its
    The game is really basic and underwhelming from what you would expect from 2017 game for 50 pounds.
    Sure there are some nice features, some interesting spells as well, but that is not really a game changing aspects of it. Sure you we could ride a horses, and the horses are really nice made, but eh you guess it, other games also have nice made horses...
    The world is huge, too bad its empty, and stuff renders really close to us, fog is also annoying and almost taking all the joy from the open world. There are also really few dungeons to play in, and almost all of them have the same bosses.
    As that being said, there are really few enemies you fight against, most of them are just recolors, the AI of the enemies is non existent, sometimes they could kill themselves when fighting on a hills...
    The animations are really hard to describe, sometimes they are as smooth as a silk sheet on the other time are clunky as hell and characters teleport their limbs around, this feels really weird. The amount of fighting moves is not high either.
    Graphics are the graphics you would expect from the free MMORPG game, not from high price stuff like this. Even though the graphics arent really exclusive, the game could have significant fps drops, sometimes even stutter when fighting many enemies at once, this is unacceptable for the price of the game as high as 50 pounds. Is this game in alpha stage? Because i cant tell, the game feels unfinished for me.
    My score is 2, the game doesnt deserve more, simply because it is stuck in time somewhere between 2009 and 2010, for the price like this you would expect something much more. Why would you play underdog Wii u, when you could play something much more advanced for the same or similar price???
    Both console and the game are not worth their price, i regret all pennies i spend on this, would have buy some league of legends skins instead...
    Expand
  22. Mar 6, 2017
    0
    Absolutely boring open-world, bad graphics and textures frankly low resolution (I understand that this is nintendo, but now is a year 2017, not 2005), dialogs are only text, without voice acting, which completely ruins the immersion in the game. Very, very banal story. I bet zero because many people mold the game to the top ten, which it clearly does not deserve. A maximum of 6-6,5 ...
  23. Mar 5, 2017
    1
    One thing we've all learned today. No matter how "respectible" a gaming website/magazine claims to be they all swoon and crumble over that unmerited, nostalgia-blighted, might of Nintendo. Zelda is a by-the-numbers RPG, nothing new, nothing special. Its quests are simple and dull, the story is average 90's kiddy Nintendo rubbish. Combat feels realy old. This is not modern, not new, its forOne thing we've all learned today. No matter how "respectible" a gaming website/magazine claims to be they all swoon and crumble over that unmerited, nostalgia-blighted, might of Nintendo. Zelda is a by-the-numbers RPG, nothing new, nothing special. Its quests are simple and dull, the story is average 90's kiddy Nintendo rubbish. Combat feels realy old. This is not modern, not new, its for people trapped in a 90's/2000's time-warp. This is 2017 ffs! I've been gaming since the micro computers of the 80's and I can tell you that this is definitely money for old rope. Now, did Nintendo buy good reviews? Probably not. But there are other ways to ensure great reviews than buying them (like Bathesda holding back future review copies to some websites?) Be nice or you'll miss out.... something's definitely amiss with all these "masterpiece" reviews. This game isn't a masterpiece. Its just another open world RPG... yes, yet another. Expand
  24. Mar 3, 2017
    2
    I was really looking forward the next Zelda game, but after 15 hours i can't play anymore.
    The game is a boring average of every open world game released in the past five years (Far Cry, MGSV, ASC)
    I found no unique or especially fun features that would make me want to keep coming back, you have done everything in this game a hundred times before in other games and BOTW does not keep
    I was really looking forward the next Zelda game, but after 15 hours i can't play anymore.
    The game is a boring average of every open world game released in the past five years (Far Cry, MGSV, ASC)
    I found no unique or especially fun features that would make me want to keep coming back, you have done everything in this game a hundred times before in other games and BOTW does not keep them exciting.
    The combat is very repetitive you can use these gimmicky ways to dispatch random groups of enemies but there is really no point and it gets old very fast. The story is ok, for a game that wants to take zelda in a new direction though it was very similar to every other game in the series. There is a little meat in the dungeons but they alone won't take you very long. The English voice acting sounds off and out of place, but the Japanese dub is supposed to sound tolerable, the music overall is decent but goes for mostly atmospheric music, there are no new themes that get stuck in your head. Graphically the game is poor, i can't be amazed at the "beauty" of the world if the world is only being rendered for 10 metres, there were many times where the game would freeze for a second or two in intense combat situations and i am not really a fan of the cell shaded style, but i suppose Nintendo really had no choice working off a hideously under-powered system as ever.
    So overall i would not recommend to Zelda fans, maybe to people who buy games just for open world but not me. after buying every other game in the Zelda series, i am upset that they have ruined my favorite game series, this game had real potential but just isn't fun.
    Expand
  25. Mar 27, 2017
    10
    Happy to say I can now safely change my review of the game from a measly 3/10, thanks Nintendo for finally getting some Switch in stock! It's fantastic, and easily the best Zelda to date. If this is what the future of the Switch looks like, this is going to be a killer console.

    The game gives you a vast open world to play in and a lot of tools to do so with. It's the biggest Zelda ever.
  26. Mar 3, 2017
    3
    Im playing the game and im simply not enjoying it so far. I also dont understand why people are giving either 10 score reviews or 1 score reviews just to troll or be a fanboy. I guess thats what happens when people hate/love nostalgia based games.
  27. Mar 7, 2017
    0
    Very overrated game. The gameplay is very basic and childish, the story is short and the game has performance issues at very low resolution and graphical quality. Very disappointed by this game, it was a waste of my money.
  28. Mar 4, 2017
    3
    I am totally disappointed. The Switch is a cool Console, but this Game is not - unfortunately there is only 2 more games for Switch around - mmmeehhhh.
    The pace of the game is suuuuper slow. It totally lacks all the great music and atmosphere of other Zelda Games (like my favorite: Ocarina of time).
    Graphics is a matter of liking, but too me it is Nintendo 64 on steroids, but sure
    I am totally disappointed. The Switch is a cool Console, but this Game is not - unfortunately there is only 2 more games for Switch around - mmmeehhhh.
    The pace of the game is suuuuper slow. It totally lacks all the great music and atmosphere of other Zelda Games (like my favorite: Ocarina of time).
    Graphics is a matter of liking, but too me it is Nintendo 64 on steroids, but sure nothing i expect in 2017.
    All in all it is a game for those always living in the past and therefor like Retro Games. I live today and tomorrow and surely do not enjoy this Zelda at all.
    Just hope my Switch gets some great Games soon.
    This open world thing never helps to tel a good story in a decent pace. Wrong choice for this Game in my opinion. If you like it, good for you.
    I would love to see a new Luigis Mansion or F-Zero or Pikmin, but with the feel of 2017.
    Expand
  29. Mar 4, 2017
    4
    Having put about 30 hours into the game I have to say this game is massively overrated, On my second run I found out you could skip all the way to the end in about 40 to 50 mns without any consequences, I find this to be a big flaw in the game, also at various points I found the game to be totally unplayable since frame-rates drop so bad the game stops to a halt, big open world for aHaving put about 30 hours into the game I have to say this game is massively overrated, On my second run I found out you could skip all the way to the end in about 40 to 50 mns without any consequences, I find this to be a big flaw in the game, also at various points I found the game to be totally unplayable since frame-rates drop so bad the game stops to a halt, big open world for a zelda game but once you get to area you saw from a distance the textures where plain and boring, most of the open world is empty or you find very little to do, I find it very hard to believe this game even got a 98 by critics in the first place. Expand
  30. Apr 18, 2017
    6
    Este no es el mejor juego en el momento, tiene un enfoque divertido no lo niego, algunas armaduras me parecen muy bonitas, y los graficos no son punteros pero son agradables, algunas mecanicas aqui y haya, los giños a otros juegos de la entrega y una cantidad de actividades accesorias que alimentan la experiencia, son bien recibidas. El combate siendo sincero no, no es lo mejor del juegoEste no es el mejor juego en el momento, tiene un enfoque divertido no lo niego, algunas armaduras me parecen muy bonitas, y los graficos no son punteros pero son agradables, algunas mecanicas aqui y haya, los giños a otros juegos de la entrega y una cantidad de actividades accesorias que alimentan la experiencia, son bien recibidas. El combate siendo sincero no, no es lo mejor del juego ni remotamente, es de lo mas basico y tedioso, aqui si es donde destaca que es un juego para niños pequeños, claro que existira gente que le despierte nostalgia y es totalmente comprensible, pero que solo por eso deba tener una calificacion perfecta, es ser poco objetivo.

    El juego es interesante y divertido pero es para el nene de la casa, bueno y para el coleccionista que crecio con nintendo pero el concepto se ha desarrollado muchas veces y de mejores maneras, la historia de un the witcher, la exploracion de un assasins creed, el espectaculo de un Uncharted, el combate de Nioh, o el realismo de un tomb raider en modo de supervivencia aquellos son juegos que han marcado un antes y un despues. Este es un juego lindo, con mecanicas variadas, pero es todo. Si eres un jugador experimentado y buscas un reto, este juego no es para ti, si al contrario eres un niño pequeño, o guardas un buen recuerdo de nintendo supongo, aunque mi recomendacion es que comprar la consola por un solo juego, con los precios que tiene y la experiencia que ofrece la consola, no es lo ideal, es mejor esperar a que este todo mas barato.

    Aunque quisiera agregar que el juego ofrece una gran cantidad de contenido en actividades, y es interesante el enfoque que tiene en abordar el mundo abierto, al darle al jugador la libertad, para que explore y lleve la historia como le parezca, o trate de crear una propia parcialmente que es el punto mas fuerte para mi de todo el juego,

    lo que sigue no tiene que ver estricatamente con la review si no es un comentario que me gustaria realizar acerca de los mundos abiertos.

    El the Witcher fue un juego increible, pero una vez termine la historia principal y los DLCs no volvi a entrar precisamente por que no habia nada mas que hacer o descubrir despues de llegar al maximo nivel, los combates ya no me parecian un reto, considero que hay muchos mundos abiertos, que estan bien elaborados y tienen unas mecanicas solidas, y no me parece que hacer varias entregas de un juego sea la respuesta, si no que hacer un juego principal y alimentarlo periodicamente y siendo sincero prefiero pagar un dlc con una buena cantida de contenido de un juego que me gusta que por un juego nuevo incompleto o repetitivo.
    Expand
  31. Apr 22, 2017
    0
    Really bad game. Poor story. Many bug and glitches. They shoul work on this game at least one more year and then it would be good I supose. Waste potential.
  32. Mar 3, 2017
    2
    Game overrated, no story, bad graphics, clumsy gameplay, bad enemies, little history.

    Same fkin game as the WiiU Version.... there's no difference either graphics nor gameplay.
  33. Mar 4, 2017
    1
    20 FPS or less in dock mode @ 1080p... WTF Nintendo!! 350USD?? Is not optimized, is slow, takes a long time to load... the game is not perfect, bad experience!!!!!
  34. Mar 4, 2017
    0
    Very disappointed and returning game after 8 hours of play. maybe young children will like it but I just could not keep playing the oversimplified quests and puzzles as the game holds your hand throughout. no decisions or strategy involved.
  35. Mar 4, 2017
    1
    El zelda por lo que yo vi tiene un mapa muy grande pero esta muy vacío, como que le falta mas vida, mas animales, aves, más enemigos, esta todo demasiado separado y queda mucho espacio libre, no es estable tiene bajadas de fps, gráficamente no es la gran cosa. Dudo mucho que sea el mejor juego del año como dicen alguno y las notas que les ponen todas las review son exageradas, se nota queEl zelda por lo que yo vi tiene un mapa muy grande pero esta muy vacío, como que le falta mas vida, mas animales, aves, más enemigos, esta todo demasiado separado y queda mucho espacio libre, no es estable tiene bajadas de fps, gráficamente no es la gran cosa. Dudo mucho que sea el mejor juego del año como dicen alguno y las notas que les ponen todas las review son exageradas, se nota que estan compradas, no podes ponerle semejante nota cuando el juego no se la merece, sólo porque se llama zelda le ponen esas notas y no le critican nada, si fuera otro juego le darían con todo. Expand
  36. Mar 3, 2017
    0
    I am submitting my third review of this after nearly 14 hours of gameplay, and have decided to change my vote again to a zero, and I will explain.

    This game in enthralling to begin, the idea of link in an open world is amazing, but it does get a little bit inconsequential after you get the glider, and outside of purposefully looking for little hidden things (that arent that hidden) I
    I am submitting my third review of this after nearly 14 hours of gameplay, and have decided to change my vote again to a zero, and I will explain.

    This game in enthralling to begin, the idea of link in an open world is amazing, but it does get a little bit inconsequential after you get the glider, and outside of purposefully looking for little hidden things (that arent that hidden) I dont really find much of a use in travelling the vast plains or exploring the nooks and crannies of a valley. It's a lot of looting small things of value and killing easy enemies.

    I dont want to spoil much else, and there are some slightly new and cool mechanics to be found. These, however, dont touch the other issues.

    The FPS drops are massive. And I mean massive.

    May be a good game to grab down the road, but unless you're a hardcore zelda fan, this isnt worth the 390 youll spend on the Switch and this game. Sorry folks.
    Expand
  37. Mar 3, 2017
    4
    Game overrated, no story, bad graphics, clumsy gameplay, bad enemies, little history, many secondary missions inecesarias, very repetitive missions, very few weapons, few costumes, open world and little interaction. I do not recommend it, disappointing.
  38. Mar 3, 2017
    1
    I was looking forward to this "game". But, omg, I can't play this anymore. It's so boring. Only 4 same dungeons. Nintendo, please, stop making 1.5 games for u'r consoles. And stop paying for positive reviews. It's so sad.
  39. Mar 3, 2017
    0
    Bad enough that there are fps drops on the Wii U version, but having a new console release in 2017 where the fps for a game with these visuals can drop below 20 fps, hard to enjoy an amazing story and world when your eyes are constantly being disturbed which breaks immersion.
  40. Mar 3, 2017
    0
    What a pathetic game. Weapon menu is so pathetic and outdated. The world is super empty and there is literally nothing to do. The story is also a big mehhh, and the characters are recycled old Zelda characters.
  41. Mar 5, 2017
    0
    Mi experiencia personal ha sido poco satisfactoria, puesto que venía de un elevado nivel de emoción y hype debido a los trailers de Nintendo. Pero todo se quedó en una mera ilusión.

    La música ambiental ha sido realmente sosa, lejos quedaron los OST de Lost Woods o Dark World, ahora es simplemente música de piano deconstruída. La historia es realmente sencilla con personajes blandos y
    Mi experiencia personal ha sido poco satisfactoria, puesto que venía de un elevado nivel de emoción y hype debido a los trailers de Nintendo. Pero todo se quedó en una mera ilusión.

    La música ambiental ha sido realmente sosa, lejos quedaron los OST de Lost Woods o Dark World, ahora es simplemente música de piano deconstruída.

    La historia es realmente sencilla con personajes blandos y olvidables. He visto películas porno con mayor trama argumental que en este juego.

    Mi recomendación personal es que si buscáis un mundo abierto, este no es un juego óptimo, puesto que el mundo se siente vacío.

    Un saludo desde España.
    Expand
  42. Mar 3, 2017
    4
    Si este juego se llamase "Las aventuras de Paco el intrepido" habria pasado por alto sin gloria ni pena, sin embargo, se llama Zelda, y ha sido un gran detonante en la industria estos ultimos meses.

    Que no os engañen, este juego innova sino nada, poco. Eso sumado a las expectativas que tenemos todos al jugarlo de un SEÑOR ZELDA, me llevan a ponerle un 4 de nota. Sin duda un fracaso que
    Si este juego se llamase "Las aventuras de Paco el intrepido" habria pasado por alto sin gloria ni pena, sin embargo, se llama Zelda, y ha sido un gran detonante en la industria estos ultimos meses.

    Que no os engañen, este juego innova sino nada, poco. Eso sumado a las expectativas que tenemos todos al jugarlo de un SEÑOR ZELDA, me llevan a ponerle un 4 de nota. Sin duda un fracaso que Nintendo deberia de haber sabido hace tiempo. Los combates son repetitivos, te terminas aburriendo de andar, la energia te falta por todos los lados. En definitiva, un juego repetitivo sin muchos puntos fuertes.

    Muy cegado hay que estar por los sentimientos que casi todos tenemos a esta saga para considerar esto como un juego bueno, o peor aun, como una obra maestra. Ni el soundtrack se salva.

    El rendimiento por otra parte, es pobre, muy pobre, sacar una consola hecha practicamente para este juego y que no pueda aguantar 30fps a 1080p (cuando lo normal seria 60fps en estos juegos tan poco cargados de realismo)... Simplemente decepcionante.

    Punto negativo para Nintendo y, de momento, para la Switch. Me vuelvo a la 3DS.
    Expand
  43. Mar 3, 2017
    3
    good things:

    -epic music -grass looks great -cooking -combat on horse bad things: -framedrops -fog everywhere -its too easy -weapons lose durability too fast, bow is op -copy pasted enemies with changed colors -dlc -$360 to play zelda -nothing to do -story is too short -exploration is boring -locked content behind amiibos -Zelda's eyebrows are too manly -Link needs
    good things:

    -epic music
    -grass looks great
    -cooking
    -combat on horse

    bad things:

    -framedrops
    -fog everywhere
    -its too easy
    -weapons lose durability too fast, bow is op
    -copy pasted enemies with changed colors
    -dlc
    -$360 to play zelda
    -nothing to do
    -story is too short
    -exploration is boring
    -locked content behind amiibos
    -Zelda's eyebrows are too manly
    -Link needs to dress as a woman to progress in the game
    Expand
  44. Mar 5, 2017
    0
    Zelda really ought to move faster, especially on his snowboard. It's too slow and boring. Nintendo is wasting my time by making me wait for their slow animations to complete. Do they think I have all day? I don't, and I'm not about to waste what little free time I have on watching this slow character plod about in a way that only serves to artificially extend the games length.

    It's also
    Zelda really ought to move faster, especially on his snowboard. It's too slow and boring. Nintendo is wasting my time by making me wait for their slow animations to complete. Do they think I have all day? I don't, and I'm not about to waste what little free time I have on watching this slow character plod about in a way that only serves to artificially extend the games length.

    It's also really hard to be immersed in the Zelda universe when he can climb up completely flat surfaces by grabbing non-existent hand holds. It's gotten so bad I actually have to pretend to grab the rougher bricks and act as if I will fall if I grab the flat surfaces. I shouldn't have to go to this much effort to make the game work in a realistic way.

    Overall, great game ruined by some easily fixable problems. I hope you're listening, Nintendo.
    Expand
  45. Mar 3, 2017
    0
    One of the most boring games I ever played. I dont know how much did Nintendo payed to the media for all those tens but in my opinion this game may have succeeded 10 years ago, it's like 3 generations ago game.
    The open world is everything the same, boring and without anything especial.
  46. Mar 4, 2017
    1
    Does not have BRs, graphics are outdated, I find it easier than others, game has constant losses of fps, but the story is very good is the only thing that saves in this game
  47. Mar 3, 2017
    0
    Overrated game, boring, gamecube graphics and runs at 20fps
    The witcher 3 copycat but budget dont waste your money and better buy anohter game, this is why nintendo is over
  48. Mar 3, 2017
    0
    Disappointing...
    I really expected more from this game, I prefer other games in the franchise, besides that visually makes me weird.
    I really hope my opinion will change over time.
  49. Mar 23, 2020
    7
    First (roughly) half of the game is great, but then it becomes repetitive and quite boring at times. Excitement about puzzle dungeons starts to wear out, the enemy variety (especially the robots) is poor, loot is unexciting, and that ridiculous durability system for weapons... Not a bad game though, the "openness" of the world is well done and what I liked the most is the divine beast puzzles.
  50. Mar 21, 2017
    8
    Maybe I'm being picky or maybe I'm just failing to embrace the change but my main excitement on past Zelda games was entering a new dungeon to explore, completing puzzles, unlocking a new skill/weapon along the way, to ultimately find a mini boss waiting to challenge you before moving on to the dungeons main boss where you use your new weapon/skill to kill them, the formula was simple andMaybe I'm being picky or maybe I'm just failing to embrace the change but my main excitement on past Zelda games was entering a new dungeon to explore, completing puzzles, unlocking a new skill/weapon along the way, to ultimately find a mini boss waiting to challenge you before moving on to the dungeons main boss where you use your new weapon/skill to kill them, the formula was simple and I loved it. However I feel somewhat cheated with BOTW, don't get me wrong BOTW does not fail to impress but I feel like it left the true Zelda fan in me a little disappointed.

    The dungeon formula has been replaced by hundreds of shrines which are great fun, but feel a little lacking, most are scattered with chests filled with nothing more than rupees or mediocre weapons which will break after a few battles or I already have something better and none have any kind of challenging boss or enemy's so there is nothing substantial to actually completing them other than to improve your health and stamina meter which obviously helps but it doesn't feel entertaining because of this, The guardians you take back are a little closer to what I expect but I had all of them completed in less than a couple of hours and there are only four of them, again no real challenge and an end boss of no real importance or difficulty, the format for these is essentially the same across, shot, slash, repeat.

    My main entertainment came in walking around and actually spending countless hours exploring the land, since this is such an open world you can go almost anywhere and explore anything, the content seemed great as it didn't feel empty in any way and I always found something interesting but I feel like I always come back to a lack of main content, there is so much stuff on the side going on to keep the world feeling alive but lacks the main stuff that made Zelda format so fun. Rewards for side quests and exploring usually come in the form of rupees or something equally boring so I tend to forget why I bother with some of it.

    Finally my last gripe comes in the form of the horse, I never once used one because they are simply frustrating to use or they are never there when I need them, you can whistle for them but if they are always out of range and don't hear it, one point for realism but what use is that if I need to travel quick? I ultimately end up running across the landscape without my trusty steed and then rely heavily on shines for teleport points, rendering the horse pointless but guess that's a preference.

    Ultimately what I am trying to say is there isn't a huge amount wrong with this game in reality, but it lacks in what I expect in a Zelda game, it's sucked away countless hours and I have very minor and nit picky gripes but for a true Zelda fan especially one that expects a more traditional format this will leave you a little disappointed. gone are the days of the hookshot, ironboots and mirror shields, I do miss it and I will go back to others in the series to get my fix but BOTW is here to stay. Get ready for a bright and colorful adventure filled with interesting characters, puzzles and lore, but the clever boss battles, weapons/equipment and dungeons are gone :(
    Expand
  51. Jan 3, 2022
    5
    This game is massive, wide as an ocean and deep as a puddle. The open world is the biggest flaw of the game, as it is empty, unrewarding, repetitive and boring. Aside from a few nice moments the game lacks serious motivation as to why someone should wander around this massive, yet empty open world.

    They threw away all the traditional things that made Zelda games what they are in order
    This game is massive, wide as an ocean and deep as a puddle. The open world is the biggest flaw of the game, as it is empty, unrewarding, repetitive and boring. Aside from a few nice moments the game lacks serious motivation as to why someone should wander around this massive, yet empty open world.

    They threw away all the traditional things that made Zelda games what they are in order to create this massive open world that has anything but depth. Even Assasin Creed games have more interesting open worlds than this. Korok seed after korok seed after korok seed after shrine after shrine after shrine and oh, a chest with yet another breakable item. Copy and paste and repeat.

    I can only look back to Ocarina of Time. A masterpiece. Timetravel, young Link, adult Link. THE MUSIC!!!, caves to find and discover, Witches and Witchshops, Fishing, Diving under water, Hookshot, interesting characters and towns full of people. valuable items, the feeling of being a hero on a journey. ALL things that Breath of the WIld misses completely.
    Expand
  52. Jun 23, 2017
    9
    Completion: 100% Dungeons, 100% Memories, 79% Shrines, True Ending

    Pros: - The open world is truly free. Climbing in this game is one of the most enjoyable mechanics I have ever experienced. Exploration is rewarding and genuinely surprising. The upgrades dovetail perfectly with these factors, creating a gameplay loop that doesn't let up and continues to be exhilarating. The freedom
    Completion: 100% Dungeons, 100% Memories, 79% Shrines, True Ending

    Pros:
    - The open world is truly free. Climbing in this game is one of the most enjoyable mechanics I have ever experienced. Exploration is rewarding and genuinely surprising. The upgrades dovetail perfectly with these factors, creating a gameplay loop that doesn't let up and continues to be exhilarating. The freedom to truly go anywhere never gets old. This is, without a doubt, the greatest open world game I have ever played.
    - The dungeons are a blast despite being on the short side.
    - Only game I have played that does weapon durability right. The entire battle system is centered around this mechanic and thus it feels organic to switch in and out of your arsenal.
    - Shrines are fun and inventive. There are a few that truly push you to the limits of your abilities.
    - Measured and impactful economy that makes every resource count.
    - Beautiful art style that impresses despite technical limitations.

    Cons:
    - The late game becomes a bit of a grind. Acquiring more materials can be tedious, combat becomes unnecessary, and rewards no longer invite excitement.
    - English voice acting is not great. Most egregiously, Zelda's VA simply does not match her character
    - The story lacked impact and by its very nature felt disjointed. I was unable to develop a significant emotional connection to any of the characters.
    - It rains WAY WAY too much. Incredibly annoying mechanic that will occasionally halt progress and gameplay entirely.
    - Bosses are uncreative and the same tricks will generally work on every single enemy in the game
    - Significant and noticeable frame rate dips. Although this was patched, occasional issues persist.

    I played this game for over 70 hours and I was not bored for a moment of it. That's the highest praise I can offer for any title.

    Final Score: 9.4
    Expand
  53. Mar 20, 2017
    9
    Almost a perfect game. I couldn't stop playing until I finished it.
    More than 110 hours of entertainment and I didn't get bored even one minute. It definitely worth its price.
  54. Mar 24, 2017
    9
    For the past 21 days, I have been able to do nothing except play and think about Breath Of The Wild. As a veteran MMORPG player, I had forgotten the joys of single player gaming. I can't thank Nintendo enough for this amazing, impeccable work of art they have shared with us. If Breath Of The Wild was the only game for Switch, it would justify the price of the console ten times over.For the past 21 days, I have been able to do nothing except play and think about Breath Of The Wild. As a veteran MMORPG player, I had forgotten the joys of single player gaming. I can't thank Nintendo enough for this amazing, impeccable work of art they have shared with us. If Breath Of The Wild was the only game for Switch, it would justify the price of the console ten times over.

    I finally defeated Ganon last night, but still have so much to do, I think I will get a huge amount of replayability out of it. The only reason I'm giving a score of 9/10 is because of the framerate issue on Switch, but I'm sure this will be fixed in a future patch.

    Arigato Nintendo Sensei.
    Expand
  55. Mar 24, 2017
    9
    This game, THIS GAME right here is probably the main reason why I still have hope for 3D Zelda games. Nintendo have truly done it this time when reinventing the wheel. Everything from the inventory system to the controls, to the environment and the characters, this is an experience worth playing. Never have I sunk my teeth so far into an open world game. Everything around Link feels alive,This game, THIS GAME right here is probably the main reason why I still have hope for 3D Zelda games. Nintendo have truly done it this time when reinventing the wheel. Everything from the inventory system to the controls, to the environment and the characters, this is an experience worth playing. Never have I sunk my teeth so far into an open world game. Everything around Link feels alive, and better yet unlike other open world games, The Legend of Zelda: Breath of the Wild is ACTUALLY FUN. The anime art style is also not obnoxious here unlike JRPGs from other developers, or the Fire Emblem series.

    Obviously this game is going to have a flaw here and there. My only issue with this game is the rainfall, especially when I have to climb to an important area or somewhere that I know has a secret, which I won't spoil for one certain mountain in the game.

    No matter if it's the Wii U or Switch you own, Breath of the Wild is a must have. I recommend everyone try it, even those new to Zelda or those who don't like RPGs that much. This is truly Game of the Century.
    Expand
  56. Nov 5, 2021
    6
    The game is a 6/10 and once you take off the fanboy goggles the game isn't the 10 it deserves, okay maybe I should add more to that. The game is 6/10 IF you played other zelda games and other and better open world games and I've done both while not fanboying over this game. So you might be thinking "why would I give this a 6/10" and you're more and likely quick to get fanboy elitist likeThe game is a 6/10 and once you take off the fanboy goggles the game isn't the 10 it deserves, okay maybe I should add more to that. The game is 6/10 IF you played other zelda games and other and better open world games and I've done both while not fanboying over this game. So you might be thinking "why would I give this a 6/10" and you're more and likely quick to get fanboy elitist like fanboys do nowadays thinking I'm some troll but no, compare this game to other zelda games and the only thing it does right is the open world AND THAT'S IT.

    It does story in the WORST WAY POSSIBLE not just for legend of zelda standards but for gaming standards in general. The story is optional, let me repeat that, the story is optional. Now I understand zelda isn't really about story that much but again compare this to other zelda games like ocarina, majora's mask, wind waker, and twilight princess and it makes no sense why the story is something that can be ignored.

    The game play is decent that's it, I'm not gonna go to far into it but it just does things that are basic like wall climbing, sprinting, and freedom to do fight however you want.

    The game is way to easy to the point you're not punished for anything and don't sit there telling me about how you died because that tells me you didn't use (abuse) the cooking system and the stupidly endless amount of ways to help yourself out in a fight. In past zelda games if you died it's because of a certain curveball that was thrown your way unexpectedly but here it's mostly because "I thought the healing/defensive/offensive items I had were enough" which I found that I never ran out of. Again I understand games have to be casual to attract a certain crowd but BoTW is so casual that people go in as their first zelda game and walk out thinking the games have always been this childish of a baby's first open world game that makes even star fox adventures look like ninja gaiden.

    The shrines are dumb, stupidly easy, pointless unless you REALLY want the master sword, and not worth it at all since you can still increase your health (temporarily) with potions and food. Now what does shrines have to do with health? When you complete a shrine you get a spirit orb, collect four and you can either increase health or stamina, both of which aren't really needed for the completion of the game since you can just use potions and food to do that for you.

    The dumbest one of all that gets defended the most by fanboys, the weapon durability. Compare the weapon durability to something like elder scrolls and if you still defend how quick the weapons break then you're a deluded pathetic fanboy. There is no reason a sword should break by swinging at the air (I'm not even kidding) and by all means please go and explain that I'll grab a chair and listen to whatever pathetic excuse you have for that. And shockingly, the master sword doesn't break but has to "recharge" which wouldn't be so bad if you still could use the sword just as a weaker variant but you can't. It just becomes unusable for 20 minutes and by the time you get it if you decide to go after it the thing does pathetic damage, all that hard work for a sword that does as much damage as a basic hyrule sword and less than the other more powerful weapons.

    Overall the game isn't even that good it's just beautiful to look at, enemy variety is basic, like PS1 basic. Have you seen grandma's boy? You know that part where the asian guy tells JP about re-coloring the enemies to save time and not have to re-design them? Yeah that's what it is here like they took a page out of a typical mario game and slapped it on here and before you go "well this is nintendo they always do this" then it means you haven't played any nintendo game outside mario, pokemon, and zelda. At the time of this games release sure it MIGHT've been something worth playing on switch because there wasn't much worth playing till splatoon 2 or Xenoblade 2 dropped but now? Amongst the entire library available? I can think of five better open world games and that was just a 2 second quick thought process, also keep in mind this is a wii u game and even for wii u Xenoblade Chronicles X is FAR more interesting than this and offers a BETTER open world experience with a BETTER VARIETY OF ENEMIES native to each new location.

    For that true legend of zelda experience this ain't it chief unless you just want to experience the open world of hyrule that this game offers which is the ONLY highlight of the game, everything else is just mediocre and doesn't compare to other open world games.
    Expand
  57. Jun 22, 2017
    9
    A great Zelda game, but I'm not sure if it's the best. There is no doubt that the world is amazing and fun to explore but there's a strange lack of purpose to it. I've done all 120 shrines now and seen a fair bit of the game, though there is sometimes a lot of busywork involved (especially when upgrading armour or certain side-quests). I can't bring myself to give this game a 10 but IA great Zelda game, but I'm not sure if it's the best. There is no doubt that the world is amazing and fun to explore but there's a strange lack of purpose to it. I've done all 120 shrines now and seen a fair bit of the game, though there is sometimes a lot of busywork involved (especially when upgrading armour or certain side-quests). I can't bring myself to give this game a 10 but I think an 8 would also be unfair. Honestly, I think it's a good game but as a Zelda entry... Ocarina of Time still wins the top slot for me.

    Check it out if you like open world games and action adventure, there's an awful lot to see and do. If you want an in-depth story and a mythos you can really get your teeth into, though, temper your expectations. Hopefully the DLC coming winter 2017 will add a bit more meat to the bones.
    Expand
  58. Apr 22, 2023
    5
    It's not bad, but it's boring. Very boring. And even more annoying then boring. It is not the Zelda game I like. To much running around for nothing. I don't think I will be completing it. Previous Zelda's where much more driven and to the point.
  59. Jun 23, 2017
    10
    I will first say I haven't beat the game, but I have put in over 100 hours. It's quite possibly the best game I've ever played in my 20 some odd years of being a gamer. Definitely the best Zelda. It is more similar to the very first Zelda game in terms of being dropped into a massive world with no hand holding. It breaks away from traditional Zelda style, but manages to do so withoutI will first say I haven't beat the game, but I have put in over 100 hours. It's quite possibly the best game I've ever played in my 20 some odd years of being a gamer. Definitely the best Zelda. It is more similar to the very first Zelda game in terms of being dropped into a massive world with no hand holding. It breaks away from traditional Zelda style, but manages to do so without ruining the core Zelda experience. Aside from all that, it is the best open-world game I've ever played. Every game with an open-world from now on has to compete with Hyrule as it is presented in this game. It will be no easy task to outdo this game. A real gem. Truly the hallmark of excellence. Expand
  60. Jun 3, 2017
    9
    I am about half way through the game and it is amazing. The graphics and the game play work together to make an amazing experience. the only thing i don't like and the only reason it got a 9 instead of a 10 is because the weapons have such low durability you get like 5 hits then it breaks. This is the best Legends of Zelda game since ocarina of time.
  61. Jun 2, 2017
    10
    Incredible game. Visual feast. Probably the best Zelda game ever. Sound and music score are also incredible. In itself, Zelda Breath of the Wild is a good reason to own a Nintendo Switch.
  62. Jul 4, 2017
    10
    I spent the first 7 hours just exploring the beginning area, thinking about how free and open it felt. Then I got the hand glider. The story is meh but the combat, exploration and world are among the best ever created. This is the most "game" that we have had in a game for a long time. It's not without it's flaws. I could do without the weapons breaking and the game doesn't push the switchI spent the first 7 hours just exploring the beginning area, thinking about how free and open it felt. Then I got the hand glider. The story is meh but the combat, exploration and world are among the best ever created. This is the most "game" that we have had in a game for a long time. It's not without it's flaws. I could do without the weapons breaking and the game doesn't push the switch to it's limit graphically. But this is a Wii U game first and foremost. It was in development long before the switch was a thing and so technically speaking, it's not as impressive as other current gen games. But the ambient sounds, music and art direction are all magnificent. This game is among the best ever made and it is close to a masterpiece. Expand
  63. Jul 4, 2017
    10
    Uno de los mejores juegos de la historia, perfecto en casi todos los aspectos, aunque la unica queja que tengo es que no es un zelda en si, le faltan algunas cosas de la saga, pero eso no quita que sea un gran juego.
  64. Aug 27, 2020
    7
    A lot of 10/10 reviews here, finding no fault with the game despite the outrageously derivative content (Skyrim, Dark Souls, Just Cause, plus every flippin’ Ubisoft open world game). And more than 1,000 ridiculously low scores... this game is certainly above average in some respects.

    Personally, I think the Jimquisition review hit the nail on the head with both the score and the two
    A lot of 10/10 reviews here, finding no fault with the game despite the outrageously derivative content (Skyrim, Dark Souls, Just Cause, plus every flippin’ Ubisoft open world game). And more than 1,000 ridiculously low scores... this game is certainly above average in some respects.

    Personally, I think the Jimquisition review hit the nail on the head with both the score and the two key aspects that spoil this latest Link adventure. It’s the ludicrously fragile weapons, and Link’s surprisingly limited stamina that instantly breaks immersion and make you feel the game doesn’t want you to enjoy your time in Hyrule too much (unless you’re a masochist of course).

    What makes this worse is this situation doesn’t improve as you progress through the game. It’s actually impossible to ever get Link’s stamina anywhere near that of an average human (in terms of running ability) and the one single unbreakable weapon you eventually get has a limited number of hits before it’s unusable for a period of time... so not a massive improvement. My personal bugbear is that I never seem to get one-handed weapons other than useless wooden clubs... I have 8 two-handed swords, that I dislike fighting with.

    And the faux-English accents of the (American) English language voice actors really are dreadful; if you are even vaguely conversant in any other language (bearing in mind you can retain English subtitles) I would urge you to switch (pun intended). I chosen Spanish (Latin American) myself, which means the game serves a second purpose as a much-needed boost to my vocabulary. Mexican Zelda (Zeldacita?) is much less of a sighing wet blanket, and you can actually hear what she’s saying above the background music, which is a bonus.

    If the game didn’t apparently hate me so much, I’d love to give it 8 or 9 out of 10. As it is.. 7 will have to do.
    Expand
  65. Jan 31, 2022
    6
    The hype for this game is outrageous. Sure it's fun, but it's designed to discourage such paper mache' weapon durability, ultra thin stamina and health meters, quests that are structured to frustrate. This game will take more from you than it will give. Prepare for boredom, frustration, and the urge to just quit. After you can get past these initial feelings the game opens up and you beginThe hype for this game is outrageous. Sure it's fun, but it's designed to discourage such paper mache' weapon durability, ultra thin stamina and health meters, quests that are structured to frustrate. This game will take more from you than it will give. Prepare for boredom, frustration, and the urge to just quit. After you can get past these initial feelings the game opens up and you begin to understand its systems. After reaching this point countless hours will pass and you won't even realize you've been playing that long. A sense of accomplishment will come with each shrine puzzle completed or mini boss defeated. You'll become immersed. If only it were a more reciprocal relationship. Expand
  66. Oct 25, 2021
    7
    Breath Of Wild is a great game, no doubt about it. However the game feels way too different from other Zelda games and feels worse because of it. The combat in Zelda hasn't been amazing but it worked in this game it's very difficult since the game wants have good reaction time to pull off attacks that do a lot damage. That's okay but having to do this a lot since your weapons in this gameBreath Of Wild is a great game, no doubt about it. However the game feels way too different from other Zelda games and feels worse because of it. The combat in Zelda hasn't been amazing but it worked in this game it's very difficult since the game wants have good reaction time to pull off attacks that do a lot damage. That's okay but having to do this a lot since your weapons in this game don't do too much damage. There is also no way to upgrade your weapons to make them do more damage. One issue in this game that is almost a dealbreaker at times is your durability of your weapons they feel like sticks and break very easily. There is also no way to upgrade your weapons making for a lot of weapon hunting and inventory management which is very slow and boring.
    The story is pretty good but not amazing like in Skyward Sword, The graphics look amazing and I love the way Nintendo made the visuals in this game. Another thing I do like the use of voice acting in the game and it's a welcome edition to the Zelda series. Overall Breath Of The Wild is good blueprint for BOTW 2 that I believe can be an amazing game if they improve on it's flaws.
    Expand
  67. Nov 22, 2021
    7
    Good game, Innovates but technically a failure. The art style will be eternal and will scale well in future but clearly the game is not being done justice. This 30fps 1080p nonsense is just that. This is a masterpeice of art constrained to an underpowered platform. I would give this game 9/10 if it were on a better gaming platform that could enable 4k/60. Byt Nintendo are so jealous andGood game, Innovates but technically a failure. The art style will be eternal and will scale well in future but clearly the game is not being done justice. This 30fps 1080p nonsense is just that. This is a masterpeice of art constrained to an underpowered platform. I would give this game 9/10 if it were on a better gaming platform that could enable 4k/60. Byt Nintendo are so jealous and greedy they continue to persist on only allowing you to see the true art of a game many years later. The HD Skyward Sword release is a perfect example of this crime! Expand
  68. Nov 15, 2017
    10
    The sense of discovery in this game is beyond anything that has come before it. It is years ahead of other open world games, and has set a new president to adhere to.
  69. Jun 23, 2017
    9
    A lot of the positive aspects have been thoroughly discussed. It's a big, beautiful world. The game gives you a ton of freedom to explore and play at your leisure. There is an abundance of shrines, most of which I enjoyed completing. I loved doing the dungeons. I like the combat; flurry rushes and shield parrying are satisfying. I loved the rune powers, especially magnesis and stasis. I'mA lot of the positive aspects have been thoroughly discussed. It's a big, beautiful world. The game gives you a ton of freedom to explore and play at your leisure. There is an abundance of shrines, most of which I enjoyed completing. I loved doing the dungeons. I like the combat; flurry rushes and shield parrying are satisfying. I loved the rune powers, especially magnesis and stasis. I'm not gonna talk too much more about the positives, because there are plenty of positive reviews to be found on the Internet.

    I have two major complaints that really keep this game from being even better. First, the enemy variety is abysmal, considering how big the map is. This almost ruins combat. I like the fighting mechanic, but it sucks fighting the same Bokoblins, Moblins, and Lizalfos constantly. The skeletal enemies that appear constantly at night will drive you crazy. I was very disappointed to find out that there were no Darknuts, Ironknucles, Deku Babas, Redeads, Gibdos, Armos, etc. Even the overworld mini-bosses lack in variety, as there are about 100 of them to fight, but only 4 major types. This shortcoming is a big missed opportunity to encourage exploration. The second complaint - and this is the biggest of them all - is the bear bone main campaign. There's nothing to it other than the Divine Beasts and some memories, which are basically just cut scenes that show events that's already happened. I loved the Divine Beasts, but they were too short and small, not to mention the incredibly dumb choice they made to make them look and feel too similar to each other. The developers focused way too much on making a large, pretty overworld map and neglected the main story. I'm hoping the upcoming DLC alleviates some of these problems.
    Expand
  70. Mar 14, 2023
    5
    Some good bits and innovations, but It's painfully overrated at this point.

    There are a lot of clever bits, sure. Do the tutorial and go explore the map, getting to the top of those often pretty challenging in a good way towers, unlock the map. Initially the variety of the shrines is engaging. Interactivity like being able to make your own shelter and fire from flint you found, scale
    Some good bits and innovations, but It's painfully overrated at this point.

    There are a lot of clever bits, sure. Do the tutorial and go explore the map, getting to the top of those often pretty challenging in a good way towers, unlock the map. Initially the variety of the shrines is engaging. Interactivity like being able to make your own shelter and fire from flint you found, scale any mountain you can see and have stamina for, prepare your own dishes. This sets a new standard for open-world games.

    The problem I found is, after a while it just gets repetitive and the flaws start to become obvious while the initial novelties of the gameplay mechanics start to wear thin. I did 30-50 hours on the Switch, put the game away and then never felt compelled to play it again. I got to the elephant Divine Beast, Ruta or whatever it was called, and was bored.

    I think what gets me the most is that basically all weapons other than the Master Sword break. No, you can't repair them. They all shatter. The Master Sword, while it doesn't have that problem, constantly needs recharging. I suppose if you own an iPhone you're used to that in the real world, but it doesn't make it acceptable in a game.

    Even if the weapons weren't constantly exploding, forcing you to kill the momentum of a battle by scrolling through your inventory looking for a suitable substitute, there isn't exactly a huge variety of enemies to dispatch with them. You'll see palette-swapped Hobgoblins or Bokoblins or whatever they're called all day long. Same old Guardians everywhere; when you learn the trick to destroying them that gets monotonous too. Lot of the bosses and mini-bosses get reused. I get it, animation is expensive, but I would have chosen a smaller map and more enemy variety, personally, spend the game budget there instead.

    You can tell it was designed for the dual-screen Wii U; there's a lot of legacy references to it left in. Nintendo spent too much money developing it to let it die on the Wii U, clearly, so they ported it here. Might explain the pretty poor DRS and frame rate issues; it's easy for the engine to get overstressed and start dropping those frames.

    The shrines, too, get overdone. Sometimes the biggest obstacle and most fun part is getting to them, only to find it's a rehashed Mini Guardian boss fight or some ever-so-slightly-different iteration of some puzzle that was only vaguely challenging the first time. Never seems like they get more complex or force you to think much, or combine the unlockable powers in interesting ways.

    The story is a bit thin, too. There's not much in the way of character development, or indeed many story-relevant characters at all. Zelda is somewhere between a cardboard cutout and a fairly standard warrior princess cliché; not much going on there.

    I'd like to say the music is memorable, but beyond reusing the standard Zelda themes and musical cues from older games I preferred (Link's Awakening, while pretty linear, was more fun than this is to me) I can't remember a note.

    I think I might have given the game a six or seven but the amount of praise heaped on BotW, I just don't get it, when people say "there isn't a thing wrong with it" and I can list a few things right away. A lot of the open world "innovation" is just stuff I thought you should always be able to do in games, and some that came before it had elements of those anyway, so I wasn't "blown away". Even reading through the most recent reviews it just reads like simping for the game while not even being able to articulate specific things they like about it before they hand it another easy 10. I wish it were better to me, I wish I was playing the same game everyone else was, but honestly it's a bit meh; certainly not terrible as there is stuff here to praise, but not the wondrous all-encompassing masterpiece some people seem to think it is.

    I personally think as hugely-praised and sometimes criticised for it open-world RPGs go, Skyrim and The Witcher 3 are the greater achievement. The Witcher 3 is dripping with fascinating characters, multi-part arcs, a nice balance of linear storytelling versus explore and find yourself. Stumbling onto quests and things in that game feels more organic, and I can tell you more about Zoltan and Triss from that one than I can about the lumps of unshaped clay that are the "characters" here. There's more world building, more lore. Actually the same is true about Skyrim, to an extent, and even though that's got a creaky old game engine powering it, was a more fascinating world too. I can't remember a lot about the questing I did in BotW, but I certainly remember things like the vampire DLC storylines, the thousand steps (and yes there are way less than a thousand) and Ebony Warrior character pretty well in that game.

    And you know the great thing? Both Skyrim and The Witcher 3 are also available on the Switch
    Expand
  71. Jun 25, 2017
    8
    Amazing game! One of my favorites in the series. Stunning visuals. Combat is a lot of fun and presents many creative ways to defeat enemies. Starts out pretty hard with very little health and garbage weapons. that sounds negative, but I liked this a lot and definitely prefer the early game over the end game. Once you find some good weapons and armor, upgrade your health, and stockpileAmazing game! One of my favorites in the series. Stunning visuals. Combat is a lot of fun and presents many creative ways to defeat enemies. Starts out pretty hard with very little health and garbage weapons. that sounds negative, but I liked this a lot and definitely prefer the early game over the end game. Once you find some good weapons and armor, upgrade your health, and stockpile healing items, Link becomes pretty OP. This makes the combat a little tedious later on in the game. Not a perfect story, but I liked the acquiring of old memories and the piecing together of Link's old life. Dungeons were lackluster and boss fights were too easy. Side quests had a lot of charm and there are a lot of quirky loveable characters this time around. The sense of freedom and exploration is amazing. This is definitely a must-have for Switch/Wii U owners and a strong recommendation for any gamer. Expand
  72. Jul 3, 2017
    8
    I'd give this a 7-8. This is a very well made game. The graphics, style, atmosphere, even the BGM are great. They create an immersive world that is a joy to be in. The world map is huge, and there seem to be many things to do in the game... except that there aren't many at all!
    That's my gripe about the game. The huge map, coupled with the lack of hand holding (you'll be spending a lot of
    I'd give this a 7-8. This is a very well made game. The graphics, style, atmosphere, even the BGM are great. They create an immersive world that is a joy to be in. The world map is huge, and there seem to be many things to do in the game... except that there aren't many at all!
    That's my gripe about the game. The huge map, coupled with the lack of hand holding (you'll be spending a lot of time figuring what to do next), creates the illusion that there are many things to do. But what you'll be doing most is map exploration. That could be a very boring task, depending on who you are, given your extremely slow travelling speed. The beautifully crafted world makes it a little more interesting, but that can only go so far.
    Then there are the quests, that feel repetitive, because you aren't emotionally invested in the poorly driven storyline and weak characters. The plot is well written, but because so much of the game is 'exploration', the plot seems to fade away. Link, the main character, doesn't say a word throughout the game. It is seriously difficult to invest yourself into a character like that. Ganon, the main antagonist, appears rarely throughout the game, says nothing, and you know nothing of why it's even the antagonist. Poor character development, and these are the main characters we're talking about here.
    Then all we're left with is a beautiful game world. Sure, it's well made. But it could take you DAYS to fully discover it. I'll bet that you'll get sick of exploration before you even finish travelling the game world.
    Expand
  73. Nov 9, 2022
    7
    Wow like wth is up with all these 10’s? I think everyone just WANTS this game to be the greatest of all time. They’ve decided this long before the game even came out. It’s ZELDA, after all…and Nintendo. They can do no wrong, right?
    So yeah, has anyone figured that maybe, just maybe those 0 reviews are just counterweight to all the mindless, brainless 10’s this game is receiving? Because to
    Wow like wth is up with all these 10’s? I think everyone just WANTS this game to be the greatest of all time. They’ve decided this long before the game even came out. It’s ZELDA, after all…and Nintendo. They can do no wrong, right?
    So yeah, has anyone figured that maybe, just maybe those 0 reviews are just counterweight to all the mindless, brainless 10’s this game is receiving? Because to me this is nowhere near as charming of a game as Ocarina of Time was. And that game I bought day one and even got the gold cartridge. I find BotW to be one of the most grossly overrated video games I have come across.
    There’s greatness in there, sure…but overall I find the games design to be bland and dull. The dungeons are a huge yawn fest compared to the masterfully designed areas of OoT and I found the entire soundtrack to be lazy and boring. Also I can’t stand the new design for Link.

    I don’t know….I just feel this game isn’t really the Zelda I once loved. OoT and TP are both vastly superior Zelda games to me.

    Lastly, the original Final Fantasy VII is still the greatest video game ever made and no one will ever change my mind.

    See? Opinions. Not everyone is going to be brainwashed into praising this game like it’s the second coming of Christ. Seriously based on all these 10’s that’s what I was assuming and came out absolutely disappointed. I ain’t gonna give it a 0 ad it’s a solid video game but I understand why some are gonna want to give it a 0.
    There are so many games that I find far more superior such as Shadow of the Colossus (ps4), God of War, A Plague Tale (both games), Resident Evil 2, The Last Guardian, etc.

    Honestly, I think I have very particular tastes and unique style and many games of this new generation don’t even really appeal to me anymore. Most of my other all time favs ever come from the past like Silent Hill 2, FFVII, FFVIII, FFX, Legacy of Kain Soul Reaver, ICO, Vagrant Story, Chrono Cross, Tekken 3, Prince of Persia Sands of Time, Contra, Streets of Rage, Ninja Gaiden I can go on and on…..

    Breath of the Wild isn’t my cup of tea but it is simply a good game. Nothing more, nothing less.
    Expand
  74. Jun 21, 2017
    10
    A perfect score still doesn't even do Zelda: BotW justice. BotW is magical, endearing, ground breaking, powerful, and simply a joy to play. Nintendo's ability to reinvent the LoZ franchise, while simultaneously improving the open world genre so substantially, crafts a masterpiece that stands alongside the best games of all time.
  75. Aug 22, 2017
    9
    A lot of people got really mad when they started playing Zelda BotW because they wanted a different game. they wanted skyrim or zelda OoT or some other game that you might think is like BotW but in reality it's a completely different game.
    and that's not necessarily a bad thing.
    I would say BotW is: skyrim with the flavor of zelda and the magic of Nintendo. so what does that mean?
    A lot of people got really mad when they started playing Zelda BotW because they wanted a different game. they wanted skyrim or zelda OoT or some other game that you might think is like BotW but in reality it's a completely different game.
    and that's not necessarily a bad thing.

    I would say BotW is: skyrim with the flavor of zelda and the magic of Nintendo.

    so what does that mean?

    Well I will first tell you what BotW IS NOT.

    It is not your regular linear zelda experience, there are no epic dungeons, no traditional items in said dungeons to hoard on your little pouch, no traditional epic boss battles, no companions (thank god), no empty hyrule field (but we do get some emptiness to ride through with our horses), and no story given to you at every single point. because this is NOT a typical zelda.

    it is not skyrim, BotW is NOT your typical RPG, there is no leveling up, voice acting are scarce and the graphics are not supposed to be hyper-realistic! nor fantastic... or even good. (although I really liked the art style).

    And no matter what you think, even if everybody says that: IT IS NOT A PERFECT GAME.

    now that we said that let me tell you what Zelda Breath of the WIld is: zelda flavored open world game with Nintendo Magic at it's core.

    it's a good open world game in the zelda universe (that makes it great) and was made by NINTENDO so you know it's at least good (but honestly if you'll play it with no expectations you'll see it's almost perfect).

    And I would like to end with a list of things you and everyone else should know about this game:
    1. I saw someone who said rain ruined the game because you can't climb, to that person I say: yeah because they want to encourage you to try walking in a road and not to take shortcuts all the time! and because it creates nice problems you'll need to solve.

    2. people who complained about dungeon size: first go watch this:https://www.youtube.com/playlist?list=PLc38fcMFcV_ul4D6OChdWhsNsYY3NA5B2.
    now let me ask you this: what do you want from a dungeon? is it puzzles? cause you got shrines for that (and awesome puzzles in the dungeon), is it epic boss battles? HAVE you tried to defeat a lynel? or a hinox? or a huge rock monster? or the Molduga? or a guardian? because those are pretty epic battles, and do you remember how it is like to enter a divine beast for the first time?? EPIC. it is always EPIC. or maybe you're looking for items? well excuuuseee me princess that the tens of weapons and shields that you'll use in the game are not enough for you! but perhaps you're looking for the atmosphere? well then here's a tip: just walk around hyrule and it's different regions, from desert and mountains, to sea and rivers there is much to explore and experience that atmosphere really shouldn't be your concern.

    3. people who say that weapons shouldn't break, but than you'll never use any weapon but the one with the highest number, meaning you wouldn't experience even a quarter of the many weapons they worked so hard to make! meaning that if the weapons were unbreakable you would probably get only 3 different weapons to choose from... and where's the fun in that?

    4. peopla who say this game has a higher number then it deserves: shut up, if people decide this game is 10/10 and you decide it's 7/10 you should give a rating of 7/10 not 0/10 just so the overall points will go down to seven... because the whole point of the overall points is to show what the everyone thinks about the game, not just you.

    5. people who say Nintendo pays critics to give BotW 10/10, first of all it's not funny stop saying that, second of all I do admit critics has this habit of giving zelda games a really high score.
    and at some point one would ask him/herself how is this possible? but shouting false claims just because you're upset the general public disagree with your opinion is not ok.
    in fact I think it's sad you don't think your opinion is enough, and you have to lie and say other people agree with you in hope someone will agree with you.

    in the end Zelda Breath Of The WIld got a lot of over-reactions, both positive and negative. but overall it's one of the best open world games I have ever played (probably the best).
    and from now on I think I can safely say that it's my favourite game. :)
    Expand
  76. Jun 30, 2017
    9
    If you have Nintendo Switch should Buy This awesome Game i freaking love Zelda series but i don't played Zelda games since 2000.Cons: this game only mistake is average Graphic)
    9/10 For this legendary game
  77. Jun 22, 2017
    9
    After playing Skyward Sword is Breath of the Wild a wind of fresh air to the series. Breath of the Wild takes the series back to it's NES root. This is a welcome change in a gaming era where almost everything is linear.

    The Gameplay In the beginning of the game you get every ability to use in the open word that is Hyrule. And after the beginning hour of the game you can explore
    After playing Skyward Sword is Breath of the Wild a wind of fresh air to the series. Breath of the Wild takes the series back to it's NES root. This is a welcome change in a gaming era where almost everything is linear.

    The Gameplay
    In the beginning of the game you get every ability to use in the open word that is Hyrule. And after the beginning hour of the game you can explore everything. When I got to this point I followed the story marker but when I played through the game the second time I decided to jump of the south era and I had a almost completely diffrent experience then the first time.The only thing that I have trouble is the clumsy inventory that you have to drop weapons or shields before you can pick it up because your inventory is to small. There is an option to expand it but it is still annoying. That is just a small portion of the freedom that this game has to offer it is simply amazing and very fun to play.
    9/10

    Style
    The graphics are not of PS4 or XBONE levels but the details of the world make up for it. For example if you shoot an arrow in to the sky, and follow the path of the arrow you can pick it up again. Or when it rains you can climb slower or even fall of! The soundtrack is also a bit disappointing and missing the classic Zelda tunes you expect from other Zelda games.
    9/10

    In conclusion Breath of the Wild is a spectacular, game that gives you freedom like no other game before it. But the small problems keep it back from "The greatest game of all time"
    So I give it a 9/10.
    Expand
  78. Jun 22, 2017
    10
    One of the best Action RPG experience I have ever played. The Open World leads to so much freedom and exploration - and the game never holds your hand - unlike previous installments. The Side Quests themselves were okay but obviously weren't the focus of the game - just the ability to choose to follow them was enough for me. I probably did 10% of the text based Side Quests but I enjoyedOne of the best Action RPG experience I have ever played. The Open World leads to so much freedom and exploration - and the game never holds your hand - unlike previous installments. The Side Quests themselves were okay but obviously weren't the focus of the game - just the ability to choose to follow them was enough for me. I probably did 10% of the text based Side Quests but I enjoyed the many optional enemy encounters , minigames, and the one photography based quest. The dungeons were great, boss battles even better, and the temples got the same itch of the dungeons in a smaller size. Overall I found the first 50 hours of the game to be a top 3 gaming experience of mine and would recommend many more hours for any gaming completionist out there Expand
  79. Jun 23, 2017
    10
    This review contains spoilers, click expand to view. The is honestly my favorite game as of now. This game alone was enough for me to return to console (and Nintendo no less) and am overall incredibly impressed. The story-now that I have observed every detail of said narrative-is incredibly dark and fascinating and delivered the narrative in a rather nuanced manner. For example, (potential spoiler btw) finishing Kass' quests unlocks a hidden conversation in which Kass reveals that Zelda loves Link and tells Link that he knows who he is. Given that most NPC's do not recognize who you really are, the impact of Kass recognizing you is compounded in terms of effect. Subtle details about the way the story is told like the one mentioned is what makes it rather intriguing. If I had any real criticism about this game, however, it would be that the final stage of Ganon could have been made a bigger challenge (although, it does make sense that Ganon is the way he is from a story perspective). Despite that, the sheer scale and freedom offered by the game more than makes up for it. I have beaten the game twice and now eagerly await the DLC.

    sidenote: all the fanboys that left critical reviews for this game without even playing the game are...embarrassingly thickheaded (let's keep things civil ;) ). As for those who tried to retaliate by attacking other games on Sony's end...don't drop to the level of the idiots leaving illegitimate reviews here.
    Expand
  80. Jun 25, 2017
    10
    Que tremendo juegazo, se merece todas las notas buenas que ha tenido. Es increíble como 5-6-7 horas de juego parezcan 20 minutos, se pasa demasiado rápido debido a la diversión que el juego te da.
  81. Jun 26, 2017
    10
    Perfect game, trust me when i say that you will want to pick up this game. It's a fun experience to go around the different landscapes in the game seeing new enemies and new conditions to going through those landscapes. Anyone who gave this a lower score than 8 is having some personal issues with the game or the company behind it going beyond what the game is actually about. The only issuePerfect game, trust me when i say that you will want to pick up this game. It's a fun experience to go around the different landscapes in the game seeing new enemies and new conditions to going through those landscapes. Anyone who gave this a lower score than 8 is having some personal issues with the game or the company behind it going beyond what the game is actually about. The only issue like other people have said is the weapon breaking. I personally didn't mind it since you get so many new weapons anyway, but i suppose it would have been nice if you had a replace weapon smart-button. People say the world is empty, well to those people i can only say that you must have bought the wrong game because this world is far from empty, there are endless things to do and collect, and the best part is even walking through the landscapes and just killing some bokoblin is a lot of fun. Overall i advise everyone who for some reason hasn't picked this up yet to buy it as soon as possible. Expand
  82. Jun 30, 2017
    10
    It's a beautiful game, and with a complex NPC system for example:
    if you don't wear clothes, the NPC's will be scared, it's simple to play and with a cool history...
    The graphics are simple, and beautiful, it's the best game for a nintendo switch, it's not cheap, But it's worth buying the game, the game monsters, animals, weapons are better than others TLOZ games, it's a realistic
    It's a beautiful game, and with a complex NPC system for example:
    if you don't wear clothes, the NPC's will be scared, it's simple to play and with a cool history...
    The graphics are simple, and beautiful, it's the best game for a nintendo switch, it's not cheap, But it's worth buying the game, the game monsters, animals, weapons are better than others TLOZ games, it's a realistic gameplay, for example:
    You can die electrocuted, you can make an enemy attack another enemy, the possibilities are endless!
    But we don't have NAVI in the game saying: Hey, Look, Listen or other companion, just Link alone in the world talking with NPC's and defeating monsters

    Status:
    Soundtrack: 10
    Artstyle: 10
    History: 9,5
    Other: 10

    My Score: 10 - It's a amazing game!
    -MiniDark (UniversoRandom Team)
    Expand
  83. Jul 2, 2017
    10
    Fantastic. One of the best games of all the history. And now with nintendo Switch, I can take it wherever I want.
    FAntástico. Uno de los mejores juegos de la historia. Y ahora, con la nintendo Switch, puedo jugarlo donde quiera.
  84. Jul 5, 2017
    10
    A ver, lo primero para aclarar es que la saga Zelda es una de las más influyentes a día de hoy pero no por eso hay que ponerla en un pedestal por cualquier obra que lleve este nombre, no niego que ocarina of time sea uno de los 5 mejores juegos de la historia gracias a la innovación, y con este nuevo Zelda me ha dado la sensación de que Nintendo está intentando cambiar las convenciones deA ver, lo primero para aclarar es que la saga Zelda es una de las más influyentes a día de hoy pero no por eso hay que ponerla en un pedestal por cualquier obra que lleve este nombre, no niego que ocarina of time sea uno de los 5 mejores juegos de la historia gracias a la innovación, y con este nuevo Zelda me ha dado la sensación de que Nintendo está intentando cambiar las convenciones de la saga, pero olvidamos que estamos en 2017, es muy difícil innovar en las mecánicas de un videojuego (a pesar de que en el desarrollo cinematográfico de los videojuegos todavía queda un largo camino para alcanzar la calidad del de una película) y eso hace que las empresas que quieran innovar tan solo pueden agarrarse a una fórmula y explotarla para que dé lo máximo de sí misma, y esto es algo que este nuevo Zelda hace a la perfección, en este caso no coge los conceptos de su antecesor (Skyward Sword) sino que vuelve a sus inicios en la era de 8 bits que es de donde saca casi la totalidad de sus ideas, desde la libertad que te dan desde el principio del juego hasta los enemigos, estamos hablando de que la saga Zelda ha llegado a lo que quería ser desde que el primer juego salió al mercado, una experiencia de total libertad en todos sus apartados esto es algo ue muchos intentan pero pocos consiguen no hay ni que ir muy lejos ahí están juegos como Watch Dogs los cuales intentan que el entorno se sienta vivo pero faltan opciones para que realmente lo parezca, pero bueno me estoy llendo por las ramas,the legend of Zelda: breath of the wild es un gran videojuego que consigue lo que intenta. Tiene una jugabilidad realmente buena que te obliga a adaptarse continuamente a cada situación (al igual que Dark Souls) y es un sistema inmenso en cuanto a posibilidades hasta que empiezas a ver los límites, y sí, con esto me refiero a la repetitividad de los combates ya que a pesar de lo amplio que parece el sistema el juego no te dá ningún incentivo para no hacer lo mismo en la totalidad de los combates, otro de los grandes problemas es que hay muchos enemigos con muchas animaciones propias pero no están bien aprovechados ya que la inmensa mayoría (por no decir todos) pueden ser derrotados de la misma forma y a diferencia de otros juegos en los que cada enemigo tiene sus mecánicas para ser derrotados aquí la barra de vida es lo único que crea una diferencia real entre (por ejemplo) un bokoblin rojo y uno azul.

    Aquí es donde comienzo la segunda parte del análisis donde voy a pasar explicar los problemas que he tenido con la historia. Está claro que este juego intenta contar una historia de gran calidad sobre una mujer que siente que es inferior al resto y a la que le acompaña un caballero que posee todas las cualidades que ella a querido tener durante la totalidad de su vida pero el problema es que la historia es contada a través de recuerdos, los cuales ocurrieron hace cien años por lo que en todo momento sientes que te gustaría estar realmente en ese instante pero no puedes por cómo limita la trama el hecho de que todo lo que ves ahí ya a ocurrido. Esto es algo que hacen otros juegos como Dark Souls pero ahí sientes en todo momento que todo se ha perdido y que realmente no hay vuelta a atrás al contrario que en Zelda en el cual hay aldeas en los que la gente no tiene problemas para seguir una vida normal y sientes que hay esperanza y que es un viaje en el que vas acompañado eso hace que pierdas el miedo a que es posible que nada se solucione.

    Finalmente quiero decir que este nuevo Zelda es un gran juego y me parece una gran decisión que hayan intentado cambiar la fórmula para no quedarse estancados desde luego lo recomiendo mucho debido a su buena historia (mal contada) a su amplio sistema de combate (el cual se podría haber explotado más) y a su gran libertad (la cual es una locura que nunca antes se había visto en ningún otro videojuego). Se nota mucho que nintendo se ha esforzado para hacer este juego, ahora solo queda ver cómo será el futuro el cuál tiene pinta de ser muy prometedor y de que por fin, la industria va a evolucionar.

    Gráficos: 9’1. Tal vez no sean los mas rompedores que hemos visto pero son preciosos y hacen que el mundo sea un lugar que te incite a explorarlo

    Jugabilidad: 9’7. Posee gran variedad de ideas y conceptos los cuales tienen pinta de que van a trascender en esta saga

    Sonido: 9. Iba a ponerlo a parir en este análisis ya que echas en falta las melodías de otros juegos hasta que me puse a jugarlo con melodías antiguas y me dí cuenta de la belleza que tiene la melodía de este juego

    Contenido: 10. 120 santuarios con su desafío propio, 900 Kologs escondidos en todo el mundo, 76 misiones secundarias de una inmensa calidad…

    Duración: 10. Completarlo al 100% puede llevarte más de 300 horas

    Redactor: Alexander González González
    Expand
  85. Jul 5, 2017
    10
    This review contains spoilers, click expand to view. Game is generally fantastic. A different direction than other Zelda games, and one that was welcome with the new capabilities of the switch. I don't need to ramble on about the positives, others have done that, and there are many.

    Originally, I'd have given this game a 9/10 because I believed the combat to be far too easy, and simple at that. Going around gathering food is a great way to make sure that you can never die against bosses, most of which were too similar. That, and the ending seemed super abrupt, with not quite enough to satisfy you after sinking that many hours into the game.

    That being said, there is a story-based DLC to drop this holiday, so I'll reserve judgement on that front until that comes out. Also, I'm still in the middle of Master Mode, and it seems that the difficulty of enemies in this mode is finally up to a challenging level, which makes upgrading armor and simply getting around about as hard as it should be.
    Expand
  86. Jul 6, 2017
    10
    I never saw a game with so much emotion, so much desire to continue playing, even after finishing the game. The Legend of Zelda: Breath of the Wild, makes us rediscover the open world.
  87. Jul 19, 2017
    8
    No, Breath of the Wild is certainly not the best game of all time, probably not even the best Zelda game there is. (Besides the obvious Ocarina of time and Majoras Mask, i even like Twilight Princess more) Nevertheless, it still is an amazing game. I have played through the game with all Shrines and quests to do and even collected about 700 Korok seeds. It really doesnt feel like a ZeldaNo, Breath of the Wild is certainly not the best game of all time, probably not even the best Zelda game there is. (Besides the obvious Ocarina of time and Majoras Mask, i even like Twilight Princess more) Nevertheless, it still is an amazing game. I have played through the game with all Shrines and quests to do and even collected about 700 Korok seeds. It really doesnt feel like a Zelda game at all, but that doesnt take away from the fun. The game convinces not through its amazing but admittedly short story, but through its amazingly open world. If you do not like exploration and finding your own fun in games, then this is definitely not for you. There is infinitely much to do and everything can be done in different ways. It does suffer from some problems though. The fact that weapons break, and very easily too, seems to exist just to exist, but for no other particular reason.

    The general controls and combat are a bit hard to pick up at first ( jump on x? ugh.. ), but pretty good later on. There are lots of different ways to approach encounters, so combat gets boring rather slowly.

    As expected of Nintendo the music is amazing and fits perfecty when it has to (Miphas Theme, Guardian Theme)

    I played the game on the Switch and never ever had to deal with any problems like crahses framedrops or other bugs, but i know that they exist. Ive played about equally much in handheld mode and docked with my Pro controller, though i think i actually like the handheld mode more. 720p in handheld mode and 900p on TV with 30fps on both seems pretty bad for 2017 and it might bother a lot of people, but i think the it still looks beatiful and smooth in-game.

    In conclusion, It's an amazing open-world game with some flaws that might vary from big to nonexistant from person to person.

    Would reccomend anyone with a switch or a Wii U to go pick it up, but dont buy the console just for the game if you dont have them. You could just save your money or buy a pizza instead.
    Expand
  88. Nov 15, 2017
    10
    This game is perfect.
    Nintendo just rebuild my look at open-world games.
    Its so alive and interesting, you are ride on your house all around the world and you sure you'll found something to do. Its hundreds hours of gameplay, 10/10
  89. Nov 14, 2017
    10
    What can i say about a game that defied all of my wildest and highest expectations! There's not much that I could possibly put into words on how incredible this perfect adventure is! The world of gaming has been changed by this game. A new standard set. A game like this will be remembered until the end of our days on earth. Go out and buy it!
  90. Nov 14, 2017
    10
    This game is a masterpiece from start to finish. Don't listen to the people who gave the game a 0, since most of them are trolls that didn't want to have this game get high scores (I'm not making this up). The game is a mind-boggling adventure tale.
  91. Apr 26, 2023
    5
    It's not a bad game, but it's far from perfect either. The gameplay is reminiscent of Ubisoft games: a large open world in which there is nothing interesting, except for enemies and a lot of fairly monotonous activities. Primitive combat system, for the most part consisting of calling enemies with one button. Yes, the game provides a lot of options that allow you to diversify the battles,It's not a bad game, but it's far from perfect either. The gameplay is reminiscent of Ubisoft games: a large open world in which there is nothing interesting, except for enemies and a lot of fairly monotonous activities. Primitive combat system, for the most part consisting of calling enemies with one button. Yes, the game provides a lot of options that allow you to diversify the battles, but there is no real need to use them, because. it will not make your fight faster and easier, it's just a way to somehow dilute boredom and monotony. I personally sorely lacked the spirit of exploration in the game, which I feel, for example, in the TES series or in The Witcher 3, when I study the map and constantly stumble upon something interesting: some quest character, notes, an interesting unique situation, etc. d. In Zelda, I only ran into enemies, enemies, enemies, enemies. And I didn't find anything interesting. Expand
  92. Jun 30, 2020
    6
    I gave the game a chance, but I could not get into it at all. However, I can tell that it is a very polished game, and that everyone should at least give it a chance.
  93. Nov 23, 2019
    7
    Zelda: Breath of the Wild is huge, beautiful and plays great, and I love that ramp up in combat challenge compared to past Zelda iterations. But to me, the positive aspects of this game end here, and its downsides sum up to make it only a passable Zelda experience.

    I personally miss the thematic dungeons of past games, and the gadgets you earned in them. In the previous entries, it felt
    Zelda: Breath of the Wild is huge, beautiful and plays great, and I love that ramp up in combat challenge compared to past Zelda iterations. But to me, the positive aspects of this game end here, and its downsides sum up to make it only a passable Zelda experience.

    I personally miss the thematic dungeons of past games, and the gadgets you earned in them. In the previous entries, it felt like all the minor puzzles in a dungeon were part of a bigger, cohesive puzzle that led me to a reward in the form of a the new trinket, and an epic boss fight. This feeling is gone in Breath of the Wild, as the beasts and shrines offer no new tools for your inventory, and the boss designs are uninspired.

    Enemy variety is lackluster.

    The weapon breaking system was a joy killer, since it turned weapons into basically consumable items. They could've made the system similar to Dark Souls, where the weapons last much longer than a couple hits and are repairable. This way, the top tier weapons are provided to the player much more sparingly, and they actually feel like a reward, instead of a consumable. This even opens up room for the existence of unique boss weapons, since you can repair them if they break.

    This last complain is a nitpick of mine, but I loathe autosave, specially when it saves to multiple files. This seems to be a trend in the latest Nintendo's first party games (looking at you, Luigi's Mansion). If you're going to make an autosave system, give me the option to turn it off and/or make me able to delete the files I don't want to keep.
    Expand
  94. Mar 26, 2020
    9
    The ratings are completly justified! This IS one of the best video games ever! Nintendo does MANY things right. From the plot, to the music to the game mechanics. THIS is how modern video games should be. Buy it, even if you are not a fan of the series!
  95. Mar 12, 2020
    9
    Mind-blowingly vast and interactively stellar, the Switch's debut title surpasses expectations and raises the bar for Zelda, even if its story and characterizations were shoved to the side in the process this time around.
  96. Mar 15, 2020
    10
    The Legend of Zelda: Breath of the Wild es una obra maestra totalmente a-temporal a nuestro tiempo. El gusto por el detalle, su estilo gráfico único y, sobretodo, sus horas y horas de entretenimiento proporcionadas gracias a su jugabilidad lo convierte, sin ningún tipo de dudas, en el mejor videojuego de esta generación y uno de los mejores de la historia de esta industria. Decir menos, esThe Legend of Zelda: Breath of the Wild es una obra maestra totalmente a-temporal a nuestro tiempo. El gusto por el detalle, su estilo gráfico único y, sobretodo, sus horas y horas de entretenimiento proporcionadas gracias a su jugabilidad lo convierte, sin ningún tipo de dudas, en el mejor videojuego de esta generación y uno de los mejores de la historia de esta industria. Decir menos, es quedarse corto. Expand
  97. Mar 27, 2020
    10
    Hunkiest game on the switch so far. Fantastic to look at and listen to, and you can complete the game at your own pace. This game is among my favorite games of all time. The massive amount of things to do may be intimidating if this is the first Zelda game you ever play, but I assure you, you'll figure out things pretty quick.
  98. Mar 24, 2020
    10
    A masterpiece!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
  99. Mar 24, 2020
    10
    One of the best video games ever made!!!!!!!!!!!!!!!!!! Must play fro anyone!!!!!!!!!!!!!!!!!1
  100. Apr 8, 2020
    9
    Uno de los mejores juegos de la saga The Legend of Zelda. Su mundo es rico y muy vivo, sus gráficos y estílo artistico maravilloso. Muy buena duración, história y contenido.
Metascore
97

Universal acclaim - based on 109 Critic Reviews

Critic score distribution:
  1. Negative: 0 out of 109
  1. Dec 12, 2017
    100
    Where it takes mechanics from others in the industry, it improves upon them; where it introduces new ones, you slap your forehead in amazement that it hasn’t been done before. Breath of the Wild is development done right, and damn near the best game you’ll play all year.
  2. Aug 30, 2017
    100
    Breath of the Wild is a masterpiece.
  3. Games Master UK
    May 19, 2017
    96
    Up there with the finest Zelda games, Breath of the Wild is bold, liberating, and utterly astonishing. [Apr 2017, p.60]