User Score
8.7

Generally favorable reviews- based on 20981 Ratings

User score distribution:
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  1. Jul 9, 2022
    9
    This game is absolutely beautiful and well made. There is plenty of content for this game and the 2 expansion Passes. The bosses are a pretty moderate- moderately annoying which is a great boss fight for me. I love the shrines and divine beasts in this game. I only wish they added dungeons like the previous Zelda games
  2. Jul 9, 2022
    10
    Zelda is a series that obviously has an unreachable standard to meet, to the extent in which series' games that are satisfactory receive a disgusted reception. 2017's Breath of the Wild mediates this issue by refuting what its predecessors have done and takes design cues from old and new titles alike. In comparison, Breath of the Wild feels alien to works considered masterpieces, clearlyZelda is a series that obviously has an unreachable standard to meet, to the extent in which series' games that are satisfactory receive a disgusted reception. 2017's Breath of the Wild mediates this issue by refuting what its predecessors have done and takes design cues from old and new titles alike. In comparison, Breath of the Wild feels alien to works considered masterpieces, clearly Ocarina of Time. However, Breath of the Wild does carve out its own identity as a save the princess game. Many other Zelda games begin linear and gradual reveal an open world. Breath of the Wild does the same, but tricks the player into believing everything they are doing is of their own accord and they're the ones connecting the dots. Despite the sometimes trivial shrine quests, their discovery and completion is still the player's own and they feel the triumph that comes with besting a shrine that was clearly placed before them. If Ocarina of Time is da Vinci's Mona Lisa, a work that guides the audience through it through composition, Breath of the Wild is Seurat's Sunday Afternoon, a piece that shows everything at once but grants the privilege of sequence to the audience. This design philosophy extends to all the creatures of Hyrule. The Korok seed's require no collection of all, but their sprinkle across the map allows the player to distract themselves when and where they please to collect a few of the acorns. There is no penalty for ignorance towards them, but reward for getting lost in the moment-to-moment puzzles the little critters provide. The further provide the design of the world with a reach-around, great visual storytelling is implemented to breathe life into the chasms and cliffs of Hyrule. Villages of old are left in ruins, Lon Lon Ranch is scorched because the identity of Ocarina is a distant image in the rear-view mirror, and the only surviving civilisations are ones in the middle of expansive deserts, perilous volcanoes and impregnable valleys. While the difficult spike has a sharp fall for those who chose to get every gain they can early in their adventure, it is difficult to dislike Breath of Wild. It is one of the few games I have willingly bought additional content for, the music has ingrained itself in my mind to such an extent that my muscles tense when I hear the jingle of the guardians and the character of the titular Princess Zelda is actually... a character. Expand
  3. Jul 9, 2022
    10
    Mar 3, 2017

    Obra maestra, hay poco más que añadir, un juego muy rico en contenido, muy bien pulido, una historia vibrante. Cualquiera que tenga una switch debe jugar a este juego.
  4. Jul 8, 2022
    10
    One of the best games ever made, I'd recommend it to everyone. Just boy the game it'll be worth every cent.
  5. Jul 5, 2022
    4
    This review contains spoilers, click expand to view. I don’t understand why this game is so highly rated. It’s a boring as anything. A big empty open world. No excitement. No real story to it. You can literally go from near the beginning to the end boss if you want. Weapons are terrible. 95% of the time the weapons are rubbish and are fragile like a cheap mirror. Even decent weapons break. You can’t upgrade weapons. There are no skills to use and develop. Defeating enemies is pointless as the only have weak weapons and nothing else. There is no levelling system. There is very little strategy in it. Don’t buy it. Expand
  6. Jul 5, 2022
    10
    - O jogo é simplesmente incrível! O realismo da física é impressionante, o mundo aberto é enorme e muito bem trabalhado, a gameplay é excelente e você simplesmente pode escolher por onde quer começar sem se preocupar com uma "ordem". Os desafios nos santuários também são bem elaborados e a imensidão do mapa te instiga a explorar todos os cantos em busca de tesouros. Se você tem um Nintendo- O jogo é simplesmente incrível! O realismo da física é impressionante, o mundo aberto é enorme e muito bem trabalhado, a gameplay é excelente e você simplesmente pode escolher por onde quer começar sem se preocupar com uma "ordem". Os desafios nos santuários também são bem elaborados e a imensidão do mapa te instiga a explorar todos os cantos em busca de tesouros. Se você tem um Nintendo Switch, esse jogo não pode faltar na sua coleção! Expand
  7. Jul 3, 2022
    10
    Open world and multiplicative designs are breathtaking. This game is really a significant breakthrough since OoT.
  8. Jul 2, 2022
    10
    There is a reason this game is said my many to be the greatest game of all time. If I could relive my first completely blind playthrough of this game I would in a heartbeat. I hope you are able to do the same.
  9. Jun 30, 2022
    10
    this game is so GOOD. and has so much fun. i love til the end, i love the story here
  10. Jun 30, 2022
    10
    It’s worth buying a Nintendo switch just to play this game. One of my favourite games of all time.
  11. Jun 29, 2022
    10
    The best game at the moment and probably will be for a long time until part 2 comes out. I look forward to the continuation.
  12. Jun 29, 2022
    10
    What open world should be.
    Perfect game.

    Soundtrack ✔️
    Gameplay Mechanics ✔️
    Beautiful Artstyle✔️
    Story ✔️

    Absolute masterpiece. A must buy for everyone.
  13. Jun 28, 2022
    10
    A breath of fresh air for the Zelda franchise. This game is the reason you buy a Nintendo Switch!
  14. Jun 27, 2022
    8
    Nice gameplay, lots to discover and lots to do. But somehow the magic didn't come to me and although I played it in many sessions I am still not finished.
  15. Jun 27, 2022
    10
    As always zelda games are bringing more excitement and adventure to their fans, a beautiful and open world game with lots of things to do and discover one of the best games i ever played in my life zelda always surprises
  16. Jun 27, 2022
    2
    One of the most overrated and deceiving games of all time.

    In short, it is a sandbox game. Don't expect anything substantial, inspiring, or challenging like previous titles. Behind its pretty pretence and large 'open world', this game is empty, vapid and an absolute trainwreck of game design... Its superficial beauty is part of its marketing ploy and mass approval. Whilst
    One of the most overrated and deceiving games of all time.

    In short, it is a sandbox game. Don't expect anything substantial, inspiring, or challenging like previous titles.

    Behind its pretty pretence and large 'open world', this game is empty, vapid and an absolute trainwreck of game design... Its superficial beauty is part of its marketing ploy and mass approval.

    Whilst Nintendo's push towards an open world for Zelda may be a praiseworthy change, the execution is utterly horrific. Considering the depth of dungeons, characters, stories, items and rewards in previous titles, BOTW fails on all of these fronts throughout.

    There are no meaningful rewards. There is no plight or direction to the story. There are no substantial characters. Nintendo put so much effort into making the large map, the actual game is missing!

    People f-around with the game physics and speed-running this game more than actually playing it.

    The game is basically running around an empty sandbox: the same 3 enemy types, a stale shrine to find, and meaningless collectibles.

    The fact that people praise this game is a symbol of the broken mainstream gaming industry. People don't want art, or an actually good game. They want to think that they're playing a masterpiece when actually they're lying to themselves. This game is the eptiome of an illusion of a 'great game' - pretty graphics - "ooh you can climb!". They've probably never played more than a sub-par game in their lives with all the vapid mobile and 'triple A' titles. Zelda is meant to represent the heart of gaming. It is meant to symbolise the creation of a game for the love of creating a game in itself...

    A constricted, linear world fits Zelda because it helps to create a coherent narrative - to establish tension, to progress characters, to introduce new areas and dungeons at the right time. An open-world destroys all of this - you cannot help but play a sandbox.

    People complain Skyward sword was too constrictive... BOTW prove the opposite is 10 times worse. I actually enjoying Skyward sword, but its problem is the same as BOTW - a weak story and narrative. Relationships, turmoil, sadness, fear, anger, loss, love - there are so many stories to tell - so beautiful and inspiring that bring so much life - way more than an 'open-world' gimmick. To blend the different media of game design, story-telling, sound design... That is what Zelda accomplished with Ocarina of Time, Twilight Princess and Majora's Mask.

    You are wasting your time if you buy BOTW. It leads to nowhere. I've personally tried modding the game after a first playthrough and it only creates a short bit of superficial excitement.

    What actually made previous Zelda games meaningful in the first place? It was the fact that a clear sense of struggle was established at the outset. You come across dungeons that pull you closer to the world and characters as a result. You acquire new items and gear you have earned. Each dungeon takes time to figure out the puzzles. The difficulty is in the form of puzzle-solving and by overcoming the puzzle you are rewarded highly both by gear, story and character development. You become emotionally invested in the game, and thus it feels alive because of these game design elements.

    In BOTW this is all missing. They are releasing a sequel to BOTW which I hope improves upon these elements but I doubt it. It seems games don't know how to tell stories like they used to. It is both a creative and technical feat that requires careful game design.

    If you want a good Zelda game to play, pick up Twilight Princess. Despite its slow start, it has all the proper elements that make it a real masterpiece of a game. Look at indie games, look at game critiques. The mainstream scene is an absolute mess imo.
    Expand
  17. Jun 26, 2022
    8
    This game is very very good and I recommend it too any person who plays games. However, some people act like its perfect when it definitely is not. Those flaws will probably not hinder your experience very much though. Overall you should play it but you already know that so why are you reading this? If you wanted to actually know about the game you probably would have just looked up aThis game is very very good and I recommend it too any person who plays games. However, some people act like its perfect when it definitely is not. Those flaws will probably not hinder your experience very much though. Overall you should play it but you already know that so why are you reading this? If you wanted to actually know about the game you probably would have just looked up a video. Most likely you have already played the game and just feel like looking at reviews. Well I have a message for that person... I'm never gonna give you up. I'm never gonna let you down. I'm never gonna run around and deserte you. Expand
  18. Jun 22, 2022
    9
    9.6 Absolutely gorgeous game and wonderful art style. That being said theyre are some absolute baddies in this game. Them tomboy muscular mommies will forever be in my dreams.
  19. Jun 22, 2022
    8
    I've never been interested by a zelda game more than a couple of hours. Game boy one is pretty cool, but this one is the only you make me want to play more to discover the HUGE map and get lost in this world. This is good s****
  20. Jun 21, 2022
    7
    This review contains spoilers, click expand to view. C'est assez difficile de rédiger une critique pour ce jeu étant donné que j'ai adoré beaucoup d'aspects de celui-ci mais en même temps j'en ai détesté beaucoup d'autres....au point ou j'ai pris la décision de ne pas le terminer...

    Je tiens à préciser que cette critique représente avant tout mon opinion personnelle et il est possible qu'effectivement, le jeu soit très bon mais juste pas pour moi ou que je n'ai pas su comment l'apprécier à sa juste valeur. Toutefois, je tente de faire cette critique avec le plus d'objectivité possible.

    Plus jeune, j'avais joué à Wind Waker et Twilight Princess et j'avais adoré mes expériences avec ces jeux de l'ère Game Cube. En grandissant, j'ai préféré par la suite la Xbox 360 et ensuite la PS4. J'ai joué à vraiment beaucoup de jeux incluant plusieurs Open World. Si je compare Breath of the Wild aux autres jeux que j'ai joués, je ne vois pas comment je pourrais lui donner 9 ou 10 sur 10. J'hésitais entre 7 et 8 en fait....mais je n'ai pas eu le goût de terminer le jeu donc j'ai mis un 7.

    Qu'est-ce qui fait que je n'ai pas terminé ce jeu ? Je dirais que c'est surtout l'impression de ne pas progresser. J'ai trouvé la mécanique du jeu légèrement déficiente (ce n'est pas tant agréable d'explorer le monde, de grimper...et surtout de se battre avec des armes qui brisent si facilement). D'ailleurs, il y a très peu d'incitatifs pour combattre les ennemis ou ramasser des armes rares. Dans les jeux passés de Zelda, les donjons représentaient une très grande force à mon avis. Ici, j'ai été extrêmement déçu par les bêtes divines. Je n'ai pas du tout aimé les puzzles de celles-ci....Côté graphique, je n'ai pas trop aimé maintenant que je me suis habitué à des graphismes plus avancés...

    Sinon, le jeu a assez beaucoup de positif et se démarque de beaucoup de jeux Open World de cette génération. J'ai trouvé le monde très organique et je n'ai jamais eu l'impression de remplir un checklist de tâches à faire comme on peut voir dans certains jeux. J'ai aussi particulièrement aimé comment le fait d'aller dans un village devenait une mission en soi (le processus pour se rendre aux bêtes divines était plus intéressant que les bêtes divines comme telles). Le tutoriel de départ était aussi très bien fait (l'un des meilleurs que j'ai vus).

    Sur papier, le jeu semble avoir beaucoup de points forts et il est possible que mes attentes étaient trop fortes mais en y jouant, il y a plusieurs jours dans lesquels je me demandais: « Ai-je vraiment du plaisir ?». Le jeu est loin d'être mauvais mais pas assez bon pour que j'y investisse 100 heures (j'ai déjà mis un peu plus de 50 heures)

    Ceux qui disent que le jeu est mauvais, ne les croyez pas. Ceux qui disent que c'est extraordinaire, ils ont peut-être raison mais ça ne veut pas dire que le jeu est fait pour vous. Voici ce que je conseillerais aux gens pour davantage apprécier le jeu (en apprenant de mes erreurs):
    1. Prenez vraiment votre temps. Préparez vous mentalement à vous consacrer seulement à ce jeu. Ne pensez pas aux autres jeux qui attendent dans votre backlog
    2. Profitez au max de la flexibilité de la Switch (jouez parfois avec votre télévision et parfois en version portable)
    3. Ne voyez pas Breath of the Wild comme un jeu d'action mais davantage comme un jeu de survie. Gardez en tête que Link est assez faible et équipez vous le + possible en ingrédients, arcs, flèches et recettes avant d'explorer de nouveaux lieux.
    4. Apprenez à tolérer que vous n'arrivez pas à compléter certains sanctuaires. Essayez d'y revenir plus tard (parfois, je passais trop de temps à essayer de résoudre certains puzzles)
    5. Utilisez le cheval (j'ai perdu trop de temps à tout faire à pied)
    6. N'ayez pas trop d'attentes et ne comparez pas aux autres Zelda
    7. Il n'est pas nécessaire de tuer tous les ennemis. Si vous le faites, utiliser vos outils comme les bombes
    8. N'ayez pas peur d'être créatif. Amusez-vous ! (de mon côté, j'étais trop orienté vers des objectifs et par la nécessité d'accomplir)
    Expand
  21. Jun 21, 2022
    10
    Шикарно, шикарно, шикарно и ещё раз шикарно.
    Уброза, навсегда, в моём сердечке)
  22. Jun 20, 2022
    10
    The pinnacle of open world games, BOTW gives you the freedom to explore and experiment in a world that is designed to be accessible, intriguing and reactive. Story is minimal but compelling, and a huge variety of dungeons are scattered over the map. There is so much to discover, and the mechanics of the game encourage you to be adventurous.
  23. Jun 19, 2022
    9
    In the opening hour i have to admit i found it pretty boring so i just sort of left it there . Now I have started up again and played about 25-30 hours and it is by far the best Zelda game! An absolute peach of a game
  24. Jun 18, 2022
    10
    This review contains spoilers, click expand to view. Beautiful, amazing, and fun. My only real gripes with the game are with the fact that there is no post game that let's you, say, run around the castle after killing Ganon, but even the worst thing about the game is not even a big deal to me. I absolutely cannot wait to see how they expand upon this in a sequel. Expand
  25. Jun 18, 2022
    10
    En mi caso Zelda breath of the wild es una obra maestra, aparte de los gráficos que tiene es el primer juego de Zelda con mundo libre y eso me hace sentir una experiencia nueva que no sentía en otros Zelda
  26. Jun 16, 2022
    10
    This game being my first touch into the Zelda series opened my interests to Nintendo games as whole. Definitely the best experience I have ever had with a video game.
  27. Jun 16, 2022
    5
    This review contains spoilers, click expand to view. The story is very good and and the shrines are a good idea, the titans are a bit boring and small… but the graphic style is very nice, the big open world, the music, the big eyecatcher, riding on a horse, the amiibo support, everything fits great in the game! Expand
  28. Jun 15, 2022
    10
    200+ hours in, and still plenty to do. This game is a masterpiece, and a shining beacon of how to do open worlds right.
  29. Jun 14, 2022
    6
    This game could be much better. They did a good number of things right, combat is entertaining, exploring the world is great, there are numerous ways to travel at various speeds both intended and otherwise, the abilities and weapons have a lot of variety. The shrines have a number of unique puzzles.

    Unfortunately, they did a hell of a lot wrong too. They put weather that makes climbing
    This game could be much better. They did a good number of things right, combat is entertaining, exploring the world is great, there are numerous ways to travel at various speeds both intended and otherwise, the abilities and weapons have a lot of variety. The shrines have a number of unique puzzles.

    Unfortunately, they did a hell of a lot wrong too.

    They put weather that makes climbing impossible, that occasionally lasts for multiple straight days in game (two hours + real time where you're locked out of multiple game mechanics for literally no reason), in a game where 80% of your time early game is spent trying to climb things. Resting doesn't even always clear it, even if there was somewhere to reast nearby. Late game, you don't have to worry about it at all. This entire concept serves no legitimate purpose, it's an annoyance and a needless waste of time early game, and entirely pointless late game. Utter waste of time continuously fast traveling back and forth to rest repeatedly 2-10 times to clear rain so you can travel upward five feet.

    Durability. Makes. No. Sense.
    Seriously. The implementation is absolute garbage. "This weapon has low durability". So why is it in the game? To waste inventory space? Nobody is ever going to use it, partly because there's no indication of how much durability is left a la literally any game that's ever had a durability system, and partly because nobody is ever going to use anything with durability after they get the master sword because there's no durability indicators. "But muh weapon diversity". Congratulations. You made me use five different sticks to kill one enemy. "Diversity".

    Motion control shrines are a horrible idea horribly implemented that are mostly just cheesed because the intended implementation was a complete failure.

    It's a decent game. But it's not a good *Zelda* game.
    Expand
  30. Jun 15, 2022
    0
    I lasted an hour, I don't know how to play such bad looking games nowadays.
Metascore
97

Universal acclaim - based on 109 Critic Reviews

Critic score distribution:
  1. Negative: 0 out of 109
  1. Dec 12, 2017
    100
    Where it takes mechanics from others in the industry, it improves upon them; where it introduces new ones, you slap your forehead in amazement that it hasn’t been done before. Breath of the Wild is development done right, and damn near the best game you’ll play all year.
  2. Aug 30, 2017
    100
    Breath of the Wild is a masterpiece.
  3. Games Master UK
    May 19, 2017
    96
    Up there with the finest Zelda games, Breath of the Wild is bold, liberating, and utterly astonishing. [Apr 2017, p.60]