User Score
8.7

Generally favorable reviews- based on 20981 Ratings

User score distribution:
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  1. Feb 18, 2019
    10
    simplemente una joya, con mucha atención al detalle, un juego completo que te da batallas épicas, puzzle, exploración, un juego 100% recomendado tanto a fans de la saga como a personas ajenas a ella, un éxito de juego.
  2. Jun 29, 2018
    10
    Amazing open world, Amazing combat, Amazing Puzzles, Amazing story (But Trash Final boss), Amazing characters, I found myself spending 150 hours in this game and regret nothing.
  3. Dec 9, 2019
    10
    *Long review*

    Breath of the Wild is a breath of fresh air for the Legend of Zelda series. From the moment Link departs the shrine of resurrection and steps onto the vast plains of Hyrule, it becomes immediately clear just how many things there are to see and do in this world. Let’s start with the most visible things first, the Towers. Sheikah Towers have been erected throughout the
    *Long review*

    Breath of the Wild is a breath of fresh air for the Legend of Zelda series. From the moment Link departs the shrine of resurrection and steps onto the vast plains of Hyrule, it becomes immediately clear just how many things there are to see and do in this world.

    Let’s start with the most visible things first, the Towers. Sheikah Towers have been erected throughout the land that act as vantage points for Link to assess his current location. By climbing these towers, Link can scan his Sheikah slate into the tower’s central computer to open the regional map and plan the safest route of travel over the horizon. Combined with the paraglider, Link can mark a beacon on his map, jump from these towers and glide a fair distance towards his target. This is the best implementation of travel in a modern Zelda yet and for that reason it would not be a stretch to say the paraglider is the most useful item in the entire series.

    Speaking of the paraglider, it is needed early in Link’s adventure since he does not have the stamina to reach the lower levels of Hyrule by climbing down. To complete this objective, Link must undergo a trial given to him by the old man in the demo. This is as close as the game comes to linearity and it all happens within the opening minutes of the game. Breath of the wild simply gives you the essential tools upfront and everything thereafter is up to you.

    If Breath of the Wild has a weak point it would have to be the design of the dungeons. The dungeons this time around take place on the backs of divine beasts which were originally created to defend Hyrule but have fallen into Ganon’s control. These dungeons offer clever puzzles and boss fights that compliment their environments, but the interior walls of the dungeons all look the same. Still, it is a breath taking sight to be riding these beasts and looking out over the horizon.

    The game also features a series of mini-dungeons called shrines that double as warp points when you open them. These shrines range from tiny to medium in size and can be found scattered throughout the land, usually a fair distance apart from one another. Most shrines contain puzzles with treasure chests, but some shrines offer free treasure or a boss fight. Each shrine completed nets you a spirit orb which can be used to upgrade your hearts or stamina. These challenges are both enjoyable and necessary since weapons in your inventory will frequently break.

    In addition to shrines and towers, the game features a plethora of towns and horse stables in each region. These towns are home to some pretty interesting characters and the stables are a great place to refresh your hearts or to get helpful tips about the local region. I spent well over 300 hours trying to complete every side quest in Breath of the Wild but ultimately fell short of the required 900 Korok seeds needed to 100% the game.

    So with all that being said, Breath of the Wild is an easy 10 out of 10 and a worthy recipient for 2017 game of the year. What it lacks in dungeon design it makes up for with fresh gameplay mechanics in a living breathing world that feels more alive than it’s predecessors. Is it my favourite Zelda game? That’s hard to say. My tastes are constantly evolving but what I can say is that Breath of the Wild lived up to my expectations and I cannot wait to play the next instalment in this franchise.
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  4. Jun 22, 2020
    10
    One of the best games of the decade. Such an amazing world to explore, filled with hundreds of secrets to discover. Divine beasts are an interesting substitute for dungeons, though I wish the boss fights were more interesting at the end of said beasts. Exploration is made even more delightful given how fun it is to scale mountains, fight the weather and endure the elements.
  5. Jun 8, 2019
    9
    Absolutely majestic!
    I was so surprised when I played it, the quality, the work gone into this, the little tiny details,really great gameplay.
    An absolute joy and extremely recommended, the story is quite simple though but it is an absolute must play no matter if you don't like Nintendo. (273 hours played)
  6. Sep 12, 2019
    10
    maravilloso!!, excepcional, una obra de arte, me encanto el simbolismo de la aventura reflejada en este juego, la incertidumbre por explorar y pasar el juego como tu quieras es increíble, un juego de maravilla que debes tener en switch si o si
  7. Dec 14, 2020
    10
    Una obra maestra que quizás no sea para todo el mundo, pero que transmite una experiencia como ningún otro actual.
    Este Zelda rompe bastante con otros Zeldas, especialmente con los actuales, pero en gran parte es así por que el juego vuelve en gran medida a sus raíces, a aquel primer Zelda en vista de pájaro de la NES, pero en 3D y a una escala mucho mayor.
    Hay varios puntos que debo
    Una obra maestra que quizás no sea para todo el mundo, pero que transmite una experiencia como ningún otro actual.
    Este Zelda rompe bastante con otros Zeldas, especialmente con los actuales, pero en gran parte es así por que el juego vuelve en gran medida a sus raíces, a aquel primer Zelda en vista de pájaro de la NES, pero en 3D y a una escala mucho mayor.
    Hay varios puntos que debo aclarar ya que son algunos de los mejores puntos del juego y se han criticado de manera absurda por muchos:
    - La historia: es seguramente una de las mejores historias de cualquier Zelda, y de cualquier juego actual. Puedes pasar de la historia e ir a por Ganon, o pasearte por el mundo ignorando todo lo que te rodea, e evidentemente no te enteraras de nada, ni descubrirás porque el mundo esta ahí... pero ignorar la ambientación de este juego, la cual es brutal, es un pecado en sí mismo. Voy a spoilear un poco sin dar muchos detalles, pero, la historia del cataclismo viene dada por un problema muy común para muchos adolescentes y con el que muchos se verán identificados: la presión de las expectativas puestas encima de los hijos por los padres (y llevado de una manera magistral). No hay cinematicas... busca los recuerdos, lee los diarios de Mypha, Zelda o el diario oculto del rey Rhoam... y suelta alguna lagrimita hilando todo.
    - La ambientación y el mundo: otra crítica absurda es que el mundo esta vacío... más bien todo lo contrario. El mundo es enorme y lleno de vida. No de vida humana obviamente, el mundo esta devastado, y las poblaciones y viajeros son pocos y escasos. Pero la sensación de caminar por los diferentes paisajes y biomas es muy similar a hacerlo en la realidad (no se, parece que algunos deberían salir más a la naturaleza para entender que en la vida real no hay 2 manadas de lobos, un castillo y 8 elefantes rosas bailarines detrás de cada colina). Dicho esto, el mundo esta lleno de detalles y acertijos ocultos por doquier. La música es brutal también, igual que el arte.
    - Las físicas: este punto creo que no hay mucho que decir que no se haya dicho ya. Simplemente increíble todo lo que han tenido en cuenta para esto.
    - El resto: jugabilidad, gráficos, IA, etc... son también muy buenos (si hay bajadas de frames en el bosque kolog... au). Los únicos aspectos negativos, que en realidad son relativos y afectan más a los fans de la saga, es la desaparición de las mecánicas de ir obteniendo nuevos ítems y armas a lo largo del juego para acceder a nuevas áreas, lo cual quita la emoción del descubrimiento de estos mismos y el revisitar sitios (aparte de por la dificultad).
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  8. Nov 9, 2020
    0
    **** in the Wild.

    There are people on here rating this extra high to make up for troll reviews. They aren't even troll reviews. They're legit. This is not trying to counter balance anything. 0/10 is my honest score. I love Nintendo and Zelda. Been playing both since 1986. If you like running around a vast empty space, very slowly, collecting items and doing some beyond basic, boring
    **** in the Wild.

    There are people on here rating this extra high to make up for troll reviews. They aren't even troll reviews. They're legit. This is not trying to counter balance anything. 0/10 is my honest score. I love Nintendo and Zelda. Been playing both since 1986. If you like running around a vast empty space, very slowly, collecting items and doing some beyond basic, boring puzzles with poor graphics and worse music then this is the game for you, that is practically all you do, run around an empty space. If you want the great graphics, music, gameplay, atmosphere, emotion, puzzles, bosses and dungeons synonymous with Zelda then save your money.

    This isn't Zelda branching out and trying new ideas, it is just destroying what was an exceptional gaming franchise. The new ideas were all s**t. ALL. It literally brought nothing good and turned something incredibly engaging and fun that I would skip meals to carry on playing, to something I could have switched off at any time, never played again in my life and not be remotely bothered if I never saw anything BotW related again ever.

    Had this been a bit of a poor game I didn't get much enjoyment out of I would have given a 3/10 but this is a poor game I was annoyed at wasting 6 hours of my life on. Virtually nothing happened other than a few fetch quests and a very annoying stamina gauge. The Skyward Sword stamina got on my nerves sometimes but this was a whole other level of unneccessary annoyance.

    The whole 6 hours I persevered with it was a frustration, the climbing, the empty world that everyone raves on about being so great to explore, the temporary weapons, the lack of music, the fetch quests, the worst voice acting imaginable, the terrible dungeons (if you can call them that). Just utter rubbish. If it wasn't Zelda no-one would have given it a 10, no one would have bought it and certainly not for £50. It is simply no fun to play. Worst Zelda I've played. Do yourself a favour and get a WiiU that you can play about 14 Zelda games on, including all of the best ones made and you can even play this junk on it too should you choose. Yes the loading times and animations on the WiiU will be just as bad as the Switch, so don't worry you'll still get time to make a brew between scenes. If you want to get a Switch for Zelda BotW don't bother. Get the WiiU and proper Zelda's. Switch is great but don't buy it if just for BotW.

    Whilst on the topic of WiiU, Xenoblade Chronicles X on WiiU destroys BotW on anything. The world is so much better designed. If you are going to enjoy running round an open world doing quests then the Xenoblade X world is leagues ahead of this. It is huge and beautiful and alive and has good music too.
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  9. Aug 3, 2018
    10
    An amazing game from start to end, discover all the subtle mechanics and details of this bast world has been one the best videogame experiences of my life. Everyone should play it
  10. Jul 12, 2021
    9
    There's a lot to love about this game from the visuals to the wonderful music and sound effects and the true open world sense you get that you can go anywhere at any time if you want. Point is there's so much I do love about this game but I'd be remiss if I didn't mention some of the things that I didn't like. For starters and this is more of a personal thing but the game is really big.There's a lot to love about this game from the visuals to the wonderful music and sound effects and the true open world sense you get that you can go anywhere at any time if you want. Point is there's so much I do love about this game but I'd be remiss if I didn't mention some of the things that I didn't like. For starters and this is more of a personal thing but the game is really big. What I mean is that the game can feel really overwhelming with how many places you can go and with how many of those korak seeds there are all over the place. I like to try to do everything in a game when I play and this game I just couldn't because of how many there are. For example there's a lot of side quests that I didn't finish and it's not just because there's so many of them. But many of them were just not that interesting or rewarding enough for me to really want to finish. Another thing that I wasn't a fan of was how repetitive the shrines could be at times. Mostly in the visuals department because they all have the same look and I get why that is but a little more variety in how they look would have been nice. And I get that it's kind of just a Zelda thing to not have a lot of voiced dialogue and I can except that for the older titles but in the future I would like to see more voiced dialogue from NPCs but I guess that's just cause I did like a lot of the characters and would like to hear more from them. One thing I thought I wouldn't like but ended up enjoying was the weapon derogation system. As it made the early game more challenging and really if non of the weapons broke the game would be way to easy. Difficulty is something the game does well in the beginning but due to the open world nature of the game it's kinda hard to gage a players skill if they can go anywhere so the level of difficulty is kinda all over the place until the end game where everything just becomes real easy. Again I really enjoyed the game I think it's a great game and something that most people should give a try if they have a switch. I just wish some of the fat could be trimmed off the game to make it a bit more concise. Granted this game is no where near the same level of repetitive slog as an Ubisoft open world game tens to be so there's that at least. Expand
  11. Jul 26, 2019
    10
    Escribo esto más de un año después de haberme acabado el juego, al que le metí unas 205 horas (lo que pone en mi perfil de switch), y ojalá me hubiese durado más, ya que este juego no quería acabarlo nunca.

    Es un cambio que necesitaba la saga, distinto al fin. El juego se centra 100% en la exploración, la particularidad del mismo, además de dejarte toda la libertad que quieras, es que
    Escribo esto más de un año después de haberme acabado el juego, al que le metí unas 205 horas (lo que pone en mi perfil de switch), y ojalá me hubiese durado más, ya que este juego no quería acabarlo nunca.

    Es un cambio que necesitaba la saga, distinto al fin. El juego se centra 100% en la exploración, la particularidad del mismo, además de dejarte toda la libertad que quieras, es que todas las misiones que haces, todo lo que haces es por tu propio interés, porque tú quieres ir a vez que hay encima de una montaña, o porque ves un desierto y decides visitarlo etc. Otra cosa muy importante es la atención al detalle del juego, cómo interactúa link con todo lo que ve y cómo afecta el entorno al mismo link.

    A 1000 cosas buenas que puedo decir del juego, así que mejor digo las malas. La duración de las armas me pareció insuficiente, además de que opino de que cierta arma y escudo deberían ser irromplibles. Los templos tochos no están a la altura, llegan a estarlo y ya me explotaría la cabeza (hay muchos santuarios, se entiende que no sean tan tochos, no lo digo como algo malo sino como algo que lo haría mejor aun).

    Y bueno hay mas cosillas por ahí que yo habría puesto de otra forma, pero entre que ha pasado tiempo y no me acuerdo y que tampoco voy a decir todas las cosas buenas pues lo dejo aquí.
    Le he puesto un 10 así que comprenderéis que esas cosas malas no quitan que el juego sea una obra maestra y sin duda de los mejores juegos que he jugado en mi vida.
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  12. Apr 21, 2020
    8
    Great Game, The World is designed beautifully. There is a real sense of discovery and the divine beats for the most part are a blast to play. The shrines are very hit or miss with honestly a majority of them forgettable. The Shrines that require the gyro controls are a nightmare. Theres a missed opportunity i think here aswell for an amazing story with fleshed out characters but theyGreat Game, The World is designed beautifully. There is a real sense of discovery and the divine beats for the most part are a blast to play. The shrines are very hit or miss with honestly a majority of them forgettable. The Shrines that require the gyro controls are a nightmare. Theres a missed opportunity i think here aswell for an amazing story with fleshed out characters but they decided to play it safe with a very basic plot. The combat can get a bit repetitive as there isn't much enemy variety. The sidequest are terrible aswell with no incentive to do any of them as the rewards are never worth it. Not a massive fan of crafting in video games so the cooking mechanic didnt stand out to me. Overall a good game with some flaws.Hopefully the sequel will improve on all aspects of this and we can get a more realised vision of what this game can be Expand
  13. Apr 29, 2019
    7
    Ultimately disappointing, there is so much room for a greater game that it takes away from the overall game. In other open world games like WoW or Skyrim for example, yes there are vasts areas of nothing, but they also have grand cities, towns, villages and outposts. All with different layouts, people and quests. In BoTW the cities are rather small and have a dozen of people in them, mostUltimately disappointing, there is so much room for a greater game that it takes away from the overall game. In other open world games like WoW or Skyrim for example, yes there are vasts areas of nothing, but they also have grand cities, towns, villages and outposts. All with different layouts, people and quests. In BoTW the cities are rather small and have a dozen of people in them, most don't offer any interactivity. The stables are copy and pasted around the world.
    The shrines are also repetitive and dull. Why give us 100s of shrines with a puzzle or a single enemy in it, when we could have had just two or three shrines in each zone that had multiple puzzles and enemies to defeat?
    The dungeons themselves were largely empty, shallow and small.
    The ability to eat during combat is something that struck me as so stupid, in the middle of a battle are you going to just sit down and eat a bowl of hot soup?? A health potion which required 2-3 seconds to drink would have been a much better solution, instead of having endless things to cook and 90% of them being pointless and uninteresting. Having certain foods which give boosts or bonuses and leaving health to potions would improve this game a lot.
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  14. Sep 20, 2019
    10
    This game will ruin other open world games for you R.I.P Just Cause 3 and 4, Horizon Zero Dawn and the Witcher...
  15. Oct 12, 2020
    9
    what can i say ? its a very good game but i wish there would be more content. cant wait for the next game.
  16. Aug 27, 2018
    10
    Perfect game, I already finished this game 3 times, and even then, I want to play more, it will never be bored, there's always something to do
  17. Aug 29, 2018
    10
    i dont know what to say but this game is really hook me in , the soundtrack , the world , the character every aspect in this game is what i want , i'm not a fanboy and this is my first zelda game , and now i'm considering to play every zelda game , shame on me that this is my first zelda game
  18. Sep 3, 2019
    10
    This review contains spoilers, click expand to view. Excelente juego, te pierdes en su inmensidad, me decepcionó un poco los jefes de las bestias divinas. Expand
  19. Sep 2, 2018
    10
    The Legend of Zelda: Breath of The Wild is undoubtedly one of my best gaming experiences of the last years. But - from the beginning.

    Link wakes up after a hundred years since Hyrule's Kingdom fall. Without memories, naked we are thrown into a huge world of goblins, trolls, centaurs and automatic soldiers. From this moment player is basically allowed to do whatever he wants. After a
    The Legend of Zelda: Breath of The Wild is undoubtedly one of my best gaming experiences of the last years. But - from the beginning.

    Link wakes up after a hundred years since Hyrule's Kingdom fall. Without memories, naked we are thrown into a huge world of goblins, trolls, centaurs and automatic soldiers. From this moment player is basically allowed to do whatever he wants. After a moment of exploring unfortunately we realize that the place we are at is only a tutorial level which is also pretty huge and full of interesting stuff. We can end a tutorial by doing a quests from an old man who later on... Okay, there is no point in talking about story cause it's not what Zelda is about, okay? It's about...

    EXPLORING
    First things first, Hyrule Kingdom is HUGE, okay ? I mean REALLY HUGE. And here is where Zelda shows other games what "open world means". Some developers mistake open world concept with just open spaces. No, that's not it. Open World means freedom. You can go everywhere in Zelda. And there always IS something everywhere. Shrines, Stables with sidequests, monsters bases and other stuff. Even climbing mountains itself is amazingly fun as it's about strategy of climbing based on stamina and not holding a knob, And that's exactly what's the best about Zelda. You NEVER get bored. I mean, really. You have nothing to do in location You are at? Go to another one, climb the tower, find some shrines, complete them, increase your stamina/hearts number, clear some monster spots, look for items to improve Your armor. There is never nothing to do.

    SHRINES
    This is probably this outstanding part of game. Every each one of them is completely different from one another and there is 120 of them all over the map. This is just amazing.

    PLOT
    As I already said - plot isn't what You buy Zelda for. Although what I previously said is true Plot is also what keeps You going. Kingdom fell 10 decades ago, everything changed but when You randomly walk and explore this living it's life world and remind yourself of Princess Zelda waiting for You to save her and the whole Hyrule it just gives You chills and a feeling of responsibility of a chosen one especially when You meet these all people counting on You.

    SIDE QUESTS
    The Legend Of Zelda: Breath Of The Wild is NOT a perfect game. There is no such a thing. Perfect example of it are side quests in this game. I have never seen such a bag of **** "bring me 10 of these" or "kill 5 of those". Fortunately those can be forgiven thanks to things that I previously talked about.

    I didnt talk about many things here - variety of armors, fighting mechanics (which are awesome - You have variety of weapon kinds, items and runes that give You ability to move things, create bomb...

    Okay, I'm tired. 10/10 one of the best games of recent years.
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  20. Apr 7, 2021
    10
    this is by far the game i consider that got me into gaming. experiencing this game for the first time was a trip.
  21. Jul 2, 2020
    10
    This game might just be my favorite game of all time, it has a beautiful open world that I keep wanting to revisit even years later.
  22. Oct 12, 2018
    9
    This is definitely one of my favorite games ever. Of course, I still love OOT, LTTP and Majora's for the nostalgia value and for being awesome games, but at the moment, I'm tempted to say this is the one I have enjoyed the most through the first walkthrough. Fantastic game, concept and open world.
  23. Oct 30, 2020
    10
    This is THE GAME! Thia game is awesome and it brings you in a magic open world where you can run for hours but you can't never be tired. I love this game and is one of my favourite games of all time.
  24. Feb 20, 2022
    9
    Amazing and top of the line game. I replay it all the time. One of the greats.
  25. Sep 17, 2018
    9
    The Divine Beasts weren't as good as the old dungeons, but was still a really fun game, and I like the new approach Nintendo took on the Zelda Series
  26. Sep 20, 2018
    10
    this is the best game that i have played in my life and if you show me a better game i will give you 5$

    graphics 10/10
    gameplay 10/10
    button configuration 9.5/10
    storyline 8.5/10
    ending 7/10
  27. Sep 25, 2018
    10
    Este juego es increíble, cuando vas avanzando en la aventura te vas dando cuenta de lo asombroso que es. Los verdaderos fans de la saga saben apreciar este juego como se lo merece. Solo es cuestión de tiempo de que te sientas parte de la aventura para disfrutar cada rincón del juego y pases horas y horas jugando descubriendo las cosas que te ofrece.
  28. Sep 27, 2018
    10
    It's a masterpiece

    Your review must be at least 75 characters long.Your review must be at least 75 characters long.
  29. Sep 27, 2018
    10
    WOW, HOLY SH*T DUDE. I don't know where to even start on this one, this game is beyond amazing. The ability to choose where you want to go, instead of being forced to go to an area, is something a lot of previous Zelda titles lacked. This game really reinvents The Legend of Zelda franchise, while also taking inspiration from the original NES game. I think this is one of the best games onWOW, HOLY SH*T DUDE. I don't know where to even start on this one, this game is beyond amazing. The ability to choose where you want to go, instead of being forced to go to an area, is something a lot of previous Zelda titles lacked. This game really reinvents The Legend of Zelda franchise, while also taking inspiration from the original NES game. I think this is one of the best games on the Nintendo Switch/Wii U at the moment, and I think whether you like Zelda games or not, you'll definitely enjoy this game. When I played this game back in May, I'm not a huge Zelda guy, yet I just couldn't put this amazing game down. Expand
  30. Oct 18, 2018
    9
    Zelda's new direction is a breath of fresh air, the exploration and sense of adventure is brought to life through tight game play and a magnificent open world which never gets dull. Nintendo have found the balance which other open world games rarely manage by having a large map with enough content to keep the experience engaging and entertaining. It's one of the best Zeldas to date and IZelda's new direction is a breath of fresh air, the exploration and sense of adventure is brought to life through tight game play and a magnificent open world which never gets dull. Nintendo have found the balance which other open world games rarely manage by having a large map with enough content to keep the experience engaging and entertaining. It's one of the best Zeldas to date and I can't wait to see where the series goes next. Expand
Metascore
97

Universal acclaim - based on 109 Critic Reviews

Critic score distribution:
  1. Negative: 0 out of 109
  1. Dec 12, 2017
    100
    Where it takes mechanics from others in the industry, it improves upon them; where it introduces new ones, you slap your forehead in amazement that it hasn’t been done before. Breath of the Wild is development done right, and damn near the best game you’ll play all year.
  2. Aug 30, 2017
    100
    Breath of the Wild is a masterpiece.
  3. Games Master UK
    May 19, 2017
    96
    Up there with the finest Zelda games, Breath of the Wild is bold, liberating, and utterly astonishing. [Apr 2017, p.60]