User Score
8.7

Generally favorable reviews- based on 20981 Ratings

User score distribution:
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  1. Jan 24, 2018
    9
    Some minor annoyances aside, here is one of the all-time great video games. Appropriately borrowing from Elder Scrolls and Hayao Miyazaki, Zelda has built on its own foundation, and matured to a near-perfect marriage of action, adventure, role-playing and whimsical fantasy in a fun, interactive format. Many have criticized the minimalist soundtrack, which is noticeably missing the classic,Some minor annoyances aside, here is one of the all-time great video games. Appropriately borrowing from Elder Scrolls and Hayao Miyazaki, Zelda has built on its own foundation, and matured to a near-perfect marriage of action, adventure, role-playing and whimsical fantasy in a fun, interactive format. Many have criticized the minimalist soundtrack, which is noticeably missing the classic, upbeat Zelda theme song, yet in many ways this feels closer to the original Legend of Zelda than so many of its predecessors. Don't miss Windwaker & Ocarina, but rest assured the shortcomings of Skyward Sword are dramatically overcome in BotW. Disappointing end-game content includes redundant armor properties, essentially no reward for finding hundreds of Koroks, a moderate shortage of unique enemy types, some severely empty places in the vast world & over-priced DLC which adds little replay value. Otherwise a wonderful, magical experience worth at least 50 hours of exploration. Expand
  2. Sep 20, 2019
    7
    I had a good time with Zelda BOTW but in the same time I have been disapointed by poor interest of the fighting (mobs and bosses...), it didn't make me feel i'm living and adventure, much more a free open world on which i can play with physics and a puzzle game hidden on various places of the open world. Anyway, it's a very good game but not the one i've expected.
  3. Jun 19, 2020
    10
    One of the best Zelda ever made, don't miss it. The open sky is perfected and one of a kind. If it was made on a stronger console with better hardware or if it was made only for the Nintendo Switch it would have better frame rates per second.
  4. Sep 30, 2017
    10
    The Legend of Zelda: Breath of the Wild is one of the best games ever made. The game is beautiful. It really feels like an adventure. I personally don't care too much about the story, but just roam the huge open world. After months of playing I still find new stuff. Simply amazing.
  5. Jul 17, 2021
    8
    This game is incredible. There's so much to do, so much to see, to explore.

    The gameplay is where it shines. Everything from exploration to combat is extensively flexible. The world is rich, no matter where you are there is a shrine or enemy camp or a tower or a labyrinth. But where the game play shines it lacks on lore. Sure there is story and it's not a bad story at all, but
    This game is incredible. There's so much to do, so much to see, to explore.

    The gameplay is where it shines.
    Everything from exploration to combat is extensively flexible.
    The world is rich, no matter where you are there is a shrine or enemy camp or a tower or a labyrinth.

    But where the game play shines it lacks on lore.
    Sure there is story and it's not a bad story at all, but maybe by the open ended nature of how the story is told (and how important pieces are hidden on diaries) it is not as impacting as other Zelda titles.

    Maybe that's done on purpose since Breath of the Wild is as unusual game.
    This is the first time a Zelda game has a direct sequel (which by the time I write this is not out yet) so maybe it will provide more context just like Hyrule Warriors: Age of Calamity did for the character of princess Zelda.

    But in 2017 where I first played it and the other tie-in games were not announced yet, it felt incomplete (again, maybe on purpose).

    The divine beast are kinda disappointing too, but the massive amount of shrines make up for the challenges expected on a Zelda game.

    Other than theses setbacks the game is amazing.
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  6. Jun 18, 2018
    9
    This game... it's good. It's been over a year since its release, and only now I've gotten around to reviewing it (to be honest, I forgot my Metacritic log-in details...) Before I start, if you want a TL;DR - absolutely buy this game. It's an unforgettable masterpiece.

    A: Music/Sounds As I stated previously in my The Legend of Zelda: Twilight Princess review, I believe that one of the
    This game... it's good. It's been over a year since its release, and only now I've gotten around to reviewing it (to be honest, I forgot my Metacritic log-in details...) Before I start, if you want a TL;DR - absolutely buy this game. It's an unforgettable masterpiece.

    A: Music/Sounds

    As I stated previously in my The Legend of Zelda: Twilight Princess review, I believe that one of the overall most infamous parts of a Legend of Zelda game is the incredible music. However, despite the unreachable expectations this game probably had for music, I can't help but feel that the music in the final game is rather... disappointing. There's not really any memorable tracks except for the main theme of the game - which in my opinion is really good, basically on par with other LoZ games.

    The sounds of the game are great. The grunts of the monsters, the clanging of your weapons as they dangle from your character as you race around Hyrule - the sounds of the fearsome Guardians as they lock onto you will make anyone's skin crawl. Some sounds can get a little repetitive over time, like the little "Ya Ha Ha!" that every single Korok makes as you discover them.

    6/10 - Sounds are good but some are repetitive, Music is, for the most part, lacking.

    B: Graphics

    This game's graphics really are pretty good. Obviously they aren't realistic in any way, but that just works because the game isn't attempting to look realistic - Breath of the Wild attempts to use its own art-style, which is a little between both Skyward Sword's and Twilight Princess' art styles.

    Bokoblins and Moblins look goofy, and the Lizalfos all look... scaly. It gets the point across. The graphics however don't go above and beyond like some titles, and if I'm being honest the trees certainly look off and previous gen. I'd prefer if the game had a realistic art style like Twilight Princess did, but I suppose that it's less likely to look outdated in the years to come with this art style.

    7/10 - Gets the point across, a few oddities.

    C: Gameplay

    THIS is where the game truly shines - the gameplay in this game is literally what every other game should aspire to be - not literally, but the quality of the genre. Every review always mentions the freedom of the game, which is true, but not my main focus as many other games have freedom.

    A majority of the quests in the game do not give you explicit directions to your destination via waypoints like other games like Skyrim does. This is because many of the quests involve a riddle of some sort, and you have to track down the chest or shrine. I absolutely adore the side quests in the game - every town has plenty, and there's also many unique little side quests scattered across all of Hyrule.

    Many people say that Hyrule in this game is rather empty and could benefit from being smaller - but I disagree. It's not empty - the game is so densely packed with content that the average player may be a little overwhelmed with the opportunities given to them. There are shrines and side quests hidden around every corner - the korok seeds especially are enough to make any completionist's blood boil.

    Take my advice - play this game without a guide. Seriously. I'm literally not kidding in any way, shape or form when I say that this game has given more such an incredible sense of wonder and enjoyment that even games like Morrowind and Skyrim have never lived up to. Making my way to Goron City and noticing the giant dragon flying in the sky, knowing that someday I'll be able to go up to the dragon himself. Finding massive statues in Gerudo Desert with an enticing puzzle with no quests leading me there - even finding Eventide Island and going through that challenge was awe-inspiring.

    Unfortunately, the sense of wonder and discovery makes the game a little less enjoyable if you play through for a second time, such as if you're playing on Master Mode through the DLC.

    10/10 WITH my Thumbs Up of Approval

    D: Story

    This is the most lacking part of the game. Now, the story of the game isn't bad by any means, but for me, the story does not live up to the story mode of other Legend of Zelda games such as Ocarina of Time or Twilight Princess. I just find it hard to have that sense of urgency and care for characters like I did in those games, because practically everyone important is dead by the time the game even begins. Even important characters such as Zelda didn't make me feel as much emotion as other LoZ titles.

    Obviously, a lot of the story was made to be independent from one another, to allow the player to approach any dungeon they wish first - even allowing them to go straight to the final boss. While that's great, I just feel that in order to achieve that level of freedom, the game sacrificed a potentially incredible story. If the next Legend of Zelda game had the story of the same quality of Twilight Princess and gameplay of Breath of the Wild, it'd be a solid 10/10 from me.

    5/10 - poor story.
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  7. Oct 8, 2020
    7
    The game has enough good things about it to make it at least somewhat enjoyable throughout, but there is simply a lack of meaningful progression to make the journey throughout the open-world truly worthwhile like a supposed masterpiece would have.
    It was stated by devellopers that the design philosophy here was to make everything accessible from the start. Well, I think this is an awful
    The game has enough good things about it to make it at least somewhat enjoyable throughout, but there is simply a lack of meaningful progression to make the journey throughout the open-world truly worthwhile like a supposed masterpiece would have.
    It was stated by devellopers that the design philosophy here was to make everything accessible from the start. Well, I think this is an awful philosophy, considering that "go anywhere you want from the plateau on" really means "do basically the same things you've already done over and over again because there is no progression".
    The cooking system is shallow and repetitive, not to mention it can be used to break the game because you can just stack food indefinitely.
    Every progression mechanic in the game is basically an RPG-lite mechanic that boils down to "kill x to upgrade x's stats", or "find same weapon with better stats", with stats only referring to durability and damage output.

    The combat is ok, but for most encounters, spamming the attack button will suffice, and you can avoid nearly all ennemies quite easily. That would be ok if the loot you get from ennemies would be worthwhile, or fighting ennemies would grant you access to more unique areas, but unfortunately it's pretty much a self-contained loop, making it better to disengage from combat most of the time.
    Environmental interaction, for being praised so much, is NOT significant most of the time, fire and ice suck, electricity is only good in that it's an OP mechanic that can be used anywhere (only that in water it's completely busted). Also the game severely lacks ennemy variety. In the overworld, you'll encounter about 4 ennemies with re-skins (really not counting the blobs and the bats, because those are just pathetic), and 3 bosses.

    Now, exploring the world itself feels satisfying enough. The traversal mechanics are good. The shrine quests specifically are good, but they are too few and far between to completely redeem the game's open world. The 4 basic dungeons are also good, as is the DLC dungeon, and trials of the sword is also pretty fleshed out.
    Those are all good things that taken together make the game stand a little bit above most open-worlds, but it just doesn't wash away the fact that you are playing a tech-demo that overstays its welcome.
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  8. Nov 15, 2020
    8
    The world was really enjoyable and the space felt less wasted than most open world games. Story is thin but you come for the gameplay mechanics. Solid game.
  9. Mar 28, 2021
    9
    Almost everything in Breath of the Wild was done well, especially for a handheld game. The game's attention to detail, storytelling, exploration design, puzzles, gameplay loop, side quests, graphics, environments and performance/stability in the Nintendo Switch are all very praiseworthy elements. Unfortunately the unsatisfying and shallow combat and exhausting horse mechanics takes aAlmost everything in Breath of the Wild was done well, especially for a handheld game. The game's attention to detail, storytelling, exploration design, puzzles, gameplay loop, side quests, graphics, environments and performance/stability in the Nintendo Switch are all very praiseworthy elements. Unfortunately the unsatisfying and shallow combat and exhausting horse mechanics takes a significant portion out of this game's quality. Expand
  10. Jan 21, 2020
    9
    Very interesting experience of gameplay! Great optimization! Love to explore the world!
  11. Jul 8, 2023
    9
    A remarkably well-done game, and one of the first franchises to embrace a new direction of open world and endless experiences. I loved so much about this game. I thought the game was top-tier in terms of development, art direction, and general gameplay. However, I felt like the story, and lack of substantial dungeons really made it feel like a game that was not Zelda. I have alwaysA remarkably well-done game, and one of the first franchises to embrace a new direction of open world and endless experiences. I loved so much about this game. I thought the game was top-tier in terms of development, art direction, and general gameplay. However, I felt like the story, and lack of substantial dungeons really made it feel like a game that was not Zelda. I have always connected with the Zelda Franchise, more so with the games that had immersive dungeon experiences and a story that you cared about. This game was outstanding, but the actual substantial content seemed to be about the volume of small dungeons, small interactions, and small experiences rather than a cohesive whole. The DLC challenge mode was a bit of a joke, and just scaled characters' health rather than making the game a difficult one to attempt. Expand
  12. May 26, 2019
    8
    The game is great. The vistas are amazing, as is the exploration part of it. I'm not a big fan of the combat and I kinda hate the fact that weapons break after a couple of hits. I feel it just removes a lot of of the fun of discovering something new when you know it won't last you more than a few shorts battles at best. That being said, the game is full of surprises at every corner and IThe game is great. The vistas are amazing, as is the exploration part of it. I'm not a big fan of the combat and I kinda hate the fact that weapons break after a couple of hits. I feel it just removes a lot of of the fun of discovering something new when you know it won't last you more than a few shorts battles at best. That being said, the game is full of surprises at every corner and I love the fact you can overcome every situations in many ways. The game is brillant in that regard as it lets you get creative with puzzles and encounters. I'm near the end of it and it has been a good ride so far. Expand
  13. Dec 27, 2017
    10
    Honestly the joy I had playing this game, as a new game was just perfect. No long winded tutorials, just a small sectioned off part of the game world, untill you get eveything you need. No set course, just do the 4 things and be set free. Me and my friends, all played the start differently, we learned different strategies, and secrets. Havn't been this excited about a game for a long time.Honestly the joy I had playing this game, as a new game was just perfect. No long winded tutorials, just a small sectioned off part of the game world, untill you get eveything you need. No set course, just do the 4 things and be set free. Me and my friends, all played the start differently, we learned different strategies, and secrets. Havn't been this excited about a game for a long time. All the while playing this game on a train, on a projected 120inch display, on the toilet. Perfect. I never did finnish it, but explored every nook and cranny of the world that I got my fill. It was an epic adventure, and I have no regrets. Expand
  14. Aug 13, 2017
    10
    Played 30 hours or so of this game by now, it is an absolute essential title of the generation, the gameplay loop is so much fun, and the open world full of wonder and packed with content, the horse mechanics are excellent and the combat is more than rewarding, it gives you the weapons, the power, and the experimentation is your way, there's no denial that Nintendo can still makePlayed 30 hours or so of this game by now, it is an absolute essential title of the generation, the gameplay loop is so much fun, and the open world full of wonder and packed with content, the horse mechanics are excellent and the combat is more than rewarding, it gives you the weapons, the power, and the experimentation is your way, there's no denial that Nintendo can still make groundbreaking and really inmersive experiences even this years.

    The map design is awesome as well, this game always wants to show you something interesting in the distance and it can always makes you feel like you are having the most amazing adventure, no other title in the market can offer the REAL sense of adventure that this game has.
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  15. Jun 13, 2023
    5
    This game has plenty of drawbacks. No voice for most dialogue, poor graphics, locked on Switch console. But the worst drawback of them all is that this game wastes player's time. This game is so good at wasting player's time. It goes out of its way to make you fail trivial tasks for arbitrary reasons. Most quests are rigged to be arbitrarily difficult. You're gonna fail a quest with noThis game has plenty of drawbacks. No voice for most dialogue, poor graphics, locked on Switch console. But the worst drawback of them all is that this game wastes player's time. This game is so good at wasting player's time. It goes out of its way to make you fail trivial tasks for arbitrary reasons. Most quests are rigged to be arbitrarily difficult. You're gonna fail a quest with no chance to guess why in advance. Too bad, now repeat. Search for people and items on a huge map. Missed a hint? Too bad. I would not recommend such a game to anyone in their right mind, unless they have 1000 hours in their life with nothing better to fill it with, and there are plenty of games that do their thing in 10 hours and provide more enjoyment without the endless waste of time

    I liked this game at first but after spending more and more time in it and realizing just how many uselessly repetitive activities there is to complete... now I literally hate this game
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  16. Aug 3, 2018
    10
    Esse jogo ficou incrível, gente o mestre Miyamoto sempre consegue levar nossas emoções e experiencia ao limite. O jogo conta com uma história incrível, gráficos lindos, linda trilha sonora, áudio original disponível, personagens ótimos e um vasto universo que por sinal foi o melhor feito até hoje. Arigato Nintendo sama.

    NOTAS HISTÓRIA: 10 JOGABILIDADE: 10 UNIVERSO: 10 TRILHA SONORA:
    Esse jogo ficou incrível, gente o mestre Miyamoto sempre consegue levar nossas emoções e experiencia ao limite. O jogo conta com uma história incrível, gráficos lindos, linda trilha sonora, áudio original disponível, personagens ótimos e um vasto universo que por sinal foi o melhor feito até hoje. Arigato Nintendo sama.

    NOTAS
    HISTÓRIA: 10
    JOGABILIDADE: 10
    UNIVERSO: 10
    TRILHA SONORA: 10
    NOTA FINAL: 10
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  17. Nov 1, 2019
    8
    A great Zelda game, definetly a must buy. A great world to explore that makes exploration more fun then before, good variation in enemies and new tools that make the game more fun. The game is unlike any oter Zelda game made before. Bad parts weapons degrade quikly wich can turn people off from using certain wepons wich kinda destroys the purpose of having a good weapon. Dungeons are notA great Zelda game, definetly a must buy. A great world to explore that makes exploration more fun then before, good variation in enemies and new tools that make the game more fun. The game is unlike any oter Zelda game made before. Bad parts weapons degrade quikly wich can turn people off from using certain wepons wich kinda destroys the purpose of having a good weapon. Dungeons are not the same as before they are more spread around and short so overall not as great as before. A decent story but not great, and the soundtrack is definetly a step down compared to previous titles atleast. This game could have been a nine without a doubt but not giving the game a great story, traditionall dungeons, great soundtrack and removing the breakable weapons gives the game a ower score. This said its still a must buy and one of my favorite games on the switch! Expand
  18. Aug 23, 2018
    7
    Excellent game with fun mechanics but I did start to feel bored with repetition and the story plateaus adding to a feeling of indifference. Others clearly don’t share my thoughts so subjectively I’m in the minority but still, try to manage expectations. If you go in believing the hype it may colour your experience.
  19. Nov 22, 2022
    4
    Buen juego, le pondria calificacion perfecta si las cinematicas del final standard y del final completo te contaran mas...adicionalmente creo que hay mucho que no se exploro en el mapa y que el juego podria obligarte a hacerlo...tendrias una mejor experiencia
  20. May 19, 2020
    10
    Pros:
    1_ Hands down has the best open world map design and layout in 8th gen. It forces the player to explore the game world and find something interesting wherever they go. Also it's not bloated with side/filler quests and the few side quest it has usually have a satisfying outcome in the end.
    2_ Traversal in BOTW is actually challenging and fun. A lot of open world games try to make it
    Pros:
    1_ Hands down has the best open world map design and layout in 8th gen. It forces the player to explore the game world and find something interesting wherever they go. Also it's not bloated with side/filler quests and the few side quest it has usually have a satisfying outcome in the end.
    2_ Traversal in BOTW is actually challenging and fun. A lot of open world games try to make it as easy as pressing or holding down just one button but in BOTW it requires planning ahead and managing the stamina thus it feels more engaging and less boring. (*Also in a lot of games a tall wall or a mountain means "stop, turn back! There is nothing to see here" but in BOTW walls and mountains are mostly obstacles, challenging you to overcome them for better armor, weapon, upgrade materials and etc).
    3_ It's extremely fun to kill bosses and some mini bosses (excluding the final boss). Usually there is some creative ways to fight, counter and finish them.
    4_ Great combat design. Abilities and weapons on their own are kinda boring and we've seen something like it in other games but like everything else in this game, the combat is a puzzle. You have to figure out the right way to chain them and make your own fun combo. Even tho it's simple, it rarely gets repetitive.
    5_ Sound design is amazing. You can close your eyes and tell what kind of environment you're in, at what time of the day. It makes the game world feel real and alive.

    Cons:
    1_ Lack of enemy variety, same enemies every where but you have to kill them because you need the materials they drop.
    2_ Lack of a more imaginative story.
    3_ Battle music, doesn't hype the player enough.
    4_ Uninspired final boss design (I enjoyed going through the castle more than fighting Calamity Ganon) and unsatisfying ending .

    Overall Breath of the Wild is what I wanted from open world games for a very long time. A truly open world game worth exploring and a game that makes you feel you're the adventurer and not a player, experiencing someone else's story.
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  21. Mar 4, 2018
    10
    Que decir de este zelda... poco se puede decir que no se haya dicho ,gráficos preciosos, físicas increíbles ,la posibilidad de hacer y afrontar las situaciones como te apetezca...un juego impresionante y después de 120 h no me aburre
  22. Dec 28, 2017
    8
    10 hours in, I can say this :
    - Story is meh at best
    - Atmosphere is great and makes you want to explore
    - Combat is not super fun
    - I can handle the weapon durability thing ( would love to keep some weapons )
    - Easy to pick up, does not need you the remember where you left of etc

    Would love some good side quests, 8 is a good score for it. Good game, made me finally play a zelda game
  23. Dec 12, 2018
    10
    Obra Maestra...

    Hyrule nunca estuvo tan vivo y deslumbrante como en esta entrega de una de las sagas más emblemáticas del mundo de los Videojuegos... Visuelmente hermoso, jugabilidad divertida e innovadora, un mundo enorme por explorar y descubrir, personajes entrañables y un sin fin de actividades por realizar... Imprescindible para los fans de la saga y para los videojugadores en
    Obra Maestra...

    Hyrule nunca estuvo tan vivo y deslumbrante como en esta entrega de una de las sagas más emblemáticas del mundo de los Videojuegos... Visuelmente hermoso, jugabilidad divertida e innovadora, un mundo enorme por explorar y descubrir, personajes entrañables y un sin fin de actividades por realizar... Imprescindible para los fans de la saga y para los videojugadores en general...

    Una obra que logrará formar parte de la Leyenda...
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  24. Jun 24, 2020
    10
    The Legend of Zelda has always been a game about experiencing an adventure. Whether it is through its story of going on a quest to overcome an evil threatening the world or through the elementary characters you get to meet through the course of your quest or through the puzzles and platform experience represented in the dungeons and bosses, the Legend of Zelda games always create anThe Legend of Zelda has always been a game about experiencing an adventure. Whether it is through its story of going on a quest to overcome an evil threatening the world or through the elementary characters you get to meet through the course of your quest or through the puzzles and platform experience represented in the dungeons and bosses, the Legend of Zelda games always create an experience fondly remembered when it comes to gaming. Breath of the Wild is no different. Actually, that is an understatement, Breath of the Wild is expertly crafted and merges those “zelda” elements within an open world setting in such a phenomenal and ridiculously fun way. It is astonishing really, unbelievable in fact how brilliantly constructed Breath of the Wild is. The game is less about consolidating your objectives to serve as the path to the final boss and more about exploring the world to construct your own adventure that you experience on the journey towards the final boss. Expand
  25. Jan 29, 2023
    8
    Good game, yet it's way bigger than it ever needed to be, so it just ends up feeling tiring and aimless for a lot of it

    Quite possibly the most overrated game of all time
  26. Feb 17, 2019
    10
    Gameplay/Mechanics: 10
    Sound/Music: 10
    Graphics/Art: 10
    Story/Atmosphere: 10
    OVERALL: 10/10 The Legend of Zelda: Breath of the Wild is a masterpiece. One of the greats.
  27. Jan 29, 2023
    10
    Un juego simplemente maravilloso. Muy revolucionario y muy diferente a los juegos de la saga. De los mejores de la historia. Imprescindible.
  28. Jan 24, 2019
    8
    Weapon breaks all time doesn't even give you a basic sword like real zelda games.

    Epona additional paywall with plastic tack that is amidos amidos give players bonuses to get out of grinding. Not playable without amidos.. - Game would be great if they had simply made it so master sword change shape and could be upgraded over time and made it so picking up new clubs etc
    Weapon breaks all time doesn't even give you a basic sword like real zelda games.

    Epona additional paywall with plastic tack that is amidos

    amidos give players bonuses to get out of grinding. Not playable without amidos.. - Game would be great if they had simply made it so master sword change shape and could be upgraded over time and made it so picking up new clubs etc regesistered at a new choice for master sword. I will pay for a dlc sword that doesn't break its that bad going into menu all the time or losing all weapons all the time.

    Climbing mechanic fantastic.
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  29. Sep 17, 2017
    10
    Finally I can do a little analysis on this game. It's just amazing, I've taken about 220 hours to play 85% of this. It is the best open-world game that i've ever played, innovates in every way and helps the gaming community to realize what an excellent game really is.
  30. Nov 22, 2020
    10
    more than 200 hours of gameplay -loved it- sometimes i come back just to look at the world
    waiting the sequel.
Metascore
97

Universal acclaim - based on 109 Critic Reviews

Critic score distribution:
  1. Negative: 0 out of 109
  1. Dec 12, 2017
    100
    Where it takes mechanics from others in the industry, it improves upon them; where it introduces new ones, you slap your forehead in amazement that it hasn’t been done before. Breath of the Wild is development done right, and damn near the best game you’ll play all year.
  2. Aug 30, 2017
    100
    Breath of the Wild is a masterpiece.
  3. Games Master UK
    May 19, 2017
    96
    Up there with the finest Zelda games, Breath of the Wild is bold, liberating, and utterly astonishing. [Apr 2017, p.60]