User Score
8.7

Generally favorable reviews- based on 20981 Ratings

User score distribution:
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  1. Mar 21, 2017
    10
    Best game of this generation, perhaps of all time if you can look past it's few flaws. No game is perfect but this comes close and if future patches come to iron out the few flaws and performance issues, then not much will be able to touch this game for the foreseeable future.
  2. Mar 21, 2017
    4
    Maybe that would be "the" game for me in my childhood .. but today, i feel disappointed.
    Note, that is not a bad game - far from it! But .. it is not made for the me that is right now.
    Hell, what am I writing? Well, basically: Zelda doesn't shine nowhere besides scope, sheer size and possibilities. Not that this is a bad thing, quiet the opposite, however: scope and possibilities
    Maybe that would be "the" game for me in my childhood .. but today, i feel disappointed.
    Note, that is not a bad game - far from it! But .. it is not made for the me that is right now.
    Hell, what am I writing?

    Well, basically: Zelda doesn't shine nowhere besides scope, sheer size and possibilities. Not that this is a bad thing, quiet the opposite, however: scope and possibilities consume time. So it should mean the most possible enjoyment during consuming aforementioned time.

    And though i can enjoy it .. i don't enjoy the way I enjoyed the Witcher with his gritty evil dark fantasy world. Less then Uncharted, with it's awesome visuals and cinematic action. Less then Nier with it's incredible story. Less then Nioh with it's unique and incredible swordplay. Less then Horizon with it's fresh concept and even more incredible visuals.

    So ..do i just dislike the look of the game?
    Na, that's not it.
    I enjoyed games like root letter because i wanted to play a visual novel. I enjoyed some shooters because at times i enjoy shooters.

    Breath of the Wild though, well, it doesn't live up to my expectations. Melee combat feels bad. The grind feels too long and not really rewarding. The world at a larger scale feels generic. I miss the details. Something that sets it apart for me. Though there were a few things i loved (visually too) - like navigating through the labyrinthine forest until i figured out to follow the wind - the game rarely touched me.

    Maybe, i just grew out of the franchise. Maybe i just don't like the look. Maybe i just expected more.
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  3. Mar 21, 2017
    10
    This game is not perfect 10, but its much better than a 9 so I'm having to round up.

    This game is like no other zelda game that has come before it, personally I've never been a fan of open world games baring the GTA games, as they're usually just big for the sake of big. But with breath of the wild exploring it is more fun than the actual story itself. The main quest is fairly poor
    This game is not perfect 10, but its much better than a 9 so I'm having to round up.

    This game is like no other zelda game that has come before it, personally I've never been a fan of open world games baring the GTA games, as they're usually just big for the sake of big. But with breath of the wild exploring it is more fun than the actual story itself.

    The main quest is fairly poor by zelda standards, the plot it very generic, the traditional pre boss dungeons are simple and dull, and all 5 bosses don't requite much skil, just the right equipment. I don't think I ever quite figured out the perfect dodge mechanism or the timed shield block.

    The fact that I'm praising this game inspite of that should tell you how good the rest of the game is. The huge ammount of shrines create some of the most memorable moments in gaming I've ever experienced. The lack of hand holding and how quick the game starts is refreshing, the combat is great, (not quite as inventive as skyward sword, but much less frustrsting) but most importantly rhe game creates a feeling of adventurousness that I haven't felt since I was a child. Never has a single player game felt like such a multiplayer experience, if I'm not playing it I'm sharing stories with friends about our unique experiences and the adventures we've been on. The pokemon go phenomenon is the only other experience within games where i've encountered this before.

    The only sad part is, I'll probably never play a better game again.
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  4. Mar 21, 2017
    10
    This game is massive with a huge open world, where everything is reachable, a great storyline with interesting characters and backstory, and a very well made gameplay mechanic with lots of intuitive puzzles. The artwork is simply beautiful and stunning.

    This is by far the best Zelda game and maybe even the best game ever made.
    Truly a masterpiece!
  5. Mar 20, 2017
    10
    This was an amazing game to have. I have been playing for hours, and still not even half way done, just because I keep getting sidetracked. There is so much to do, and so much to see. So what's wrong with taking the back streets? I had to quote that. There is so much to do, that you can't get bored. Sure looking for all 900 korok seeds are hard, but it's satisfying to go through yourThis was an amazing game to have. I have been playing for hours, and still not even half way done, just because I keep getting sidetracked. There is so much to do, and so much to see. So what's wrong with taking the back streets? I had to quote that. There is so much to do, that you can't get bored. Sure looking for all 900 korok seeds are hard, but it's satisfying to go through your adventure and see a spot where you get a korok.

    Pros:
    Voice Acting
    Great story
    You can literally make an airplane raft and fly to Hyrule Castle.
    You can save people getting attacked, then start swinging at them and see them react.
    So many ways to do so many stuff
    You could run to Hyrule Castle and fight Ganon.
    Speed Runs would be awesome to see.
    Too much to do
    It's Zelda
    You can just play it everywhere you go.
    The boss fights are fun.
    It looks so good
    Soundtrack just makes me so happy.

    Cons:
    The beginning is very difficult
    Making me have to think about cons

    I hate that people are trying to ruin the rating. This game deserved to be in the top with Ocarina of Time.
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  6. Mar 20, 2017
    7
    Absolutely awful English voice acting. Pure garbage. The game is great, but the deal breaker was Zelda's fake British accent, which was pure garbage. It would have been fine if it was not forced. Absolute worse ever! Please don't buy this game and save your money for a quality Nintendo title that respects gamer's ears. The game is great but the terrible voice acting just sucks the life outAbsolutely awful English voice acting. Pure garbage. The game is great, but the deal breaker was Zelda's fake British accent, which was pure garbage. It would have been fine if it was not forced. Absolute worse ever! Please don't buy this game and save your money for a quality Nintendo title that respects gamer's ears. The game is great but the terrible voice acting just sucks the life out of the game because it just sucks so much. It was unnecessary. Nintendo bent over for stupid fan boys demanding voice acting in a game that didn't need it. Pure garbage. I give it a 10/10 for game play, but I can not get past the stupid English voice acting its so awful I just wan to go jump off a damn bridge, or smash my head into a concrete wall. Seriously! Expand
  7. Mar 20, 2017
    9
    ...I´ve never played a Zelda game before. I´ve been gaming for 38 years now, but the wii was my first nintendo console, so Zelda was never something I even looked at. So I didn´t know what to expect, but was impressed enough by the reviews to grab myself a switch and a copy of Botw. It took a long while to get into, the game tells you initially what you must do, but not how. So used to...I´ve never played a Zelda game before. I´ve been gaming for 38 years now, but the wii was my first nintendo console, so Zelda was never something I even looked at. So I didn´t know what to expect, but was impressed enough by the reviews to grab myself a switch and a copy of Botw. It took a long while to get into, the game tells you initially what you must do, but not how. So used to being told where to go with icons, scattered about maps telling you what is there, Zelda at first felt a little daunting. It tells you that you can discover recipies, but doesn´t tell you what they are, just a Very limited supply of ingredients for you to experiment with. I must confess that i did cheat and looked up a recipe for keeping warm and that enabled me to finish the first area. Once that has been done the world is then open for you and things speed up a hell of alot. I´m still not very far into the game, but am now loving it. I´ve scored it a 9, because I think if you dont score it something, it would score the game 0. I think this could well end up being a 10/10, its certainly drawn me in. I understand some of the low scores, at the start of the game there is a frustrating lack of direction given to the player and until you dare (know how to) venture into a inhospitable area of the map there seems to be little going on. This game is going to reward those with patience, gamers who are willing to invest their time and thinking into the game. Zelda has a new fan. Expand
  8. Mar 20, 2017
    10
    This review contains spoilers, click expand to view. One of the greatest games I've ever played on my entire life... Suspenseful fights, great story line and cinematic and the most beautiful thing of all, is that when you beat the game is not over yet since it has a lot of great things to do and collect (Such as Dark Link armor and great weapons). Expand
  9. Mar 20, 2017
    10
    One of the best games I have ever played and my favourite open world game. It has a very nice art design and proves that fun is the most important part of a game. The game has a nice soundtrack but not as good as other Zelda games. Its not perfect as it has frame rate drops but not enough in my opinion to lower its overall score.
  10. Mar 20, 2017
    10
    Zelda Breath Of The Wild was a game I was very hyped for and thought it would be by far game of the year but after completely finishing the game and putting over 70 hours into the game I can say that i'm no more than genuinely Disappointed with this game. Is it a bad game? NO. that's just not true. Is it one of the best games ever made? No. That's nothing more than an over exaggeration.Zelda Breath Of The Wild was a game I was very hyped for and thought it would be by far game of the year but after completely finishing the game and putting over 70 hours into the game I can say that i'm no more than genuinely Disappointed with this game. Is it a bad game? NO. that's just not true. Is it one of the best games ever made? No. That's nothing more than an over exaggeration. This Zelda game is very different from most as some people can clearly tell but just because it's different doesn't mean it can completely gimp out on things that made this game's predecessors great, and this game not so great. The temples and bosses in this game feel watered down and are nothing more than slight variations from each other making the boss fights in the Divine beast extremely repetitive and just well, boring after you fight the final two and realize it's the same fight over and over again. The temples in this game are the same as well which is just a slap in the face for being a Zelda game. "Oh, but the game is different than others so it has an excuse for having watered down puzzles." That's not how a game works my friend just because you have a big open world doesn't mean you can water down THE BEST PART OF ZELDA the dungeons. In Ocarina Of Time when you became an adult and Ganondorf took over Hyrule there were still unique puzzles and bosses and a lot more of them for that matter. It's clear that when making this game the main focus was the open world so let's talk about the open world. For the most part I think the open world is brilliant and awesome there is a diversity of races and culture which reminds me a lot of Majora's mask and the overall open world of this game gives you a whole hell of a lot of time to explore and overall I found exploring to be one of the best parts about of this game. The combat is awesome face paced a variety of enemies and weapons to fight with making every fight different and heart pounding but the ONE thing that **** everything up was the weapon durability system. Oh god, the weapon durability in this game it's dreadful and one of the worst things about this game. There is nothing more frustrating and unfair. Let's say you get a really cool weapon only to have it taken away after killing five enemies. It's like the game punishing you for having fun with the new toy that you just got for Christmas it's stupid. Should the player be constantly punished for using the weapons that they like to use in a video game? Sorry, I just don agree with that. One thingiI've heard a lot of people say is that the weapon durability is a way for you to use different weapons and learn how to use them all and to that I say if the game needs to force you to use different weapons on enemies you're just a closed-minded person who doesn't want to change their playstyle, but why should the game force you to do this at all its an open world game after all. Okay now to the juicy stuff the story but like a juicy steak that has been left out in the sun for 5 years you can say it's dry as **** The story is extremely forgettable, bland and overall seems like somewhat of an unfinished piece. In fact, this whole game feels like that it just seems unfinished and yet people are giving this game 10/10 nonstop which I just don't understand. My overall experience with this game was positive within my first 20 hours but after finishing the game and doing all there is to do the story aspect just seems unsatisfying. The ending isn't satisfying at all AND YES I DID GET THE (true ending) and that statement is no less true than saying skyward swords motion controls aren't annoying. Zelda seems like a cool character I want to interact with but you only see her in cutscenes making the game extremely unsatisfying and just *sigh* pointless. Still waiting on a good end to a Zelda game Nintendo Still waiting. Okay I know I've been extremely negative in this review so let's focus on some stuff that I like okay :). The cooking in this game is deep, cool, and overall a welcome replacement to just finding hearts on the ground or drinking a potion. The enemies all have different and unique attack patterns which were extremely enjoyable when fighting them. and Once again the exploration in this game is by far some of the best in any open world game. Hopefully, the DLC for this game can save it from its poor story and hav e a different dungeon that is actually cool and unique so yeah hopefully there will be that. Score 7.5/10 Expand
  11. Mar 20, 2017
    10
    The last time time i felt like this when i played a game was in 1998 when Zelda Ocarina of Time came out. This is the best game of all time. Everyone should play it.
  12. Mar 20, 2017
    8
    After about 50 hours of playing i feel like i am able to take my time now and review this game.

    First, lets start with the good things: -The game looks really pretty and the atmosphere is amazing. -The game offers a lot of things to do and after 50 hours i still find a bunch of things to do. -The fighting mechanic is amazing. I can not remember any sword based game in the last 10
    After about 50 hours of playing i feel like i am able to take my time now and review this game.

    First, lets start with the good things:

    -The game looks really pretty and the atmosphere is amazing.
    -The game offers a lot of things to do and after 50 hours i still find a bunch of things to do.
    -The fighting mechanic is amazing. I can not remember any sword based game in the last 10 years that felt so nice to play.
    -The hundreds of small puzzles are really interesting most of the time.
    -The overworld is full of things to discover, so it never feels empty.
    -The story good, but nothing outstanding. Same as always.
    -The soundtracks are not so noticeable as in earlier zelda games, but sound really good.

    The bad things:

    -The frame drops are definitely noticeable, but its not as bad as mentioned by other reviewers. Still sad to see something like that on a new nintendo console exclusive launch game.
    -There is a really small amount of enemy types(lots of reskins), so after a few hours the fightings start to feel repetitive.
    -The weapons breaks way to quickly, so if you find a cool new weapon, you will never use it in simple overworld fights, because you don't want to loose it.
    -There is no treasure for Link to store good weapons or items, so your inventory will most often be full and you need to throw away cool stuff, because you already have lots of better things.
    -most of the time the minidungeons are extremely easy to solve.
    -the four big dungeons are all really similar to each other so it feels really boring to solve the third and the fourth one.
    -there are no new abilities to learn, or mechanical items to get, like there were in every other zelda game. I really missed it to be able to discover new places because i got a new item or ability from beating a dungeon.

    All in all, one can say that this Zelda game feels a lot different to every other Zelda game.
    If you are looking forward to get an amazing new typical Zelda you may be disappointed, but if you can accept that this game has no typical Zelda style, you will enjoy most of the game.
    I am a little upset, that after so many time of development there are still lots of things in the game, which feels ill thought through. Lots of minidungeons can be solved in a few seconds and the big dungeons are extremly similar to each other. I really think that this game could be much better and there is a lot of unused potential.
    I'm already looking forward for the next zelda, which i think will use the same engine and hopefully makes all the mentioned bad thinks much better.

    Score:
    Graphics: 8,5/10 (-0,5 points for frame drops)
    Gameplay: 8/10
    Soundtrack: 9/10
    Story: 8/10

    All in all: 8,4/10
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  13. Mar 20, 2017
    10
    Juegazo con todas las letras, hacía tiempo que un videojuego no me atrapaba tanto. El mejor juego de mundo abierto hasta la fecha con infinidad de cosas que hacer. Marcará un antes y un después en la industria de los videojuegos. Gracias nintendo.
  14. Mar 20, 2017
    9
    Almost a perfect game. I couldn't stop playing until I finished it.
    More than 110 hours of entertainment and I didn't get bored even one minute. It definitely worth its price.
  15. Mar 20, 2017
    9
    It is not a 10 score game, but it's definitely not a 7.5 either. (current user score while I'm writing this) It has its weird Japanese solutions and design, but the game has a very unique atmosphere, and wherever you go, you will find interesting and new things. It's totally different experience than other open world games. Few more titles like this one, and my Switch purchase is justified.
  16. Mar 20, 2017
    10
    If you have time to invest, this is the game for you. Having spent 80+ hours into it so far, completing the main story around 60+ hours, I can assure you, this game will engulf you. The vast world is vibrant and beautiful. The amount of quests, items, weapons and armor at your disposal is impressive, and not only for a Zelda game.

    The user reviews on here pushing a 0/10 are laughable
    If you have time to invest, this is the game for you. Having spent 80+ hours into it so far, completing the main story around 60+ hours, I can assure you, this game will engulf you. The vast world is vibrant and beautiful. The amount of quests, items, weapons and armor at your disposal is impressive, and not only for a Zelda game.

    The user reviews on here pushing a 0/10 are laughable and really childish. This game is brilliant and should be played in its entirety.
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  17. Mar 20, 2017
    1
    This review contains spoilers, click expand to view. The game has several major flaws. The final boss is too easy to defeat and can be reached without defeating the 4 main bosses. The number of bosses is half of the amount in previous Zelda games-- 4 beast bosses in the current game compared to 7-8 bosses of older Zelda games. The frame rate drops to staggering levels very often. The overall color of the game and environment is pale and there is lots of glare.

    The final boss and ending were disappointing. There was no dialogue-- both Link and Gannon were mute. The final form of Gannon, when defeated, did not explode after an animation build up . Symbolic to an anticlimactic ending, the defeated Gannon merely vanished and faded. This felt conflicting and inadequate.
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  18. Mar 20, 2017
    10
    Wonderful Masterpiece.

    As a gamer that has played every Zelda game, the same happens witch every launch: every new Zelda entry surpasses and improves basically every aspect of the game play and overall enjoyability.

    What a time to be a gamer and experience this real, compelling and breathing world!
  19. Mar 20, 2017
    10
    Breath of the Wild is an amazing game and the best I've played since Ocarina of Time. While I wouldn't say it's surpassed it's predecessor, that doesn't prevent it from being close. In fact, if they'd sorted out my one problem with this game, I would honestly say it's just as good if not better than Ocarina. What Breath of the Wild does so well includes; the new combat style that troducesBreath of the Wild is an amazing game and the best I've played since Ocarina of Time. While I wouldn't say it's surpassed it's predecessor, that doesn't prevent it from being close. In fact, if they'd sorted out my one problem with this game, I would honestly say it's just as good if not better than Ocarina. What Breath of the Wild does so well includes; the new combat style that troduces unique new features that the series has never seen, i.e, flurry rushing, the difficulty creates a real sense of urgency, particularly in losing battles (which you will be seeing a lot of, by the way), the artstyle really engages the player to explore the beautiful landscapes of Hyrule, the dungeons are short yet still creative, the shrines go way out of their way to reward you with only the best of trinkets in the kingdom, the story's lacking in some departments but heart-wrenching all the same, the music could've been better but seeing as they were going for an ambient-style game, I can't complain, and best of all, there is so much to do. Hyrule is teeming with detail, in animals, in your surroundings, in NPCs, literally anywhere you look you will see exactly why this game has had numerous delays over the last two years. The physics engine is genius, and the controls may be alien at first, but you settle in quicker than you think.
    Onto the list of flaws. As I said before, Ocarina of Time is the most flawless game ever created, and while Breath of the Wild may be amazing, it's not perfect. The frame-rate definitely has issues, the worst I had were in areas such as Death Mountain where so much was going on at once that the game actually froze for a few seconds before picking back up. I never really minded this, as I haven't ever been too big on graphics in the past, but if you are, then bare that in mind as you play. Now, my one issue with this game is regarding the antagonist, Ganon. Literally NOTHING is known about him in this game, and if you're new to the series, first off, where have you been for the past thirty years, and second, you'll finish the game wondering who it was you just took down. Ganon's objectives in this game were never explained, and this really disappointed me, especially after how deep the series was getting into story during Skyward Sword.
    All in all, Breath of the Wild is a near-perfect game. It's not quite there yet, but it's closer than humanity's gotten for almost twenty years. Definitely pick it up when you get the chance because I can guarantee that you will not be disappointed.
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  20. Mar 20, 2017
    9
    At first I didn't think this game was going to be as good as it was being made out to be. I kept thinking to myself, all these 10 out of 10 reviews have to be generous to BOTW. As it turn out is almost worthy of a perfect score, ALMOST. Almost everything in this game is faultless, the game play, the graphic design and sound design are all top class however the game is let down by a fewAt first I didn't think this game was going to be as good as it was being made out to be. I kept thinking to myself, all these 10 out of 10 reviews have to be generous to BOTW. As it turn out is almost worthy of a perfect score, ALMOST. Almost everything in this game is faultless, the game play, the graphic design and sound design are all top class however the game is let down by a few little annoyances. First of all your weapon break in this game not a fan of it. Secondly the game is very proud of the fact that you get a horse but whats the point of having a horse when your going to be spending more of your time climbing mountains than anything else. I have a horse but other than the 30 seconds it took to tame him I haven't been back on him. Other than the horse ad weapon mechanics this is a very good game and i can see it being a lot of peoples game of the year winner.

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  21. Mar 20, 2017
    9
    This game is one of the most frustrating 9/10 to 10/10 games I have ever played. Where it excels, it's an example to gaming, it feels like how we imagined 'next-gen' gaming should be. It brings great elements of exploration and survival to the franchise. However, I happen to agree with many of the mixed and negative review criticisms that other users have put down - lack of BGM, lop-sidedThis game is one of the most frustrating 9/10 to 10/10 games I have ever played. Where it excels, it's an example to gaming, it feels like how we imagined 'next-gen' gaming should be. It brings great elements of exploration and survival to the franchise. However, I happen to agree with many of the mixed and negative review criticisms that other users have put down - lack of BGM, lop-sided structure, lack of progression outside of stat and survival bonuses to make exploration meaningful, repetitive bestiary where it matters, not a high enough ratio of interactivity and story to the size of the open world, many secrets just amount to collectathons, combat even with different weapon types is more shallow mechanically than some past 3D Zeldas despite the great panic instilled against some more powerful enemies that can wipe clean all your hearts, lack of cohesive dungeons and puzzles, lack of caves, truthfully, as much as it teaches its past iterations and other games how to evolve, it could also learn from them and take a bit more from the Metroidvania formula with regards to large world exploration. If it did, it would make the world feel even more gigantic and less-barren. The towns are a bit formulaic and many NPCs generic. The game is far too free and nonrestrictive, in that there's not a lot to collect or find that will actually help you to explore or reach inaccessible areas, because there virtually are none. Most of the key items are gained from the start of the game, and it make the exploration feel like it's lacking progression, a bit pointless outside of the point of the joy of exploration and stat upgrades in their selves. There isn't quite as much to see as you'd hope in many areas. There is not enough opportunity to use the Sheikah slate powers in the game's world. You just get token metal crates sparsely scattered to use magnesis on, and most of the world isn't susceptible to stasis.
    I can't help but think a few staples or new (non-necessary) additions at least somewhere further into the game could have been useful to help navigate the world and make it less repetitive while doing so. It would be a revelation for example if at some point through the game you could obtain iron boots and swimming equipment to go underwater, then you think of all the places you've been past that had water. There were many places in OoT that reacted to new items you got - for example the ocarina songs generating faries, or bombs creating holes. Wouldn't it have been like a whole other dimension if halfway through the game you obtained an item that granted you the ability to talk to or transform into animals, or something else to change and interact with weather? Even obtaining round/square bombs could have been seperated so that perhaps you could revisit areas where you needed to roll a bomb down a crack that you couldn't with a square bomb. It all sadly limits the potential of the exploration and discovery. All this still doesn't take away from what they've achieved, and what they have achieved is obvious to most who play it and from the other positive reviews, it does however create a frustrating dent that doesn't allow me to award it a 10. I agree with many points made in the negative reviews, but it doesn't stop it from being a top-quality game that's far better than most out there today. In the next iteration i'd like to see more refined combat, greater purpose of exploration through taking a bit more from metroidvania and past zeldas, and more enclosed areas, pathways, caves, to give some variety to the exploration, more world interaction and a few more interesting NPCs and story
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  22. Mar 19, 2017
    9
    9 de nota (Le pondría un 9.7 si se pudiese, pero no un 10 ya que no creo en el juego perfecto).
    Venga va tengo que decirlo soy nintendero, aunque me crié con consolas de Sony (PS1 y PS2). Hago mi primera review porque estoy harto de que gente sin haber jugado o ni PROBADO el juego coja y le ponga un 0 de nota. Ni el Zelda ni el Horizon (que fanboys enfermizos de ambas partes se tiran
    9 de nota (Le pondría un 9.7 si se pudiese, pero no un 10 ya que no creo en el juego perfecto).
    Venga va tengo que decirlo soy nintendero, aunque me crié con consolas de Sony (PS1 y PS2). Hago mi primera review porque estoy harto de que gente sin haber jugado o ni PROBADO el juego coja y le ponga un 0 de nota. Ni el Zelda ni el Horizon (que fanboys enfermizos de ambas partes se tiran basura sin sentido) se merecen ni un 0 (y ni un 10) y le pido a Metacritic que mejore sus reviews de usuario o se cargarán a este sitio web. Pero sin más dilatación... anal, comencemos.
    "El aliento salvaje": Este juego desde el principio te guía y no le das mucha importancia a lo que ves a tu alrededor... solo sigues el camino como quien dice (ya saben como los demás Zeldas)... pero hay un momento donde te dan libertad absoluta y hasta esa lucecita que ves al fondo te llenará de curiosidad... y ahí es donde vez el maravilloso mundo. Todo te picará de curiosidad, hasta cuando cocinas (yo en lo personal cada vez que cocino me entusiasma mucho ver la nueva comida que voy a desbloquear; por cierto les recomiendo juntar 5 trufas milenarias ya que te dan una comida chetadísima), también sentirás curiosidad por ver que hay más allá (es más les recomiendo que paseen por todo Hyrule que yo la vez pasada me encontré en el lago Hylia un dragón de electricidad que salía del propio agua, que ya me olvidé su nombre por cierto, y por el noroeste, en un cañón, hay un dragón de fuego que si mal no me equivoco se llama Eldra... y eso que los descubrí sin estimármelo, así que ya imaginareis mi asombro). Y mucha gente dice que a esta Hyrule le falta vida y no es así; ya que tienes condiciones climáticas que te dificultarán o facilitarán algunas actividades (como llover que te hace resbalar mientras escalas).
    "No es necesario el DLC": Hay misiones secundarias de todo tipo y unas "Pruebas heroicas" que son más complicadas. Y por resolverlas te darán nuevas armas y hasta nuevas vestimentas.
    "¿Un Zelda sin buena banda sonora?" Esto es cierto por parte.... el juego no tiene una banda sonora digna de Twilight Princess; pero yo creo que hicieron esto así pera que puedas escuchar el sonido del entorno y que el juego tenga más inmersión (osea que te sientas como el protagonista de la historia)... como el de la lluvia, pisadas de Link en el pasto, los pajaros trinar, los perrros aullando cuando mueren (no la verdad este no me mola mucho). En Switch se escucha mejor que en WiiU eh.
    "El legado de Zelda": A decir verdad este juego no rompe con lo básico del juego, osea es más de lo mismo, (y con lo básico me refiero a que Zelda necesita de Link para derrotar a Ganon) pero si han cambiado algunas cosas... como implementar a los campeones (con sus "bestias divinas" respectivamente) y que Link haya despertado luego de 100 años.
    "La inmersión es lo primero": Esta es la parte en donde me luzco. Mientras vayas progresando en el juego irás conociendo a cada campeón y sus pasados contigo... Al principio del juego te dicen que todos los campeones están muertos (luego del cataclismo claro) y a ti te dá meh... porque no los llegaste a conocer... pero conforme vayas descubriendo el pasado de cada campeón te vas encariñando más con ellos a tales puntos como el caso de Mipha, que ella es (porque su espíriu sigue vivo) una preciosísima princesa zora y campeona... que estaba enamorada de ti (de Link no de ti eh) y ella era muy dulce y cuando al final hablas con su espíritu se alegra por verte de nuevo y te jura que "SIEMPRE TE PROTEGERÁ", y esa parte del juego es tan melancólica que me puse a llorar durante 10 min. en serio; con Revali, sientes cierto odio por su egocentrimo; con Urbosa sientes seguridad y confianza, ya que es una gerudo muy fuerte y muy apuesta y con Daruk, sentirás confianza y optimismo, por la manera en que te habla... y con Zelda... al principio no te cae bien... pero resulta ser una dulzura de princesa que solo está desesperada por ayudar de alguna forma. Pero si bien tienes muchos sentimientos con los personajes secundarios, estos son desaprovechados en la historia principal y no barajaran (influenciarán) de ninguna manera la historia.
    "Eventos inesperados": Este juego esta lleno de minieventos inesperados... como en la aldea Kakariko, que Apaya (la nieta de Impa) cuando llueve entra corriendo a la casa y te dice que le gusta el sonido de la lluvia, ya que la relaja (por cierto cada vez que acabes con una bestia divina ella va escribir algo nuevo en su diario, y ella te ama en secreto jeje) y así hay más.

    PD: Estoy enamorado de Mipha, Zelda lo quieran o no tiene un culazo y es una dulzura y Link esta tobueno (y eso que soy hombre xD). Me pueden seguir en Twitter e Instagram con mi mismo nombre. Ha sido un placer.
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  23. Mar 19, 2017
    10
    The Legend of Zelda: Breath of the Wild is an absolute masterpiece and classic for years to come. The open world provides a breakaway from the Zelda formula while maintaining that Zelda magic.

    If you're reading this, never mind the haters who gave this negative reviews on purpose to lower the overall score - most haven't even played the game at all.

    Play it. It's an absolute must have.
  24. Mar 19, 2017
    7
    this game is a risk and its payed of them but lets get this right weapons breaking after three hits and changing weapon in mid battle is annoying .with stupid mechanic system they got in place needs addressing .yes it not a ps4 or xbox one but as a open world ... they have stepped up and shown that u can create a organic world .trees climbing coldness heat stamina .now that to methis game is a risk and its payed of them but lets get this right weapons breaking after three hits and changing weapon in mid battle is annoying .with stupid mechanic system they got in place needs addressing .yes it not a ps4 or xbox one but as a open world ... they have stepped up and shown that u can create a organic world .trees climbing coldness heat stamina .now that to me suprised me i died in water in the game lol due to my stamina .but ive given it 7/10 due to the fact aswell some of the chests are pointless u use a good weapon or a chest is underwater near rock thing u got some kid of decent reward to findout its bloody arrows or something pathetic . but well done nintendo on a game thats is amust buy for the switch and wii u. Expand
  25. Mar 19, 2017
    10
    En ‘Zelda: Breath of the Wild’ no hay un camino marcado, cada partida es única, y es el jugador el que decide qué hacer, por dónde ir, si enfrentarse a un enemigo o si evitarle y dar un rodeo. Existen puntos marcados que ayudan a ganar experiencia: escalar las torres permitirá al jugador desvelar las distintas regiones de Hyrule y desde ellas podrá divisar los santuarios que, además deEn ‘Zelda: Breath of the Wild’ no hay un camino marcado, cada partida es única, y es el jugador el que decide qué hacer, por dónde ir, si enfrentarse a un enemigo o si evitarle y dar un rodeo. Existen puntos marcados que ayudan a ganar experiencia: escalar las torres permitirá al jugador desvelar las distintas regiones de Hyrule y desde ellas podrá divisar los santuarios que, además de poderes, otorgarán a Link puntos de vida o resistencia. Difícil elección. Expand
  26. Mar 19, 2017
    10
    The Legend of Zelda Breath of The Wild is my favorite Zelda now. Nintendo Delivered, this game is just amazing. In my Opinion. This Game is Perfect. More Perfect than Ocarina of Time.
    10 outta 10 BBY
  27. Mar 19, 2017
    10
    This game is legitimately one of the best games I have ever played. There is so much to do and with so many different as to approach it, it truly makes this a masterpiece. Ignore all the other review that have said it isn't good, cause a big majority of those reviews have never played the game or will or play it. This game is a gamers dream and is a must play for anyone who loves an epicThis game is legitimately one of the best games I have ever played. There is so much to do and with so many different as to approach it, it truly makes this a masterpiece. Ignore all the other review that have said it isn't good, cause a big majority of those reviews have never played the game or will or play it. This game is a gamers dream and is a must play for anyone who loves an epic adventure. Expand
  28. Mar 19, 2017
    10
    After almost 72h, i beat the ultimate boss of this game. I have to admit that this Zelda... was not the other Zelda, and that why this game is perfect. So many way of different approach for discovering this world and fight their its occupants.

    I failed a lot into planing what i want to do during all this time, every time something come in front of me and call me, i was suprize 1h after
    After almost 72h, i beat the ultimate boss of this game. I have to admit that this Zelda... was not the other Zelda, and that why this game is perfect. So many way of different approach for discovering this world and fight their its occupants.

    I failed a lot into planing what i want to do during all this time, every time something come in front of me and call me, i was suprize 1h after to ask me "What iwas supposed to do before this ... ?" and find a way to do it.

    This is not a a simple new Zelda, this is The Legend of Zelda, a new game. People that never played it ever before can appreciate a perfect game to introduce themself into the universe of Zelda.
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  29. Mar 19, 2017
    10
    Uno puede empezar elogiando o criticando, pero es necesario aclarar que da igual cuantas reviews leas o cuantos gameplays veas; nunca será suficiente para juzgar este juego si no lo has jugado y si no le has dedicado suficiente tiempo. Podrías pensar cuando te encuentras ante la pantalla que esto no es más que palabrería; pero si comenzamos a primar el juzgar un juego por el jugarlo se nosUno puede empezar elogiando o criticando, pero es necesario aclarar que da igual cuantas reviews leas o cuantos gameplays veas; nunca será suficiente para juzgar este juego si no lo has jugado y si no le has dedicado suficiente tiempo. Podrías pensar cuando te encuentras ante la pantalla que esto no es más que palabrería; pero si comenzamos a primar el juzgar un juego por el jugarlo se nos irá de las manos todo esto.

    Ahora sí, este Zelda Breath of the Wild es un juego mayúsculo, y sí, tiene sus cosillas, pero cuando alguien lo juega todo eso quedará en segundo plano; es absorción y magia, todo bien cohesionado para disfrutarlo en formato portátil o en la TV. Cuando comienzas, te encuentras solo, ante un mundo del que no tienes nada más que lo que alcanza tu vista (hasta que obviamente encontremos el modo de ir rellenando el mapa) y esto liga muy bien con lo que siempre ha sido Link, un héroe callado... Eso es, toda esa falta de información y comunicación inicial nos lleva a sentir que a cada paso nos podemos sorprender.

    Y realmente, este mundo sorprende; en cada rincón hay algo escondido; a cada situación podemos decidir cómo resolverla; podemos decidir cuando seguir la historia y cuando acabarla (como si quieres completarla en una hora aunque sea un arduo desafío). Aunque personalmente, recomiendo sacarle el máximo partido a este juego, exprimirlo, recorrer cada punto, llegar a cada entresijo del mapa ya que el juego incita a ello, no solo por objetivos y recompensas, si no porque a nivel de diseño es espectacular.

    Espectacular y fantástico, eso es lo que se puede decir; si es cierto que aunque pecan ciertas texturas y la potencia de Switch no esté al nivel de sus compañeras en el mercado en este momento, todo se ha mimado tanto a nivel de diseño que es mágico; pocos juegos pueden asegurarse el lucir bien en los años venideros; sí, envejecerá genial. En resumidas cuentas, si te gusta un juego literalmente bonito, aquí lo tienes, y con tintes de Ghibli, una maravilla.

    Pero... ¿sólo me ofrece una experiencia bonita? No, jugablemente es una maravilla, muchos después de ver vídeos pueden pensar que estamos ante una mecánica de Climbing Simulator y no, yo al principio era un poco escéptico respecto al Spider-Link pero luego está todo tan medido en cuanto a la resistencia de Link a escalar, el como se premia el hacerlo o incluso la posibilidad que da para localizar ciertas cosas pues es algo muy enriquecedor. Por otro lado, el sistema de progresión en cuanto a dificultad depende únicamente de nosotros mismos (solo jugando se puede comprender, pero básicamente es fundamentarlo en "Si vas al grano será más difícil"). Además, si tenemos en cuenta que las armas tienen durabilidad limitada (y muchas de existencias limitada) lo que da un toque muy bueno a al gestión de recursos, aunque quizás se podría haber ajustado mejor la durabilidad de cada arma. Y finalmente en el apartado jugable, destacamos el combate el cual requiere de buen timing si queremos salir airosos de la mayoría de combates.

    No voy a comentar el apartado de banda sonora ya que, como es de costumbre en la saga, es de 10 simplemente.

    Y quiero darle una mención especial a los puzzles, algo que aunque cueste creer, en un sandbox ha cuadrado a la perfección, dejando clara la separación entre ellos; que viene a ser cada templo.

    Finalmente, la narrativa es única en la saga, por primera vez doblada a cada idioma; que se nos presenta, además de los apartados de la historia principal, en forma de fragmentos de recuerdo, muchos de ellos que llegan a tocar la fibra sensible del jugador y que nos hace encariñarnos con más de un personaje. Es lo que venimos acostumbrando en Zelda junto a un plus de sentimentalismo. Y no solo eso, si no que además estos recuerdos podemos decidir si obtenerlos o no, midiendo así también al gusto del jugador la duración de la historia en sí.

    En resumen, estamos ante un acontecimiento histórico; una maravilla; no exhento de errores pero tan lleno de virtudes que estos quedarán eclipsados. Y es que un 10 no implica la perfección, si no el ser un referente en el género y en la época. Así, The Legend of Zelda Breath of the Wild, es un juego para disfrutar, sentir, un juego para sentarse ante la pantalla (o sentarse en el bus mientras vamos al trabajo mismamente) y quedarse inmerso ante él; un juego que cumple perfectamente con lo que debe ser un juego y de lo que muchos parecen olvidarse a veces buscando potencia, con este Zelda te diviertes, y eso es lo único que importa.
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  30. Mar 19, 2017
    10
    i like so so so much ,is amazing , the perfect game, music, map,
    Playability, is very simple and very easy to play is amazing is a magic. is my favorite game,
Metascore
97

Universal acclaim - based on 109 Critic Reviews

Critic score distribution:
  1. Negative: 0 out of 109
  1. Dec 12, 2017
    100
    Where it takes mechanics from others in the industry, it improves upon them; where it introduces new ones, you slap your forehead in amazement that it hasn’t been done before. Breath of the Wild is development done right, and damn near the best game you’ll play all year.
  2. Aug 30, 2017
    100
    Breath of the Wild is a masterpiece.
  3. Games Master UK
    May 19, 2017
    96
    Up there with the finest Zelda games, Breath of the Wild is bold, liberating, and utterly astonishing. [Apr 2017, p.60]