User Score
8.7

Generally favorable reviews- based on 20981 Ratings

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  1. Sep 27, 2017
    9
    If you purchased a Nintendo Switch, you should absolutely get this game. That is the bottom line. I have dug over 110 hours into this game, completing the story mode in 95 hours. In my first play through I discovered all shrines, all divine beasts, obtained the Master Sword, obtained the Hylian Shield, and of course defeated Calamity Ganon.

    I have begun Master Mode; however, I don't
    If you purchased a Nintendo Switch, you should absolutely get this game. That is the bottom line. I have dug over 110 hours into this game, completing the story mode in 95 hours. In my first play through I discovered all shrines, all divine beasts, obtained the Master Sword, obtained the Hylian Shield, and of course defeated Calamity Ganon.

    I have begun Master Mode; however, I don't feel I need to complete it in order to write this review. This game quickly became one of the best games I have ever played all time. The amount of flexibility granted to the player is astounding. It is possible to run directly to the final battle right after the small tutorial area. The entire world is opened up to the player almost immediately. This is a true open-world game which is rare to see.

    One of the things I really did not like about the game is the destructible weapons. I would have preferred to have a method to repair weapons before they got destroyed. Having them just break without any way of restoring them was just counterproductive. This complaint did not stop me from enjoying the game, I only wished it were different.

    The Nintendo Switch does a fantastic job displaying this lush and beautiful game world, but there are a few minor issues with graphics popping in randomly. Overall the game runs like a dream and shows us just how beautiful Switch games can be.
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  2. Sep 26, 2017
    7
    Game is good for the most part but there are lots of issues that made the game, at least for me not that great. I'm sure many of you already know some of the main complaints but I'll list mines here.
    1. Weapons break too easily
    2. If weapons in your inventory is all good quality you will not want to fight any monsters because you don't want to damage them. This makes you as a player less
    Game is good for the most part but there are lots of issues that made the game, at least for me not that great. I'm sure many of you already know some of the main complaints but I'll list mines here.
    1. Weapons break too easily
    2. If weapons in your inventory is all good quality you will not want to fight any monsters because you don't want to damage them. This makes you as a player less engaged in fights, more than likely you will run past mobs of monsters instead of fighting and wasting all that gear being damaged.
    3. Lots of monsters are actually a waste of time if you fight them, the reward is sub par, you actually lose more fighting monsters than gain.
    4. Lack of music. Music is what make Zelda games memorable. After I beat this game (130 hours?) I did not have that attached feeling or that type of feeling like wow this was awesome. Lots of games have music so good where after 6+ years that you have beaten it, you will get this nostalgia feeling when you hear that music again. Zelda BOTW has NONE! Kinda sad really.
    5. This game to me was not hard enough, especially at the last climb to Hyrule castle. I beat the whole castle and Gannon using only one heal potion.
    6. Master Sword is not a master sword after all because if DOES break even when fighting Calamity Gannon minions, sure it lasts longer but it should not break at all.
    7. Zelda is the most annoying character in the game, she treats link like trash even when hes trying to help her. I don't know why he is even protecting her.
    8. Nearly all side quests have little to no reward. After you finish each side quest you will be questioning yourself like "I spent 4 hours on this side quest and I got 100 rupees are you kidding me?"

    Other than those complaints this game is pretty good and very addicting. Is it better than Ocarina of Time? No. Is it worth the $60 for the cartridge? Definitely. I don't think anyone should skip this game, it is a must play.
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  3. Sep 22, 2017
    10
    It's a masterpiece. The world just feels alive while you play and engage with it, and any minot flaws are passable for what the game is. That's why i'm giving it 10/10
  4. Sep 22, 2017
    8
    I'm not usually a fan of the Zelda series of games, due to their mainly narrow and hand-holdy design regarding exploration and free-roam. So naturally, when I'd heard that BoTW eliminates most of those archaic design choices, It piqued my interest.

    I do have gripes about the weapon system, some of the design choices regarding side-quest content, and much of the repetitiveness in combat.
    I'm not usually a fan of the Zelda series of games, due to their mainly narrow and hand-holdy design regarding exploration and free-roam. So naturally, when I'd heard that BoTW eliminates most of those archaic design choices, It piqued my interest.

    I do have gripes about the weapon system, some of the design choices regarding side-quest content, and much of the repetitiveness in combat. But I'm otherwise enjoying my time in Hyrule.
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  5. Sep 22, 2017
    10
    greatest zelda of all time and one of the best games of all time. everything about it is gaming bliss. you have to play this game shdajhdkasjhdjakdhkja
  6. Sep 20, 2017
    10
    The Legend of Zelda: Breath of the Wild is the current definition of perfection - a critic who gives it anything less than a 10 out of 10 would be committing a crime against nature, and ultimately a sin against video games as an art form. Words like 'masterpiece' and 'perfect' are not enough to describe it's impact upon popular culture and gaming culture. It has effortlessly establishedThe Legend of Zelda: Breath of the Wild is the current definition of perfection - a critic who gives it anything less than a 10 out of 10 would be committing a crime against nature, and ultimately a sin against video games as an art form. Words like 'masterpiece' and 'perfect' are not enough to describe it's impact upon popular culture and gaming culture. It has effortlessly established itself as Game of the Year for 2017 and as one of the greatest games of all time.

    It is also the only game in recent years that has come very VERY close to usurping Ocarina of Time from it's much coveted status as 'The Greatest Game of All Time'. The only difficulty Nintendo faces now is trying to make something better.
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  7. Sep 18, 2017
    10
    This game this game is awesome graphics are great gameplay drew me in and still finding stuff I'm interested in after 75 hours it is a must buy got a switch just for this and xenoblade 2 love it recommend it but finding good weapons is hard but that's what makes it fun.
  8. Sep 18, 2017
    10
    this game has make me return to a nintendo console, and let me crying when i finish (the story) i had 135 hours of gameplay, and i had only 35% of the content finish. Thanks Nintendo this is truly a masterpiece

    Graphics: 9/10 Story: 10/10 Music: F#CKING 20/10 Gameplay: this is schooled gameplay, everybody is gonna copy this so get use to. Characters: Mipha i love you, please be a
    this game has make me return to a nintendo console, and let me crying when i finish (the story) i had 135 hours of gameplay, and i had only 35% of the content finish. Thanks Nintendo this is truly a masterpiece

    Graphics: 9/10
    Story: 10/10
    Music: F#CKING 20/10
    Gameplay: this is schooled gameplay, everybody is gonna copy this so get use to.
    Characters: Mipha i love you, please be a real person :`(

    Just go buy a switch and this game and you dont need any other game until you finish it.
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  9. Sep 18, 2017
    9
    Como gran fan de la saga he de decir que es de los mejores The Legend of Zelda que he jugado en mi vida, y no solo eso sino de los mejores juegos que eh jugado en mi vida. No obstante no considero que sea un juego de 10 y explicare por qué.
    Este The Legend of Zelda rompe con todos los esquemas que hemos ido viendo a lo largo de las últimas entregas de la saga, en mi opinión el 90% de los
    Como gran fan de la saga he de decir que es de los mejores The Legend of Zelda que he jugado en mi vida, y no solo eso sino de los mejores juegos que eh jugado en mi vida. No obstante no considero que sea un juego de 10 y explicare por qué.
    Este The Legend of Zelda rompe con todos los esquemas que hemos ido viendo a lo largo de las últimas entregas de la saga, en mi opinión el 90% de los cambio acertados. Lo que más me gusta de este título es como Nintendo ha ultimado hasta el más mínimo detalle del juego, desde el efecto del fuego, rayo, etc. Con cada objeto del reino hasta las conversaciones con los personajes del juego que varían incluso dependiendo del clima que haga, de si está lloviendo o no, etc. Como gran seguidor de esta saga me siento muy satisfecho con el trabajo realizado y orgullo de poder decir que esto es un título de The Legend of Zelda. No obstante soy un jugador que da mucho importancia a la historio de los videojuegos y a como se narra y e de decir que aquí es donde el titulo mea decepcionado un poco. Aunque este The Legend of Zelda tiene detrás una historia increíble, creo que no se ha sacado todo el provecho que se podía y esto viene dado por el hecho de venir explicada mediante recuerdos. Desde mi punto de vista aunque la terminación y el resultado de este método son muy bueno no saca todo su potencial, no un potencial digno de la magnífica historia que se está narrando. Si es cierto que el hecho de haber pasado 100 años desde el cataclismo hace que a cada rincón que llegas del reino te dé la sensación de haber llegado tarde, de que todo lo malo va un paso por delante de ti y de que nunca veras como fue en su momento el reino de Hyrule, lleno de vida y zonas increíbles por descubrir. Esto es algo que te hace sentir mucha empatía por los personajes del juego y por los protagonistas del mismo y te sumerge en el dolor que hubo tras el cataclismo y de lo mal que lo paso la gente del reino y las distintas tribus con la perdida de todo como se conocía. Sin embargo al mismo tiempo este gran punto a favor es uno en contra ya que no te deja sentir al 100% la frustración de Zelda, el dolor del rey por presionar a su hija sin quedarle más remedio, no te deja vivir esta historia al mismo tiempo que trascurría lo cual hace que al mismo tiempo que es muy atractiva sea como in alcanzable, como si te la mostraran a través de un cristal sabiendo que nunca vas a poder experimentarla. Y para mí, aquí, es donde este The Legend of Zelda flaquea y pierde mi 10.
    He de decir que al terminar la historia este me decepciono y me dejó como un vacío que me hacía pensar “acabo de jugar a uno de los mejores juegos de la historia pero al pasármelo me he dado cuenta de me falta algo” y ese algo era meterse de lleno en el pasado y en la historia de Link, Zelda y los 4 elegidos, incluso del mismísimo Ganon el cual me parece un personaje fundamental en la saga del cual en las últimas entregas propiciaba una gran empatía hacia el jugador cada vez que contaba su historia y daba los motivos de por qué hacia lo que hacía pero, aquí se resume a un ser maligno que no tiene ni una frase en el título y fue otra gran decepción.
    Como fan de la saga solo puedo decir que es un grandísimo juego con grandes novedades, con cada detalle cuidado y pulido por sus creadores, con miles de sorpresas increíbles y sentimientos. En mi lista se coloca segundo por detrás de mi The Legend of Zelda Ocarina of Time y aunque no un 10 se merece mi 9.0, un juego del cual me siento muy orgulloso.
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  10. Sep 18, 2017
    10
    I'm sure this game will become a miliar stone of The videoludic scenario.Everything is brilliant,from The vast open-world structure to sound effects and magical landscapes wievs.Longevity is a strong feature and this title offers us a great number of hours,from The main quest to the free exploration.It lacks a bit of difficulty but this is overcame thanks to The hard mode.Another problemI'm sure this game will become a miliar stone of The videoludic scenario.Everything is brilliant,from The vast open-world structure to sound effects and magical landscapes wievs.Longevity is a strong feature and this title offers us a great number of hours,from The main quest to the free exploration.It lacks a bit of difficulty but this is overcame thanks to The hard mode.Another problem could be moving from a point A to a point B distant from each other.But thanks to The high number of shrines and to The new teleporting map this isn't a problem.I could say other things but this game cannot be described only by words, because no human words fan describe magnificence. Expand
  11. Sep 17, 2017
    10
    I cannot overstate the impact this game has had on me as its done too much. Truth is the game industry has become so focused on game balancing, server stability, marketing and having enough ga,e hours stuffed into a package they have forgotten about the fact that video games need to be fun above all things. I think Zelda is a reminder of that important golden rule of game design. AI cannot overstate the impact this game has had on me as its done too much. Truth is the game industry has become so focused on game balancing, server stability, marketing and having enough ga,e hours stuffed into a package they have forgotten about the fact that video games need to be fun above all things. I think Zelda is a reminder of that important golden rule of game design. A fmatastiv, colorful adventure with hours of honest fun and exploration and my game of the year. Expand
  12. Sep 17, 2017
    10
    Finally I can do a little analysis on this game. It's just amazing, I've taken about 220 hours to play 85% of this. It is the best open-world game that i've ever played, innovates in every way and helps the gaming community to realize what an excellent game really is.
  13. Sep 17, 2017
    9
    He jugado 170 horas ha este juego en switch y esta es mi opinión de él:

    Si tienes una switch o una wii U y te gusta la exploración y los puzzles, TIENES QUE TENER ESTE JUEGO. puntos buenos: +Mundo abierto inmenso, repleto de secretos y de desafíos, muy carismático y con un arte muy agradable que recuerda a las películas del estudio japonés studio Ghibli pese a las limitantes
    He jugado 170 horas ha este juego en switch y esta es mi opinión de él:

    Si tienes una switch o una wii U y te gusta la exploración y los puzzles, TIENES QUE TENER ESTE JUEGO.

    puntos buenos:
    +Mundo abierto inmenso, repleto de secretos y de desafíos, muy carismático y con un arte muy agradable que recuerda a las películas del estudio japonés studio Ghibli pese a las limitantes técnicas del wii U.
    +Dificultad correcta (ni muy fácil ni muy difícil) y que te obliga a explorar y a progresar como jugador.
    +Banda sonora inmersiva y muy variada.
    +Santuarios (dungeons) principales y secundarios muy buenos y con grandes recompensas.
    +Inteigencia artificial de enemigos sobresaliente.
    +Repertorio de armas/ropas/herramientas inmenso.
    +Narrativa de la historia principal muy entretenida e inteligente.
    +Muchísima rejugabilidad.
    +Personajes carismáticos.
    +Sistema de combate muy pulido y complejo y aun así accesible para los novatos.

    puntos malos:
    -30 frames por segundo con caídas ocasionales a 20 (menos frecuentes en la versión de Switch).
    -Jefe final un poco decepcionante en cuanto a gameplay.
    -Una pequeña pero no insignificante minoría de los santuarios opcionales es idéntica (unos iguales a los otros).
    -la versión de la Switch es casi idéntica gráficamente a la de wii U pese a ser una consola mucho más potente.
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  14. Sep 17, 2017
    10
    este juego es el mejor zelda que e jugado jamas pense que un zelda superaria a twilight princess que para mi era el mejor zelda jugar este juego es como si estuvieses dentro de el es una maravilla todos sus apartados.
  15. Sep 17, 2017
    10
    Just stunning!! The best open world games i have ever played yet. My very 1st game to purchase and I am so Happy that i am glad my favorite game franchisee "Legend of Zelda" came out with a BANG.
  16. Sep 16, 2017
    3
    There is far too much "rose-tinted glasses" syndrome going on with this game, professional reviewer and user alike. Let me be clear upfront; I don't ever think any game is either a "10" or a "0" there is no such thing as perfection in the medium (good or bad). Yet, after spending time with this game It came very apparent to me what this was:

    The biggest amalgamation of game tropes the
    There is far too much "rose-tinted glasses" syndrome going on with this game, professional reviewer and user alike. Let me be clear upfront; I don't ever think any game is either a "10" or a "0" there is no such thing as perfection in the medium (good or bad). Yet, after spending time with this game It came very apparent to me what this was:

    The biggest amalgamation of game tropes the world has ever seen.

    There are so many mechanics in this game found in other titles it is astonishing. Skyrim, The Witcher, Fallout, Farcry, Dead Island, Assassin's Creed just to name a few. I've played this game before that's all I kept saying. Are these things found in these titles bad? No, of course not, but i've done it already. The magic those titles brought is wiped away in BoTW. They were handed better in those games, whereas Nintendo took the root element of those mechanics and slowed down progression to neigh-on a crawl.

    Breaking weapons, small stamina gauge, lack of armor, lack of health, lack of mobility. The amount of labor this title demands to be at least comfortable in content is beyond strained. It feels like a F2P game without the ability to actually pay for SOME things. It is tedious, everything about this game is tedious.

    The soundtrack (or lack there off) was a bad choice. Why they thought just the sound of nature alone for the majority of the game was a good idea is beyond me. It became jarring, making me uncomfortable. We've been conditioned for so long to have some kind of music in the background at all times made the constant silence make my skin itch. At least they should have given the option to have a traditional score playing tastefully in the background.

    I've also heard the comparison to the original title and how it left the player to fend for themselves and figure things out. This, is nominally accurate. The problem with this line of reasoning is flawed in a few ways:

    1) The map of the original Zelda was of a manageable size
    2) There was near Zero collecting of side mission items
    3) There were no day/night cycles where certain things appeared in game
    4) Control was fully in the hands of the player and all base abilities were there with zero hindrances. Items and equipment made the player stronger.

    There are also issues with optimization, because my lord does this title chug a ton in tv mode. Framerate issues are a plenty. Also the art style falls between muddy wind waker and sharper Ocarina of time. The lack of ANY REAL button mapping is a shame. Item management is infuriating (the damn cooking! Why do it this way!) The lack of a auto load a weapon when one breaks is silly (or shield or bow).

    I've played Zelda since the original, and while brunt of this review is negative, at the end of the day, it's a Zelda game so the heart of the adventure is still the same. Does this game deserve a 10? God no, or a 9 or an 8. It's nice to see Nintendo as a company do something fresh and out of their comfort zone, but if copying things from titles in years gone past as fresh, they need to go back to the well; especially when titles like Horizon: Zero Dawn took the same approach BoTW did and did it so much better (and cleaner).

    It is worth buying BotW, but don't accept the lauded hype: it's fine, it's fun, it's not a game changer.
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  17. Sep 16, 2017
    9
    This review contains spoilers, click expand to view. De los mejores juegos que he jugado en mi vida. La libertad y el contenido que brinda es bestial. Tengo mucho mas de 200h jugadas y aun me falta contenido para rato. En cuanto a físicas y jugabilidad es una portento y con respecto a la resolución una obra de arte. Las posibilidades que te brinda son inmensas al igual que sus misiones secundarias que son entretenidas y extensas lo cual te ayuda mucho a interactuar con el mundo. Su banda sonora es buena pero se queda corta en comparación con lo que ya nos tienen acostumbrado en esta saga, pues se centran sobre todo en sonidos ambientales y tonadas instrumentales que no son malas pero pierden en comparación con las canciones y bandas sonoras épicas de anteriores Zelda. La historia principal es el aspecto en el que mas cae este juego y no me refiero a su argumento sino como este fue llevado a cabo, pues tenia muchísimo potencial y ojo que no quedo mal del todo pero me quede con el deseo de ver algo mas. Personalmente el cambio le ha sentado muy bien, lo considero la mejor experiencia de aventura que haya tenido en un zelda y posiblemente en cualquier otro juego. No es el mejor titulo de la sega que he jugado pero si uno de los mejores juegos de estos ultimos tiempos e incluso posible candidato a mejor juego del año pero eso ya lo dira el resto de los jugadores.

    Puedo entender que haya personas que lo alaben increíblemente y otros que lo critiquen a muerte pero de algo podemos estar todos seguros independientemente de si nos guste o no este juego y es que es una obra maestra que pasara a ser recordado con el paso del tiempo como lo han hecho muchos de sus predecesores tales como A link to the past, Ocarina of time, Wind water, etc..
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  18. Sep 16, 2017
    10
    The game is just perfect. There is so much you can do, you can find and solve shrines, collect korok seeds, complete side quests, defeat enemies, the story is good, the graphics are ok, its just amazing how good this game is.
  19. Sep 15, 2017
    10
    I've played the odd Zelda game here and there but I wouldn't consider myself a die hard fan. That said, this is the best game I've played all year.

    Such a remarkable and adventurous game that is so understated when compared with other AAA titles. Very minimal music and a story that takes time, care and exploration to unlock and figure out. By far the most immersive game I've played
    I've played the odd Zelda game here and there but I wouldn't consider myself a die hard fan. That said, this is the best game I've played all year.

    Such a remarkable and adventurous game that is so understated when compared with other AAA titles. Very minimal music and a story that takes time, care and exploration to unlock and figure out. By far the most immersive game I've played in a long time.

    So magical. You get lost in the world nintendo has carefully crafted. It puts the flashiness and inconsistent construction of other open world games to shame.

    I look forward to more adventures with Link.
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  20. Sep 15, 2017
    7
    Breath of the Wild is a decent and mostly fun open world game, but it is missing a lot that would make it a good Zelda game in my eyes.

    -- For starters, it suffers a lot of the problems that a lot of other modern open world games do, where the content is stretched out quantity > quality type content. Skyrim has a lot of dungeons with copy-pasted aesthetic and radiant repeating quests
    Breath of the Wild is a decent and mostly fun open world game, but it is missing a lot that would make it a good Zelda game in my eyes.

    -- For starters, it suffers a lot of the problems that a lot of other modern open world games do, where the content is stretched out quantity > quality type content. Skyrim has a lot of dungeons with copy-pasted aesthetic and radiant repeating quests for example. A good chunk of Breath of the Wild's content comes from having 100 shrines with a copy pasted aesthetic, fighting the same enemy outposts, and having 900 koroks to find (a task that, really, no one finds fun and is really tedious). This is the bulk of the overworld's content. So it ends up feeling kind of lacking. Especially when, other than a handful, the shrine puzzles are really easy and not that in-depth, and when you have 100 of them and only a handful are somewhat difficult, that's not a good ratio.
    Another a problem that comes from it being open world is how barren the overworld feels at times. You go through large expanses of just, emptiness, too large of expanses, even. And there's really no places to explore or discover other than shrines and koroks. There aren't any unique secret or interesting areas to find. It's just, well, kind of bland.
    The point being the actual content that is in the game is just overall not very engaging, innovated, or unique, despite what everyone claims.
    -- Outside of the problems that come from it being open world the other main issue is how much it lacks of core Zelda aspects and mechanics. Dungeons have always been a very big part of the series, especially dungeons where each one has its own theme. Breath of the Wild only has four dungeons and all of them share the same theme amongst them. In addition to that, all the dungeons are also really easy and not memorable at all.
    Along with reused dungeon aspects comes the fact that the bosses are all literally the same. They're all aspects of Ganon and other than different elements behave the same. This is a big downside in a series where boss fights have always been a focus, as well, and the series has a lot of memorable and unique bosses in it. Breath of the Wild does not have that. Another memorable part of the series is the OST. Most of the time playing Breath of the Wild is spent with no music outside of a few clicks of a piano, the OST is really only in towns and other similar places, which is a shame, really.
    -- The last and probably most impacting missing series staple is having a large variety of equipment and items at your disposal. Breath of the Wild has tons of breakable weapons to use, but they all bubble down into one of four categories, and outside of combat melee weapons there's not that many different items in the game. There's no hookshot or pegasus boots, two items that'd make for VERY good later game upgrades, there's no ball and chain which would have worked perfectly with the combat system, there's a lot of series staple items missing and it really is a shame, because it would have helped liven up the gameplay having more toys to play with. Instead Breath of the Wild has probably the least amount of items in it out of any 3D Zelda game.
    -- Breath of the Wild does some things right. The story is good, though the story is also not there that much. The characters are for the most part also good. The new species designs are great and other than looking washed out at times the game has a decent art style. But there's so many flaws in the game and there's so many elements of a good Zelda game missing that it boggles me that it has such perfect reception from the masses, and it's disappointing that there's so much missing when the base idea has so much potential.
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  21. Sep 15, 2017
    8
    Breath of the Wild is a phenomenal game, full of content, plot and characters. I have enjoyed the majority of the time I've spent playing this game. However there are two major problems with this game. First, unsurprisingly, is breakable weapons. It is a terrible idea, terribly implemented which really hurts this game. Secondly is the English Zelda voice acting, I'm from the UK and theBreath of the Wild is a phenomenal game, full of content, plot and characters. I have enjoyed the majority of the time I've spent playing this game. However there are two major problems with this game. First, unsurprisingly, is breakable weapons. It is a terrible idea, terribly implemented which really hurts this game. Secondly is the English Zelda voice acting, I'm from the UK and the voice is incredibly irritating, so much so that I've changed the voice language to Italian! Expand
  22. Sep 14, 2017
    10
    It is a awesome game! it has a great gameplay: good combat, weapons to collect items to craft. Also the map is vast with many dungeons and quests to solve. You are free to choose the paths and quests you will take. I really do recommend this game!
  23. Sep 14, 2017
    10
    ridiculous game that redefine the concept of exploration. it just does it right. they know what they are doing. they know how to do it. you see something, you want to go there, it's fun to go there and you always got a reward when you arrive. just perfect.
  24. Sep 13, 2017
    10
    i have the wii u version of the game and i loved it (and i know that the switch port is even better so if u think about getting this game, get it on switch), when i started playing the game i was a little scared if it wouldn't live up to the hype but oh boy it did, i few in love with the game and there are so many new mechanics that now i wish were on every zelda game from now on. Ii have the wii u version of the game and i loved it (and i know that the switch port is even better so if u think about getting this game, get it on switch), when i started playing the game i was a little scared if it wouldn't live up to the hype but oh boy it did, i few in love with the game and there are so many new mechanics that now i wish were on every zelda game from now on. I showed this game for a friend that never played a Zelda before, now he will buy a switch and Zelda BOTW will be his first game so... just one tip, go, get it, like right now, cause this game is awesome and became my favorite game instantly.
    PS: the game has some flaws of couse but the game is amazing and still deserves a 10 even with these mistakes
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  25. Sep 12, 2017
    10
    Ocarina of Time isn't the best Zelda game, this is. It's truly a great experience. The controls and camera angles are fixed from Ocarina of Time in this game. The story and gameplay shine bright. This is the best Zelda game.
  26. Sep 12, 2017
    10
    Awesome, what a travel through Flames and ice. A must have for your adventurers soul. Just layon the bed or wherever you want and let's link bring you to the place you ever wanted to live !
  27. Sep 11, 2017
    9
    This review contains spoilers, click expand to view. This might be one of the best game I've ever played. Having said that, there are things I missed that could've made it the all-time greatest.

    1. Cutscenes. They could've explored characters a lot more than they did. The game is beautiful. The scenarios, the artwork, the lore, everything. But there's an unnecessary shallowness in the story that could've been prevented by just a few more script lines. I just finished the game and, though I loved the entire 100-hour-experience, I really felt that there was something missing after the final fight with Ganon. My feeling was "Is it really over...?". I know storylines have never been the core of Zelda games, but after all this game offers you, it deserved a bigger ending. Definitely a longer script would make it memorable. And by longer I don't mean just throw in a bunch of words as they did in Skyward Sword. It's more about timing and build ups. Take Shadow of Colossus as an example.

    2. Cooking system. Holy **** No need for explanation. If you've played this game, you know what I'm talking about. I can take the whole having-to-open-inventory-to-change-bow-when-it-breaks but the cooking system really needs some polishing.

    3. Over-rewarding beginning. I understand why they give you every important tool you'll need in the first hour of gameplay. I think it is amazing they managed to pull off an entire world where you can solve hundreds of situations in different ways from the start. I really love the experiment of a truly open world where the things you have don't really matter and I know they've put so much effort into details. BUT I feel that if they've done it differently, I'd feel more rewarded throughout the game. In the Plateau, I didn't even get to enjoy the magnet (which is amazing, by the way) when I got it. It was like "oh, ok, bombs", "oh, right, water freezing power". Come on, all those skills are amazing and I feel they're taken for granted because the game doesn't even make you need them first. Made me feel like a spoiled kid that doesn't really appreciate his toys because he just keeps getting more. My idea? Just imagine: four extra main quests that would give you each of the main tools (same dynamic of the Divine Beasts storyline). While you don't have them, you'd wander the world normally. Found a wall that needs explosives and have no bomb arrows? Well, better go solve the Sheikah bomb quest storyline. Found a shrine that needs magnets? Tahl Mahol would say: "You who sets foot on this shrine, come back when you've got the ****ing magnet you **** Or he could say nothing. You could try to solve the puzzle, fail, and then just leave a marker on your map for when you have the tools you need. This would make people strive more and give them a higher sense of accomplishment, which is the entire point of an open world game IMHO. Not to mention it would make you wander through the same places differently every time you got a new item, which is a recurring great experience in most Zelda games.

    4. Diversity. I ACKNOWLEDGE THE COMPLEXITY AND RICHNESS OF THIS GAME'S ENVIRONMENT. I know it has so much in it. And that is why I can't understand why they didn't design a wider variety of enemies and shrines. Why the same Bokobins in different colors throughout the entire world? Why not a wooden-made shrine in the Secret Forest? I know it's an art direction choice and not laziness but, come on, there are 120 shrines. Overall, I feel the uniqueness of the BOTW landscapes and its tiny details overshadows the living things of its world.

    TL;DR: In many ways, you can say BOTW takes Zelda and open-world games to another level. It is a great game. But some aspects of it are so great that makes you wonder why others aren't as well.
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  28. Sep 11, 2017
    7
    This review contains spoilers, click expand to view. I have finished the game, all 120 shrines and entire main quest + memories, did not get all of the korok seeds.

    The game is great but a solid 7/10 and not 10/10. As others have stated the breakable weapons and cooking become chores after awhile, but this is not game-breaking.

    The worst part of this game is the enemies make no sense at all. I've been killed more times by Lizalfos, Bokoblins, and Lynels than EVERY Ganon sub-boss and final boss combined. It should not be this way. Ganon and sub-bosses should not be way easier than garden variety enemies. Major flaw in the game that I really don't like. When I first encountered a Lynel I died 42 times over the course of 3.5 hours before finally beating it. One Lynel! I think all of the sub bosses and final boss took me maybe 40-60 minutes combined and I died maybe 10-15 times overall.

    For those who say the world feels empty- it is supposed to be empty!!! Calamity Ganon destroyed most of the world 100 years ago when Link wakes up at the start of the game!! The overall atmosphere of the game is beautiful. You feel alone, weak, and overwhelmed by a massive gorgeous world. Gerudo wasteland + desert feels like a desert. Scorching hot during the day and freezing cold at night. Death Mountain area / Goron City / the mines are so well done. Again, you feel the heat and fire. And I love the original NES Zelda Level 9 music that plays in the Goron mine areas and Death Mountain trails, and Gorons hum along to it at times. Subtle touch and really well placed. Lake Hylia area is beautiful with the massive bridge. Faron region feels like a steamy jungle. Hebra and other snowy regions are bleak frozen tundras and mountains. You feel like you're at the edge of the world. Zora's Domain is beautiful, that's all that needs to be said. Hyrule Castle feels massive as it should. Best iteration of the castle yet. Overall the environments in this game are jaw dropping.

    The music- yes I would love better background music. But it adds to the sense of loneliness that is the overall theme of the game. The music inside divine beasts is really good. It gets louder and more intense as you progress which adds to the excitement.

    Overall I give it a 7/10 due to the nonsensical enemy difficulties compared to sub-boss Ganons and final boss Ganon, weapons system, and the lack of proper dungeons is annoying. 120 shrines is excessive and tedious at times. Not a perfect game by any means but it's a lot better than 90% of the junk out there.
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  29. Sep 11, 2017
    10
    I think that looking for the perfect game is something platonic, what one seeks is to savor what is perfection and if this has some mistakes because even better because we are human and we have mistakes and to make us see that we feel graceful imaginate teenr the game Perfect, perfect book or perfect music we would get bored or we would not understand and we would stay in a lake of absurdI think that looking for the perfect game is something platonic, what one seeks is to savor what is perfection and if this has some mistakes because even better because we are human and we have mistakes and to make us see that we feel graceful imaginate teenr the game Perfect, perfect book or perfect music we would get bored or we would not understand and we would stay in a lake of absurd disjunctives ... how great is this zelda. Ocarina was the one not going more than my generation but this new ocarina ay that to see it with other eyes like it is an immediate classic a game that has and in that I agree with the edge analyst because to given in the target ... is the Expansion of the game osea the contribution to the future that will give this game to the other games that are made with love and wit ... this game avenido to renew its saga and contribute imnovations inside the video games and I think that it is going to remain like A contemporary classic. Expand
  30. Sep 10, 2017
    8
    This game is, without a doubt, the best Zelda game since arguably, ever. This game features a sprawling world, fantastic visuals, a heartbreaking story, and one of the best experiences in gaming. The first area, the "great plateau" acts as this games tutorial but it is far from that as it is a rather a preview of what's to come as it is a sprawling landscape with multiple environments keptThis game is, without a doubt, the best Zelda game since arguably, ever. This game features a sprawling world, fantastic visuals, a heartbreaking story, and one of the best experiences in gaming. The first area, the "great plateau" acts as this games tutorial but it is far from that as it is a rather a preview of what's to come as it is a sprawling landscape with multiple environments kept into a tiny circle. It teaches the player what to do without forcing them to do it and only makes you do four things to leave. And once you do leave, oh boy it's fantastic, There are 120 shrines, 70 side quests and 900 korok seeds. Along with a main story that will have you trekking through the vast world and boarding Divine Beasts which basically act as this game's dungeons. And my oh my are they fantastically designed. They, along the open world itself, force you to make use of your environment to solve the puzzles and finish the dungeon. The shrines act like this too but are usually 1-4 room mini dungeons and I love those just as much. I'm 103 shrines in and still love everything about hunting them down and solving the puzzle for a spirit orb. It's just so satisfying!

    However, amidst my praises are a few shortcomings, the game has a ton of places that are very long and open, namely the desert and the snowy mountains. And while they aren't completely empty, with shrines and side quests, they still feel like they drag. The music in this game is also not nearly as great as previous titles, even if it is still pretty solid. There are too many "test of strength" shrines. Seriously, there are 20 of those. Dial it back Nintendo. And lastly, it rains too damn much in this game, I like that you can't climb while it rains, it adds realism but my God I want to at least progress and it's hard when I have to sit and wait for the rain to stop.

    My very last complaint would have to be centered around Link himself, Link is usually meant to be the "link" between the player and the game, hence his name, but in this game his name is actually Link and you can't name him. While I know this was done so that they could use voice acting, I still feel like he doesn't feel like a link between us anymore. And if they were going to make him a straight up character, he should've at least talked. Some of the other Champions don't have a lot of character development either but I hope that's fixed in future DLC.

    Overall, this game is a strong 8/10. One of the best games I've played and definitely the best Zelda game I've played. If you haven't played the game yet--what are you doing?
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Metascore
97

Universal acclaim - based on 109 Critic Reviews

Critic score distribution:
  1. Negative: 0 out of 109
  1. Dec 12, 2017
    100
    Where it takes mechanics from others in the industry, it improves upon them; where it introduces new ones, you slap your forehead in amazement that it hasn’t been done before. Breath of the Wild is development done right, and damn near the best game you’ll play all year.
  2. Aug 30, 2017
    100
    Breath of the Wild is a masterpiece.
  3. Games Master UK
    May 19, 2017
    96
    Up there with the finest Zelda games, Breath of the Wild is bold, liberating, and utterly astonishing. [Apr 2017, p.60]