User Score
8.7

Generally favorable reviews- based on 20981 Ratings

User score distribution:
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  1. Mar 7, 2017
    9
    I am currently about 15 hours in. I've followed some of the story points, and also just aimlessly explored the world. There are a lot of good points to this game. It really changes up the zelda formula, and in a good way in my opinion. The game is also very challenging, and this level of difficulty seems to be missing from many games as of late. As long as you follow the story points andI am currently about 15 hours in. I've followed some of the story points, and also just aimlessly explored the world. There are a lot of good points to this game. It really changes up the zelda formula, and in a good way in my opinion. The game is also very challenging, and this level of difficulty seems to be missing from many games as of late. As long as you follow the story points and don't stray too far off the intended course, enemy difficulty scales wonderfully to link's abilities, though you can just avoid them as well by staying in the mountains. There are a few problems right now, which is why I'm only giving it a 9. There are a lot of framerate issues, though not so dramatic that I could not continue playing normally, when playing in docked mode. I've noticed hardly any in handheld mode, and I believe they may fix in a future update, so I am not too concerned about it. Other than that the world is definitely not empty, and is a very solid open world game and a very solid zelda game. I would play it all day if I was able. Expand
  2. Mar 8, 2017
    10
    This is a great game. The gameplay itself is quite great.

    The only thing that should be improved is strictly QoL that really don't detract from how great the game is. Weapons break fairly easily and there are too few slots for weapons/shields/bows.

    It would also be nice if the frames were a bit steadier, although the rare frame drops aren't too bad, it's worth noting.
  3. Mar 14, 2017
    9
    After getting off the hype train I have found out this game nearly exceeds my expectations! It is not a perfect game it has bad frame rate issues and some in game flaws but overall it's an amazing launch title that will have an amazing replay value! Getting around can be hard and slow and the glider plus a horse sometimes helps but not enough for a new player to stay motivated.
    Should
    After getting off the hype train I have found out this game nearly exceeds my expectations! It is not a perfect game it has bad frame rate issues and some in game flaws but overall it's an amazing launch title that will have an amazing replay value! Getting around can be hard and slow and the glider plus a horse sometimes helps but not enough for a new player to stay motivated.
    Should you buy: Maybe If you've never played a Zelda game then you should really do more research before purchasing. But if you are a regular to Zelda games then it's a must buy!
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  4. Mar 18, 2017
    10
    The game is nearly flawless. The story is good, not great but in the end that ended up not bothering me as much because of the amazing game play. 75 hours in and only a 30% completion rate! Highly recommend this game
  5. Aug 21, 2018
    6
    Big in the worst kind of way, BotW is a fun but hollow experience that lacks the guiding hand of excellent Zelda area design, replaced instead with what feels like a procedurally generated wilderness. Shrines and "dungeons" are largely more tedious than fun, insane rate of equipment breakage which requires pointless and boring inventory management, and generally a total lack of worthwhileBig in the worst kind of way, BotW is a fun but hollow experience that lacks the guiding hand of excellent Zelda area design, replaced instead with what feels like a procedurally generated wilderness. Shrines and "dungeons" are largely more tedious than fun, insane rate of equipment breakage which requires pointless and boring inventory management, and generally a total lack of worthwhile things to do makes this a Zelda game with as many missteps as any truly great or ambitious ideas. It's quite easy to recommend as a Switch experience, but overall - it's not a very good Zelda experience, and that truly sucks. Expand
  6. Mar 14, 2017
    10
    The game we waited 3 years for was finally released. Legend of Zelda: Breath of the Wild was worth every second of that 3 year wait. Every single Zelda game came together and made this masterpiece.

    BOTW is an over world game that gives the best depiction of Hyrule. You can walk anywhere and glide from any platform you see. The Great Plateau is the starting area which is massive. You can
    The game we waited 3 years for was finally released. Legend of Zelda: Breath of the Wild was worth every second of that 3 year wait. Every single Zelda game came together and made this masterpiece.

    BOTW is an over world game that gives the best depiction of Hyrule. You can walk anywhere and glide from any platform you see. The Great Plateau is the starting area which is massive. You can go around and kill things and get weapons.

    After you exit the Great Plateau, you enter the massive world of Hyrule.

    The end goal is to defeat Calamity Ganon who resides in Hyrule Castle. You can take him on right away or you can adventure through Hyrule to get better gear.

    There are 5 Main dungeons in the game. Divine Beast Ruta, Divine Beast Rudania, Divine Beast Medoh, Divine Beast Naboris, and Hyrule Castle. The dungeons are very creative and fun to go through.

    While there are only 5 dungeons there are actually 120 Shrines. Shrines are mini dungeons that reward you with a Spirit Orb. You can trade in 4 Spirit Orbs for a Heart Container or a Stamina Booster.

    My favorite concept in the game is cooking. You can cook certain ingredients to make food that can boost stamina, make you faster, etc. Some even increase your hearts.

    The combat is very good and the game is very moderate with difficulty. No hand holding or anything.

    Breath of the Wild shows you how to play by continuing on in the game. It is the greatest Zelda game and possibly one of the greatest games ever made. This is my new favorite game of all time.

    10/10
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  7. Mar 9, 2017
    10
    This game is what happens when CD Projekt RED and Nintendo have a kid who works at Bethesda. This game will make you relive the first time you picked up Ocarina of Time as a child and almost wet yourself at the invitations at the time.
  8. Mar 20, 2017
    9
    ...I´ve never played a Zelda game before. I´ve been gaming for 38 years now, but the wii was my first nintendo console, so Zelda was never something I even looked at. So I didn´t know what to expect, but was impressed enough by the reviews to grab myself a switch and a copy of Botw. It took a long while to get into, the game tells you initially what you must do, but not how. So used to...I´ve never played a Zelda game before. I´ve been gaming for 38 years now, but the wii was my first nintendo console, so Zelda was never something I even looked at. So I didn´t know what to expect, but was impressed enough by the reviews to grab myself a switch and a copy of Botw. It took a long while to get into, the game tells you initially what you must do, but not how. So used to being told where to go with icons, scattered about maps telling you what is there, Zelda at first felt a little daunting. It tells you that you can discover recipies, but doesn´t tell you what they are, just a Very limited supply of ingredients for you to experiment with. I must confess that i did cheat and looked up a recipe for keeping warm and that enabled me to finish the first area. Once that has been done the world is then open for you and things speed up a hell of alot. I´m still not very far into the game, but am now loving it. I´ve scored it a 9, because I think if you dont score it something, it would score the game 0. I think this could well end up being a 10/10, its certainly drawn me in. I understand some of the low scores, at the start of the game there is a frustrating lack of direction given to the player and until you dare (know how to) venture into a inhospitable area of the map there seems to be little going on. This game is going to reward those with patience, gamers who are willing to invest their time and thinking into the game. Zelda has a new fan. Expand
  9. Mar 20, 2017
    9
    This game is one of the most frustrating 9/10 to 10/10 games I have ever played. Where it excels, it's an example to gaming, it feels like how we imagined 'next-gen' gaming should be. It brings great elements of exploration and survival to the franchise. However, I happen to agree with many of the mixed and negative review criticisms that other users have put down - lack of BGM, lop-sidedThis game is one of the most frustrating 9/10 to 10/10 games I have ever played. Where it excels, it's an example to gaming, it feels like how we imagined 'next-gen' gaming should be. It brings great elements of exploration and survival to the franchise. However, I happen to agree with many of the mixed and negative review criticisms that other users have put down - lack of BGM, lop-sided structure, lack of progression outside of stat and survival bonuses to make exploration meaningful, repetitive bestiary where it matters, not a high enough ratio of interactivity and story to the size of the open world, many secrets just amount to collectathons, combat even with different weapon types is more shallow mechanically than some past 3D Zeldas despite the great panic instilled against some more powerful enemies that can wipe clean all your hearts, lack of cohesive dungeons and puzzles, lack of caves, truthfully, as much as it teaches its past iterations and other games how to evolve, it could also learn from them and take a bit more from the Metroidvania formula with regards to large world exploration. If it did, it would make the world feel even more gigantic and less-barren. The towns are a bit formulaic and many NPCs generic. The game is far too free and nonrestrictive, in that there's not a lot to collect or find that will actually help you to explore or reach inaccessible areas, because there virtually are none. Most of the key items are gained from the start of the game, and it make the exploration feel like it's lacking progression, a bit pointless outside of the point of the joy of exploration and stat upgrades in their selves. There isn't quite as much to see as you'd hope in many areas. There is not enough opportunity to use the Sheikah slate powers in the game's world. You just get token metal crates sparsely scattered to use magnesis on, and most of the world isn't susceptible to stasis.
    I can't help but think a few staples or new (non-necessary) additions at least somewhere further into the game could have been useful to help navigate the world and make it less repetitive while doing so. It would be a revelation for example if at some point through the game you could obtain iron boots and swimming equipment to go underwater, then you think of all the places you've been past that had water. There were many places in OoT that reacted to new items you got - for example the ocarina songs generating faries, or bombs creating holes. Wouldn't it have been like a whole other dimension if halfway through the game you obtained an item that granted you the ability to talk to or transform into animals, or something else to change and interact with weather? Even obtaining round/square bombs could have been seperated so that perhaps you could revisit areas where you needed to roll a bomb down a crack that you couldn't with a square bomb. It all sadly limits the potential of the exploration and discovery. All this still doesn't take away from what they've achieved, and what they have achieved is obvious to most who play it and from the other positive reviews, it does however create a frustrating dent that doesn't allow me to award it a 10. I agree with many points made in the negative reviews, but it doesn't stop it from being a top-quality game that's far better than most out there today. In the next iteration i'd like to see more refined combat, greater purpose of exploration through taking a bit more from metroidvania and past zeldas, and more enclosed areas, pathways, caves, to give some variety to the exploration, more world interaction and a few more interesting NPCs and story
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  10. Kvk
    Mar 15, 2017
    10
    Un grandísimo juego de aventura en tercera persona. No es un videojuego que destaque por sus gráficos, pero aporta muchas horas de diversión, exploración, acción, mazmorras... Es una demostración de como se debe hacer un mundo abierto en condiciones. Si te gustan los juegos The legend of zelda, es una compra obligada. Si te gustan las aventuras y los videojuegos, también
  11. Mar 10, 2017
    10
    Amazing game. Beautiful and exciting open world full of things you want to explore and discover, no matter on which console you are playing on. If you have the brand new Switch, or Wii U, this game is must have.
  12. Mar 9, 2017
    10
    To say this game is vast is an understatement. The world, story, gameplay, the mechanics - all the elements weave together beautifully to create an amazing experience you have to discover to understand.
  13. May 26, 2018
    6
    I really wanted to like BotW, but I just can't. I love the Zelda series and I've defended everyone of the main titles, including skyward sword, but I can't defend this. BotW is a generic sandbox game with a Zelda skin. Don't get me wrong, I love the art design and the world is gorgeous but it's empty and devoid of things to do. Beyond the main quest and shrines, there's nothing else. GoneI really wanted to like BotW, but I just can't. I love the Zelda series and I've defended everyone of the main titles, including skyward sword, but I can't defend this. BotW is a generic sandbox game with a Zelda skin. Don't get me wrong, I love the art design and the world is gorgeous but it's empty and devoid of things to do. Beyond the main quest and shrines, there's nothing else. Gone are the fun minigames, sidequests to get hearthpieces or the beautifully designed thematic dungeons. Exploration is stinted by the horrible stamina systems, the inane weathersystem, the terrible weaponbreaking system and the halfassed combat system. I'm surprised no one has called it No Man's Zelda yet. I know that I'm pissing in the wind by hoping the next Zelda will go back to be more like traditional Zelda games, as Nintendo has already announced this is going to be the template going forward but I hope they at least fix a lot of these grievances (add proper dungeons, remove the weapon breaking and stamina system, add fun sidequests). Expand
  14. May 23, 2017
    10
    This is not a perfect game, not even close but I don't think that's what a 10/10 represents, rather I think the 10/10 shows how much I enjoyed the experienced and even though this is not the most graphically impressive game ever made and yes sometimes there were some frame drops, but it never once hindered my experience with the game. The exploration in this game is unrivaled, you canThis is not a perfect game, not even close but I don't think that's what a 10/10 represents, rather I think the 10/10 shows how much I enjoyed the experienced and even though this is not the most graphically impressive game ever made and yes sometimes there were some frame drops, but it never once hindered my experience with the game. The exploration in this game is unrivaled, you can spend hours upon hours just walking around in the world and your always rewarded by your time. Combat is surprisingly deep and fun only beaten by the dark souls combat but nothing even comes close to dark souls so that's no criticism. I've heard that some people have called this game empty and I don't know which game they've been playing but this game is far from it, rather I feel like this game nearly has too much too do, if that's even possible, because it's hard to get to the main quest when your constantly occupied by some side activity. With only 4, this game has the least amount of dungeons in the series and you would think that that would be a disadvantage but first and for most the 4 you get are all amazing and will take some time to figure out and secondly with 120 shrines that work kind of like mini dungeons the void that could have been made by the small amount of dungeons is filled. The last thing I want to talk about in this review is the story. This is another section of the game that has received a lot of criticism, and yes the story loses some of the focus since your allowed to go everywhere you want so it's hard to feed you a constant stream of story, but the story that is here is all amazing and probably better than any other Zelda game before. The most impressive thing to me is how the character of Zelda is built. She is given an actual personality I'm not going to spoil anything here but I promise you, you will get the feels for this character. To conclude, this is an amazing game with an unrivaled sense of wonder and adventure. The game isn't without its flaws but it never hinders the experience, everyone is in-titled to their own opinion and it's OK if you didn't enjoy the game like I did but in my book this is a 10/10. Expand
  15. Mar 8, 2017
    8
    This review contains spoilers, click expand to view. This game is truly fantastic and rekindled a sense of awe, and adventure in me I haven't had in years! That said, I will not shower it with glowing praise, and instead point out the things that dragged the game down from being perfect for me, in the hopes it can be made to achieve its true potential if these issues get addressed in some way.

    First of all, although I appreciate the weapon durability mechanic, I think that it is a little too harsh in some cases, mid to high level weapons in particular ought to have longer usability than they currently do.

    Second, I feel that the final phase of the Calamity Ganon boss fight was lackluster. I know it was meant to be somewhat cinematic, but at the same time, coming out of the first phase there really should have either been a third, or the second made more involved.

    Third, is a big one for me, but I feel that overall enemy variety, and lack of visually distinct dungeons hurts the game somewhat, due to the repetitiveness of the shrines. Even the Divine Beasts, are small levels compared to dungeons in previous entries.

    Fourth is the lopsided attention the major races received. It's very clear to those that play, that the Rito and Goron races had the last amount of content and overall effort put into their storylines and characters.

    Fifth is very big for me, and I hope it can be remedied in some way either through DLC, or tie-in media like comics/short movie/cartoons, etc. The four Champions were paraded around and teased quite a lot before release, but in the end despite being apparently important characters, they each receive less than around 5 minutes of total screentime in the game to develop. This is very disappointing given their great designs and concept. You don't really get enough material to truly feel for them, or get to know their full relationship with Link and Zelda. Revali for example, seemed like he could be an interesting rival type character for Link, but the lack of screentime makes him just come off as kind of a jerk, and way too similar to Star Fox's Falco, rather than entirely his own character.
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  16. Mar 11, 2017
    10
    Just Wow! I'm like 15-20hrs into this game and I feel like I barely just started, the world is that huge. I can't get enough of this game and it's kind of taking over my life!
  17. Mar 24, 2017
    10
    Un juego imprescindible al que todo el mundo debería de jugar y que por lo que veo los haters de nintendo intentan boicotear.

    Mecanicas increibles (sobre todo la interacción con los elementos) Muy buena banda sonora El mejor sistema de combate visto hasta la fecha en un Zelda Una historia sobresaliente Un mundo abierto que por fín es abierto de verdad ya que no existen limites En
    Un juego imprescindible al que todo el mundo debería de jugar y que por lo que veo los haters de nintendo intentan boicotear.

    Mecanicas increibles (sobre todo la interacción con los elementos)
    Muy buena banda sonora
    El mejor sistema de combate visto hasta la fecha en un Zelda
    Una historia sobresaliente
    Un mundo abierto que por fín es abierto de verdad ya que no existen limites

    En definitiva un mundo que no te cansarás de explorar y que ofrece posibilidades ilimitadas ya que nunca hay una sola opción con la que superar un reto si no que cada uno afrontará su aventura de forma diferente.

    Toda una Obra Maestra.
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  18. Mar 5, 2017
    10
    epixxxx ya boi knows, dis gem is de best game of the 2010's by my opinion its graphical style is bold and looks great the soundtrack is epic and has some of the best video game songs of all time (of course its my opinion so don't rage haters)
  19. Mar 10, 2017
    10
    This review contains spoilers, click expand to view. Never has an open world game felt so alive and interesting to explore, yet Nintendo have done it. Breath of the Wild is spectacular, with each part of the world filled with interesting secrets to mechanics. The world might seem barren at first, but the game not only invites exploration, but also attention, as a simple rock, and formation might hold a secret, to the environment itself becoming puzzles, either for combat or unlocking Shrines, to it being a korok seed puzzles. The environment itself becomes apart of the game play and not just a platform from travelling from place to place.

    Almost everything in the game can be used for a purpose, trees, grass, mountains, wild life, and you are able to effectively utilize almost everything to your advantage, set fire to grass, to create an updraft then bombard an enemy encampment with bomb arrows, use rocks to hide, and attempt to sneak up on enemies etc. The amount of freedom is unparalleled in this title for what you can do.

    Everything is driven dynamically, weather, including wind, thunder storms rain etc, the weather can play an important part. During a thunder storm, carrying anything metal will probably get you struck by lightning, but this can apply to enemies as well... tough to beat enemy in a thunder storm? Drop a metal weapon, trick it into picking it up, and wait for him to get fried. This game is versatility at it's best, and promotes discovery, quick thinking and figuring out methods, that can be outside of the norm depending on the situation you find yourself in.

    The game starts out with very little hand holding at all, the Great Plateau is the opening area, there you get a little guidance on what to do, from there, after you get the para-glider it's completely open. You can complete the objective set out before you, with some small guidance, or you can go out, explore, unlock area maps, complete Shrines, and find the little environmental puzzles integrated to the environment. You unlock most of your abilities early within the game, which gives you the freedom to explore.

    The game is quite challenging, early on, it follows what you might call the standard difficulty of a Zelda title, enemies only doing a fraction of your health damage, particular the red bokoblin's, so frequent at the start, however, this soon changes, as the game starts to increase the frequency and spawns of more difficult enemies the more you end up defeating. The next hardest line of Bokoblin's, the blue ones can almost one shot you, and sometimes can early enough in the game. Basically you're going to die if you just charge in, and as such, need to effectively find ways to deal with large groups of enemies. This is where utilizing the environment, stealth and objects surrounding are required.

    Weapons themselves have a set durability. Early on, the durability of items will be limited, often breaking, requiring you to hunt other weapons, or defeat enemies to obtain new ones. Later on, you will get access to longer lasting items. This keeps up the games dynamic, switching weapons not only for situation, but also for the style of situation you find yourself in.

    The story of the game itself, is rather simple, but is told in an effective way, but even the majority of the story content is optional, you are free if you wish, to go straight to the final boss, and attempt to defeat him, although you will probably fail. The main plot basically relates to you as Link, being asleep and recovering for 100 years, with no memories, going out with the simple goal of freeing the 4 divine beasts, recovering your memories, and defeating calamity Ganon. The 120 shrines included main purposes are for teaching you mechanics, loot, and receiving spirit orbs, which 4 can be exchange by praying to receive an additional heart container, or more stamina. How you upgrade your stats is completely up to you, you can go all Stamina, which means you can run longer, climb longer, swim for longer, or on heart containers, which means you might actually be able to survive a hit. Some enemies can hit you for a whopping 14 hearts, getting one shot killed is common, and even later with more heart containers, getting 2 shot killed is common.

    The main dungeons in the game, break the Zelda convention, the 4 divine beasts are these dungeons, and are one giant puzzle, expanded upon on the Shrine mechanics. Conquering these give you powerful abilities that can be used in battle, but also make the final boss encounter considerably easier.

    There are a few flaws however, the frame rate does have some issues in a few areas, these are minimal and hardly retract from the experience, 99% of the time, it will hold up to the 30 fps goal. Since it does use a double buffer vsync solution however, if it does dip below 30fps, it will result in it dropping to the next lowest denominator, being 20fps, but these are very infrequent.

    Overall, Breath of the Wild is brilliant, a near master piece.
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  20. Mar 11, 2017
    10
    This is most likely my favorite game of all time. I have been a fan of Zelda ever since I first played it, and this raises it to an entirely new level of amazing. It's an incredible open world experience. The story is great, the combat feels fluid, and the world never feels empty. Nintendo has sidestepped all of the flaws that open world games usually have and created a true masterpiece.This is most likely my favorite game of all time. I have been a fan of Zelda ever since I first played it, and this raises it to an entirely new level of amazing. It's an incredible open world experience. The story is great, the combat feels fluid, and the world never feels empty. Nintendo has sidestepped all of the flaws that open world games usually have and created a true masterpiece. This is my vote for Game of The Year and anyone who gives this game a mixed or negative review is lying to themselves. Expand
  21. Mar 9, 2017
    10
    This game is great. I actually own all of the amiibo, both breath of the wild series and Zelda 30th. By far this is my favorite Zelda game ever. I guarantee that every single idiot who is not giving this game at least 8 out of 10 has never played it, and the raw amount of things you can do is amazing, nothing is too easy or too difficult, and this game is just plain good. It deserves allThis game is great. I actually own all of the amiibo, both breath of the wild series and Zelda 30th. By far this is my favorite Zelda game ever. I guarantee that every single idiot who is not giving this game at least 8 out of 10 has never played it, and the raw amount of things you can do is amazing, nothing is too easy or too difficult, and this game is just plain good. It deserves all of the praise it gets, and none of this BS backlash from people who don't want the game to have a good score. Expand
  22. Mar 15, 2017
    10
    Haven't been much of a gamer for a while, but this game has me actively finding the time to play. The sense of exploration this game gives is like no other game I have played before.
  23. Mar 10, 2017
    10
    I have only scratched the surface of the game and already I am deeply engrossed with it. The world feels vast and exciting, the fact that you can go anywhere that looks interesting (which is almost everywhere in this game) is liberating and so, so fun. Just roaming the large forests, climbing every inch of a mountain and running frantically from enemies that are trying to kill me, thisI have only scratched the surface of the game and already I am deeply engrossed with it. The world feels vast and exciting, the fact that you can go anywhere that looks interesting (which is almost everywhere in this game) is liberating and so, so fun. Just roaming the large forests, climbing every inch of a mountain and running frantically from enemies that are trying to kill me, this game is exciting and encourages exploration and experimentation. I find myself getting distracted so many times. Even when I only need to walk a few more feet up to a shrine, a enclave in the distance distracts me, or there is something glimmering in a distant tree that beckons me to go over. It is simply amazing.

    The only flaws of this game are it's frame drops, so far only seen in areas with lots of grass, and the fact that the Sheikah Slate is hard to activate, although that is not the game's fault, rather the poor placement of the '-' on the joycon.

    In short, Breath of the Wild is fun. And that is all that matters in a game.
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  24. Mar 5, 2017
    9
    A great open world game with a lot of the charm that was missing from many of the earlier titles. The main downsides are typical of open world games: you can be unsure what to do next, and it's very easy to find the hardest possible solution to a problem. There's also one very specific shortcoming: it doesn't tell you how to cook, and there's no contextual option to do so. Part of the wayA great open world game with a lot of the charm that was missing from many of the earlier titles. The main downsides are typical of open world games: you can be unsure what to do next, and it's very easy to find the hardest possible solution to a problem. There's also one very specific shortcoming: it doesn't tell you how to cook, and there's no contextual option to do so. Part of the way it wins its charm back, though, is by not telling you how to progress, so when you do something there's genuinely a feeling that you're having an adventure rather than being along for the ride.

    Skyrimming is pretty streamlined - Link specifically can climb (as well as jump!) so if you want to go up a mountain it's generally just a matter of finding a good route. The cooking brings a surprisingly down-to-earth element to the survival gameplay; it's almost a shame that there's no more complexity to it than selecting the ingredients. The world feels appropriately sized and reasonably populated.

    The general structure is a lot looser than other Zelda games, with a large number of one-or-two-room shrines replacing a small number of dungeons (this works a bit better for pacing as the puzzle-solving is in short bursts interspersed in the other gameplay). The setting is fairly standard Zelda faire, just a bit more large-scale and more actively backward-looking than usual. Graphics are fairly nice cell-shaded-ish, the music ranges from epic to disconcertingly like a bad ringtone - although the variety helps hint what's going on at the time. The gameplay gimmicks include normal open world tricks (detecting nearby things, fast travel, fancy maps) and a handful of powers/weapons acquired through a relatively traditional big-chest-like process very early in the game. All other weapons as you'd expect from Zelda games are found in random chests or pop out from defeated enemies - because they all have durability and eventually break, possibly with a couple of exceptions.

    In short: it's quite the adventure.
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  25. Mar 22, 2017
    10
    I just want to say that the mechanics, the art department, the physics of this game are... the music!!! are amazing! The best and most interesting experience I've ever had with a video game. 10/10
  26. Jun 5, 2017
    10
    The best game i´ve ever played.
    The best open-world game ever.
    Total freedom.
    There is so much to do.
    Great music.
    Can take a long time to beat.¨

    Best game ever!!
  27. Mar 6, 2017
    10
    Played this game for a few hours now so only scratched the surfice. To many butt hurt people that are bashing an AMAZING game because they are fanboys. I have come to set the record straight if you like gaming you must play this masterpiece.
  28. Mar 6, 2017
    10
    Absolutely adore this game. Thank you Nintendo, you've created the massive open world Zelda game I've always wanted. Stunning visuals, audio, story, gameplay.
  29. Mar 6, 2017
    10
    Best Game I ever played, real free feel sometimes i only want to walk around the world, discover landscapes or secrets. Beautiful art work. Its true is not as powerful as other games but there is a real good job here.
  30. Mar 7, 2017
    10
    I cant understand those "0" ratings, wtf is wrong with you guys ?
    This game is absolutely fantastic, i am not a Zelda fan but this game give me so much fun !
    I never had that fun in a game, not in Witcher 3 (i love the witcher 3 btw), not in ANY other open world.
    For all those haters: you really should try this game. It´s worth every minute.
Metascore
97

Universal acclaim - based on 109 Critic Reviews

Critic score distribution:
  1. Negative: 0 out of 109
  1. Dec 12, 2017
    100
    Where it takes mechanics from others in the industry, it improves upon them; where it introduces new ones, you slap your forehead in amazement that it hasn’t been done before. Breath of the Wild is development done right, and damn near the best game you’ll play all year.
  2. Aug 30, 2017
    100
    Breath of the Wild is a masterpiece.
  3. Games Master UK
    May 19, 2017
    96
    Up there with the finest Zelda games, Breath of the Wild is bold, liberating, and utterly astonishing. [Apr 2017, p.60]