User Score
8.7

Generally favorable reviews- based on 20981 Ratings

User score distribution:
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  1. Nov 25, 2018
    6
    I hate to be the opposition, but this game bored me about the time I got to my 3rd divine beast. It wasn’t linear for sure, but it felt... Boring. I felt the combat lacked depth, and was boring. The puzzles were great, but Power Creep is real. You could have a 45 Attack Royal Greatsword, and have it absolutely E X P L O D E D by a Lynel greatsword with 90+. Yeah, I 100%’ed it, so you can’tI hate to be the opposition, but this game bored me about the time I got to my 3rd divine beast. It wasn’t linear for sure, but it felt... Boring. I felt the combat lacked depth, and was boring. The puzzles were great, but Power Creep is real. You could have a 45 Attack Royal Greatsword, and have it absolutely E X P L O D E D by a Lynel greatsword with 90+. Yeah, I 100%’ed it, so you can’t say anything about me not playing it. I found myself playing Hollow Knight, or Stardew Valley more. Good game, but it’s no Masterpiece. Expand
  2. Nov 25, 2018
    10
    this game totally deserves it's multiple game of the year awards. this game makes all other open world games look bad by comparison.
  3. Nov 23, 2018
    10
    Lo jugué primero en wiiU en modo normal sin expancion pack estubo bueno, luego que vendí wiiu y compre la Switch junto con el zelda BOTW con todo el contenido extra, que salia bastante caro de lanzamiento, me volvió loco, lo comencé con modo experto obviamente para probar y tuve que replantearme el juego y como enfrentarme a todos los enemigos, el manejo del juego es excelente, cuando yaLo jugué primero en wiiU en modo normal sin expancion pack estubo bueno, luego que vendí wiiu y compre la Switch junto con el zelda BOTW con todo el contenido extra, que salia bastante caro de lanzamiento, me volvió loco, lo comencé con modo experto obviamente para probar y tuve que replantearme el juego y como enfrentarme a todos los enemigos, el manejo del juego es excelente, cuando ya le tomas los tiempos y habilidades es una locura. Juego y contenido extra de muy buena calidad. Me da hasta vergüenza decir que le invertí horas en cada rincón del mapa. Expand
  4. Nov 22, 2018
    10
    Es un juego que posiblemente se recordara dentro de 20 años, al igual que recordamos ocarina of time, muy buen mundo abierto, exploración, jugabilidad y si has jugado a los zeldas anteriores no dejaras de encontrar referencias, a mi gusto el mejor zelda hasta la fecha y una obra maestra que nadie debería perderse.
  5. Nov 22, 2018
    10
    This game was to good. Too difficult to describe. Must play on nintendo switch
  6. Nov 21, 2018
    9
    The game is great but not a 10 for me unfortunate, it's because there is never a climax. You explore the world and eventually all things come to an end, it's like watching a show where enemies gradually just die. I miss the WOW moments from past Zelda and the sensation of having been through a lot after walking out of big dungeons.
    Pros:
    - Open World: HUGE world with great sense of
    The game is great but not a 10 for me unfortunate, it's because there is never a climax. You explore the world and eventually all things come to an end, it's like watching a show where enemies gradually just die. I miss the WOW moments from past Zelda and the sensation of having been through a lot after walking out of big dungeons.
    Pros:
    - Open World: HUGE world with great sense of exploration
    - Great combat system, which amplies the DLC a lot
    - fun mini puzzles

    Cons:
    - complete lack of anything spectacular: From the dull story to underwhelming dungeons. If you are looking to drop your jaws you are wrong here
    - Rewards are not rewards: getting heart pieces is fine but the player will soon realize all chests just contain a consumable that don't last til morning
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  7. Nov 20, 2018
    10
    La calidad de este Zelda es literalmente increible. Este juego es olbicatorio si tienesuna NS.
  8. Nov 20, 2018
    10
    Obra maestra, es un videojuego que no puede pasar por alto para ningun amante de la saga zelda.
  9. Nov 19, 2018
    10
    Mejor juego de la historia.
    Ningún otro juego Le supera.
    Le daría un 100000000000.../10 si pudiera.
  10. Nov 18, 2018
    10
    It's probably the best game I ever played.
    Nintendo pushed the boundaries in the industry with this game.
    It's a must play for every person who enjoys to play action RPGs. Because of the fluid movements and gameplay, as soon as you get used to the mechanics in this Zelda game – the other action RPG games will not be the same. You'll will try to climb things in other games, you will
    It's probably the best game I ever played.
    Nintendo pushed the boundaries in the industry with this game.
    It's a must play for every person who enjoys to play action RPGs.

    Because of the fluid movements and gameplay, as soon as you get used to the mechanics in this Zelda game – the other action RPG games will not be the same. You'll will try to climb things in other games, you will try to glide to get somewhere faster and you'll remind that the industry didn't get there yet.

    The electricity element in this game, fascinates me. It's incredible to combine water, metal and electricity as a weapon against enemies.

    I hope Nintendo launches sequences of this game, with new maps, enemies, bosses... It would be great to extend this new Zelda experience.
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  11. Nov 17, 2018
    0
    É um jogo que é completamente desprovido de história, nada comparado com a grande Princesa Twilight ou a mítica Ocarina of Time, mesmo Skyward Sword é muito melhor
  12. Nov 17, 2018
    10
    I've played a lot of huge open world games and I expected this game to be one of them; I was wrong! This game is bigger, more alive and deeper then i could possibly have imagined. I'm blown away!
  13. Nov 16, 2018
    10
    One of the greatest games of all time. Flawless in design, beautiful in nature and perfectly tight controls. Best of the best.
  14. Nov 16, 2018
    6
    To Accurately review such a disappointing & overrated game a lengthy analysis is Requiered. Part 1:

    First let's talk about the hero. In a good story, being an amnesiac means having something interesting in your past. Something that would change you and the world around you upon recollection. That is unless your name is Link. Recovering your lost memories changes absolutely nothing.
    To Accurately review such a disappointing & overrated game a lengthy analysis is Requiered. Part 1:

    First let's talk about the hero. In a good story, being an amnesiac means having something interesting in your past. Something that would change you and the world around you upon recollection. That is unless your name is Link.

    Recovering your lost memories changes absolutely nothing. Link remains the same empty shell that he was before. You never know what is going through his head. How can there be no character development for the protagonist? You can end the game without getting any of the memories back and nothing would be different. It goes to show just how shallow the story is, because it only matters that you slay Ganon. You can even skip straight to the castle, dismissing everything else be it the people in need or your lost love. You don't care about them, because you're the legendary hero of legend.

    And if you can beat the final boss so early in the game, it makes it look like Ganondorf was no big deal after all, and your defeat 100 years ago was a mere fluke. You didn't even need to activate any of the ancient machines to stop him.

    The Champions had little screentime, and to think Nintendo actually gave them voices and then had them say things like "Three terminals left. Good luck." What a waste. They should've given Link, the protagonist, a voice instead if they had to be selective like that. Mipha is baring her soul before him, and he's just sitting there, saying nothing. It was so awkward I was expecting her to ask what was wrong with him. They had a close relationship, right? So why is it that you never see Link as much as change his expression when they're together? He's treating her the same way he does any other Champion--the silent treatment. Did he love her? What about his opinion on the princess and her troubles? What does he think of his own position in all that is happening? He's so emotionless, so indifferent, it's just awful.

    With the inclusion of the voice acting, the issue of his silence is elevated in BotW more than in any other Zelda game, and now Link stands out a lot. In a bad way. Nintendo won't consider giving him a voice and personality, because they're stubborn like that and cling to their traditions, but this tradition exists for its own sake, not because it's anything good. The same can be said about the size of this game's world. It's pointless.

    You've heard this one before, how the game world is empty. It's not far from the truth. At one point the game is telling you that you should let the horse run on its own so you can enjoy the scenery. That's this game in a nutshell. You're not supposed to engage in any sort of meaningful activity--just climb someplace high and take in the sights. Appreciate it like you would a beautiful painting. There's not much to play here.

    "But what about the NPCs? The Korok Seeds? There're, like, 900 of them! Isn't that enough to keep you busy, you preachy bastard?"

    It matters not what dungeon it is, because it's always the same design. The first thing you notice is the lack of magical atmosphere. It's very ugly and unsettling somehow. There's a big heart-shaped thing in the middle of the room, which you don't have access to yet. There's nothing to get excited about, however, since it's just a switch™, the last one in a long sequence of switch activating. Your interest is fading with each passing minute, but the real tedium is only about to begin. As you look around, a number of odd objects catch your attention, their purpose unknown. Seems like you can manipulate them with one of your powers, but doing so yields no visible results, so you decide to leave them be and explore the Beast. The layout here can get pretty confusing, and it's changing as well--the design of the dungeon is over-complicated, and it doesn't feel like you're making any progress at all. Gotta love that feeling of being **** stuck. New places bring more of the same + occasional enemies. Let's have a look at them:

    Flying Cow Skull (special ability: bore you out of your mind)

    Tentacle Garbaggio (SA: will touch you)

    Octorobot (SA: irritation booster)

    It's the same trio whichever Beast you choose to enter, and that's pretty bad to say the least.

    So we're back in that same dungeon again, and things haven't changed much. The sight of all this technological **** is starting to make you feel sick. Tentacle Garbaggio is staring at you from the wall. It wants to tell you how it understands your suffering for it's been watching these walls for 100 years straight. You decide to kill it out of mercy, but now there's nobody left to spare YOU from this torture. It's almost as if a special care went into this to ensure you're slowly driven to insanity. The way you progress through the dungeon is one big mess: keep poking around until you bump into a solution. It makes you want to throw your controller through the **** Screen, i hate this game, 5/10
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  15. Nov 15, 2018
    10
    PERFECT IN ANY WAY, SHAPE, OR FORM! 500++ HOURS PUT IN THE GAME AND I'M NOT DONE YET.
  16. Nov 15, 2018
    9
    El mejor mundo abierto que he jugado jamás, solos tú y Link con un gran Hyrule por re-descubrir.
  17. Nov 14, 2018
    7
    Don't get me wrong, this game is one of the best NIntendo releases out there. However, it has flaws that are overlooked heavily by reviewers.

    THE WORLD: Good world design, however the textures are suprisingly poor quality. I understand the Switch has weaker hardware, but Mario Odyssey looked much better textures wise. THE STORY: Starts slow and nearly lost my interest with the game
    Don't get me wrong, this game is one of the best NIntendo releases out there. However, it has flaws that are overlooked heavily by reviewers.

    THE WORLD: Good world design, however the textures are suprisingly poor quality. I understand the Switch has weaker hardware, but Mario Odyssey looked much better textures wise.

    THE STORY: Starts slow and nearly lost my interest with the game on the Plateau. However once you leave the area, the story unfolds. I won't include details because spoilers, but the story is enthralling, especially for long-time Zelda fans.

    COMBAT: Again, has issues that are being overlooked by most reviewers. Weapon combat is extremely unintuitive and slow. Easily broken weapons can get irritating, especially early in the game when most weapons are destroyed in what seems like 5 hits maximum. This could have been done a lot better.

    AI: AI is impressive. Enemies of different kinds seem more or less intelligent depending on the type and challenge the player to learn their strengths and weaknesses to combat them. Well done.

    DIFFICULTY: Just right

    Must have for Switch owners, but don't overlook its issues just because Nintendo made it.
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  18. Nov 13, 2018
    9
    This game is widely talked about because of it's massive open world but the story and game play i think is where this game is at its best because the map is not always that great. I am certainly not saying it is bad i think it is great but some moments force you to run and glide too far and i know there are towers which you can teleport to but even then some sections you just fall and endThis game is widely talked about because of it's massive open world but the story and game play i think is where this game is at its best because the map is not always that great. I am certainly not saying it is bad i think it is great but some moments force you to run and glide too far and i know there are towers which you can teleport to but even then some sections you just fall and end up killing yourself at because for some reason the game forces you to go to a section different even though you should be able to glide. Also the first 30 minutes to a 1 hour of the game is a huge grind because even though the weapons are great in the first section you only get to use less than a quarter of them and most of those ones are the ones that break easily so it makes the game tedious at times. After that though i have no problems with the game so i am going to start by complimenting its fantastic art style. The art style is fantastic by blending lots of different enemies, villages and architectural designs and some how they made it so they all fit within the same art design unlike some games like halo 4. The variety of armor is astonishing and it makes you able to turn links clothing to a girls outfit to literately wearing nothing but pants.There are 3 different sort of enemies you fight throughout the game and there are Bokoblins , lizals and an enemy which the name i can't remember that has a unique brown cream and purple design which is a lot better than what i am describing. There are small mini bosses you can fight in the game which give you decent weapons but the actual bosses are very challenging but i will not spoil it for you. My recommendation is to buy the game and experience it for yourself. Expand
  19. Nov 11, 2018
    6
    Let me preface this review by stating that i thought this game had it's merits and can be a fun experience at times. I truly believe that the next game in the series will be groundbreaking and that BOTW has huge potential, that being said i find the gushing praise this game has received to be completely unfounded, as such i'm going to primarily be covering the issues i found with the gameLet me preface this review by stating that i thought this game had it's merits and can be a fun experience at times. I truly believe that the next game in the series will be groundbreaking and that BOTW has huge potential, that being said i find the gushing praise this game has received to be completely unfounded, as such i'm going to primarily be covering the issues i found with the game and how they deduct from the overall experience. I'm going to be breaking my grievances down into 4 categories: story, world, character progression and gameplay verity.
    Lets start then shall we, breath of the wilds story is incredibly linear, as a newcomer to the series i was surprised by how such a generic fantasy story of (save the girl, defeat the bady) could captivate so many, you follow link as he explores the world, meeting uninteresting characters, adventuring from area to area solving it's respective problem until moving onto the next zone. it doesn't go any deeper than this, with the main villain feeling removed with little to no story elements apart from residing in a menacing castle acting as a final destination. Main quests have poor moment to moment writing and lack an overall polish and scale, with side-quests being nothing but glorified fetch quests seen in many MMO's. Now to the world, it feels empty barren and repetitive, this may have been the intention, but it doesn't change the fact there is a distinct lack of settlements with most areas within a zone feeling similar to the next and devoid of life, not much to say on this topic but in general the game world is slightly bellow average, this is made worse by the game's primary focus being a sandbox. Character progression, again very lacking if not non-existent, link has no progression, he plays the part of the silent protagonist, iv'e seen people defend this as the player being supposed to project themselves on link, but to me it feels like a lack of work and writing, especially when in comparison to other game of the year winners, comparing geralt to link is a futile effort, the writing quality is just day and night. Now to undoubtedly the longest section of my review, gameplay verity. Lets start with shrines, you better like puzzles, because shrines are all but a requirement and with 120 of them using the same assets textures and music, those hours can certainly feel like a chore. Combat verity, this is also lacking, little enemy variation, with only a few types across the game, i'm surprised at the lack of overall criticism on this, the recent god of war was hammered for reusing a few mini bosses, Zelda is far worse with almost every enemy encounter feeling the same and very lacklustre, the weapon durability definitely plays a part in this, the gameplay loop especially at early levels includes a lot of pausing combat (not what you want to be doing to engage a player) to cycle through weapons after one breaks after a few swings, i'm not going to be going too in-depth on this because it's been covered enough, but in my opinion it's a real detriment to the gameplay. Movement verity, this is also lacking, climbing is immensely tedious, not helped by the fact it rains almost all the time inhibiting the player from actually getting anywhere, it involves staring at a blank wall for several minutes until reaching the stop of a cliff or mountain to only travel to the next vertical wall and repeat the process, needless to say this is not the most engaging task and can be completely mind-numbing. People have heralded this "clime anywhere" system as groundbreaking, but it seems no different to what we have seen in games like assassins creed, saints row and shadow of war, with this system being significantly slower and less graceful. And thats it, most of what you'll be doing in this "10/10 experience" ,climbing, running about fighting the same enemies, and doing shrines.

    My overall opinion is that this game will lay the foundation for many great future zelda games but by no means is a masterpiece or even a great game, it has many fundamental flaws that are often looked over by the community and reviewers. But i guess as a reviewer it's much easier to put down a 10/10 score than to face backlash and potentially lose your job. Objectively i think the fun factor can only make up for so much, i voiced my main issues but didn't even cover other problems like sound and music.
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  20. Nov 11, 2018
    10
    This review contains spoilers, click expand to view. Breath of the Wild é marcante em diversos aspectos. Para a franquia, este décimo nono título representa um paradigma: ele traz e também exige de seus jogadores uma nova racionalidade que, até então, encontrava-se atada à fórmula que historicamente fazia a justa fama angariada pela série. Essa racionalidade é manifesta principalmente pela liberdade com que Link segue com sua jornada, liberdade que termina por ressoar no tempo necessário para que cada player complete o seu jogo, ou mesmo no quão volumoso o seu inventário estará para os momentos derradeiros dessa história. Mas é claro que, para inovar, foi necessário que Breath of the Wild abrisse mão de antigos acertos, como se nota, por exemplo, em sua discreta trilha musical que, mesmo narrativamente apropriada, pode provocar um sentimento amargo para aqueles que associam Zelda à sua musicalidade épica.
    No que respeita à Nintendo, Breath of the Wild representa um ponto de partida excepcionalmente promissor quanto à sua tentativa de erigir uma sólida base instalada para o novo Nintendo Switch, assim como para encerrar, com um último suspiro, o fracasso histórico que permeou o velho Wii U. Para a indústria, o jogo curiosamente representa a manifestação de um novo padrão de qualidade, especialmente no que tange ao polimento de seu gameplay e à naturalidade com que o seu vasto universo nos convida investigar cada detalhe que se faz presente em sua diversificada geografia.
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  21. Nov 10, 2018
    10
    El mejor juego de la última generación. Muy sencillo, en el juego sólo te dan 2 indicaciones. 1) Rescata a la princesa y 2) Derrota a las bestias divinas (ésta no es obligatoria). Empiezas en un mundo libre, conforme avanzas y exploras, disfrutas de increíbles paisajes, misiones secundarias si deseas hacerlas, entre otras cosas. La jugabilidad es exquisita. No existe un juego actual con laEl mejor juego de la última generación. Muy sencillo, en el juego sólo te dan 2 indicaciones. 1) Rescata a la princesa y 2) Derrota a las bestias divinas (ésta no es obligatoria). Empiezas en un mundo libre, conforme avanzas y exploras, disfrutas de increíbles paisajes, misiones secundarias si deseas hacerlas, entre otras cosas. La jugabilidad es exquisita. No existe un juego actual con la jugabilidad de Zelda. Además, mientras exploras, te vas haciendo más fuerte conforme descubres santuarios que no son nada sencillos de resolver, y cuando crees que te sientes listo para rescatar a la princesa, vas al castillo a intentar salvarla. La LIBERTAD de este juego es genial, puedes hacer mucho, pasar horas nomas perdiendo el tiempo. Habrá juegos más nuevos con excelente calificación como God of War o Red Dead Redemption 2, pero en mi opinión, Zelda Breath of the Wild sigue siendo top, a pesar de no ser "el mejor" Zelda en cuanto a historia y cinemáticas, la Libertad de este juego es lo que lo hace un juego perfecto. Expand
  22. Nov 8, 2018
    10
    Zelda but you can breath fresh air
    The references in this game are Amazing hands down
  23. Nov 7, 2018
    10
    Revoluciona el juego en mundo abierto. En este universo, SÍ te pierdes explorando y no viajando de punto en punto.
    Sin duda, la saga Zelda debería continuar por este camino. GOTY indiscutible y actualmente el mejor juego de Switch
  24. Nov 7, 2018
    10
    This is the best game i have every played, there is endless hours of fun immersive gameplay, good music and much more, this game is beyond amazing and i am glad people feel the same way i do about it, easy 10.
  25. Nov 5, 2018
    10
    EDGE's top 100 games of all time ranks BoTW at #1. I think the same as EDGE.

    I did not feel bored at all for over 100 hours.
  26. Nov 4, 2018
    10
    So much to do this game. Nintendo always goes above, and beyond with their prized Zelda. It is very detailed, and beautiful to explore. Just beating the game is a massive undertaking in it's self, and the experience is well worth it. There are tons of side quests, and stuff to do on the side. Years after playing the game. It is still my favorite Switch game. I wish it had fishing, butSo much to do this game. Nintendo always goes above, and beyond with their prized Zelda. It is very detailed, and beautiful to explore. Just beating the game is a massive undertaking in it's self, and the experience is well worth it. There are tons of side quests, and stuff to do on the side. Years after playing the game. It is still my favorite Switch game. I wish it had fishing, but cooking was a welcome skill. Expand
  27. Nov 2, 2018
    10
    The best zelda that i have played since Ocarina of tIme. It's a masterpiece
  28. Nov 1, 2018
    10
    One of the best entries in the Zelda franchise.

    One of the most actually open Open World games I've played. There is nearly zero restrictions on where to, what to do, how to do it, and in which order. The sheer amount of interactions between items, abilities, and everything else in the world is incredible. You could play this game for months without discovering everything you can
    One of the best entries in the Zelda franchise.

    One of the most actually open Open World games I've played. There is nearly zero restrictions on where to, what to do, how to do it, and in which order. The sheer amount of interactions between items, abilities, and everything else in the world is incredible. You could play this game for months without discovering everything you can do/see.

    In terms of the story, I was especially glad to see Zelda have a more impactful role rather than just being the same old damsel in distress. The nonlinear nature of how they presented the story was also very interesting & meshed really well with the theme of total openness and freedom of choice within the game.
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  29. Nov 1, 2018
    8
    'bout the visual? Totally THE work of art. The others? Well, if I might say, nothing special 'bout them.
  30. Oct 31, 2018
    10
    Was never a Zelda fan. I heard about the reviews for this game and bought it because of the hype around it. Boy was I not disappointed, this is one of the best games ever played. Easily one of my favorite games of all time and to think it’s on a portable console like this.... amazing.
  31. Oct 30, 2018
    10
    Breath of the Wild is breathtaking. It’s amazing in all aspects, I don’t know where to start. It’s just the right difficulty so that casuals won’t be turned down, nor experts will think its child’s play. Great story, expansive map, and a variety of other factors makes it outstanding.
  32. Oct 28, 2018
    1
    If I could fun up this game in a single sentence it would be... The developers spent their whole time making a beautifully crafted world with classic 3D Zelda combat but forgot to make the actual game. The problem with this game is, in short, that it's missing everything that makes the classic zelda games good. Dungeons? There are none. There are 4 "divine beasts" that are dungeon like,If I could fun up this game in a single sentence it would be... The developers spent their whole time making a beautifully crafted world with classic 3D Zelda combat but forgot to make the actual game. The problem with this game is, in short, that it's missing everything that makes the classic zelda games good. Dungeons? There are none. There are 4 "divine beasts" that are dungeon like, however are so short they're beaten within 15m each or less. Epic boss fights? Again there are none. The bosses of the 4 dungeons and Gannon at the end are so stupid simple. Mash attack and win. Progression of tools to help you explore? Nope. No hook shot, no boomerang (there is one as a swd replacement you can throw but it's lackluster). Pretty much all your progression is just given to you at the start. You get 4 unlocks , once each for the divine beasts but they're minimal. ..... So... What DOES this game have? A bunch of armor sets that you upgrade through a boring gring fest. A giant world to explore. A bunch of boring sidequests. A tonne of "shrines" which are essentially "pieces of hearts" or stamina (running, climbing) but the shrines are 2-5m anicdotes which tease you. A giant, beautiful world to explore. I can't say how disappointed I am with this game. I wanted to love it sooooo much, but there is no challenge, no significant puzzels, no bosses, no emotional investment in the characters. It's such a let down because there is sooooo much potential here , but , as I already said, they focused so hard making this amazing world and making the game mechanics work, they forgot to make dungeons and bosses. Expand
  33. Oct 28, 2018
    10
    Lives up to the hype, honestly. It's not perfect but it is something new and novel in a stale gaming culture. BOTW is a historical moment in gaming history.
  34. Oct 28, 2018
    9
    Legend of Zelda Breath of the Wild is beautiful, created, powerful, and epic..... this game already got me in to Zelda and this game disserved game of 2017!
  35. Oct 27, 2018
    2
    La verdad es que esperaba algo mejor, no digo que sea mal juego pero después del Ocarina of time siento que me ha quedado un vacío, no tengo nada en contra pero por mi parte me esperaba más.
  36. Oct 27, 2018
    10
    Breath Of The Wild is truly a breath of fresh air for the Zelda franchise. You play in an open-world with many different regions with different types of enemies/items to find. I've found myself to easily have put in 400+ hours of game play in the past 6 months. (Be careful not to get too addicted) BOTW puts your resourcefulness, brain, and strategies to the test, from completingBreath Of The Wild is truly a breath of fresh air for the Zelda franchise. You play in an open-world with many different regions with different types of enemies/items to find. I've found myself to easily have put in 400+ hours of game play in the past 6 months. (Be careful not to get too addicted) BOTW puts your resourcefulness, brain, and strategies to the test, from completing mini-dungeons, to figuring out how many possible solutions there are to completing a puzzle or killing a monster. There's content for everyone, you can collect items, slay monsters, explore the vast wild, roleplay, and more. I can't recommend this game enough, the difference between this game and other Zelda games is that BOTW is truly a breath of the wild. Expand
  37. Oct 26, 2018
    10
    the game is sensational. good graphics and great gameplay, much to explore in the game, one of the best games in the franchise, fun guaranteed.
  38. Oct 26, 2018
    10
    Nintendo did put all their effort on every inch of Hyrule and made Breath of The Wild the biggest and better Zelda game so far. A ultimate open world experience made for newcomers and die hard fans.

    The Legend of Zelda: Breath of The Wild it's a true masterpiece. A must-have title for every Nintendo Switch owner.
  39. Oct 25, 2018
    6
    A pathetic main story with copy and paste dungeons, with the same objective for each dungeon, copy and paste bosses, the weapon system is terrible due to weapons breaking, and Ubisoft like open world. This game is not worth getting unless you're a Legend of Zelda fan.
  40. Oct 25, 2018
    6
    It's a good game, but not amazing, very ugly and repetitive for this generation of consoles, i don't like the characters narrative, is very large world but is empty, the repetition of enemies, trees, zones and charactes doest help.
  41. Oct 25, 2018
    10
    Combine the best game series of all time with the best open world exploration of all time. What more do you need?
  42. Oct 23, 2018
    9
    When I thought I wanted a new Zelda game, I never knew how beautiful this game was, the attention to detail is on point, this game pushes not only reality but it pushed a lot on how we saw hyrule today. The story is simple ganon took over hyrule and it's up to link to defeat him however this time Link has amnesia and he has to re-remember the past century events and how it was executed wasWhen I thought I wanted a new Zelda game, I never knew how beautiful this game was, the attention to detail is on point, this game pushes not only reality but it pushed a lot on how we saw hyrule today. The story is simple ganon took over hyrule and it's up to link to defeat him however this time Link has amnesia and he has to re-remember the past century events and how it was executed was ground-breaking. I had doubts when there was voice acting in this game but after looking at couple of cutscenes I knew the actors deserved praise. The game was challenging and I enjoyed that challenge. And the fight against calamity was epic. however the flaw this game has is the fact that the ending wasn't fully developed but other then that. breath of the wild is a must have on the nintendo switch and while i didn't like the ending it as a whole is a standalone amazing game. Expand
  43. Oct 22, 2018
    8
    Zelda BOTW is a magical game. It expects a certain level of intelligence from its players and does little in the way of hand holding. The world and its beautiful physics are completely at your disposal to use and abuse; its a true sandbox open world game that stimulates players imagination without ever forcing certain situations to play out in a set way, and this is so, so rare nowadays.Zelda BOTW is a magical game. It expects a certain level of intelligence from its players and does little in the way of hand holding. The world and its beautiful physics are completely at your disposal to use and abuse; its a true sandbox open world game that stimulates players imagination without ever forcing certain situations to play out in a set way, and this is so, so rare nowadays.

    The game is packed with dozens of well crafted puzzles, including the main ones which are extremely well thought out and crafted. It doesn’t matter that it offers a weak storyline and a truly annoying weapon breaking mechanic. Nearly every issue pales when confronted with the big, colorful and majestic world the player will be exploring. And how beautiful it is to explore in this game. There’s an immense sense of satisfaction in doing so, and the beautiful ambient sounds create almost a private setting between the game and the player, creating a beautiful sense of immersion and wonder.

    This game has been praised as being an absolute masterpiece, and in all honesty, I fully disagree. There are many things that could have been done differently and better, starting with the infamous weapon breaking mechanic (and all the annoyances that it brings with it). Despite that, there is a weird sense of magic you can feel while playing BOTW. A sense of magic that nowadays, is very hard -if not impossible- to find elsewhere. It’s not a perfect game, by any means, but it is, indeed, a perfect experience.
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  44. Oct 22, 2018
    0
    Breath of the Wild is an incredibly boring game with no incentive to keep you playing. The weapons break too easily, climbing is a pain in the ass, and link gets out of breath faster than an obese 90 year old.
  45. Oct 19, 2018
    10
    definitely one of my favorite games ever, i haven't had so much fun playing around with the mechanics of a game in a long time. this game made me want to buy a switch as well as got me into the legend of Zelda franchise. the art style is unique and has a very interactive world, more so than many open world games coming out in recent years. good game
  46. Oct 18, 2018
    9
    Zelda's new direction is a breath of fresh air, the exploration and sense of adventure is brought to life through tight game play and a magnificent open world which never gets dull. Nintendo have found the balance which other open world games rarely manage by having a large map with enough content to keep the experience engaging and entertaining. It's one of the best Zeldas to date and IZelda's new direction is a breath of fresh air, the exploration and sense of adventure is brought to life through tight game play and a magnificent open world which never gets dull. Nintendo have found the balance which other open world games rarely manage by having a large map with enough content to keep the experience engaging and entertaining. It's one of the best Zeldas to date and I can't wait to see where the series goes next. Expand
  47. Oct 16, 2018
    10
    The best Zelda I've ever played. I had this game on Wii U, I bought it on Switch as well. I finished this game not once, not twice but 10 times. And always the gameplay differs from the previous one. I've never seen so many options to complete puzzles before. The BOTW open world is amazing with so many hidden places and puzzles to solve and fights to win that I didn't find it boring yet.
  48. Oct 16, 2018
    9
    It hasnt been named the best game of its year for nothing, its a good game for anyone that does not hate triple a games for the sake of hating triple a games.
  49. Oct 14, 2018
    10
    es un maravilloso juego de echo se ve mucho mejor en swicht que wii u el juego lo recomiendo la música es maravillosa se los recomiendo total y plenamente como todo juego tiene momentos altos y bajos
    pero créeme que el juego te invita a explorar y no te fuerza a buscar y no es para nada lineal
  50. Oct 14, 2018
    8
    d bst zelda in years ,
    gud fisics!!, but it lacks a variety of scenarios nd enemies, d wepons r broken if you look at them
    nd d amiibos make me cry
  51. Oct 13, 2018
    9
    Amazing game, only some minor flaws.

    Pros:
    - Exploration (incredible)
    - Non-linear plot
    - Graphics
    - Mechanics
    - Level of dificulty
    - Sound & music

    Cons:
    - A better character´s background information & character´s development would be good.
    - Dungeons/shrines are all about quizzes and some (minor) battles. They all look aesthetically the same.

    Regards,
  52. Oct 12, 2018
    9
    This is definitely one of my favorite games ever. Of course, I still love OOT, LTTP and Majora's for the nostalgia value and for being awesome games, but at the moment, I'm tempted to say this is the one I have enjoyed the most through the first walkthrough. Fantastic game, concept and open world.
  53. Oct 11, 2018
    4
    Absolutely boring, uninteresting game. Everything is terrible in this game. There is no graphics, plot or variation. The only thing that fascinates is the sandbox in the game. And this game costs 60 dollars, not 30, but 60 *****. My score is 4/10.
  54. Oct 10, 2018
    10
    Zelda breath of the wild finally brought back the game style from ocarina of time!!! Top 3 games ever made in my opinion, along with mario 64 and Zelda Ocarina of Time
  55. Oct 8, 2018
    10
    All that has been said about this game has been said, but just to remind the public I'll say that this game is a triumph.
  56. Oct 7, 2018
    10
    this game is good . ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
  57. Oct 2, 2018
    10
    This game has breath in its name for a reason, it takes yours away.
    The game is not only stunningly beautiful but has a compelling story as well. The new survival genre twist on the game works out pretty well, it may get annoying on sometimes but it helps add another challenge to the game. Another thing is from the constant side quests, shrines/dungeons and open world, it never gets
    This game has breath in its name for a reason, it takes yours away.
    The game is not only stunningly beautiful but has a compelling story as well. The new survival genre twist on the game works out pretty well, it may get annoying on sometimes but it helps add another challenge to the game. Another thing is from the constant side quests, shrines/dungeons and open world, it never gets boring. definitely the best game on the nintendo switch by far. well deserved game of the year.
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  58. Oct 2, 2018
    9
    From my point of view there are some elements to improve: the story and the living world.
    The story for me it's in certain parts very simple, I would appreciate more depth, I think a very good example is Majora´s Mask.
    With the world I miss more living villages or characters...
  59. Oct 1, 2018
    10
    the GAME is good very good best zelda game in history thanks !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
  60. Sep 29, 2018
    10
    Este Zelda me ha hecho volver a sentir verdaderamente la sensación de aventura en un juego. El nivel de detalle es increíble, la jugabilidad también, las interacciones.. pfff No puede tener otra cosa que no sea un 10.
  61. Sep 28, 2018
    7
    This entry is a worthwhile successor to the storied franchise that fans have enjoyed for three decades. It's take on open world is quite unique as you can basically go fight the final boss whenever you feel like it, but you'll probably be under prepared and will miss out on one of Link's best stories to date. The graphics look incredible even when your playing on the go and everything runsThis entry is a worthwhile successor to the storied franchise that fans have enjoyed for three decades. It's take on open world is quite unique as you can basically go fight the final boss whenever you feel like it, but you'll probably be under prepared and will miss out on one of Link's best stories to date. The graphics look incredible even when your playing on the go and everything runs pretty smoothly. The combat is good but is plagued by a terrible weapon durability system that sees everything break relatively quickly to make you more likely to try new weapons but for me was just more of a hindrance than any thing else. The game features a bunch of side quests but most of them are simple and not well written. The fast travel system is enjoyable as you have to unlock them and the dungeons were well done. All in all I'd say Breath of the Wild is a tremendous game that's easily the third best game of the franchise, it has it's problems but nothing is perfect and it proved that Link and Zelda still have a bright future in gaming even after so many years. Expand
  62. Sep 27, 2018
    10
    WOW, HOLY SH*T DUDE. I don't know where to even start on this one, this game is beyond amazing. The ability to choose where you want to go, instead of being forced to go to an area, is something a lot of previous Zelda titles lacked. This game really reinvents The Legend of Zelda franchise, while also taking inspiration from the original NES game. I think this is one of the best games onWOW, HOLY SH*T DUDE. I don't know where to even start on this one, this game is beyond amazing. The ability to choose where you want to go, instead of being forced to go to an area, is something a lot of previous Zelda titles lacked. This game really reinvents The Legend of Zelda franchise, while also taking inspiration from the original NES game. I think this is one of the best games on the Nintendo Switch/Wii U at the moment, and I think whether you like Zelda games or not, you'll definitely enjoy this game. When I played this game back in May, I'm not a huge Zelda guy, yet I just couldn't put this amazing game down. Expand
  63. Sep 27, 2018
    10
    It's a masterpiece

    Your review must be at least 75 characters long.Your review must be at least 75 characters long.
  64. Sep 25, 2018
    10
    Este juego es increíble, cuando vas avanzando en la aventura te vas dando cuenta de lo asombroso que es. Los verdaderos fans de la saga saben apreciar este juego como se lo merece. Solo es cuestión de tiempo de que te sientas parte de la aventura para disfrutar cada rincón del juego y pases horas y horas jugando descubriendo las cosas que te ofrece.
  65. Sep 21, 2018
    10
    A geração do Switch começa com chave de ouro! Um game espetacular revoluciona a série Zelda! Com o sucesso desse jogo, os próximos jogos de mundo aberto vão seguir tendências de Breath of the Wild. Mais um jogo incrível e importantíssimo pra industria de games produzido pela Nintendo! Sinto que o final do jogo poderia ter sido melhor, mas de qualquer forma é uma experiência única eA geração do Switch começa com chave de ouro! Um game espetacular revoluciona a série Zelda! Com o sucesso desse jogo, os próximos jogos de mundo aberto vão seguir tendências de Breath of the Wild. Mais um jogo incrível e importantíssimo pra industria de games produzido pela Nintendo! Sinto que o final do jogo poderia ter sido melhor, mas de qualquer forma é uma experiência única e obrigatória pra qualquer gamer atual Expand
  66. Sep 20, 2018
    7
    I am really stumped by the 10s and raving reviews. I am a big Nintendo fan and I did play zelda on SNES. Now that was a long time ago. ..Anyway, as I said, I'm not sure which game the 10 scorers and the review magazines playing or they maybe played, but not 40hrs or more. As other stated, there is a lot of running around in the big nothing. There are a lot of vast empty space with nothingI am really stumped by the 10s and raving reviews. I am a big Nintendo fan and I did play zelda on SNES. Now that was a long time ago. ..Anyway, as I said, I'm not sure which game the 10 scorers and the review magazines playing or they maybe played, but not 40hrs or more. As other stated, there is a lot of running around in the big nothing. There are a lot of vast empty space with nothing and the cartoonized graphics hides the shortcoming of the Switch. It just can't render too much at once so they had to use extremely low quality textures in the game. Then, as I said, big grassy fields, rocky hills and flats with nothing beside grass hoppers and some birds. A lot of walking around. I'm disappointed by not having a cave or a dungeon to go monster hunting. The 1-shot one kill flower pottery (guardians) and some other 1-hit kill monsters are just super annoying and the most annoying have to be the always breaking weapons. Button mapping can be a pain. I constantly end up hitting sneak (left thumb stick down) while fighting and Link drops the shield cover and it's a dead sentence with one of the stronger monsters. The other is the "lock on" way to continuously hold the top left trigger. Why can't we just click once and be locked on? Why make it a painful experience? And as I said, the sneak -on/off is just super annoying, especially on the original controller. I heard the pro-controller sold separately is way better controller and strongly recommended for this game. But now...I have to cash out another $60 for it? That would make this game the most expensive game I have bought in years. The enemies are repetative also. Sitting by the fire, it's a rinse-repeat of approaching their camp sneaking, let loose some arrows to the one standing on the guard towers and then either pick them off with the bow or go into a melee. You gonna do this over and over and over...with a sort of increasing difficulty, but essentially the same thing. I am playing this game on an extra wide monitor, but nintendo doesn't support this format I think. The game is stretched like the monitor, but the quality of the resolution suffers greatly, not to mention I am not a fan of applying this cartoon skin over the 3D graphics. I'm just not, especially with the low quality textures and low quality polygon models. The game looks at least 10yrs old really, but again, the Switch just can't handle it, hardware-vise, it was already obsolete when it came out.
    So anyway, the game can be fun, some fights can be exciting and some items can be interesting. But there is no way this game is a 10. 7 is the max..which is "slightly better than average", otherwise you have played this game a few times already, if you played the Farcry series or Assassin's Creed etc. it'll feel awfully a deja vu, right from the first mission you get.
    Play it an enjoy it, but I don't think everyone is gonna finish this game entirely. It can get very boring and pointlessly time consuming.
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  67. Sep 20, 2018
    10
    this is the best game that i have played in my life and if you show me a better game i will give you 5$

    graphics 10/10
    gameplay 10/10
    button configuration 9.5/10
    storyline 8.5/10
    ending 7/10
  68. Sep 17, 2018
    10
    The Zelda series has long been amongst the most famous in gaming but, in all honesty, I’ve only even been a minor fan and actually found the last two console entries (Twilight Princess and Skyward Sword) pretty dull. The overfamiliar structure, that hadn’t really evolved since Ocarina of Time, coupled with the constant hand holding and interruptions of NPCs meant that Zelda seemed to beThe Zelda series has long been amongst the most famous in gaming but, in all honesty, I’ve only even been a minor fan and actually found the last two console entries (Twilight Princess and Skyward Sword) pretty dull. The overfamiliar structure, that hadn’t really evolved since Ocarina of Time, coupled with the constant hand holding and interruptions of NPCs meant that Zelda seemed to be running out of ideas. How wrong I was……..

    Virtually every issue I’ve had with the series of late seems to have been solved. The first example is the excellent tutorial section on the Great Plateau which, rather than trying to explain all the different controls and concepts through dull text, teaches all the basics by simply allowing the player to explore a limited area of the map. Once you gain access to the glider that allows you to leave the plateau things you’ll quickly realise just how big this open world is and guess what? You can go anywhere you want! There’s no artificial restrictions or areas you can’t access without finding a certain item, Breath of the Wild shows you this world to explore and then actually lets you explore it.

    One of the main things to discover are the shrines, there are around 300 I believe and completing the tasks inside of each rewards the player with orbs that can be used to increase your life or stamina (which is vital for climbing). Unlike the dungeons in previous Zelda titles these never outstay their welcome as they only take 5-10 minutes to complete for the most part and many introduce completely unique puzzles or concepts. Even better is the fact that many can be completed in more than one way and you’re actively encouraged to think outside the box.

    I could go on for pages about all the clever ideas in Breath of the Wild but I’ll finish by saying that, not only does it set a new standard for the Zelda series, it sets a new standard that open world games are going to find it very hard to match.
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  69. Sep 17, 2018
    9
    The Divine Beasts weren't as good as the old dungeons, but was still a really fun game, and I like the new approach Nintendo took on the Zelda Series
  70. Sep 16, 2018
    7
    These are the positives and negatives, as much as I am able to sum up.

    Positives: - Gorgeous visuals. - Gorgeous, vast open world. - A wonderful music score. - Good link-up with the lore of the franchise. - Exploration is, by and large, fun. - Secrets are still plentiful and a joy to find, it really helps push the drive to explore. - A challenging level of
    These are the positives and negatives, as much as I am able to sum up.

    Positives:

    - Gorgeous visuals.

    - Gorgeous, vast open world.

    - A wonderful music score.

    - Good link-up with the lore of the franchise.

    - Exploration is, by and large, fun.

    - Secrets are still plentiful and a joy to find, it really helps push the drive to explore.

    - A challenging level of difficulty which makes this a game in which you need to focus on, hack and slash will not serve you well (as it does in many previous Zelda titles).

    - SOME really fun puzzles (others not so much).

    - A lot to do, sinking 100+ hours into this game is easy to do.

    - I like the story, it fits the game and makes sense to me.

    - Variety of locations and environments is excellent, you really do have a sense of exploring a real world.

    Negatives:

    - Lack of intuitive controls. Combat in particularly feels clunky and inaccurate.

    - Baptism of fire. The game tells you how to do very little at the beginning. This resulted in me wandering about for hours getting one-hit killed by enemies and not understanding why. [Pro-tip: Upgrade your armour as soon as possible, enemy avoidance will be a key strategy early on]

    - The weather. The idea of changeable weather is good. The idea that wet weather makes climbing more difficult is plausible. The idea that rain can stop you climbing an average sized tree - you who have literally scaled mountains - is absurd. It can also cause you to waste time waiting for weather to pass, this is annoying.

    - Breakable weapons. Not being able to keep pretty much all of your weapons makes you hoard good weapons, I think this detracts from the game play. Having to collect Korok seeds to increase inventory space is also very tedious.

    - Puzzles. There are some unbelievably tedious puzzles in this game and, with the sheer number of shrines, these really grate. The puzzles using the gyroscope are a nightmare to use as the controls are so absurdly awful. How this passed the play-testing phase without being removed is a mystery to me.

    - Tedium. I think there are too many moments in this game whereby the action you are required to do is more tedious than fun. Cooking, whilst a good idea in principle, loses its charm after the 100th cut scene and subsequent musical ditty. Some of the items required to upgrade armour are a chore to find and frustrate rather than entertain. The game suffers from too many of these moments.

    - Cut-scenes (or lack of them). They do exist in the game, but much of the dialogue takes place via scrolling text. They were doing this with the very first Zelda games. They should really have better developed and more extensive cut-scenes in 2018, scrolling text as the predominate means of conveying the story is pretty poor in my view.

    - Complete lack of tuition. The idea of a free world to explore is great, but some hints/teaching mechanisms to help players adapt and understand the game would be a big help. This is the first Zelda title where I have had to use guides in order to figure out how to progress.

    Conclusion:

    I really like the game but I cannot fathom the perfect and near perfect scores. This is a game that does lots of things well but that has some pretty big issues as well. The beauty of the game should not be able to conceal the fact that there are flaws that can be improved upon. Is this a good game? Absolutely. Does this game have flaws? Certainly. It is/was it the game of 2017? I don't think so. Is it the best Zelda game? Unequivocally no for me. The biggest plus for this game? The world itself, it is truly exceptional and a huge amount of fun exploring. The biggest negative? The tedium/wasted time in some of the game play - these are a real negative. Feeling like you're having your time wasted due to a games mechanics seriously impacts on your ability to enjoy the game and I found myself putting it down, on more than one occasion, when presented with such tedium.
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  71. Sep 9, 2018
    10
    Игра, позволяющая тебе исследовать ее механики десятки и сотни часов, а после всего посмотреть назад и ужаснуться, какой кропотливый труд проделали разработчики.
  72. Sep 8, 2018
    8
    This is one of the more polarizing games for me this year. In some aspects this is one of the best games that I’ve ever played and in other aspects, I found it incredibly frustrating. One thing I did discover with this game, I don’t think I’m a fan of Zelda games. The parts of the game that are more traditional Zelda moments, I was not a fan.

    There is a lot going on with this game so I
    This is one of the more polarizing games for me this year. In some aspects this is one of the best games that I’ve ever played and in other aspects, I found it incredibly frustrating. One thing I did discover with this game, I don’t think I’m a fan of Zelda games. The parts of the game that are more traditional Zelda moments, I was not a fan.

    There is a lot going on with this game so I thought I would go through and talk about everything that gave me an emotional reaction. The Weapon degradation, on one hand, it didn’t bother me but in another sense. I didn’t love it. Its kind of a cool concept, weapons break and then you got to switch and use a new weapon. It forces you to try new and different weapons but at the same time, it discourages you from using the weapons that you like. If you like a weapon, you don’t want to use because it’ll break and the more I think about it, the less I like that game mechanic.

    Shrines, this is probably my favorite part of the entire game. There are 120 shrines throughout the world and on the gigantic open-world map you just have to find them. I like running around the world looking for these shrines and then when you do find one and enter it. That was a lot of fun as well. For the most part, that’s where you get the best weapons and for the most part, its just solve a puzzle and after you solve it. You’re rewarded with an “Orb.” 4 of these Orbs can be converted into another heart or more stamina. Solving each shrine puzzle was a lot of fun, a couple times some of the puzzles left me quite confused and then I’d realize that I was just overthinking it.

    In the previous paragraph, I mentioned Stamina. Yes, a Zelda game has Stamina and no it didn’t bother me too much. Normally Stamina is one of my biggest dislikes in a video game. It’s a major reason I stopped playing Nioh after a couple hours. You only lose stamina when you’re sprinting, swimming, paragliding or climbing. The climbing is a big reason why the stamina mechanic exists. Without stamina, you could go anywhere you want in the world and there are some areas you probably shouldn’t visit while you’re still fairly weak.

    That really brings up the other aspect of the game that I absolutely loved and that was just exploring the world. Yes, I was running around and opening up the map so I could find shrines but it was a lot of fun just exploring every nook and cranny of that world. Early on, I put all of my upgrades into stamina so it would get easier to explore the world. I want to say at least the first 6 or 7 upgrades went right into stamina. Once I had enough stamina and I felt like I could go anywhere in the world. That’s when I switched to accumulating hearts.

    For the most part, I have talked about what I loved about the game but its time for me to rant a little bit. My biggest complaint by far is rain. Rain is this fun game mechanic that makes the game unplayable. If it’s raining then you can’t climb and if you can’t climb then you can’t explore. If you can’t explore, there is no reason to play this game. Now there are options to counteract rain. One is to create a campfire and advance time to when it’s not raining but for that, you have to find a cave or some kind of shelter because otherwise, the rain puts out the campfire. So you have to run around for 5-10 minutes looking for a place to start a campfire. Also to start a campfire you need wood which can be acquired by chopping down which are everywhere and flint. Now flint can be found by blowing up specific rocks. When you blow the rocks up, it doesn’t just spit out flint, you could end up getting other crafting materials instead. Because I’m such a lucky guy for the first 15-20 hours, I never found any flint. So I was able to just skip the rain. So I would have to do the other thing and that was fast travel a different area. Which I remember one day, I turned on my switch, the area I was in was raining so I went somewhere else. That place was raining as well so I went somewhere else and you guessed it, it was raining there as well. At that point, I turned off my system and walked away.

    My second biggest complaint was the dungeons. I don’t know what it was but the game had 4 dungeons and I hated them. They just felt tedious and annoying. I enjoyed solving the puzzles in the shrines but the dungeons felt like a step too far and I did not enjoy spending any time in the dungeons.

    My final complaint is the boss battles. There was 5 total and 3 didn’t bother me but the other 2 just nearly broke me. I think it’s important to note that I don’t love games where the primary weapon is a sword. I like sitting back and shooting more than stabbing or swinging. Just personal preference. So 3 out of the 5 battles I could do just that. Sit back, fire my arrows, dodge, and dive. I never really got that close but then all of a sudden the last 2 boss battles I couldn’t play the way I prefer.
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  73. Sep 8, 2018
    9
    Close to perfection. This game is a lecture of how you make an open world. Everything on the lands has a purpose and something to interact with. The art and the graphics are beutiful and the physics are incredible. The music is another department that Im happy with. Every score joins and fits every moment in a perfect way, which makes the experience even better. Every aspect in this gameClose to perfection. This game is a lecture of how you make an open world. Everything on the lands has a purpose and something to interact with. The art and the graphics are beutiful and the physics are incredible. The music is another department that Im happy with. Every score joins and fits every moment in a perfect way, which makes the experience even better. Every aspect in this game is made carefully. Now, though, it doesn't reach Ocarina Of Time throne. The story is not impressive and the characters won't become iconic in time. And although the music score is great, it doesn't have remarkable melodies that never age In any case, you never get tired or revisiting the game and there is so much to do and collect, that you can spend a year and maybe more trying to complete the 100% of the game. Really, this game is pure love and extremely well design.. Expand
  74. Sep 7, 2018
    10
    Zelda: BotW is one of those games that can really help one re-kindle the love and passion towards video games once again in these dark times. The LoZ series has never exactly suffered of lack of quality, but its highest highs are so towering, that even "pretty good" results may seem pathetic in comparison at times.

    Breath Of The Wild tackles two seemingly opposing tasks at once: taking
    Zelda: BotW is one of those games that can really help one re-kindle the love and passion towards video games once again in these dark times. The LoZ series has never exactly suffered of lack of quality, but its highest highs are so towering, that even "pretty good" results may seem pathetic in comparison at times.

    Breath Of The Wild tackles two seemingly opposing tasks at once: taking the series back to its VERY roots, as in NES' Zelda 1, and providing a modern, truly open-world experience as well. Most of the fans already do know that LoZ1 was technically one of the earliest "open world" games, with no real guidance forcing you down to a specific path. Thus, BotW mimicking this design style is not exactly anything new, but how it goes performing this task is nothing short of unique and amazing.

    After the relative short, yet already very non-patronizing "tutorial section", which itself has more freedom and features than some full games, the player is free to explore the now ruined world of Hyrule as they please. You get only a couple pointers that you may choose to follow at your own pace, like the ultimate goal of defeating the final evil that constantly lurks in the horizon, but ultimately BotW is all about free, self-imposed exploration, discovery, and improving yourself in order to take on even bigger challenges. Unlike in most other, modern open-world games, you're not given a pile of tasks and checklists to complete; instead, your own curiosity guides you at all times, to adventures not written down as a script. It's quite common to climb on top of a good vantage point, scan the landscape, see one or two interesting details in the environment, and start proceeding towards them ... only to get distracted mid-way by something totally different and forget what you were doing originally.

    You get a handful of magical items almost right off the bat, and it's up to you to figure out when and how to use these dynamic tools during your quest. Not only that, the game seemingly lacks traditional obstacles, as just about every single wall, cliff and tree can be climbed. This vertical freedom truly opens up the world in never before seen ways, but at the same time it's balanced with the simple stamina system and the dynamic, area-specific weather conditions. You can help your character's own performance in numerous ways, such as by equipping various clothes that provide stat boosts, or by cooking dishes and potions that provide a momentary effects.

    Which brings me to the next innovation and milestone of this game: its pile of intertwined systems and physics. Just about everything seems to interact with everything in a logical, albeit in exaggerated ways in BotW: grass and wooden items may catch fire, metal and water conduct electricity, trees may be chopped down and used to form bridges or make-shift boulder traps, fire-based weapons and hot food protect you from freezing blizzards and cold items from burning heat ... the list goes on. Ergo, a smart player can exploit these systems in many clever ways, tackling obstacles in innovative ways, thus saving you from the trouble of just walking and trying to smack things dead.

    If you go around lurking on the internet, you may find nitpicks about most things you may discover in the Hyrule to boil down to two types of collectibles. While you indeed will get very familiar with Shrines and Seeds, make no mistake: the game has tons of other content as well. However, because the joy of exploration and discovering things yourself is such a centric part of BotW's appeal, I'd rather avoid spoiling too much of these elements. I can however say that old-time fans may locate things that will certainly tickle their nostalgic heart.

    Audio-visually BotW is top-notch. The non-realistic art style helps make the game world feel more cohesive, believable even with all its magical feats. Yet it is indeed very impressive to see some of the more modern effects, such as screen-space reflections, wet-surface effects and dynamic lighting, to be used in a WiiU game. At best, the game truly looks beautiful, and the atmospheric, sparingly used soundtrack only enhances the exploration.

    Controls are nothing special, but I don't feel like they ever got in my way. Some of the menu designs clearly hint at the game being designed to use the touch-screen at one point, but unfortunately now you can only use the tablet for gyro-aiming (big help when using a bow!) and to toggle the image between TV and the tablet.

    tl;dr: Breath Of The Wild is THE most "open" open-world game ever. The most dynamic and detailed open world game, ever. One of the least handholding open-world game, ever. This game's an adventure, not a story-rich fairytale you consume in one sitting. And I dare to say, this might be the first game to truly rival the GOTYAY titles like Ocarina Of Time and Majora's Mask. And I don't easily give such praise.
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  75. Sep 4, 2018
    10
    It's a pretty cool and fun game I find that it is extremely awesome and epic
  76. Sep 2, 2018
    10
    The Legend of Zelda: Breath of The Wild is undoubtedly one of my best gaming experiences of the last years. But - from the beginning.

    Link wakes up after a hundred years since Hyrule's Kingdom fall. Without memories, naked we are thrown into a huge world of goblins, trolls, centaurs and automatic soldiers. From this moment player is basically allowed to do whatever he wants. After a
    The Legend of Zelda: Breath of The Wild is undoubtedly one of my best gaming experiences of the last years. But - from the beginning.

    Link wakes up after a hundred years since Hyrule's Kingdom fall. Without memories, naked we are thrown into a huge world of goblins, trolls, centaurs and automatic soldiers. From this moment player is basically allowed to do whatever he wants. After a moment of exploring unfortunately we realize that the place we are at is only a tutorial level which is also pretty huge and full of interesting stuff. We can end a tutorial by doing a quests from an old man who later on... Okay, there is no point in talking about story cause it's not what Zelda is about, okay? It's about...

    EXPLORING
    First things first, Hyrule Kingdom is HUGE, okay ? I mean REALLY HUGE. And here is where Zelda shows other games what "open world means". Some developers mistake open world concept with just open spaces. No, that's not it. Open World means freedom. You can go everywhere in Zelda. And there always IS something everywhere. Shrines, Stables with sidequests, monsters bases and other stuff. Even climbing mountains itself is amazingly fun as it's about strategy of climbing based on stamina and not holding a knob, And that's exactly what's the best about Zelda. You NEVER get bored. I mean, really. You have nothing to do in location You are at? Go to another one, climb the tower, find some shrines, complete them, increase your stamina/hearts number, clear some monster spots, look for items to improve Your armor. There is never nothing to do.

    SHRINES
    This is probably this outstanding part of game. Every each one of them is completely different from one another and there is 120 of them all over the map. This is just amazing.

    PLOT
    As I already said - plot isn't what You buy Zelda for. Although what I previously said is true Plot is also what keeps You going. Kingdom fell 10 decades ago, everything changed but when You randomly walk and explore this living it's life world and remind yourself of Princess Zelda waiting for You to save her and the whole Hyrule it just gives You chills and a feeling of responsibility of a chosen one especially when You meet these all people counting on You.

    SIDE QUESTS
    The Legend Of Zelda: Breath Of The Wild is NOT a perfect game. There is no such a thing. Perfect example of it are side quests in this game. I have never seen such a bag of **** "bring me 10 of these" or "kill 5 of those". Fortunately those can be forgiven thanks to things that I previously talked about.

    I didnt talk about many things here - variety of armors, fighting mechanics (which are awesome - You have variety of weapon kinds, items and runes that give You ability to move things, create bomb...

    Okay, I'm tired. 10/10 one of the best games of recent years.
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  77. Aug 29, 2018
    10
    a almost perfect game if u haven't played run and buy it... now and get the dlcs
  78. Aug 29, 2018
    10
    Can't really speak on the other Zelda games because i never really played any of them, but breath of the wild is a breath of open world fresh air. No hand holding what so ever, you wanna go sailing? no problem, wanna find links old memories? Go for it. Wanna fight the final boss right off the bat? i wouldn't recommend it but you're open to doing so. Amazing game and a must have for anyCan't really speak on the other Zelda games because i never really played any of them, but breath of the wild is a breath of open world fresh air. No hand holding what so ever, you wanna go sailing? no problem, wanna find links old memories? Go for it. Wanna fight the final boss right off the bat? i wouldn't recommend it but you're open to doing so. Amazing game and a must have for any Nintendo console owner. Expand
  79. Aug 29, 2018
    10
    i dont know what to say but this game is really hook me in , the soundtrack , the world , the character every aspect in this game is what i want , i'm not a fanboy and this is my first zelda game , and now i'm considering to play every zelda game , shame on me that this is my first zelda game
  80. Aug 28, 2018
    10
    This game is amazing because of the massive open world, so much to do and pretty fun boss fights and a very good story. The graphics are very, very beautiful. This is by far my favourite game on the switch. The massive open world allows you to tackle the quests in any order you like which is amazing. I highly recommend if you play the game to play a blind playthrough rather than aThis game is amazing because of the massive open world, so much to do and pretty fun boss fights and a very good story. The graphics are very, very beautiful. This is by far my favourite game on the switch. The massive open world allows you to tackle the quests in any order you like which is amazing. I highly recommend if you play the game to play a blind playthrough rather than a walkthrough as this game is not that frustrating and there is a map usually telling you where to go (except some side quests). The game will give you a ton of gameplay (around 10 hours without a guide and a lot more to 100%) Nintendo did take a bit of a risk to turn this game into more of an RPG but it definitely paid off. Expand
  81. Aug 27, 2018
    10
    Perfect game, I already finished this game 3 times, and even then, I want to play more, it will never be bored, there's always something to do
  82. Aug 24, 2018
    10
    This review contains spoilers, click expand to view. Being someone who struggled in past Zelda games, Breath of the Wild did, for me, what no other Zelda game was able to do: brought all the elements that made the franchise unique and interesting and made me want to explore this huge, huge open world. There's so much to explore, so much to discover, you can literally spend full days playing the game and won't ever scratch the surface. A must have on the Nintendo Switch. Expand
  83. Aug 23, 2018
    7
    Excellent game with fun mechanics but I did start to feel bored with repetition and the story plateaus adding to a feeling of indifference. Others clearly don’t share my thoughts so subjectively I’m in the minority but still, try to manage expectations. If you go in believing the hype it may colour your experience.
  84. Aug 21, 2018
    6
    Big in the worst kind of way, BotW is a fun but hollow experience that lacks the guiding hand of excellent Zelda area design, replaced instead with what feels like a procedurally generated wilderness. Shrines and "dungeons" are largely more tedious than fun, insane rate of equipment breakage which requires pointless and boring inventory management, and generally a total lack of worthwhileBig in the worst kind of way, BotW is a fun but hollow experience that lacks the guiding hand of excellent Zelda area design, replaced instead with what feels like a procedurally generated wilderness. Shrines and "dungeons" are largely more tedious than fun, insane rate of equipment breakage which requires pointless and boring inventory management, and generally a total lack of worthwhile things to do makes this a Zelda game with as many missteps as any truly great or ambitious ideas. It's quite easy to recommend as a Switch experience, but overall - it's not a very good Zelda experience, and that truly sucks. Expand
  85. Aug 19, 2018
    10
    This is a magnificent game in The Legend Of Zelda Series,so you should get this game it's worth it.
  86. Aug 18, 2018
    10
    If A Link Between Worlds is the best 2D Zelda game, Breath of the Wild is the best 3D Zelda game. The story is great. The music is absolutely beautiful. The dungeons, while not plentiful unless you count the shrines, are very well designed. The characters, including Zelda herself, the Champions, and Link (I guess), are some of the best in the series. And when you consider that the lastIf A Link Between Worlds is the best 2D Zelda game, Breath of the Wild is the best 3D Zelda game. The story is great. The music is absolutely beautiful. The dungeons, while not plentiful unless you count the shrines, are very well designed. The characters, including Zelda herself, the Champions, and Link (I guess), are some of the best in the series. And when you consider that the last original 3D Zelda game was Skyward Sword from 2011, Breath of the Wild is a MASSIVE improvement. Expand
  87. Aug 17, 2018
    10
    This isn't a **** amazing game because it's Zelda. It's just a **** amazing game.
  88. Aug 16, 2018
    10
    One of the best games I have ever played. I have finished the main story, I am over 90 hours in, and still discover new content.
  89. Aug 14, 2018
    10
    If you ask me to pick a life game, it's this game.
    I almost cried when I came out of the cave at the beginning and looked down at the hyrule.
  90. Aug 13, 2018
    10
    This review contains spoilers, click expand to view. El Juego es una Delicia de Jugar y de ver, esos paisajes Artisticos son hermosos.
    Tambien lo que son las fisicas y mecanicas Innovan a pasos agigantados!
    La Verdad Lo recomiendo.
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  91. Aug 13, 2018
    10
    Melhor zelda já lançando. Mantém a simplicidade mas com diversas mecânicas inovadoras.
  92. Aug 12, 2018
    10
    Best game of this hardware generation. Hands down. Redefines what open world should be. Not my greatest Zelda game due to lack of orchretral music throughout, traditional dungeons, and the story is kind of lacking. But the gameplay is so far beyond anything I've ever payed. 250 hours in and I'm still going back.
  93. Aug 11, 2018
    10
    5 out of 5.
    This is quite possibly the best game I have ever played. I have gone back and played Breath of the Wild multiple times now, and I’m still enjoying it. I cannot recommend this game enough, I will admit that it is light on story, but the game itself makes up for it with plenty to explore and things to do. One of the greatest of all time.
  94. Aug 10, 2018
    5
    Okay so Tuff to score this low the game was beautiful and Artistic and Rung true and Great to my soul im a 90s kid and had a Friend show me Zelda and have loved all till now this Zelda does 2 things that bug me and that is the Glass Weapons and the over run Map Glass weapons??? Horrible idea unless you have the time to recollect all weapons after or before battles or just run around withOkay so Tuff to score this low the game was beautiful and Artistic and Rung true and Great to my soul im a 90s kid and had a Friend show me Zelda and have loved all till now this Zelda does 2 things that bug me and that is the Glass Weapons and the over run Map Glass weapons??? Horrible idea unless you have the time to recollect all weapons after or before battles or just run around with common weapons but it just adds to the mindless things in the game that will drag you down quick if your trying to complete the game 100% or if your trying to just play a bit before work... again i wanted to love this game but they Just Barley missed it. Expand
  95. Aug 10, 2018
    10
    This game, is solid. Yeah one of the biggest problem for my is the final boss is nothing especial but the journey is good.
    The art style is spectacular and the word is deep and very rich in exploration and combat system have a nice mechanics.
    This game is the revival of Nintendo
  96. Aug 9, 2018
    10
    I just can't believe how good of a game it is. I had to think a lot to find something to criticize about this game. This game is almost perfect, but it would have if you could choose the color of Link's skin. What are you, RACIST? In South Park Fractured but Whole, you had that option. I'm a really nice guy (ahem* who isn't racist ahem*) so instead of a 0, ill give ya a 10.
  97. Aug 9, 2018
    10
    A genuinely open world, open world game. There is something to do in every corner of the map and exploration has never been so exciting in every game. The base mechanics of the game just make it so fun to play with and the chemistry engine is so consistent and allows players to take alternate paths and choose how to approach obstacles truly immersing you. Nintendo could have just stuckA genuinely open world, open world game. There is something to do in every corner of the map and exploration has never been so exciting in every game. The base mechanics of the game just make it so fun to play with and the chemistry engine is so consistent and allows players to take alternate paths and choose how to approach obstacles truly immersing you. Nintendo could have just stuck with the general Zelda formula looking at the critics reviews of Skyward Sword but chose to innovate and I think this game will change how we judge open world games from now on. An experience you can't miss. Expand
  98. Aug 8, 2018
    1
    Highly disappointing. Puzzles are way too simple, enemy variety is non existent, no one asked for weapons breaking, story was made out to be a huge thing in trailers etc and then was just totally non existent when you play the game. By having all runes available from start it barely feels like you're making any meaningful progress - the only things are shrines and korok seeds. Once you getHighly disappointing. Puzzles are way too simple, enemy variety is non existent, no one asked for weapons breaking, story was made out to be a huge thing in trailers etc and then was just totally non existent when you play the game. By having all runes available from start it barely feels like you're making any meaningful progress - the only things are shrines and korok seeds. Once you get a few decent weapons/shields/bows and the master sword both of these things are irrelevant as the cooking system is incredibly unbalanced making having more hearts mean nothing other than them being a requirement to get the master sword, and more inventory space, while nice, isn't worth looking for 900 seeds only to get nothing worthwhile at the end. Bosses are easily the worst in the entire series, especially the final boss which barely even makes any attempt at attacking you. It just sits there taking a beating, occasionally shooting a laser in front of itself, not even a laser aimed at you. Characters were boring or annoying, dungeons (divine beasts) were boring and all recycled the same theme as the shrines and the same puzzles as the other divine beasts. World is totally unrealistic, can go from stormy mountains to rainforest with no attempts at blending anything - it just feels like everything was thrown wherever it could fit. To its credit though, the combat system itself is quite easily the best in any 3d zelda game; its just a shame there's nothing worth using this combat system against. Expand
  99. Aug 6, 2018
    10
    This is one the greatest games of all time, period. I understand some people can get tired of all this praise, but any score lower than 9 is just out of spite.
  100. Aug 5, 2018
    10
    This game is amazing this is one of the best Nintendo games I've ever played
Metascore
97

Universal acclaim - based on 109 Critic Reviews

Critic score distribution:
  1. Negative: 0 out of 109
  1. Dec 12, 2017
    100
    Where it takes mechanics from others in the industry, it improves upon them; where it introduces new ones, you slap your forehead in amazement that it hasn’t been done before. Breath of the Wild is development done right, and damn near the best game you’ll play all year.
  2. Aug 30, 2017
    100
    Breath of the Wild is a masterpiece.
  3. Games Master UK
    May 19, 2017
    96
    Up there with the finest Zelda games, Breath of the Wild is bold, liberating, and utterly astonishing. [Apr 2017, p.60]