User Score
8.7

Generally favorable reviews- based on 20981 Ratings

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  1. Jan 23, 2020
    10
    인생게임 한마디로 모든게 설명된다. 죽기전에 해봐야 할 게임이란 말이 처음엔 오버라고 생각했지만 게임을 접한 순간 일상 생활을 하면서도 자꾸 생각이 날 정도로 너무 재미있다. 차기작이 너무 기대됩니다.
  2. Jan 23, 2020
    10
    A true masterpiece. It was the first game I have played on the Nintendo Switch. Can't wait for the sequel!
  3. Jan 23, 2020
    1
    I really wanted to like this game like (almost) everyone else. But I can't. I grew up with the series. "Links Awakening" was my very first Video game. But "Breath of the Wild", in my opinion, has nothing to do with The Legend of Zelda. I can understand why people love this game and I'm really happy for everyone who does. For me, it's the most boring game I've ever played. It feels likeI really wanted to like this game like (almost) everyone else. But I can't. I grew up with the series. "Links Awakening" was my very first Video game. But "Breath of the Wild", in my opinion, has nothing to do with The Legend of Zelda. I can understand why people love this game and I'm really happy for everyone who does. For me, it's the most boring game I've ever played. It feels like it's a giant sandbox with no true purpose. After about 25 hours into the game, I had to stop. Expand
  4. Jan 22, 2020
    10
    Fantastic sound,
    Perfect story,
    Excellent gameplay,
    A lot to do,
    The best side quests.
    A wonderful game.
  5. Jan 21, 2020
    9
    Very interesting experience of gameplay! Great optimization! Love to explore the world!
  6. Jan 20, 2020
    7
    Here we have what will probably be the new template for future Zeldas to come. For an era, we had 3D Zeldas using Ocarina of Time as a template, and Nintendo finally saw fit to try something different. However, "different" doesn't automatically mean "good" and Breath of the Wild, for all of the interesting ideas it has, also has a lot of missteps. I'll start with my biggest problem theHere we have what will probably be the new template for future Zeldas to come. For an era, we had 3D Zeldas using Ocarina of Time as a template, and Nintendo finally saw fit to try something different. However, "different" doesn't automatically mean "good" and Breath of the Wild, for all of the interesting ideas it has, also has a lot of missteps. I'll start with my biggest problem the game has: the lack of variety. You will spend a lot of time climbing and traversing, and you won't get that much out of it except for the journey itself. For some, this is enough. To deviate for a moment, Nintendo has brought back an idea that existed since The Wind Waker, the ability to use enemy weapons; this time, you can keep the weapon and add it to your inventory. Only, all the weapons in the game are breakable (some a lot more than others). So to reward your exploration, the game doles out these breakable weapons and Korok seeds for solving minor puzzles. Only, there are so many weapons to find in the game, you'll soon have seen all of them after playing just for several hours, and, when the time comes to be rewarded, you'll be given a weapon that's likely worse than eight others you have on you already. Now, the Korok seeds are used mainly to increase inventory limits, but there are a bunch of them in the game. It sounds useful, but in practice, it really isn't. BotW throws so much stuff at you that it doesn't really matter how many arrow you can carry at a given time since there's probably a bundle of them waiting for you a short jaunt away. The best rewards you are given via shrines are Spirit Orbs, used to upgrade your hearts and stamina.

    So, I've covered that the general gameplay reward loop isn't the most satisfying thing, is "the journey" itself at least fun enough to justify playing through it? Sometimes, but not always. This is the first Zelda in a while where dungeons aren't really the focus, and to me, it's a major detriment. Gone are the themed temples such as the Forest Temple, City in the Sky, etc; instead, there are four dungeons inside the Divine Beasts. This by itself isn't bad, after all, Majora's Mask had a measly four dungeons as well and was an excellent game. The problem is that all these dunegons look the same. They all have the same brown walls, and to boot, they're pretty short and easy, even by Zelda standards. The only things that really stand out regarding each dungeon is the location they're in, which you can see from the inside, which is kind of neat, but not enough to make up for the overall lacking atmosphere.

    Then, another big part of the game are the shrines in the overworld. These are a bit better than the Divine Beasts but not by a lot. The puzzles are more clever, probably because they're optional content, so that most players don't have to use their heads if they don't want to; however, the same problem with the temples rears its ugly head yet again: they all look the same. That leaves the locales themselves, and they genuinely look great and different from each other. The overworld clearly had some effort put into making each area look unique.

    The combat is perhaps one of the better things about the game, as you do have a few more options compared to the past Zelda games; you could plant bombs, for instance, to explode as an enemy approaches them instead of hacking them up. Or shoot them from above, the game has plenty of moments that give you multiple ways to approach a situation. Another issue here is that most of these enemies will be brainless fodder, like bokoblins that the game reuses all over the map. You won't have a problem outsmarting them the first time, nor any time thereafter. Luckily, there are harder enemies like Lynels and Hinox, but the variety of enemies, like with many aspects of this game, is lesser than it should have been.

    Zelda is a series often known for its score, and here we have another area where BotW lacks, there's hardly any overworld music aside from a couple piano notes here and there; this might be a positive for some people since I see where the lack of sound would add to a sense of solitude. So this is where I've seen a trend: BotW is a game with good bones, even great bones, but it's lacking in variety in many, many ways. Recalling the game in broad strokes, I can remember some fun I had in puzzles, a few enemy encounters and an island in which you lose everything in your inventory and have to use your wits more than any other part of the game. These moments are what makes the game worthwhile, but we just need more in the sequel. I'm honestly a bit surprised this game is rated by critics as highly as it is since I see many areas that improvements are needed. When BotW 2 comes out, or perhaps a few Zeldas from now that fix this game's mistakes all around, will people still look back on this game as fondly?
    Expand
  7. Jan 20, 2020
    9
    This review contains spoilers, click expand to view. The Zelda game that doesn't really feel like a Zelda game.

    Don't get me wrong: I really dig this game. The freedom you get to quite literally do whatever the hell you want is (in my humble gaming experience) unparalleled. You get to choose whether or not you pursue the main bad guy in this game, which is a form of Ganon, unsurprisingly. You could also just help out NPCs, collect Korok seeds, raid Bokoblin settlements or whatever combination of the above. The thing is that I don't really see Breath of the Wild as a Zelda game. It just happens to kinda sorta actually really look like a Zelda game. Perhaps that's because I haven't progressed the main story enough to actually get to Zelda (I don't even know if you can actually meet her) but I guess my thought process says more about what I think a Zelda game usually is.

    So then, what is a Zelda game usually? Link is the chosen one, he meets a wise entity, gets his main item (some would say gimmick), gets an assistant, has to collect 4/6/8 of a certain kind of item (sometimes twice), the assistant nags him to no end, Link can't jump, there's an atrocious water level, the music is iconic, some iteration of Impa/Princess Zelda/Deku Tree, we are reminded Ganon, Link and Zelda all have a triangle that emits light on their hand (and is normally invisible except for during *the* cutscene) and Ganon dies. That's usually the gist of it. Does the deviation from the formula make Breath of the Wild a bad game? Not in the slightest. I mean yes, you could make it so the Luminescent Triangle Hand Gang never meets 100 years after the Calamity (the details escape me) but that doesn't restrict you in the way that older (Zelda) games would have: "Haven't gotten a certain item? Sorry, no Light temple for you." This makes the likelihood of you getting the absolute sh!t beaten out of you greater, but there are usually ways around that, either through sneaking or avoiding an area altogether.

    One problem- or rather, annoyance- that I do have with this game is the inventory. It's not hearing the same two sounds for the map and the inventory over and over and over and over again, but the slots available. Many times I've made it to the 'Bonus Chest' in a Shrine only to have the game tell me my inventory is full and spending the next five minutes deciding whether or not the Flame Rod is really worth keeping for the *one* instance where it would be helpful. I haven't had much of an issue with the durability of items, though.
    So if I had to nitpick and find something bad in this game, that would be it. If you own a Switch and don't have this game, think about what our old pal Reggie once said: "What's wrong with you?"
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  8. Jan 18, 2020
    8
    Not going to lie but I bought a switch simply for this game and also I'm not a loz fanboy so I can give this game a fair review without the fanboy glasses clouding my judgment. I also finished the game with over a hundred of hours of playtime. Here are my pros and cons about the game.

    The Good 1. The world is huge, beautiful, alive, and brimful of stuffs to discover. 2. Play the game
    Not going to lie but I bought a switch simply for this game and also I'm not a loz fanboy so I can give this game a fair review without the fanboy glasses clouding my judgment. I also finished the game with over a hundred of hours of playtime. Here are my pros and cons about the game.

    The Good
    1. The world is huge, beautiful, alive, and brimful of stuffs to discover.
    2. Play the game however and whatever you want, you can even go to the final boss immediately.
    3. Lots of unique and lovely characters to interact with.
    4. Love how they incorporate physics in gameplay.
    5. For an open world game it surely is minimal in the bugs and glitches which is always a plus for me.

    The Bad
    1. Although the map is huge it's full of boring empty spaces.
    2. Weapons breaking immediately and no way to repair them so once your fav weapon breaks that pretty much it.
    3. There are tons of towers and mini dungeons to complete but they can be repetitive after a while and the rewards aren't really great.
    4. Climbing and rain nuff said.
    5. Enemy variety are pretty small and some harder enemies are usually just color swapped with weaker ones.
    6. The horses in this game sucks and you're better off just walking.
    7. Combat is pretty average to be honest.

    My grade for this game is an 8/10, it's a great game but still far from being a masterpiece and there are still a lots of areas to improve upon which I hope botw 2 will address. Still this is a must buy game for the switch and I highly recommended it even if you're not a fan of the zelda franchise.
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  9. Jan 17, 2020
    10
    Breath of the Wild is a game that was made with love. It is a wholesome experience, there doesn’t seem to be a single aspect of this game that didn’t have time and consideration poured into it. There are certain things that I wish were aspects of the game such as full scale dungeons and a few other small things, but if I’m being honest they are easy to get past when you look into literallyBreath of the Wild is a game that was made with love. It is a wholesome experience, there doesn’t seem to be a single aspect of this game that didn’t have time and consideration poured into it. There are certain things that I wish were aspects of the game such as full scale dungeons and a few other small things, but if I’m being honest they are easy to get past when you look into literally every other facet of this game that is beautiful. And all of the cutscenes left me truly moved. If you haven’t gotten the chance the play this game please do, it is an utter delight. Expand
  10. Jan 16, 2020
    10
    It's probably the best game on the Switch right now, I'll be honest, I'm not a big fan of some of the changes because it doesn't feel like a Zelda game, but on its own, it's one of the greatest games ever created.
  11. Jan 15, 2020
    10
    Rarely do the modern video-games provide such non-patronizing and truly open gaming experience as the Breath Of The Wild. Seldom these days do games truly focus and run on nothing more than the players' own curiosity; their desire to explore the world and have a wild adventure.

    Big words, huh? Well, I don't talk big without a good reason. Having watched numerous, once quintessential
    Rarely do the modern video-games provide such non-patronizing and truly open gaming experience as the Breath Of The Wild. Seldom these days do games truly focus and run on nothing more than the players' own curiosity; their desire to explore the world and have a wild adventure.

    Big words, huh? Well, I don't talk big without a good reason.
    Having watched numerous, once quintessential series decline in the past decade or two, Legend Of Zelda included, I can't say I was exactly ecstatic when I first saw how this latest installment would play in practice. Too often nowadays can an experienced veteran gamer make some pretty accurate and safe predictions out of given pre-release information or the first few minutes into the game, simply because how often modern titles tend to play it "safe" by rehashing the popular designs. In BotW's case, the term "Ubisoft open-world game", down to the climbable towers and all, was the common slur people hastily used to describe the newcomer title... and at first I thought they were right.

    "WRONG!", yelled Lex Luthor. At mere hour or two into the game, I started to realize my mistake. At most, this is a wolf in a sheep's clothing. Something that merely LOOKS familiar and same-y on the surface. The freedom to truly explore ANY nook and corner, scale any wall you come across, all while having to come up with solutions for how to deal with the numerous deadly hazards of this new version of the Hyrule... this is what "engaging" truly means!
    Then, a couple hours later, I came to realize that the first few hours were nothing more than an elaborate "tutorial". That beyond this already reasonably sized piece of the world map lied an even larger world. One with MORE dangers, more wonders and more exciting fun to be found.

    I cannot think too many other (mainstream / AAA) games, at least from the past several years, that would strip away all artificial obstacles and walls the same way as BotW. Literally nothing else than your own lack of skill (or sufficient gear) can stop you from waltzing straight from the starting area, to the very final boss, and maybe even defeat it. At no point will the game try to stop you from exploring deadly and exotic areas, for dozens of hours, before tackling some story -missions. And very rarely is the answer to your own "I wonder if this silly plan could work?" a big fat "No!".
    There's simply a ton of things to do in the BotW's ruined Hyrule, and more elaborate, simulated "systems" that not only keep the world feel "living", but that can also be exploited in numerous, even some hilarious ways.

    I can totally see Breath Of The Wild being a divisive game.
    However, one thing is for sure: no two playthroughs will ever play the same!
    Even after hundreds of hours, I am still learning something brand new of the game, and it seems like I too keep surprising some old vets with my tales of some tricks and experiences of my own.

    For 20+ years, I was certain that nothing could come close to the magnificence of the Ocarina Of Time and the Majora's Mask. Now, however, I am pleased to admit that I was wrong. Breath Of The Wild finishes this tri-force of greatest games in the history of the industry.

    Hyperbole much? On the contrary!
    THIS is a game that needs not only be played by everyone, but also TAUGHT in schools.
    This is a video-game, all about what makes video-games so good in the first place: the gameplay.
    When just moving in the game feels good, you are on the right track.
    Add an absolutely gorgeous audio-design and pretty impressive visuals on top, and you got what people call a "masterpiece".
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  12. Jan 15, 2020
    10
    The highest masterpiece in the game world Unparalleled gaming experience Must play
  13. Jan 14, 2020
    10
    One of the best games ever. I don't even have enough time on earth to explain why this game is so good in my opinion.
  14. Jan 12, 2020
    10
    BEST GAME IVE EVER PLAYED HANDS DOWN BUT I HATE THe RAIN 140 HOURS LATER IM STILL FINDING NEW THINGS
  15. Jan 12, 2020
    10
    Probably one of the best video games i have ever played. There is so much to explore and do in this game it seems the game never ends!
  16. Jan 12, 2020
    10
    Breath Of The Wild A beatiful masterpiece in every aspect! Game of the decade. :)
  17. Jan 11, 2020
    10
    Love this masterpiece! Amazing experience from start to finish. :) Must play for any Zelda fans or just video game nerds
  18. Jan 11, 2020
    10
    Amazing and probably one of the best games of all time!!!!!!!!!!!!!!!!!!!!!!!!!!1
  19. Jan 11, 2020
    10
    one of if not the best game of all time this game has an amazing level of exploration and crafting and the game could be finished in an hour or a hundred
  20. Jan 10, 2020
    10
    Obra maestra, hay poco más que añadir, un juego muy rico en contenido, muy bien pulido, una historia vibrante. Cualquiera que tenga una switch debe jugar a este juego.
  21. Jan 9, 2020
    0
    This could honestly be one of the worst games I’ve ever played. This game was probably fun for about 30min then it was all downhill from there. Had to stop playing after about 5-10hrs because it was so painfully bad. I don’t think I’ve ever not finished a game until this one.

    This game is literally just a giant sandbox with 0 purpose. You can face the final boss immediately, there is no
    This could honestly be one of the worst games I’ve ever played. This game was probably fun for about 30min then it was all downhill from there. Had to stop playing after about 5-10hrs because it was so painfully bad. I don’t think I’ve ever not finished a game until this one.

    This game is literally just a giant sandbox with 0 purpose. You can face the final boss immediately, there is no leveling system, no equipment you get to keep, there is literally 0 reason to kill or do anything in this game. Everything feels completely pointless other than just so you can mess around and kill time. The weapon breaking system where everything breaks after 3 hits has got to be the dumbest **** I’ve ever seen put into a game. Who ever came up with this idea should be shot. There is no leveling system to help you get stronger other than finding shrines for hearts which is more work that it’s worth (which is a theme in this game) so every enemy literally one shots you (again meaning there is 0 reason to even fight anything)

    It’s really pretty dumbfounding how bad and flawed this game is. None of these devs should have jobs in the video game industry for approving this dumpster fire. The only idiots who like this game are Zelda fan boys, and Minecraft nerds who just want to frolick around a a sandbox with no real guiding purpose.
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  22. Jan 9, 2020
    9
    This review contains spoilers, click expand to view. An absolute beauty. This is an open world game that you can play for hours and hours without getting tired. Everything in the game is found for accident, as you really feel the sense of exploring and curiosity that the original Zelda intended, finding and collecting every material in your path. The graphics are amazing, the open world is beautiful, and the game-play and mechanics are better than anything seen before. The voice acting is not perfect but good for being the first time in the franchise.

    In my opinion, Game of the Year for sure and should definitely pick it up if you’re a Switch owner.
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  23. Jan 9, 2020
    10
    There is just one thing to say...

    Without even a close comparison, The Legend of Zelda: Breath of the Wild is the BEST Zelda game in the franchise. Period.
  24. Jan 8, 2020
    10
    Better then Ocarina Of Time and that says alot!!!!!!!!!!!!!!!!!!!!!!!!!!1!!!!
  25. Jan 8, 2020
    8
    Good game but I simply don't see what is so special about this game, it looks okayish, you can see it's Wii U port, framerate is very inconsistent and open worlds games of this scale are maybe novelty just for Nintendo users.
  26. Jan 7, 2020
    9
    Ok, so I'm not just giving this a high score because Zelda is delivering some fan service... But it helps of course! Normally never care but the fact that he can be shirtless throughout the entire game, and the characters react to it ("Oh you're so... in tune with nature!") makes me giggle.

    I had never played Zelda, and am always a bit wary of Japanese games with their respect to
    Ok, so I'm not just giving this a high score because Zelda is delivering some fan service... But it helps of course! Normally never care but the fact that he can be shirtless throughout the entire game, and the characters react to it ("Oh you're so... in tune with nature!") makes me giggle.

    I had never played Zelda, and am always a bit wary of Japanese games with their respect to representation of women. I am barely into the game though and I'm hooked. Cannot put it down. And I love the way the piano comes in to say hello briefly and leave again whenever you're wondering around. The blood moon also scared the brollies out of me. Very very impressed.

    My bones of contention are that it is marked on the map where you died and the food. With the former, I understand it's to warn you of any big monsters who's path you crossed, but it feels like a stinking mark of shame. With the latter, it's a tired trope of Japanese media to make everything about food (apparently this started in the 90's). The original pokemon games never had it, the original Final Fantasies never had, now EVERYONE is cooking and eating yummy food, and oh how it is soooo yummy... I'm bored and frustrated by it. It's a societal distraction that is doing Japan no good. Food is a great way to understand the other, to experience life, etc... but well climate change may destroy that opportunity soon enough, so maybe the media in Japan could present the opportunity to think critically about some things?

    But apart from that rant, I'm happy with this game.
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  27. Jan 6, 2020
    10
    Muy weno, llore la verdad U.U
    Que gran juego weon por la cresta ojalá salga luego el 2
  28. Jan 6, 2020
    10
    Was initially hesitant due to the drastic changes with dungeons and weapon degradation, but I'm glad I finally got around to playing this. Where Ocarina of Time and Twilight Princess (my previous 2 favorite Zeldas) the dungeons felt like main attractions and the overworld an afterthought, in BotW it is the reverse. And the microdungeons aren't so bad. Some of them are pretty forgettable,Was initially hesitant due to the drastic changes with dungeons and weapon degradation, but I'm glad I finally got around to playing this. Where Ocarina of Time and Twilight Princess (my previous 2 favorite Zeldas) the dungeons felt like main attractions and the overworld an afterthought, in BotW it is the reverse. And the microdungeons aren't so bad. Some of them are pretty forgettable, some of them are pretty great, and others are minibosses that serve to test skills you'll need to hone. Not since the Witcher 3 have I felt this much wonder from just walking place to place, observing the spectacular scenery and finding new optional sidequests and secret items. And traversing and interacting with the environment are way more fun in BotW than any game before it. Most freeing game I've ever played and this is going to be the hardest game to make a sequel for that anyone's ever tried. Expand
  29. Jan 5, 2020
    8
    Não achei um absurdo. A dificuldade de alguns puzzles faz com que qualquer adulto com o mínimo de amor próprio e que tenha algo pra fazer da vida tenha que digitar no Google a solução 5 minutos depois de começar, e eu ODEIO jogos em que você precisa usar artifícios externos (pesquisa, detonado, etc), pra mim isso tira muito da proposta de imersão (fazer sua própria jornada e etc), sei queNão achei um absurdo. A dificuldade de alguns puzzles faz com que qualquer adulto com o mínimo de amor próprio e que tenha algo pra fazer da vida tenha que digitar no Google a solução 5 minutos depois de começar, e eu ODEIO jogos em que você precisa usar artifícios externos (pesquisa, detonado, etc), pra mim isso tira muito da proposta de imersão (fazer sua própria jornada e etc), sei que nada impede a pessoa de insistir infinitamente no puzzle e resolver ele "na raça", mas convenhamos, eu, gamer raiz, tinha tempo pra isso em 2005, estudando e voltando pra casa, não hoje, com faculdade, trabalho e namorada. Sinto muito. Expand
  30. Jan 5, 2020
    10
    Great game. It is a bit different from previous Zelda games but I still love it!
  31. Jan 5, 2020
    10
    Breath Of The Wild and Links Awakening are masterpiecies! Cant wait for the future!
  32. Jan 5, 2020
    10
    Amazing game best in the last 10 years!! You need to play it even if you are not a Zelda fan.!!!
  33. Jan 5, 2020
    10
    Last time I felt that way, was while playing The Witcher 3. You have a great story with well-written characters and also unique fight mechanics and also puzzles. I wasn't really a fan of most of the shrines or even the Divine Beast. But all fights felt really epic and sometimes you needed to use some special items or things to survive. BotW is my number 1 RPG, because even The WitcherLast time I felt that way, was while playing The Witcher 3. You have a great story with well-written characters and also unique fight mechanics and also puzzles. I wasn't really a fan of most of the shrines or even the Divine Beast. But all fights felt really epic and sometimes you needed to use some special items or things to survive. BotW is my number 1 RPG, because even The Witcher wasn't that good! Expand
  34. Jan 4, 2020
    10
    One of the best games of all time. People just hate because they dont like Nintendo.
  35. Jan 4, 2020
    5
    wow
    unbelievable
    all i can say is that this game is clearly one of... the most OVERRATED games of all time. it takes a mile wide and an inch deep to even greater levels than fallout 4 and makes skyrim look like an einstein of video games no wonder the games being put out in this day and age are perfect models of mediocrity as the sheeple flock with drool this game can be
    wow
    unbelievable

    all i can say is that this game is clearly one of...

    the most OVERRATED games of all time.

    it takes a mile wide and an inch deep to even greater levels than fallout 4 and makes skyrim look like an einstein of video games

    no wonder the games being put out in this day and age are perfect models of mediocrity as the sheeple flock with drool

    this game can be PROVEN to be the most average of games as video games can absolutely be critiqued with facts

    boring open world
    laughably boring bosses that make skyrim perks look innovative
    meaningless gameplay
    foolish degradation system and i actually like the mechanic...when done competently
    zero personality and thats saying something since its a supposed zelda game
    too easy: the games fakes its difficulty at the beginning
    side quest system that makes skyrim writing look ingenious

    story? lol
    character development? lol (and im a gameplay guy)
    progression? nope

    besides not even close to being a top 5 zelda game it can be proven to not even be an above average video game by objective means

    good grief people

    Stop buying dumbed down games and learn to think
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  36. Jan 4, 2020
    3
    Consumed all pins in early game (to experiment), main quest now wants that i place a pin on a thing but all pins are used. No indication on how i can reset/remove placed pins, so i am stuck! Forced to googling i see that other people have the same issue, both should not happen!
    So now solved the problem (go to map mode, then zoom out, then select the pins placed in the undiscovered area),
    Consumed all pins in early game (to experiment), main quest now wants that i place a pin on a thing but all pins are used. No indication on how i can reset/remove placed pins, so i am stuck! Forced to googling i see that other people have the same issue, both should not happen!
    So now solved the problem (go to map mode, then zoom out, then select the pins placed in the undiscovered area), playing another few hours realizing thats just another empty and stretched out as hell open-world like many others. Puzzles so easy you can almost simply run through. Main NPC repeating the story over again. Game is clearly designed for kids, not veterans. Every aspect of the N64 era is completely forgotten here, consuming the todays consumed trend of big empty open-worlds.
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  37. Jan 4, 2020
    10
    The most fun I ever had in a video game was when I stepped outside in this game and saw that world in front of me. I've played every Zelda and I'm a superfan. This game.. absolutely deserves a play.
  38. Jan 3, 2020
    0
    I don't understand why it cost 90 bucks???
    It is worse than horizon zero dawn.
  39. Jan 2, 2020
    10
    This game is a pure gem in the decade. Gorgeous, open world that sometimes feel empty. Great climbing mechanics, awesome diversity in equipment with the possibility to match whatever equipment you want. I do appreciate the weather cycle and the aspect of enemy respawning with red moon. The controls are really smooth and the game has good animations. I was shocked that weather can damage meThis game is a pure gem in the decade. Gorgeous, open world that sometimes feel empty. Great climbing mechanics, awesome diversity in equipment with the possibility to match whatever equipment you want. I do appreciate the weather cycle and the aspect of enemy respawning with red moon. The controls are really smooth and the game has good animations. I was shocked that weather can damage me through the equipment I wore. Quite a good pool of the enemies to fight (lizards were my favourite ones). I enjoyed the plot development, the idea of not making it an important thing. The plot is just a thing for the people who wants to enjoy it. Also, I adored the amount of collectibles things like shrines and koroks (I've got all the shrines, but I've got only 200 koroks). Cities with different races were a nice touch (I do not remember names of the races, but bird people have the best designs out of those 4 races in my opinion). Bosses and puzzle elements were fun and sometimes somehow challenging. Overall, breathtaking game that I think I will play more after some time (I've played it for around 99h). I do truly recommend it, I even think it's worth the full price! (It was my very first Zelda game) [I posted my review in september 2019, but I had to update it, and that's why there is such a date] Expand
  40. Jan 1, 2020
    9
    Breath of the wild is a great zelda addition. The cooking mechanic of the game is good, and the enemies vary nicely in difficulty. Always room for improvement, but amazing in most ways. Where do the unlimited blue bombs come from?
  41. Jan 1, 2020
    10
    El mejor juego de switch actualmente, si tienes esta consola tienes que jugarlo
  42. Dec 30, 2019
    10
    Very fun and unique take on the open world genre. Open worlds are often repetitive and unnecessary in games but with Breath of The Wild, it is incredible. The art style especially makes it look amazing. The gameplay is also fun and at no point in the game did I think it was bad, almost all levels are extremely enjoyable and leave you wanting to explore and play more.
  43. Dec 30, 2019
    4
    I tried it after reading into some of they hype. I am a huge JRPG fan and when compared this feels absolutely flat. Weapons break, dungeons are empty, and the world is so bland.

    Maybe it was the starting zone that fits those characteristics but if there's no hook I have too many games to play and no time for it to "get better".
  44. Dec 29, 2019
    10
    This review contains spoilers, click expand to view. Best game ever. This is a masterpiece from Nintendo. So much to explore, so much to do. You wont regret playing it. Expand
  45. Dec 29, 2019
    9
    This review contains spoilers, click expand to view. I really liked the game.
    The game runs at a decently smooth 30fps with almost no frame drops.

    The game look really good in my opinion and I really liked the art style of the game

    The world is so lsrge and full of stuff to do, from shrines to finding koroks and visiting towns and villages.
    Expand
  46. Dec 29, 2019
    9
    I loved most of this game, it is one of my favorites of all time, the gameplay is incredible, the world is one of the, if not the best worlds in gaming history, it really was worth the 6 year wait, but, there is a few cons I have to point out, I will also make a list of pros.

    Pros: Amazing gameplay, amazing world, great combat, fun to mess around in, cool physics engine, and a
    I loved most of this game, it is one of my favorites of all time, the gameplay is incredible, the world is one of the, if not the best worlds in gaming history, it really was worth the 6 year wait, but, there is a few cons I have to point out, I will also make a list of pros.

    Pros: Amazing gameplay, amazing world, great combat, fun to mess around in, cool physics engine, and a surprisingly interactive world.

    Cons: There is few cons I can say about this game, some of them are pretty major though. 1: The dungeons/divine beasts: These are terrible puzzle areas when it comes to this franchise, but I do get their main goal was making the world as interactive as possible, this also includes the bosses, they are way too easy and are a copy and paste with very minor changes. Flaw number 2: you can't change the controls: this flaw is pretty minor as the controls the game has are pretty good, but there is some changes I would do to the controls, nowadays, most single-player and multiplayer games have this feature, so it's disappointing this game didn't include it. Flaw number 3: the enemy variety: Don't get me wrong, I love this games combat, but the thing is it didn't vary much because of the lackluster enemy variety, this is also an issue as many of the enemies are a total pushover, such as ChuChus, keese, and the little stone guys (not talus, those are fun to fight). I do love fighting lynels, but it gets repetitive after a while.

    Overall, and conclusion:

    This game is one of the best games nintendo has published, and that's quite a surprise as they've published many hits. It deserved game of the year in 2017, and is a must buy if you have a switch.
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  47. Dec 29, 2019
    10
    A masterclass in game design, a truly revolutionary entry, where accumulative gameplay challenged the industry to new heights, setting a new standard for what we can expect from developers, in term of ingenuity, creativity, and spontaneiuity. This game came in a time where the competition was incredibly high with titles like NieR Automata, Persona 5, Nioh, Yakuza 0, Resident Evil VII,A masterclass in game design, a truly revolutionary entry, where accumulative gameplay challenged the industry to new heights, setting a new standard for what we can expect from developers, in term of ingenuity, creativity, and spontaneiuity. This game came in a time where the competition was incredibly high with titles like NieR Automata, Persona 5, Nioh, Yakuza 0, Resident Evil VII, Gravity Rush 2, Final Fantasy XV, and The Las Guardian, but Breath Of The Wild easily wiped them out. It single handling lifted Nintendo from the ashes after having a rough console generation, and impacted players for years to come with one of the most significant experiences anyone has ever had. It made an excellent game like Horizon Zero Dawn feel completely outdated despite being brand new, and with more realistic graphics, and it also demonstrated that even the likes of the legendary Ocarina Of Time can be dethroned. We thought Nintendo best years were over, but this title showed us who is still daddy. Expand
  48. Dec 28, 2019
    9
    This review contains spoilers, click expand to view. My number 1 hiccup with a 10 star review is your house. 3 weapon/bow/shield slots? No more and nothing else?! Extremely ridiculous. I was hoping the expansion would extend this inventory but unfortunately not. I feel the game is just difficult enough. What I would change is the durability of just about everything, but more importantly the weapons. Numerous times I've used multiple weapons to get a weapon out of a chest or off an enemy and no matter what it wasn't worth it because the weapon breaks on one silver/gold enemy. Expand
  49. Dec 27, 2019
    7
    It's alright. It's just not great. Also, why does sprint run out faster than climb?? Also I hate the weapon breaking mechanic. Really puts me off finishing the game.
  50. Dec 25, 2019
    10
    One of my Top five favorite games of all time. Interesting and captivating throughout. Not really a traditional Zelda game though.
  51. Dec 25, 2019
    10
    Much better than boring Witcher 3 ,best sandbox ever made ,Japan games is the best.
  52. Dec 24, 2019
    10
    Amazing gameplay, that redefines open-world games. Story is a little behind, quests are not great, but i always appreciate trying something new and this games try it and makes good job.
  53. Dec 23, 2019
    10
    Dieses Spiel ist einfach ein Meisterwerk da sie so viele Dinge richtig gemacht haben.
  54. Dec 22, 2019
    10
    The Legend of Zelda: Breath of The Wild is one of the best game of series. One of best game for the Nintendo Switch/Wii u and probably the best game of decade.
    Graphics and story are not so amazing, but gameplay, music and artstyle is spectacular.
    Unmissable for the fan of the series, for the fan of nintendo, for the fan of videogames.
  55. Dec 22, 2019
    10
    I am not a big fan of long games or of fighting or of bosses or what most of most video games are like. Although that’s what this game has, I am very content with doing side quests, walking around looking for food, cooking said food, riding my horse, buying and selling things. Doing that is very relaxing and fun. Traveling from town to town whether it’s by food, horse or by beaming thereI am not a big fan of long games or of fighting or of bosses or what most of most video games are like. Although that’s what this game has, I am very content with doing side quests, walking around looking for food, cooking said food, riding my horse, buying and selling things. Doing that is very relaxing and fun. Traveling from town to town whether it’s by food, horse or by beaming there is a lot of fun. I never fought a boss and usually run pass any enemies who will eventually stop chasing you. I only fight easy enemies if they have stuff I want. So if you’re not into fighting (which this game has a lot of) you can still get away with doing very little fighting. There are a lot of other things besides fighting that you can do at a relaxing pace. This game is super long, lots of land to cover, lots of temples/puzzles to solve but definitely worth the price. Also the soundtrack and the graphics on this game is spectacular. Expand
  56. Dec 22, 2019
    10
    Climbing mountains will be one of the best activities you have ever experienced in a game. This maybe shows how unique this game is, still being a Zelda. Certainly one of the best games ever made. A huge and balanced experience between contemplation, exploration and action.
  57. Dec 22, 2019
    10
    The ultimate open world adventure game, PERIOD. Amazing combat, puzzles , exploration and art direction. A must-play!
  58. Dec 21, 2019
    10
    One of the best gaming experiences of my life. Hard to describe in words. Masterpiece.
  59. Jun 18, 2019
    0
    Had to create an account just to rate this game bad, I actually can't believe how well received it's been, the game is a dreadful entry to the series, completely destroying the feeling of playing a Zelda game, it's more like an MMO ffs. I've played Zelda since I was about 5 years old, it was my second ever game after Banjo Kazooie and have loved most of the games but I advise you to stayHad to create an account just to rate this game bad, I actually can't believe how well received it's been, the game is a dreadful entry to the series, completely destroying the feeling of playing a Zelda game, it's more like an MMO ffs. I've played Zelda since I was about 5 years old, it was my second ever game after Banjo Kazooie and have loved most of the games but I advise you to stay clear of this game unless you want to feel like your beloved game series has been sh*t all over. Skyward Sword was a step down, but with BOTW Zelda is getting worse fairly quickly, is this the beginning of the end for the once great Legend Of Zelda series? Expand
  60. Dec 20, 2019
    10
    Amazing Game!!! I wasn't particularly a big Zelda fan but this game is excellent and I spent 160hrs on it!!!
  61. Dec 18, 2019
    9
    This game is definitely in my top 10 for games. I have to give this a 9 just because of the fact that you can't keep playing after defeating Ganon.
  62. Dec 18, 2019
    3
    Simply put, nowhere near as great as previous games in the series.

    This game would be fantastic IF it didn't have limited stamina or weapon and shield fragility; both of these are nothing more than unnecessary hindrances and limitations that ruin various aspects of gameplay. If your stamina gauge runs out, you're forced to wait for it to refill, which is a waste of time and not fun
    Simply put, nowhere near as great as previous games in the series.

    This game would be fantastic IF it didn't have limited stamina or weapon and shield fragility; both of these are nothing more than unnecessary hindrances and limitations that ruin various aspects of gameplay.

    If your stamina gauge runs out, you're forced to wait for it to refill, which is a waste of time and not fun at all. It's especially bad when climbing, since running out means falling off and likely dying. If you manage to reach a foothold to recharge your stamina, you're stuck on that foothold until the gauge refills. The same applies to rain, by the way.

    As for weapon and shield fragility, this hindrance renders combat a net negative, since you'll almost always come out with broken gear and acquiring worse equipment than what was used. In previous games, the random Bokoblin was nothing more than a second's distraction to try to get a few more Rupees or a heart, since there was no downside to slaying them on your way to a collectible or story progression. In Breath of the Wild, random enemies are to be avoided since they'll just result in broken equipment with absolutely nothing worthwhile to show for it.
    Furthermore, weapon and shield fragility inherently lowers the value of high-quality loot, since it'll break all the same. Literally everything is breakable and worthless because of this stupid mechanic.

    Other open-world games have done well without these hindrances - Skyrim, for example, lacks weapon/shield fragility, while Assassin's Creed lacks both. Middle-earth also lacks either hindrance. These games know that artificially limiting the player is an inherent negative. Furthermore, there's been much more compelling Legend of Zelda games too - Twilight Princess has fantastic characters, a wonderful plot, unforgettably-good dungeons, and flawless gameplay across all three releases. The Wind Waker has better combat, a more interesting Link, an actual narrative, and better dungeons. Link's Awakening has a more compelling world and characters, interesting dungeons and fun gameplay.
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  63. Dec 18, 2019
    3
    Simply put, nowhere near as great as previous games in the series.

    This game would be fantastic IF it didn't have limited stamina or weapon and shield fragility; both of these are nothing more than unnecessary hindrances and limitations that ruin various aspects of gameplay. If your stamina gauge runs out, you're forced to wait for it to refill, which is a waste of time and not fun
    Simply put, nowhere near as great as previous games in the series.

    This game would be fantastic IF it didn't have limited stamina or weapon and shield fragility; both of these are nothing more than unnecessary hindrances and limitations that ruin various aspects of gameplay.

    If your stamina gauge runs out, you're forced to wait for it to refill, which is a waste of time and not fun at all. It's especially bad when climbing, since running out means falling off and likely dying. If you manage to reach a foothold to recharge your stamina, you're stuck on that foothold until the gauge refills. The same applies to rain, by the way.

    As for weapon and shield fragility, this hindrance renders combat a net negative, since you'll almost always come out with broken gear and acquiring worse equipment than what was used. In previous games, the random Bokoblin was nothing more than a second's distraction to try to get a few more Rupees or a heart, since there was no downside to slaying them on your way to a collectible or story progression. In Breath of the Wild, random enemies are to be avoided since they'll just result in broken equipment with absolutely nothing worthwhile to show for it.
    Furthermore, weapon and shield fragility inherently lowers the value of high-quality loot, since it'll break all the same. Literally everything is breakable and worthless because of this stupid mechanic.

    Other open-world games have done well without these hindrances - Skyrim, for example, lacks weapon/shield fragility, while Assassin's Creed lacks both. Middle-earth also lacks either hindrance. These games know that artificially limiting the player is an inherent negative. Furthermore, there's been much more compelling Legend of Zelda games too - Twilight Princess has fantastic characters, a wonderful plot, unforgettably-good dungeons, and flawless gameplay across all three releases. The Wind Waker has better combat, a more interesting Link, an actual narrative, and better dungeons. Link's Awakening has a more compelling world and characters, interesting dungeons and fun gameplay.
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  64. Dec 18, 2019
    10
    The greatest game ever made on any console bar none, probably the closest anyone has came to perfection in video gaming.
  65. Dec 17, 2019
    10
    Me había resistido a escribir una crítica hasta no haber terminado el juego y luego de más de 100 horas de juego solo puedo decir que es una Obra Maestra. Breath of The Wild es un juego que cambia suficientes mecánicas para dar la sensación de ser algo novedoso sin eliminar las suficientes para que deje de ser un Zelda. Sin duda un clásico instantáneo que se vuelve una compra obligada bienMe había resistido a escribir una crítica hasta no haber terminado el juego y luego de más de 100 horas de juego solo puedo decir que es una Obra Maestra. Breath of The Wild es un juego que cambia suficientes mecánicas para dar la sensación de ser algo novedoso sin eliminar las suficientes para que deje de ser un Zelda. Sin duda un clásico instantáneo que se vuelve una compra obligada bien sea porque tengas Wii U o Switch.

    Lo Bueno:

    - Un soplo de aire fresco en una franquicia con más de 20 años en los hombros.
    - Un maravilloso mundo abierto por descubrir.
    - Nuevas mecánicas que llevan al gameplay a otro nivel.

    Lo Malo:

    - Me hizo falta la experiencia de Mazmorra tradicional.
    - La narrativa es profunda y está llena de detalles que te puedes perder si no prestas atención.
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  66. Dec 17, 2019
    10
    One of the greatest games I've ever played. There is no other game that gives you such a nice feeling when exploring the amazing open world of Breath of the wild
  67. Dec 16, 2019
    10
    Best of the best
    Best of the best
    Best of the best
    Best of the best
    Best of the best
  68. Dec 16, 2019
    5
    Too many puzzles but overall a great game would’ve liked less puzzles and more traditional dugens
  69. Dec 16, 2019
    10
    Breath of the wild / BOTW is a fantastic game i have around 220 hours in the game i have every region beat the game on master mode and i have all the DLC and through all that there was not one moment were i was bored this is probably my favorite game of all time the combat is so creative you can approach a fight in any way you want to. The world of the game is simply amazing its probablyBreath of the wild / BOTW is a fantastic game i have around 220 hours in the game i have every region beat the game on master mode and i have all the DLC and through all that there was not one moment were i was bored this is probably my favorite game of all time the combat is so creative you can approach a fight in any way you want to. The world of the game is simply amazing its probably one of the biggest openworlds i have ever played it's around 60% bigger than Skyrim . The only thing that i don't like is the ending of the game the final boss is really easy even in master mode but that's the point of BOTW it's all about the journey not the destination. Many people complain about the weapons breaking but i personally really like the feature it all ways makes me improvise and not just rush into battle with my strongest weapon or bow. Overall BOTW is an amazing openworld game with so much content you can play for hours Expand
  70. Dec 14, 2019
    10
    After a long time, Nintendo announced this game at the 2016 E3 event and it surprised me at all time the trailer was playing on my TV, and playing the game is a truly beautiful experience at all times. 10/10
  71. Dec 11, 2019
    9
    this game could be perfect but it could be much perfect but there are many problems but the biggest dungeon system should come back urgently
  72. Dec 11, 2019
    10
    The Legend of Zelda
    أعظم لعبة في حالباً في تاريخ العالم المفتوح فعلاً زيلدا قدمت لنا لعبة رائعه جداً القيم بلاي جداً ممتع و أيضا اللفل ديزان مبدع أسلوب تسلق حرة وتعاطي اللاعب مع المعطيات جداً خورافي نمط القتال و العالم جميل جدا الجرافيكس دزاين مبدع بدرجة لا توصف تعطي للمكان ملمس و حقيقة حرية حقيقة تمكن خلقها زيلدا لم يتمكن قيم فعلها قبله ولا بعده و بالتي ترفع نتدو مقايس العالم المفتوح
    The Legend of Zelda
    أعظم لعبة في حالباً في تاريخ العالم المفتوح فعلاً زيلدا قدمت لنا لعبة رائعه جداً القيم بلاي جداً ممتع و أيضا اللفل ديزان مبدع أسلوب تسلق حرة وتعاطي اللاعب مع المعطيات جداً خورافي نمط القتال و العالم جميل جدا الجرافيكس دزاين مبدع بدرجة لا توصف تعطي للمكان ملمس و حقيقة حرية حقيقة تمكن خلقها زيلدا لم يتمكن قيم فعلها قبله ولا بعده و بالتي ترفع نتدو مقايس العالم المفتوح وتناشد العالم في تحدي عالم لمواكبة انجازها في زيلدا

    أما القصة هي أضعف ركن إيش القصة المعطوبه يا إلهي لم أرى أسوء من هكذا قصة
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  73. Dec 9, 2019
    10
    The one of best game's of 2017 ! I'm very love nintendo and they games.And i like zelda.
  74. Dec 9, 2019
    10
    *Long review*

    Breath of the Wild is a breath of fresh air for the Legend of Zelda series. From the moment Link departs the shrine of resurrection and steps onto the vast plains of Hyrule, it becomes immediately clear just how many things there are to see and do in this world. Let’s start with the most visible things first, the Towers. Sheikah Towers have been erected throughout the
    *Long review*

    Breath of the Wild is a breath of fresh air for the Legend of Zelda series. From the moment Link departs the shrine of resurrection and steps onto the vast plains of Hyrule, it becomes immediately clear just how many things there are to see and do in this world.

    Let’s start with the most visible things first, the Towers. Sheikah Towers have been erected throughout the land that act as vantage points for Link to assess his current location. By climbing these towers, Link can scan his Sheikah slate into the tower’s central computer to open the regional map and plan the safest route of travel over the horizon. Combined with the paraglider, Link can mark a beacon on his map, jump from these towers and glide a fair distance towards his target. This is the best implementation of travel in a modern Zelda yet and for that reason it would not be a stretch to say the paraglider is the most useful item in the entire series.

    Speaking of the paraglider, it is needed early in Link’s adventure since he does not have the stamina to reach the lower levels of Hyrule by climbing down. To complete this objective, Link must undergo a trial given to him by the old man in the demo. This is as close as the game comes to linearity and it all happens within the opening minutes of the game. Breath of the wild simply gives you the essential tools upfront and everything thereafter is up to you.

    If Breath of the Wild has a weak point it would have to be the design of the dungeons. The dungeons this time around take place on the backs of divine beasts which were originally created to defend Hyrule but have fallen into Ganon’s control. These dungeons offer clever puzzles and boss fights that compliment their environments, but the interior walls of the dungeons all look the same. Still, it is a breath taking sight to be riding these beasts and looking out over the horizon.

    The game also features a series of mini-dungeons called shrines that double as warp points when you open them. These shrines range from tiny to medium in size and can be found scattered throughout the land, usually a fair distance apart from one another. Most shrines contain puzzles with treasure chests, but some shrines offer free treasure or a boss fight. Each shrine completed nets you a spirit orb which can be used to upgrade your hearts or stamina. These challenges are both enjoyable and necessary since weapons in your inventory will frequently break.

    In addition to shrines and towers, the game features a plethora of towns and horse stables in each region. These towns are home to some pretty interesting characters and the stables are a great place to refresh your hearts or to get helpful tips about the local region. I spent well over 300 hours trying to complete every side quest in Breath of the Wild but ultimately fell short of the required 900 Korok seeds needed to 100% the game.

    So with all that being said, Breath of the Wild is an easy 10 out of 10 and a worthy recipient for 2017 game of the year. What it lacks in dungeon design it makes up for with fresh gameplay mechanics in a living breathing world that feels more alive than it’s predecessors. Is it my favourite Zelda game? That’s hard to say. My tastes are constantly evolving but what I can say is that Breath of the Wild lived up to my expectations and I cannot wait to play the next instalment in this franchise.
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  75. Dec 8, 2019
    10
    This is the best open World game ever made, hands down... Its an amazing journey traveling trough the world of botw, its almost perfect, the lack of dungeons is a detrimento to this game but its one of the best Zelda games ever made
  76. Dec 8, 2019
    7
    technical level nothing to complain about (at the same time when you vampirise the human resources of the studio in charge of xenoblade, suddenly the xenoblade of the switch is full of defects because they were under-staffed)
    On the other hand the sanctuaries of the test just for the pride of the joycons it swells, and the villages still empty of pnj still relevant, well god we are on
    technical level nothing to complain about (at the same time when you vampirise the human resources of the studio in charge of xenoblade, suddenly the xenoblade of the switch is full of defects because they were under-staffed)
    On the other hand the sanctuaries of the test just for the pride of the joycons it swells, and the villages still empty of pnj still relevant, well god we are on switch, may have to stop playing in a desert Mr. Nintendo. The enemies frankly not varied, the bestiary is very poor

    the motion gaming is dead (in any case only suitable for reduced types of games), when will you understand it sir nintendo, stop basing your games on boring human / machine interfaces
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  77. Dec 7, 2019
    9
    This game is really amazing! I'm playing this game from monday and this game is really splendid!
  78. Dec 7, 2019
    10
    This is the best game... Buy it! Just buy it, just buy it, just buy it!! I got a secret for you, this game is not bad, buy it!
  79. Dec 6, 2019
    10
    If you ignore the 900 golden poops, then the game is quite good. Severus Snape kills Albus Percival Wulfric Brian Dumbledore!
  80. Dec 6, 2019
    10
    love the game, cannot reccomend it enough. even with high gear and meals, it's still a great experience
  81. Dec 6, 2019
    10
    Enfin un jeu en monde ouvert interessant et palpable de par son moteur physique. Le jeu de la décennie..
  82. Dec 6, 2019
    4
    As a fan of the classic Zelda titles such as A Link to the Past, Ocarina of Time, and Wind Waker, I was actually rather disappointed. The game plays nothing like any past iteration, nor does it offer anything new or interesting that other games haven't already done. The world of the game is vast, but full of multiples of the same thing over and over. Very little of it is genuinelyAs a fan of the classic Zelda titles such as A Link to the Past, Ocarina of Time, and Wind Waker, I was actually rather disappointed. The game plays nothing like any past iteration, nor does it offer anything new or interesting that other games haven't already done. The world of the game is vast, but full of multiples of the same thing over and over. Very little of it is genuinely interesting. Asthetics are recycled constanly. Sidequests are tiresome and often unrewarding. All the bosses look and play out exactly the same. The story is boring. The gameplay is outdated. The graphics are mediocre and art design is bland. There's really very few redeeming qualities to this so called game of the year. Expand
  83. Dec 5, 2019
    10
    Das spiel hat mich ziemlich beeindrückt.Es wurde zu meinem lieblings spiel.
  84. Dec 5, 2019
    10
    By far the most fun I've ever had in a game. A must play for any human being.
  85. Dec 4, 2019
    9
    In short it's definitely worth it to buy a console for this game. Highly enjoyable vast open world with smooth control and creative flighting system. Decent storyline, though personally don't like the fact that the hero doesn't say a word...
  86. Dec 3, 2019
    10
    Just beautiful because zelda is amazing and im not a fanboy if you don't like this game are gay
  87. Dec 1, 2019
    9
    Breath of the Wild is a hard game to review, because there is much to love, but I also feel that there are even more annoyances and design faults that take away from what could have been truly fantastic. Some disclaimers first, I am a huge Zelda fan and have played all games in the series, and Breath of the Wild is a huge game, and even though I have played at least 30-40 hours so far I amBreath of the Wild is a hard game to review, because there is much to love, but I also feel that there are even more annoyances and design faults that take away from what could have been truly fantastic. Some disclaimers first, I am a huge Zelda fan and have played all games in the series, and Breath of the Wild is a huge game, and even though I have played at least 30-40 hours so far I am not even half way through the main quest (maybe not even 1/4 through). If there is one thing to say about the new Zelda it is that it is truly a huge game.

    Now, the fact that the new Zelda game is so huge is both a positive and a negative. The game world is truly vast, and the views you can see when climbing up a high mountain in the game can be truly breathtaking. Every area you see (as far as I know) you can get to, and most of the time you can see all areas of the game in the distance while you are traveling and it is great in that aspect. Here is also one of the problems with the game though, it often feels like this is Nintendos first atempt at a truly open world game, and that they think that the bigger the better. The problem here though is that while the world is truly huge, there is very little to do in this vast area. Mostly it is just a long travel to the next area. Occasinally you will find things like stables and shrines etc, but more often there is just rolling empty hills. And here show much of the uneven feeling in this game also, there are moments when things really look super great and well designed, and other times I got the feeling that some areas felt like some plain random generated terrain, I almost felt sometimes like being in a beta version of a game, or how things can look when you glitch outside the map in some game and the terrain continues but without all the details.

    My problem is not with the vast world in itself though, my main problem is that there is no real motivation to do things there or any real sense of progression. Sometimes almost all open world games of this type have is a solid progression system, often in the shape of a leveling system where you go out in the world to do things, clear quests and defeat monsters to gain xp and levels and then develop your character and make him stronger. In Zelda this is all thrown out of the window, and instead nothing you do matters so much for your progression of your characters (besides clearing shrines that can make you increase the number of hears you have, or your stamina). Even worse is that most of the equipment you have is destroyed after a few uses in the worst equipment system I have ever seen I think. There is no thrill in seeking out and finding a great weapon, since after you have hit with it for about 20 times it will be destroyed, it is extremely annoying, the same goes for your shields and bows. The only permanent equipment you have is your armor (which is extremely rare to find). This also makes fighting enemies feel like a shore and a punishment, there is no point in fighting monsters since they rarely have anything of use, you don't get any xp for killing them like in other games and you will end up destroying your weapons int he process.

    The other "big thing" in the game is the crafting of food and elixirs. If this had been done right it could have been a great motivator to go out in the world and explore, but most of the crafting feels useless and you rarely need to dabble in it. I could imagine how fun it would be to explore the big world if they had a system like in monster hunter etc where you gather things to create stronger gear etc, (that is not destroyed in 20 hits). They needed something that motivated you to just want to go out and explore on your own to build your character, but they failed misserably in this area and it is the games biggest flaw.

    There are so many areas of the game that just does not feel well thoughtout, another really annoying thing is the constant requirement to go into the paus menu to do things like throw away weapons etc, especially when swapping for new weapons is such a huge part of the game. Also the crafting system is really tedious with the requirement of constant pausing.

    It is a shame, because there is such a gem hiding beyond all the filth.

    EDIT: After replaying the game years later on Master Diff I have decided to give the game a 9. It is much more fun when harder. There are still tons of faults though that prevent the game from getting a 10. The annoying beeping sound when having the shrine finder (why can't I just turn off the sound??), the Shadow of Colossus style stamina bar made pointless when you can just drink stamina potions so climbing is never an accomplishment, pausing whenever and healing making fights too easy, pathetic rewards for quests or in chests that give zero feeling of reward where you are better off just avoiding enemies instead etc etc. Again it is a shame is has all these flaws, because at is core it is such a grat beautiful game.
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  88. Dec 1, 2019
    8
    Very Cool                                                                                      
  89. Dec 1, 2019
    10
    Never been a Zelda Fan but this Game Is just mágic! I saw myself playing this Game whole nights till dawn AND discovering more and more thins in this huge map ts just a perfect experience, must Play for everyone.
  90. Dec 1, 2019
    5
    It's a legendary game!Игра офигенная, я её еще до конца не прошел,но с начала игры мне очень понравилось!
  91. Nov 28, 2019
    10
    This review contains spoilers, click expand to view. one of the best games of the generation shot, game always makes you want to play, even in WIIU Expand
  92. Nov 27, 2019
    10
    el mejor zelda, aunque aun guardo en un lugar muy en especial el ocarina y majoras mask, se siente el mundo completamente vivo y dinamico, pude ser mejorable lo de las armas desgastadas con rapidez, pero nada que arruine la experiencia por completo, nada mas que decir, de seguro si eres fan de la saga ya lo tienes y le diste la vuelta mas de una vez
  93. Nov 26, 2019
    6
    I understand why people praise the game, but it did not catch me. “Entertain yourself” in this game did not work for me. Objectively - a good game, but something was not enough for her.
  94. Nov 26, 2019
    10
    Ótimo Game com muitos segredos para se descobrir e muitas maneiras de descobrir. Tem momentos que ficamos apenas admirando a paisagem.
  95. Nov 25, 2019
    6
    Es un juego entretenido al principio, pero con el paso de las horas se torna un poco monótono. El mapa gigantesco dividido en zonas, donde en cada una hay una torre (tipo atalaya de assasins creed), ademas de 4 templos los cuales debemos pasar una serie de pruebas. Esto se hace EN TODOS los mapas, es como una rutina, llegas a una zona y a hacer lo mismo. El sistema de combate es excelente,Es un juego entretenido al principio, pero con el paso de las horas se torna un poco monótono. El mapa gigantesco dividido en zonas, donde en cada una hay una torre (tipo atalaya de assasins creed), ademas de 4 templos los cuales debemos pasar una serie de pruebas. Esto se hace EN TODOS los mapas, es como una rutina, llegas a una zona y a hacer lo mismo. El sistema de combate es excelente, pero no así el sistema de armas. Creo que hacer armas que con un par de golpes se rompen no es una buena idea y tampoco nos permite hacernos una "build" debido a que constantemente hay que estar cambiando de armas. Insisto, el juego no es malo, pero teniendo tanto juego de mundo abierto con el que comparar la verdad no es la gran cosa. Aparte de los "secretos" que podemos encontrar en el mapa, en si es un mapa vacío en cuanto a ambientación, pero tampoco soy tan riguroso en ese aspecto, ya que por lo general los juegos de nintendo son así. Claramente no todo es malo, si te encanta la exploracion claramente este es un juego que te dará horas y horas de entretencion, llevo 40 horas jugadas y para ser sincero me está aburriendo un poco, pero quizá es porque ya estoy viejo y mis expectativas a la hora de jugar después de tantos años cada día son mas exigentes.
    En pocas palabras, buen juego... pero no se compara con el Ocarina of Time o el Twilight Princess.
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  96. Nov 25, 2019
    9
    Amazing game! Continues to hold up even to multiply replays. The expansions to this are verry verry bad and 2 years later i still regret buying them.
  97. Nov 24, 2019
    10
    The best part of Breath of the Wild is that the game mechanics allow the player to be creative in their own unique ways. Solving puzzles and defeating enemies can be done with unconventional methods. It opens up so many possibilities. This game is the complete opposite of staleness.
  98. Nov 24, 2019
    10
    En mi opinión, el mejor juego de la historia!!! Con su maravilloso mundo abierto, hermosa banda sonora y una historia innovadora!!! Pero en mi opinión lo mejor de este juego son sus físicas que me parecen estupendas ya que cada persona puede resolver una solución de distintas maneras gracias a los módulos de la tableta sheika. Debes jugar este juego!!!!
  99. Nov 24, 2019
    10
    Perfect Game, Best ever.. Cant say anything else.

    My other favourite games are; Inside, Horizon Zero Dawn, Celeste, The last of Us & Control
  100. Nov 23, 2019
    10
    This game is just unbelievable. World so big and beautiful and you just feel this sense of freedom. Masterpiece!
Metascore
97

Universal acclaim - based on 109 Critic Reviews

Critic score distribution:
  1. Negative: 0 out of 109
  1. Dec 12, 2017
    100
    Where it takes mechanics from others in the industry, it improves upon them; where it introduces new ones, you slap your forehead in amazement that it hasn’t been done before. Breath of the Wild is development done right, and damn near the best game you’ll play all year.
  2. Aug 30, 2017
    100
    Breath of the Wild is a masterpiece.
  3. Games Master UK
    May 19, 2017
    96
    Up there with the finest Zelda games, Breath of the Wild is bold, liberating, and utterly astonishing. [Apr 2017, p.60]