Metascore
82

Generally favorable reviews - based on 13 Critic Reviews

Critic score distribution:
  1. Positive: 11 out of 13
  2. Negative: 0 out of 13
  1. CD-Action
    Sep 1, 2021
    70
    Thatgamecompany stole our hearts with Journey, and Sky looks like a natural evolution of that concept, as it draws from the ideas, mechanics, setting, character movement and art direction of its predecessor. The problem is, you can only surprise people once with a specific trick. Even if it’s focused slightly different and puts greater emphasis on online features, this “new Journey” will never make the same impression as the original, fresh experience. [09/2021, p.61]
  2. Jul 22, 2021
    65
    For a video game to demand the player derive their own meaning from it is asking a lot. This makes Sky: Children of the Light a challenging proposition even as a free release on Switch. For many, it may be a few hours of wandering about before they are put off by the aimlessness of it all. Still, at least for its niche audience, they will likely self-select into this unique gaming community. Sky is a pointless online video game experience driven by the player’s own subjective interpretation, but that’s perhaps the entire point.
User Score
6.7

Mixed or average reviews- based on 28 Ratings

User score distribution:
  1. Positive: 16 out of 28
  2. Negative: 7 out of 28
  1. Jul 4, 2021
    3
    Boring "game" with barely any gameplay to speak of, that, in the end, is all about getting you to fork over money for microtransactions. IfBoring "game" with barely any gameplay to speak of, that, in the end, is all about getting you to fork over money for microtransactions. If you expected something on par with Journey, you're going to be sorely disappointed. Full Review »
  2. Jul 4, 2021
    3
    Sky: Children of the light feels like a weird attempt to mix the beautiful graphics of journey, the music style of the Ori games, the feelingSky: Children of the light feels like a weird attempt to mix the beautiful graphics of journey, the music style of the Ori games, the feeling of exploration in Breath of The Wild and the charm of the Tearaway games, and nothing clicks. All you do in the game is: Walk a bit. Light candles. Walk some more. Find spirits. Sit down.

    The game advertises itself as a "social experience", but there is no clear way to communicate or interact with other people.
    Players are represented as these Gray creatures that walk and jump around and their movement is jerkier than beef jerky. And i'd rather pay for beef jerky than play this game again.
    There was this one "interaction" i had with someone, where they were running into me, begging i light their candle. (Or this is what i assume)
    There should be a better way to communicate with people, even if there is a language barrier.
    The friend system makes no sense because why would you want to go up to someone, ask to be their friend and then not do anything.

    In conclusion:
    Sky: Children of The Light is a mis-mash of good ideas that don't work, lacks communication and has no clear goals.
    The fact that you have un-skippable cutscenes is a sin and does not make sense.
    3/10, wouldn't recommend to people who hate flat art-styles, barebones gameplay and mechanics, lack of communication features and lore that makes no sense.
    Full Review »
  3. Nov 7, 2021
    0
    Someone had absolutely zero idea what made Journey great.
    The entire first section of this game is nothing but wrestling control from you to
    Someone had absolutely zero idea what made Journey great.
    The entire first section of this game is nothing but wrestling control from you to show you an area you were already walking to, adding a giant glowing circle and an audio tone, and endless lore text the adds up to nothing more than the first 5% of Journey's story. (There were people here but then they died) Ten minutes of text.
    This game thinks you are a tiny baby. It doesn't trust you to walk for 10 seconds on your own. Its like if every ten words I forced your browser to redirect to a wikipedia page you don't care about.

    I officially do not care about thatgamecompany anymore. Basically, this game has retained the art style and gameplay of Journey, and infantilized everything else. Including super cool microtransactions so you can drain mommy's credit card.
    Full Review »