- Publisher: Konami
- Release Date: Jun 2, 2020
- Also On: PC, PlayStation 4, Xbox One
- Critic score
- Publication
- By date
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Nintendo Force MagazineOct 26, 2020In spite of its faults, there's a lot to love about Skelattack, and I'd definitely play a sequel. With more polish, this world would be worth revisiting. [Issue #48 – September/October 2020, p. 26]
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Jun 8, 2020A strange little thing, Skelattack seems to lack confidence in itself, wanting to be one of those hard-as-nails "masocore" platformers while not really committing to the tight design that defines that subgenre. As a result, it's a game that'll make you seethe with frustration not from deliberate and challenging level design, but from sloppily-constructed traps that seem to think such things are excused by a multitude of checkpoints. It's definitely not a disaster, but Skelattack leaves a lot to be desired.
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Jun 4, 2020If you’re gearing up for some hardcore precision platforming with a relentless streak, Skelattack is good for that, even more so thanks to its cute presentation and great soundtrack. It offers no quarter, however, and if you’re committed to anything less than a minimal death trip through this adventure, a bad time is likely on your horizon. For as good as the controls can feel, the only real lifeline is frequent checkpoints, but that doesn’t make the frustrating design and punishment much better. I wish Skelattack reminded me more of the great things of its Konami progenitors or its modern inspirations. Instead, this game just makes me want to go pick up a Castlevania or dig up Super Meat Boy again.
User score distribution:
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Positive: 2 out of 5
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Mixed: 2 out of 5
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Negative: 1 out of 5
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Jul 10, 2020
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Jan 16, 2021
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Jun 5, 2020