Metascore
67

Mixed or average reviews - based on 15 Critic Reviews

Critic score distribution:
  1. Positive: 6 out of 15
  2. Negative: 0 out of 15
  1. Apr 13, 2021
    80
    If you miss those funny, experimental games from the PSX era, this is a great choice. It knows how to make the most of its sense of humor, even if the gameplay could have been deeper or more diverse.
  2. Apr 9, 2021
    80
    Say No! More is a game with simple mechanics that delivers an emotional and thought provoking story. The characters are wacky, but full of heart and charm, and the story is no different. Its focus on themes like power of self-advocacy, helping those around you, and breaking cycles of abuse will resonate and inform a lot of how a prospective player feels about the short game. With only a 2 hour run time, Say No! More manages to navigate humor and heart with grace and is well worth picking up for those interested in a compelling narrative experience.
  3. Apr 9, 2021
    80
    Vibrant, colourful, much deeper than it looks on the surface and doesn’t outstay its welcome, Say No! More is a thoroughly enjoyable experience. You’ll likely only play it once and it’s not a hugely interactive game, but if you like a game with a layered narrative, this will certainly deliver.
  4. Apr 18, 2021
    79
    Say No! More is a cool, different and fun title. It has a deep message and its combination of styles offers a lot of fun. Although the game offers very good vibes, it is a bit short.
  5. Nintendo Force Magazine
    Oct 7, 2021
    75
    It's a game where you literally can't lose. There are no Game Overs, just slight delays in your inevitable move through the plot. By refusing to say "No!" to the player with an occasional fail state, the game leads you to feel like your choices don't matter. It's oddly disempowering for a game about taking charge, and the main reason why I can't give this a more enthusiastic "Yes!" [Issue #54 – September 2021, p. 26]
  6. Apr 9, 2021
    75
    Say No! More is a game that entertains in its entire duration. Studio Fizbin's game teaches us the importance of saying no when needed and in its simple way it also manages to convey a meaningful message. A funny and short game, one that you cannot help but love.
  7. May 4, 2021
    70
    It feels a bit thin for the price, especially when you can enjoy the same experience on your mobile device for almost a third of the cost. Still, if you enjoy oddball games or just need a pick-me-up, you should consider playing Say No! More on one platform or another.
  8. Apr 20, 2021
    70
    Say No! More is a brief title that makes up for underutilising its core mechanic with some hysterical moments and a lot of heart. If you could do with a game to cheer you up after a hard day, don’t say no to this one.
  9. Apr 12, 2021
    70
    If you’re looking for a deep gameplay experience, then Say No! More is absolutely not going to be your cup of tea. It’s one of the most simplistic indie games that I’ve ever played, but it’s also one of the most heartfelt and memorable, as well as teaching some genuinely valuable lessons in its short run time. Don’t say no to this one.
  10. 70
    As much comedic potential as Say No! More has, it feels like it only scratches the surface of what is possible within this specific setting and world. The levels are pretty repetitive and lack a lot of player agency. While the style, atmosphere, themes and story are very good I don’t think I will return to Say No! More in the future. Not because I think I shouldn’t say no more, if anything this game made me realize that I do say yes too many times in my life, but because like a good self-help book, the real change begins when you’re finished reading the story.
  11. Apr 16, 2021
    60
    Indies don't get much funnier than Say No! More with its goofy story, pitch-perfect presentation, and laugh-out-loud situations.
  12. Apr 16, 2021
    60
    Say No! More is as fun as it is short. In few hours of verbal abuse, Fizbin's arcade shooter delivers a legitimate criticism of the business world, with many good puns. Unfortunately, it's shortness and lack of replay value makes it fun for only a few hours. But good ones, for sure.
  13. 60
    Say No! More has extremely vapid gameplay and can be finished in less than two hours, but the art style and sense of humor are so refreshing that the game is still weirdly charming.
  14. Apr 25, 2021
    55
    It looks nice and its message deserves to be listened and understood. But it lacks content and its gameplay is way too simple to be something with lasting appeal.
  15. Apr 27, 2021
    50
    Although it’s an amusing tale it’s not sharp or slick enough to work in that very one-dimensional way. The slightly high price-tag also prohibits us from recommending this as just a 2 hour throwaway experience. Why the main concept couldn’t be explored with some actual gameplay we don’t know, and you’re left with a title that simply never gets close to fulfilling its potential.
User Score
7.2

Mixed or average reviews- based on 10 Ratings

User score distribution:
  1. Positive: 5 out of 10
  2. Negative: 1 out of 10
  1. May 1, 2021
    10
    This game oozes style. I absolutely adore the Megaman Legends Aesthetic. Is the gameplay super deep and compelling? Not really, but weThis game oozes style. I absolutely adore the Megaman Legends Aesthetic. Is the gameplay super deep and compelling? Not really, but we definitely need more weird and quirky games like this. Give it a chance. Full Review »
  2. Apr 12, 2021
    8
    Fun game with some very creative ideas. The whole theme of the game is super worth by itself. Gameplay-wise, it is very very and short.Fun game with some very creative ideas. The whole theme of the game is super worth by itself. Gameplay-wise, it is very very and short. However, definitely worth a try. Full Review »
  3. Apr 11, 2021
    8
    This is a very original and creative concept in the Katamari inspired art style I love with a sprinkle of Muscle March. It's a great conceptThis is a very original and creative concept in the Katamari inspired art style I love with a sprinkle of Muscle March. It's a great concept that with a few extras could have been much better. I like this game for what it is and it's really more art than game. It feels like an arcade game though there is no score or goal to shoot for. You merely progress through the story as you like and as far as I can tell there is no way to lose.

    Say No More is an experience that tells a story, a dream of a world where we don't have to live under the oppressive thumb of capitalism and where the little guy can stand up for themselves and have a meaningful life. If you're pro capitalism, anti union, and anti equal rights you will absolutely be triggered by this game. It's about fighting for your rights and that bosses shouldn't get more just because they're the boss, that everyone should play a fair part and get fair pay. It's about not continuing the cycle of abuse and control that the world is currently in. It's not lazy or anti work but just about saying no more to empower those who have none and calling out things that aren't right.

    The game is rather simple and gives you the feeling like there might be consequences for your actions or that you have to choose when and how to respond to people but sadly you don't do anything of consequence. The game can be over quickly or less quickly depending on if you just say no to everyone or hear some people out. You can get some rather hilarious banter from the NPCs if you listen to their full conversation. The game is really funny and has inspirational messaging with supportive ideals that even an intern has value.

    I hover between a 7 or 8 on this game. I don't want to discredit the makers for an original idea and a great message at a time when I think this kind of thing actually matters. While the price may seem high to people, art is worth what you're willing to pay. I think the makers of this deserve the price it's at. It's not easy to make an original idea with how far we've gone in gaming. I have suggestions though, I think this game could use some replayability that they could add with minor updates.

    There's no reason for me to play this again really. So here are some ideas. Give us things to collect like hats, new faces or hair, different clothing, bonus characters. Make bonus stages. Add a bonus level that's like a certain 3D shooter *wink* where you shoot Nos... anyone who played through a certain part of the game knows what I'm referring to. I don't need them to alter the game, but it would be nice to have some bonus stuff or if there were random conversations in there that if I replay it random conversations could change.

    You may be put off by the fact the controls are very simple and it's a steered game. I don't want people to be disappointed but know what you're getting. I'd like to see what else this studio comes up with because I was very interested in the game when I saw teasers and honestly I laughed quite a bit through playing this. I've been to more expensive comedy shows where I laughed less so do I regret buying this? *hmmm* *clap* *aahahahahaaaa* NO!
    Full Review »