Reigns: Three Kingdoms Image
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  • Summary: Inspired by the beloved Chinese epic, The Romance of the Three Kingdoms, Reigns: Three Kingdoms thrusts players into the turbulent final years of the Han dynasty. There, they will encounter the many factions, wars, and heroes of the saga as they swipe their way through negotiations, marry toInspired by the beloved Chinese epic, The Romance of the Three Kingdoms, Reigns: Three Kingdoms thrusts players into the turbulent final years of the Han dynasty. There, they will encounter the many factions, wars, and heroes of the saga as they swipe their way through negotiations, marry to strengthen alliances, and convert to gain more power.

    Discover new ways to enjoy Reigns' unique swiping mechanic as you uncover the many secrets of a vast storyline and a host of unexpected mini-games.
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Score distribution:
  1. Positive: 1 out of 3
  2. Negative: 0 out of 3
  1. Mar 12, 2024
    80
    The turn-based card battler Reigns: Three Kingdoms may not be exactly what you think when you first start, but it’s a good game worth adding to your deck-building library.
  2. Jan 23, 2024
    70
    If you’ve enjoyed all of the previous Reigns games and haven’t played this one before on mobile, you’ll have a pleasant time digging into Reigns: Three Kingdoms. On the other hand, if you’re like and have felt a little burnt out on the last couple of games in the series, I’m not sure this one will really thrill you despite its new elements. Reigns: Three Kingdoms tries to teach this old dog a new trick or two, but in the end it’s still relying on the same old show.
  3. 60
    As a proof of concept, Reigns: Three Kingdoms is intriguing. As far as allowing players to travel through history (and/or literature) and play out “what if” hypothetical scenarios based on moral decisions, there is clearly a lot of potential here. Is there a future where we can talk sense into Napoleon before he marches on Moscow, or give Romeo & Juliet a happy ending? Reigns could well give that to us. For it to truly work, though, the developers just need to manage continuity and introduce a sense of consequence to our actions when trying to reverse history. That way, when we successfully do achieve something, we can feel like actual heroes in the story.