If you’re interested in a three-hour narrative adventure in the vein of Gone Home and Tacoma, and you can justify the current price, then there’s a memorable-enough time to be had with Open Roads. There’s not a wasted detail in the game’s storytelling and there's a lot to appreciate in the subtle and skilful way it leads you through its tale. We enjoyed the little moments of character growth that came from Opal and Tess throughout. By the end, we felt as if we knew them. The game’s ending also, genuinely, surprised us, which is an impressive feat. There’s a heartfelt originality to Open Roads. But, yes, the gameplay is also limited. The ‘pick up an object, have a conversation’ repetition only has a temporary appeal. Whether the game is for you or not depends entirely on how you feel about the genre as a whole.