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Metascore
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No score yet - based on 3 Critic Reviews

Critic score distribution:
  1. Positive: 1 out of 3
  2. Negative: 0 out of 3
  1. Apr 3, 2024
    70
    In a lot of ways, playing Open Roads felt like I just experienced a bigger budget and more ambitious take on Gone Home that forgot what made me love that game in the first place. I wish the narrative struck the same chord with me, but it just felt haphazard in some areas. I don’t want to be too harsh on the game because I did like many things and enjoyed the overall experience, but it made me wish for more after all these years.
  2. Mar 31, 2024
    90
    It’s easy to say that Open Roads is cozy and simple. Truthfully, though, its simplicity is its strength… Everything you do feels personal, especially as a daughter who still has endless questions for her mother.
  3. Mar 30, 2024
    70
    If you’re interested in a three-hour narrative adventure in the vein of Gone Home and Tacoma, and you can justify the current price, then there’s a memorable-enough time to be had with Open Roads. There’s not a wasted detail in the game’s storytelling and there's a lot to appreciate in the subtle and skilful way it leads you through its tale. We enjoyed the little moments of character growth that came from Opal and Tess throughout. By the end, we felt as if we knew them. The game’s ending also, genuinely, surprised us, which is an impressive feat. There’s a heartfelt originality to Open Roads. But, yes, the gameplay is also limited. The ‘pick up an object, have a conversation’ repetition only has a temporary appeal. Whether the game is for you or not depends entirely on how you feel about the genre as a whole.