User Score
5.4

Mixed or average reviews- based on 48 Ratings

User score distribution:
  1. Positive: 20 out of 48
  2. Negative: 20 out of 48

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  1. Sep 1, 2020
    4
    At the time of writing, the main thing I have to say is: DON'T GET THIS GAME ON THE SWITCH.

    The negative score I leave here mainly reflects that version. Although the Switch port does have an exclusive Assist Mode, it is missing a lot of the polish that the other versions of the game have. This extends beyond visual effects like having worse lighting and textures. There are several
    At the time of writing, the main thing I have to say is: DON'T GET THIS GAME ON THE SWITCH.

    The negative score I leave here mainly reflects that version.

    Although the Switch port does have an exclusive Assist Mode, it is missing a lot of the polish that the other versions of the game have. This extends beyond visual effects like having worse lighting and textures. There are several animations and voice lines that are just absent, the control doesn't feel as good, the 2nd boss has a completely different camera angle in certain sections, etc. The Switch version feels like an incomplete build of the game in every way.

    As for the game itself, the concept, music, and style is simply amazing. However, the game is very short (4 to get to the end, maybe 10-15 if you go for everything else) and I don't fell that it truly reaches the peak of what it could have been. Which is a shame because there is enough in the concept and mechanics to provide for a more complete experience. Maybe if they had more levels and boss it could have been different. That said though, I did really enjoy all the bosses in the game.

    The game is going for around $40 at the moment. Honestly, that is a steep price to pay given the short play time. Wait for a sale if you are on the fence about getting it. If you are already interested get it on PC or PS4, cause if you're gonna to spend $40 on it, you should at least get a version that is not subpar to the rest.
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  2. Sep 4, 2020
    0
    I really hope the developers take the time to fix all these gameplay issues because they are hard to justify given the $40 price point of this game. Even without all these bugs, the price for the game is still questionable given the relatively short and unpolished gameplay.

    Some people are saying that this game is made by a small team but if you pay attention to the credits, there is at
    I really hope the developers take the time to fix all these gameplay issues because they are hard to justify given the $40 price point of this game. Even without all these bugs, the price for the game is still questionable given the relatively short and unpolished gameplay.

    Some people are saying that this game is made by a small team but if you pay attention to the credits, there is at least 100 people and several studios involved in the making of this game. It's certainly not AAA but that is a MASSIVE budget for an indie game. Additionally, the Metronomik team has assistance from a big publisher and has also received the Epic Games exclusivity grant.

    With the amount of people involved as well as the pricing of the game, I feel that this game needs be compared with other action games of similar price points especially if games like Psychonauts ($20) and Child of Light ($15) are considered non-indie. I wouldn't mind paying $40 for this kind of game if the gameplay actually is good. But as it is right now, the lack of content and quality in NSR's gameplay makes it difficult to give this one a pass.
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  3. Aug 26, 2020
    4
    great game with poor execution, the graphics are bad that I can not read the briefing and the visuals are pixelated. The only other bad thing is that the controls are not tight, I played the pc version as well and that one works better in controlling or the visuals, I want to love this game but on the switch it is a nightmare to play since it is hard to see and control.
  4. Feb 23, 2021
    4
    I've wanted to play this game since launch and I was excited that I was able to get it recently because of the physical copy being on sale at Gamestop for $17. I was aware for a while how glitchy the game was because of other players, but I mostly ignored it. However, I am now dealing with game breaking glitches myself to the point that I am about to attempt the Sayu boss fight for the 3rdI've wanted to play this game since launch and I was excited that I was able to get it recently because of the physical copy being on sale at Gamestop for $17. I was aware for a while how glitchy the game was because of other players, but I mostly ignored it. However, I am now dealing with game breaking glitches myself to the point that I am about to attempt the Sayu boss fight for the 3rd time because I encountered game-breaking bugs on my first two attempts. Glitches aside the in-game UI's are poorly formatted to play docked because the text is very small with no option to change it, and the graphics re dramatically worse in handheld mode, so you really have to make a compromise when playing. It's a shame because the characters and music alone are a 10/10, but with the issues I've experienced so far I cannot bring myself to give that high a score. Expand
Metascore
71

Mixed or average reviews - based on 23 Critic Reviews

Critic score distribution:
  1. Positive: 9 out of 23
  2. Negative: 1 out of 23
  1. Nov 17, 2022
    95
    Part rhythm game, part platformer, part boss rush, No Straight Roads takes the best parts of these genres and forms a fun, groovy whole that'll have your ears tingling, heart pumping, fingers twitching, and feet tapping. For Metronomik’s first game, you wouldn’t think it given how much of a blast No Straight Roads is. In fact, in this author’s opinion, the only major downside to it is that it feels too short. But even if that’s the case, the game doesn’t drag on to the point of fatigue, each little collectible or side mission or story beat sitting comfortably where it needs to be. I picked this game up for the premise alone, but the bosses and music definitely helped me stay.
  2. Ninty Fresh Magazine
    Dec 21, 2020
    50
    They’ve sold all the tickets but forgot to wake the lead singer up. No Straight Roads is only for those that enjoy half a performance. [Issue #2, p.63]
  3. Oct 29, 2020
    70
    In some ways, No Straight Roads felt like the second coming of Scott Pilgrim vs. The World. It had all the right ingredients to be the perfect blend of rhythm and action into one phenomenal package. And while it does plenty right, it’s a little too off-key where it counts. Some fine-tuning on the combat would certainly help sync the boss battles with the aesthetics and exploration aspects, as that mechanic carries way too much weight to ignore. Still, I can’t lie — I’ve absolutely fallen in love with No Straight Roads for what it does offer, which is an explosively intense experience that will punch your teeth right out of your face. If you favor adventure over rhythm, there’s no reason not to pick up No Straight Roads; if beats are more important than battles to you, perhaps wait for tickets to go on sale.