Metascore
71

Mixed or average reviews - based on 23 Critic Reviews

Critic score distribution:
  1. Positive: 9 out of 23
  2. Negative: 1 out of 23
  1. Aug 25, 2020
    74
    No Straight Roads surprises with its insane yet attractive argument, its likeable protagonists and its eccentric bosses, in long and rich combat. But it's too short, the difficulty is inconsistent and, in general terms, its gameplay is less solid than its presentation. A case of style over substance, even if it's worth playing for the music alone.
  2. Oct 29, 2020
    70
    In some ways, No Straight Roads felt like the second coming of Scott Pilgrim vs. The World. It had all the right ingredients to be the perfect blend of rhythm and action into one phenomenal package. And while it does plenty right, it’s a little too off-key where it counts. Some fine-tuning on the combat would certainly help sync the boss battles with the aesthetics and exploration aspects, as that mechanic carries way too much weight to ignore. Still, I can’t lie — I’ve absolutely fallen in love with No Straight Roads for what it does offer, which is an explosively intense experience that will punch your teeth right out of your face. If you favor adventure over rhythm, there’s no reason not to pick up No Straight Roads; if beats are more important than battles to you, perhaps wait for tickets to go on sale.
  3. Oct 26, 2020
    70
    No Straight Roads often has a frustrating difficulty that stems more from developer choices and less from player skill, making for flawed fun. This rhythm brawler is best played as an in-sync duo or trio. But a slicker, more stylish toe-tapping passion product, you’re not likely to find. I hope to see more of Bunk Bed Junction.
  4. Sep 17, 2020
    70
    Not the rhythmic experience we could expect, but still an enjoyable hack 'n slash musical game.
  5. Aug 27, 2020
    70
    No Straight Roads is a rock game that delivers in terms of variation. At least in the levels and the different boss fights. In terms of enemies, the game lacks a few miles and the dialogues of the game tend to get a little annoying because of the screaming main character. Still, this is a game you should definitely play. For just under 40 euros you get six hours of entertaining gameplay full of colors and a very strong soundtrack!
  6. Aug 25, 2020
    70
    Impeccable in its soundtrack, offering some inspired boss fights and really enjoyable to play, No Straight Roads is therefore convincing in its core proposition, except for a few readability concerns during more heavy clashes visually and soundly.
  7. Aug 25, 2020
    70
    My time in No Straight Roads was torn between true enjoyment and wanting to hurl my controller at the screen. Between camera issues, bugginess, and other weird little problems (especially in multiplayer mode), there’s enough to put a damper on the whole experience. However, The characters, bright futuristic world, imaginative boss battles, and excellent music act as wonderful antidotes. Once I eventually got into the groove, I found a really special and evocative musical experience in No Straight Roads. But I had to work pretty hard to get here. No Straight Roads asks a bit of its fans, but I’m glad I put the effort in and I’d gladly buy the t-shirt.
  8. Aug 25, 2020
    70
    No Straight Roads is made with a lot of love, and the soundtrack is excellent. It's just a shame the gameplay isn't as tight as it could be.
  9. Aug 25, 2020
    60
    No Straight Roads isn’t a bad game at all, but it’s one that consistently falls short of the tremendous potential that it often hints at. The world, characters, music, and overall idea of its gameplay are ripe for a groundbreaking beat ‘em up game, but this, unfortunately, is just a so-so one. Performance problems, camera issues, and repetitive gameplay are all factors that hold this one back from greatness, but these issues are often balanced out by the spectacular boss fights, excellent soundtrack, and charming writing. We’d recommend this one to beat ‘em up fans looking for an interesting new entry in the genre, but with the big caveat that you consider this release’s flaws before taking the plunge. It’s certainly a worthwhile experience, but one that will likely disappoint if you come into it with the wrong expectations.
  10. Aug 25, 2020
    58
    No Straight Roads is a colossal wasted opportunity: the first work of the young Malaysian team Metronomik has character to spare and an aesthetic to scream, of those that grab attention without being shot. But be careful not to be charmed by a spell that ultimately proves to be all form and no substance.
  11. Aug 26, 2020
    55
    No Straight Roads has fantastic ideas, but it fails to make good use of them. Even if the foundation is interesting, the execution ends up delivering tedious interaction and imprecise controls.
  12. Ninty Fresh Magazine
    Dec 21, 2020
    50
    They’ve sold all the tickets but forgot to wake the lead singer up. No Straight Roads is only for those that enjoy half a performance. [Issue #2, p.63]
  13. Aug 31, 2020
    50
    No Straight Roads is a little hard to recommend on Switch. It's a solid enough game at its core, with some neat ideas and a very solid soundtrack, but its visuals are lacking, its text is too small, and its controls lack the fluidity to make it a truly great experience. It still may be worth picking up on another platform, but for now the Switch version is more miss than it is hit.
User Score
5.4

Mixed or average reviews- based on 48 Ratings

User score distribution:
  1. Positive: 20 out of 48
  2. Negative: 20 out of 48
  1. Aug 28, 2020
    6
    You will spend this game doing three things:
    - Exploring a boring pointless hub world.
    - Fighting three repetitive enemies over and over
    You will spend this game doing three things:
    - Exploring a boring pointless hub world.

    - Fighting three repetitive enemies over and over again in boring levels.

    - And fighting really cool, interesting, but poorly built boss levels.

    I really want to finish this game because I love the style, the music, and all the VA work, it really has this fresh charm! But it's not fun gameplay, I spent the whole game hoping the next boss would be cooler then the last but it peaks really early.

    The camera is so poor I have to squint to see anything when docked, and there is so much happening on screen that I can't help but get hit by attacks. I feel like the games trying to enforce that you can dodge to the rhythm but it quickly stops feeling like it lines up at all. Over all the gameplay just really drags everything else down.

    All this said, I can't get Sayu's theme out my head.
    Full Review »
  2. Aug 26, 2020
    4
    great game with poor execution, the graphics are bad that I can not read the briefing and the visuals are pixelated. The only other bad thinggreat game with poor execution, the graphics are bad that I can not read the briefing and the visuals are pixelated. The only other bad thing is that the controls are not tight, I played the pc version as well and that one works better in controlling or the visuals, I want to love this game but on the switch it is a nightmare to play since it is hard to see and control. Full Review »
  3. Sep 1, 2020
    4
    At the time of writing, the main thing I have to say is: DON'T GET THIS GAME ON THE SWITCH.

    The negative score I leave here mainly reflects
    At the time of writing, the main thing I have to say is: DON'T GET THIS GAME ON THE SWITCH.

    The negative score I leave here mainly reflects that version.

    Although the Switch port does have an exclusive Assist Mode, it is missing a lot of the polish that the other versions of the game have. This extends beyond visual effects like having worse lighting and textures. There are several animations and voice lines that are just absent, the control doesn't feel as good, the 2nd boss has a completely different camera angle in certain sections, etc. The Switch version feels like an incomplete build of the game in every way.

    As for the game itself, the concept, music, and style is simply amazing. However, the game is very short (4 to get to the end, maybe 10-15 if you go for everything else) and I don't fell that it truly reaches the peak of what it could have been. Which is a shame because there is enough in the concept and mechanics to provide for a more complete experience. Maybe if they had more levels and boss it could have been different. That said though, I did really enjoy all the bosses in the game.

    The game is going for around $40 at the moment. Honestly, that is a steep price to pay given the short play time. Wait for a sale if you are on the fence about getting it. If you are already interested get it on PC or PS4, cause if you're gonna to spend $40 on it, you should at least get a version that is not subpar to the rest.
    Full Review »