User Score
7.8

Generally favorable reviews- based on 114 Ratings

User score distribution:
  1. Positive: 79 out of 114
  2. Negative: 12 out of 114
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  1. Jun 24, 2019
    6
    Flash game in 3D. The game is all about mastering your character's controls. But in the same time movement control and aiming are inaccurate. I would recommend to wait for sale.
  2. Jul 16, 2019
    7
    A bit overrated but still good. The gameplay is relatively good, however it's relatively repetitive and often cumbersome and when it differs it either differs little or it's done awkwardly (e.g. platforming levels without having such great physics for it).
    In overall the game is worth it, a 7/10 at least but it's not fair to other games to give it more since it's relatively simplistic and
    A bit overrated but still good. The gameplay is relatively good, however it's relatively repetitive and often cumbersome and when it differs it either differs little or it's done awkwardly (e.g. platforming levels without having such great physics for it).
    In overall the game is worth it, a 7/10 at least but it's not fair to other games to give it more since it's relatively simplistic and the gameplay not the best in the world.
    tl;dr: very enjoyable if you want some fast 'arcade' fun but don't expect much depth in either gameplay or story or graphics.
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  3. Nov 13, 2019
    5
    Thought I would really enjoy My Friend Pedro but ended up only getting half way through.

    Game(s) like: Max Payne, Superhot

    Pros:
    - Awesome concept

    Cons:
    - Not enough challenge, I was just coasting through levels without much tactics
    - Not enough enemy variety or puzzles
  4. Jan 5, 2020
    5
    My Friend Pedro has a lot going for it. I have a sweet spot for stylish slow-motion action, and this game is, in a nutshell, all about that. Jump in through a window, shoot an enemy, then make a slow motion somersault as you akimbo machine-gun two more enemies, kick down a fourth enemy as you switch to a shotgun… That kind of stuff.

    On paper, that's enough to make a great action game.
    My Friend Pedro has a lot going for it. I have a sweet spot for stylish slow-motion action, and this game is, in a nutshell, all about that. Jump in through a window, shoot an enemy, then make a slow motion somersault as you akimbo machine-gun two more enemies, kick down a fourth enemy as you switch to a shotgun… That kind of stuff.

    On paper, that's enough to make a great action game. In practice, however, the core dynamics of My Friend Pedro grow thin after a few short levels. The designer seems to know that, and tried to inject something new in every level to provide variety–but the result is that the farther away a level moves from the core gameplay loop, the worse it becomes. Some levels that try especially hard to be very different end up being just very bad, and it's a relief when the game cycles back to what it does best–even though it's pretty much the same thing over and over.

    My Friend Pedro also has trouble with its difficulty level. It's so forgiving that it never provides a real challenge in its regular gameplay. It tries to compensate for that by having a DMC-like "style" rating at the end of each level–but the rating feels pretty random, punishing you in some levels, while being way too generous in others. To make things worse, the physics of the game feel hacky, making it harder to pull off stylish moves with consistency.

    Oh, and for what it's worth, the story is terrible. It crosses the border from "I don't take myself too seriously" to "I can't come up with a story, so let's just goof around."

    All in all, My Friend Pedro isn't a bad game–but it feels like a good idea squandered by sloppy execution. In a year that gave us slick action games such as Katana Zero, My Friend Pedro feels like a wasted opportunity. This designer is one to take an eye on, but this game only shows random flashes of brilliance at its best.
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  5. Dec 15, 2019
    7
    the game was fun and short.But had a meaningless story and carakters and that's why im giving this game a 7
  6. Sep 13, 2019
    7
    My Friend Pedro is a gun-fu action game with some platforming that honestly doesn’t live up to what we saw in the trailers. When I bought this game for $15, I thought it would be constant action all the time. That's not what I expect from my action games, but from what we saw in the trailers, it all looked like the same level. But all the levels look exactly the same. The only part whenMy Friend Pedro is a gun-fu action game with some platforming that honestly doesn’t live up to what we saw in the trailers. When I bought this game for $15, I thought it would be constant action all the time. That's not what I expect from my action games, but from what we saw in the trailers, it all looked like the same level. But all the levels look exactly the same. The only part when it doesn’t is when your outside or doing bosses. Speaking of bosses, the bosses are so easy once you figure them out. The only boss that could be considered hard is the “final” boss. That's only because they have the same movement as the player, which is way more fleshed out than any of the other enemies. The presentation is nice, and the floating psychic banana always makes funny jokes. This game is like a 7/10 for me. Expand
  7. Jun 20, 2020
    7
    Fun shooter with unique mechanics but gets repetitive and boring overtime if played for long sessions.
  8. Jan 3, 2021
    7
    Seemed fun, but not for me. It made me miss SSX Tricky on PS2, a game where tricks in the air were much more intuitive and enjoyable. I found the most effective way to dodge bullets was the spin move, but it wasn’t conducive to a good style points score, which led to either death or, most often, a “C” on my report card. Admittedly, I only played this game for an hour, cruising throughSeemed fun, but not for me. It made me miss SSX Tricky on PS2, a game where tricks in the air were much more intuitive and enjoyable. I found the most effective way to dodge bullets was the spin move, but it wasn’t conducive to a good style points score, which led to either death or, most often, a “C” on my report card. Admittedly, I only played this game for an hour, cruising through the first ten levels with C’s, but the game controls to aim were imprecise and my joycon stick is easily pushed in, which inadvertently and repeatedly put the game in slow motion. I was able to tolerate inadvertently crawling in Zelda at times, but this game is no Zelda. Maybe I should invest in a pro controller, or just give the game more time, but ultimately, it’s for sale on eBay. I give it a 7/10 mostly because it seems like a game other people would enjoy more than me, it’s affordable, and although short, I imagine it has significant replayability as trick shots are mastered and higher scores are chased. Expand
  9. Oct 24, 2022
    7
    (7.5/10) - Cool concept with interesting controls and a surprisingly good story.
Metascore
78

Generally favorable reviews - based on 49 Critic Reviews

Critic score distribution:
  1. Positive: 36 out of 49
  2. Negative: 0 out of 49
  1. Nintendo Force Magazine
    Apr 28, 2020
    80
    An effortlessly fun game to play and come back to. [Issue #41 – September 2019, p. 21]
  2. Jul 22, 2019
    74
    While a few finicky mechanics and a lack of content outside the campaign keep this from getting a universal recommendation, $20 still gets you a memorable experience and offers a deliciously fun twist on the sidescrolling shooter formula.
  3. Edge Magazine
    Jul 20, 2019
    70
    It's a testament to the strength of Pedro's core premise that you'll likely persevere through design fumbles, odd pacing and wonky writing in search of more bonkers ultraviolent combos and leaderboard glory [Issue#335, p.108]