User Score
8.6

Generally favorable reviews- based on 1066 Ratings

User score distribution:
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  1. Mar 5, 2023
    7
    THE BACKTRACKING drains all the fun out at times. It’s made worse by tedious enemy respawns each time you return to certain rooms. Also, the map will make you got cross eyed after a while. It’s a good game, but it feels like a chore at times. Metroid Dread handled backtracking better with fast travel stations and new powerups allowing you to plow through low level enemies. Hopefully PrimeTHE BACKTRACKING drains all the fun out at times. It’s made worse by tedious enemy respawns each time you return to certain rooms. Also, the map will make you got cross eyed after a while. It’s a good game, but it feels like a chore at times. Metroid Dread handled backtracking better with fast travel stations and new powerups allowing you to plow through low level enemies. Hopefully Prime 4 handles this better. Expand
  2. May 6, 2023
    7
    I don’t get the hype. Never played the original game. Maybe that’s why. After finishing it I felt like I ran every single corridor 500 times. Map is super confusing. Menus are archaic. Enemies are annoying at the end, appearing again and again, at the end I just ran by them all the time. Nice sound. Nice textures.
  3. May 1, 2023
    6
    I am aware that this review might be hated by some, but I can only review the game based on my experience. Before now, I've only played one game in the Prime trilogy, that being Corruption, and that was a very long time ago. With the release of this remaster, I saw a perfect opportunity to dive in and really see this first game in the series for what it is.

    Metroid Prime Remastered is
    I am aware that this review might be hated by some, but I can only review the game based on my experience. Before now, I've only played one game in the Prime trilogy, that being Corruption, and that was a very long time ago. With the release of this remaster, I saw a perfect opportunity to dive in and really see this first game in the series for what it is.

    Metroid Prime Remastered is good. Its not fantastic, and most of the reason for that is because it's still Metroid Prime. I had no experience with the original, but I trust the long time fans when they say that it looks beautiful compared to the original, and yes it does look great either way. While I find it difficult to directly criticise the movement, I believe that it is at fault not because it's bad, but because the world feels like it is designed to be as purposefully obstructive and tedious as possible.

    Many parts of Prime confuse me: many doors require specific weapons to unlock which is just time wasted, many essential items are located stupidly far away from any travel points meaning you have to go through a lot of already completed area to reach them, and the game is excessively terrible when it comes to backtracking for upgrades. Numerous times in my playthrough I reached an area, had no idea what to do, and eventually got told to go to the other end of the world to collect 1 item so I could progress just that little bit further... only to have the exact same thing happen to me again 20 minutes later. The wonder and magic of the world drained out of me, as I was travelling through these areas dozens of times just to get a random upgrade that let me then get stuck a little later. It's as if the placement of these absolutely necessary to beat the game upgrades was just chosen at complete random, with no thought as to how the player might figure it out.

    Combat feels extremely awkward to me, since I feel that the two best examples of the games combat are the first couple of hours of the game, and the game's final boss. Outside of that, combat became little more than an irritating practice of tedium rather than something I had to care about. Maybe the only real exception to that would be a couple of the other bosses, but after the first couple of hours of gameplay I just found myself not caring for the combat, and simply walking through as many rooms as fast as I could because the combat wasn't worth it and didn't provide me any extra benefit. Enemies that require specific visors or beams aren't harder, but just more tedious because you have to press extra buttons to kill them. I really felt like the final boss was the only thing to get the idea of different beams in combat right, and then it **** it up with the visors shortly thereafter.

    This review might seem absurdly negative, so I want to end off talking about stuff I do like: the start of the game is brilliant. Between the frigate tutorial and the first 3 or so areas, everything works fantastically, and truly shows the potential of Metroid Prime. It is unfortunate then that the game did away with exploring new environments or places you felt like you shouldn't be like in Metroid Fusion, for simply going through the same areas a dozen times over. The parts that make up Metroid Prime are all fantastic, but it takes more than raw ingredients to bake a cake.
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  4. Feb 28, 2023
    7
    I have a troubled history with Metroid Prime. When it first came out, I was an adrenaline filled teenager and I could not get into Metroid Prime because it felt too slow. I never played any of the other Metroid Prime games for that reason. Now that I am re-experiencing this as an adult, I really regret not getting into it back then. While this is very much a product of its time, but I canI have a troubled history with Metroid Prime. When it first came out, I was an adrenaline filled teenager and I could not get into Metroid Prime because it felt too slow. I never played any of the other Metroid Prime games for that reason. Now that I am re-experiencing this as an adult, I really regret not getting into it back then. While this is very much a product of its time, but I can say it aged very well. It feels like they did a solid job capturing the exploration of Super Metroid in the 3D world. The entire game feels like a puzzle because there is minimal guidance on where to go, similar to Super Metroid. This is ultimately a really great feature of the game because if you pay attention as you are playing, it’s very rewarding solving the puzzles as you go without looking anything up. The atmosphere is a little weak, it’s made up through some pretty uninspired world building done by scanning objects. The soundtrack is ambient which really makes for a passive experience. For some reason I feel like the sound design in Super Metroid was vastly more memorable - that’s not to say this game doesn’t have good music, but they have a lot of ambient filler tracks. I feel like this game misses a lot of the charm of Nintendo games, but it makes up for it in the gameplay. The core enjoyment of the game is really around the exploration and natural feeling of accomplishment of figuring out where to go. The game is an excellent remaster. It looks fantastic on the Switch. Nintendo did a great job with this release, and I believe they priced it perfectly. I enjoyed it far more than when I played it when it first launched, but just something about this game has always felt hollow to me. Great experience, but a hollow experience. Expand
  5. Sep 3, 2023
    7
    That's how remasters should be done! For Switch's capabilities, the game looks and runs alsolutely amazing. For the game itself: it is very immersive and atmospheric, the gameplay is great, but the backtracking and repetitiveness is annoying.
  6. Apr 29, 2023
    6
    Just beat the game. It's an ok game. The first person platforming doesn't get too crazy. Story really isn't important at all. It's just you exploring this maze, gathering power-ups and trying to make it to the next savepoint. Making progress is fun, the bossfights not so much. They were always a struggle for me. I just don't see me playing this ever again. Kind of overrated of you ask me.
  7. Apr 22, 2023
    7
    I think I must be missing something here. On paper, I should love this game. It's a shooter, it's a metroidvania, it's acclaimed, it's a major Nintendo franchise and yet I just didn't like it that much. I've played through roughly 80% and just had enough. I find myself wasting so much time trying to work out where I should go next (and yes, I know there's a hint system), I don't find theI think I must be missing something here. On paper, I should love this game. It's a shooter, it's a metroidvania, it's acclaimed, it's a major Nintendo franchise and yet I just didn't like it that much. I've played through roughly 80% and just had enough. I find myself wasting so much time trying to work out where I should go next (and yes, I know there's a hint system), I don't find the maps very helpful and the shooting just didn't quite do it for me. More power to everyone out there who loves it, but for me I can only score it a 7 because I can appreciate why it is techinically a good game. If it was a rating of how much fun I had with it, it would be an 8 for the first few hours, before the map got unweildy and a 5 after that. Expand
  8. Apr 4, 2023
    5
    It's not fun. You have to look for some weapon or ability in order to advance in the story. Then you have to go back to the same places where you have been before. It gets boring after a while. The music is weird and not exciting at all. Then, the Switch's Joy-Con joysticks were simply not made for shooters. It feels like you're constantly missing an enemy and it would have been easier toIt's not fun. You have to look for some weapon or ability in order to advance in the story. Then you have to go back to the same places where you have been before. It gets boring after a while. The music is weird and not exciting at all. Then, the Switch's Joy-Con joysticks were simply not made for shooters. It feels like you're constantly missing an enemy and it would have been easier to play this with a computer mouse. Then the frame rate is actually too high in my opinion. I feel motion sickness after playing an hour because everything is so fluid. I have never had this problem before on any other Switch game. It's just this game. I feel very lonely in it, there's barely any story (unless you read every information on aliens) and the map in the game is so complicated I rather stare at an underground map in London. Expand
  9. May 16, 2023
    6
    The gameplay, particularly the shooting, has aged incredibly poorly. It's clunky, extremely tedious, and devoid of challenge. The controls are awkward. Many elements were lifted directly from 2d metroid without sufficient consideration for how they would work in a 3d or 1st-person environment. An incomprehensible amount of the bestiary is locked to fixed points or tracks, with most unableThe gameplay, particularly the shooting, has aged incredibly poorly. It's clunky, extremely tedious, and devoid of challenge. The controls are awkward. Many elements were lifted directly from 2d metroid without sufficient consideration for how they would work in a 3d or 1st-person environment. An incomprehensible amount of the bestiary is locked to fixed points or tracks, with most unable to harm you unless you walk into them. Consequently almost every enemy encounter before the last 3rd of the game asks you to either just stop, stand and shoot for 5s in no danger, or try to duck and 1st-person platform past them to save a little of your lifespan. You can really feel the hours slipping away as you clean up the aggressively respawning enemies over and over, wait for animations to switch weapons at almost every door in the endgame, and backtrack through tedious lengthy areas without enough connections, shortcuts, or mobility tools. If you enjoy lore you'll also have the pleasure of reading 1000s of completely flavorless scan descriptions between the odd interesting one. Those enemies who aren't simple time gates are massive bullet sponges. Even in the act of pulling the trigger your time is wasted as you have to fire a sequence of regular shots to even begin charging a beam shot, which feels terrrrrible. Most enemies are also tiny bugs, this works fine in a 2d sprite environment but lifted into 3d 1st person game they The game is carried entirely by graphics, atmosphere, and sound. Sadly the graphics go partially to waste: you will spend a significant portion of the game with vaseline smeared on your screen as you use various visors. The opening hours are the best, leaving a good first impression for someone looking to get out a quick review. Many are sadly also blinded by nostalgia and the original's reputation. There are definitely positives: the graphics are largely beautiful, the game runs smoothly, the music is great, and there's a real sense of accomplishment as you acquire more abilities and master terrain and enemies. These elements were enough to carry me nearly to the end of the game, where the tedium of the combat increases sharply. As a fan of the 2D games it's sad to see this fumble. Expand
  10. Jul 19, 2023
    5
    I haven't played the original game. This remaster feels incredibly dated, in terms of gameplay and level design. Is this hype all about nostalgia, or am i missing something?
  11. Feb 14, 2023
    6
    Don't get me wrong, Metroid Prime is probably in my top 5 games of all time, and the fact that this is remade by Retro themselves is just fantastic. But this is running on Switch hardware, which was outdated when it launched. I'm not a huge graphics guy, and I'll go ahead and say they stayed super true to form with their attention to detail, but man is this console underpowered. Sure, itDon't get me wrong, Metroid Prime is probably in my top 5 games of all time, and the fact that this is remade by Retro themselves is just fantastic. But this is running on Switch hardware, which was outdated when it launched. I'm not a huge graphics guy, and I'll go ahead and say they stayed super true to form with their attention to detail, but man is this console underpowered. Sure, it stays at 60 FPS and the models are nice and all, but if this is the best we can hope for for Prime 4, oh no. Oh, no. Nintendo, you have singlehandedly slowed down, halted, and possibly backslid gaming development, and forcing studios like Retro to remake their own games onto hamstrung hardware like this is just sad. I couldn't even tell a difference between this new game and the original at first - is that a testament to Retro, my nostalgia glasses, or the terrible hardware it's running on? Expand
  12. Feb 13, 2023
    6
    I remember playing this game and getting excited with the remaster for the switch. Idk, it's kind of weird because I don't get the vibe the same way and the bosses are too easy. The only thing interesting is to explore and get the items. Not worth the price.
  13. Feb 26, 2023
    5
    People giving this a perfect score are being held hostage by their childhood. Gameplay is ok but stiff and awkward, the maps are cool to look at but cumbersome to use, and the game constantly suffers from horribly dull and pointless backtracking. On the plus side the tracks are funky and relaxing, while the atmosphere is constantly impressive and oppressive (in a good way). Don't get mePeople giving this a perfect score are being held hostage by their childhood. Gameplay is ok but stiff and awkward, the maps are cool to look at but cumbersome to use, and the game constantly suffers from horribly dull and pointless backtracking. On the plus side the tracks are funky and relaxing, while the atmosphere is constantly impressive and oppressive (in a good way). Don't get me wrong it's an A+ remaster, despite us paying $20 for the ENTIRE trilogy and $40 for this one title... but not adding ONE teleport per zone, not even from your map or every save, was a mistake. The backtracking itself ruins the game's flow near constantly and asks that you have the patience and free time you once did as a child. Expand
  14. Feb 10, 2023
    6
    Metroid Prime was one of favourite games of all time, mostly due to the amazing music, superb visuals & art, and top tier polish.
    And while this remaster does a mostly good job of sprucing up the graphics, making this game the best looking game on the switch……Metroid Prime combat is still average, bosses mediocre & puzzles passable, it’s has idiotic/simplistic enemy AI - like with all of
    Metroid Prime was one of favourite games of all time, mostly due to the amazing music, superb visuals & art, and top tier polish.
    And while this remaster does a mostly good job of sprucing up the graphics, making this game the best looking game on the switch……Metroid Prime combat is still average, bosses mediocre & puzzles passable, it’s has idiotic/simplistic enemy AI - like with all of Nintendo’s games, and obscene amount of backtracking. All of this makes Metroid Prime gameplay simply alright, at best.

    This remaster makes dual stick control finally viable, but sets up a host of other disastrous control schemes make the overall controls an overly complicated failure.
    1. Jump button is different from the Morph ball jump button.
    2. Super missile needs 2 button presses instead of just holding down the Missile button, which is crazy.
    3. There’s zero full button mapping available.
    4. Changing Visors/weapons harder than it should be.
    5. Changing thermal or X-ray visor needs an extra button press every time you want to go back to normal vision.
    6. There’s no weapon wheel or visor wheel as an option.
    7. There’s still very long delay between changing any weapons or visors, which feels horribly out of date……and much more.

    I bought this day one, and will by the physical version again as soon as it comes out. But don’t let the cultists convince anyone honest that this game is anywhere near an 8/10. It’s a 6/10 for modern gaming standards.
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  15. Mar 23, 2023
    6
    Since it was difficult to avoid being exposed to several glowing reviews of Metroid Prime online and since I quite enjoyed Metroid Dread, I decided to trust the majority and buy the game to see what makes it one of the “greatest games on the planet.” To be honest I’m still not sure the reason so many people are head-over-heels for this game. I played through about 70% of it so far andSince it was difficult to avoid being exposed to several glowing reviews of Metroid Prime online and since I quite enjoyed Metroid Dread, I decided to trust the majority and buy the game to see what makes it one of the “greatest games on the planet.” To be honest I’m still not sure the reason so many people are head-over-heels for this game. I played through about 70% of it so far and haven’t had much fun at all, not that I’ve had a bad time mind you. One of the biggest reasons I see for the shower of praise is the atmosphere, everyone loves the incredibly immersive atmosphere. I don’t see it. The world is very well realized and detailed, especially considering it’s a gamecube game and quite old, but there isn’t much to really push it to a level of immersion where all the problems I have can disappear. The music is a big part of this lack of atmosphere to me personally. The first time that the music kicked in for the Chozo Ruins area, I found that it so ruined any sense of mystery or tension that I turned it off. It’s not a bad track but it’s so mismatched and creates an unpleasant dichotomy between the world-building and a silly little song playing at full volume while you fight your way through every alien trying its hardest to murder you. There are some songs I enjoyed but for the most part I find the music to be middling and unimpressive, much like the gameplay. It’s hard to see why people might prefer the slower, clunkier gameplay of prime to a 2D metroid if the atmosphere doesn’t hit. Where Dread is fast and snappy, Prime makes you feel like your suit is 20x as heavy and it really bogs down the pacing. I played on normal difficulty but it feels too easy. The only difficulty to be had is trying to make it back to a save point with enough health so you don’t die and lose the last 15 minutes of progress, which is a good motivator but can be frustrating, though I feel as though the save points are never too far. Another thing that bogs down the pace of the game is all the backtracking. Probably my biggest issue with the game as a whole is the amount of wasted time bouncing from one area to another and back again when you get a suit upgrade. It is incessant and unnecessary and I don’t know how it is simply looked over in every 10/10 review. Not much is fun about going through the same area you’ve been in for the 6th time and fighting another flying enemy that won’t leave you alone ever. It’s a massive flaw. On the positive side though, I think the presentation is great for a switch game. The sound effects and fidelity the team at retro managed to squeeze into the little system are quite impressive. It baffles me to see negative reviews where the only thing mentioned are the “lackluster graphics.”
    I never write reviews for anything but I am genuinely confused as to the mountains of praise this game gets. I’m not completely dissatisfied with it but it is so incredibly far from being a “10/10 perfect game” that it’s a bigger mystery than anything I discovered on Tallon IV.
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  16. Feb 13, 2023
    7
    96? You gotta be sh*ttin me...
    It's a decent remaster of the original. Only took them TWENTY TWO years and two re-releases to finally add dual stick controls, one big round of applause for that one. They reworked the graphics and still call it a remaster, props to that. But 39 Dollars? F*** THAT. For that money you'd be right to expect a full blown remake, with new animations, new game
    96? You gotta be sh*ttin me...
    It's a decent remaster of the original. Only took them TWENTY TWO years and two re-releases to finally add dual stick controls, one big round of applause for that one. They reworked the graphics and still call it a remaster, props to that. But 39 Dollars? F*** THAT. For that money you'd be right to expect a full blown remake, with new animations, new game modes, extras, and all those bells and whistles. This looks a lot more like one of those fan projects where someone recreates a classic game in Unreal Engine, and apart from that, not much has changed.

    That being said, I was a huge fan of the original game. It was a masterpiece back when it was first released. Playing it today, I can't help but notice a ton of issues that drain the fun out of the game. Frankly, it was hard to ignore those flaws 20 years ago, but I'm not the hardcore brainwashed Nintendo fanboy I used to be, unlike some other people.
    Starting with the combat: Lots of enemies and bosses that are annoying as hell to fight. Circle around them, or let them circle around you, wait for them to reveal their weak point, shoot, rinse and repeat. It gets old -really- fast, and even back in the day, was my biggest gripe with the Prime series. And that's with the -new- controls, so just imagine how it feels with the old, clunky controls.... Enemies respawn every damn time you enter a room, so just in case you can't get enough of circling around the same enemies over and over again, this game got you covered. Then you have those f****** mosquitoes everywhere. The biggest challenge is to not lose your patience and throw the controller into the damn TV screen. Enough said; the combat SUCKS.

    Then you have the controls: Clunky and unintuitive, sometimes unresponsive. Small things like rotating the map with the left stick, and panning the map with the right stick; The exact opposite of what everyone is used to. Constantly switching between different visors, beams and missiles. Press D-pad right to select the scanner, press ZR or D-pad UP to deselect the scanner? Those are small issues, but they add up to become one big issue.

    Scanning every room with your visor is one big waste of time, unless you want to read the same bits of text a million times. Don't be the person who wants to get every codex entry in this game. Who gives a damn about the Chozo, anyway?

    The level design and exploration is still amazing though, and that's where the game redeems itself. I just find all these raving reviews to be a bit much, considering that this is just another cash grab. It's a well enough excuse to play this classic game again, nothing more.
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  17. Feb 11, 2023
    5
    Amazing love it what a surprise from Nintendo the graphics are great and the remastered version clearly has visuals that you don't see in the original GC version I have the original GC version but you do notice on the switch.Worth buying
  18. Feb 9, 2023
    6
    Графику улучшили, но геймплей уже не вытягивает. Низкая сложность, унылый левел дизвйн, никакие боссы и рядовые враги. Оружие не чувствуется.
  19. Apr 23, 2023
    5
    Un clásico algo desfasado para los estándares de hoy, siempre he creído que a este juego se le sobrevalora para lo que realmente ofrece, juegos algo similares como Doom o Dead Space me parecen mucho más interesantes o divertidos.
  20. Aug 4, 2023
    7
    Gioco molto impegnativo e poco intuitivo. Gira molto bene su Switch. Ma essendo un videogioco dovrebbe far venire voglia di giocare e non di lanciarlo dalla finestra. Comunque una volta completato rimane una bella esperienza.
  21. Jun 6, 2023
    7
    Gran gioco, ma eccessivamente lodato se confrontato a Metroid dread che obbiettivamente mi ha coinvolto e divertito di più, nonostante i 2D.
  22. Jun 24, 2023
    5
    Truly amazing game, well balanced and still one of the greatest games ever.
  23. Aug 26, 2023
    5
    This game is average at most, like 5 or 6. I love good Metroids, but this is not a one.
    When comparing to Metroid Dread (Its metascore is lower), Metroid Prime is outclassed.
    Just completed the game, so where to get started with negatives: 1. Bug - There is no way to turn subtitles ON, and there are only 2 cutscenes as I remember. 2. The game is so much backtracking, you will
    This game is average at most, like 5 or 6. I love good Metroids, but this is not a one.
    When comparing to Metroid Dread (Its metascore is lower), Metroid Prime is outclassed.

    Just completed the game, so where to get started with negatives:
    1. Bug - There is no way to turn subtitles ON, and there are only 2 cutscenes as I remember.
    2. The game is so much backtracking, you will backtrack from 50%-75% of your time, just speed running to see where you need to go.
    3. No quality of life at all, you should remember a dozen of things, and you still won't know where to use your new upgrade. No, fast travel. Map markers etc.
    4. Platform puzzles are so annoying and at the end of the game, everywhere are monsters that can push you off platforms, and they respawn faster than you kill them.
    5. Bosses are ykhmmm OK.

    Good:
    1. Map preview is great, one of the best to use(but no markers).
    2. Graphics are good, frame rate is solid.
    3. Music is also very good.
    4. Overall level design is good.
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  24. Aug 26, 2023
    7
    Game is amazing, but the price point for this title is way too much and not worth 50$.
    Still worth playing.
Metascore
94

Universal acclaim - based on 95 Critic Reviews

Critic score distribution:
  1. Positive: 95 out of 95
  2. Mixed: 0 out of 95
  3. Negative: 0 out of 95
  1. Jun 23, 2023
    90
    This is an excellent remaster that preserves a classic game and makes it highly playable by modern standards. It also confirms that Metroid Prime remains as special a title as ever.
  2. May 15, 2023
    100
    Game makers: take note. Metroid Prime Remastered is a masterclass in how to modernize a masterpiece. Twenty years after the series made the transition to 3D, this remains a classic that has stood the test of time. The updated visuals prove that with some optimization and visual tricks, the Switch is really capable of delivering great games. In fact, this is one of prettier – if not the prettiest –Switch games to date.
  3. May 1, 2023
    96
    A classic returns in Metroid Prime Remastered. A complete visual overhaul makes the world of the game look better and more detailed than ever before. A new dual-stick control scheme makes the game approachable and palatable for new players, while veterans can opt for controls that mimic the original. Underneath it all, though, the masterpiece that is Metroid Prime Remains unchanged. Some more quality of life improvements could perhaps have been made, but it is a tiny complaint for a near-perfect remaster.