Metascore
73

Mixed or average reviews - based on 10 Critic Reviews

Critic score distribution:
  1. Positive: 4 out of 10
  2. Negative: 0 out of 10
  1. Mar 18, 2022
    If it wasn’t for the change in graphics this would get an unequivocal recommendation and even with that issue, we can’t imagine anyone that already enjoys Mario Kart 8 not thinking this isn’t worth getting as well.
User Score
6.8

Mixed or average reviews- based on 33 Ratings

User score distribution:
  1. Positive: 20 out of 33
  2. Negative: 6 out of 33
  1. Mar 24, 2022
    0
    Art is bad. Paris promenade is boring, Coconut Mall is less enjoyable than original. Most tracks seems "off". Ninja Hideway is the onlyArt is bad. Paris promenade is boring, Coconut Mall is less enjoyable than original. Most tracks seems "off". Ninja Hideway is the only interesting track because of how technical it is, but the rest looks like asset pushed in Unity with global illumination (Coconut Mall is such a disaster). More love should have been pushed is those tracks. Please don't do this again Nintendo! Full Review »
  2. Oct 10, 2022
    7
    This review contains spoilers, click full review link to view. Okay. Just okay. The only real complaint I have about this is the texture difference between the base game and these tracks. I understand porting from Tour is convenient, but when you remember Tour’s assets are just downgraded from 8 it doesn’t seem to make sense. They did this for a reason, though, as 8 Deluxe’s version of Coconut Mall reappears in Tour, and Sky-High Sundae was later released a few days before it’s inclusion in Tour. I do find it interesting Nintendo’s simultaneously developing tracks for both games, and while that makes Tour’s tracks a step up in quality, it brings 8 Deluxe’s new tracks down a bit.

    The track selection isn’t perfect- they wasted a 3DS slot by putting Toad Circuit in with those god-awful Tour textures- but the addition of Mario Kart Tour tracks is a milestone for the series that holds up well- Tokyo Blur, for example, combines each of the track variations into one per lap. Since Tour tracks have different layouts on the same map (as opposed to totally different tracks with the same name in Super Mario Kart), it creates this unique lap-changing experience for the city tracks in Tour that adds replay value. Coconut Mall, Choco Mountain, Shroom Ridge and Ninja Hideaway are my personal favorites of this wave.

    The concept of DLC for 8 Deluxe I feel is better than a new Mario Kart, as 8 Deluxe is, to say the least, a huge money maker for the Switch. Since the experience of that game is the most refined out of the series, it makes sense to give us DLC to bide our time for the new console’s next-generation Mario Kart. And at 52 cents per track it’s a steal regardless of personal preference, since over half of the series’ tracks will be remade there’s sure to be something for everyone. So while the graphics are off-putting and the selection for this wave is… alright, it’s still a decent launch that should point to better waves in the years to come.
    Full Review »
  3. Aug 26, 2022
    0
    The word that can define this DLC is: Laziness. The graphics and quality of this tracks are below the base game. It's the first DLC in myThe word that can define this DLC is: Laziness. The graphics and quality of this tracks are below the base game. It's the first DLC in my entire life that changed the original graphics to something worse. And the graphics is not the only problem. No one of these tracks have the main mechanic of the MK8, the anti-grav thing. All the tracks are messy ports from the Mobile game. The Nintendo Switch is not a smartphone, please don't to it again. Full Review »