Metascore
72

Mixed or average reviews - based on 11 Critic Reviews

Critic score distribution:
  1. Positive: 3 out of 11
  2. Negative: 0 out of 11
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  1. Mar 10, 2021
    80
    The level designs are solid and moving your little mole around in them is pleasant. You’ve got a very typical hub structure, a lot of familiar types of levels, and various secrets tucked away for you to find. While the character designs and music let down the overall presentation a little bit, the graphics are bright and colorful, and everything runs quite smoothly. This probably isn’t going to rock anyone’s world, but if you enjoy the genre I think you’ll have a lot of fun going through this one.
  2. Mar 10, 2021
    80
    Mail Mole is platforming action in its purest form. Considerably cute, moderately challenging, with gameplay aspects that will keep both newbies and hardcore gamers happy.
  3. 75
    Mail Mole is a very interesting concept that is largely executed well. It forces the player to adjust their brain to a new kind of 3D platforming in a way few games do. Its only real failing is that these ideas could benefit from being pushed further. Repeated concepts with only minimal iteration can make the mid game a bit slow. That being said it still represents a surprisingly original 3D platformer whose concepts I’d love to see taken even further.
  4. Mar 7, 2021
    72
    Mail Mole is a 3D platform game that plays a lot like Super Mario 3D World... perhaps too much. Still, it has a good collection of rich levels, and a simple but likeable style. If you want to beat every mark, it is a considerable challenge.
  5. May 2, 2021
    70
    A fun game with a good 3D platforming level design. You will not find anything new, but all the challenges it proposes are very entertaining. Although somewhat limited technically and with an original but not 100% satisfactory control, it is a good game that is worth playing.
  6. Mar 17, 2021
    70
    Short but fun platformer that doesn't do anything particularly new, but still offers a good take on its genre. One of those games that will bring joy to your library of games but you won't remember for long after finishing it.
  7. Mar 8, 2021
    70
    Talpa Games delivers here a solid platformer all in lightness, with a simple and controlled gameplay, pleasant levels to go and a nice progression curve. We will do so with pleasure the five to six hours of the adventure. But we often regret a level design that is too wise, the iterations of which are not sufficiently daring to make this ride a memorable adventure. Still, a happy walk in the sun always feels good. And that's what the title offers us.
  8. Mar 5, 2021
    70
    So it’s safe to say there are some very rough edges present – some of the character models are quite frankly terrifying, and there’s a glut of typos – but Mail Mole still ends up being quite the charmer. It’s breezy no nonsense comfort food platforming. It’s certainly an impressive first title from Talpa Games, and we’re looking forward to what it makes next.
  9. Mar 3, 2021
    68
    A nice platformer that doesn’t do (or want to do) anything new. If you like the genre and if you’re looking for something accessible, this can be a good option.
  10. May 7, 2021
    67
    As I said up top, it’s intriguing, if nothing else. Probably not intriguing enough to sustain a whole game, but there are still some interesting ideas to be found in Mail Mole that make it worth your time if you feel like taking a bit of a risk.
  11. Nintendo Force Magazine
    May 17, 2021
    60
    I was looking to scratch my 3D platformer itch, but in the end, Molty couldn't quite offer the relief I so desperately crave! [Issue #52 – May/June 2021, p. 21]
User Score
6.6

Mixed or average reviews- based on 7 Ratings

User score distribution:
  1. Positive: 3 out of 7
  2. Negative: 2 out of 7
  1. Mar 22, 2021
    6
    Mail Mole
    it doesn’t deliver.
    Mail mole is a 3d platformer with the dna of some of the best platformers of all time.. I was getting vibes of
    Mail Mole
    it doesn’t deliver.
    Mail mole is a 3d platformer with the dna of some of the best platformers of all time.. I was getting vibes of sponebob battle for bikin bottom, crash bandicoot, but more notably Super Mario 3D world.. it’s the latter than Mail Mole draws its inspiration from the most.. you play as a mail mole, you go from level to level in these hub worlds, gets to a mail box and slowly bring back power so that the cannons can shoot you to further and further levels as well as power up other cannons to take you to different worlds… in these worlds are carrots and turnups to collect… gameplay wise youll be smashing boxes and jsu platforming underground which is super unique.. howver the uniqueness stops there.. mail mole otherwise offers nothing worth your attention.. it feels like a shell of a game.. the levels all feel generic, they can feel frustration, and ultimately it all just feels pointless…
    Th collectables for instance don’t do anything but unlock cosmetics.. so its really not worth trying to collect everything you can, especially with such challenging platforming and practically non existent checkpoints… back to 3D world, it’s the same checkpoint system.. one checkpoint in the middle… the only difference is, its rarely the platforming that kills you in 3D world… its enemies… here it’s the platforming, one wrong move and you have to redo sections and sections of just unfun platforming… which is really at the fault of the mechanics.. you just feel so slow, you have the option to speed up and naturally in platformers you feel running is how you make further jumps… but the problem with mail mole is that the input doesn’t seem to be able to read running and jumping at the same time consistently… so a lot of the times I fell it was because I feel the game didn’t read my jump input, and not because I didn’t time a jump properly… forcing a retrace of my steps to get back to where I was, only for it to happen again and again.. something that could be fixed with a better more forgiving checkpoint system.. and every now and then as youre making your way through the game youll be visted by a no good turtle of course, and go through a pretty once again annoying boss bottle… it’s a shame mail mole is just so unfun of a game, it looks cute, there is such a variety of worlds here.. it just doesn’t deliver in the gameplay department…
    I give Mail Mole
    a 5.5/10
    Full Review »
  2. Oct 23, 2022
    10
    I don’t get why any non AAA game not so famous get allways low scores in metacritic. Is like non AAA game cannot get 10 unless it gets famousI don’t get why any non AAA game not so famous get allways low scores in metacritic. Is like non AAA game cannot get 10 unless it gets famous for an extrain reason. 98% positive reviews on steam an a 6 in metacritic? How? This game is better game than any AAA title and noone could denied it. Full Review »
  3. Mar 5, 2022
    4
    "All in all, Mail Mole is a rather poor overall experience. Unoriginality, mixed with unpolished graphics, awful music, and controls that"All in all, Mail Mole is a rather poor overall experience. Unoriginality, mixed with unpolished graphics, awful music, and controls that don’t quite work, all make for a rather unpleasant game. Despite the cheap price, there are many far better 3D platformers available on the Switch you should be playing instead."

    https://theeliteinstitute.net/2021/03/14/mail-mole/
    Full Review »