- Publisher: Warner Bros. Interactive Entertainment
- Release Date: Sep 5, 2017
- Also On: PC, PlayStation 4, Xbox One
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Nintendo Force MagazineOct 30, 2017It's just you, a virtual catalog of different generically themed LEGOs, billions of bricks and your imagination to use as you wish, whether it be build or explore. [Issue #30 – November/December 2017, p. 63]
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Multiplayer.itSep 20, 2017Lego Worlds on Nintendo Switch keeps the fun of the title intact but it's a conversion with some technical issues.
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Sep 24, 2017LEGO Worlds is the perfect toy for our creativity. However too many technical problems and the lack of online get the product is not expected.
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Oct 12, 2017LEGO Worlds is so close to being a fantastic idea that all the little hang-ups feel way more annoying than they should. The creation mode is fantastic, but extremely touchy controls-wise; and it's gated off by necessitating the player to complete the same missions dozens of times each if they want its best tools. The idea of a digital LEGO sandbox is the stuff that dreams are made of and, honestly, it just hasn't been done justice this time around.
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Oct 6, 2017LEGO Worlds on Switch is a missed opportunity for Nintendo, Traveller's Tales and... the players.
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Sep 25, 2017Lego Worlds feels like someone dumped a box of Legos on the floor and told you to have fun. Only you’ve never held a Lego in your hand or heard the word fun. This is less of a game and more of an experiment for Lego to figure out its place in the increasingly digital future toy space, which is fine, but I for one would much rather play with real Legos. Or sleep on a pile of Legos.
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Sep 25, 2017LEGO Worlds is fun in small increments and I would be lying if I said this game does not hit the target audience’s expectations. If you like sandbox games with open-ended gameplay, or are looking for a decent Minecraft alternative, this game is for you; unfortunately there just was not enough substance in the aimless gameplay loop for me to keep me coming back.
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Sep 14, 2017There’s some fun to be had with LEGO Worlds, but you will need to trudge through a lot of problems to get to it. The UI is unintuitive, especially on the Switch, the combat is clumsy, there’s a serious lack of drive in the adventure mode, the missions are beyond repetitive and it’s buggy, just to name a few. With that said, there are a plethora of worlds to explore, and even after countless hours with the game, we were still seeing new environments. Creating a custom world is also an entertaining feature, even though it’s purely tied to the Free Mode. In the end, though, LEGO Worlds had incredible potential to be the next Minecraft, especially considering the pedigree of LEGO, but it winds up being weighed down by a lack of vision.
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Sep 22, 2017LEGO Worlds is a game full of wasted potential. It has a very robust creation tool, but it is completely overshadowed by a repetitive and uninspired gameplay looping, and a very bad performance overall.
| This publication does not provide a score for their reviews. | |
| This publication has not posted a final review score yet. | |
| These unscored reviews do not factor into the Metascore calculation. | |
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Sep 11, 2017There are lots of great ideas here, and every now and then you can see glimpses of what kind of potential those ideas have, but this is a gaming equivalent of what happens when you pull a tray of cookies out of the oven too early, leaving you underdone treats. The core concept behind LEGO Worlds isn’t the problem, but the execution is. Perhaps in future updates (or sequels) Tt Games will figure out how to better refine it, but we would advise you to hold off on this one for now. Creative players will get a little more utility out of this game due to its sandbox mode, but on the whole there’s not much here that you’ll be missing out on by passing.
Awards & Rankings
User score distribution:
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Positive: 33 out of 62
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Mixed: 17 out of 62
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Negative: 12 out of 62
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Oct 17, 2017
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Sep 10, 2017
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Oct 23, 2021