After spending about 50-100 hours more or less into the game,, I have to lower the score for the immeasurable amount of little issues that while do not break the game, they keep on stacking and make the whole experience a total mess.
A mess that for a game called DEFINITIVE EDITION, feels really awkward and actually dull.
Credits where credit is due: the game is massive and has allAfter spending about 50-100 hours more or less into the game,, I have to lower the score for the immeasurable amount of little issues that while do not break the game, they keep on stacking and make the whole experience a total mess.
A mess that for a game called DEFINITIVE EDITION, feels really awkward and actually dull.
Credits where credit is due: the game is massive and has all the features of the previous version such as the fairies, a longer story mode, and ALL the characters, for a roster of about 30 characters; this is probably the best - and only - good thing of the game thus far, because it is complete and has no additional content to be purchased.
But like I said, the many little issues will eventually stack and become a big whole mess...starting with the game itself: it constantly crashes and I lost a lot of progress in certain maps as it randomly shuts down the game - it often happens before starting a match.
On top of that, the game really makes your console become heated and I highly recommend playing on handheld mode as it helps a little bit, especially since the back of the console has more holes for the air to circulate.
Just another proof of the lazy design of the console.
Now about inside the game, there's so much to say that I'll probably use all words so here we go:
1) In legend mode, hearts can be hidden under a rock or inside a keep, with the former being ANY random rock and the latter it's shown on the map...inside the menus.
Odd considering the map can show FAIRIES, but not CHESTS?!
2) In Legend mode, you still have to replay one map multiple times due to the inability of using multiple characters.
Which is odd considering you CAN switch characters now but that map? Nope, you gotta replay it twice!
3) Skulltullas are as unintuitive as ever as it will never tell you where to look and only show a certain area instead.
The time limit gives it the final blow, barely giving you 1-2 minutes to find it and no way to try again unless you die (legend mode) or restart the entire match (adventure mode)
4) The ocarina is useless: I only used it a grand total of 5 times, in legend mode. Never found a single map supporting it in adventure mode in the hours I played.
5) The adventure mode might look like a lot of stuff to do but only because there's so much backtracking: without the ability to switch between characters you'll be forced to replay one level multiple times - without mentioning finding fairy food, clothes, and whatnot.
6) Same for the skulltullas, despite showing two objectives for each one.
It's different for legend mode.
7) The heart meter is a mess: my link has about 25 hearts (level 50), but how much is one heart? It's never clearly explained and you're just supposed to deal with it.
This is difficult because you have no other stats than attack, so health is supposedly both your hp and defense. How? I don't know, and the game won't really explain either.
8) The card shop in Adventure mode is a nice touch for helping you tame the grind, but sadly it's quite expensive - especially if you start out fresh. I never had a money issue for buying them but considering that each item can cost up to 10k rupees (some less, some more), and each battle gives you only about 10k, you can see why this can be troublesome.
9) The fairies are a nice touch but they are probably better developed at "endgame", but I played for about 20 hours without finding one until I discovered that you're supposed to...break a random pot in a map (the ones inside the keeps)
Way to hide a major feature behind quite literally randomness!
10) Adventure mode levels won't show you the requirements to reach A rank. Why? I don't freaking know and it's also very inconsistent: some maps gave me B for killing 1200 enemies and others gave me A for the same amount (I just go with 1500 to be sure)
Was that so hard to show you the requirements? Apparently yes!
11) AI is Awful, it's on par with Samurai Warriors (the first one) and Fire Emblem warriors, if not even worse: your companions are literally unable to defend themselves and will most likely get themselves killed in every fight against the enemy.
12) The camera is just as bad: it will NEVER target the closest enemy to you, instead of taking the furthest, out of reach and possibly hidden enemy behind a wall. I felt dizzy many times because it would just not target the right enemy!
13) Still no voice acting, which is not an issue, but still has a voiced narrator, which is an issue.
Consistency: you suck at it!
14) Lots of graphical glitches that legitimately ruin the scenery (pavement that disappears, trembling walls, etc).
Again, for a game called definitive edition, it really doesn't show.
15) Tools are hard to use due to enemies showing their weakness only for a very brief time: you either have to prepare beforehand, or just ignore it altogether.… Expand