- Publisher: Deep Silver
- Release Date: Jan 28, 2021
- Also On: PC, PlayStation 4, Stadia, Xbox One
- Critic score
- Publication
- By date
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Feb 9, 2021Gods Will Fall is an interesting take on both the rogue and hard-game genre. Its reliance on randomisation of character stats, weapons and dungeon difficulty makes it perfect for short or long plays and helps to keep the player hooked with moments ranging from abject difficulty to hilarious ease.
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Feb 3, 2021Gods Will Fall tries to reinterpret the roguelike genre and some ideas show that the theoretical potential to do so is there, but the problem is that the technical structure ruins any good intuition (such as faulty AI). On the Switch, the rough controls also increase frustration.
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Jan 31, 2021Gods Will Fall is steeped in good ideas, but would have gained a lot by taking them further. Equipped with an effective artistic direction, unique bosses and dungeons, and a link mechanic that works, the game manages to make us want to play and replay in order to meet the proposed challenge, and manage to defeat the ten deities present. The proposed experience is therefore pleasant, and the studio really holds something. Sadly, Gods Will Fall constantly seems on restraint, leaving a lingering impression of superficiality and repetitiveness.
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Jan 29, 2021Gods Will Fall has some good ideas, but it never gets it right.
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Jan 29, 2021Gods Will Fall has the potential to become a little classic amongst the souls-like roguelite action games, but lacks a bit of variety and depth of gameplay.
User score distribution:
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Positive: 2 out of 7
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Mixed: 1 out of 7
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Negative: 4 out of 7
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Apr 21, 2022
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Jun 22, 2023