- Publisher: Deep Silver
- Release Date: Jan 28, 2021
- Also On: PC, PlayStation 4, Stadia, Xbox One
- Critic score
- Publication
- By date
-
Feb 2, 2021Gods Will Fall is a unique and challenging dungeon crawler that cleverly combines a handful of inventive gameplay mechanics, resulting in constantly tense and thrilling runs through some seriously tough death chambers and boss battles. This is a pretty brutal and unforgiving game – one some players are sure to bounce hard off – but stick with it until it clicks, explore, experiment, forge ahead through frustration and you'll be rewarded with one of the most addictive and original roguelikes we've played in quite some time.
-
Feb 1, 2021"Dungeon crawling roguelite plus Dark Souls" is an idea that could have gone horrifically wrong, but it by and large comes together in a solid way here. An unusual flavor that I expect will go down well with roguelite fans.
-
Feb 9, 2021Gods Will Fall is an interesting take on both the rogue and hard-game genre. Its reliance on randomisation of character stats, weapons and dungeon difficulty makes it perfect for short or long plays and helps to keep the player hooked with moments ranging from abject difficulty to hilarious ease.
-
Jan 29, 2021Gods Will Fall has the potential to become a little classic amongst the souls-like roguelite action games, but lacks a bit of variety and depth of gameplay.
-
Jan 31, 2021Gods Will Fall is steeped in good ideas, but would have gained a lot by taking them further. Equipped with an effective artistic direction, unique bosses and dungeons, and a link mechanic that works, the game manages to make us want to play and replay in order to meet the proposed challenge, and manage to defeat the ten deities present. The proposed experience is therefore pleasant, and the studio really holds something. Sadly, Gods Will Fall constantly seems on restraint, leaving a lingering impression of superficiality and repetitiveness.
-
Feb 3, 2021Gods Will Fall tries to reinterpret the roguelike genre and some ideas show that the theoretical potential to do so is there, but the problem is that the technical structure ruins any good intuition (such as faulty AI). On the Switch, the rough controls also increase frustration.
-
Jan 29, 2021Gods Will Fall has some good ideas, but it never gets it right.
-
Feb 1, 2021Ultimately, Gods Will Fall just isn’t very fun, and even if you can stand the sub-standard gameplay, you might see the game crash and one of your characters killed as a result. Unfortunately, it’s just much more likely that you will fall than any of the actual gods.
-
Jan 29, 2021Especially when we consider the good initial insights, the fall of Gods Will Fall is really a great shame.
-
Mar 2, 2021Juggling sub-par game design with a host of technical issues on the Switch, Gods Will Fall is a painfully disappointing roguelike that plays more like a proof of concept than anything else. Fashioning gameplay around eight distinct playable characters who can all permanently die is certainly interesting and adds an inherent tension to the experience, but stiff controls, laughable enemy AI, and shallow combat do nothing but remind audiences that they can be playing something better. The fact DeepSilver would publish a title so blatantly unready for public consumption - let alone purchase - is frankly baffling. Gods Will Fall is as much a waste of time as it is money.
User score distribution:
-
Positive: 2 out of 7
-
Mixed: 1 out of 7
-
Negative: 4 out of 7
-
Apr 21, 2022
-
Jun 22, 2023