User Score
8.8

Generally favorable reviews- based on 2891 Ratings

User score distribution:
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  1. Aug 12, 2020
    6
    Freakin boring story and narrative. Things are a bit repetitive. you just want the game to end
  2. Aug 1, 2019
    6
    Battles are fun but have been better everything is slightly more complex than before for some reason. I don't like the exploring part or really anything at the school that's not why I play this game I play for the battles. The ds games were far better.
  3. Aug 5, 2019
    6
    So i loved this game at first, easily put my first 20 hours in. Then i hit a wall and was overwhelmed by the monotonous feel of the monastery/relationship building, and fetch quests.

    The battles are fun but feel like they don't happen often enough between story telling and free time.

    Super slog feel, but if you like visual novels this game is amazing.
  4. Sep 3, 2019
    6
    This is not a review bomb. I am an avid fan of the strategy genre and enjoy RPGs as well (old and new) and this game is slightly above average at 6/10

    Good: 1.Interesting plot with the story broken up into three perspectives/outcomes adding replay value. 2. Enjoyable cutscenes with beautiful animations 3.Full voice acting that is quite good 4.Combat mechanics are sound although a bit
    This is not a review bomb. I am an avid fan of the strategy genre and enjoy RPGs as well (old and new) and this game is slightly above average at 6/10

    Good: 1.Interesting plot with the story broken up into three perspectives/outcomes adding replay value. 2. Enjoyable cutscenes with beautiful animations
    3.Full voice acting that is quite good
    4.Combat mechanics are sound although a bit basic compared to other games
    5. Most characters are decently written adding to the impact of your choices
    6. Interesting class designs although progression needs work
    7. Music was pretty good

    Aaand now the bad

    1. Tedious and boring busy work at the academy that feels shoved in and unnecessary. If you are a completionist this will be a problem as I had to fight myself to keep going (simplistic fishing, scavenging and fetch quests ugh...)
    2. The relationship mechanic feels half baked and unfulfilling given how much focus is placed on this (end game character synopsis is satisfying however)
    3.The worst offense in my opinion is that the game is far too EASY even on the hardest settings. I coasted during battles which is never a good thing. Only one maybe two maps gave me pause which is unforgivable in a strategy game that's famous for difficulty
    4. The tactical maps are overall boring, uninspired and recycled a bit too much. I feel this was the biggest missed opportunity in the game.
    5.Graphics are far too ugly with a lot of delayed pop ins etc for a top tier game such as this. I normally am forgiving but this pushed it.

    That's it. Its an ok experience and introduction into the strategy genre but for more experienced fans it leaves you wanting more. Try harder next time Nintendo.

    Buy it on sale or get XCOM 2 and a dating sim on the side. You'll have more fun.
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  5. Sep 9, 2019
    6
    Starts off well but I can't help feeling very underwhelmed after finishing my first play through. It's a rather linear game as your hand is held all the way through, with no exploration other than wondering the monastery which is useless halfway through the game as missions stop appearing and your left with nothing to do.
    The game could really have benefitted from some more cinematic
    Starts off well but I can't help feeling very underwhelmed after finishing my first play through. It's a rather linear game as your hand is held all the way through, with no exploration other than wondering the monastery which is useless halfway through the game as missions stop appearing and your left with nothing to do.
    The game could really have benefitted from some more cinematic cutscenes as I can't even remember 3 total.
    it's not even too later in the game that I felt cheated and wonder why I put so many hours into a game with no payoff.
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  6. Sep 11, 2019
    6
    As others have said, starts off strong but quickly runs out of steam.

    The battles are far too easy, even on hard mode, and the various monastery tasks soon become very boring and repetitive. It doesn’t help as well that the graphics are very sub par, especially considering this is meant to be a AAA game. They surely could have done better than this. Having said that, hardcore FE fans
    As others have said, starts off strong but quickly runs out of steam.

    The battles are far too easy, even on hard mode, and the various monastery tasks soon become very boring and repetitive. It doesn’t help as well that the graphics are very sub par, especially considering this is meant to be a AAA game. They surely could have done better than this. Having said that, hardcore FE fans will probably still find some enjoyment here. 6/10
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  7. Oct 17, 2019
    6
    As a Fire Emblem fan, this game is a little disappointing. The positive points on it are the battle system and how beautifully the graphics are made. The story has good plots too. I believe one of the main failures of it is that the characters are very unidimensional, with poorly constructed personalities which I found hard to relate. They do not shine as in previous games. Not to mentionAs a Fire Emblem fan, this game is a little disappointing. The positive points on it are the battle system and how beautifully the graphics are made. The story has good plots too. I believe one of the main failures of it is that the characters are very unidimensional, with poorly constructed personalities which I found hard to relate. They do not shine as in previous games. Not to mention how the game seems to take a step backwards as it limits several relationships, not including LGBT options in a proper way. Another negative point is that the master classes are a bit conflicting, favouring some weapons much more than others and commonly adding a horse or dragon to more or about 70% of them. The "school" exploration is a bless and a curse, fun in the beginning until it becomes so overly grindy and tedious. You can skip it, but when you skip one of the game's main attraction, there's certainly something wrong with it.

    Fire Emblem can be and deserves to be much better than this. With more personality, good interactions and a little more attention to the evolution of classes, this game could have been nearly perfect. Unfortunately it is not there yet.
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  8. Nov 8, 2019
    6
    This review contains spoilers, click expand to view. 游戏6分,中文加1分,因为毫无诚意的dlc(前三弹)扣一分。这不是传统火纹,夹杂着过多的少男少女养成要素。重复的关卡,重复的模型,重复的音乐,重复的动作,重复的战记,平衡性很差,所以玩过一遍就很乏味。除了画质好了,战斗部分是系列最差也好不过分。后续还把明显是本体拆下来的东西当dlc卖。既然已经跳票应该好好打磨一下的,期待一个富含战略性可重复游玩性的火纹。 Expand
  9. Jun 27, 2023
    6
    Actual score: 6.5/10. Wow, what a lovely game coupled with a horse **** excuse for a final boss. Fire Emblem Three Houses is a wonderful game to play, Wii style 2007 graphics aside, to be fair, as is expected with most Switch games, this game was a blast. This game is everything we loved about the 3DS Fire Emblem Games, while not as good as them in my opinion, Intelligent Systems triedActual score: 6.5/10. Wow, what a lovely game coupled with a horse **** excuse for a final boss. Fire Emblem Three Houses is a wonderful game to play, Wii style 2007 graphics aside, to be fair, as is expected with most Switch games, this game was a blast. This game is everything we loved about the 3DS Fire Emblem Games, while not as good as them in my opinion, Intelligent Systems tried their best to modernize Fire Emblem. They tried to up the graphics, but they failed miserably, the open world aspect of the school and army fighting alongside the characters was a nice use of more powerful hardware. I chose Black Eagles, and up till a very specific point in the play through was splendid, however, unbeknownst to me, there was a very specific thing you had to do to get the Crimson Flower path, if you didn't know on your first play through like me, you were stuck with Silver Snow. While Silver Snow was fun, the final boss was absolute freaking horse **** Holy **** was that final boss was bad, they throw you against multiple different White Beasts which you have to beat to get to Rhea. This as a miserable, monotonous time and was a constant fight to keep playing, I got my ass handed to me on a silver platter the first time I fought them. I had to spend a couple hours grinding up with battles and building my team up to the task, this meanwhile I had no issues with previous missions. This was the most pathetic piss poor design of a final battle, having the final boss be leagues harder than previous missions, forcing you to grind up. After beating the final boss, the whole vibe was ruined for me, what felt like a strong, fun game became a chore to play because of this pathetic finale. Sleazy game design that forces you know what to do to get specific pathways are an abhorrent mess and should be abolished. Intelligent Systems, you failed to deliver, go back to the 3DS. Expand
  10. Dec 12, 2020
    6
    As a fan of the franchise I must say I was kind of disappointed at that game.
    Did I spend over 100 hours on it ? Definitely. Does it mean I enjoyed it as much as I enjoyed older games ? Definitely not.
    The exploration phases in the Monastery are pretty weird and grindy. The fights are generally not really difficult or interesting (bar some of the side chapters involving two
    As a fan of the franchise I must say I was kind of disappointed at that game.
    Did I spend over 100 hours on it ? Definitely. Does it mean I enjoyed it as much as I enjoyed older games ? Definitely not.

    The exploration phases in the Monastery are pretty weird and grindy. The fights are generally not really difficult or interesting (bar some of the side chapters involving two characters).
    The recruitement is boring at best (just give flowers to the person you are willing to recruit. Give them more flowers. Some fish maybe. And you're done).
    Improving your allies' weapon rank is also boring (although the class mechanics seemed fun at first, it doesn't really do well in the long run). Also I must say that I'm a bit frustrated at the fact that "anyone could be anything".

    Although I appreciate the fact that Intelligent Systems has created several routes for the games, most ofthe content is actually very similar, on the same maps with very little twists.
    The combat mechanics seem rusty and less polished than they were on the former docked console games (Radiant Dawn / Path of Radiance). I mean, did anybody really give a fudge about the soldiers accompanying the heroes ?

    It is a tactics RPG in the long lived Fire Emblem IP. As such, it's good enough. It just doesn't fly as high as others to me.
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  11. Apr 24, 2021
    6
    I gave it a shot, and it just wasn't my thing. I'm just not really an RPG guy, i guess.
  12. Jan 18, 2022
    6
    I really like the tactical adventure style of Fire Emblem series as a whole, but this one I really couldn't get into. It has a lot of complex systems that doesn't really matter at the end, and a very slow-paced university section.
  13. Jan 27, 2023
    6
    The worst game in the series. The battles are easy and few. This is hardly a tactical rpg. Additionally, the story is your basic anime narrative with cliche characters that all look the same.
  14. Aug 14, 2019
    5
    I am overall very disappointed in this title but dont let my 5/10 score deter you from trying it yourself as some of what I dislike about it many will like and see as positives. I have been very disappointed with almost all fire emblems since radiant dawn on the wii. Fire emblem path of radiance is the pinnacle of this series as well as fire emblem 4 geneology of the holy war but now sinceI am overall very disappointed in this title but dont let my 5/10 score deter you from trying it yourself as some of what I dislike about it many will like and see as positives. I have been very disappointed with almost all fire emblems since radiant dawn on the wii. Fire emblem path of radiance is the pinnacle of this series as well as fire emblem 4 geneology of the holy war but now since the success of awakening on 3ds the focus of the fire emblem games has shifted in a direction I could not care less about. I see fire emblem as strategy games with unit customisation and military style stories with perhaps some magic and fantasy mixed in. However as years have gone by they are turning them into silly dating/life sim/ strategy games. I like the strategy but none of the rest. The game constantly buries you in mind numbingly boring busy work that you need to click through to get to the meat of the game which is the battles and main story segments. As each new fire emblem title comes out there seems to be more and more fat added on and less and less meat. This is the current state of fire emblem 3 houses, half a strategy game with interesting story (it actually is a cool story ) and half boring meaningless chit chat, teaching, fishing, gardening, singing and ...jesus......what were they thinking! so 5/10 seems fair to me, half the game is good, half is bad. Oh and dont get me started on adding in a rewind mechanic if you make a mistake. No more careful pondering over your decisions, just try whatever you like, its fine, if you die you can rewind. can turn permadeath off too, just as that was introduced in the 3ds titles, another unwelcome edition, Expand
  15. Jan 7, 2021
    5
    So, after about 40h (some way into second part/act) I decided to drop this game. It was no longer enjoyable to me and I decided to not give in a sunken cost fallacy, as per my New Year's resolution :). I enjoyed the tactical gameplay until it rapidly became much too easy (I played on normal) but a myriad of not fun and full of anime-tropes activities on top of units micromanagement was tooSo, after about 40h (some way into second part/act) I decided to drop this game. It was no longer enjoyable to me and I decided to not give in a sunken cost fallacy, as per my New Year's resolution :). I enjoyed the tactical gameplay until it rapidly became much too easy (I played on normal) but a myriad of not fun and full of anime-tropes activities on top of units micromanagement was too much for me. If you like that, go ahead, but for me, I dream of a day when tactical games will give more freedom than old as a World moving on a square grid etc. Expand
  16. Aug 24, 2019
    5
    I regret to have listen to all the fanboys and all the raving 10 reviews. 30 hours in I feel like I won't finish lut of bofedom. The game battles are very unchallenging and the exploration of the same castle again and again in between very tedious and uninteresting. Very disappointed, especially when you now have games like DQ11 on the same console
  17. Jul 27, 2019
    5
    I don't know who is more ridiculous, the blind fanboys giving 10s or the haters giving 0s when none of them played the game (only a few hours at best). This is what always happens and it's why I think that user scores are really useless. Here it goes a 5 to balance things out. Also, looking at the bad graphics and presentation, the teenager and childish writing and all the borderline pedoI don't know who is more ridiculous, the blind fanboys giving 10s or the haters giving 0s when none of them played the game (only a few hours at best). This is what always happens and it's why I think that user scores are really useless. Here it goes a 5 to balance things out. Also, looking at the bad graphics and presentation, the teenager and childish writing and all the borderline pedo content in the game, it doesn't deserve more anyway. Expand
  18. Sep 14, 2019
    5
    bueno, me ha parecido directamente atroz. Si esta es la dirección de la franquicia me bajo aquí. Nada que decir en cuanto a historia, que está bien, ni de los personajes, bien tratados. Tampoco de las infinitas interacciones entre ellos y Byleth. Aunque es precísamente a partir de ello que el juego me ha parecido horripilante. No esperaba encontrar un juego que es basicamente 70% socialbueno, me ha parecido directamente atroz. Si esta es la dirección de la franquicia me bajo aquí. Nada que decir en cuanto a historia, que está bien, ni de los personajes, bien tratados. Tampoco de las infinitas interacciones entre ellos y Byleth. Aunque es precísamente a partir de ello que el juego me ha parecido horripilante. No esperaba encontrar un juego que es basicamente 70% social links (subir niveles de apoyo tomando el té, invitando a comer y demás) y 30% srpg. Y lo peor es que ese 30% aun en hard / classic no tiene ninguna chicha, es un paseo y simplón, tanto que puedes enviar a tus 2 unidades rotas palante y basicamente solearte toda la historia con ellos. Yo buscaba un srpg y a este FE le queda poquito de ello. Coñazo indescriptible que no suspendo porque no lo hago con nada que me termine. Pero lo he hecho con la gota de sudor. Terminada ruta Golden Deer con Lysithea de waifu. Expand
  19. Jul 26, 2019
    5
    I was waiting a fire emblem, a tactical game not a simulator/rpg, the animations ist i was expected dont looks so smoth, the videos are in 20/30 fps, i was expecting more.
  20. Aug 6, 2019
    5
    This game is my biggest disappointment of the year; possibly one of the biggest disappointments I have had from a video game. The gameplay itself is good; the core Fire Emblem gameplay is still fun and the monastery exploration is an interesting idea. However, the story is dreadful. It makes very little sense and just feels half baked. The characters themselves are mostly likeable but itThis game is my biggest disappointment of the year; possibly one of the biggest disappointments I have had from a video game. The gameplay itself is good; the core Fire Emblem gameplay is still fun and the monastery exploration is an interesting idea. However, the story is dreadful. It makes very little sense and just feels half baked. The characters themselves are mostly likeable but it all just feels very...dull. The timeskip halfway through completely put me off the game; with it feeling like the whole first half of the game was simply a waste of time. There are some highlights in the game and for those who have never played Fire Emblem before, you will probably like this game. But, it just doesn't work for me. Awakening is my favourite of all time and Fates was very good (despite the multiple stories). Three Houses tries to incorporate 4 separate routes but none of them feel right. It leads to a lot of replayability but if you don't want to play them to start with; they have failed. The main character is a lifeless shell and the story becomes so convoluted and just downright daft that I have had to stop my playthrough. I have played 38 hours of Fire Emblem Three Houses, waiting for that moment where the game clicks. It has not clicked, this game is not for me and not for fans of the older games (GBA era and before). If your new to the series, buy this game. If you're not, go in with lower expectations than I did. Then you won't end up quite as annoyed as I. Expand
  21. Jul 26, 2019
    5
    it's different from the old fire emblems but it doesn't seem like a bad game after 8 hours, but the part in the academy isn't much fun to carry on.
    unfortunately the graphics are ugly, almost like the new pokemon. much better games come out on switch like dragon quest or valkyria chronicles, these results are unacceptable from nintendo.
  22. Sep 29, 2019
    5
    Played about 30hours and don't feel like going back to it.
    Not a terrible game but way overrated.
    The soundtrack is one of the few redeeming qualities of this game, the writing is absolute trash. This is very basic anime writing , there isnt much world building, conflicts between kindgoms that you only hear about through text has always been boring. If you love Naruto/One Piece and
    Played about 30hours and don't feel like going back to it.
    Not a terrible game but way overrated.
    The soundtrack is one of the few redeeming qualities of this game, the writing is absolute trash.
    This is very basic anime writing , there isnt much world building, conflicts between kindgoms that you only hear about through text has always been boring.
    If you love Naruto/One Piece and dont like Studio Ghibli/cowboy bebop/etc , this is for you
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  23. Aug 17, 2019
    5
    This review contains spoilers, click expand to view. Many bad game design, many contradictory things in the game like Lystheia recommended class is Warlock but because all he spell is Dark magic, the Warlock class give no benefit whatsoever. Annoying weapon durabilty system for the relic which don’t have in the previous game.. Useless rest option because it only refill the sword of the creation and not any other relic. The game force you to play multiple times because one route will not give you any closure. Expand
  24. Dec 29, 2019
    5
    Como fan de Fire Emblem es todo lo que podrías pedir, pero siento que por el hecho de haber avanzado tanto en algunos aspectos lo han sobre valorado un poco, me refiero a la historia, haciendo a un lado que el argumento es un cliché muy usado, una vez que la historia llega a su climax ya no hay nada más que esperar más que ir avanzando para derrotar al jefe final, sin nada que nosComo fan de Fire Emblem es todo lo que podrías pedir, pero siento que por el hecho de haber avanzado tanto en algunos aspectos lo han sobre valorado un poco, me refiero a la historia, haciendo a un lado que el argumento es un cliché muy usado, una vez que la historia llega a su climax ya no hay nada más que esperar más que ir avanzando para derrotar al jefe final, sin nada que nos sorprenda o que al menos lo intente, hacer tantas rutas era innecesario, te obligan a jugar todas y casi son iguales con pequeñas excepciones, y si no las completas todas se siente todo lleno de huecos y de por si jugando todas me quedó una sensación de vacío. Expand
  25. Sep 2, 2019
    5
    I haven’t put this game down since I got it! I just finished all routes and am about to start some challenge runs until the dlc is released. Blue Lions ftw
  26. Sep 3, 2019
    5
    I have not played a fire emblem game since binding blade (1st GBA game) and let me tell you what a welcome back to the series this is.

    Fire emblem three houses blends persona like relationship building with a turn based tactical rpg where you play as a professor who teaches his or her students to excel in combat. With 4 branching stories, I highly advise the methodical players to give
    I have not played a fire emblem game since binding blade (1st GBA game) and let me tell you what a welcome back to the series this is.

    Fire emblem three houses blends persona like relationship building with a turn based tactical rpg where you play as a professor who teaches his or her students to excel in combat.

    With 4 branching stories, I highly advise the methodical players to give this game a fair shake.
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  27. Nov 21, 2019
    5
    Es impresionante. Se nota demasiado el esfuerzo del equipo desarrollador pues fire emblem three houses es un juego que te atrapa desde el primer momento ya sea por sus mecánicas, su historia sus personajes y sus mecánicas que son lo más atractivo del juego pues cada decisión cuenta y lo verás reflejado conforme avanza la historia. Vale totalmente lo que pagas por el.
  28. Mar 1, 2020
    5
    I am a hundred hours in played every route so I could give a solid opinion on this game. verdict;
    This is a mediocre Fire Emblem title at best, is it enjoyable yes, but it could have been FAR better.
    Anyone who has ever played a classic Fire Emblem game knows this title does not hold up to it's name. I have played all 3 routes with decent enjoyment. but the flaws of 3 houses become
    I am a hundred hours in played every route so I could give a solid opinion on this game. verdict;
    This is a mediocre Fire Emblem title at best, is it enjoyable yes, but it could have been FAR better.

    Anyone who has ever played a classic Fire Emblem game knows this title does not hold up to it's name. I have played all 3 routes with decent enjoyment. but the flaws of 3 houses become more visible with each play through. I actively get less enjoyment the more I play it. due to the ungodly amount of "filler" between each Chapter.

    At it's core a Fire Emblem game consists of 3 main aspects:
    Strategy
    Fast and Eyecandy Combat visuals
    Engaging Characters

    These criteria are all met. but due to a lot of dragged out "filler" material it takes ages to get to those parts. Yes I am indeed calling the Hubworld "Filler". The month of prep-time between each mission is gruelingly long and it only gets longer with each play through. I am wasting time, tending to my garden, feeding my soldiers (which you can only do 2 at a time!), doing faculty training and fishing!

    I did not pick up a STRATEGY game to play a fishing simulator!

    Even the Auxiliary Battle's are basicly just level grinders to stretch out the game.
    Paralogues are the only parts that get a pass because they are basically bonus chapters for the story of the game. a story that I can only play once every ingame month.

    The other aspect of this game that has not been thought through is it's class system.
    I am quite positive about the idea of being able to train your soldiers in any way you see fit.
    despite a characters Pro's or Con's. but Half of the class's do not have a natural progression into their next stage. "Hero", "Assassin" and "Pegasus Knight" are a few notable examples. these classes have NO follow-up in their respective tree which is just a kick in your face to discover halfway. because now you have to abandon all your hard work and retrain their neglected aspects to make them useful again.

    This game also Bombards you with Characters, Classes and Dialogue;
    It is a fun gimmick to give your main character a class to run and have them be your students.
    but to instantly get bombarded with an entire school of characters just ruins the experience of really getting to know your team. the appeal of building up a team, and getting to know the characters and their class is completely lost and dis-attache's you from them. instead it's boom ! Pick a class of 10 random characters you know nothing about with a 10 mile text-crawls to learn the details of how to play the game. If you're a first time player of Fire Emblem I find this a highly un-appealing way to learn the game.

    Which also ties in to the overload of support conversations
    I get that every character needs to have support convo's with every character.
    with there are simply to many!, I don't mind listening to 1 or 2 convo's between chapters to hear what my team is doing. but when I finish a mission and I have to go through over 10 conversations every single time it just sucks the motivation out of you, with a lot of them treading the same ground it just becomes more "Filler" I don't want to feel like skipping the support conversations. but when you reach your third play through all you wanna do is get it over with so you can get to your mission!. to the actual story and gameplay!

    Cut out the Hubworld!
    Cut out the Auxiliary Battles!
    Cut out the Seminars!
    Give every character a maximum of 10 possible support convo's per playthrough!

    And you'd have a Really Decent Fire Emblem Game. worth at least a 7.5
    in it's current state. A 5 at best.
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  29. Mar 24, 2020
    5
    After completing the game first time, I understood the new fresh ideas the developers introduced for the series, but those ideas did not click with me. I'm not a fan of the character design, level design, multiple endings and routes, school setting, unit management and how the narrative is told.

    Further to this, the first 20 hours are extremely easy, having played on normal difficulty
    After completing the game first time, I understood the new fresh ideas the developers introduced for the series, but those ideas did not click with me. I'm not a fan of the character design, level design, multiple endings and routes, school setting, unit management and how the narrative is told.

    Further to this, the first 20 hours are extremely easy, having played on normal difficulty with classic settings with almost every unit winning with a critical hit.

    I also have an issue with the main character Byleth. Being that the character is mute during story scenes, but has a voice actor. Added to that every other character calls him/her 'professor' instead of using his/her name. With that in mind, why could we not name the character ourselves? It suggests that the developers were going to include character creation into the game (similar to FE: Awakening), but gave up on the idea.

    Overall this is the worst fire emblem game I've ever played and I prefer previous entries, such as Sacred Stones and Shadows of Valentia.
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  30. Feb 3, 2022
    5
    Sin lugar a dudas uno de los mejores juegos tácticos de Nintendo. Personajes, Game play y una historia cautivadora. Un imperdible si te gustan este tipo de juegos.
Metascore
89

Generally favorable reviews - based on 102 Critic Reviews

Critic score distribution:
  1. Positive: 98 out of 102
  2. Negative: 0 out of 102
  1. Nintendo Force Magazine
    Apr 28, 2020
    95
    There may be too much content here for busy adults to tackle! I don't know when I'm going to find the time to do full playthroughs of the other two Houses that I didn't choose to begin with! [Issue #41 – September 2019, p. 74]
  2. Oct 29, 2019
    90
    Fire Emblem Three Houses is one of Switch's best games of 2019 and a breeze of fresh air to this franchise. Unfortunately, its poor animations preclude any possibility of being the game of the year.
  3. Game World Navigator Magazine
    Oct 11, 2019
    86
    Large selection of classes, good AI and wide variety of missions make Fire Emblem: Three Houses one of the best turn-based tactics. [Issue#240, p.50]