User Score
8.8

Generally favorable reviews- based on 2891 Ratings

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  1. Aug 28, 2019
    7
    I was apprehensive about this game at first but man they did a great job making stats fun. Basically incorporating fun charming gameplay elements to mundane rpg mechanics. The English voice acting is top notch. Just downright fantastic. The music is great too.

    One major con. The graphics are very ugly and the performance is not stable.
  2. Jul 26, 2019
    5
    I was waiting a fire emblem, a tactical game not a simulator/rpg, the animations ist i was expected dont looks so smoth, the videos are in 20/30 fps, i was expecting more.
  3. Jan 18, 2022
    6
    I really like the tactical adventure style of Fire Emblem series as a whole, but this one I really couldn't get into. It has a lot of complex systems that doesn't really matter at the end, and a very slow-paced university section.
  4. Jul 7, 2022
    5
    I DO NOT RECCOMMEND

    THE GOOD If you are a fire emblem fan like me, you'll enjoy what's on offer here and know what you're getting. Roughly speaking, you won't be surprised by anything besides the shameful technical performance. Plenty of replay value. THE BAD Waifu/relationship related rubbish is still present, and while it does affect gameplay in a positive and meaningful way,
    I DO NOT RECCOMMEND

    THE GOOD
    If you are a fire emblem fan like me, you'll enjoy what's on offer here and know what you're getting.
    Roughly speaking, you won't be surprised by anything besides the shameful technical performance.
    Plenty of replay value.

    THE BAD
    Waifu/relationship related rubbish is still present, and while it does affect gameplay in a positive and meaningful way, it doesn't belong in a fire emblem game.
    At least, not amped up to this level, in any case.

    THE UGLY
    Frame rate drops? In a game like this? For a full price (as always) nintendo product? They are taking the piss.
    Has a very muddled, unfinished appearance. The technical performance overall is rubbish.
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  5. Aug 7, 2019
    7
    Well where to start.. Just finished the game (Golden Deer route) and wanted to share my thoughts on it. I've been waiting for a console FE ever since the Tellius games so it is not an understatement to say the hypetrain was REAL when they announced Three Houses. After finishing this game in about 2 weeks my opinion of it is generally positive, altough I do have some pretty big issues withWell where to start.. Just finished the game (Golden Deer route) and wanted to share my thoughts on it. I've been waiting for a console FE ever since the Tellius games so it is not an understatement to say the hypetrain was REAL when they announced Three Houses. After finishing this game in about 2 weeks my opinion of it is generally positive, altough I do have some pretty big issues with a few elements. I guess Ill just list them all:

    Gameplay
    The gameplay is goddamn amazing and classic Fire Emblem with some extra mechanics to keep it fresh. I absolutely love the way they implemented the skill and ability system, they felt really thought out and added some extra tactical choices during combat. I also liked how magic is handled in this game, the unit hets a set amount of magic uses per fight and it automatically replenishes after the chapter has ended. This way the amount of weapon maintenance you have to do is greatly lessened, which is very much appreciated.

    Story
    The story for me felt a little bit underwhelming, maybe I need to play all 3 routes to get the full experience but for now I am not very impressed. It is your typical good guys vs evil empire story with a few twists I saw coming from a mile away. none of it felt very fresh and at times I noticed I did not really care all that much which is a shame because this series is capable of telling amazing stories like the Tellius games for example.

    Characters
    The character writing was okay, I liked a few characters but at the same time some felt really flat and generic to me. I watch a lot of anime so I immediately recognised the typical anime-quirks like the 'shy girl' and the 'always hungry guy'. I did really like the character of Claude and his arc though so it is a mixed bag for me. The avatar character was boring, not much more to say on that.

    Some problems I had:

    The castle/calendar system worked really well in the beginning but got really really stupid after the time skip.. Waiting a whole month between each event made no sense story wise and I wish they would have implemented another mechanic to replace the calendar witch just a normal base to prepare between battles (like in the Tellius games. made way more sense and gave a feeling of urgency and momentum.) Or maybe do multiple mission events during the month instead of just one at the end each time.

    Another problem I had was the difficulty, I found this game to be extremely easy. SO much that it made me bored sometimes during battles because my army was so damn OP I could just slaughter the enemy without much thought. I know it might be easier for me since I played a lot of FE games but when I breeze though a game even on hard classic mode they really need to balance the game better.

    And lastly the level design felt really uninspired to me, aside from a few memorable maps they all felt really 'meh' to me. They had so much opportunity to implement some creative maps with cool objectives like maybe a 'capture the flag' type of chapter or puzzles or anything other than 'defeat enemy captain'... Like really 9/10 chapters is just either rout the enemy or defeat the commander. This combined with uninspired level design made some chapters kinda boring and the only thing that kept me going was the amazing battle mechanics.

    So, even though I have some issues I really enjoyed the game overall. I hope this entry will re-awaken the love for console FE games and I really really hope the developers will do some creative stuff next game. And please GIVE US A FULL MAIN CHARACTER GAIN .. Im tired of these soulless avatars :(
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  6. Aug 5, 2019
    6
    So i loved this game at first, easily put my first 20 hours in. Then i hit a wall and was overwhelmed by the monotonous feel of the monastery/relationship building, and fetch quests.

    The battles are fun but feel like they don't happen often enough between story telling and free time.

    Super slog feel, but if you like visual novels this game is amazing.
  7. Mar 15, 2022
    6
    I really do not understand the praise this game gets. This game is really tedious and such a time sink of meaningless stuff to do.

    I really liked some of the story telling aspects but it takes absolutely forever for the story to get anywhere. I think like 35 hours in and was thinking to myself 'wow, absolutely nothing is going on'. I understand build up but the pacing was just awful.
    I really do not understand the praise this game gets. This game is really tedious and such a time sink of meaningless stuff to do.

    I really liked some of the story telling aspects but it takes absolutely forever for the story to get anywhere. I think like 35 hours in and was thinking to myself 'wow, absolutely nothing is going on'.

    I understand build up but the pacing was just awful. This really needed to start earlier in the time line then it did. Overall you're dealing with a lot of 'day in the life' type story telling. You're essentially learning characters and their past to get more attached to them. I liked it at first. Then it just sorta only delivers that such a significant chunk of this game. It stops being interesting and feels more like a necessary time sink to level of friendships or characters.

    Some of the characters back stories I felt were completly necessary like for the main leaders. But all these side characters could have been summarized a lot better or just had a lot of useless fat cut. You often get the same character with the same story beats over and over again. Bernadetta for example, how many ways can they show her being an anxious mess? After like the 30th time without really much expansion into her, it gets tired. Only a handful of these plot lines with side characters feel like it matters or you actually learn something.

    The fetch quest situation in the monastery also was incredibly taxing. You have gift giving, lost items and just generic quests where you go talk 'fetch' to a NPC or go to a designated area to find something. All this feels forced and necessary to get the most out of the game too. You can spend hours each in game month just doing fetch quests to increase relationship stats, get much needed items or increase motivation. None of it is interesting and feels disrespectful of my time. None of this added to the story as you always get this generic 'oh i cant believe you found that' response too, so it doesn't feel rewarding story wise either.

    The only saving grace is the combat, it's amazing. I feel smart and love puzzling through them. The rpg mechanics for it are great too. I love seeing a character upgrade and get stronger.

    Unfortunately there is so much monastery junk and not so interesting story beats in between each combat session. You could spend hours with all this monastery stuff, just to get to and finish a 30 minute event to do combat in and then onto more tedious monastery stuff.

    This game exhausted me more then charmed me. In fact, I think I hate it for disrespecting my time. I can't imagine playing through these scenerios the required 4 times to see everything. Once was enough to understand that it's wasting your time.
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  8. Sep 3, 2019
    6
    This is not a review bomb. I am an avid fan of the strategy genre and enjoy RPGs as well (old and new) and this game is slightly above average at 6/10

    Good: 1.Interesting plot with the story broken up into three perspectives/outcomes adding replay value. 2. Enjoyable cutscenes with beautiful animations 3.Full voice acting that is quite good 4.Combat mechanics are sound although a bit
    This is not a review bomb. I am an avid fan of the strategy genre and enjoy RPGs as well (old and new) and this game is slightly above average at 6/10

    Good: 1.Interesting plot with the story broken up into three perspectives/outcomes adding replay value. 2. Enjoyable cutscenes with beautiful animations
    3.Full voice acting that is quite good
    4.Combat mechanics are sound although a bit basic compared to other games
    5. Most characters are decently written adding to the impact of your choices
    6. Interesting class designs although progression needs work
    7. Music was pretty good

    Aaand now the bad

    1. Tedious and boring busy work at the academy that feels shoved in and unnecessary. If you are a completionist this will be a problem as I had to fight myself to keep going (simplistic fishing, scavenging and fetch quests ugh...)
    2. The relationship mechanic feels half baked and unfulfilling given how much focus is placed on this (end game character synopsis is satisfying however)
    3.The worst offense in my opinion is that the game is far too EASY even on the hardest settings. I coasted during battles which is never a good thing. Only one maybe two maps gave me pause which is unforgivable in a strategy game that's famous for difficulty
    4. The tactical maps are overall boring, uninspired and recycled a bit too much. I feel this was the biggest missed opportunity in the game.
    5.Graphics are far too ugly with a lot of delayed pop ins etc for a top tier game such as this. I normally am forgiving but this pushed it.

    That's it. Its an ok experience and introduction into the strategy genre but for more experienced fans it leaves you wanting more. Try harder next time Nintendo.

    Buy it on sale or get XCOM 2 and a dating sim on the side. You'll have more fun.
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  9. Aug 1, 2019
    7
    First of all, there are so many things that are good about this, and a few things that prevent me from really saying its one of the better titles.

    First of all, the different houses are a very unique idea, think kind of like harry potter classrooms, etc, but in fire emblem. You become the teacher for one of the houses, and can train students the way you want to use them in battle. There
    First of all, there are so many things that are good about this, and a few things that prevent me from really saying its one of the better titles.

    First of all, the different houses are a very unique idea, think kind of like harry potter classrooms, etc, but in fire emblem. You become the teacher for one of the houses, and can train students the way you want to use them in battle. There is a nice little open roam element, and there is an online setting, if someone has fallen in combat on a specific tile, it can create an xp or gear tile for someone else playthrough. Likewise if one of your units is defeated, it will create one of the tiles for another player. This is a unique element and I actually think its a good one!

    There is also a new brigade system, which reinforces your units with extra abilities that can help others out, this is also a neat system that hasn't been done before. The cutscenes also have the same quality as the CGI from the 2016 berserk series, which means they are relatively well done!

    Now the bad... First, I really do not like the character design, I think its one of the weakest character designs in the franchise. Most characters have the same color hair as their iris, which gives them a creepy feel. Some just look weird/creepy to begin with. I would say half just look odd, and the others look natural, I could get into a list of things for each character, but too long for a review.

    Frankly, my biggest complaint is the sheer amount of solider's I can bring into battle. I am a bit of an impatient person, so when I have to control 20 students at the same time, it gets a bit annoying. I would prefer for them to go back to the system from awakening/fates.

    Also the bond system is not nearly as good as it was in previous entries. I think fire emblem fates actually had the best bonding system out of all of them, but that's just me. Overall, I do like the game, I have sunk 20+ hours into the game and continue to enjoy it... but its not anywhere close to my favorite fire emblem game.
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  10. Aug 14, 2019
    5
    I am overall very disappointed in this title but dont let my 5/10 score deter you from trying it yourself as some of what I dislike about it many will like and see as positives. I have been very disappointed with almost all fire emblems since radiant dawn on the wii. Fire emblem path of radiance is the pinnacle of this series as well as fire emblem 4 geneology of the holy war but now sinceI am overall very disappointed in this title but dont let my 5/10 score deter you from trying it yourself as some of what I dislike about it many will like and see as positives. I have been very disappointed with almost all fire emblems since radiant dawn on the wii. Fire emblem path of radiance is the pinnacle of this series as well as fire emblem 4 geneology of the holy war but now since the success of awakening on 3ds the focus of the fire emblem games has shifted in a direction I could not care less about. I see fire emblem as strategy games with unit customisation and military style stories with perhaps some magic and fantasy mixed in. However as years have gone by they are turning them into silly dating/life sim/ strategy games. I like the strategy but none of the rest. The game constantly buries you in mind numbingly boring busy work that you need to click through to get to the meat of the game which is the battles and main story segments. As each new fire emblem title comes out there seems to be more and more fat added on and less and less meat. This is the current state of fire emblem 3 houses, half a strategy game with interesting story (it actually is a cool story ) and half boring meaningless chit chat, teaching, fishing, gardening, singing and ...jesus......what were they thinking! so 5/10 seems fair to me, half the game is good, half is bad. Oh and dont get me started on adding in a rewind mechanic if you make a mistake. No more careful pondering over your decisions, just try whatever you like, its fine, if you die you can rewind. can turn permadeath off too, just as that was introduced in the 3ds titles, another unwelcome edition, Expand
  11. Aug 18, 2019
    7
    I love fire emblem. After completing a single playthough, thoroughly exhausted and not willing to jump back in for more, I'm left with a single, resounding impressing. 3 houses is... a very gamey game.

    The mechanics of combat maintain their lineage, with the notable exceptions being removal of the weapon triangle and spell tomes (spells now have a limited number of casts per map), but
    I love fire emblem. After completing a single playthough, thoroughly exhausted and not willing to jump back in for more, I'm left with a single, resounding impressing. 3 houses is... a very gamey game.

    The mechanics of combat maintain their lineage, with the notable exceptions being removal of the weapon triangle and spell tomes (spells now have a limited number of casts per map), but if you've ever seen combat in a fire emblem game before, you've seen it in this one too. It's good, but the same thing we've seen before; it's starting to suffer from the same lack of evolution that the pokemon games have.

    The story of the game, on the other hand, is an initially interesting departure from series form, and takes place almost entirely in the monastery castle and classroom halls. A vaguely hogwarts like affair with 3 competing houses takes place, with your character having to choose which of the houses to tutor as professor of the house. Depending on the house chosen and several key decisions made over the course of your tenure at the monestary, the story will diverge and branch out into one of several unique paths, each with their own unique story and ending.

    Whilst I praise the approach of attempting to tell multiple stories within the same game, mechanically the story tell and exploration sections of the game are incredibly mechanical. Whether it's the act of tutoring your students by choosing key areas of study for the week, or running around the monastery fishing in the same spot for the 4th time this month, the game lacks any serious depth in any one of its systems; before long, you'll start to notice the cogs literally turning as you have tea with your favorite student for the 3rd time in a day, or attempt to give another student every single lost item in your inventory until hitting the correct one for that reputation gain. It's all very menu driven and feels like picking from a set of favorite preferences toward the same end, rather than making important tactical decision. Its all very... gamey. Nothing feels organic or earned, it's just ticking off events, listening to (practically) one way conversations, delivering piles of presents to curry favor, or performing a stupid QTE fishing game. None of the mechanics jump out at me as interesting design choices.

    It's not a bad game; combat is fine, with as much tactical depth as any other fire emblem. The addition of divine pulses to turn back the turn clock to redo actions is a welcome escape from the hard reset to avoid a key character death. It's just that what is good is just the same thing we've seen in FE before, and whats new isn't very engaging, despite its initial promise.

    I will say that the cast of students contains some great personalities; I would much have gathered battles and events focusing more around student affairs than the grand political stage as time progresses.

    Overall I give it a decent 7/10, with a recommendation only for those whom are either new to FE or those who truly hold FE close to their hearts, and again only if you've 40 or so hours to spare. For others looking for solid turn based strategies, I'd recommend XCOM2.
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  12. Sep 2, 2019
    7
    I don't know who is more ridiculous, the blind fanboys giving 10s or the haters giving 0s when none of them played the game (only a few hours at best). This is what always happens and it's why I think that user scores are really useless. Also, looking at the bad graphics and presentation, the teenager and childish writing and all the borderline pedo content in the game, it doesn't deserveI don't know who is more ridiculous, the blind fanboys giving 10s or the haters giving 0s when none of them played the game (only a few hours at best). This is what always happens and it's why I think that user scores are really useless. Also, looking at the bad graphics and presentation, the teenager and childish writing and all the borderline pedo content in the game, it doesn't deserve more anyway. Expand
  13. Sep 4, 2019
    7
    Too huge, I liked FE more when it was compact handheld 20-hour experience, not 100h grindfest with dating and school like persona 5. Still good game though, if you're looking for something to dive into for a long time, definitely worth your money.
  14. Sep 2, 2019
    7
    It’s a good game. However, I do think people give it a bit too much credit. The story is good, easily better than Awakening & Fates, but it suffers from some serious pacing issues in the second half of the game. It feels odd to have to wait so long for your next mission, and unlike Awakening & Fates, where this down time is when you buy & forge weapons, you can just do that on the battleIt’s a good game. However, I do think people give it a bit too much credit. The story is good, easily better than Awakening & Fates, but it suffers from some serious pacing issues in the second half of the game. It feels odd to have to wait so long for your next mission, and unlike Awakening & Fates, where this down time is when you buy & forge weapons, you can just do that on the battle prep screen. And speaking of battles, I have some problems with them. First, they’re way too easy. The warp spell in this game, while it pales in comparison to Gaiden & Thracia, is overpowered, allowing you to clear most maps in a single turn. And the maps, while not bad, are very repetitive. On my second play through, I didn’t encounter a single unique map until chapter 20, almost the end of the game. They even reused the final map from one of the other routes, and I thought that they would at least give the final chapter a unique map. My last big problem with the gameplay is the balance of classes. To put it bluntly, it sucks. There is little reason to not train your whole army to be a wyvern lord, as they can fly, have the highest movement stat in the game, and are incredible combat units. And to end this review on a positive note, Three Houses is one of, if not the most replayable games in the series, with 4 different stories & the ability to make any unit any class you want. Overall, it’s a solid game with some big flaws that keep me from rating it higher. Expand
  15. Apr 27, 2020
    7
    Pro
    +Great combat system
    +Likeable characters with development
    +Different storylines for each house
    +Monestary is fun to explore

    Con
    -Predictable and generic story that demotivates you
    -Main character is very bland
    -some characters start getting on your nerve over the long play time
  16. Mar 7, 2022
    5
    The game has promise but you get caught up in repetitive high school simulator with tedious conversations. Additionally, the battles are so ugly and repetitive in the beginning that it's not motivating to keep playing the game.
  17. Aug 6, 2019
    5
    This game is my biggest disappointment of the year; possibly one of the biggest disappointments I have had from a video game. The gameplay itself is good; the core Fire Emblem gameplay is still fun and the monastery exploration is an interesting idea. However, the story is dreadful. It makes very little sense and just feels half baked. The characters themselves are mostly likeable but itThis game is my biggest disappointment of the year; possibly one of the biggest disappointments I have had from a video game. The gameplay itself is good; the core Fire Emblem gameplay is still fun and the monastery exploration is an interesting idea. However, the story is dreadful. It makes very little sense and just feels half baked. The characters themselves are mostly likeable but it all just feels very...dull. The timeskip halfway through completely put me off the game; with it feeling like the whole first half of the game was simply a waste of time. There are some highlights in the game and for those who have never played Fire Emblem before, you will probably like this game. But, it just doesn't work for me. Awakening is my favourite of all time and Fates was very good (despite the multiple stories). Three Houses tries to incorporate 4 separate routes but none of them feel right. It leads to a lot of replayability but if you don't want to play them to start with; they have failed. The main character is a lifeless shell and the story becomes so convoluted and just downright daft that I have had to stop my playthrough. I have played 38 hours of Fire Emblem Three Houses, waiting for that moment where the game clicks. It has not clicked, this game is not for me and not for fans of the older games (GBA era and before). If your new to the series, buy this game. If you're not, go in with lower expectations than I did. Then you won't end up quite as annoyed as I. Expand
  18. Aug 9, 2019
    6
    Game is really overrated. The writing and characters are terrible, the graphics contain many obvious 3DS assets, the difficulty is non-existent, and the repeated "exploration" of the same area doing menial tasks is a terrible mechanic.
  19. Aug 24, 2019
    5
    I regret to have listen to all the fanboys and all the raving 10 reviews. 30 hours in I feel like I won't finish lut of bofedom. The game battles are very unchallenging and the exploration of the same castle again and again in between very tedious and uninteresting. Very disappointed, especially when you now have games like DQ11 on the same console
  20. Aug 1, 2019
    6
    Battles are fun but have been better everything is slightly more complex than before for some reason. I don't like the exploring part or really anything at the school that's not why I play this game I play for the battles. The ds games were far better.
  21. Aug 26, 2019
    7
    Three Houses was hyped to the max by Nintendo, looking to even surpass Pokemon which it almost certainly will. However, the game doesn't live up to the hype and if you're not into the social simulator aspect or a huge fan of Tactical RPGs, you'll probably find this game to be pretty average.

    The best part of this game is not only the fact that it has a pretty good story completely
    Three Houses was hyped to the max by Nintendo, looking to even surpass Pokemon which it almost certainly will. However, the game doesn't live up to the hype and if you're not into the social simulator aspect or a huge fan of Tactical RPGs, you'll probably find this game to be pretty average.

    The best part of this game is not only the fact that it has a pretty good story completely filled with hours and hours of voice acting (with pretty good English VAs, especially for the House leaders) but the fact that it has branching stories based upon which House you choose at the beginning.

    But, the game is bogged down by several things: awful textures that make the game look like it belongs on PS2, a class system that has neither quality nor quantity (Oh, you're a black mage? Here's an advanced class for you. Oh, you're a white mage? Here's..... the same class. You've gone from Archer to Sniper? You're.. slightly better with a bow now,) The only time class changes actually feel significant is when you switch to a mount.

    Since the gameplay alternates between roaming the monastery doing menial things and subpar combat, it was hard to be interested enough in getting through the story.

    If you watch videos online and you like the social simulator aspect, don't mind the graphics, and are either a die-hard fan of Tactical RPGs or just want to give one a try, you'll probably like this game.
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  22. Aug 17, 2019
    5
    This review contains spoilers, click expand to view. Many bad game design, many contradictory things in the game like Lystheia recommended class is Warlock but because all he spell is Dark magic, the Warlock class give no benefit whatsoever. Annoying weapon durabilty system for the relic which don’t have in the previous game.. Useless rest option because it only refill the sword of the creation and not any other relic. The game force you to play multiple times because one route will not give you any closure. Expand
  23. Jul 27, 2019
    5
    I don't know who is more ridiculous, the blind fanboys giving 10s or the haters giving 0s when none of them played the game (only a few hours at best). This is what always happens and it's why I think that user scores are really useless. Here it goes a 5 to balance things out. Also, looking at the bad graphics and presentation, the teenager and childish writing and all the borderline pedoI don't know who is more ridiculous, the blind fanboys giving 10s or the haters giving 0s when none of them played the game (only a few hours at best). This is what always happens and it's why I think that user scores are really useless. Here it goes a 5 to balance things out. Also, looking at the bad graphics and presentation, the teenager and childish writing and all the borderline pedo content in the game, it doesn't deserve more anyway. Expand
  24. Jul 26, 2019
    5
    it's different from the old fire emblems but it doesn't seem like a bad game after 8 hours, but the part in the academy isn't much fun to carry on.
    unfortunately the graphics are ugly, almost like the new pokemon. much better games come out on switch like dragon quest or valkyria chronicles, these results are unacceptable from nintendo.
  25. Jan 7, 2021
    5
    So, after about 40h (some way into second part/act) I decided to drop this game. It was no longer enjoyable to me and I decided to not give in a sunken cost fallacy, as per my New Year's resolution :). I enjoyed the tactical gameplay until it rapidly became much too easy (I played on normal) but a myriad of not fun and full of anime-tropes activities on top of units micromanagement was tooSo, after about 40h (some way into second part/act) I decided to drop this game. It was no longer enjoyable to me and I decided to not give in a sunken cost fallacy, as per my New Year's resolution :). I enjoyed the tactical gameplay until it rapidly became much too easy (I played on normal) but a myriad of not fun and full of anime-tropes activities on top of units micromanagement was too much for me. If you like that, go ahead, but for me, I dream of a day when tactical games will give more freedom than old as a World moving on a square grid etc. Expand
  26. Jan 3, 2020
    6
    Nada mal con este Fire Emblem. Las mecánicas y las batallas siguen siendo las mejores del género. Pero la historia, los personajes, la tediosidad del juego entre fases es tan agotadora que acaba consumiendo más tiempo en tareas monótonas que lo soportable.
  27. Sep 14, 2019
    5
    bueno, me ha parecido directamente atroz. Si esta es la dirección de la franquicia me bajo aquí. Nada que decir en cuanto a historia, que está bien, ni de los personajes, bien tratados. Tampoco de las infinitas interacciones entre ellos y Byleth. Aunque es precísamente a partir de ello que el juego me ha parecido horripilante. No esperaba encontrar un juego que es basicamente 70% socialbueno, me ha parecido directamente atroz. Si esta es la dirección de la franquicia me bajo aquí. Nada que decir en cuanto a historia, que está bien, ni de los personajes, bien tratados. Tampoco de las infinitas interacciones entre ellos y Byleth. Aunque es precísamente a partir de ello que el juego me ha parecido horripilante. No esperaba encontrar un juego que es basicamente 70% social links (subir niveles de apoyo tomando el té, invitando a comer y demás) y 30% srpg. Y lo peor es que ese 30% aun en hard / classic no tiene ninguna chicha, es un paseo y simplón, tanto que puedes enviar a tus 2 unidades rotas palante y basicamente solearte toda la historia con ellos. Yo buscaba un srpg y a este FE le queda poquito de ello. Coñazo indescriptible que no suspendo porque no lo hago con nada que me termine. Pero lo he hecho con la gota de sudor. Terminada ruta Golden Deer con Lysithea de waifu. Expand
  28. Jun 25, 2023
    6
    By far the most overrated Fire Emblem ever to be released, and one that tries so hard to give that ‘high school’ experience of Persona, but ultimately falls flat due to it’s uninspiring characters, lame dialogue, and the games insistence that a Fire Emblem game should have users spend 70% of their game playing a Persona knockoff.

    Worst is that if you are an old fire emblem fan, you will
    By far the most overrated Fire Emblem ever to be released, and one that tries so hard to give that ‘high school’ experience of Persona, but ultimately falls flat due to it’s uninspiring characters, lame dialogue, and the games insistence that a Fire Emblem game should have users spend 70% of their game playing a Persona knockoff.

    Worst is that if you are an old fire emblem fan, you will find the combat maps extremely uninspiring and uncreative. A lot of maps were flat with no restrictions and enemies were randomly scattered through the map.

    I got bored and stopped this game 3 times. I wanted to like this, but ultimately this game is just mediocre and i don’t like the direction that this series is going so this will most likely be my last fire emblem game for a while
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  29. Sep 29, 2019
    5
    Played about 30hours and don't feel like going back to it.
    Not a terrible game but way overrated.
    The soundtrack is one of the few redeeming qualities of this game, the writing is absolute trash. This is very basic anime writing , there isnt much world building, conflicts between kindgoms that you only hear about through text has always been boring. If you love Naruto/One Piece and
    Played about 30hours and don't feel like going back to it.
    Not a terrible game but way overrated.
    The soundtrack is one of the few redeeming qualities of this game, the writing is absolute trash.
    This is very basic anime writing , there isnt much world building, conflicts between kindgoms that you only hear about through text has always been boring.
    If you love Naruto/One Piece and dont like Studio Ghibli/cowboy bebop/etc , this is for you
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  30. Sep 12, 2019
    6
    Tbh i expected more from the hype this game had. Sadly it didnt deliver to me, the beginning of the game was boring, every moth activities were interesting in the start but also got fed up with them too quickly. On the other hand chapter 2 had its good moments and was way better delivered than chapter one. The game overall is beautiful and has its charm, you also will get attached yourTbh i expected more from the hype this game had. Sadly it didnt deliver to me, the beginning of the game was boring, every moth activities were interesting in the start but also got fed up with them too quickly. On the other hand chapter 2 had its good moments and was way better delivered than chapter one. The game overall is beautiful and has its charm, you also will get attached your students which is a + for me too. Overall an ok game but could do better in many aspects 6/10 Expand
  31. Aug 12, 2020
    6
    Freakin boring story and narrative. Things are a bit repetitive. you just want the game to end
  32. Sep 2, 2019
    5
    I haven’t put this game down since I got it! I just finished all routes and am about to start some challenge runs until the dlc is released. Blue Lions ftw
  33. Sep 3, 2019
    5
    I have not played a fire emblem game since binding blade (1st GBA game) and let me tell you what a welcome back to the series this is.

    Fire emblem three houses blends persona like relationship building with a turn based tactical rpg where you play as a professor who teaches his or her students to excel in combat. With 4 branching stories, I highly advise the methodical players to give
    I have not played a fire emblem game since binding blade (1st GBA game) and let me tell you what a welcome back to the series this is.

    Fire emblem three houses blends persona like relationship building with a turn based tactical rpg where you play as a professor who teaches his or her students to excel in combat.

    With 4 branching stories, I highly advise the methodical players to give this game a fair shake.
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  34. Sep 4, 2019
    7
    Demasiado texto , llega aburrir y no se pueden evitar....la jugabilidad y el juego en si esta bien pero tanto texto.... te hace perder demasiado tiempo
  35. Nov 21, 2019
    5
    Es impresionante. Se nota demasiado el esfuerzo del equipo desarrollador pues fire emblem three houses es un juego que te atrapa desde el primer momento ya sea por sus mecánicas, su historia sus personajes y sus mecánicas que son lo más atractivo del juego pues cada decisión cuenta y lo verás reflejado conforme avanza la historia. Vale totalmente lo que pagas por el.
  36. Sep 9, 2019
    6
    Starts off well but I can't help feeling very underwhelmed after finishing my first play through. It's a rather linear game as your hand is held all the way through, with no exploration other than wondering the monastery which is useless halfway through the game as missions stop appearing and your left with nothing to do.
    The game could really have benefitted from some more cinematic
    Starts off well but I can't help feeling very underwhelmed after finishing my first play through. It's a rather linear game as your hand is held all the way through, with no exploration other than wondering the monastery which is useless halfway through the game as missions stop appearing and your left with nothing to do.
    The game could really have benefitted from some more cinematic cutscenes as I can't even remember 3 total.
    it's not even too later in the game that I felt cheated and wonder why I put so many hours into a game with no payoff.
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  37. Sep 11, 2019
    6
    As others have said, starts off strong but quickly runs out of steam.

    The battles are far too easy, even on hard mode, and the various monastery tasks soon become very boring and repetitive. It doesn’t help as well that the graphics are very sub par, especially considering this is meant to be a AAA game. They surely could have done better than this. Having said that, hardcore FE fans
    As others have said, starts off strong but quickly runs out of steam.

    The battles are far too easy, even on hard mode, and the various monastery tasks soon become very boring and repetitive. It doesn’t help as well that the graphics are very sub par, especially considering this is meant to be a AAA game. They surely could have done better than this. Having said that, hardcore FE fans will probably still find some enjoyment here. 6/10
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  38. Sep 23, 2019
    7
    I was into this game in the first 30 hours however very boring in the rest part. Not the best of the series definitely
  39. Oct 2, 2019
    7
    This was my first Fire Emblem game and I must say, it was a good game... but. But.

    I've only beaten the Golden Deer route so far and I liked the story overall. A little too many plot twists for my liking and I also felt like too much was left unexplained. I don't know if I just missed less obvious details but at the end of the game, I was still left asking the same questions I expected
    This was my first Fire Emblem game and I must say, it was a good game... but. But.

    I've only beaten the Golden Deer route so far and I liked the story overall. A little too many plot twists for my liking and I also felt like too much was left unexplained. I don't know if I just missed less obvious details but at the end of the game, I was still left asking the same questions I expected to have been explained by this point. Still, the plot was alright and I certainly got attached to most of the characters, I learned to care about them as though they really were my students. I loved the music, I loved the general idea of the game, and I loved Claude and Sylvain. But.

    I have three major problems with this game. Firstly, I need to talk about performance. I cannot say the game had the most impressive visuals I've ever seen and honestly, I don't think anyone could say that. Despite that, the performance was by no means ideals. The game kept stuttering when exploring the monastery, moving from one area to another one wasn't as smooth as I wish it had been – I got interrupted by loading screens when I least expected it, and I must say the loading screens were annoyingly long overall for a game like this.

    Secondly, I found the game too repetitive. The first 20-30 hours were fun, given I'd never played a FE game before, but later on, and especially after the time skip, the battles got so repetitive I literally avoided battling as much as I could. Towards the end of the game, I only took up the obligatory battles and nothing else. I wish there were more quests and that they were more interesting and varied. I liked the extra story quests since they had tiny story bits sprinkled around them, both during the actual battles and the cutscenes preceding and following them, but there just wasn't enough of those. I also got really annoyed at the time rewind ability, or rather not being able to use it during the enemy turn. I literally groaned out loud every time something bad happened to my units but I knew I would have to wait until all the enemy units end their moves just to rewind... and see them do the very same stuff all over again.

    Thirdly, as I refused to play as a straight character, I hated everything about the romance system and how it tried to **** me up in all the ways possible. I played as the male protagonist and guys kept on reminding me whenever they could that "they don't swing that way", and girls kept on trying to hit me up, which was even more annoying since I felt that in many cases, it was out of their character and forced just to satisfy the potential straight male gamer. The sequel-like stories didn't help either, especially given that I chose to stay single, faced by the lack of any better option. The only gay romance options in the game I found at best limited and lazy and at worst disrespectful and condescending.

    All in all, I have mixed feelings about this game. It was a fun experience overall but some things just kept bugging me, spoiling all the fun. Also, I would like to apologize if any of my word choices in this review came off as weird or confusing. I played the game in Japanese and just finished it a few minutes ago so I might have still been under the influence of the Japanese language version of the game when writing.
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  40. Oct 17, 2019
    6
    As a Fire Emblem fan, this game is a little disappointing. The positive points on it are the battle system and how beautifully the graphics are made. The story has good plots too. I believe one of the main failures of it is that the characters are very unidimensional, with poorly constructed personalities which I found hard to relate. They do not shine as in previous games. Not to mentionAs a Fire Emblem fan, this game is a little disappointing. The positive points on it are the battle system and how beautifully the graphics are made. The story has good plots too. I believe one of the main failures of it is that the characters are very unidimensional, with poorly constructed personalities which I found hard to relate. They do not shine as in previous games. Not to mention how the game seems to take a step backwards as it limits several relationships, not including LGBT options in a proper way. Another negative point is that the master classes are a bit conflicting, favouring some weapons much more than others and commonly adding a horse or dragon to more or about 70% of them. The "school" exploration is a bless and a curse, fun in the beginning until it becomes so overly grindy and tedious. You can skip it, but when you skip one of the game's main attraction, there's certainly something wrong with it.

    Fire Emblem can be and deserves to be much better than this. With more personality, good interactions and a little more attention to the evolution of classes, this game could have been nearly perfect. Unfortunately it is not there yet.
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  41. Nov 8, 2019
    6
    This review contains spoilers, click expand to view. 游戏6分,中文加1分,因为毫无诚意的dlc(前三弹)扣一分。这不是传统火纹,夹杂着过多的少男少女养成要素。重复的关卡,重复的模型,重复的音乐,重复的动作,重复的战记,平衡性很差,所以玩过一遍就很乏味。除了画质好了,战斗部分是系列最差也好不过分。后续还把明显是本体拆下来的东西当dlc卖。既然已经跳票应该好好打磨一下的,期待一个富含战略性可重复游玩性的火纹。 Expand
  42. Mar 1, 2020
    5
    I am a hundred hours in played every route so I could give a solid opinion on this game. verdict;
    This is a mediocre Fire Emblem title at best, is it enjoyable yes, but it could have been FAR better.
    Anyone who has ever played a classic Fire Emblem game knows this title does not hold up to it's name. I have played all 3 routes with decent enjoyment. but the flaws of 3 houses become
    I am a hundred hours in played every route so I could give a solid opinion on this game. verdict;
    This is a mediocre Fire Emblem title at best, is it enjoyable yes, but it could have been FAR better.

    Anyone who has ever played a classic Fire Emblem game knows this title does not hold up to it's name. I have played all 3 routes with decent enjoyment. but the flaws of 3 houses become more visible with each play through. I actively get less enjoyment the more I play it. due to the ungodly amount of "filler" between each Chapter.

    At it's core a Fire Emblem game consists of 3 main aspects:
    Strategy
    Fast and Eyecandy Combat visuals
    Engaging Characters

    These criteria are all met. but due to a lot of dragged out "filler" material it takes ages to get to those parts. Yes I am indeed calling the Hubworld "Filler". The month of prep-time between each mission is gruelingly long and it only gets longer with each play through. I am wasting time, tending to my garden, feeding my soldiers (which you can only do 2 at a time!), doing faculty training and fishing!

    I did not pick up a STRATEGY game to play a fishing simulator!

    Even the Auxiliary Battle's are basicly just level grinders to stretch out the game.
    Paralogues are the only parts that get a pass because they are basically bonus chapters for the story of the game. a story that I can only play once every ingame month.

    The other aspect of this game that has not been thought through is it's class system.
    I am quite positive about the idea of being able to train your soldiers in any way you see fit.
    despite a characters Pro's or Con's. but Half of the class's do not have a natural progression into their next stage. "Hero", "Assassin" and "Pegasus Knight" are a few notable examples. these classes have NO follow-up in their respective tree which is just a kick in your face to discover halfway. because now you have to abandon all your hard work and retrain their neglected aspects to make them useful again.

    This game also Bombards you with Characters, Classes and Dialogue;
    It is a fun gimmick to give your main character a class to run and have them be your students.
    but to instantly get bombarded with an entire school of characters just ruins the experience of really getting to know your team. the appeal of building up a team, and getting to know the characters and their class is completely lost and dis-attache's you from them. instead it's boom ! Pick a class of 10 random characters you know nothing about with a 10 mile text-crawls to learn the details of how to play the game. If you're a first time player of Fire Emblem I find this a highly un-appealing way to learn the game.

    Which also ties in to the overload of support conversations
    I get that every character needs to have support convo's with every character.
    with there are simply to many!, I don't mind listening to 1 or 2 convo's between chapters to hear what my team is doing. but when I finish a mission and I have to go through over 10 conversations every single time it just sucks the motivation out of you, with a lot of them treading the same ground it just becomes more "Filler" I don't want to feel like skipping the support conversations. but when you reach your third play through all you wanna do is get it over with so you can get to your mission!. to the actual story and gameplay!

    Cut out the Hubworld!
    Cut out the Auxiliary Battles!
    Cut out the Seminars!
    Give every character a maximum of 10 possible support convo's per playthrough!

    And you'd have a Really Decent Fire Emblem Game. worth at least a 7.5
    in it's current state. A 5 at best.
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  43. Mar 24, 2020
    5
    After completing the game first time, I understood the new fresh ideas the developers introduced for the series, but those ideas did not click with me. I'm not a fan of the character design, level design, multiple endings and routes, school setting, unit management and how the narrative is told.

    Further to this, the first 20 hours are extremely easy, having played on normal difficulty
    After completing the game first time, I understood the new fresh ideas the developers introduced for the series, but those ideas did not click with me. I'm not a fan of the character design, level design, multiple endings and routes, school setting, unit management and how the narrative is told.

    Further to this, the first 20 hours are extremely easy, having played on normal difficulty with classic settings with almost every unit winning with a critical hit.

    I also have an issue with the main character Byleth. Being that the character is mute during story scenes, but has a voice actor. Added to that every other character calls him/her 'professor' instead of using his/her name. With that in mind, why could we not name the character ourselves? It suggests that the developers were going to include character creation into the game (similar to FE: Awakening), but gave up on the idea.

    Overall this is the worst fire emblem game I've ever played and I prefer previous entries, such as Sacred Stones and Shadows of Valentia.
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  44. Jun 27, 2023
    6
    Actual score: 6.5/10. Wow, what a lovely game coupled with a horse **** excuse for a final boss. Fire Emblem Three Houses is a wonderful game to play, Wii style 2007 graphics aside, to be fair, as is expected with most Switch games, this game was a blast. This game is everything we loved about the 3DS Fire Emblem Games, while not as good as them in my opinion, Intelligent Systems triedActual score: 6.5/10. Wow, what a lovely game coupled with a horse **** excuse for a final boss. Fire Emblem Three Houses is a wonderful game to play, Wii style 2007 graphics aside, to be fair, as is expected with most Switch games, this game was a blast. This game is everything we loved about the 3DS Fire Emblem Games, while not as good as them in my opinion, Intelligent Systems tried their best to modernize Fire Emblem. They tried to up the graphics, but they failed miserably, the open world aspect of the school and army fighting alongside the characters was a nice use of more powerful hardware. I chose Black Eagles, and up till a very specific point in the play through was splendid, however, unbeknownst to me, there was a very specific thing you had to do to get the Crimson Flower path, if you didn't know on your first play through like me, you were stuck with Silver Snow. While Silver Snow was fun, the final boss was absolute freaking horse **** Holy **** was that final boss was bad, they throw you against multiple different White Beasts which you have to beat to get to Rhea. This as a miserable, monotonous time and was a constant fight to keep playing, I got my ass handed to me on a silver platter the first time I fought them. I had to spend a couple hours grinding up with battles and building my team up to the task, this meanwhile I had no issues with previous missions. This was the most pathetic piss poor design of a final battle, having the final boss be leagues harder than previous missions, forcing you to grind up. After beating the final boss, the whole vibe was ruined for me, what felt like a strong, fun game became a chore to play because of this pathetic finale. Sleazy game design that forces you know what to do to get specific pathways are an abhorrent mess and should be abolished. Intelligent Systems, you failed to deliver, go back to the 3DS. Expand
  45. Oct 7, 2021
    5
    This game seriously has some ethical issues to talk about....

    Verdant Moon Story: That guy just randomly massacred people for fun but that's totally okay since he's traumatized! We'll help him since we are his friends! And he is totally redeemable! Crimson Flower Story: That gal just randomly committed genocide against religion and committed human experiments and attacked a neutral
    This game seriously has some ethical issues to talk about....

    Verdant Moon Story: That guy just randomly massacred people for fun but that's totally okay since he's traumatized! We'll help him since we are his friends! And he is totally redeemable!

    Crimson Flower Story: That gal just randomly committed genocide against religion and committed human experiments and attacked a neutral alliance but that's okay since she is traumatized and thinks she is the justice! She has no idea how she'll build her next government (yeah like she literally starts to figure that out in the support dialogues. Which means that she had no plans about what her ideal government structure should be when she started attacking the church) but decides to overthrow the current government that has been doing decent for the past thousands of years! But that's okay since she hates them and "thinks" they are the bad ones! (Slither whatever guys were the actual bad ones but she never figures it out since she's just dumb) She'll selectively choose who can be killed and who doesn't have to be depending on her mood but that's 100% okay since she's forging her own path!

    Oh Jesus... I hate how this game constantly tries to justify the genocides of civilians. The story tries to tell me that it's all for the good cause, but no. All the stories and war crimes the characters are committing are wrapped with pretty words and packed with great character design. The game was fun enough. I was infuriated when I played it at launch (2019), and I still rant about how bad the story is even to this day (2021). I hated both Dimitri and Edelgard due to how poorly written their stories were.

    On top of that, I hate how the game portrays visual/racial minorities. I'm really uncomfortable with Petra and Dedue's characters. Residential schools and missionizations of first native people is a real thing, and the Devs don't even bother to portray that properly. I'm an immigrant myself and I well know that kids start to forget their mother tongue only after an year or so. The game tries to wrap itself so that it seems like the story is criticizing imperialism and racism, but in truth it's not. It's only embracing those false ideals. How they talk about the issues is overly shallow and insensitive.

    Must admit, I loved the game play, but this is the most disgusting story I've seen in a video game. I still can't sleep at night when start thinking about it. I thought FE Fates had a pretty bad story, but that was just a bad story and nothing else. FE3H's story is not only bad but also very immoral. I hate it to death.
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  46. Jan 27, 2023
    6
    The worst game in the series. The battles are easy and few. This is hardly a tactical rpg. Additionally, the story is your basic anime narrative with cliche characters that all look the same.
  47. Jul 31, 2020
    7
    I had a lot of fun with the game, definitely a series one should try. Unfortunately the story can leave a few things to be desired, especially with some of the plot holes and conveniences they chose to make, some not ending up being as believable, beautiful soundtracks for the battles, online is a bit of a gimmick that makes the game easier, save your money on the nintendo online. Maps canI had a lot of fun with the game, definitely a series one should try. Unfortunately the story can leave a few things to be desired, especially with some of the plot holes and conveniences they chose to make, some not ending up being as believable, beautiful soundtracks for the battles, online is a bit of a gimmick that makes the game easier, save your money on the nintendo online. Maps can get a bit repetitive, some supports end without much of a finish. Be prepared for fishing minigame and micro managing chores. Overall a fine and fun experience Expand
  48. Jan 19, 2020
    7
    It's alright. It feels like a lot of stuff was changed for the sake of making changes, not improvements. The result isn't bad, just not as good as the greats, such as FE7 and PoR. I'm also not huge into the whole school half of the game.
  49. Mar 14, 2020
    7
    Fire Emblem three Houses Trying to do so many things that it is losing Fire Emblem in the process losing. I enjoyed my time with the game and I would never say that I had a bad time. I think the game is just too open for its own good it is a nice experiment but it's just not for me
  50. Jul 11, 2020
    7
    Buen juego de la saga, nintendo nos esta acostumbrando mal con tanto juego bueno
  51. Dec 23, 2019
    7
    This review contains spoilers, click expand to view. Positives: A very exciting time with awesome twists and turns in the adventure, Awesome combat and a fun game all around.

    Cons: (personal opinion): Two annoying things right at the end, the ending was very abrupt with no post war scenes and two, the S rank system is very annoying in which it tells you "wait until after the war" so I did, I didn't ever get prompted for the S rank system so I guess I missed the quest for the ring somewhere down the line.

    I still recommend the game overall though.
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  52. Dec 29, 2019
    5
    Como fan de Fire Emblem es todo lo que podrías pedir, pero siento que por el hecho de haber avanzado tanto en algunos aspectos lo han sobre valorado un poco, me refiero a la historia, haciendo a un lado que el argumento es un cliché muy usado, una vez que la historia llega a su climax ya no hay nada más que esperar más que ir avanzando para derrotar al jefe final, sin nada que nosComo fan de Fire Emblem es todo lo que podrías pedir, pero siento que por el hecho de haber avanzado tanto en algunos aspectos lo han sobre valorado un poco, me refiero a la historia, haciendo a un lado que el argumento es un cliché muy usado, una vez que la historia llega a su climax ya no hay nada más que esperar más que ir avanzando para derrotar al jefe final, sin nada que nos sorprenda o que al menos lo intente, hacer tantas rutas era innecesario, te obligan a jugar todas y casi son iguales con pequeñas excepciones, y si no las completas todas se siente todo lleno de huecos y de por si jugando todas me quedó una sensación de vacío. Expand
  53. May 3, 2020
    7
    No es el mejor fire emblem pero tampoco el peor............................
  54. Feb 3, 2022
    5
    Sin lugar a dudas uno de los mejores juegos tácticos de Nintendo. Personajes, Game play y una historia cautivadora. Un imperdible si te gustan este tipo de juegos.
  55. Aug 15, 2020
    7
    Pretty great gameplay, great characters, pretty good story (though with many unresolved plot points at the end, frustrating that the game expects you to play through all storylines in order to get the full plot), but by the end of the game I grew to hate the calendar system. It padded out the game by so much and felt so tedious after the timeskip. Could have been a 9 if they had gotten ridPretty great gameplay, great characters, pretty good story (though with many unresolved plot points at the end, frustrating that the game expects you to play through all storylines in order to get the full plot), but by the end of the game I grew to hate the calendar system. It padded out the game by so much and felt so tedious after the timeskip. Could have been a 9 if they had gotten rid of the calendar in the second half of the game. Oh yeah, and it's also painfully easy on normal difficulty, don't play it on normal if you've played other FE games before. Expand
  56. Jul 6, 2020
    5
    Repetitive, and dull, low variety of maps, and the class system is just broken, but if you can look away from that is a decent game, not the new FFTactics for sure.
  57. Dec 12, 2020
    6
    As a fan of the franchise I must say I was kind of disappointed at that game.
    Did I spend over 100 hours on it ? Definitely. Does it mean I enjoyed it as much as I enjoyed older games ? Definitely not.
    The exploration phases in the Monastery are pretty weird and grindy. The fights are generally not really difficult or interesting (bar some of the side chapters involving two
    As a fan of the franchise I must say I was kind of disappointed at that game.
    Did I spend over 100 hours on it ? Definitely. Does it mean I enjoyed it as much as I enjoyed older games ? Definitely not.

    The exploration phases in the Monastery are pretty weird and grindy. The fights are generally not really difficult or interesting (bar some of the side chapters involving two characters).
    The recruitement is boring at best (just give flowers to the person you are willing to recruit. Give them more flowers. Some fish maybe. And you're done).
    Improving your allies' weapon rank is also boring (although the class mechanics seemed fun at first, it doesn't really do well in the long run). Also I must say that I'm a bit frustrated at the fact that "anyone could be anything".

    Although I appreciate the fact that Intelligent Systems has created several routes for the games, most ofthe content is actually very similar, on the same maps with very little twists.
    The combat mechanics seem rusty and less polished than they were on the former docked console games (Radiant Dawn / Path of Radiance). I mean, did anybody really give a fudge about the soldiers accompanying the heroes ?

    It is a tactics RPG in the long lived Fire Emblem IP. As such, it's good enough. It just doesn't fly as high as others to me.
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  58. Jan 18, 2021
    7
    I was hopefully that a Nintendo switch JRPG may have an interesting and fresh story, and at one point midway I thought wow, this is an interesting and fresh story. Then it just devolved into an extremely simplistic mindless plot for the most part. It has a couple of interesting ideas but squander them completely. The combat is solid, albeit repetitive. I found the main loop for me beingI was hopefully that a Nintendo switch JRPG may have an interesting and fresh story, and at one point midway I thought wow, this is an interesting and fresh story. Then it just devolved into an extremely simplistic mindless plot for the most part. It has a couple of interesting ideas but squander them completely. The combat is solid, albeit repetitive. I found the main loop for me being levelling up characters to fit certain classes. It is enjoyable but not as fleshed out as something like divinity 2. Then there's side stuff. Being a professor is kind of fun but the monastery freeroam is appalling. The amount of stuff to do is vast but they're is the equivelant of going through spam emails to get rid of the unread icon. The quests are the bare minimum to define something as a quest. They're so bad they let you fast travel through fetch quests. The characters save the show but they're far from great. The professor the self has the personality of a potato. The graphics are something between the ps2 and Ps3. All in all I enjoyed it but I'd never touch this game if it wasn't portable. Expand
  59. Apr 24, 2021
    6
    I gave it a shot, and it just wasn't my thing. I'm just not really an RPG guy, i guess.
  60. Feb 25, 2023
    7
    เป็นเกมแรกของซีรี่ย์ Fire Emblem ที่ได้เล่น ถึงแม้ว่าจะไม่ใช่แนวเกมที่ชอบเป็นการส่วนตัว แต่ถือว่ามีเนื้อเรื่องที่น่าสนใจมาก การเซตติ้งของโลก Lore ต่างๆ และบทตัวละครแต่ละตัวและการปฏิสัมพันธ์กันถือว่าทำออกมาได้ดีมาก จะเสียก็ตรงที่ plot point สำคัญต่างๆใช้วิธีการดำเนินที่ค่อนข้างจะไม่เมคเซ้นส์และง่ายไปหน่อย อีกทั้งบทของตัวละครหลักก็เหมือนจะสำคัญ แต่ก็ไม่มีอะไรเลย ทางด้านเกมเพลย์เป็นเกมแรกของซีรี่ย์ Fire Emblem ที่ได้เล่น ถึงแม้ว่าจะไม่ใช่แนวเกมที่ชอบเป็นการส่วนตัว แต่ถือว่ามีเนื้อเรื่องที่น่าสนใจมาก การเซตติ้งของโลก Lore ต่างๆ และบทตัวละครแต่ละตัวและการปฏิสัมพันธ์กันถือว่าทำออกมาได้ดีมาก จะเสียก็ตรงที่ plot point สำคัญต่างๆใช้วิธีการดำเนินที่ค่อนข้างจะไม่เมคเซ้นส์และง่ายไปหน่อย อีกทั้งบทของตัวละครหลักก็เหมือนจะสำคัญ แต่ก็ไม่มีอะไรเลย ทางด้านเกมเพลย์ น่าสนใจและสนุกในรอบแรก แต่หลังจากเล่นจบแล้วกลับมาเล่นซ้ำก็จะเริ่มน่าเบื่อ ถือว่าได้ตัวละครต่างๆที่มีคาแรกเตอร์ชัดเจนช่วยเอาไว้ได้มาก สุดท้ายขอบ่นว่ามันจะกั้กคอนเทนท์อะไรขนาดนั้น นี่เล่นจบไป 3 รอบก็ยังได้คอนเทนท์ไม่ครบ สุดท้ายต้องไปหาดูวิดีโอเอาเอง Expand
  61. Dec 21, 2022
    7
    I was actually surprised by this game. Nintendo's declining game design capabilities made me wary of playing a game like this. But theres a lot of positives here. The characters are all basically over the top archetypes of certain personalities, but somehow still believable and loveable. I was very attached to my group of characters. The story was also surprisingly decent, and the choiceI was actually surprised by this game. Nintendo's declining game design capabilities made me wary of playing a game like this. But theres a lot of positives here. The characters are all basically over the top archetypes of certain personalities, but somehow still believable and loveable. I was very attached to my group of characters. The story was also surprisingly decent, and the choice of which group you align with gives you 3 very different endings.

    Two big problems though. One, theres no difficulty where this game feels challenging but fair. On normal or even hard, its simply too easy. Par for the course with Nintendo in 2019. Also female byleth looking like a stripper really annoys me. But overall this is a good game.
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  62. Dec 12, 2022
    7
    This game is a step up from Fire Emblem Fates, but overall really disappointing compared to older games in the series. They really over did the whole Harry Potter Hogwarts theme. Plus if you want to 100% the game you need to beat it 3 times, once per faction. Not a problem, but when the first half of the gane is identical in all 3 playthroughs, it's very frustrating.

    I beat every Fire
    This game is a step up from Fire Emblem Fates, but overall really disappointing compared to older games in the series. They really over did the whole Harry Potter Hogwarts theme. Plus if you want to 100% the game you need to beat it 3 times, once per faction. Not a problem, but when the first half of the gane is identical in all 3 playthroughs, it's very frustrating.

    I beat every Fire Emblem game released, including Geneology of the Holy War and Thracia 776. Overall Three houses is among the worst Fire Emblem games, but it's still Fire Emblem.

    So if you like tactics games, you'll enjoy this. Just don't expect anything as grand as Awakening or Mystery of the Emblem.
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  63. Feb 27, 2023
    7
    Must-play Switch games. Cool game with a lot of good battle mechanics, nice music. For me, the story is 7/10.
  64. May 30, 2023
    5
    I was really looking forward to a strategy or tactics game, like an Advanced Wars. This was my first Fire Emblem title. I knew about the school aspects beforehand and though they did make me hesitate, I played the game anyway. The first few hours went well, when everything was new, but then... that just stopped. It all turned into tedious work, leveling up, speaking to charakters thatI was really looking forward to a strategy or tactics game, like an Advanced Wars. This was my first Fire Emblem title. I knew about the school aspects beforehand and though they did make me hesitate, I played the game anyway. The first few hours went well, when everything was new, but then... that just stopped. It all turned into tedious work, leveling up, speaking to charakters that weren't all that interesting, each with their own sequences for bonding, and side quest too boot. But all the battles felt the same, or I would have liked to try other things, but didn't want to put in the time to grind to finally get to play some different classes.

    TL;DR: Okay Combat, way too boring rest of the game.
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Metascore
89

Generally favorable reviews - based on 102 Critic Reviews

Critic score distribution:
  1. Positive: 98 out of 102
  2. Negative: 0 out of 102
  1. Nintendo Force Magazine
    Apr 28, 2020
    95
    There may be too much content here for busy adults to tackle! I don't know when I'm going to find the time to do full playthroughs of the other two Houses that I didn't choose to begin with! [Issue #41 – September 2019, p. 74]
  2. Oct 29, 2019
    90
    Fire Emblem Three Houses is one of Switch's best games of 2019 and a breeze of fresh air to this franchise. Unfortunately, its poor animations preclude any possibility of being the game of the year.
  3. Game World Navigator Magazine
    Oct 11, 2019
    86
    Large selection of classes, good AI and wide variety of missions make Fire Emblem: Three Houses one of the best turn-based tactics. [Issue#240, p.50]