User Score
8.8

Generally favorable reviews- based on 2891 Ratings

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  1. Jul 26, 2022
    9
    reach for my haaaand, i'll soar away, into the dawn, ohhh i wish i could stayyyy, in cherished halls, in peaceful days, i fear the edge of dawn knooowing time betrays
  2. Aug 29, 2022
    9
    This is probably my favourite Switch game along Zelda BOTW which speaks to just how good this game is.
  3. Sep 20, 2022
    9
    This game is truly incredible. It has a great plot, characters, worldbuilding, music, gameplay, and is really fun. I love how you have to micromanage so many little things, but it never feels like a chore. The music is really good too, some tracks are incredibly memorable. The character writing and story just go hand in hand to create a unique experience that couldn't have been pulled offThis game is truly incredible. It has a great plot, characters, worldbuilding, music, gameplay, and is really fun. I love how you have to micromanage so many little things, but it never feels like a chore. The music is really good too, some tracks are incredibly memorable. The character writing and story just go hand in hand to create a unique experience that couldn't have been pulled off without the social sim time management half of the game, and the experience is overall really unique and something you don't find in many places. I love how the story comes from different angles, and you really have to consider if you agree with the path you set out on. Great game. Expand
  4. Dec 18, 2022
    9
    The best of all the Fire Emblem franchise I've played. For RPG lovers it is wonderful, a great variety of combat movements and possibilities. Outside of combat it is equally good, artistically it is very beautiful, the soundtrack is great, the characters are most important and essential and the story has great depth (Like most of Fire Emblems). A must play game for those who can play itThe best of all the Fire Emblem franchise I've played. For RPG lovers it is wonderful, a great variety of combat movements and possibilities. Outside of combat it is equally good, artistically it is very beautiful, the soundtrack is great, the characters are most important and essential and the story has great depth (Like most of Fire Emblems). A must play game for those who can play it and a good chance to play an RPG if you have never tried one Expand
  5. Oct 9, 2022
    9
    Three houses is an excellent FE game, which is similar in many of its mechanics to earlier games in the series.
    The story does split quite a lot between the 3 choices, and this can become complicated if you start to misremember particular things on subsequent playthroughs.
    That fact aside, this game has a solid story and a great feel. I enjoyed all three playthroughs.
  6. Mar 26, 2023
    9
    Very fun game. Lots of good waifus. I loved the art direction, the combat is pretty good.
  7. Jan 25, 2023
    9
    The game that after two weak releases like fates and valentia brought the saga back to glory. A game that takes all the good things from the Awakening gameplay and accompanies it with a story full of interesting and charismatic characters.
  8. Jun 9, 2023
    9
    Top tier turn based strategy game with a huge amount of interesting and engaging characters to get to know and train up. Highly replayable.
  9. Jul 13, 2023
    9
    Gran juego de estrategia, grandes mecánicas, buen diseño de personajes y música, si bien hace falta más trabajo de voz, el subtitulado y la acción están presentes, uno de los mejores fire emblem y en general dentro del catálogo de Nintendo Switch
  10. Aug 11, 2023
    9
    There are very few games that I can return to and enjoy one more playthrough.
    This game is one of them.
    Great world-building, memorable characters, engaging combat system, phenomenal music.
    Shame that they dropped the ball with Engage after this masterpiece.
  11. Jan 14, 2021
    8
    One of the best Fire Emblem out there. Nice story and characters. Unfortunately, the game is marred, otherwise, by terrible graphics and very few classes for you to choose from.
  12. Jul 26, 2019
    8
    The game is fire emblem meets persona meets harry potter. Not very innovative, but still a decent game as it combines mechanics from previous successful jrpgs.
  13. Jan 25, 2023
    8
    It's an improvement over the FE: Fates, tries out some new ideas, but visibly lacks polish. I'd say its better to wait for DLCs and patches to add content before playing it.

    + Some new management/life simulator elements that allow for breaks between the battles. + They "somewhat" dialed down the waifuism in the games. Sure they still all look like anime, but they mostly look of legal
    It's an improvement over the FE: Fates, tries out some new ideas, but visibly lacks polish. I'd say its better to wait for DLCs and patches to add content before playing it.

    + Some new management/life simulator elements that allow for breaks between the battles.
    + They "somewhat" dialed down the waifuism in the games. Sure they still all look like anime, but they mostly look of legal age and you're not related to them.
    +Some of the support conversations were actually fun to read and also explained some of the lore of the universe.
    +/-The story lets you believe they actually hired writers this time, although they struggle with keeping up a good suspense. Every time the secrets of the protagonists are on the verge of being revealed, the game has to force in some disturbance so the story can keep going on.

    - The graphics... just look ugly. The character models have strange outlines and the lighting makes a lot of environments look very plain. The game also seems to drain more power than the Switch can charge which can lead to resolution bugs at 1% battery.
    - The game is too repetitive. To fully explore all paths you'd need to play it 3 times, but really only the 2nd half changes per playthrough. A lot of battle maps are recycled which also doesn't keep combat fresh either. The life simulator minigames can also turn into a real grind. Especially that fishing game. Why oh why did they include that?
    - The game hasn't really been balanced/tested too well. Some classes are significantly superior to others and mount penalties are meaningless. There is also no weapon triangle, so there's no incentive to master more than 1 weapon category.
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  14. Jan 15, 2020
    8
    This is the perfect introduction to the Fire Emblem series. In fact, I loaned the game to my friend, and both him and his girlfriend completed it. So if you are on the fence about the series, then definitely you should give the game a try. It has an extremely addictive gameplay loop that makes you feel constant progression. Therapeutic, in fact if you like games like Animal Crossing or theThis is the perfect introduction to the Fire Emblem series. In fact, I loaned the game to my friend, and both him and his girlfriend completed it. So if you are on the fence about the series, then definitely you should give the game a try. It has an extremely addictive gameplay loop that makes you feel constant progression. Therapeutic, in fact if you like games like Animal Crossing or the old Sims, this is probably right down your ally. I will say as a Fire Emblem fan, I enjoyed the game more on my first playthrough than subsequent ones where I began seeing its shortcomings. I wish there was a higher difficulty setting and a more refined end game. I see Fire Emblem Three Houses as an extremely safe game that could have been even greater if more development time was spent. Alas, what we do get is still incredibly worthwhile! I'm hopeful for the future of Fire Emblem. Expand
  15. Dec 13, 2020
    8
    Sou um grande fã da serie Fire Emblem, este novo jogo veio com uma proposta bem diferente, tirando o foco de ser apenas um rpg estratégia direto, aqui temos a introdução de um calendário onde temos que fazer escolhas que nem sempre sao de nosso agrado. Personagens com pouco carisma ficando longe de termos alguém próximo ao Chrom. Um vasto conteúdo que garante diversas horas por 3 historiasSou um grande fã da serie Fire Emblem, este novo jogo veio com uma proposta bem diferente, tirando o foco de ser apenas um rpg estratégia direto, aqui temos a introdução de um calendário onde temos que fazer escolhas que nem sempre sao de nosso agrado. Personagens com pouco carisma ficando longe de termos alguém próximo ao Chrom. Um vasto conteúdo que garante diversas horas por 3 historias diferentes garantido um bom fator replay. Expand
  16. Sep 23, 2019
    8
    It's an excellent mainstream game but it's really overrated. I can gladly give it an 8 but not more.

    Just as many other mainstream JRPGs, the true focus of the game is actually the character interactions and romance, while the main story just serves as a back drop, unfortunately. It's good that they attempted something relatively new among mainstream games, which is to try to present
    It's an excellent mainstream game but it's really overrated. I can gladly give it an 8 but not more.

    Just as many other mainstream JRPGs, the true focus of the game is actually the character interactions and romance, while the main story just serves as a back drop, unfortunately.

    It's good that they attempted something relatively new among mainstream games, which is to try to present the main story from several sides, who conflict with each other. Unfortunately, eventually they somehow still deemed it necessary to play it safe and introduce some absolutely cartoonish "villains", so that they take all the blame, while every "normal character" can be whitewashed. Sorry, this is simply not how the real world works. This sort of black-and-white, good-vs-evil thinking is not just stupid, it's downright dangerous.

    The battles/maps are generally not satisfying enough. Part 2 of the story is rushed, and many plot developments on the main story simply don't make much sense or are clearly unfinished.

    They clearly devoted their main effort to writing and directing all the character interaction stories. But to view all of them you need to grind incessantly, which is a huge waste of time. According to the stats on my save, I spent more than 80 hours just to finish my first route...... which is ridiculous. I don't even spend that much time with some actual Visual Novels, which have really deep and well thought-out stories, save the pain of having to do lackluster battles in between.

    If watching those character interaction soap opera and romancing the characters is the whole point of this "game", why not just go on YouTube and watch all of them easily?
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  17. Jan 27, 2021
    8
    WIP REVIEW!

    As a PC and PS4 gamer it was interesting trying out the switch and play Fire Emblem. I loved FE on the GameCube so I looked forward to the "different" FE game on Switch. First "playthrough" landed on about 10 hours but I decided to restart because I choose Normal+Classic. If you like Strategy games normal is way too easy, I would always suggest classic because (trying
    WIP REVIEW!

    As a PC and PS4 gamer it was interesting trying out the switch and play Fire Emblem.
    I loved FE on the GameCube so I looked forward to the "different" FE game on Switch.

    First "playthrough" landed on about 10 hours but I decided to restart because I choose Normal+Classic.
    If you like Strategy games normal is way too easy, I would always suggest classic because (trying not to spoil) there is two ways to undo someone's death in the game.

    Hard+Classic at a glance changes base stats like hit chances, now I cannot overreach with characters and I have to think hard about which weapon to use based of the hit stat. Something I barely needed to pay attention to on Normal.

    Graphics:
    Nintendos decision to make a portable console reflects on the graphics. Much like PS2 era games, the 2d art is gorgeous but the 3d animations are stiff like much of the textures.
    Prepare for that if you're coming of PC games or even PS4 games.

    Monastery:
    You'll spend quite some time outside of combat, here you will do quests, converse with characters and more!
    While I had my doubts in the beginning the game does an excellent job of slowly giving you the tools and understanding of how it all works.
    One amazing thing is that they give you the option to fast travel very early, so running around the monastery doesn't take too long.

    The only thing I really found lacking was explanation of the classes. If you look online there is obvious better choices for some characters then others, and the game does a terrible job to relay this to the player.

    I feel like the characters should more clearly tell me what they want to become so I can guide them towards that goal. Needing to rely on other people and the online community is not optimal.

    Combat
    Story
    Characters
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  18. Sep 3, 2019
    8
    A great game but that for a poor graphic and the boring part of the monastery, makes me lower the score.
  19. May 3, 2020
    8
    Fire Emblem's return to glory after the localization-caused complete failure and insult to western audience's intelligence that was Fates. Story might not be groundbreaking, but it's still very good, gameplay is enjoyable, and characters are really fun to get to know better through the Support conversations. I certainly also enjoy that none of the sides is entirely "good" one, somethingFire Emblem's return to glory after the localization-caused complete failure and insult to western audience's intelligence that was Fates. Story might not be groundbreaking, but it's still very good, gameplay is enjoyable, and characters are really fun to get to know better through the Support conversations. I certainly also enjoy that none of the sides is entirely "good" one, something you notice if you play more than just one campaign(Talking especially to people who played only Blue Lions route... which I personally consider worst of four possible endings).

    I would give it a 9/10, however I can't help but notice that the game seems somewhat... "sanitized" in development, possibly to avoid offending certain easily offended scumbags who pretend to play games while in reality just being bunch of political activist whiners. For example, there is an odd lack of swimsuit or even towel outfits, which were usually available in Fire Emblem, even though the game has a Sauna, which should be more than enough of a reason for characters to wear towels... but instead they seem to wear really out of place looking potato sack outfits... I mean there is no proof there was any meddling in that regard, but nonetheless I find it suspicious.
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  20. Aug 5, 2019
    8
    I was a bit skeptical at first to buy this game, because I played fire emblem awakening and I didn’t like it. However this is way better than I expected. Just the fact that you can customize each of your students to fit to your needs is done very well. The story is great too. I’ve not gotten far into the story yet I think. I hope not, because I don’t want it to end... haha. I will try theI was a bit skeptical at first to buy this game, because I played fire emblem awakening and I didn’t like it. However this is way better than I expected. Just the fact that you can customize each of your students to fit to your needs is done very well. The story is great too. I’ve not gotten far into the story yet I think. I hope not, because I don’t want it to end... haha. I will try the two other faction/houses after I’m done with one I playing with now.

    What I miss is the possibility to change the appearance of your character. Being able to change everything, eyes, hair, clothes and more. There is DLC they were you can buy to get additional clothing, but I think at least give us the option the change the hair and the face. With details and so on. That’s why it doesn’t get a 10/10 from me. The gameplay is very fun and it’s rewarding to see how your ensamble of characters evolve and become even deep. You can even invite other students into your house from the other factions.That’s great. I love that. All in all, you can get into this without prior knowledge about the franchise or lore. I enjoy that, newbie friendly but still deep and complex at the same time. I’m now looking forward to the next entry in the series. Please give us more options to create a character from the ground up like other RPG games has done in the past.
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  21. Sep 2, 2019
    8
    Fire Emblem Three Houses is an ambitious game, no one is going to deny that. There is an impressive amount of scope covered between three lords under the same view points each with their own perspective and reactions to countless events with each cast each having their very own highs. Your first play though should be a lot of fun as you learn how the game operates and learn the unfoldingFire Emblem Three Houses is an ambitious game, no one is going to deny that. There is an impressive amount of scope covered between three lords under the same view points each with their own perspective and reactions to countless events with each cast each having their very own highs. Your first play though should be a lot of fun as you learn how the game operates and learn the unfolding of the maps and what strategies work, and once you finish you get the option for New Game+ to help you through getting to custom build how you want the world even more so than before.
    However the biggest flaw in the game is really that there is just way to much shared content in maps with a difficulty on par with Sacred Stones and with as tools as broken and plentiful as Awakening. I still had a great time with this game and put in countless hours but after your first playthrough it's a bit down hill compared to your first time through. Also not every route is equal.
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  22. Jun 19, 2020
    8
    i have played many Fire emblem games before, and i can say that this one is one of the best in the series, but there are a few thing that i would have improved.
    First thing first, this is an amazing game. Despite all the small problems that is has, i have finished all the storylines, played more that 170 hours in it. Gameplay is amazing, story is awesome, music is great (not as great as
    i have played many Fire emblem games before, and i can say that this one is one of the best in the series, but there are a few thing that i would have improved.
    First thing first, this is an amazing game. Despite all the small problems that is has, i have finished all the storylines, played more that 170 hours in it. Gameplay is amazing, story is awesome, music is great (not as great as awakening thought imho). the fact that the weapons break is actually a great mechanics that i think should have been added long ago.
    i wish it had more relationship iterations, like the past fire emblems. And the fact that after playing all the storyline i still haven't found something that would agree with me. No story would leave me completely satisfied with the characters and their choices, so that kind of left me disappointed. However, all in all this is a great a great game and i would recommend it to anyone.
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  23. Sep 15, 2019
    8
    Very good Story and Chars but its a technical mess. The Frame Rate is horrible and slows down to 10 FPS when fast traveling inside the school. Textures on the Fighting Maps are not better then the 3ds Version.
  24. Jan 13, 2021
    8
    Three Houses is certainly a step up in the series in terms of storytelling and gameplay accessibility. I found the 3DS titles to be slightly too difficult on the causal setting, but Three Houses has dialed back the difficulty substantially, which I, and many other novice strategists I'm sure, greatly appreciate. Three Houses also fully realizes the central hub concept which was exploredThree Houses is certainly a step up in the series in terms of storytelling and gameplay accessibility. I found the 3DS titles to be slightly too difficult on the causal setting, but Three Houses has dialed back the difficulty substantially, which I, and many other novice strategists I'm sure, greatly appreciate. Three Houses also fully realizes the central hub concept which was explored in Fates, and expands upon it majorly. Walking around the monastery is a nice change of pace from the battle sections, though completing the various tasks did become a bit tedious in the latter half of the game. The story is generally more engaging than ever before, the central characters have a bit more depth to them than in the series past. There's also a fair bit of intrigue, many characters have fairly detailed backstories that are gradually unfurled as you go along. That being said, the way they delivered some of these vital pieces of information was a bit lacking, leading to a few instances of anticlimax. Speaking of anticlimax, one of the biggest issues I have with this title is the sheer amount of content, though I do recognize that for many this will be the game's greatest asset. I found myself a bit bored with the gameplay loop by the last few hours of the game, and the final months of my Blue Lions playthrough did test my patience. This is unfortunate, because having completed one of several different routes through the game, which took about 50 hours, I discovered that several key story details are contained within other routes, leading to a bit of disappointment. The ending itself was fairly satisfying, but I just really dislike the feeling that I'm missing out on vital story details. I simply don't have the stamina to play through another whole campaign with this same gameplay loop right now, and because of that several plot points either have no resolution, or ones which aren't particularly satisfying. I think that it is a bit unreasonable to ask players to complete a 50 hour story mode several times to get the full picture of the events which take place, even if there are many enthusiasts who will take it upon themselves to play every route. I will say, however, that at least Three Houses includes all necessary routes on the cartridge, which was not the case in Fates. Three Houses is still in most respects a great game, but I do hope that Intelligent Systems returns to one central storyline someday, as the multiple route method just doesn't really mesh with how I play these games. Expand
  25. Apr 29, 2020
    8
    This review contains spoilers, click expand to view. Graphics: This is one of the easier things to critique about this game, this game looks absolutely horrible at times, the environments look so bland it's ridiculous it looks like they went to unity and searched for stock castle assets, and while in the beginning, the wonder of this huge place and being able to explore it immersed me very early on but after a while, it wears off once you look at the details especially if you look hard at certain textures (FRUIT), The Saving grace (graphically) of this game is the character models each character felt and looked distinct while there were some jaggies on the hair and stuff like that I found myself falling in love with some of the character designs (*cough* *cough* Post timeskip Dmitri) when you start battling this game's faults visually become less of a problem as your focusing on strategy and everything looks alright the anime cutscenes are absolutely amazing, they were immersive and badass. and got you engaged in the plot very easily while the fps is kinda low the animation style is gorgeous and makes me want to see a fire emblem in a Xenoblade 2 art style overall visually 6/10 looks like crap but over time your eyes get accustomed.

    Gameplay: Speaking of strategy this game's combat system is absolutely fantastic and is easily the best thing about this game and is so consistently good and satisfying every time I wasn't vibing with the story I'd do some random sidequest and it would immediately engage me. a MUST when you play this game is to have permadeath if you don't the combat system wouldn't be near as fun, there have been several times when my character was about to die and I had to do some crazy strategy, one of my most ballsy strategies is on the final area of the game when I had to have byleth go and defeat a monster and a whole fleet BY HIMSELF because they were nearly killing my characters and I couldn't get to edelgard, so I had Cyrus near the corner of the door so he couldn't get attacked by anyone except the mage that nearly kills you in one hit so he was drawing damage while byleth and came in with a whole fleet. these strategies are so satisfying to pull off and allow your creativity to go wild and while playing this game it feels like gates in my brain are opening when I do some big brain strategy. another reason to have permadeath when one of your characters die you feel is unlike anything I've felt in a game before when a character dies your heart drops and when its the end of the game and you have to make sacrifices so the rest of the squad can survive and succeed it feels bad and makes you feel like you're in a war, Especially post timeskip. this feeling I've only felt in cutscenes with games that have the best of stories. overall Gameplay 10/10 some of the best I've seen out there

    Story: I'm going to have two separate sections for story and writing because especially in this game there is a major, so overall the overarching plot of this game is pretty good post time skip it slows down to a slog luckily I went blue lions soi had crazy Dmitri to keep me entertained. but the twists in this game will have you engaged but because of the sometimes sub-optimal writing and characters, the game can feel like a chore to get through. whenever something crazy happens such as Dmitri killing a man in cold blood or when Dmitri transforms as a person to become king and passes the dagger to edelgard and the Final Scene oh my **** god the final scene was amazing and showed so much character development in only a 2-minute cutscene. speaking of cutscenes whenever the game goes anime **** goes down and something wild happens like your father dying. or you going **** Super Sayain, either way, the overarching story is engaging and entertaining. Story 9/10 Pretty engaging but not a masterpiece

    Writing: the writing in this game is either fantastic or dog****. Byleth is a piece of bread and is so boring but he does the job of reflecting the player and making you feel in his shoes but when you think about him he's just a boring piece of bread which is somehow so fantastic that everyone loves him so much and this would be fine if they had a character creator or something like that and gave more options to speak up and say more things they usually give you two options yes or yes in a mean way (which isn't that rude in the first place) but this isn't completely true and in certain areas, they give you choice which can affect plot points dramatically but the thing that makes me hate the writing is that the characters will say the same thing over and over as if I didn't get it the 7TH TIME. but I won't lie certain things Dmitri say still reverberate through my head, and sometimes the writing is master class but it lacks real consistency 7/10

    Music: Great not my favorite edge of dawn slaps 9/10
    Supports: wish they had more detail if this game had a higher budget and support convos could improve also sometimes these convos are cheeks other times great 8/10
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  26. Sep 2, 2019
    8
    To preface this: this is my first Fire Emblem hame. I’d heard of the series before playing, but I’d never touched it till now, and I gotta say I’m impressed.

    First of all, the gameplay surprised me with how engaged I became with it. Things that I thought would be boring when I saw the trailers turned out to be massive time sinks. There are 2 main gameplay segments: the battles and
    To preface this: this is my first Fire Emblem hame. I’d heard of the series before playing, but I’d never touched it till now, and I gotta say I’m impressed.

    First of all, the gameplay surprised me with how engaged I became with it. Things that I thought would be boring when I saw the trailers turned out to be massive time sinks. There are 2 main gameplay segments: the battles and exploring the monastery.

    The battle mechanics in Fire Emblem are unique, and cant really be found anywhere else-not to this extent atleast. I’ll spare you the details as you can just find videos of the battles, but as a first-timer playing on the hardest difficulty I found them decently challenging. If youre a fire emblem veteran, though, its definitely going to be easier..

    In the monastery you can perform many activities to bond with your students or give yourself some bonuses. You can plant and harvest crops in the greenhouse, fish on the lake, have dinner with pairs of students, go to choir practice, or just have tea with students or faculty. Participating in these activities is essential to building support between your characters and increasing student motivation-both of which are optional but highly recommended for the full experience. Increasing support with your characters allows them to gain certain bonuses while newr each other in battle, but also unlocks support conversations. This brings us to the next part of the game: the characters. I’m happy to report that every single character in this game is complex, and just *feels* real. They all have doubts and fears, things that excite and motivate them, flaws and little ticks that get you invested in them. theyre all overflowing with so much character thats evident in every interaction you have with them, and this is just accentuated by the spectacular voicework the VAs have done. As you unlock more support conversations with characters you feel your bond deepen with them, and you genuinely want to protect them-adding an entire new layer to the story.

    Speaking of the story, its just as good as the characters are. Its a war epic that starts tame, and relatively happy-go-lucky in the first part, before getting dark and gloomy in the second. It deals with themes of morality and oppression and handles them masterfully. In the second part you discover that no characters are strictly “good” people. Everyone operates in a grey area, just like in real life. The main antagonist has views many would agree with, but methods many would consider extreme and it all comes together in a way that makes fighting against them morally conflicting.

    The music in the game is nothing to write home about, but is serviceable. Theres a really nice credit song and one out of the two battle songs is great, but nothing is that memorable.

    Performance on the switch is stable for the most part, but in the larger battles near the end of the game it tends to dip pretty heavily. Ive also found a few rare frame drops even in the monastery, but overall nothing spoils the rest of the game.

    Overall, I highly recommend this game for any jrpg fan, and even strategy game fans who dont particularly like jrpgs will enjoy the combat. The story is nothing like classic jrpgs (which tend to be filled with tropes and cliches) so if thats worrying you then be at ease. The game has 3 main routes, but I’d highly recommend starting with the Black Eagles route first, as there are some extra story details there not found in other routes.
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  27. Jul 26, 2019
    8
    Fire emblem three houses is my first FE game and it’s very good. The character are very fun to interact with during your journey as a professor. I like the whole professor idea also. Pick up this game for a nice experience
  28. Aug 1, 2019
    8
    Since this section seems to be just a battle between 0's and 10's, Imma leave an 8.

    Balanced, as it should be.
  29. Jul 26, 2019
    8
    This review contains spoilers, click expand to view. Is a great game aweson gameplay and i loke this so much enjoy this game is so cool , good story an grat gamplay Expand
  30. Jul 27, 2019
    8
    Not the best Fire Emblem in recent memory, but not even close to being a bad game. Three Houses feels like a huge step forward for the series, but still as the first of the franchise on the Switch, it has teething problems. I'd give the game a 10 except for two reasons, the battle scenes are not as polished as I would expect, and there is so much micro-managing that you need to do to getNot the best Fire Emblem in recent memory, but not even close to being a bad game. Three Houses feels like a huge step forward for the series, but still as the first of the franchise on the Switch, it has teething problems. I'd give the game a 10 except for two reasons, the battle scenes are not as polished as I would expect, and there is so much micro-managing that you need to do to get the most out of the game. I also dont know how welcoming this entry is for gamers that are new to the franchise, honestly I'd recommend grabbing Shadows or a slightly older game to get acquainted with the series before taking the dive into Three Houses. All in all I love this game and I look forward to what the future holds for FE. Expand
  31. Aug 2, 2019
    8
    Main Takeaway: I'd say it's a very solid entry into the Fire Emblem franchise. Not perfect, but, to me, worth the large investment of time it takes to play it through to the end.

    Fire Emblem: Three Houses offers a solid storyline seen through one of three nation-aligned houses in a warrior-school, knight-creating Hogwarts. Although I only played through one of the three possible houses,
    Main Takeaway: I'd say it's a very solid entry into the Fire Emblem franchise. Not perfect, but, to me, worth the large investment of time it takes to play it through to the end.

    Fire Emblem: Three Houses offers a solid storyline seen through one of three nation-aligned houses in a warrior-school, knight-creating Hogwarts. Although I only played through one of the three possible houses, I was given an emotional, well-written (if strangely paced) experience that I definitely enjoyed.

    The biggest positives of the game for me were:

    - The updated tactics system that did away with the rock-paper-scissors style of previous Fire Emblem entries.
    - The level of faith the writing had in the intelligence of its audience, dropping more terminology, names, and locations than many previous games.
    - The game's willingness to tackle topics of politics, fealty, religion, war, and the unique perspectives one could have on any one of those issues.
    - The depth given to characters that seem extremely gimmicky at first, but have meaningful and believable motivations once their personal stories and interactions are explored.
    - A very interesting and emotionally rewarding way of separating chapters and acts.

    The biggest negatives of the game for me were:

    - The sometimes strange pacing, both in the story and in the functional aspects of the game (if you plan well, you may run out of things to put time into while exploring the 'home' area far sooner than you'd imagine, leaving completionists or people who like unlocking/exploring feeling a little empty for the latter stages of the game).
    - The writing frequently falls into exposition tropes, particularly of the 'I have something important to tell you, but only after this next thing' variety.
    - The full CG stills seem much lower in quality compared to the character busts, and they somewhat drain from the emotion intended during their scenes.

    All in all, I had a good time while playing this game, even if, by the end stages, I was mostly speeding through the story as I had exhausted all of the other features. It isn't perfect enough to get me to invest the time into exploring the other two houses and their paths, but at no point did I feel like I had wasted my time playing it. I suggest checking it out.
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  32. Aug 7, 2019
    8
    I've played through the Black Eagles and Golden Deer paths, and can say with certainty that OVERALL this is my favorite FE title. My only gripes with the game are that in the monastery, the game does not look or perform as well as I'd like it to, and in the normal Black Eagle path the story drops multiple plot threads as it transitions into the second act. However, the Golden Deer answersI've played through the Black Eagles and Golden Deer paths, and can say with certainty that OVERALL this is my favorite FE title. My only gripes with the game are that in the monastery, the game does not look or perform as well as I'd like it to, and in the normal Black Eagle path the story drops multiple plot threads as it transitions into the second act. However, the Golden Deer answers these questions by the end of it's story. This game truly shines in the characters and TBSRPG gameplay. My personal favorite parts of any Fire Emblem is the camaraderie that the army you've amassed shares, which in Three Houses is only made stronger with the cut down party size from previous games. This may be disappointing to those who liked to have large armies, but pays off through how tight knit the crew is, as opposed to in previous titles where the army at best knows each other very loosely outside of the 3-5 main characters. Three Houses introduces multiple quality of life changes and additions to the Turn-Based Strategy gameplay; Nothing groundbreaking but enough to push it into the most enthralling the series has to offer. I have yet to play through the Blue Lions and the secret route, but with 90 hours logged I can say this is a fantastic addition for fans of the series. Expand
  33. Sep 21, 2019
    8
    This review contains spoilers, click expand to view. My 1st ever Fire Emblem game and I have to say I am not disappointed at all. Controls/combat are easy to understand and intuitive. The story has sucked me in and I can’t wait for my next playtime. In just 3 days I have put about 21 hours into the game which I am told is up to 80 hours for one house. There are parts of the game that can be repetitive and feel tedious but these are few and far between. I am very happy with the over all experience and can’t wait to start going though the other 2 houses.

    Updated 08/27/2019
    When I originally posted my initial review I had only just started my play through. To my surprise, I finished the Black Eagles play through just a mere 15 hours later. This was a shock to me as I had originally thought it would be up to 80 hours. However, after spending more time with the game I am happy to say that at least for my play style 40 hours is long enough for me. The things in the above paragraph that I stated as tedious or becoming repetitive I found myself falling in love with, for example exploring the monastery and talking to the students and faculty and learning their stories and lore. I have to say I am completely satisfied with how the story was handled for the Black Eagles. They are without a doubt my favorite house. I have started my second play through and I have chosen to go with the Blue Lions. I am taking my time with this one and also doing more now that I know how the game mechanisms work. For example, I am doing more battles on my off days and training my students up so I can pass them on the exams. I would highly recommend this game to anyone. I believe it has a little something for everyone to enjoy. On a side note my Girlfriend watched me play some and she has now decided she would like to try playing. She has also chosen Black Eagles as her 1st house to play through.

    09/21/2019 (Light spoilers for Blue Lions)
    Just a few days ago I finished the Blue Lions play though with about 38 hours played. To start this off with I will state I enjoyed the story overall. However there were parts as in every story that I felt could have been improved. The biggest draw back to the story for me is the handling of The Boar Prince, aka Dimitri. I understand that He as a child went though a traumatic experience, and that has left mental scars on him. However I feel that the writers did not lean into it enough or fleshed out his trauma. Duscar is a huge story/plot point for Blue Lions but I feel as though Duscar is overlooked. I feel as if Dimitri was simply given a traumatic backstory simply as a means to make him this edgy/dark brooding character. This was the biggest set back for me of the entire game as of right now for this reason I will be changing my score from a 10 to an 8. I still have the golden Deer to play though and the church route before i finish the game completely. I did like the fact that i was able to get every one of my students to master rank (Ingrid is busted as a falcon knight). I also enjoyed the way the story greatly varied for the Black Eagles play though, and how we see a different side to El. We see just how far she is willing to go and its pretty far, to achieve he goal of setting up a new world order. I greatly enjoyed my time with the Blue Lions class and I am looking forward to Playing with the Golden Deer class.
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  34. Aug 12, 2019
    8
    The game it's great. I usually don't have time to spend on long games, but this game caught me and i can't stop playing it.
  35. Aug 14, 2019
    8
    TL;DR, a great RPG strategy turn-based game with heavy storytelling, but poor narrative.

    Despite how heavy storytelling the game is, the narrative is not good enough to make me want to know everything in the game. Many questions that they introduced at the very beginning of the game, they answered the question very poorly. But I have to admit that even with its poor narrative, I still
    TL;DR, a great RPG strategy turn-based game with heavy storytelling, but poor narrative.

    Despite how heavy storytelling the game is, the narrative is not good enough to make me want to know everything in the game. Many questions that they introduced at the very beginning of the game, they answered the question very poorly. But I have to admit that even with its poor narrative, I still want to replay the game just to know what really happened in the other routes. There are 4 routes in the game, btw.

    Meanwhile, the gameplay is very enjoyable. The battle system is fun and challenging enough to suck me to play it until the very end.
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  36. Aug 22, 2019
    8
    This review contains spoilers, click expand to view. Spoiler tagged just in case

    Good Game, definitely a step in the right direction, This game does a lot right in terms of Narrative and world-building, probably not Jugdrall-Tellius level but still great, The Characters in this game are probably the best the series has ever had, every character is important to the narrative in different ways, and are all good units and worth using, Except Cyril

    The Gameplay of this game has a lot to be desired, the Adjucant system is never really explained to the point where I am nearly done with my 3rd route and I still dont get it, The inclusion of Weapon Durability is amazing but having Magic work differently as opposed to also breaking feels a bit too OP, especially for someone like Lysithea or Dorothea, who have amazing Tomes and basically unlimited uses of it, Thr map design in this game is easily its worst feature, it reuses a lot of maps, to the point that you can nearly memorize the map by the end of a playthrough, and most of the maps arent that good, most of them are just open fields, there are a few good maps of course, like Dierdru and Fhirdiad, but good maps are few and far between. The story in the game is great in most areas, but the Crimson Flower route is easily its weakest point, while being the shortest route, it also has the most disjointed plot and doesn't even do what it is supposed to do, make Edelgard seem like a good person, even in her own route she is shown to use Crest Beasts and is extremely manipulative of Byleth and the other students.

    The concept of the 4 routs leads to a lot of misinformation surrounding the games narrative, to the point where even after playing all 4 routes, people still don't know what is true. Not that that is nessacarily a bad thing, it shows how unreliable one perspective can be, but it still is pretty annoying.

    As much as we harras Fates for its BS use of the Vallites, 3H does the same thing with the Slytherin, they are what I like to call a Pin-cushion Faction, they didn't want to make any of the completely egregious acts get done by Edelgard, so they stick the actions onto the Slythers, like a pincushion, although in 3H they are better integrated into tbe narrative, it still feels like a cop-out. Another thing I want to mention is the difficulty of this game, it is stupid easy, even on Hard/Classic you barely find yourself needing to rewind, adding New Game+ it just gets easier and easier, it becomes easier than a SS Seth solo. Although I get why they would make it easier, to make it more accessible to new players, but if it gets to the point where your hardest difficulty is too easy, thats an issue, and with the announcement of Lunatic and Maddening, thats pretty cool but they are introducing Ambush-Spawns, The worst idea IS has had since hiring Maeda, it creates Fake-difficulty, where its only hard because you dont know what to do, or "Nintendo-hard" where after a run-through it becomes incredibly easy, because the challenge is only due to inexperience. Thats not a good way to make difficulty, All together it is still one of the Best FE games, easy top 6, and a good buy for anybody interested
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  37. Aug 27, 2019
    8
    It's a very very deep turn based strategy game! Just how I love it. I will replay this a couple of times for sure! If you enjoy turn based games, you will enjoy this for sure! One more reason to buy a Nintendo Switch if you had any doubts!
  38. Aug 31, 2019
    8
    It’s definitely a great game though it sometimes can be confusing. It’s more for people who either love the series or love chess. The battles are turn based and have to be done strategically making it almost like a game of chess. Great job and beautiful story.
  39. Sep 2, 2019
    8
    Fire Emblem: Three Houses one of the best rpg's i've played this year. firstly, the combat. with amazing strategy, unique weapons and maps, and an incredible amount of character customization. but the part that i enjoyed the most, is the great story. Every. Single. Line of dialogue is fully voiced, with great voice acting. (Lorenz and Hilda are my 2 favorite characters, they are of theFire Emblem: Three Houses one of the best rpg's i've played this year. firstly, the combat. with amazing strategy, unique weapons and maps, and an incredible amount of character customization. but the part that i enjoyed the most, is the great story. Every. Single. Line of dialogue is fully voiced, with great voice acting. (Lorenz and Hilda are my 2 favorite characters, they are of the Golden Deer house.) not only is the story great, there are 4 amazing routes you can play, with each route having unique characters and lasting about 40 hours. although the game has some evidence of cut content, Fire Emblem: Three Houses is an amazing game that you should play. (also join the Golden Deer!) Expand
  40. Mar 10, 2020
    8
    Good music, solid gameplay and presentation. Also there are pretty anime characters.
  41. Sep 13, 2019
    8
    It's an improvement from the previous games but also a step back in some points. The additional routes in story add more replay value, but basic gameplay is hindered. Having to repair weapons or rank up has a massive cost that regular gameplay doesn't cover. I find Fates to have the stronger game play and story. Also you can't design your own character, I understand this is because theyIt's an improvement from the previous games but also a step back in some points. The additional routes in story add more replay value, but basic gameplay is hindered. Having to repair weapons or rank up has a massive cost that regular gameplay doesn't cover. I find Fates to have the stronger game play and story. Also you can't design your own character, I understand this is because they have now animated their cut scenes but it takes away from the game. Also not all the story plots are animated. Expand
  42. Oct 31, 2019
    8
    I really need to play this game more, fun gameplay features and characters. I can tell this game has massive potential so I'll certainly update this review in the future.
  43. Nov 24, 2019
    8
    The animations, narrative and gameplay kept me hooked for hours. Played through Blue Lions, Black Eagles and now working on Golden Deer. Unexpectedly LOVED the gameplay in between battles, fishing minigame, sharing meals with characters and building relationships with them. Tea parties were strangely fun as well. If you own a switch this game should be in your catalog.
  44. Aug 9, 2020
    8
    Mais um bom jogo com a cara da Nintendo, que deveria focar mais em trazer jogos do mesmo gênero invés de toda hora um ''Mario''. Quem tiver Switch e estiver cansado de jogar a mesma coisa sempre, pegue-o que irão gostar.
  45. Jan 17, 2020
    8
    Very solid overall game but if you find the monastery tedious its basically impossible to escape, fun the first time, fine the second time, after that a bit of slog. Story could be stronger but if the avatar is inevitable, byleth was better handled than chris or corrin. Overall it's still fire emblem, with the benefits of time the game has been polished to be complete mostly.
  46. Feb 16, 2020
    8
    Three Houses is a very good Fire Emblem game but not the best one. if you're new to the series then this is a good place to start not the best starting place but a good one at the least. I love the characters all the hours of content the music and story is great and a gives me hope for future (Fire Emblem) games plots since fates had me worried for a bit. if you want to know what house isThree Houses is a very good Fire Emblem game but not the best one. if you're new to the series then this is a good place to start not the best starting place but a good one at the least. I love the characters all the hours of content the music and story is great and a gives me hope for future (Fire Emblem) games plots since fates had me worried for a bit. if you want to know what house is the best to start with I would say Blue lions I think it has the best story and Lord I also find it to be the easiest of all the paths (game play wise). Expand
  47. Aug 17, 2021
    8
    This review contains spoilers, click expand to view. As a Fire Emblem fan since 2015, I've got to say that this game quite exceeded my expectations. With the addition of gambits and the blacksmith, it really served me well on my gameplay.
    Now the only flaw is the story, after cleaning a route I got the chance to play on the New Game+. It's kinda bland because the pre-timeskip events are repeated with a slight change. It only gets better after the timeskip when you finally meet new allies, new villains and a whole different for each house.
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  48. Feb 22, 2020
    8
    This is my first Fireemblem game from the franchise.
    I liked the leveling system in general, as you have the freedom to level different stats just like in the classic old rpgs. It was refreshing to see this leveling style after a bunch of games through the last years. The story is genuinely nice, but i felt a bit rushed with the coming deadlines every month, so I could'nt enjoy the game
    This is my first Fireemblem game from the franchise.
    I liked the leveling system in general, as you have the freedom to level different stats just like in the classic old rpgs. It was refreshing to see this leveling style after a bunch of games through the last years. The story is genuinely nice, but i felt a bit rushed with the coming deadlines every month, so I could'nt enjoy the game completely. If they wanted me to feel like I was back to school stress, they did manage this lol.
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  49. Feb 15, 2022
    8
    The combat system is impressive and the character interactions are incredibly deep. Graphics could be better and it's a little frustrating that you need to replay White Clouds over and over to get all routes, but it having multiple routes in the first place is also a big strength!
  50. Mar 15, 2020
    8
    Don't get me wrong: this game is very good. All the reviews above attest that.
    But let me talk about the flaws - some so obvious that it's really incredible Nintendo haven't added a free DLC to "patch" them already (there is not even a payd DLC to remedy this):
    - Classes: The classes suck. It starts ok with the most basic classes evolving to the intermediate ones. Their progress make
    Don't get me wrong: this game is very good. All the reviews above attest that.
    But let me talk about the flaws - some so obvious that it's really incredible Nintendo haven't added a free DLC to "patch" them already (there is not even a payd DLC to remedy this):

    - Classes: The classes suck. It starts ok with the most basic classes evolving to the intermediate ones. Their progress make sense, although the habilities and requiremets to do so are a liitle to be contested. Then comes the Advanced and the dreaded Master classes - that really suck.
    And they suck because Master classes are really limited, not innovative, and are sex dependant - some classes are only available for men, some only for woman. Raised a gal to be a powerful magician? Good for you! But good luck trying to find a master class for Hannemann, or Linhardt. You'll find yourself trying to level up habilities that are very unnatural to them just so you can make them better fighters.
    A DLC, or even an update with more classes not only would make FETH much more replayable, but also add a lot in terms of strategy and character planning.

    - Maps: although fairly different between them, there are not a lot of maps on the main game. You´ll find yourself fighting on the same maps over and over again. That changes a little bit on the main quest but the side quests always recycle the boring maps. And that fog of war gimmick is really underexplored - maybe 2, 3 maps used it. Sell all your torches.

    - The animations are kinda too poor and the character stories are repetitive, stereotipical. There is a lot of character content, which makes the game a little too "visual novel", but they do not add too much in character development or charisma.

    - Exploring the Monasterium gets old and boring very quickly. The quests are repetitive and do not add much to the game, nor the story, nor the fun. Fishing minigame is a joke.

    - Combat is fun. Some maps are not. Managing Battalions is not fun at all.

    Again, it's still a good game, although not the best FE of the series at all. But the FE debut on the Switch could be better, and it's not too late to fix this.
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  51. Sep 28, 2020
    8
    'Fire Emblem: Three Houses' es una de las exclusivas más interesantes del catálogo del Switch.

    Quitemos del camino lo peor del juego: su apartado técnico. En ocasiones se ve como juego de hace 10 años; texturas horribles, escenarios estériles, slowdown y demás. Es un juego que visualmente es "aceptable", pero que en sus peores momentos se ve bastante mediocre. Ya entrando en
    'Fire Emblem: Three Houses' es una de las exclusivas más interesantes del catálogo del Switch.

    Quitemos del camino lo peor del juego: su apartado técnico.

    En ocasiones se ve como juego de hace 10 años; texturas horribles, escenarios estériles, slowdown y demás. Es un juego que visualmente es "aceptable", pero que en sus peores momentos se ve bastante mediocre.

    Ya entrando en materia de lo jugable, sus sistemas y mecánicas, tenemos una de las entregas más finas de la serie. La novedad principal es la ambientación escolar y que ahora todo está regido por un calendario.

    A fin de mes siempre hay una gran misión y tenemos varias semanas para prepararnos. Podemos llevar a cabo actividades sociales que beben de otros juegos de simulación social, para poco a poco ir fortaleciendo las relaciones entre personajes y su efectividad al pelear juntos.

    Al momento de las batallas todo es muy similar, pero hay cambios en los sistemas de habilidades y magias que hacen que el juego se sienta único. También tenemos un sistema de batallones que se pueden equipar a las unidades, lo que agrega una capa extra de personalización.

    Si eres fan de Fire Emblem estás ante una de sus entradas más solidas. Con un trama muy buena de múltiples ramificaciones, una colección entrañable de personajes y un sistema de juego delicioso y adictivo. Aunque en algunos apartados quede debiendo.
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  52. Apr 30, 2020
    8
    I have only ever played one other FE title, Fates I think, and that one was pretty fun. I found this one to be way more fun (probably because I don't have so much experience with the franchise). The first play through I found to be awesome, however currently on my second play through with dlc, and I got to say, going through the story again feels like crawling through mud. I know there'sI have only ever played one other FE title, Fates I think, and that one was pretty fun. I found this one to be way more fun (probably because I don't have so much experience with the franchise). The first play through I found to be awesome, however currently on my second play through with dlc, and I got to say, going through the story again feels like crawling through mud. I know there's the option to essentially skip months and have choices chosen for you, but I kind of wish there was an endless mode for those who want to keep playing with the character's they've invested so much into. Maybe there is a mode like this after the story and I'm missing something(?)

    Another minor thing is that with a lot of player-controlled characters and enemies on the field, battles can last a good long while. But I guess that's to be expected/obvious as the more people you have to control, if you're thinking about the best moves to make, as a whole the battle will naturally take more time. Of course you could just ignore a few or all of the other characters, but in harder difficulties you kind of have to use everything at your disposal.

    Fire Emblem Three Houses
    Gameplay Enjoyability (0 - worst, 10 - best)

    Story (first time) - 9
    Visuals - 7
    Music/soundtrack - 8
    Battles - 10
    Side activities - 8
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  53. Jan 11, 2022
    8
    Very solid game. Lot of content with satisfying gameplay although something was odd and I couldn't get as engaged as I wish. Maybe the story or the pacing were strange a little bit. Nonetheless the main star of this game are characters, they are very likeable and their stories are unique and wery well written. There are a lot of characters in each class and every single one feels veryVery solid game. Lot of content with satisfying gameplay although something was odd and I couldn't get as engaged as I wish. Maybe the story or the pacing were strange a little bit. Nonetheless the main star of this game are characters, they are very likeable and their stories are unique and wery well written. There are a lot of characters in each class and every single one feels very fresh and interesting. Expand
  54. Jun 28, 2020
    8
    FIRE EMBLEM: THREE HOUSES reduces the canonical status of the plight of the migrant worker in post-war scenario through its frequent use of long takes.
  55. Jun 22, 2020
    8
    I love a game that refuses to offer any easy thesis statements about war and Three Houses does a great job at showing the cost of war, its conceited actors, and the fallibility and self-interestedness of its institutions. I just wish Byleth was more interesting beyond the circumstances of their birth and place in the world.
  56. Jun 23, 2020
    8
    140+ hours played:
    In short, it does all the improvements on the core gameplay that it can do at this point. The various routes you can take based on a couple of important decisions you can make are cool and interesting, however they can be very samey. Unless you take the Black Eagle route, the others are basically identical just with different units available and the fates of one or two
    140+ hours played:
    In short, it does all the improvements on the core gameplay that it can do at this point. The various routes you can take based on a couple of important decisions you can make are cool and interesting, however they can be very samey. Unless you take the Black Eagle route, the others are basically identical just with different units available and the fates of one or two other characters altered. The ability to essentially customise any unit to your liking is also really cool. Theoretically, you can make your entire team full of mates or warriors, even if their optimal stats don't suggest you do.
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  57. Jul 10, 2020
    8
    I used to play Fire Emblem on the GBA...
    I liked the story, i liked the mechanics...
    But this game is completely out of tone : You're a teacher managing students... Okay... I think King Marth would have appreciate a brighter tone. But you can still romance... Come on, some of them are 17 y-o ! The relationship teacher-student is illegal in some countries where this game is sold
    I used to play Fire Emblem on the GBA...
    I liked the story, i liked the mechanics...

    But this game is completely out of tone :
    You're a teacher managing students...

    Okay... I think King Marth would have appreciate a brighter tone.

    But you can still romance... Come on, some of them are 17 y-o !
    The relationship teacher-student is illegal in some countries where this game is sold !

    The story is not bad, but too predictable...

    The graphism and sountrack can be better, but not atrocious.

    Some functionality are fun but the game as a whole is too easy compared to his ancestors, some battle mechanics have disappeared.

    Maybe my nostalgia of better Fire Emblem games makes me a grumpy ,

    Maybe it's a cool way to get a new public to the game (all the Waifu-ers or Anime fans) and maybe uncle Nintendo will remaster his oldies to make everybody happy.
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  58. Jul 19, 2020
    8
    Incredibly well designed characters, deeply connected story lines. This game preserves the traditional difficult challenges, but it also has easier difficulties to allow many users to dive into the story.
    Its repetetive actions and combat maps are minus though.
  59. Sep 25, 2020
    8
    enjoyed the story and the characters even though some characters could be slightly better, some were not very interesting.
  60. Aug 6, 2021
    8
    第一章的剧情和玩法还是比较有意思的,趣味性很高,因为学院里面每次散步都有很多事情,很多人可以聊天。但是从第二章开始,基本上就没人了,而且重复度比较高,到了后期就比较乏味了。特别是人物的肢体动作单一,场景单一,久了容易乏味。唯一比较有新鲜感就是跟不同人物的羁绊,每一个人都不一样,但是其实每个学院之间还是有相似的学员,毕竟让每个人性格太突出还是很难的。
    第一次玩火纹,说实话我感觉战棋更像是个辅助,养成才是这个游戏的主旋律。二周目能感觉到不同学院的剧情是不一样的,但是玩到一半慢慢就不想玩了。总是在重复散步,聊天,上课,打架。还是很佩服那些所有结局都打出来的人。
    第一章的剧情和玩法还是比较有意思的,趣味性很高,因为学院里面每次散步都有很多事情,很多人可以聊天。但是从第二章开始,基本上就没人了,而且重复度比较高,到了后期就比较乏味了。特别是人物的肢体动作单一,场景单一,久了容易乏味。唯一比较有新鲜感就是跟不同人物的羁绊,每一个人都不一样,但是其实每个学院之间还是有相似的学员,毕竟让每个人性格太突出还是很难的。
    第一次玩火纹,说实话我感觉战棋更像是个辅助,养成才是这个游戏的主旋律。二周目能感觉到不同学院的剧情是不一样的,但是玩到一半慢慢就不想玩了。总是在重复散步,聊天,上课,打架。还是很佩服那些所有结局都打出来的人。
  61. Oct 31, 2022
    8
    +
    Tres campañas en un solo videojuego.
    Jugabilidad muy pulida, a la vez que poco innovadora. Larguísima duración individual, centenar sumados los diferentes caminos. Poder mejorar tú mismo al ejército a tu gusto. - El monasterio es un lastre: solo interesa para subir nivel y características. Nulo interés en los minijuegos: pesca, recolección de artículos, secundarias...
    +
    Tres campañas en un solo videojuego.
    Jugabilidad muy pulida, a la vez que poco innovadora.
    Larguísima duración individual, centenar sumados los diferentes caminos.
    Poder mejorar tú mismo al ejército a tu gusto.

    -
    El monasterio es un lastre: solo interesa para subir nivel y características.
    Nulo interés en los minijuegos: pesca, recolección de artículos, secundarias...
    Gráficamente no da el nivel que hay que exigirle a un juego AAA.
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  62. Nov 11, 2020
    8
    Pros:
    - Artistic improvements and content such as visuals, UI, different paths and combat system.
    - Good story! It becomes engaging from the very beginning but it doesn't have a significant climax (Golden Deer Path). The path system adds a lot of replay value. - Excellent gameplay, easy to play and master. It really is a "Master class in war" as it says on the game box. Cons: -
    Pros:
    - Artistic improvements and content such as visuals, UI, different paths and combat system.
    - Good story! It becomes engaging from the very beginning but it doesn't have a significant climax (Golden Deer Path). The path system adds a lot of replay value.
    - Excellent gameplay, easy to play and master. It really is a "Master class in war" as it says on the game box.

    Cons:
    - Compared to the 3DS titles, the story is not as powerful as it used to be.
    - Shallow character development. The absence of the marriage systems affects the depth of classmates's relationships.
    - Some plot holes like Sothis' role affect the story. Poorly explained rewind feature, but useful.
    - Overlapping animations. They should have put more effort in the main characters at least.

    Final Thoughts:
    A great game overall! It doesn't disappoint at all. I will definitely play another path to give it a second chance because the story lacks of a effective climax. The developer should have put more effort in the character animations and development.
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  63. Jan 20, 2022
    8
    It's a very good game. It has a lot of splendid characters and good gameplay. In my opinion, the main problem of that game is the plot in the first part. It sucks, but the plot in the second part is much better.
  64. Jun 20, 2021
    8
    An exiting new addition to my fire emblem collection, a great game that had me spending 5-10 hours at a time in sessions. However the return of weapon durability made things tedious when combined with a slowly encroaching time limit made min maxing difficult, over all a great game.
  65. Apr 28, 2022
    8
    One of the best games on the Switch! I personally believe that this game is a must have for anyone who owns a switch or is interested in tactical RPGs or RTSs. Fire Emblem: Three Houses offers a surprisingly deep story and lore supported by some of the best written characters in any RPG I've played. The game features engaging yet challenging combat alongside one of the best soundtracks onOne of the best games on the Switch! I personally believe that this game is a must have for anyone who owns a switch or is interested in tactical RPGs or RTSs. Fire Emblem: Three Houses offers a surprisingly deep story and lore supported by some of the best written characters in any RPG I've played. The game features engaging yet challenging combat alongside one of the best soundtracks on the switch accompanied by stellar voice acting. Although I consider this FE's magnum opus, it isn't without it's flaws. My biggest gripe with this game is the class mastery system which I find way too grindy, I finished Azure Moon with 999 battles on Gilbert and Hilda and around 660 on Dedue and Alois just because of all the times I threw them in a thicket with a broken lance as a fortress knight just so I could master the abilities I wanted on my main cast, it's too long and grindy and it just feels cheap. Another fairly major problem this game has is that the monastery (especially at A+ professor rank) is pretty boring, I found myself in all playthroughs at part 2 just falling in the same free time loop, share a meal with my main cast, enter the sauna with my main cast, instruct, do choir or cooking sometimes, repeat. I know this game was on a pretty tight development cycle but I still wish exploring was almost as deep as Persona 5's exploring with more to do and less restrictions. My remaining issues are pretty small but they do add up to a non-insignificant amount annoyance. FPS issues, Beginning of the game restrictions in NG+ (disabled fast travel and inaccessible facilities), minor plot holes (Blood of the Eagle and Lion), Crimson Flower being unfinished, and some side characters being fairly two dimensional (Ignatz, Lorenz, Catherine, Cyril, Raphael, etc.). Even though I just spent half the paragraph talking about the flaws of this game, but I believe this is still one of the best switch games and is a shed of light in the toxic and over monetized current games industry.

    TLDR: Brilliant but flawed. PLAY THE GAME!!!!
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  66. Jun 29, 2022
    8
    Three house is undoubtedly a major innovation in the FE series, but if you focus on the SRPG part, it is a big step backward.

    three house is a good game, but hopefully IS doesn't do it again.
  67. Jan 20, 2023
    8
    Después de jugar las 4 rutas alternas y haber dedicado 150 horas, puedo decir que este es de los mejores juegos de Fire Emblem o el segundo mejor juego solo por debajo de Path of Radiance, la historia esta excelente y bien contada, el apartado artístico es muy decente, puede ser muy único y a veces se ve demasiado genérico, las interacciones entre los personajes son muy naturales, siempreDespués de jugar las 4 rutas alternas y haber dedicado 150 horas, puedo decir que este es de los mejores juegos de Fire Emblem o el segundo mejor juego solo por debajo de Path of Radiance, la historia esta excelente y bien contada, el apartado artístico es muy decente, puede ser muy único y a veces se ve demasiado genérico, las interacciones entre los personajes son muy naturales, siempre estarás interesado en saber de cada uno de los personajes del juego, el juego es demasiado enganchante y entretenido, la banda sonora es de la mejor banda sonora de todo Fire Emblem aunque peca un poco de tener canciones muy cortas para lo buenas que son y odio cuando la música en el combate se tiene que cambiar depende en la circunstancia en la que estes (ya sea que un personaje este combatiendo o tu estes en el mapa moviendo a los personajes) y el combate por turnos no se había sentido tan emocionante.
    Si bien tiene demasiados aciertos, la verdad es que los fallos que tiene aunque no opaquen a sus buenos aciertos, estos errores son los suficientemente graves para no convertirlo en el Fire Emblem definitivo desde mi punto de vista, primeramente es que el juego puede llegarse a tornar muy monótono y repetitivo con el sistema del hub world y repetir eso durante 22 capítulos haciendo casi lo mismo no hace mucha gracia y puede que lo llegues a dejar, el juego aun si lo tienes en dificultad extrema parece que no pasa de dificultad media y la inteligencia artificial es demasiado absurda y te dejan casi todo en bandeja de plata, el juego es demasiado fácil y este punto es peor aun por culpa del pulso divino, en el apartado técnico he experimentado framerates muy frecuentes por el hub world y un popping ridículo y los gráficos y texturas de mala calidad parecen dignos y podrían quedar perfectamente en una PlayStation 2.
    A pesar de todo Three Houses es un juego recomendable seas veterano en esto de los juegos tácticos por turnos o seas alguien nuevo que quiere introducirse en este genero de juegos, con una trama y gameplay espectacular, espero que su sucesor Fire Emblem Engage pueda limpiar todos los errores de 3H y mejorar pulir aun mas los mejores aspectos de este hasta dejar la vara alta.

    Gameplay: 10/10
    Diseño: 8.9/10
    Trama y personajes: 10/10
    Apartado artístico: 8.0/10
    Banda sonora: 9.5/10
    Apartado técnico: 6.9/10
    Gráficos y texturas: 4.9/10

    Calificación general: 8.3/10
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  68. Nov 11, 2022
    8
    Story had a very interesting turn, but gameplay gets boring with very, very repetitive enemies.
  69. Nov 11, 2022
    8
    The tactical aspects of the combat mechanics are very enjoyable and meeting the different characters add to the enjoyment of the story. However, the game can become repetitive because of requiring to perform certain tasks multiple times in order to get the full story.
  70. Jan 23, 2023
    8
    Es una gran evolución de la saga. Pese a que los gráficos y rendimiento de la consola no están a la altura. Lo mejor del juego son la ramificación en 4 sendas que aportan variedad junto a un DLC que esta a la altura, personajes bien desarrollados, un sistema de relaciones perfeccionado y el ambiente de escuela que es inmersivo en el desarrollo de la historia.
  71. Apr 12, 2023
    8
    Despite including somewhat barebones strategy mechanics, Fire Emblem: Three Houses is the franchise’s true introduction to strategy RPGs with its multiple story paths and always-approachable character interactions.

    FULL REVIEW: Despite being one of Nintendo’s most famous franchises, the Fire Emblem titles have always lacked the player base to support them. Strategy RPGs are in a niche
    Despite including somewhat barebones strategy mechanics, Fire Emblem: Three Houses is the franchise’s true introduction to strategy RPGs with its multiple story paths and always-approachable character interactions.

    FULL REVIEW:
    Despite being one of Nintendo’s most famous franchises, the Fire Emblem titles have always lacked the player base to support them. Strategy RPGs are in a niche portion of the gaming industry. As such, many Fire Emblem titles went unlocalized in the NES and SNES era of Nintendo systems, and some of the franchise’s greatest titles went unnoticed despite Nintendo’s circulating popularity in the gaming industry. However, with the introduction of Fire Emblem: Awakening on the Nintendo 3DS, the series finally hit mainstream popularity. It’s known by now that the most accessible Fire Emblem games are the most successful due to a combination of gameplay and narrative. Awakening may have introduced the world to Fire Emblem, but Fire Emblem: Three Houses showed them how to love it.

    There is one part of Three Houses everyone raves about: the campaigns. Four are available to players, depending on which house they pick at the game’s beginning and the connections they make throughout. War is a running theme in many Fire Emblem titles, but Three Houses is more approachable due to its substance. Its characters mature and grow as the game progresses, evident through a given character’s support level interactions. It helps players connect to several characters across all three houses, regardless of their depth or personality. In turn, players put their lives on the line against their enemies.

    Speaking of enemies, the long-lasting turn-based strategy mechanics keep the game from its full potential. It’s easily accessible to newcomers, despite the weapon triangle’s removal. The game allows players to continue using characters after they lose on the battlefield before starting, often leading to a dull experience in the long run. However, players cannot change the game’s difficulty after starting, making the gameplay experience tough to balance. Luckily, it’s solved and complicated by Three Houses’ replayability through its multiple campaigns.

    Three Houses also introduces a calendar system, where players and their classmates study and improve their talents, offering multiple advantages on and off the battlefield. The calendar system compliments the game’s hub world, where players interact with NPCs and complete side quests. It’s also where players build character support levels and collect items and weapons for battles. However, the calendar system, and the hub world, lack substance as the game progresses. It’s one of the only parts of the game that lacks replayability, making subsequent playthroughs more enduring in nature outside of the game's storyline and battles.

    Fire Emblem: Three Houses deserves to be a mainstay in the Fire Emblem franchise. It's characters and overarching narrative offer multiple paths and allows new experiences in each playthrough. Each character offers something different from another, both in personality and battle skills. The game may lack innovative battle mechanics and a game-changing calendar system, but what’s there is already bound to impress many incoming players. Three Houses may not be a fantastic game that changes video games forever. However, it welcomes newcomers to a dedicated, long-lasting franchise known for its characters and strategy mechanics.
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  72. Aug 1, 2019
    7
    First of all, there are so many things that are good about this, and a few things that prevent me from really saying its one of the better titles.

    First of all, the different houses are a very unique idea, think kind of like harry potter classrooms, etc, but in fire emblem. You become the teacher for one of the houses, and can train students the way you want to use them in battle. There
    First of all, there are so many things that are good about this, and a few things that prevent me from really saying its one of the better titles.

    First of all, the different houses are a very unique idea, think kind of like harry potter classrooms, etc, but in fire emblem. You become the teacher for one of the houses, and can train students the way you want to use them in battle. There is a nice little open roam element, and there is an online setting, if someone has fallen in combat on a specific tile, it can create an xp or gear tile for someone else playthrough. Likewise if one of your units is defeated, it will create one of the tiles for another player. This is a unique element and I actually think its a good one!

    There is also a new brigade system, which reinforces your units with extra abilities that can help others out, this is also a neat system that hasn't been done before. The cutscenes also have the same quality as the CGI from the 2016 berserk series, which means they are relatively well done!

    Now the bad... First, I really do not like the character design, I think its one of the weakest character designs in the franchise. Most characters have the same color hair as their iris, which gives them a creepy feel. Some just look weird/creepy to begin with. I would say half just look odd, and the others look natural, I could get into a list of things for each character, but too long for a review.

    Frankly, my biggest complaint is the sheer amount of solider's I can bring into battle. I am a bit of an impatient person, so when I have to control 20 students at the same time, it gets a bit annoying. I would prefer for them to go back to the system from awakening/fates.

    Also the bond system is not nearly as good as it was in previous entries. I think fire emblem fates actually had the best bonding system out of all of them, but that's just me. Overall, I do like the game, I have sunk 20+ hours into the game and continue to enjoy it... but its not anywhere close to my favorite fire emblem game.
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  73. Aug 28, 2019
    7
    I was apprehensive about this game at first but man they did a great job making stats fun. Basically incorporating fun charming gameplay elements to mundane rpg mechanics. The English voice acting is top notch. Just downright fantastic. The music is great too.

    One major con. The graphics are very ugly and the performance is not stable.
  74. Aug 18, 2019
    7
    I love fire emblem. After completing a single playthough, thoroughly exhausted and not willing to jump back in for more, I'm left with a single, resounding impressing. 3 houses is... a very gamey game.

    The mechanics of combat maintain their lineage, with the notable exceptions being removal of the weapon triangle and spell tomes (spells now have a limited number of casts per map), but
    I love fire emblem. After completing a single playthough, thoroughly exhausted and not willing to jump back in for more, I'm left with a single, resounding impressing. 3 houses is... a very gamey game.

    The mechanics of combat maintain their lineage, with the notable exceptions being removal of the weapon triangle and spell tomes (spells now have a limited number of casts per map), but if you've ever seen combat in a fire emblem game before, you've seen it in this one too. It's good, but the same thing we've seen before; it's starting to suffer from the same lack of evolution that the pokemon games have.

    The story of the game, on the other hand, is an initially interesting departure from series form, and takes place almost entirely in the monastery castle and classroom halls. A vaguely hogwarts like affair with 3 competing houses takes place, with your character having to choose which of the houses to tutor as professor of the house. Depending on the house chosen and several key decisions made over the course of your tenure at the monestary, the story will diverge and branch out into one of several unique paths, each with their own unique story and ending.

    Whilst I praise the approach of attempting to tell multiple stories within the same game, mechanically the story tell and exploration sections of the game are incredibly mechanical. Whether it's the act of tutoring your students by choosing key areas of study for the week, or running around the monastery fishing in the same spot for the 4th time this month, the game lacks any serious depth in any one of its systems; before long, you'll start to notice the cogs literally turning as you have tea with your favorite student for the 3rd time in a day, or attempt to give another student every single lost item in your inventory until hitting the correct one for that reputation gain. It's all very menu driven and feels like picking from a set of favorite preferences toward the same end, rather than making important tactical decision. Its all very... gamey. Nothing feels organic or earned, it's just ticking off events, listening to (practically) one way conversations, delivering piles of presents to curry favor, or performing a stupid QTE fishing game. None of the mechanics jump out at me as interesting design choices.

    It's not a bad game; combat is fine, with as much tactical depth as any other fire emblem. The addition of divine pulses to turn back the turn clock to redo actions is a welcome escape from the hard reset to avoid a key character death. It's just that what is good is just the same thing we've seen in FE before, and whats new isn't very engaging, despite its initial promise.

    I will say that the cast of students contains some great personalities; I would much have gathered battles and events focusing more around student affairs than the grand political stage as time progresses.

    Overall I give it a decent 7/10, with a recommendation only for those whom are either new to FE or those who truly hold FE close to their hearts, and again only if you've 40 or so hours to spare. For others looking for solid turn based strategies, I'd recommend XCOM2.
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  75. Jul 31, 2020
    7
    I had a lot of fun with the game, definitely a series one should try. Unfortunately the story can leave a few things to be desired, especially with some of the plot holes and conveniences they chose to make, some not ending up being as believable, beautiful soundtracks for the battles, online is a bit of a gimmick that makes the game easier, save your money on the nintendo online. Maps canI had a lot of fun with the game, definitely a series one should try. Unfortunately the story can leave a few things to be desired, especially with some of the plot holes and conveniences they chose to make, some not ending up being as believable, beautiful soundtracks for the battles, online is a bit of a gimmick that makes the game easier, save your money on the nintendo online. Maps can get a bit repetitive, some supports end without much of a finish. Be prepared for fishing minigame and micro managing chores. Overall a fine and fun experience Expand
  76. Jan 19, 2020
    7
    It's alright. It feels like a lot of stuff was changed for the sake of making changes, not improvements. The result isn't bad, just not as good as the greats, such as FE7 and PoR. I'm also not huge into the whole school half of the game.
  77. Mar 14, 2020
    7
    Fire Emblem three Houses Trying to do so many things that it is losing Fire Emblem in the process losing. I enjoyed my time with the game and I would never say that I had a bad time. I think the game is just too open for its own good it is a nice experiment but it's just not for me
  78. Sep 2, 2019
    7
    I don't know who is more ridiculous, the blind fanboys giving 10s or the haters giving 0s when none of them played the game (only a few hours at best). This is what always happens and it's why I think that user scores are really useless. Also, looking at the bad graphics and presentation, the teenager and childish writing and all the borderline pedo content in the game, it doesn't deserveI don't know who is more ridiculous, the blind fanboys giving 10s or the haters giving 0s when none of them played the game (only a few hours at best). This is what always happens and it's why I think that user scores are really useless. Also, looking at the bad graphics and presentation, the teenager and childish writing and all the borderline pedo content in the game, it doesn't deserve more anyway. Expand
  79. Aug 26, 2019
    7
    Three Houses was hyped to the max by Nintendo, looking to even surpass Pokemon which it almost certainly will. However, the game doesn't live up to the hype and if you're not into the social simulator aspect or a huge fan of Tactical RPGs, you'll probably find this game to be pretty average.

    The best part of this game is not only the fact that it has a pretty good story completely
    Three Houses was hyped to the max by Nintendo, looking to even surpass Pokemon which it almost certainly will. However, the game doesn't live up to the hype and if you're not into the social simulator aspect or a huge fan of Tactical RPGs, you'll probably find this game to be pretty average.

    The best part of this game is not only the fact that it has a pretty good story completely filled with hours and hours of voice acting (with pretty good English VAs, especially for the House leaders) but the fact that it has branching stories based upon which House you choose at the beginning.

    But, the game is bogged down by several things: awful textures that make the game look like it belongs on PS2, a class system that has neither quality nor quantity (Oh, you're a black mage? Here's an advanced class for you. Oh, you're a white mage? Here's..... the same class. You've gone from Archer to Sniper? You're.. slightly better with a bow now,) The only time class changes actually feel significant is when you switch to a mount.

    Since the gameplay alternates between roaming the monastery doing menial things and subpar combat, it was hard to be interested enough in getting through the story.

    If you watch videos online and you like the social simulator aspect, don't mind the graphics, and are either a die-hard fan of Tactical RPGs or just want to give one a try, you'll probably like this game.
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  80. Jul 11, 2020
    7
    Buen juego de la saga, nintendo nos esta acostumbrando mal con tanto juego bueno
  81. Dec 23, 2019
    7
    This review contains spoilers, click expand to view. Positives: A very exciting time with awesome twists and turns in the adventure, Awesome combat and a fun game all around.

    Cons: (personal opinion): Two annoying things right at the end, the ending was very abrupt with no post war scenes and two, the S rank system is very annoying in which it tells you "wait until after the war" so I did, I didn't ever get prompted for the S rank system so I guess I missed the quest for the ring somewhere down the line.

    I still recommend the game overall though.
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  82. Aug 7, 2019
    7
    Well where to start.. Just finished the game (Golden Deer route) and wanted to share my thoughts on it. I've been waiting for a console FE ever since the Tellius games so it is not an understatement to say the hypetrain was REAL when they announced Three Houses. After finishing this game in about 2 weeks my opinion of it is generally positive, altough I do have some pretty big issues withWell where to start.. Just finished the game (Golden Deer route) and wanted to share my thoughts on it. I've been waiting for a console FE ever since the Tellius games so it is not an understatement to say the hypetrain was REAL when they announced Three Houses. After finishing this game in about 2 weeks my opinion of it is generally positive, altough I do have some pretty big issues with a few elements. I guess Ill just list them all:

    Gameplay
    The gameplay is goddamn amazing and classic Fire Emblem with some extra mechanics to keep it fresh. I absolutely love the way they implemented the skill and ability system, they felt really thought out and added some extra tactical choices during combat. I also liked how magic is handled in this game, the unit hets a set amount of magic uses per fight and it automatically replenishes after the chapter has ended. This way the amount of weapon maintenance you have to do is greatly lessened, which is very much appreciated.

    Story
    The story for me felt a little bit underwhelming, maybe I need to play all 3 routes to get the full experience but for now I am not very impressed. It is your typical good guys vs evil empire story with a few twists I saw coming from a mile away. none of it felt very fresh and at times I noticed I did not really care all that much which is a shame because this series is capable of telling amazing stories like the Tellius games for example.

    Characters
    The character writing was okay, I liked a few characters but at the same time some felt really flat and generic to me. I watch a lot of anime so I immediately recognised the typical anime-quirks like the 'shy girl' and the 'always hungry guy'. I did really like the character of Claude and his arc though so it is a mixed bag for me. The avatar character was boring, not much more to say on that.

    Some problems I had:

    The castle/calendar system worked really well in the beginning but got really really stupid after the time skip.. Waiting a whole month between each event made no sense story wise and I wish they would have implemented another mechanic to replace the calendar witch just a normal base to prepare between battles (like in the Tellius games. made way more sense and gave a feeling of urgency and momentum.) Or maybe do multiple mission events during the month instead of just one at the end each time.

    Another problem I had was the difficulty, I found this game to be extremely easy. SO much that it made me bored sometimes during battles because my army was so damn OP I could just slaughter the enemy without much thought. I know it might be easier for me since I played a lot of FE games but when I breeze though a game even on hard classic mode they really need to balance the game better.

    And lastly the level design felt really uninspired to me, aside from a few memorable maps they all felt really 'meh' to me. They had so much opportunity to implement some creative maps with cool objectives like maybe a 'capture the flag' type of chapter or puzzles or anything other than 'defeat enemy captain'... Like really 9/10 chapters is just either rout the enemy or defeat the commander. This combined with uninspired level design made some chapters kinda boring and the only thing that kept me going was the amazing battle mechanics.

    So, even though I have some issues I really enjoyed the game overall. I hope this entry will re-awaken the love for console FE games and I really really hope the developers will do some creative stuff next game. And please GIVE US A FULL MAIN CHARACTER GAIN .. Im tired of these soulless avatars :(
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  83. Sep 4, 2019
    7
    Too huge, I liked FE more when it was compact handheld 20-hour experience, not 100h grindfest with dating and school like persona 5. Still good game though, if you're looking for something to dive into for a long time, definitely worth your money.
  84. Sep 2, 2019
    7
    It’s a good game. However, I do think people give it a bit too much credit. The story is good, easily better than Awakening & Fates, but it suffers from some serious pacing issues in the second half of the game. It feels odd to have to wait so long for your next mission, and unlike Awakening & Fates, where this down time is when you buy & forge weapons, you can just do that on the battleIt’s a good game. However, I do think people give it a bit too much credit. The story is good, easily better than Awakening & Fates, but it suffers from some serious pacing issues in the second half of the game. It feels odd to have to wait so long for your next mission, and unlike Awakening & Fates, where this down time is when you buy & forge weapons, you can just do that on the battle prep screen. And speaking of battles, I have some problems with them. First, they’re way too easy. The warp spell in this game, while it pales in comparison to Gaiden & Thracia, is overpowered, allowing you to clear most maps in a single turn. And the maps, while not bad, are very repetitive. On my second play through, I didn’t encounter a single unique map until chapter 20, almost the end of the game. They even reused the final map from one of the other routes, and I thought that they would at least give the final chapter a unique map. My last big problem with the gameplay is the balance of classes. To put it bluntly, it sucks. There is little reason to not train your whole army to be a wyvern lord, as they can fly, have the highest movement stat in the game, and are incredible combat units. And to end this review on a positive note, Three Houses is one of, if not the most replayable games in the series, with 4 different stories & the ability to make any unit any class you want. Overall, it’s a solid game with some big flaws that keep me from rating it higher. Expand
  85. Sep 4, 2019
    7
    Demasiado texto , llega aburrir y no se pueden evitar....la jugabilidad y el juego en si esta bien pero tanto texto.... te hace perder demasiado tiempo
  86. Sep 23, 2019
    7
    I was into this game in the first 30 hours however very boring in the rest part. Not the best of the series definitely
  87. Oct 2, 2019
    7
    This was my first Fire Emblem game and I must say, it was a good game... but. But.

    I've only beaten the Golden Deer route so far and I liked the story overall. A little too many plot twists for my liking and I also felt like too much was left unexplained. I don't know if I just missed less obvious details but at the end of the game, I was still left asking the same questions I expected
    This was my first Fire Emblem game and I must say, it was a good game... but. But.

    I've only beaten the Golden Deer route so far and I liked the story overall. A little too many plot twists for my liking and I also felt like too much was left unexplained. I don't know if I just missed less obvious details but at the end of the game, I was still left asking the same questions I expected to have been explained by this point. Still, the plot was alright and I certainly got attached to most of the characters, I learned to care about them as though they really were my students. I loved the music, I loved the general idea of the game, and I loved Claude and Sylvain. But.

    I have three major problems with this game. Firstly, I need to talk about performance. I cannot say the game had the most impressive visuals I've ever seen and honestly, I don't think anyone could say that. Despite that, the performance was by no means ideals. The game kept stuttering when exploring the monastery, moving from one area to another one wasn't as smooth as I wish it had been – I got interrupted by loading screens when I least expected it, and I must say the loading screens were annoyingly long overall for a game like this.

    Secondly, I found the game too repetitive. The first 20-30 hours were fun, given I'd never played a FE game before, but later on, and especially after the time skip, the battles got so repetitive I literally avoided battling as much as I could. Towards the end of the game, I only took up the obligatory battles and nothing else. I wish there were more quests and that they were more interesting and varied. I liked the extra story quests since they had tiny story bits sprinkled around them, both during the actual battles and the cutscenes preceding and following them, but there just wasn't enough of those. I also got really annoyed at the time rewind ability, or rather not being able to use it during the enemy turn. I literally groaned out loud every time something bad happened to my units but I knew I would have to wait until all the enemy units end their moves just to rewind... and see them do the very same stuff all over again.

    Thirdly, as I refused to play as a straight character, I hated everything about the romance system and how it tried to **** me up in all the ways possible. I played as the male protagonist and guys kept on reminding me whenever they could that "they don't swing that way", and girls kept on trying to hit me up, which was even more annoying since I felt that in many cases, it was out of their character and forced just to satisfy the potential straight male gamer. The sequel-like stories didn't help either, especially given that I chose to stay single, faced by the lack of any better option. The only gay romance options in the game I found at best limited and lazy and at worst disrespectful and condescending.

    All in all, I have mixed feelings about this game. It was a fun experience overall but some things just kept bugging me, spoiling all the fun. Also, I would like to apologize if any of my word choices in this review came off as weird or confusing. I played the game in Japanese and just finished it a few minutes ago so I might have still been under the influence of the Japanese language version of the game when writing.
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  88. Apr 27, 2020
    7
    Pro
    +Great combat system
    +Likeable characters with development
    +Different storylines for each house
    +Monestary is fun to explore

    Con
    -Predictable and generic story that demotivates you
    -Main character is very bland
    -some characters start getting on your nerve over the long play time
  89. May 3, 2020
    7
    No es el mejor fire emblem pero tampoco el peor............................
  90. Aug 15, 2020
    7
    Pretty great gameplay, great characters, pretty good story (though with many unresolved plot points at the end, frustrating that the game expects you to play through all storylines in order to get the full plot), but by the end of the game I grew to hate the calendar system. It padded out the game by so much and felt so tedious after the timeskip. Could have been a 9 if they had gotten ridPretty great gameplay, great characters, pretty good story (though with many unresolved plot points at the end, frustrating that the game expects you to play through all storylines in order to get the full plot), but by the end of the game I grew to hate the calendar system. It padded out the game by so much and felt so tedious after the timeskip. Could have been a 9 if they had gotten rid of the calendar in the second half of the game. Oh yeah, and it's also painfully easy on normal difficulty, don't play it on normal if you've played other FE games before. Expand
  91. Jan 18, 2021
    7
    I was hopefully that a Nintendo switch JRPG may have an interesting and fresh story, and at one point midway I thought wow, this is an interesting and fresh story. Then it just devolved into an extremely simplistic mindless plot for the most part. It has a couple of interesting ideas but squander them completely. The combat is solid, albeit repetitive. I found the main loop for me beingI was hopefully that a Nintendo switch JRPG may have an interesting and fresh story, and at one point midway I thought wow, this is an interesting and fresh story. Then it just devolved into an extremely simplistic mindless plot for the most part. It has a couple of interesting ideas but squander them completely. The combat is solid, albeit repetitive. I found the main loop for me being levelling up characters to fit certain classes. It is enjoyable but not as fleshed out as something like divinity 2. Then there's side stuff. Being a professor is kind of fun but the monastery freeroam is appalling. The amount of stuff to do is vast but they're is the equivelant of going through spam emails to get rid of the unread icon. The quests are the bare minimum to define something as a quest. They're so bad they let you fast travel through fetch quests. The characters save the show but they're far from great. The professor the self has the personality of a potato. The graphics are something between the ps2 and Ps3. All in all I enjoyed it but I'd never touch this game if it wasn't portable. Expand
  92. Feb 25, 2023
    7
    เป็นเกมแรกของซีรี่ย์ Fire Emblem ที่ได้เล่น ถึงแม้ว่าจะไม่ใช่แนวเกมที่ชอบเป็นการส่วนตัว แต่ถือว่ามีเนื้อเรื่องที่น่าสนใจมาก การเซตติ้งของโลก Lore ต่างๆ และบทตัวละครแต่ละตัวและการปฏิสัมพันธ์กันถือว่าทำออกมาได้ดีมาก จะเสียก็ตรงที่ plot point สำคัญต่างๆใช้วิธีการดำเนินที่ค่อนข้างจะไม่เมคเซ้นส์และง่ายไปหน่อย อีกทั้งบทของตัวละครหลักก็เหมือนจะสำคัญ แต่ก็ไม่มีอะไรเลย ทางด้านเกมเพลย์เป็นเกมแรกของซีรี่ย์ Fire Emblem ที่ได้เล่น ถึงแม้ว่าจะไม่ใช่แนวเกมที่ชอบเป็นการส่วนตัว แต่ถือว่ามีเนื้อเรื่องที่น่าสนใจมาก การเซตติ้งของโลก Lore ต่างๆ และบทตัวละครแต่ละตัวและการปฏิสัมพันธ์กันถือว่าทำออกมาได้ดีมาก จะเสียก็ตรงที่ plot point สำคัญต่างๆใช้วิธีการดำเนินที่ค่อนข้างจะไม่เมคเซ้นส์และง่ายไปหน่อย อีกทั้งบทของตัวละครหลักก็เหมือนจะสำคัญ แต่ก็ไม่มีอะไรเลย ทางด้านเกมเพลย์ น่าสนใจและสนุกในรอบแรก แต่หลังจากเล่นจบแล้วกลับมาเล่นซ้ำก็จะเริ่มน่าเบื่อ ถือว่าได้ตัวละครต่างๆที่มีคาแรกเตอร์ชัดเจนช่วยเอาไว้ได้มาก สุดท้ายขอบ่นว่ามันจะกั้กคอนเทนท์อะไรขนาดนั้น นี่เล่นจบไป 3 รอบก็ยังได้คอนเทนท์ไม่ครบ สุดท้ายต้องไปหาดูวิดีโอเอาเอง Expand
  93. Dec 21, 2022
    7
    I was actually surprised by this game. Nintendo's declining game design capabilities made me wary of playing a game like this. But theres a lot of positives here. The characters are all basically over the top archetypes of certain personalities, but somehow still believable and loveable. I was very attached to my group of characters. The story was also surprisingly decent, and the choiceI was actually surprised by this game. Nintendo's declining game design capabilities made me wary of playing a game like this. But theres a lot of positives here. The characters are all basically over the top archetypes of certain personalities, but somehow still believable and loveable. I was very attached to my group of characters. The story was also surprisingly decent, and the choice of which group you align with gives you 3 very different endings.

    Two big problems though. One, theres no difficulty where this game feels challenging but fair. On normal or even hard, its simply too easy. Par for the course with Nintendo in 2019. Also female byleth looking like a stripper really annoys me. But overall this is a good game.
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  94. Dec 12, 2022
    7
    This game is a step up from Fire Emblem Fates, but overall really disappointing compared to older games in the series. They really over did the whole Harry Potter Hogwarts theme. Plus if you want to 100% the game you need to beat it 3 times, once per faction. Not a problem, but when the first half of the gane is identical in all 3 playthroughs, it's very frustrating.

    I beat every Fire
    This game is a step up from Fire Emblem Fates, but overall really disappointing compared to older games in the series. They really over did the whole Harry Potter Hogwarts theme. Plus if you want to 100% the game you need to beat it 3 times, once per faction. Not a problem, but when the first half of the gane is identical in all 3 playthroughs, it's very frustrating.

    I beat every Fire Emblem game released, including Geneology of the Holy War and Thracia 776. Overall Three houses is among the worst Fire Emblem games, but it's still Fire Emblem.

    So if you like tactics games, you'll enjoy this. Just don't expect anything as grand as Awakening or Mystery of the Emblem.
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  95. Feb 27, 2023
    7
    Must-play Switch games. Cool game with a lot of good battle mechanics, nice music. For me, the story is 7/10.
  96. Jan 3, 2020
    6
    Nada mal con este Fire Emblem. Las mecánicas y las batallas siguen siendo las mejores del género. Pero la historia, los personajes, la tediosidad del juego entre fases es tan agotadora que acaba consumiendo más tiempo en tareas monótonas que lo soportable.
  97. Aug 9, 2019
    6
    Game is really overrated. The writing and characters are terrible, the graphics contain many obvious 3DS assets, the difficulty is non-existent, and the repeated "exploration" of the same area doing menial tasks is a terrible mechanic.
  98. Mar 15, 2022
    6
    I really do not understand the praise this game gets. This game is really tedious and such a time sink of meaningless stuff to do.

    I really liked some of the story telling aspects but it takes absolutely forever for the story to get anywhere. I think like 35 hours in and was thinking to myself 'wow, absolutely nothing is going on'. I understand build up but the pacing was just awful.
    I really do not understand the praise this game gets. This game is really tedious and such a time sink of meaningless stuff to do.

    I really liked some of the story telling aspects but it takes absolutely forever for the story to get anywhere. I think like 35 hours in and was thinking to myself 'wow, absolutely nothing is going on'.

    I understand build up but the pacing was just awful. This really needed to start earlier in the time line then it did. Overall you're dealing with a lot of 'day in the life' type story telling. You're essentially learning characters and their past to get more attached to them. I liked it at first. Then it just sorta only delivers that such a significant chunk of this game. It stops being interesting and feels more like a necessary time sink to level of friendships or characters.

    Some of the characters back stories I felt were completly necessary like for the main leaders. But all these side characters could have been summarized a lot better or just had a lot of useless fat cut. You often get the same character with the same story beats over and over again. Bernadetta for example, how many ways can they show her being an anxious mess? After like the 30th time without really much expansion into her, it gets tired. Only a handful of these plot lines with side characters feel like it matters or you actually learn something.

    The fetch quest situation in the monastery also was incredibly taxing. You have gift giving, lost items and just generic quests where you go talk 'fetch' to a NPC or go to a designated area to find something. All this feels forced and necessary to get the most out of the game too. You can spend hours each in game month just doing fetch quests to increase relationship stats, get much needed items or increase motivation. None of it is interesting and feels disrespectful of my time. None of this added to the story as you always get this generic 'oh i cant believe you found that' response too, so it doesn't feel rewarding story wise either.

    The only saving grace is the combat, it's amazing. I feel smart and love puzzling through them. The rpg mechanics for it are great too. I love seeing a character upgrade and get stronger.

    Unfortunately there is so much monastery junk and not so interesting story beats in between each combat session. You could spend hours with all this monastery stuff, just to get to and finish a 30 minute event to do combat in and then onto more tedious monastery stuff.

    This game exhausted me more then charmed me. In fact, I think I hate it for disrespecting my time. I can't imagine playing through these scenerios the required 4 times to see everything. Once was enough to understand that it's wasting your time.
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  99. Jun 25, 2023
    6
    By far the most overrated Fire Emblem ever to be released, and one that tries so hard to give that ‘high school’ experience of Persona, but ultimately falls flat due to it’s uninspiring characters, lame dialogue, and the games insistence that a Fire Emblem game should have users spend 70% of their game playing a Persona knockoff.

    Worst is that if you are an old fire emblem fan, you will
    By far the most overrated Fire Emblem ever to be released, and one that tries so hard to give that ‘high school’ experience of Persona, but ultimately falls flat due to it’s uninspiring characters, lame dialogue, and the games insistence that a Fire Emblem game should have users spend 70% of their game playing a Persona knockoff.

    Worst is that if you are an old fire emblem fan, you will find the combat maps extremely uninspiring and uncreative. A lot of maps were flat with no restrictions and enemies were randomly scattered through the map.

    I got bored and stopped this game 3 times. I wanted to like this, but ultimately this game is just mediocre and i don’t like the direction that this series is going so this will most likely be my last fire emblem game for a while
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  100. Sep 12, 2019
    6
    Tbh i expected more from the hype this game had. Sadly it didnt deliver to me, the beginning of the game was boring, every moth activities were interesting in the start but also got fed up with them too quickly. On the other hand chapter 2 had its good moments and was way better delivered than chapter one. The game overall is beautiful and has its charm, you also will get attached yourTbh i expected more from the hype this game had. Sadly it didnt deliver to me, the beginning of the game was boring, every moth activities were interesting in the start but also got fed up with them too quickly. On the other hand chapter 2 had its good moments and was way better delivered than chapter one. The game overall is beautiful and has its charm, you also will get attached your students which is a + for me too. Overall an ok game but could do better in many aspects 6/10 Expand
Metascore
89

Generally favorable reviews - based on 102 Critic Reviews

Critic score distribution:
  1. Positive: 98 out of 102
  2. Negative: 0 out of 102
  1. Nintendo Force Magazine
    Apr 28, 2020
    95
    There may be too much content here for busy adults to tackle! I don't know when I'm going to find the time to do full playthroughs of the other two Houses that I didn't choose to begin with! [Issue #41 – September 2019, p. 74]
  2. Oct 29, 2019
    90
    Fire Emblem Three Houses is one of Switch's best games of 2019 and a breeze of fresh air to this franchise. Unfortunately, its poor animations preclude any possibility of being the game of the year.
  3. Game World Navigator Magazine
    Oct 11, 2019
    86
    Large selection of classes, good AI and wide variety of missions make Fire Emblem: Three Houses one of the best turn-based tactics. [Issue#240, p.50]