User Score
8.8

Generally favorable reviews- based on 2891 Ratings

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  1. Jun 27, 2023
    6
    Actual score: 6.5/10. Wow, what a lovely game coupled with a horse **** excuse for a final boss. Fire Emblem Three Houses is a wonderful game to play, Wii style 2007 graphics aside, to be fair, as is expected with most Switch games, this game was a blast. This game is everything we loved about the 3DS Fire Emblem Games, while not as good as them in my opinion, Intelligent Systems triedActual score: 6.5/10. Wow, what a lovely game coupled with a horse **** excuse for a final boss. Fire Emblem Three Houses is a wonderful game to play, Wii style 2007 graphics aside, to be fair, as is expected with most Switch games, this game was a blast. This game is everything we loved about the 3DS Fire Emblem Games, while not as good as them in my opinion, Intelligent Systems tried their best to modernize Fire Emblem. They tried to up the graphics, but they failed miserably, the open world aspect of the school and army fighting alongside the characters was a nice use of more powerful hardware. I chose Black Eagles, and up till a very specific point in the play through was splendid, however, unbeknownst to me, there was a very specific thing you had to do to get the Crimson Flower path, if you didn't know on your first play through like me, you were stuck with Silver Snow. While Silver Snow was fun, the final boss was absolute freaking horse **** Holy **** was that final boss was bad, they throw you against multiple different White Beasts which you have to beat to get to Rhea. This as a miserable, monotonous time and was a constant fight to keep playing, I got my ass handed to me on a silver platter the first time I fought them. I had to spend a couple hours grinding up with battles and building my team up to the task, this meanwhile I had no issues with previous missions. This was the most pathetic piss poor design of a final battle, having the final boss be leagues harder than previous missions, forcing you to grind up. After beating the final boss, the whole vibe was ruined for me, what felt like a strong, fun game became a chore to play because of this pathetic finale. Sleazy game design that forces you know what to do to get specific pathways are an abhorrent mess and should be abolished. Intelligent Systems, you failed to deliver, go back to the 3DS. Expand
  2. Jun 25, 2023
    6
    By far the most overrated Fire Emblem ever to be released, and one that tries so hard to give that ‘high school’ experience of Persona, but ultimately falls flat due to it’s uninspiring characters, lame dialogue, and the games insistence that a Fire Emblem game should have users spend 70% of their game playing a Persona knockoff.

    Worst is that if you are an old fire emblem fan, you will
    By far the most overrated Fire Emblem ever to be released, and one that tries so hard to give that ‘high school’ experience of Persona, but ultimately falls flat due to it’s uninspiring characters, lame dialogue, and the games insistence that a Fire Emblem game should have users spend 70% of their game playing a Persona knockoff.

    Worst is that if you are an old fire emblem fan, you will find the combat maps extremely uninspiring and uncreative. A lot of maps were flat with no restrictions and enemies were randomly scattered through the map.

    I got bored and stopped this game 3 times. I wanted to like this, but ultimately this game is just mediocre and i don’t like the direction that this series is going so this will most likely be my last fire emblem game for a while
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  3. May 30, 2023
    5
    I was really looking forward to a strategy or tactics game, like an Advanced Wars. This was my first Fire Emblem title. I knew about the school aspects beforehand and though they did make me hesitate, I played the game anyway. The first few hours went well, when everything was new, but then... that just stopped. It all turned into tedious work, leveling up, speaking to charakters thatI was really looking forward to a strategy or tactics game, like an Advanced Wars. This was my first Fire Emblem title. I knew about the school aspects beforehand and though they did make me hesitate, I played the game anyway. The first few hours went well, when everything was new, but then... that just stopped. It all turned into tedious work, leveling up, speaking to charakters that weren't all that interesting, each with their own sequences for bonding, and side quest too boot. But all the battles felt the same, or I would have liked to try other things, but didn't want to put in the time to grind to finally get to play some different classes.

    TL;DR: Okay Combat, way too boring rest of the game.
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  4. Feb 27, 2023
    7
    Must-play Switch games. Cool game with a lot of good battle mechanics, nice music. For me, the story is 7/10.
  5. Feb 25, 2023
    7
    เป็นเกมแรกของซีรี่ย์ Fire Emblem ที่ได้เล่น ถึงแม้ว่าจะไม่ใช่แนวเกมที่ชอบเป็นการส่วนตัว แต่ถือว่ามีเนื้อเรื่องที่น่าสนใจมาก การเซตติ้งของโลก Lore ต่างๆ และบทตัวละครแต่ละตัวและการปฏิสัมพันธ์กันถือว่าทำออกมาได้ดีมาก จะเสียก็ตรงที่ plot point สำคัญต่างๆใช้วิธีการดำเนินที่ค่อนข้างจะไม่เมคเซ้นส์และง่ายไปหน่อย อีกทั้งบทของตัวละครหลักก็เหมือนจะสำคัญ แต่ก็ไม่มีอะไรเลย ทางด้านเกมเพลย์เป็นเกมแรกของซีรี่ย์ Fire Emblem ที่ได้เล่น ถึงแม้ว่าจะไม่ใช่แนวเกมที่ชอบเป็นการส่วนตัว แต่ถือว่ามีเนื้อเรื่องที่น่าสนใจมาก การเซตติ้งของโลก Lore ต่างๆ และบทตัวละครแต่ละตัวและการปฏิสัมพันธ์กันถือว่าทำออกมาได้ดีมาก จะเสียก็ตรงที่ plot point สำคัญต่างๆใช้วิธีการดำเนินที่ค่อนข้างจะไม่เมคเซ้นส์และง่ายไปหน่อย อีกทั้งบทของตัวละครหลักก็เหมือนจะสำคัญ แต่ก็ไม่มีอะไรเลย ทางด้านเกมเพลย์ น่าสนใจและสนุกในรอบแรก แต่หลังจากเล่นจบแล้วกลับมาเล่นซ้ำก็จะเริ่มน่าเบื่อ ถือว่าได้ตัวละครต่างๆที่มีคาแรกเตอร์ชัดเจนช่วยเอาไว้ได้มาก สุดท้ายขอบ่นว่ามันจะกั้กคอนเทนท์อะไรขนาดนั้น นี่เล่นจบไป 3 รอบก็ยังได้คอนเทนท์ไม่ครบ สุดท้ายต้องไปหาดูวิดีโอเอาเอง Expand
  6. Jan 27, 2023
    6
    The worst game in the series. The battles are easy and few. This is hardly a tactical rpg. Additionally, the story is your basic anime narrative with cliche characters that all look the same.
  7. Dec 21, 2022
    7
    I was actually surprised by this game. Nintendo's declining game design capabilities made me wary of playing a game like this. But theres a lot of positives here. The characters are all basically over the top archetypes of certain personalities, but somehow still believable and loveable. I was very attached to my group of characters. The story was also surprisingly decent, and the choiceI was actually surprised by this game. Nintendo's declining game design capabilities made me wary of playing a game like this. But theres a lot of positives here. The characters are all basically over the top archetypes of certain personalities, but somehow still believable and loveable. I was very attached to my group of characters. The story was also surprisingly decent, and the choice of which group you align with gives you 3 very different endings.

    Two big problems though. One, theres no difficulty where this game feels challenging but fair. On normal or even hard, its simply too easy. Par for the course with Nintendo in 2019. Also female byleth looking like a stripper really annoys me. But overall this is a good game.
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  8. Dec 12, 2022
    7
    This game is a step up from Fire Emblem Fates, but overall really disappointing compared to older games in the series. They really over did the whole Harry Potter Hogwarts theme. Plus if you want to 100% the game you need to beat it 3 times, once per faction. Not a problem, but when the first half of the gane is identical in all 3 playthroughs, it's very frustrating.

    I beat every Fire
    This game is a step up from Fire Emblem Fates, but overall really disappointing compared to older games in the series. They really over did the whole Harry Potter Hogwarts theme. Plus if you want to 100% the game you need to beat it 3 times, once per faction. Not a problem, but when the first half of the gane is identical in all 3 playthroughs, it's very frustrating.

    I beat every Fire Emblem game released, including Geneology of the Holy War and Thracia 776. Overall Three houses is among the worst Fire Emblem games, but it's still Fire Emblem.

    So if you like tactics games, you'll enjoy this. Just don't expect anything as grand as Awakening or Mystery of the Emblem.
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  9. Jul 7, 2022
    5
    I DO NOT RECCOMMEND

    THE GOOD If you are a fire emblem fan like me, you'll enjoy what's on offer here and know what you're getting. Roughly speaking, you won't be surprised by anything besides the shameful technical performance. Plenty of replay value. THE BAD Waifu/relationship related rubbish is still present, and while it does affect gameplay in a positive and meaningful way,
    I DO NOT RECCOMMEND

    THE GOOD
    If you are a fire emblem fan like me, you'll enjoy what's on offer here and know what you're getting.
    Roughly speaking, you won't be surprised by anything besides the shameful technical performance.
    Plenty of replay value.

    THE BAD
    Waifu/relationship related rubbish is still present, and while it does affect gameplay in a positive and meaningful way, it doesn't belong in a fire emblem game.
    At least, not amped up to this level, in any case.

    THE UGLY
    Frame rate drops? In a game like this? For a full price (as always) nintendo product? They are taking the piss.
    Has a very muddled, unfinished appearance. The technical performance overall is rubbish.
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  10. Mar 15, 2022
    6
    I really do not understand the praise this game gets. This game is really tedious and such a time sink of meaningless stuff to do.

    I really liked some of the story telling aspects but it takes absolutely forever for the story to get anywhere. I think like 35 hours in and was thinking to myself 'wow, absolutely nothing is going on'. I understand build up but the pacing was just awful.
    I really do not understand the praise this game gets. This game is really tedious and such a time sink of meaningless stuff to do.

    I really liked some of the story telling aspects but it takes absolutely forever for the story to get anywhere. I think like 35 hours in and was thinking to myself 'wow, absolutely nothing is going on'.

    I understand build up but the pacing was just awful. This really needed to start earlier in the time line then it did. Overall you're dealing with a lot of 'day in the life' type story telling. You're essentially learning characters and their past to get more attached to them. I liked it at first. Then it just sorta only delivers that such a significant chunk of this game. It stops being interesting and feels more like a necessary time sink to level of friendships or characters.

    Some of the characters back stories I felt were completly necessary like for the main leaders. But all these side characters could have been summarized a lot better or just had a lot of useless fat cut. You often get the same character with the same story beats over and over again. Bernadetta for example, how many ways can they show her being an anxious mess? After like the 30th time without really much expansion into her, it gets tired. Only a handful of these plot lines with side characters feel like it matters or you actually learn something.

    The fetch quest situation in the monastery also was incredibly taxing. You have gift giving, lost items and just generic quests where you go talk 'fetch' to a NPC or go to a designated area to find something. All this feels forced and necessary to get the most out of the game too. You can spend hours each in game month just doing fetch quests to increase relationship stats, get much needed items or increase motivation. None of it is interesting and feels disrespectful of my time. None of this added to the story as you always get this generic 'oh i cant believe you found that' response too, so it doesn't feel rewarding story wise either.

    The only saving grace is the combat, it's amazing. I feel smart and love puzzling through them. The rpg mechanics for it are great too. I love seeing a character upgrade and get stronger.

    Unfortunately there is so much monastery junk and not so interesting story beats in between each combat session. You could spend hours with all this monastery stuff, just to get to and finish a 30 minute event to do combat in and then onto more tedious monastery stuff.

    This game exhausted me more then charmed me. In fact, I think I hate it for disrespecting my time. I can't imagine playing through these scenerios the required 4 times to see everything. Once was enough to understand that it's wasting your time.
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  11. Mar 7, 2022
    5
    The game has promise but you get caught up in repetitive high school simulator with tedious conversations. Additionally, the battles are so ugly and repetitive in the beginning that it's not motivating to keep playing the game.
  12. Feb 3, 2022
    5
    Sin lugar a dudas uno de los mejores juegos tácticos de Nintendo. Personajes, Game play y una historia cautivadora. Un imperdible si te gustan este tipo de juegos.
  13. Jan 18, 2022
    6
    I really like the tactical adventure style of Fire Emblem series as a whole, but this one I really couldn't get into. It has a lot of complex systems that doesn't really matter at the end, and a very slow-paced university section.
  14. Oct 7, 2021
    5
    This game seriously has some ethical issues to talk about....

    Verdant Moon Story: That guy just randomly massacred people for fun but that's totally okay since he's traumatized! We'll help him since we are his friends! And he is totally redeemable! Crimson Flower Story: That gal just randomly committed genocide against religion and committed human experiments and attacked a neutral
    This game seriously has some ethical issues to talk about....

    Verdant Moon Story: That guy just randomly massacred people for fun but that's totally okay since he's traumatized! We'll help him since we are his friends! And he is totally redeemable!

    Crimson Flower Story: That gal just randomly committed genocide against religion and committed human experiments and attacked a neutral alliance but that's okay since she is traumatized and thinks she is the justice! She has no idea how she'll build her next government (yeah like she literally starts to figure that out in the support dialogues. Which means that she had no plans about what her ideal government structure should be when she started attacking the church) but decides to overthrow the current government that has been doing decent for the past thousands of years! But that's okay since she hates them and "thinks" they are the bad ones! (Slither whatever guys were the actual bad ones but she never figures it out since she's just dumb) She'll selectively choose who can be killed and who doesn't have to be depending on her mood but that's 100% okay since she's forging her own path!

    Oh Jesus... I hate how this game constantly tries to justify the genocides of civilians. The story tries to tell me that it's all for the good cause, but no. All the stories and war crimes the characters are committing are wrapped with pretty words and packed with great character design. The game was fun enough. I was infuriated when I played it at launch (2019), and I still rant about how bad the story is even to this day (2021). I hated both Dimitri and Edelgard due to how poorly written their stories were.

    On top of that, I hate how the game portrays visual/racial minorities. I'm really uncomfortable with Petra and Dedue's characters. Residential schools and missionizations of first native people is a real thing, and the Devs don't even bother to portray that properly. I'm an immigrant myself and I well know that kids start to forget their mother tongue only after an year or so. The game tries to wrap itself so that it seems like the story is criticizing imperialism and racism, but in truth it's not. It's only embracing those false ideals. How they talk about the issues is overly shallow and insensitive.

    Must admit, I loved the game play, but this is the most disgusting story I've seen in a video game. I still can't sleep at night when start thinking about it. I thought FE Fates had a pretty bad story, but that was just a bad story and nothing else. FE3H's story is not only bad but also very immoral. I hate it to death.
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  15. Apr 24, 2021
    6
    I gave it a shot, and it just wasn't my thing. I'm just not really an RPG guy, i guess.
  16. Jan 18, 2021
    7
    I was hopefully that a Nintendo switch JRPG may have an interesting and fresh story, and at one point midway I thought wow, this is an interesting and fresh story. Then it just devolved into an extremely simplistic mindless plot for the most part. It has a couple of interesting ideas but squander them completely. The combat is solid, albeit repetitive. I found the main loop for me beingI was hopefully that a Nintendo switch JRPG may have an interesting and fresh story, and at one point midway I thought wow, this is an interesting and fresh story. Then it just devolved into an extremely simplistic mindless plot for the most part. It has a couple of interesting ideas but squander them completely. The combat is solid, albeit repetitive. I found the main loop for me being levelling up characters to fit certain classes. It is enjoyable but not as fleshed out as something like divinity 2. Then there's side stuff. Being a professor is kind of fun but the monastery freeroam is appalling. The amount of stuff to do is vast but they're is the equivelant of going through spam emails to get rid of the unread icon. The quests are the bare minimum to define something as a quest. They're so bad they let you fast travel through fetch quests. The characters save the show but they're far from great. The professor the self has the personality of a potato. The graphics are something between the ps2 and Ps3. All in all I enjoyed it but I'd never touch this game if it wasn't portable. Expand
  17. Jan 7, 2021
    5
    So, after about 40h (some way into second part/act) I decided to drop this game. It was no longer enjoyable to me and I decided to not give in a sunken cost fallacy, as per my New Year's resolution :). I enjoyed the tactical gameplay until it rapidly became much too easy (I played on normal) but a myriad of not fun and full of anime-tropes activities on top of units micromanagement was tooSo, after about 40h (some way into second part/act) I decided to drop this game. It was no longer enjoyable to me and I decided to not give in a sunken cost fallacy, as per my New Year's resolution :). I enjoyed the tactical gameplay until it rapidly became much too easy (I played on normal) but a myriad of not fun and full of anime-tropes activities on top of units micromanagement was too much for me. If you like that, go ahead, but for me, I dream of a day when tactical games will give more freedom than old as a World moving on a square grid etc. Expand
  18. Dec 12, 2020
    6
    As a fan of the franchise I must say I was kind of disappointed at that game.
    Did I spend over 100 hours on it ? Definitely. Does it mean I enjoyed it as much as I enjoyed older games ? Definitely not.
    The exploration phases in the Monastery are pretty weird and grindy. The fights are generally not really difficult or interesting (bar some of the side chapters involving two
    As a fan of the franchise I must say I was kind of disappointed at that game.
    Did I spend over 100 hours on it ? Definitely. Does it mean I enjoyed it as much as I enjoyed older games ? Definitely not.

    The exploration phases in the Monastery are pretty weird and grindy. The fights are generally not really difficult or interesting (bar some of the side chapters involving two characters).
    The recruitement is boring at best (just give flowers to the person you are willing to recruit. Give them more flowers. Some fish maybe. And you're done).
    Improving your allies' weapon rank is also boring (although the class mechanics seemed fun at first, it doesn't really do well in the long run). Also I must say that I'm a bit frustrated at the fact that "anyone could be anything".

    Although I appreciate the fact that Intelligent Systems has created several routes for the games, most ofthe content is actually very similar, on the same maps with very little twists.
    The combat mechanics seem rusty and less polished than they were on the former docked console games (Radiant Dawn / Path of Radiance). I mean, did anybody really give a fudge about the soldiers accompanying the heroes ?

    It is a tactics RPG in the long lived Fire Emblem IP. As such, it's good enough. It just doesn't fly as high as others to me.
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  19. Aug 15, 2020
    7
    Pretty great gameplay, great characters, pretty good story (though with many unresolved plot points at the end, frustrating that the game expects you to play through all storylines in order to get the full plot), but by the end of the game I grew to hate the calendar system. It padded out the game by so much and felt so tedious after the timeskip. Could have been a 9 if they had gotten ridPretty great gameplay, great characters, pretty good story (though with many unresolved plot points at the end, frustrating that the game expects you to play through all storylines in order to get the full plot), but by the end of the game I grew to hate the calendar system. It padded out the game by so much and felt so tedious after the timeskip. Could have been a 9 if they had gotten rid of the calendar in the second half of the game. Oh yeah, and it's also painfully easy on normal difficulty, don't play it on normal if you've played other FE games before. Expand
  20. Aug 12, 2020
    6
    Freakin boring story and narrative. Things are a bit repetitive. you just want the game to end
  21. Jul 31, 2020
    7
    I had a lot of fun with the game, definitely a series one should try. Unfortunately the story can leave a few things to be desired, especially with some of the plot holes and conveniences they chose to make, some not ending up being as believable, beautiful soundtracks for the battles, online is a bit of a gimmick that makes the game easier, save your money on the nintendo online. Maps canI had a lot of fun with the game, definitely a series one should try. Unfortunately the story can leave a few things to be desired, especially with some of the plot holes and conveniences they chose to make, some not ending up being as believable, beautiful soundtracks for the battles, online is a bit of a gimmick that makes the game easier, save your money on the nintendo online. Maps can get a bit repetitive, some supports end without much of a finish. Be prepared for fishing minigame and micro managing chores. Overall a fine and fun experience Expand
  22. Jul 11, 2020
    7
    Buen juego de la saga, nintendo nos esta acostumbrando mal con tanto juego bueno
  23. Jul 6, 2020
    5
    Repetitive, and dull, low variety of maps, and the class system is just broken, but if you can look away from that is a decent game, not the new FFTactics for sure.
  24. May 3, 2020
    7
    No es el mejor fire emblem pero tampoco el peor............................
  25. Apr 27, 2020
    7
    Pro
    +Great combat system
    +Likeable characters with development
    +Different storylines for each house
    +Monestary is fun to explore

    Con
    -Predictable and generic story that demotivates you
    -Main character is very bland
    -some characters start getting on your nerve over the long play time
  26. Mar 24, 2020
    5
    After completing the game first time, I understood the new fresh ideas the developers introduced for the series, but those ideas did not click with me. I'm not a fan of the character design, level design, multiple endings and routes, school setting, unit management and how the narrative is told.

    Further to this, the first 20 hours are extremely easy, having played on normal difficulty
    After completing the game first time, I understood the new fresh ideas the developers introduced for the series, but those ideas did not click with me. I'm not a fan of the character design, level design, multiple endings and routes, school setting, unit management and how the narrative is told.

    Further to this, the first 20 hours are extremely easy, having played on normal difficulty with classic settings with almost every unit winning with a critical hit.

    I also have an issue with the main character Byleth. Being that the character is mute during story scenes, but has a voice actor. Added to that every other character calls him/her 'professor' instead of using his/her name. With that in mind, why could we not name the character ourselves? It suggests that the developers were going to include character creation into the game (similar to FE: Awakening), but gave up on the idea.

    Overall this is the worst fire emblem game I've ever played and I prefer previous entries, such as Sacred Stones and Shadows of Valentia.
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  27. Mar 14, 2020
    7
    Fire Emblem three Houses Trying to do so many things that it is losing Fire Emblem in the process losing. I enjoyed my time with the game and I would never say that I had a bad time. I think the game is just too open for its own good it is a nice experiment but it's just not for me
  28. Mar 1, 2020
    5
    I am a hundred hours in played every route so I could give a solid opinion on this game. verdict;
    This is a mediocre Fire Emblem title at best, is it enjoyable yes, but it could have been FAR better.
    Anyone who has ever played a classic Fire Emblem game knows this title does not hold up to it's name. I have played all 3 routes with decent enjoyment. but the flaws of 3 houses become
    I am a hundred hours in played every route so I could give a solid opinion on this game. verdict;
    This is a mediocre Fire Emblem title at best, is it enjoyable yes, but it could have been FAR better.

    Anyone who has ever played a classic Fire Emblem game knows this title does not hold up to it's name. I have played all 3 routes with decent enjoyment. but the flaws of 3 houses become more visible with each play through. I actively get less enjoyment the more I play it. due to the ungodly amount of "filler" between each Chapter.

    At it's core a Fire Emblem game consists of 3 main aspects:
    Strategy
    Fast and Eyecandy Combat visuals
    Engaging Characters

    These criteria are all met. but due to a lot of dragged out "filler" material it takes ages to get to those parts. Yes I am indeed calling the Hubworld "Filler". The month of prep-time between each mission is gruelingly long and it only gets longer with each play through. I am wasting time, tending to my garden, feeding my soldiers (which you can only do 2 at a time!), doing faculty training and fishing!

    I did not pick up a STRATEGY game to play a fishing simulator!

    Even the Auxiliary Battle's are basicly just level grinders to stretch out the game.
    Paralogues are the only parts that get a pass because they are basically bonus chapters for the story of the game. a story that I can only play once every ingame month.

    The other aspect of this game that has not been thought through is it's class system.
    I am quite positive about the idea of being able to train your soldiers in any way you see fit.
    despite a characters Pro's or Con's. but Half of the class's do not have a natural progression into their next stage. "Hero", "Assassin" and "Pegasus Knight" are a few notable examples. these classes have NO follow-up in their respective tree which is just a kick in your face to discover halfway. because now you have to abandon all your hard work and retrain their neglected aspects to make them useful again.

    This game also Bombards you with Characters, Classes and Dialogue;
    It is a fun gimmick to give your main character a class to run and have them be your students.
    but to instantly get bombarded with an entire school of characters just ruins the experience of really getting to know your team. the appeal of building up a team, and getting to know the characters and their class is completely lost and dis-attache's you from them. instead it's boom ! Pick a class of 10 random characters you know nothing about with a 10 mile text-crawls to learn the details of how to play the game. If you're a first time player of Fire Emblem I find this a highly un-appealing way to learn the game.

    Which also ties in to the overload of support conversations
    I get that every character needs to have support convo's with every character.
    with there are simply to many!, I don't mind listening to 1 or 2 convo's between chapters to hear what my team is doing. but when I finish a mission and I have to go through over 10 conversations every single time it just sucks the motivation out of you, with a lot of them treading the same ground it just becomes more "Filler" I don't want to feel like skipping the support conversations. but when you reach your third play through all you wanna do is get it over with so you can get to your mission!. to the actual story and gameplay!

    Cut out the Hubworld!
    Cut out the Auxiliary Battles!
    Cut out the Seminars!
    Give every character a maximum of 10 possible support convo's per playthrough!

    And you'd have a Really Decent Fire Emblem Game. worth at least a 7.5
    in it's current state. A 5 at best.
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  29. Jan 19, 2020
    7
    It's alright. It feels like a lot of stuff was changed for the sake of making changes, not improvements. The result isn't bad, just not as good as the greats, such as FE7 and PoR. I'm also not huge into the whole school half of the game.
  30. Jan 3, 2020
    6
    Nada mal con este Fire Emblem. Las mecánicas y las batallas siguen siendo las mejores del género. Pero la historia, los personajes, la tediosidad del juego entre fases es tan agotadora que acaba consumiendo más tiempo en tareas monótonas que lo soportable.
Metascore
89

Generally favorable reviews - based on 102 Critic Reviews

Critic score distribution:
  1. Positive: 98 out of 102
  2. Negative: 0 out of 102
  1. Nintendo Force Magazine
    Apr 28, 2020
    95
    There may be too much content here for busy adults to tackle! I don't know when I'm going to find the time to do full playthroughs of the other two Houses that I didn't choose to begin with! [Issue #41 – September 2019, p. 74]
  2. Oct 29, 2019
    90
    Fire Emblem Three Houses is one of Switch's best games of 2019 and a breeze of fresh air to this franchise. Unfortunately, its poor animations preclude any possibility of being the game of the year.
  3. Game World Navigator Magazine
    Oct 11, 2019
    86
    Large selection of classes, good AI and wide variety of missions make Fire Emblem: Three Houses one of the best turn-based tactics. [Issue#240, p.50]