Dungeon Defenders: Awakened Image
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  • Summary: Dungeon Defenders: Awakened is co-op Tower Defense combined with epic Action RPG combat. You're able to join forces with up to four players to take on a never-ending army of orcs, demons, and dragons! Are your defenses strong enough to save the world of Etheria?
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  1. Aug 10, 2021
    70
    I enjoyed playing the Nintendo Switch port for DDA. Outside the issues with scaling while playing handheld, the experience was virtually identical to my experience with the PC version last year. Even though I only played offline, I can certainly see DDA being a great party game for Discord communities and game nights, given its easy learning curve and fast-paced playstyle. The variety of hero combinations and playstyles, several game modes, and different game difficulties allow endless hours of replayability, a great moniker for a Nintendo Switch game. If you can get past the minor accessibility issues, you may find yourself fighting wave after wave and hour and hour in Dungeon Defenders: Awakened.
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  1. Dec 17, 2021
    6
    In order to liven up the classic tower defense-style strategy game, a number of developers have taken a crack at adding an active combatIn order to liven up the classic tower defense-style strategy game, a number of developers have taken a crack at adding an active combat component to things. In the case of the Dungeon Defenders series this has been done in a first-person perspective with you taking on a hero from one of a handful of classes, either solo or with your friends, to set up defenses and then work to protect your dungeon core while masses of enemies attack. I've played this, and some of its competition before on PC where everything works pretty well but this was my first foray on a console. While I don't doubt you could undoubtedly get used to the control scheme and interfaces for managing your defenses, progressing your character, switching out your equipment, and battling enemies effectively there are come control choices here that strike me as both unusual and cumbersome. That some of these things aren't explained well (or, in some cases, at all) as you get ramped up and used to everything then additionally adds a layer of early frustration that doesn't help the game make a great case for being worth the effort. Throw in general play that was, at one point, more novel but now feels like it has become more stagnant in terms of creativity and excitement and while people playing with friends may get a kick out of the collective experience people tackling it solo may not find it to be as compelling.

    https://www.nindiespotlight.com/2021/08/mini-reviews-august-11th-edition.html
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